• @VictoryFirst Take care of your feet, and don’t do anything stupid.


  • Fleet is usually safe off NW Oz . Take out any stray Jap ships and hold yohr Borneo capital. Invest there. Keep the DEI chain closed to the possibility of can opening moves on OZ’s IC at Broome .
    Ask Seb, if he wants any ships to help with Indian fleet protection.
    I will text hi. Amd see if he is free to look at the Pacific today


  • Game History

    Round: 1
    
        Purchase Units - Anzac
            Anzac buy 1 Transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
            1 Carrier, 1 Destroyer and 1 Fighter moved from 122 Sea Zone to 67 Sea Zone
            1 Fighter moved from Townsville to 67 Sea Zone
            1 Submarine moved from 113 Sea Zone to 67 Sea Zone
            1 Artillery moved from West Papua to Port Moresby
            1 Infantry moved from Queensland to 114 Sea Zone
            1 Infantry and 1 Transport moved from 114 Sea Zone to 113 Sea Zone
            1 Infantry moved from Townsville to 113 Sea Zone
            2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Java
            1 Destroyer moved from 114 Sea Zone to 67 Sea Zone
            4 Infantrys moved from Canberra to New South Wales
            1 Infantry moved from Northern Territory to Western Australia
            1 Tank moved from Townsville to Northern Territory
    
        Place Units - Anzac
            1 Transport placed in 122 Sea Zone
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :
    Game History

    Round: 1
    
        Combat Move - Dutch
            1 Fighter moved from Banjarmasin to 110 Sea Zone
            1 Destroyer moved from 111 Sea Zone to 110 Sea Zone
            1 Submarine moved from 67 Sea Zone to 110 Sea Zone
    
        Purchase Units - Dutch
            Dutch buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in 110 Sea Zone
                Dutch attack with 1 Destroyer, 1 Fighter and 1 Submarine
                Hisaichi defend with 1 Destroyer and 1 Submarine
                    Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Destroyer and 1 Fighter in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Hisaichi lost in 110 Sea Zone
                    Dutch roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Destroyer and 1 Fighter in 110 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Submarine in 110 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Destroyer and 1 Fighter in 110 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Submarine in 110 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Hisaichi lost in 110 Sea Zone
                Dutch win with 1 Destroyer, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 15
                Casualties for Hisaichi: 1 Destroyer and 1 Submarine
    
        Non Combat Move - Dutch
            1 Fighter moved from 110 Sea Zone to Banjarmasin
            2 Infantrys moved from West Borneo to Banjarmasin
            1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin
            1 Artillery and 1 Infantry moved from Hollandia to 108 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 108 Sea Zone to 114 Sea Zone
            1 Artillery and 1 Infantry moved from 114 Sea Zone to Port Moresby
            1 Tank moved from Merauke to Port Moresby
            1 Infantry moved from Merauke to Hollandia
    
        Place Units - Dutch
            4 Infantrys placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Dutch regular : -1.33
    Hisaichi regular : -1.67
    

    WAW A1-D1.tsvg

    Something went wrong during the Dutch turn. I accidentally moved the fighter from Banjarmasin to West Borneo instead of SZ 110 to participate in the attack. Once I realized this, I stopped the attack and redid the Dutch turn. So when you see multiple dice emails, that’s because of that. I hope you don’t mind.


  • @Gargantua you’re up with the Finns and Romanians

  • '20

    @VictoryFirst said in World at War game 19:

    May I get some advice before doing the ANZAC/Dutch turn? It is my first game so I don’t want to make any bad moves.

    Dutch capital should always fall within first few rounds, depending on some Axis dice. After that, it can be hard to find the right balance of posturing fleet in a useful position while also being safe from a canal can-open.

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Finns round 1

    TripleA Turn Summary for game: World At War

    Game History

    Round: 1
    
        Combat Move - Finns
            1 Submarine moved from 5 Sea Zone to 10 Sea Zone
            1 Destroyer and 1 Transport moved from 5 Sea Zone to 22 Sea Zone
            3 Infantrys and 1 Tank moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in 10 Sea Zone
                Finns attack with 1 Submarine
                British defend with 1 Transport
                    Finns roll dice for 1 Submarine in 10 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Transport in 10 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Finns roll dice for 1 Submarine in 10 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Transport in 10 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Finns roll dice for 1 Submarine in 10 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Transport in 10 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Finns roll dice for 1 Submarine in 10 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    1 Transport owned by the British lost in 10 Sea Zone
                Finns win with 1 Submarine remaining. Battle score for attacker is 6
                Casualties for British: 1 Transport
    
        Non Combat Move - Finns
            1 Fighter moved from Helsinki to Tampere
    
        Place Units - Finns
            3 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -0.33
    British regular : -0.50
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Romanians round 1

    TripleA Turn Summary for game: World At War

    Game History

    Round: 1
    
        Combat Move - Romanians
            1 Artillery moved from Bulgaria to E.Romania
            1 Artillery moved from W.Romania to E.Romania
            1 Infantry moved from W.Romania to Bulgaria
            1 Fighter, 2 Infantrys and 1 Tank moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in E.Romania
                Romanians attack with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank
                Russians defend with 1 Artillery and 2 Infantrys
                    Romanians roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in E.Romania, round 2 : 1/6 hits, 2.17 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in E.Romania, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Romanians lost in E.Romania
                    1 Infantry owned by the Russians lost in E.Romania
                    Romanians roll dice for 2 Artillerys, 1 Fighter and 1 Tank in E.Romania, round 3 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in E.Romania, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in E.Romania
                    Romanians roll dice for 2 Artillerys, 1 Fighter and 1 Tank in E.Romania, round 4 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery in E.Romania, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in E.Romania
                Romanians win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Romanians: 2 Infantrys
                Casualties for Russians: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Romanians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 Fighter moved from E.Romania to Bucharest
            1 AAGun moved from Bucharest to E.Romania
            1 Infantry moved from Bulgaria to E.Romania
    
        Place Units - Romanians
            3 Infantrys placed in Bucharest
            Turning on Edit Mode
            EDIT: Removing units owned by Romanians from Bulgaria: 1 Infantry
            EDIT: Adding units owned by Romanians to E.Romania: 1 Infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Romanians
            Romanians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -2.17
    Russians regular : 0.00
    

    Savegame


  • @Entek
    Game History

    Round: 1
    
        Combat Move - Thai
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Destroyer, 1 Infantry, 1 Submarine, 1 T.Boat and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
            1 Infantry moved from 110 Sea Zone to West Borneo
            1 Infantry moved from Bangkok to S.Thailand
            1 Infantry moved from Bangkok to S.Thailand
            1 Artillery moved from Bangkok to S.Thailand
            1 Fighter moved from Bangkok to S.Thailand
    
        Purchase Units - Thai
            Thai buy 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in 110 Sea Zone
                Thai attack with 1 Destroyer, 1 Submarine, 1 T.Boat and 2 Transports
                Dutch defend with 1 Destroyer and 1 Submarine
                    Thai roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Thai roll dice for 1 Destroyer, 1 T.Boat and 2 Transports in 110 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Dutch roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Transport owned by the Thai and 1 T.Boat owned by the Thai lost in 110 Sea Zone
                    1 Submarine owned by the Dutch and 1 Destroyer owned by the Dutch lost in 110 Sea Zone
                Thai win with 1 Destroyer, 1 Submarine and 1 Transport remaining. Battle score for attacker is 3
                Casualties for Thai: 1 T.Boat and 1 Transport
                Casualties for Dutch: 1 Destroyer and 1 Submarine
            Battle in West Borneo
            Battle in S.Thailand
                Thai attack with 1 Artillery, 1 Fighter and 2 Infantrys
                French defend with 1 Artillery and 1 Infantry
                    Thai roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in S.Thailand, round 2 : 2/4 hits, 1.17 expected hits
                    French roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the French and 1 Infantry owned by the French lost in S.Thailand
                Thai win, taking West Borneo from Dutch, taking S.Thailand from French with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for French: 1 Artillery and 1 Infantry
    
        Non Combat Move - Thai
            1 Fighter moved from S.Thailand to Bangkok
    
        Place Units - Thai
            4 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.67
    Thai regular : 2.83
    Dutch regular : 1.33
    

    40920_1tha.tsvg

  • '20 '19 '18 '17 '16

    @Gargantua

    Game History

    Round: 1
    
        Combat Move - Americans
            1 Destroyer and 1 Submarine moved from 98 Sea Zone to 97 Sea Zone
            1 Fighter moved from Palmyra to 91 Sea Zone
            1 Bomber and 1 Fighter moved from Pearl Harbor to 91 Sea Zone
            1 Fighter moved from Midway to 91 Sea Zone
            1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone
            1 Destroyer moved from 99 Sea Zone to 91 Sea Zone
            2 Fighters moved from 118 Sea Zone to 97 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from Southwest USA to W.Mexico
            1 Artillery moved from San Francisco to W.Mexico
            1 Infantry and 1 Tank moved from South Central USA to E.Mexico
            1 Tank moved from South Atlantic USA to E.Mexico
            2 Infantrys moved from Washington to 13 Sea Zone
            1 Destroyer moved from 13 Sea Zone to 25 Sea Zone
            1 Fighter moved from Washington to 25 Sea Zone
            1 Bomber moved from South Central USA to 25 Sea Zone
            2 Infantrys and 1 Transport moved from 13 Sea Zone to 26 Sea Zone
            2 Infantrys moved from 26 Sea Zone to Venezuela
            3 Infantrys moved from Colombia to Venezuela
            1 Fighter moved from Manila to Banjarmasin
            1 Bomber moved from North Central USA to Venezuela
    
        Purchase Units - Americans
            Americans buy 1 Battleship, 1 Carrier and 2 Fighters; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Venezuela
                Americans attack with 1 Bomber and 5 Infantrys
                Neutral defend with 3 Infantrys
                    Americans roll dice for 1 Bomber and 5 Infantrys in Venezuela, round 2 : 1/6 hits, 1.50 expected hits
                    Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Americans lost in Venezuela
                    1 Infantry owned by the Neutral lost in Venezuela
                    Americans roll dice for 1 Bomber and 3 Infantrys in Venezuela, round 3 : 0/4 hits, 1.17 expected hits
                    Neutral roll dice for 2 Infantrys in Venezuela, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Bomber and 3 Infantrys in Venezuela, round 4 : 1/4 hits, 1.17 expected hits
                    Neutral roll dice for 2 Infantrys in Venezuela, round 4 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Venezuela
                    Americans roll dice for 1 Bomber and 3 Infantrys in Venezuela, round 5 : 2/4 hits, 1.17 expected hits
                    Neutral roll dice for 1 Infantry in Venezuela, round 5 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Venezuela
                Americans loses 0 PUs for violating Venezuelas neutrality.
                Americans win, taking Venezuela from Neutral with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Americans: 2 Infantrys
                Casualties for Neutral: 3 Infantrys
            Battle in E.Mexico
                Americans attack with 1 Infantry and 2 Tanks
                Neutral defend with 1 Infantry
                    Americans roll dice for 1 Infantry and 2 Tanks in E.Mexico, round 2 : 2/3 hits, 1.17 expected hits
                    Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in E.Mexico
                Americans loses 0 PUs for violating E.Mexicos neutrality.
                Americans win, taking E.Mexico from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in 97 Sea Zone
                Americans attack with 1 Destroyer, 2 Fighters and 1 Submarine
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 1 Submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Americans lost in 97 Sea Zone
                    1 Destroyer owned by the Yamamoto lost in 97 Sea Zone
                Americans win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 1
                Casualties for Americans: 1 Submarine
                Casualties for Yamamoto: 1 Destroyer
            Battle in 91 Sea Zone
                Americans attack with 1 Bomber, 2 Destroyers, 3 Fighters and 1 Submarine
                Yamamoto defend with 1 Destroyer and 1 Submarine
                    Americans roll dice for 1 Submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Bomber, 2 Destroyers and 3 Fighters in 91 Sea Zone, round 2 : 2/6 hits, 2.33 expected hits
                    Yamamoto roll dice for 1 Destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Submarine owned by the Americans lost in 91 Sea Zone
                    1 Submarine owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in 91 Sea Zone
                Americans win with 1 Bomber, 2 Destroyers and 3 Fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Submarine
                Casualties for Yamamoto: 1 Destroyer and 1 Submarine
            Battle in W.Mexico
                Americans attack with 2 Artillerys, 2 Infantrys and 1 Tank
                Neutral defend with 1 Infantry and 1 Tank
                    Americans roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in W.Mexico, round 2 : 2/5 hits, 1.83 expected hits
                    Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Americans lost in W.Mexico
                    1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico
                Americans loses 0 PUs for violating W.Mexicos neutrality.
                Americans win, taking W.Mexico from Neutral with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Infantry and 1 Tank
            Battle in 25 Sea Zone
                Americans attack with 1 Bomber, 1 Destroyer and 1 Fighter
                Germans defend with 1 Submarine
                    Germans roll dice for 1 Submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Bomber, 1 Destroyer and 1 Fighter in 25 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    1 Submarine owned by the Germans lost in 25 Sea Zone
                Americans win with 1 Bomber, 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
    
        Non Combat Move - Americans
            1 Infantry moved from Northeast USA to South Atlantic USA
            1 Infantry moved from Washington to Northeast USA
            1 Infantry moved from North Central USA to South Central USA
            1 Artillery, 1 Infantry and 1 Tank moved from Northwest USA to 83 Sea Zone
            1 Infantry moved from San Francisco to 83 Sea Zone
            1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 83 Sea Zone to 91 Sea Zone
            1 Artillery moved from 91 Sea Zone to Pearl Harbor
            1 Tank moved from 91 Sea Zone to Pearl Harbor
            2 Infantrys moved from 91 Sea Zone to Pearl Harbor
            1 Bomber moved from 91 Sea Zone to Pearl Harbor
            2 Transports moved from 99 Sea Zone to 91 Sea Zone
            2 Carriers moved from 118 Sea Zone to 91 Sea Zone
            2 Fighters moved from 97 Sea Zone to 91 Sea Zone
            1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone
            1 Submarine moved from 71 Sea Zone to 78 Sea Zone
            1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 74 Sea Zone to 82 Sea Zone
            1 Bomber and 1 Fighter moved from 25 Sea Zone to South Atlantic USA
            1 Bomber moved from Venezuela to Colombia
            1 Fighter moved from 91 Sea Zone to Pearl Harbor
    
        Place Units - Americans
            1 Battleship, 1 Carrier and 1 Fighter placed in 91 Sea Zone
            1 Fighter placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 97 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 1.00
    Americans regular : 0.67
    Germans regular : -0.33
    Neutral regular : -0.83
    

    USA1.tsvg

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Germans
            1 unit repaired.
                Germans loses 0 PUs for violating Oslos neutrality.
            1 Infantry moved from Denmark to 23 Sea Zone
            1 Infantry and 1 T.Boat moved from 23 Sea Zone to 22 Sea Zone
            1 Infantry moved from 22 Sea Zone to Oslo
                  Germans take Oslo from Neutral
            3 Infantrys moved from Lorraine to Picardy
            2 Artillerys moved from Lorraine to Burgundy
            1 Tank moved from Bavaria to Burgundy
            1 Infantry and 2 Tanks moved from Languedoc to Burgundy
            4 ArmoredCars moved from Rhine to Belgium
            1 Infantry moved from Lorraine to Belgium
            3 Infantrys and 2 Tanks moved from Lorraine to Burgundy
            3 ArmoredCars moved from Bavaria to Picardy
            4 Tanks moved from Lorraine to Picardy
            2 Tanks moved from Lorraine to Belgium
            3 Tanks moved from Lorraine to Burgundy
            1 Artillery moved from Denmark to 23 Sea Zone
            1 Artillery moved from Danzig to 23 Sea Zone
            2 Infantrys moved from Pomerania to 23 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery moved from 24 Sea Zone to Middle Norrland
            1 Infantry moved from 24 Sea Zone to Middle Norrland
            1 Fighter and 1 Stuka moved from Hamburg to Vyborg
            2 Transports moved from 24 Sea Zone to 23 Sea Zone
            2 Infantrys moved from Pomerania to 23 Sea Zone
            2 Infantrys moved from Pomerania to 23 Sea Zone
            4 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Vyborg
            1 Infantry moved from 24 Sea Zone to Lapland
            1 Infantry moved from 24 Sea Zone to Lapland
            1 Infantry moved from 24 Sea Zone to Vyborg
            1 Stuka moved from Hamburg to Lapland
            1 Fighter moved from Hamburg to Lapland
            1 Artillery and 2 Infantrys moved from Krakow to Vinnytsia
            2 Artillerys and 3 Infantrys moved from Krakow to Warsaw
            3 Infantrys moved from Krakow to Brest
            2 Artillerys and 3 Infantrys moved from Hungary to Croatia
            1 ArmoredCar moved from Bohemia to Croatia
            1 Artillery and 1 Infantry moved from 24 Sea Zone to Middle Norrland
            1 Bomber moved from Hamburg to Middle Norrland
            2 Tanks moved from Danzig to Brest
            2 Infantrys and 1 Tank moved from Danzig to Brest
            1 Tank moved from Lithuania to East Prussia
            1 Tank moved from Danzig to Brest
            2 Infantrys moved from Danzig to East Prussia
            2 Submarines moved from 34 Sea Zone to 16 Sea Zone
            1 Destroyer and 2 Transports moved from 43 Sea Zone to 46 Sea Zone
            2 Tanks moved from Darfur to El Agheila
            2 Infantrys moved from Kufra to El Agheila
            1 Fighter moved from Bavaria to Croatia
    
        Purchase Units - Germans
            Germans buy 8 ArmoredCars, 2 Artillerys, 1 Factory, 2 Infantrys, 1 Tank and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Picardy
                Germans attack with 3 ArmoredCars, 3 Infantrys and 4 Tanks
                French defend with 1 Bunker
                    Germans roll dice for 3 ArmoredCars, 3 Infantrys and 4 Tanks in Picardy, round 2 : 2/10 hits, 3.50 expected hits
                    French roll dice for 1 Bunker in Picardy, round 2 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the French lost in Picardy
                Germans win, taking Picardy from French with 3 ArmoredCars, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 6
                Casualties for French: 1 Bunker
            Battle in Brest
                Germans attack with 5 Infantrys and 4 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 5 Infantrys and 4 Tanks in Brest, round 2 : 3/9 hits, 2.83 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Germans lost in Brest
                    2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest
                Germans loses 0 PUs for violating Brests neutrality.
                Germans win, taking Brest from Neutral with 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Warsaw
                Germans attack with 2 Artillerys and 3 Infantrys
                Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
                    Germans roll dice for 2 Artillerys and 3 Infantrys in Warsaw, round 2 : 2/5 hits, 1.50 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans lost in Warsaw
                    2 Infantrys owned by the Neutral lost in Warsaw
                    Germans roll dice for 2 Artillerys and 2 Infantrys in Warsaw, round 3 : 1/4 hits, 1.33 expected hits
                    Neutral roll dice for 1 Artillery in Warsaw, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Warsaw
                Germans loses 0 PUs for violating Warsaws neutrality.
                Germans win, taking Warsaw from Neutral with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in 16 Sea Zone
                Germans attack with 2 Submarines
                British defend with 1 Destroyer
                    Germans roll dice for 2 Submarines in 16 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 Destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Germans lost in 16 Sea Zone
                    Germans roll dice for 1 Submarine in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 Destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the British lost in 16 Sea Zone
                Germans win with 1 Submarine remaining. Battle score for attacker is 1
                Casualties for Germans: 1 Submarine
                Casualties for British: 1 Destroyer
            Battle in Croatia
                Germans attack with 1 ArmoredCar, 2 Artillerys, 1 Fighter and 3 Infantrys
                Neutral defend with 3 Infantrys
                    Germans roll dice for 1 ArmoredCar, 2 Artillerys, 1 Fighter and 3 Infantrys in Croatia, round 2 : 2/7 hits, 2.17 expected hits
                    Neutral roll dice for 3 Infantrys in Croatia, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans lost in Croatia
                    2 Infantrys owned by the Neutral lost in Croatia
                    Germans roll dice for 1 ArmoredCar, 2 Artillerys, 1 Fighter and 2 Infantrys in Croatia, round 3 : 2/6 hits, 2.00 expected hits
                    Neutral roll dice for 1 Infantry in Croatia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Croatia
                Germans loses 0 PUs for violating Croatias neutrality.
                Germans win, taking Croatia from Neutral with 1 ArmoredCar, 2 Artillerys, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 3 Infantrys
            Battle in Vyborg
                Germans attack with 1 Fighter, 2 Infantrys and 1 Stuka
                Russians defend with 2 Infantrys
                    Germans roll dice for 1 Fighter, 2 Infantrys and 1 Stuka in Vyborg, round 2 : 3/4 hits, 1.33 expected hits
                    Russians roll dice for 2 Infantrys in Vyborg, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians lost in Vyborg
                Germans win, taking Vyborg from Russians with 1 Fighter, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
            Battle in Lapland
                Germans attack with 1 Fighter, 2 Infantrys and 1 Stuka
                Russians defend with 2 Infantrys
                    Germans roll dice for 1 Fighter, 2 Infantrys and 1 Stuka in Lapland, round 2 : 3/4 hits, 1.33 expected hits
                    Russians roll dice for 2 Infantrys in Lapland, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Lapland
                    2 Infantrys owned by the Russians lost in Lapland
                Germans win, taking Lapland from Russians with 1 Fighter, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 2 Infantrys
            Battle in Middle Norrland
                Germans attack with 2 Artillerys, 1 Bomber and 2 Infantrys
                Neutral defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 1 Battleship in Middle Norrland, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 2 Artillerys, 1 Bomber and 2 Infantrys in Middle Norrland, round 2 : 1/5 hits, 2.00 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Middle Norrland, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans lost in Middle Norrland
                    1 Infantry owned by the Neutral lost in Middle Norrland
                    Germans roll dice for 2 Artillerys, 1 Bomber and 1 Infantry in Middle Norrland, round 3 : 2/4 hits, 1.67 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Middle Norrland, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Middle Norrland
                Germans loses 0 PUs for violating Middle Norrlands neutrality.
                Germans win, taking Middle Norrland from Neutral with 2 Artillerys, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Burgundy
                Germans attack with 2 Artillerys, 4 Infantrys and 8 Tanks
                French defend with 1 Infantry
                    Germans roll dice for 2 Artillerys, 4 Infantrys and 8 Tanks in Burgundy, round 2 : 4/14 hits, 5.67 expected hits
                    French roll dice for 1 Infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Burgundy
                Germans win, taking Burgundy from French with 2 Artillerys, 4 Infantrys and 8 Tanks remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Vinnytsia
                Germans attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery and 2 Infantrys in Vinnytsia, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Vinnytsia
                    1 Infantry owned by the Russians lost in Vinnytsia
                Germans win, taking Vinnytsia from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Belgium
                Germans attack with 4 ArmoredCars, 1 Infantry and 2 Tanks
                Neutral defend with 3 Infantrys
                    Germans roll dice for 4 ArmoredCars, 1 Infantry and 2 Tanks in Belgium, round 2 : 3/7 hits, 2.50 expected hits
                    Neutral roll dice for 3 Infantrys in Belgium, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans lost in Belgium
                    3 Infantrys owned by the Neutral lost in Belgium
                Germans loses 0 PUs for violating Belgiums neutrality.
                Germans win, taking Belgium from Neutral with 4 ArmoredCars and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for Neutral: 3 Infantrys
    
        Non Combat Move - Germans
            1 AAGun moved from Hungary to Krakow
            1 Fighter moved from Croatia to Krakow
            1 AAGun moved from Lorraine to Burgundy
            2 Artillerys and 4 Infantrys moved from Brandenburg to Pomerania
            1 AAGun moved from Saxony to Rhine
            1 AAGun moved from Rhine to Lorraine
            1 Bomber moved from Middle Norrland to Oulu
            1 Fighter and 1 Stuka moved from Lapland to Oulu
            1 Fighter and 1 Stuka moved from Vyborg to Oulu
    
        Place Units - Germans
            1 Factory placed in Danzig
            2 Transports placed in 22 Sea Zone
            2 Artillerys and 2 Infantrys placed in Hamburg
            4 ArmoredCars and 1 Tank placed in Bohemia
            3 ArmoredCars placed in Bavaria
            1 ArmoredCar placed in Rhine
    
        Turn Complete - Germans
            Germans collect 93 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.83
    Russians regular : 0.33
    Germans regular : 0.67
    British regular : 0.33
    Neutral regular : -0.33
    

    Savegame



  •     Combat Move - Russians
            1 Infantry moved from Koryakia to Kolyma
            1 Infantry moved from Yakutsk to Ayan
            1 Fighter moved from N.Buryat Mongolia to Ayan
            1 Infantry moved from N.Buryat Mongolia to Ayan
            1 Infantry moved from N.Buryat Mongolia to Ayan
            1 Infantry moved from Olyokminsk to N.Buryat Mongolia
            1 Infantry moved from Irkutsk to N.Buryat Mongolia
            1 Infantry moved from Olyokminsk to N.Buryat Mongolia
            1 Transport moved from 53 Sea Zone to 54 Sea Zone
            1 Infantry moved from Donetsk to 54 Sea Zone
            1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
            1 Infantry moved from 53 Sea Zone to Bulgaria
                  Russians take Bulgaria from Romanians
            1 Artillery and 2 Infantrys moved from Kiev to Vinnytsia
            1 Fighter moved from Rostov to Vinnytsia
            1 Infantry moved from S.Karelia to Vyborg
            1 Infantry moved from N.Karelia to Vyborg
            1 Infantry moved from Leningrad to Vyborg
            3 Infantrys moved from Latvia to East Prussia
            1 Bomber moved from Leningrad to East Prussia
            1 Fighter moved from Leningrad to East Prussia
            1 Tank moved from Leningrad to Vyborg
            2 Infantrys moved from Arkhangelsk to 6 Sea Zone
            2 Infantrys moved from 6 Sea Zone to Lapland
    
        Purchase Units - Russians
            Russians buy 3 Adv.Fighters, 8 Artillerys, 24 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Vinnytsia
                Russians attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Germans defend with 1 Artillery and 1 Infantry
                Russians win, taking Vinnytsia from Germans with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Artillery and 1 Infantry
                Casualties for Russians: 1 Infantry
            Battle in Vyborg
                Russians attack with 3 Infantrys and 1 Tank
                Germans defend with 2 Infantrys
                Russians win, taking Vyborg from Finns with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Russians: 2 Infantrys
                Casualties for Germans: 2 Infantrys
            Battle in East Prussia
                Russians attack with 1 Bomber, 1 Fighter and 3 Infantrys
                Germans defend with 2 Infantrys and 1 Tank
                Russians win, taking East Prussia from Germans with 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 2 Infantrys and 1 Tank
                Casualties for Russians: 2 Infantrys
            Battle in Ayan
                Russians attack with 1 Fighter and 3 Infantrys
                Hisaichi defend with 1 Tank
                Russians win, taking Ayan from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Tank
            Battle in Lapland
                Russians attack with 2 Infantrys
                Germans defend with 1 Infantry
                Russians win, taking Lapland from Finns with 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Infantry
    
        Non Combat Move - Russians
            1 Destroyer, 1 Submarine and 1 Transport moved from 6 Sea Zone to 4 Sea Zone
            2 Infantrys moved from Arkhangelsk to S.Karelia
            1 Infantry moved from Novgorod to Latvia
            1 Fighter moved from Vinnytsia to Kursk
            1 Infantry moved from Rostov to Donetsk
            1 AAGun moved from Rostov to Kursk
            1 Infantry moved from Tula to Kursk
            1 Infantry moved from Tula to Kursk
            1 Infantry moved from Rostov to Kursk
            1 Infantry moved from Rostov to Kursk
            1 Infantry moved from Rostov to Donetsk
            1 Tank moved from Donetsk to Kursk
            1 Tank moved from Donetsk to Kursk
            1 Artillery moved from Saratov to Rostov
            1 Tank moved from Kuybyshev to Rostov
            1 Infantry moved from Kuybyshev to Saratov
            1 Artillery and 1 Infantry moved from Ufa to Kuybyshev
            2 Infantrys moved from Perm to Kirov
            1 Infantry moved from Komi to Arkhangelsk
            1 Tank moved from Kirov to S.Karelia
            1 Infantry moved from Kirov to Vologda
            1 Infantry moved from Yaroslavl to Smolensk
            1 Artillery moved from Yaroslavl to Kursk
            1 AAGun moved from Yaroslavl to S.Karelia
            1 Tank moved from Smolensk to Leningrad
            1 Artillery and 1 Infantry moved from Chimkent to 126 Sea Zone
            1 Artillery and 1 Infantry moved from 126 Sea Zone to Astrakhan
            1 Fighter moved from East Prussia to Leningrad
            1 Bomber moved from East Prussia to Leningrad
            1 Infantry moved from Irkutsk to S.Buryat Mongolia
            1 Tank moved from Olyokminsk to N.Buryat Mongolia
            1 Fighter moved from Ayan to N.Buryat Mongolia
            2 Infantrys moved from Khatanga to Olyokminsk
            1 Infantry moved from Zhigansk to Yakutsk
            1 Infantry moved from Kolyma to Okhotsk
            1 Infantry moved from Karaganda to Chimkent
            1 Artillery and 2 Infantrys moved from Azerbaijan to Astrakhan
    
        Place Units - Russians
            2 Artillerys and 4 Infantrys placed in Sibirsky
            2 Artillerys and 2 Infantrys placed in Leningrad
            3 Adv.Fighters, 2 Artillerys and 5 Infantrys placed in Moscow
            1 Artillery and 2 Infantrys placed in Georgia
            1 Artillery, 2 Infantrys and 1 Tank placed in Arkhangelsk
            4 Infantrys and 1 Tank placed in Stalingrad
            2 Infantrys placed in Tashkent
            3 Infantrys placed in Sverdlovsk
    
        Turn Complete - Russians
            Russians collect 110 PUs; end with 110 PUs
    

    Territory Summary for Russians :

    East Prussia : 1 flag, 1 Infantry
    Okhotsk : 1 Infantry
    Vologda : 1 Infantry
    Arkhangelsk : 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
    Kirov : 2 Infantrys
    Donetsk : 2 Infantrys
    Olyokminsk : 2 Infantrys
    Astrakhan : 2 Artillerys and 3 Infantrys
    Kiev : 1 Infantry
    S.Buryat Mongolia : 1 Infantry
    Vinnytsia : 1 Artillery and 1 Infantry
    Stalingrad : 1 Factory, 4 Infantrys and 1 Tank
    Moscow : 3 Adv.Fighters, 2 Artillerys, 1 Factory and 5 Infantrys
    Kuybyshev : 1 Artillery and 1 Infantry
    Kursk : 1 AAGun, 1 Artillery, 1 Fighter, 6 Infantrys and 3 Tanks
    Saratov : 1 Infantry
    Ayan : 2 Infantrys
    Yakutsk : 1 Infantry
    Kamchatka : 1 Bunker
    Latvia : 1 Infantry
    Leningrad : 1 AAGun, 2 Artillerys, 1 Bomber, 2 Bunkers, 1 Factory, 1 Fighter, 8 Infantrys and 2 Tanks
    Odessa : 1 Infantry
    Tashkent : 1 Factory and 2 Infantrys
    Sverdlovsk : 1 AAGun, 1 Factory and 3 Infantrys
    Bulun : 1 Artillery
    Smolensk : 1 Infantry and 1 Tank
    N.Sakhalin : 1 Bunker
    Sibirsky : 1 AAGun, 2 Artillerys, 1 Factory and 4 Infantrys
    Georgia : 1 Artillery, 1 Factory and 2 Infantrys
    Chimkent : 1 AAGun and 1 Infantry
    Rostov : 1 AAGun, 1 Artillery and 1 Tank
    N.Buryat Mongolia : 1 Artillery, 1 Fighter, 4 Infantrys and 2 Tanks
    S.Karelia : 1 AAGun, 2 Infantrys and 1 Tank
    Kolyma : 1 Infantry
    Minsk : 1 Infantry
    Lapland : 1 flag, 1 Infantry
    Vyborg : 1 flag, 1 Infantry and 1 Tank
    Bulgaria : 1 flag, 1 Infantry
    Azerbaijan : 1 flag
    53 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    126 Sea Zone : 1 Transport
    4 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
    6 Sea Zone : 1 Transport
    

    Production/PUs Summary :

    Germans : 87 / 93
    Russians : 110 / 110
    Italians : 48 / 51
    French : 48 / 56
    Yamamoto : 62 / 62
    Chinese : 33 / 40
    Hisaichi : 55 / 57
    British : 99 / 99
    Anzac : 36 / 36
    Dutch : 24 / 27
    Finns : 10 / 10
    Romanians : 10 / 12
    Thai : 11 / 11
    Americans : 97 / 97
    
  • '20

    Game History

    Round: 2
    
        Combat Move - Italians
            1 Infantry moved from Kordofan to Equatoria
                  Italians take Equatoria from British
            1 Tank moved from Tripoli to Tunis
            2 Infantrys and 1 Tank moved from S.Tunisia to Tunis
            3 Transports moved from 47 Sea Zone to 46 Sea Zone
            1 Infantry moved from Sardinia to 46 Sea Zone
            6 Infantrys moved from Rome to 46 Sea Zone
            6 Infantrys and 3 Transports moved from 46 Sea Zone to 47 Sea Zone
            6 Infantrys moved from 47 Sea Zone to Tunis
            1 Infantry and 1 T.Boat moved from 46 Sea Zone to 47 Sea Zone
            1 Infantry moved from 47 Sea Zone to Tunis
    
        Purchase Units - Italians
            Italians buy 1 Adv.Fighter, 2 Artillerys, 1 Carrier and 10 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Tunis
                Italians attack with 9 Infantrys and 2 Tanks
                French defend with 1 AAGun, 1 Factory and 4 Infantrys
                    Italians roll dice for 1 Battleship in Tunis, round 2 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 9 Infantrys and 2 Tanks in Tunis, round 2 : 2/11 hits, 2.50 expected hits
                    French roll dice for 4 Infantrys in Tunis, round 2 : 2/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Italians lost in Tunis
                    2 Infantrys owned by the French lost in Tunis
                    Italians roll dice for 7 Infantrys and 2 Tanks in Tunis, round 3 : 3/9 hits, 2.17 expected hits
                    French roll dice for 2 Infantrys in Tunis, round 3 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the French lost in Tunis
                Italians win, taking Tunis from French with 7 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Italians: 2 Infantrys
                Casualties for French: 4 Infantrys
    
        Non Combat Move - Italians
            2 Fighters moved from 46 Sea Zone to Darfur
            1 Artillery, 1 Infantry and 1 Tank moved from Kordofan to Darfur
            1 Artillery and 1 Infantry moved from Kufra to Darfur
            1 Carrier and 1 Submarine moved from 46 Sea Zone to 47 Sea Zone
            2 Tanks moved from Provence to Tuscany
            1 Infantry moved from Rome to 50 Sea Zone
            1 Infantry moved from Tuscany to 50 Sea Zone
            2 Fighters moved from Albania to 46 Sea Zone
            2 Infantrys moved from 50 Sea Zone to Serbia
            1 Destroyer moved from 50 Sea Zone to 49 Sea Zone
    
        Place Units - Italians
            1 Carrier placed in 46 Sea Zone
            2 Artillerys and 7 Infantrys placed in Rome
            3 Infantrys placed in Provence
            1 Adv.Fighter placed in Lombardy
    
        Turn Complete - Italians
            Italians collect 53 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.00
    Italians regular : -0.33
    

    ital-2.tsvg


  • @redrum France is up

  • TripleA

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - French
            1 Infantry moved from Aquitaine to Languedoc
                  French take Languedoc from Germans
            1 Artillery and 1 Infantry moved from Greenland to 8 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 8 Sea Zone to 29 Sea Zone
            1 Artillery and 1 Infantry moved from 29 Sea Zone to Azores
            1 Infantry moved from S.Algeria to S.Tunisia
            1 Fighter moved from E.Morocco to S.Tunisia
    
        Purchase Units - French
            French buy 2 Adv.Fighters, 13 Infantrys and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - French
            Battle in Azores
                French attack with 1 Artillery and 1 Infantry
                Neutral defend with 1 Infantry
                    French roll dice for 1 Artillery and 1 Infantry in Azores, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Azores, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in Azores
                    French roll dice for 1 Artillery in Azores, round 3 : 1/1 hits, 0.33 expected hits
                    Neutral roll dice for 1 Infantry in Azores, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Azores
                French loses 0 PUs for violating Azoress neutrality.
                French win, taking Azores from Neutral with 1 Artillery remaining. Battle score for attacker is 0
                Casualties for French: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in S.Tunisia
                French attack with 1 Fighter and 1 Infantry
                Italians defend with 1 Infantry
                    French roll dice for 1 Fighter and 1 Infantry in S.Tunisia, round 2 : 0/2 hits, 0.50 expected hits
                    Italians roll dice for 1 Infantry in S.Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Fighter and 1 Infantry in S.Tunisia, round 3 : 2/2 hits, 0.50 expected hits
                    Italians roll dice for 1 Infantry in S.Tunisia, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the French lost in S.Tunisia
                    1 Infantry owned by the Italians lost in S.Tunisia
                French win with 1 Fighter remaining. Battle score for attacker is 0
                Casualties for French: 1 Infantry
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - French
            1 Fighter moved from S.Tunisia to N.Algeria
            1 Artillery moved from N.Tunisia to N.Algeria
            1 Infantry moved from N.Algeria to N.Tunisia
            1 Infantry moved from N.Algeria to S.Algeria
            1 AAGun and 3 Infantrys moved from E.Morocco to N.Algeria
            1 Infantry moved from W.Morocco to E.Morocco
            2 Infantrys moved from Palestine to Lower Egypt
            1 AAGun moved from Syria to Palestine
            1 Destroyer moved from 8 Sea Zone to 29 Sea Zone
            1 Fighter moved from Orleanais to N.Algeria
            1 AAGun, 1 Artillery and 4 Infantrys moved from Orleanais to Brittany
            1 AAGun moved from Paris to Orleanais
            1 Infantry moved from Paris to Orleanais
            1 Infantry moved from Paris to Orleanais
            1 Infantry moved from Paris to Orleanais
    
        Place Units - French
            8 Infantrys placed in Paris
            3 Infantrys placed in Normandy
            2 Infantrys placed in Syria
            2 Adv.Fighters and 2 Tanks placed in E.Morocco
    
        Turn Complete - French
            French collect 47 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    French regular : 1.00
    Neutral regular : 0.33
    

    Savegame

  • 2024 '22 '19 '17 '15

    @Karl7 Yamamoto up

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Yamamoto round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Yamamoto
            1 unit repaired.
            1 Infantry moved from Mindoro to 93 Sea Zone
            1 Infantry and 1 T.Boat moved from 93 Sea Zone to 111 Sea Zone
            1 Infantry moved from Panay to 93 Sea Zone
            1 Infantry and 1 T.Boat moved from 93 Sea Zone to 111 Sea Zone
            1 Infantry moved from 111 Sea Zone to East And South Borneo
            2 Tanks moved from Davao to 107 Sea Zone
            2 Infantrys moved from Davao to 107 Sea Zone
            2 Infantrys, 2 Tanks and 2 Transports moved from 107 Sea Zone to 111 Sea Zone
            2 Infantrys and 2 Tanks moved from 111 Sea Zone to East And South Borneo
            1 Artillery and 1 Tank moved from Hokkaido to 85 Sea Zone
            1 Tank moved from Kyushu to 85 Sea Zone
            1 Infantry moved from Hokkaido to 85 Sea Zone
            1 Infantry moved from Iwo Jima to 85 Sea Zone
            3 Infantrys moved from Tokyo to 85 Sea Zone
            2 Infantrys moved from Tohoku to 85 Sea Zone
            1 Artillery, 7 Infantrys, 2 Tanks and 5 Transports moved from 85 Sea Zone to 111 Sea Zone
            1 Artillery, 7 Infantrys and 2 Tanks moved from 111 Sea Zone to East And South Borneo
            1 Infantry moved from 111 Sea Zone to East And South Borneo
            1 Battleship moved from 107 Sea Zone to 111 Sea Zone
            1 Destroyer moved from 85 Sea Zone to 107 Sea Zone
            1 Destroyer moved from 107 Sea Zone to 111 Sea Zone
            1 Carrier moved from 107 Sea Zone to 111 Sea Zone
            2 Fighters moved from 107 Sea Zone to 111 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank moved from Kiangsi to Kwangtung
            2 Tanks moved from Kwangsi to Kwangtung
            4 Fighters moved from 96 Sea Zone to 97 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Artillerys, 2 Bombers, 1 Destroyer, 1 Elite, 1 Infantry, 2 Marines and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Kwangtung
                Yamamoto attack with 1 Artillery, 1 Infantry and 3 Tanks
                Chinese defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Infantry and 3 Tanks in Kwangtung, round 2 : 3/5 hits, 2.17 expected hits
                    Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Kwangtung
                Yamamoto win, taking Kwangtung from Chinese with 1 Artillery, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in 97 Sea Zone
                Yamamoto attack with 4 Fighters
                Americans defend with 1 Destroyer
                    Yamamoto roll dice for 4 Fighters in 97 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
                    Americans roll dice for 1 Destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 Fighter owned by the Yamamoto lost in 97 Sea Zone
                    Yamamoto roll dice for 3 Fighters in 97 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 Destroyer in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans lost in 97 Sea Zone
                Yamamoto win with 3 Fighters remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Fighter
                Casualties for Americans: 1 Destroyer
            Battle in East And South Borneo
                Yamamoto attack with 1 Artillery, 11 Infantrys and 4 Tanks
                British defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Battleship in East And South Borneo, round 2 : 0/1 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Artillery, 11 Infantrys and 4 Tanks in East And South Borneo, round 2 : 4/16 hits, 4.33 expected hits
                    Dutch roll dice for 1 Artillery and 1 Infantry in East And South Borneo, round 2 : 0/2 hits, 0.67 expected hits
                    1 Artillery owned by the British and 1 Infantry owned by the British lost in East And South Borneo
                Yamamoto win, taking East And South Borneo from Dutch with 1 Artillery, 11 Infantrys and 4 Tanks remaining. Battle score for attacker is 6
                Casualties for British: 1 Artillery and 1 Infantry
    
        Non Combat Move - Yamamoto
            1 Transport moved from 107 Sea Zone to 108 Sea Zone
            1 Infantry moved from Ulithi to 108 Sea Zone
            1 Infantry and 1 Transport moved from 108 Sea Zone to 107 Sea Zone
            1 Infantry moved from 107 Sea Zone to Davao
            2 Fighters moved from Minamitori to Mindanao
            1 Bomber moved from Kwangsi to Mindanao
            1 Bomber moved from Kwajalein to Mindanao
            1 Battleship and 2 Carriers moved from 96 Sea Zone to 95 Sea Zone
            3 Fighters moved from 97 Sea Zone to 95 Sea Zone
            1 Transport moved from 87 Sea Zone to 76 Sea Zone
            1 Artillery moved from Kunashir to 76 Sea Zone
            1 Infantry moved from Iturup to 76 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 76 Sea Zone to 85 Sea Zone
            1 Artillery and 1 Infantry moved from 85 Sea Zone to Tokyo
            1 Infantry moved from Kwangsi to Kwangtung
            1 Submarine moved from 107 Sea Zone to 111 Sea Zone
    
        Place Units - Yamamoto
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from Peleliu: 1 Fighter
            EDIT: Adding units owned by Yamamoto to Mindanao: 1 Fighter
            EDIT: Turning off Edit Mode
            1 Transport placed in 107 Sea Zone
            1 Artillery and 2 Marines placed in Davao
            1 Artillery, 2 Bombers, 1 Elite and 1 Infantry placed in Tokyo
            1 Destroyer placed in 85 Sea Zone
    
        Turn Complete - Yamamoto
            Yamamoto collect 65 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Yamamoto regular : -1.50
    Americans regular : 0.33
    Dutch regular : -0.67
    

    Savegame

  • TripleA

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World At War

    Game History

    Round: 2
    
        Combat Move - Chinese
            1 Infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Yamamoto
            1 Infantry moved from Hupeh to Hunan
            1 Infantry moved from Suiyuan to Shansi
            1 Infantry moved from Shensi to Shansi
            1 Fighter moved from Shensi to Shansi
            1 Infantry moved from Shensi to Shansi
            1 Tank moved from Hupeh to Shansi
            3 Artillerys, 3 Infantrys and 2 Tanks moved from Hupeh to Anhwei
    
        Purchase Units - Chinese
            Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 4 Infantrys and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 1 Fighter, 3 Infantrys and 1 Tank
                Hisaichi defend with 1 Infantry and 1 Tank
                    Chinese roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Shansi, round 2 : 0/5 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Shansi, round 2 : 2/2 hits, 0.83 expected hits
                    2 Infantrys owned by the Chinese lost in Shansi
                    Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in Shansi, round 3 : 1/3 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Shansi, round 3 : 2/2 hits, 0.83 expected hits
                    1 Tank owned by the Chinese and 1 Infantry owned by the Chinese lost in Shansi
                    1 Infantry owned by the Hisaichi lost in Shansi
                1 Fighter owned by the Chinese retreated
                Hisaichi win with 1 Tank remaining. Battle score for attacker is -9
                Casualties for Chinese: 3 Infantrys and 1 Tank
                Casualties for Hisaichi: 1 Infantry
            Battle in Anhwei
                Chinese attack with 3 Artillerys, 3 Infantrys and 2 Tanks
                Hisaichi defend with 1 Infantry and 1 Tank
                    Chinese roll dice for 3 Artillerys, 3 Infantrys and 2 Tanks in Anhwei, round 2 : 4/8 hits, 3.00 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Anhwei, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Chinese lost in Anhwei
                    1 Tank owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Anhwei
                Chinese win, taking Anhwei from Hisaichi with 3 Artillerys, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Infantry and 1 Tank
    
        Non Combat Move - Chinese
            1 Tank moved from N.Thailand to Szechwan
            2 Tanks moved from Gobi Altai to Shensi
            1 Fighter moved from Shansi to Shensi
            1 Infantry moved from Ningsia to Suiyuan
            1 AAGun, 1 Artillery and 3 Infantrys moved from E.Qinghai to Ningsia
            1 Infantry moved from Gobi Altai to Ningsia
            6 Infantrys moved from Hsining to E.Qinghai
            1 AAGun and 2 Infantrys moved from E.Sinkiang to Gobi Altai
    
        Place Units - Chinese
            4 Infantrys and 2 Tanks placed in Hsining
            1 Adv.Fighter, 2 ArmoredCars and 1 Tank placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Hisaichi regular : 2.50
    

    Savegame

  • 2024 '22 '19 '17 '15

    @Gargantua @Colt45554 @captainwalker @Entek @Karl7 @redrum @VictoryFirst

    Question:
    I am on vacation for 2 weeks beginning June 20th.

    Witt will be on vacation for 2 weeks starting June 28th.

    I guess some of you might have summer vacation plans as well? How you feel about taking a break then? Or should we try to find a deputy to take over our turns while we are away?

  • 2024 '22 '19 '17 '15

    I might be able to bring my notebook… so could make my moves, I guess… would be just a minor inconvenience for me.

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