@Private-Panic your turn as Austria.
I failed to spend all my income during purchase phase, so edited added a trench at the end, but couldn’t reduce income. Will have to edit income down next turn.
@dawgoneit Give 'em hell!
Game History
Round: 5
Research Technology - Britain
Britain spend 5 on tech rolls
Britain roll 6,2,4 and gets 1 hit
Britain removing all Technology Tokens after successful research.
Britain discover merchantmarine
Combat Move - Britain
Britain loses 0 PUs for violating Azoress neutrality.
Britain loses 0 PUs for violating Bahrains neutrality.
1 field_gun and 1 infantry moved from Normandy to Sea Zone 25 Mid Atlantic
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 32 Sargasso Sea
1 field_gun and 1 infantry moved from Sea Zone 32 Sargasso Sea to Azores
Britain take Azores from Neutral
7 infantry moved from Baluchistan to Sistan
1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
1 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
1 infantry moved from Sea Zone 72 Persian Gulf to Bahrain
Britain take Bahrain from Neutral
1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
1 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
1 infantry moved from Sea Zone 72 Persian Gulf to Qatar
Purchase Units - Britain
Britain buy 1 battleship, 4 field_guns, 1 fighter, 7 infantry, 1 submarine and 5 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Britain
Battle in Qatar
Britain attack with 1 infantry
Turkey defend with 2 trenchs
2 trenchs owned by the Turkey lost in Qatar
Britain win, taking Qatar from Turkey with 1 infantry remaining. Battle score for attacker is 6
Casualties for Turkey: 2 trenchs
Battle in Sistan
Britain attack with 7 infantry
Neutral defend with 2 infantry
Britain roll dice for 7 infantry in Sistan, round 2 : 0/7 hits, 1.17 expected hits
Neutral roll dice for 2 infantry in Sistan, round 2 : 0/2 hits, 0.67 expected hits
Britain roll dice for 7 infantry in Sistan, round 3 : 2/7 hits, 1.17 expected hits
Neutral roll dice for 2 infantry in Sistan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Britain lost in Sistan
2 infantry owned by the Neutral lost in Sistan
Britain loses 0 PUs for violating Sistans neutrality.
Britain win, taking Sistan from Neutral with 6 infantry remaining. Battle score for attacker is 3
Casualties for Britain: 1 infantry
Casualties for Neutral: 2 infantry
Non Combat Move - Britain
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea
1 battlecruiser, 1 cruiser, 1 destroyer and 1 submarine moved from Sea Zone 126 Java Sea to Sea Zone 117 Indian Ocean
1 field_gun moved from Tuamotu to Sea Zone 112 Pacific Ocean
1 field_gun and 1 transport moved from Sea Zone 112 Pacific Ocean to Sea Zone 120 Arafura Sea
1 field_gun moved from Solomon Islands to Sea Zone 121 Coral Sea
1 infantry moved from Solomon Islands to Sea Zone 121 Coral Sea
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 121 Coral Sea to Sea Zone 120 Arafura Sea
1 colonial moved from Queensland to Sea Zone 120 Arafura Sea
1 colonial, 2 field_guns and 1 infantry moved from Sea Zone 120 Arafura Sea to Papua
1 field_gun, 2 heavy_guns and 3 infantry moved from Cairo-Suez to Sinai
5 cruisers moved from Sea Zone 69 Sea of Crete to Sea Zone 68 Aegean Sea
1 infantry moved from Cyprus to Sea Zone 71 Eastern Mediterranean
1 field_gun moved from Cyprus to Sea Zone 71 Eastern Mediterranean
1 battlecruiser, 1 battleship, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 71 Eastern Mediterranean to Sea Zone 75 Red Sea
1 field_gun and 1 infantry moved from Sea Zone 75 Red Sea to Sinai
1 infantry moved from Western Sudan to Uganda
1 colonial moved from Western Sudan to Uganda
1 cavalry moved from England to London
1 colonial moved from Quebec to Nova Scotia
1 colonial moved from Ontario to Quebec
1 colonial moved from Manitoba to Ontario
1 battlecruiser, 1 cruiser and 1 destroyer moved from Sea Zone 73 Arabian Sea to Sea Zone 80 Indian Ocean
Place Units - Britain
1 field_gun, 1 fighter, 3 infantry and 2 trenchs placed in London
1 field_gun and 2 trenchs placed in England
1 battleship and 1 submarine placed in Sea Zone 25 Mid Atlantic
1 trench placed in German East Africa
2 field_guns and 2 infantry placed in Baluchistan
2 infantry placed in Bombay
Turning on Edit Mode
EDIT: Removing units owned by France from Sea Zone 119 Timor Sea: 1 cruiser
EDIT: Removing units owned by France from Sea Zone 119 Timor Sea: 1 cruiser
EDIT: Adding units owned by France to Sea Zone 126 Java Sea: 2 cruisers
EDIT: Turning off Edit Mode
Britain undo move 6.
2 infantry placed in Cairo-Suez
Activate Technology - Britain
Britain activating merchantmarine
Turn Complete - Britain
Britain collect 100 PUs; end with 100 PUs
Combat Hit Differential Summary :
Neutral regular : -0.33
Britain regular : -0.33
@dawgoneit what was that?! :-O
TripleA Turn Summary for game: Domination 1914 No Man’s Land
Game History
Round: 5
Research Technology - Communists
Communists spend 5 on tech rolls
Communists rolls : 0/1 hits, 0.00 expected hits
Combat Move - Communists
1 field_gun moved from Bratsk to Evenkia
1 conscript moved from Tiksi to Evenkia
1 conscript and 1 field_gun moved from Krasnoyarsk to Norilsk
1 cavalry moved from Bratsk to Perm
Communists take Perm from Russia
1 cavalry moved from Perm to Vologda
Communists take Vologda from Russia
1 cavalry moved from Yakutsk to Norilsk
1 cavalry moved from Yakutsk to Evenkia
1 conscript and 1 field_gun moved from Bratsk to Chita
1 conscript and 1 field_gun moved from Bratsk to Buryatia
1 cavalry moved from Yakutsk to Norilsk
1 cavalry moved from Yakutsk to Evenkia
1 cavalry moved from Yakutsk to Amur
1 infantry moved from Krasnoyarsk to Novosibirsk
1 conscript, 2 field_guns and 2 infantry moved from Bratsk to Novosibirsk
1 heavy_gun moved from Bratsk to Novosibirsk
Purchase Units - Communists
Communists buy 1 conscript and 5 gass; Remaining resources: 0 PUs; 1 techTokens;
Combat - Communists
Battle in Chita
Communists attack with 1 conscript and 1 field_gun
Russia defend with 1 conscript
Communists roll dice for 1 conscript and 1 field_gun in Chita, round 2 : 0/2 hits, 0.50 expected hits
Russia roll dice for 1 conscript in Chita, round 2 : 0/1 hits, 0.17 expected hits
Communists roll dice for 1 conscript and 1 field_gun in Chita, round 3 : 1/2 hits, 0.50 expected hits
Russia roll dice for 1 conscript in Chita, round 3 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Russia lost in Chita
Communists win, taking Chita from Russia with 1 conscript and 1 field_gun remaining. Battle score for attacker is 2
Casualties for Russia: 1 conscript
Battle in Buryatia
Communists attack with 1 conscript and 1 field_gun
Russia defend with 1 conscript
Communists roll dice for 1 conscript and 1 field_gun in Buryatia, round 2 : 1/2 hits, 0.50 expected hits
Russia roll dice for 1 conscript in Buryatia, round 2 : 1/1 hits, 0.17 expected hits
1 conscript owned by the Communists lost in Buryatia
1 conscript owned by the Russia lost in Buryatia
Communists win, taking Buryatia from Russia with 1 field_gun remaining. Battle score for attacker is 0
Casualties for Communists: 1 conscript
Casualties for Russia: 1 conscript
Battle in Evenkia
Communists attack with 2 cavalrys, 1 conscript and 1 field_gun
Russia defend with 1 conscript
Communists roll dice for 2 cavalrys, 1 conscript and 1 field_gun in Evenkia, round 2 : 0/3 hits, 0.83 expected hits
Russia roll dice for 1 conscript in Evenkia, round 2 : 0/1 hits, 0.17 expected hits
Communists roll dice for 2 cavalrys, 1 conscript and 1 field_gun in Evenkia, round 3 : 1/3 hits, 0.83 expected hits
Russia roll dice for 1 conscript in Evenkia, round 3 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Russia lost in Evenkia
Communists win, taking Evenkia from Russia with 2 cavalrys, 1 conscript and 1 field_gun remaining. Battle score for attacker is 2
Casualties for Russia: 1 conscript
Battle in Amur
Communists attack with 1 cavalry
Russia defend with 1 conscript
Communists roll dice for 1 cavalry in Amur, round 2 : 1/1 hits, 0.17 expected hits
Russia roll dice for 1 conscript in Amur, round 2 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Russia lost in Amur
Communists win, taking Amur from Russia with 1 cavalry remaining. Battle score for attacker is 2
Casualties for Russia: 1 conscript
Battle in Novosibirsk
Communists attack with 1 conscript, 2 field_guns, 1 heavy_gun and 3 infantry
Russia defend with 3 conscripts, 1 field_gun and 1 heavy_gun
Communists roll dice for 1 conscript, 2 field_guns, 1 heavy_gun and 3 infantry in Novosibirsk, round 2 : 0/6 hits, 2.00 expected hits
Russia roll dice for 3 conscripts, 1 field_gun and 1 heavy_gun in Novosibirsk, round 2 : 1/5 hits, 1.50 expected hits
1 conscript owned by the Communists lost in Novosibirsk
Communists roll dice for 2 field_guns, 1 heavy_gun and 3 infantry in Novosibirsk, round 3 : 0/6 hits, 2.00 expected hits
Russia roll dice for 3 conscripts, 1 field_gun and 1 heavy_gun in Novosibirsk, round 3 : 2/5 hits, 1.50 expected hits
2 infantry owned by the Communists lost in Novosibirsk
1 heavy_gun owned by the Communists, 1 infantry owned by the Communists and 2 field_guns owned by the Communists retreated to Bratsk
Russia win with 3 conscripts, 1 field_gun and 1 heavy_gun remaining. Battle score for attacker is -8
Casualties for Communists: 1 conscript and 2 infantry
Battle in Norilsk
Communists attack with 2 cavalrys, 1 conscript and 1 field_gun
Russia defend with 1 conscript
Communists roll dice for 2 cavalrys, 1 conscript and 1 field_gun in Norilsk, round 2 : 0/3 hits, 0.83 expected hits
Russia roll dice for 1 conscript in Norilsk, round 2 : 0/1 hits, 0.17 expected hits
Communists roll dice for 2 cavalrys, 1 conscript and 1 field_gun in Norilsk, round 3 : 0/3 hits, 0.83 expected hits
Russia roll dice for 1 conscript in Norilsk, round 3 : 0/1 hits, 0.17 expected hits
Communists roll dice for 2 cavalrys, 1 conscript and 1 field_gun in Norilsk, round 4 : 0/3 hits, 0.83 expected hits
Russia roll dice for 1 conscript in Norilsk, round 4 : 0/1 hits, 0.17 expected hits
Communists roll dice for 2 cavalrys, 1 conscript and 1 field_gun in Norilsk, round 5 : 1/3 hits, 0.83 expected hits
Russia roll dice for 1 conscript in Norilsk, round 5 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Russia lost in Norilsk
Communists win, taking Norilsk from Russia with 2 cavalrys, 1 conscript and 1 field_gun remaining. Battle score for attacker is 2
Casualties for Russia: 1 conscript
Non Combat Move - Communists
Place Units - Communists
1 conscript and 5 gass placed in Yakutsk
Turn Complete - Communists
Communists collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Communists rolls : 0.00
Communists regular : -5.67
Russia regular : -0.67
can we wait on the coimmie turn so we can move the IC to Volgograd?
@Entek Woah guys… please let us have a chance to remedy this questionable turn! Entek posted when I did… that IC in Khabarovsk makes little sense
@Elrood I’m everyone agrees, I’m willing to ignore the turn I just did and let your team make the changes.
@Elrood @dawgoneit It’s okay by me if its okay with my allies, to change R IC location
but I guess it is too late now to unring that bell…
Nah nevermind… feels awkward now that dice have been thrown… we move on…
@Elrood I’m so used to being delayed in these games I didn’t think I was playing right after it was posted.
@Entek is ok… I had just loaded the map and was checking if IC in Volgograd still made sense after that georgian madness… and loading the forum took ages… I am at my parents currently… and for some reason the forum is really laggy here
attack on madheira
attack
at 2 [dice 6d6]
at 1 [dice 4d6]
defense
at 2 [dice 1d6]
6d6: 4, 6, 5, 5, 3, 6
4d6: 6, 4, 1, 6
1d6: 3
Game History
Round: 5
Research Technology - USA
USA roll 2,1,6,4 and gets 1 hit
USA removing all Technology Tokens after successful research.
USA discover War Bonds
Combat Move - USA
1 cavalry moved from Mexico City to Baja-Sonora
1 infantry moved from New Mexico to Baja-Sonora
1 field_gun and 1 infantry moved from California to Baja-Sonora
Purchase Units - USA
USA buy 1 battlecruiser, 6 field_guns, 6 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat - USA
Battle in Baja-Sonora
USA attack with 1 cavalry, 1 field_gun and 2 infantry
Neutral defend with 2 infantry
USA roll dice for 1 cavalry, 1 field_gun and 2 infantry in Baja-Sonora, round 2 : 1/4 hits, 1,00 expected hits
Neutral roll dice for 2 infantry in Baja-Sonora, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the USA lost in Baja-Sonora
1 infantry owned by the Neutral lost in Baja-Sonora
USA roll dice for 1 cavalry, 1 field_gun and 1 infantry in Baja-Sonora, round 3 : 1/3 hits, 0,83 expected hits
Neutral roll dice for 1 infantry in Baja-Sonora, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral lost in Baja-Sonora
USA loses 0 PUs for violating Baja-Sonoras neutrality.
USA win, taking Baja-Sonora from Neutral with 1 cavalry, 1 field_gun and 1 infantry remaining. Battle score for attacker is 3
Casualties for USA: 1 infantry
Casualties for Neutral: 2 infantry
Non Combat Move - USA
2 infantry moved from California to Sea Zone 147 Gulf of California
1 battlecruiser and 2 destroyers moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic
1 battlecruiser moved from Sea Zone 30 Mid Atlantic to Sea Zone 32 Sargasso Sea
5 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic
Place Units - USA
Turning on Edit Mode
EDIT: Removing units owned by Neutral from Madeira: 1 infantry
EDIT: Adding units owned by USA to Madeira: 3 field_guns and 7 infantry
EDIT: Changing ownership of Madeira from Neutral to USA
EDIT: Removing units owned by USA from Carolinas: 1 field_gun and 1 infantry
EDIT: Removing units owned by USA from Charleston: 1 field_gun and 1 infantry
EDIT: Removing units owned by USA from Atlanta: 1 field_gun and 1 infantry
EDIT: Removing units owned by USA from Washington D.C.: 4 infantry
EDIT: Turning off Edit Mode
1 battlecruiser and 3 transports placed in Sea Zone 30 Mid Atlantic
4 field_guns placed in Mexico City
2 field_guns and 6 infantry placed in Washington D.C.
Activate Technology - USA
USA activating War Bonds
Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - USA
USA collect 74 PUs; end with 74 PUs
USA collect 7 PUs from War Bonds; end with 81 PUs
Combat Hit Differential Summary :
USA regular : 0,17
Neutral regular : 0,00
The Communists have decided that the only honorable thing to do is to play with one hand behind their back to give Russia a sporting chance after its suicidal attack on Georgia.
@Elrood said in NML 1914 team game 15:
@Entek is ok… I had just loaded the map and was checking if IC in Volgograd still made sense after that georgian madness… and loading the forum took ages… I am at my parents currently… and for some reason the forum is really laggy here
I believe the forum is lagging everywhere for everyone… it’s slow for me too.
And I get it, server capacity has a price tag attached to it and I’ve heard there are not enough donations… but for the time being I am going to start playing all my games on the TripleA forum because you have much quicker loading times there. I suggest we also move to there at some point.
@Elrood You bully, picking on tiny Madeira. And likely going to attack Spain.
CP isn’t likely to gain on Entente’s 100 or so advantage in PUs or Production. It would have been quite the game if G had taken Paris, as it should have, but for the dice gods. We shall fight on the beaches and in the hedgerows, and if need be, in Argentina, where Nazis might still be hiding. We shall fight on, until Harrison Ford finds the Lost Ark super weapon. We shall never surrender, unless the beer doesn’t hold out.
@Witt triplea_41183_Ger 6.tsvg
Round: 6
Research Technology - Germany
Germany spend 0 on tech rolls
Germany roll 4,3,4 and gets 0 hits
Combat Move - Germany
1 fighter moved from Belgium to Picardy
1 cavalry moved from Rhine to Picardy
1 fighter moved from Alsace to Picardy
1 infantry moved from Holstein to Sea Zone 12 Baltic Sea
1 infantry and 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak
1 infantry moved from Sea Zone 13 Skagerrak to Norway
Germany take Norway from Russia
1 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea
1 infantry and 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 10 Baltic Sea
1 infantry moved from Sea Zone 10 Baltic Sea to Stockholm
Germany take Stockholm from Russia
Purchase Units - Germany
Germany buy 6 cavalrys, 10 field_guns, 4 heavy_guns, 7 infantry, 1 transport and 2 trenchs; Remaining resources: 1 PUs; 3 techTokens;
Combat - Germany
Battle in Picardy
Germany attack with 1 cavalry and 2 fighters
Britain defend with 1 cavalry
Germany roll dice for 1 cavalry and 2 fighters in Picardy, round 2 : 2/3 hits, 1.00 expected hits
France roll dice for 1 cavalry in Picardy, round 2 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the Britain lost in Picardy
Germany win, taking Picardy from France with 1 cavalry and 2 fighters remaining. Battle score for attacker is 4
Casualties for Britain: 1 cavalry
Non Combat Move - Germany
1 fighter moved from Picardy to Rhine
1 fighter moved from Picardy to Belgium
1 cavalry moved from Alsace to Belgium
2 heavy_guns and 4 infantry moved from Wurttemburg to Rhine
2 field_guns and 1 infantry moved from Bavaria to Wurttemburg
1 cruiser and 1 destroyer moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak
3 heavy_guns and 1 infantry moved from West Prussia to East Prussia
2 heavy_guns moved from Warsaw to Eastern Poland
2 heavy_guns moved from East Prussia to Eastern Poland
3 cavalrys moved from East Prussia to Eastern Poland
1 cruiser and 3 submarines moved from Sea Zone 87 Southern Ocean to Sea Zone 91 Indian Ocean
1 submarine moved from Sea Zone 51 Mid Atlantic to Sea Zone 101 South Atlantic
Place Units - Germany
2 heavy_guns, 1 infantry and 2 trenchs placed in Belgium
6 field_guns placed in Wurttemburg
6 cavalrys placed in Bavaria
1 transport placed in Sea Zone 12 Baltic Sea
1 field_gun and 3 infantry placed in Mecklenburg
2 infantry placed in Warsaw
3 field_guns and 1 infantry placed in West Prussia
2 heavy_guns placed in German New Guinea
Turn Complete - Germany
Germany collect 120 PUs; end with 121 PUs
Combat Hit Differential Summary :
Germany regular : 1.00
France regular : -0.17