@axis-dominion didn’t forget, just couldn’t get a window.
Time for the big move! lets see what Japan’s got!
@VictoryFirst Take care of your feet, and don’t do anything stupid.
Fleet is usually safe off NW Oz . Take out any stray Jap ships and hold yohr Borneo capital. Invest there. Keep the DEI chain closed to the possibility of can opening moves on OZ’s IC at Broome .
Ask Seb, if he wants any ships to help with Indian fleet protection.
I will text hi. Amd see if he is free to look at the Pacific today
Game History
Round: 1
Purchase Units - Anzac
Anzac buy 1 Transport; Remaining resources: 0 PUs;
Non Combat Move - Anzac
1 Carrier, 1 Destroyer and 1 Fighter moved from 122 Sea Zone to 67 Sea Zone
1 Fighter moved from Townsville to 67 Sea Zone
1 Submarine moved from 113 Sea Zone to 67 Sea Zone
1 Artillery moved from West Papua to Port Moresby
1 Infantry moved from Queensland to 114 Sea Zone
1 Infantry and 1 Transport moved from 114 Sea Zone to 113 Sea Zone
1 Infantry moved from Townsville to 113 Sea Zone
2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Java
1 Destroyer moved from 114 Sea Zone to 67 Sea Zone
4 Infantrys moved from Canberra to New South Wales
1 Infantry moved from Northern Territory to Western Australia
1 Tank moved from Townsville to Northern Territory
Place Units - Anzac
1 Transport placed in 122 Sea Zone
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Game History
Round: 1
Combat Move - Dutch
1 Fighter moved from Banjarmasin to 110 Sea Zone
1 Destroyer moved from 111 Sea Zone to 110 Sea Zone
1 Submarine moved from 67 Sea Zone to 110 Sea Zone
Purchase Units - Dutch
Dutch buy 4 Infantrys; Remaining resources: 0 PUs;
Combat - Dutch
Battle in 110 Sea Zone
Dutch attack with 1 Destroyer, 1 Fighter and 1 Submarine
Hisaichi defend with 1 Destroyer and 1 Submarine
Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Destroyer and 1 Fighter in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Hisaichi lost in 110 Sea Zone
Dutch roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Destroyer and 1 Fighter in 110 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Submarine in 110 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Destroyer and 1 Fighter in 110 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Submarine in 110 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Hisaichi lost in 110 Sea Zone
Dutch win with 1 Destroyer, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 15
Casualties for Hisaichi: 1 Destroyer and 1 Submarine
Non Combat Move - Dutch
1 Fighter moved from 110 Sea Zone to Banjarmasin
2 Infantrys moved from West Borneo to Banjarmasin
1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin
1 Artillery and 1 Infantry moved from Hollandia to 108 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 108 Sea Zone to 114 Sea Zone
1 Artillery and 1 Infantry moved from 114 Sea Zone to Port Moresby
1 Tank moved from Merauke to Port Moresby
1 Infantry moved from Merauke to Hollandia
Place Units - Dutch
4 Infantrys placed in Banjarmasin
Turn Complete - Dutch
Dutch collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Dutch regular : -1.33
Hisaichi regular : -1.67
Something went wrong during the Dutch turn. I accidentally moved the fighter from Banjarmasin to West Borneo instead of SZ 110 to participate in the attack. Once I realized this, I stopped the attack and redid the Dutch turn. So when you see multiple dice emails, that’s because of that. I hope you don’t mind.
@Gargantua you’re up with the Finns and Romanians
@VictoryFirst said in World at War game 19:
May I get some advice before doing the ANZAC/Dutch turn? It is my first game so I don’t want to make any bad moves.
Dutch capital should always fall within first few rounds, depending on some Axis dice. After that, it can be hard to find the right balance of posturing fleet in a useful position while also being safe from a canal can-open.
TripleA Turn Summary for game: World At War
Game History
Round: 1
Combat Move - Finns
1 Submarine moved from 5 Sea Zone to 10 Sea Zone
1 Destroyer and 1 Transport moved from 5 Sea Zone to 22 Sea Zone
3 Infantrys and 1 Tank moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 3 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in 10 Sea Zone
Finns attack with 1 Submarine
British defend with 1 Transport
Finns roll dice for 1 Submarine in 10 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Transport in 10 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Finns roll dice for 1 Submarine in 10 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Transport in 10 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Finns roll dice for 1 Submarine in 10 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Transport in 10 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Finns roll dice for 1 Submarine in 10 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
1 Transport owned by the British lost in 10 Sea Zone
Finns win with 1 Submarine remaining. Battle score for attacker is 6
Casualties for British: 1 Transport
Non Combat Move - Finns
1 Fighter moved from Helsinki to Tampere
Place Units - Finns
3 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Finns regular : -0.33
British regular : -0.50
TripleA Turn Summary for game: World At War
Game History
Round: 1
Combat Move - Romanians
1 Artillery moved from Bulgaria to E.Romania
1 Artillery moved from W.Romania to E.Romania
1 Infantry moved from W.Romania to Bulgaria
1 Fighter, 2 Infantrys and 1 Tank moved from Bucharest to E.Romania
Purchase Units - Romanians
Romanians buy 3 Infantrys; Remaining resources: 0 PUs;
Combat - Romanians
Battle in E.Romania
Romanians attack with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank
Russians defend with 1 Artillery and 2 Infantrys
Romanians roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in E.Romania, round 2 : 1/6 hits, 2.17 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in E.Romania, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Romanians lost in E.Romania
1 Infantry owned by the Russians lost in E.Romania
Romanians roll dice for 2 Artillerys, 1 Fighter and 1 Tank in E.Romania, round 3 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in E.Romania, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in E.Romania
Romanians roll dice for 2 Artillerys, 1 Fighter and 1 Tank in E.Romania, round 4 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 Artillery in E.Romania, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in E.Romania
Romanians win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter and 1 Tank remaining. Battle score for attacker is 4
Casualties for Romanians: 2 Infantrys
Casualties for Russians: 1 Artillery and 2 Infantrys
Non Combat Move - Romanians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 Fighter moved from E.Romania to Bucharest
1 AAGun moved from Bucharest to E.Romania
1 Infantry moved from Bulgaria to E.Romania
Place Units - Romanians
3 Infantrys placed in Bucharest
Turning on Edit Mode
EDIT: Removing units owned by Romanians from Bulgaria: 1 Infantry
EDIT: Adding units owned by Romanians to E.Romania: 1 Infantry
EDIT: Turning off Edit Mode
Turn Complete - Romanians
Romanians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Romanians regular : -2.17
Russians regular : 0.00
@Entek
Game History
Round: 1
Combat Move - Thai
1 Infantry moved from Bangkok to 105 Sea Zone
1 Destroyer, 1 Infantry, 1 Submarine, 1 T.Boat and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to West Borneo
1 Infantry moved from Bangkok to S.Thailand
1 Infantry moved from Bangkok to S.Thailand
1 Artillery moved from Bangkok to S.Thailand
1 Fighter moved from Bangkok to S.Thailand
Purchase Units - Thai
Thai buy 4 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in 110 Sea Zone
Thai attack with 1 Destroyer, 1 Submarine, 1 T.Boat and 2 Transports
Dutch defend with 1 Destroyer and 1 Submarine
Thai roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Thai roll dice for 1 Destroyer, 1 T.Boat and 2 Transports in 110 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Dutch roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Transport owned by the Thai and 1 T.Boat owned by the Thai lost in 110 Sea Zone
1 Submarine owned by the Dutch and 1 Destroyer owned by the Dutch lost in 110 Sea Zone
Thai win with 1 Destroyer, 1 Submarine and 1 Transport remaining. Battle score for attacker is 3
Casualties for Thai: 1 T.Boat and 1 Transport
Casualties for Dutch: 1 Destroyer and 1 Submarine
Battle in West Borneo
Battle in S.Thailand
Thai attack with 1 Artillery, 1 Fighter and 2 Infantrys
French defend with 1 Artillery and 1 Infantry
Thai roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in S.Thailand, round 2 : 2/4 hits, 1.17 expected hits
French roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the French and 1 Infantry owned by the French lost in S.Thailand
Thai win, taking West Borneo from Dutch, taking S.Thailand from French with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for French: 1 Artillery and 1 Infantry
Non Combat Move - Thai
1 Fighter moved from S.Thailand to Bangkok
Place Units - Thai
4 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
French regular : -0.67
Thai regular : 2.83
Dutch regular : 1.33
Game History
Round: 1
Combat Move - Americans
1 Destroyer and 1 Submarine moved from 98 Sea Zone to 97 Sea Zone
1 Fighter moved from Palmyra to 91 Sea Zone
1 Bomber and 1 Fighter moved from Pearl Harbor to 91 Sea Zone
1 Fighter moved from Midway to 91 Sea Zone
1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone
1 Destroyer moved from 99 Sea Zone to 91 Sea Zone
2 Fighters moved from 118 Sea Zone to 97 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from Southwest USA to W.Mexico
1 Artillery moved from San Francisco to W.Mexico
1 Infantry and 1 Tank moved from South Central USA to E.Mexico
1 Tank moved from South Atlantic USA to E.Mexico
2 Infantrys moved from Washington to 13 Sea Zone
1 Destroyer moved from 13 Sea Zone to 25 Sea Zone
1 Fighter moved from Washington to 25 Sea Zone
1 Bomber moved from South Central USA to 25 Sea Zone
2 Infantrys and 1 Transport moved from 13 Sea Zone to 26 Sea Zone
2 Infantrys moved from 26 Sea Zone to Venezuela
3 Infantrys moved from Colombia to Venezuela
1 Fighter moved from Manila to Banjarmasin
1 Bomber moved from North Central USA to Venezuela
Purchase Units - Americans
Americans buy 1 Battleship, 1 Carrier and 2 Fighters; Remaining resources: 0 PUs;
Combat - Americans
Battle in Venezuela
Americans attack with 1 Bomber and 5 Infantrys
Neutral defend with 3 Infantrys
Americans roll dice for 1 Bomber and 5 Infantrys in Venezuela, round 2 : 1/6 hits, 1.50 expected hits
Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Americans lost in Venezuela
1 Infantry owned by the Neutral lost in Venezuela
Americans roll dice for 1 Bomber and 3 Infantrys in Venezuela, round 3 : 0/4 hits, 1.17 expected hits
Neutral roll dice for 2 Infantrys in Venezuela, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 Bomber and 3 Infantrys in Venezuela, round 4 : 1/4 hits, 1.17 expected hits
Neutral roll dice for 2 Infantrys in Venezuela, round 4 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Venezuela
Americans roll dice for 1 Bomber and 3 Infantrys in Venezuela, round 5 : 2/4 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry in Venezuela, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Venezuela
Americans loses 0 PUs for violating Venezuelas neutrality.
Americans win, taking Venezuela from Neutral with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Americans: 2 Infantrys
Casualties for Neutral: 3 Infantrys
Battle in E.Mexico
Americans attack with 1 Infantry and 2 Tanks
Neutral defend with 1 Infantry
Americans roll dice for 1 Infantry and 2 Tanks in E.Mexico, round 2 : 2/3 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in E.Mexico
Americans loses 0 PUs for violating E.Mexicos neutrality.
Americans win, taking E.Mexico from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in 97 Sea Zone
Americans attack with 1 Destroyer, 2 Fighters and 1 Submarine
Yamamoto defend with 1 Destroyer
Americans roll dice for 1 Submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Americans lost in 97 Sea Zone
1 Destroyer owned by the Yamamoto lost in 97 Sea Zone
Americans win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 1
Casualties for Americans: 1 Submarine
Casualties for Yamamoto: 1 Destroyer
Battle in 91 Sea Zone
Americans attack with 1 Bomber, 2 Destroyers, 3 Fighters and 1 Submarine
Yamamoto defend with 1 Destroyer and 1 Submarine
Americans roll dice for 1 Submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 Bomber, 2 Destroyers and 3 Fighters in 91 Sea Zone, round 2 : 2/6 hits, 2.33 expected hits
Yamamoto roll dice for 1 Destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Americans lost in 91 Sea Zone
1 Submarine owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in 91 Sea Zone
Americans win with 1 Bomber, 2 Destroyers and 3 Fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 Submarine
Casualties for Yamamoto: 1 Destroyer and 1 Submarine
Battle in W.Mexico
Americans attack with 2 Artillerys, 2 Infantrys and 1 Tank
Neutral defend with 1 Infantry and 1 Tank
Americans roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in W.Mexico, round 2 : 2/5 hits, 1.83 expected hits
Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Americans lost in W.Mexico
1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico
Americans loses 0 PUs for violating W.Mexicos neutrality.
Americans win, taking W.Mexico from Neutral with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 5
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Infantry and 1 Tank
Battle in 25 Sea Zone
Americans attack with 1 Bomber, 1 Destroyer and 1 Fighter
Germans defend with 1 Submarine
Germans roll dice for 1 Submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Bomber, 1 Destroyer and 1 Fighter in 25 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
1 Submarine owned by the Germans lost in 25 Sea Zone
Americans win with 1 Bomber, 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Non Combat Move - Americans
1 Infantry moved from Northeast USA to South Atlantic USA
1 Infantry moved from Washington to Northeast USA
1 Infantry moved from North Central USA to South Central USA
1 Artillery, 1 Infantry and 1 Tank moved from Northwest USA to 83 Sea Zone
1 Infantry moved from San Francisco to 83 Sea Zone
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 83 Sea Zone to 91 Sea Zone
1 Artillery moved from 91 Sea Zone to Pearl Harbor
1 Tank moved from 91 Sea Zone to Pearl Harbor
2 Infantrys moved from 91 Sea Zone to Pearl Harbor
1 Bomber moved from 91 Sea Zone to Pearl Harbor
2 Transports moved from 99 Sea Zone to 91 Sea Zone
2 Carriers moved from 118 Sea Zone to 91 Sea Zone
2 Fighters moved from 97 Sea Zone to 91 Sea Zone
1 Artillery and 1 Infantry moved from Alaska to 74 Sea Zone
1 Submarine moved from 71 Sea Zone to 78 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 74 Sea Zone to 82 Sea Zone
1 Bomber and 1 Fighter moved from 25 Sea Zone to South Atlantic USA
1 Bomber moved from Venezuela to Colombia
1 Fighter moved from 91 Sea Zone to Pearl Harbor
Place Units - Americans
1 Battleship, 1 Carrier and 1 Fighter placed in 91 Sea Zone
1 Fighter placed in San Francisco
Turn Complete - Americans
Americans collect 97 PUs; end with 97 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.00
Americans regular : 0.67
Germans regular : -0.33
Neutral regular : -0.83
TripleA Turn Summary for game: World At War
Game History
Round: 2
Combat Move - Germans
1 unit repaired.
Germans loses 0 PUs for violating Oslos neutrality.
1 Infantry moved from Denmark to 23 Sea Zone
1 Infantry and 1 T.Boat moved from 23 Sea Zone to 22 Sea Zone
1 Infantry moved from 22 Sea Zone to Oslo
Germans take Oslo from Neutral
3 Infantrys moved from Lorraine to Picardy
2 Artillerys moved from Lorraine to Burgundy
1 Tank moved from Bavaria to Burgundy
1 Infantry and 2 Tanks moved from Languedoc to Burgundy
4 ArmoredCars moved from Rhine to Belgium
1 Infantry moved from Lorraine to Belgium
3 Infantrys and 2 Tanks moved from Lorraine to Burgundy
3 ArmoredCars moved from Bavaria to Picardy
4 Tanks moved from Lorraine to Picardy
2 Tanks moved from Lorraine to Belgium
3 Tanks moved from Lorraine to Burgundy
1 Artillery moved from Denmark to 23 Sea Zone
1 Artillery moved from Danzig to 23 Sea Zone
2 Infantrys moved from Pomerania to 23 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
1 Artillery moved from 24 Sea Zone to Middle Norrland
1 Infantry moved from 24 Sea Zone to Middle Norrland
1 Fighter and 1 Stuka moved from Hamburg to Vyborg
2 Transports moved from 24 Sea Zone to 23 Sea Zone
2 Infantrys moved from Pomerania to 23 Sea Zone
2 Infantrys moved from Pomerania to 23 Sea Zone
4 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Vyborg
1 Infantry moved from 24 Sea Zone to Lapland
1 Infantry moved from 24 Sea Zone to Lapland
1 Infantry moved from 24 Sea Zone to Vyborg
1 Stuka moved from Hamburg to Lapland
1 Fighter moved from Hamburg to Lapland
1 Artillery and 2 Infantrys moved from Krakow to Vinnytsia
2 Artillerys and 3 Infantrys moved from Krakow to Warsaw
3 Infantrys moved from Krakow to Brest
2 Artillerys and 3 Infantrys moved from Hungary to Croatia
1 ArmoredCar moved from Bohemia to Croatia
1 Artillery and 1 Infantry moved from 24 Sea Zone to Middle Norrland
1 Bomber moved from Hamburg to Middle Norrland
2 Tanks moved from Danzig to Brest
2 Infantrys and 1 Tank moved from Danzig to Brest
1 Tank moved from Lithuania to East Prussia
1 Tank moved from Danzig to Brest
2 Infantrys moved from Danzig to East Prussia
2 Submarines moved from 34 Sea Zone to 16 Sea Zone
1 Destroyer and 2 Transports moved from 43 Sea Zone to 46 Sea Zone
2 Tanks moved from Darfur to El Agheila
2 Infantrys moved from Kufra to El Agheila
1 Fighter moved from Bavaria to Croatia
Purchase Units - Germans
Germans buy 8 ArmoredCars, 2 Artillerys, 1 Factory, 2 Infantrys, 1 Tank and 2 Transports; Remaining resources: 0 PUs;
Combat - Germans
Battle in Picardy
Germans attack with 3 ArmoredCars, 3 Infantrys and 4 Tanks
French defend with 1 Bunker
Germans roll dice for 3 ArmoredCars, 3 Infantrys and 4 Tanks in Picardy, round 2 : 2/10 hits, 3.50 expected hits
French roll dice for 1 Bunker in Picardy, round 2 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the French lost in Picardy
Germans win, taking Picardy from French with 3 ArmoredCars, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 6
Casualties for French: 1 Bunker
Battle in Brest
Germans attack with 5 Infantrys and 4 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Germans roll dice for 5 Infantrys and 4 Tanks in Brest, round 2 : 3/9 hits, 2.83 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Germans lost in Brest
2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest
Germans loses 0 PUs for violating Brests neutrality.
Germans win, taking Brest from Neutral with 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 4
Casualties for Germans: 2 Infantrys
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Warsaw
Germans attack with 2 Artillerys and 3 Infantrys
Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
Germans roll dice for 2 Artillerys and 3 Infantrys in Warsaw, round 2 : 2/5 hits, 1.50 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Germans lost in Warsaw
2 Infantrys owned by the Neutral lost in Warsaw
Germans roll dice for 2 Artillerys and 2 Infantrys in Warsaw, round 3 : 1/4 hits, 1.33 expected hits
Neutral roll dice for 1 Artillery in Warsaw, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Warsaw
Germans loses 0 PUs for violating Warsaws neutrality.
Germans win, taking Warsaw from Neutral with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 Infantry
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in 16 Sea Zone
Germans attack with 2 Submarines
British defend with 1 Destroyer
Germans roll dice for 2 Submarines in 16 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Germans lost in 16 Sea Zone
Germans roll dice for 1 Submarine in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the British lost in 16 Sea Zone
Germans win with 1 Submarine remaining. Battle score for attacker is 1
Casualties for Germans: 1 Submarine
Casualties for British: 1 Destroyer
Battle in Croatia
Germans attack with 1 ArmoredCar, 2 Artillerys, 1 Fighter and 3 Infantrys
Neutral defend with 3 Infantrys
Germans roll dice for 1 ArmoredCar, 2 Artillerys, 1 Fighter and 3 Infantrys in Croatia, round 2 : 2/7 hits, 2.17 expected hits
Neutral roll dice for 3 Infantrys in Croatia, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Germans lost in Croatia
2 Infantrys owned by the Neutral lost in Croatia
Germans roll dice for 1 ArmoredCar, 2 Artillerys, 1 Fighter and 2 Infantrys in Croatia, round 3 : 2/6 hits, 2.00 expected hits
Neutral roll dice for 1 Infantry in Croatia, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Croatia
Germans loses 0 PUs for violating Croatias neutrality.
Germans win, taking Croatia from Neutral with 1 ArmoredCar, 2 Artillerys, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for Neutral: 3 Infantrys
Battle in Vyborg
Germans attack with 1 Fighter, 2 Infantrys and 1 Stuka
Russians defend with 2 Infantrys
Germans roll dice for 1 Fighter, 2 Infantrys and 1 Stuka in Vyborg, round 2 : 3/4 hits, 1.33 expected hits
Russians roll dice for 2 Infantrys in Vyborg, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 1 Fighter, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Battle in Lapland
Germans attack with 1 Fighter, 2 Infantrys and 1 Stuka
Russians defend with 2 Infantrys
Germans roll dice for 1 Fighter, 2 Infantrys and 1 Stuka in Lapland, round 2 : 3/4 hits, 1.33 expected hits
Russians roll dice for 2 Infantrys in Lapland, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans lost in Lapland
2 Infantrys owned by the Russians lost in Lapland
Germans win, taking Lapland from Russians with 1 Fighter, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Casualties for Russians: 2 Infantrys
Battle in Middle Norrland
Germans attack with 2 Artillerys, 1 Bomber and 2 Infantrys
Neutral defend with 1 Artillery and 2 Infantrys
Germans roll dice for 1 Battleship in Middle Norrland, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 2 Artillerys, 1 Bomber and 2 Infantrys in Middle Norrland, round 2 : 1/5 hits, 2.00 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Middle Norrland, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Germans lost in Middle Norrland
1 Infantry owned by the Neutral lost in Middle Norrland
Germans roll dice for 2 Artillerys, 1 Bomber and 1 Infantry in Middle Norrland, round 3 : 2/4 hits, 1.67 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Middle Norrland, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Middle Norrland
Germans loses 0 PUs for violating Middle Norrlands neutrality.
Germans win, taking Middle Norrland from Neutral with 2 Artillerys, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 Infantry
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Burgundy
Germans attack with 2 Artillerys, 4 Infantrys and 8 Tanks
French defend with 1 Infantry
Germans roll dice for 2 Artillerys, 4 Infantrys and 8 Tanks in Burgundy, round 2 : 4/14 hits, 5.67 expected hits
French roll dice for 1 Infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Burgundy
Germans win, taking Burgundy from French with 2 Artillerys, 4 Infantrys and 8 Tanks remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Vinnytsia
Germans attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery and 2 Infantrys in Vinnytsia, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Vinnytsia
1 Infantry owned by the Russians lost in Vinnytsia
Germans win, taking Vinnytsia from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Belgium
Germans attack with 4 ArmoredCars, 1 Infantry and 2 Tanks
Neutral defend with 3 Infantrys
Germans roll dice for 4 ArmoredCars, 1 Infantry and 2 Tanks in Belgium, round 2 : 3/7 hits, 2.50 expected hits
Neutral roll dice for 3 Infantrys in Belgium, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Germans lost in Belgium
3 Infantrys owned by the Neutral lost in Belgium
Germans loses 0 PUs for violating Belgiums neutrality.
Germans win, taking Belgium from Neutral with 4 ArmoredCars and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for Neutral: 3 Infantrys
Non Combat Move - Germans
1 AAGun moved from Hungary to Krakow
1 Fighter moved from Croatia to Krakow
1 AAGun moved from Lorraine to Burgundy
2 Artillerys and 4 Infantrys moved from Brandenburg to Pomerania
1 AAGun moved from Saxony to Rhine
1 AAGun moved from Rhine to Lorraine
1 Bomber moved from Middle Norrland to Oulu
1 Fighter and 1 Stuka moved from Lapland to Oulu
1 Fighter and 1 Stuka moved from Vyborg to Oulu
Place Units - Germans
1 Factory placed in Danzig
2 Transports placed in 22 Sea Zone
2 Artillerys and 2 Infantrys placed in Hamburg
4 ArmoredCars and 1 Tank placed in Bohemia
3 ArmoredCars placed in Bavaria
1 ArmoredCar placed in Rhine
Turn Complete - Germans
Germans collect 93 PUs; end with 93 PUs
Combat Hit Differential Summary :
French regular : -0.83
Russians regular : 0.33
Germans regular : 0.67
British regular : 0.33
Neutral regular : -0.33
Combat Move - Russians
1 Infantry moved from Koryakia to Kolyma
1 Infantry moved from Yakutsk to Ayan
1 Fighter moved from N.Buryat Mongolia to Ayan
1 Infantry moved from N.Buryat Mongolia to Ayan
1 Infantry moved from N.Buryat Mongolia to Ayan
1 Infantry moved from Olyokminsk to N.Buryat Mongolia
1 Infantry moved from Irkutsk to N.Buryat Mongolia
1 Infantry moved from Olyokminsk to N.Buryat Mongolia
1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 Infantry moved from Donetsk to 54 Sea Zone
1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
1 Infantry moved from 53 Sea Zone to Bulgaria
Russians take Bulgaria from Romanians
1 Artillery and 2 Infantrys moved from Kiev to Vinnytsia
1 Fighter moved from Rostov to Vinnytsia
1 Infantry moved from S.Karelia to Vyborg
1 Infantry moved from N.Karelia to Vyborg
1 Infantry moved from Leningrad to Vyborg
3 Infantrys moved from Latvia to East Prussia
1 Bomber moved from Leningrad to East Prussia
1 Fighter moved from Leningrad to East Prussia
1 Tank moved from Leningrad to Vyborg
2 Infantrys moved from Arkhangelsk to 6 Sea Zone
2 Infantrys moved from 6 Sea Zone to Lapland
Purchase Units - Russians
Russians buy 3 Adv.Fighters, 8 Artillerys, 24 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Vinnytsia
Russians attack with 1 Artillery, 1 Fighter and 2 Infantrys
Germans defend with 1 Artillery and 1 Infantry
Russians win, taking Vinnytsia from Germans with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 Artillery and 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Vyborg
Russians attack with 3 Infantrys and 1 Tank
Germans defend with 2 Infantrys
Russians win, taking Vyborg from Finns with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Russians: 2 Infantrys
Casualties for Germans: 2 Infantrys
Battle in East Prussia
Russians attack with 1 Bomber, 1 Fighter and 3 Infantrys
Germans defend with 2 Infantrys and 1 Tank
Russians win, taking East Prussia from Germans with 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 Infantrys and 1 Tank
Casualties for Russians: 2 Infantrys
Battle in Ayan
Russians attack with 1 Fighter and 3 Infantrys
Hisaichi defend with 1 Tank
Russians win, taking Ayan from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 1 Tank
Battle in Lapland
Russians attack with 2 Infantrys
Germans defend with 1 Infantry
Russians win, taking Lapland from Finns with 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Infantry
Non Combat Move - Russians
1 Destroyer, 1 Submarine and 1 Transport moved from 6 Sea Zone to 4 Sea Zone
2 Infantrys moved from Arkhangelsk to S.Karelia
1 Infantry moved from Novgorod to Latvia
1 Fighter moved from Vinnytsia to Kursk
1 Infantry moved from Rostov to Donetsk
1 AAGun moved from Rostov to Kursk
1 Infantry moved from Tula to Kursk
1 Infantry moved from Tula to Kursk
1 Infantry moved from Rostov to Kursk
1 Infantry moved from Rostov to Kursk
1 Infantry moved from Rostov to Donetsk
1 Tank moved from Donetsk to Kursk
1 Tank moved from Donetsk to Kursk
1 Artillery moved from Saratov to Rostov
1 Tank moved from Kuybyshev to Rostov
1 Infantry moved from Kuybyshev to Saratov
1 Artillery and 1 Infantry moved from Ufa to Kuybyshev
2 Infantrys moved from Perm to Kirov
1 Infantry moved from Komi to Arkhangelsk
1 Tank moved from Kirov to S.Karelia
1 Infantry moved from Kirov to Vologda
1 Infantry moved from Yaroslavl to Smolensk
1 Artillery moved from Yaroslavl to Kursk
1 AAGun moved from Yaroslavl to S.Karelia
1 Tank moved from Smolensk to Leningrad
1 Artillery and 1 Infantry moved from Chimkent to 126 Sea Zone
1 Artillery and 1 Infantry moved from 126 Sea Zone to Astrakhan
1 Fighter moved from East Prussia to Leningrad
1 Bomber moved from East Prussia to Leningrad
1 Infantry moved from Irkutsk to S.Buryat Mongolia
1 Tank moved from Olyokminsk to N.Buryat Mongolia
1 Fighter moved from Ayan to N.Buryat Mongolia
2 Infantrys moved from Khatanga to Olyokminsk
1 Infantry moved from Zhigansk to Yakutsk
1 Infantry moved from Kolyma to Okhotsk
1 Infantry moved from Karaganda to Chimkent
1 Artillery and 2 Infantrys moved from Azerbaijan to Astrakhan
Place Units - Russians
2 Artillerys and 4 Infantrys placed in Sibirsky
2 Artillerys and 2 Infantrys placed in Leningrad
3 Adv.Fighters, 2 Artillerys and 5 Infantrys placed in Moscow
1 Artillery and 2 Infantrys placed in Georgia
1 Artillery, 2 Infantrys and 1 Tank placed in Arkhangelsk
4 Infantrys and 1 Tank placed in Stalingrad
2 Infantrys placed in Tashkent
3 Infantrys placed in Sverdlovsk
Turn Complete - Russians
Russians collect 110 PUs; end with 110 PUs
Territory Summary for Russians :
East Prussia : 1 flag, 1 Infantry
Okhotsk : 1 Infantry
Vologda : 1 Infantry
Arkhangelsk : 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
Kirov : 2 Infantrys
Donetsk : 2 Infantrys
Olyokminsk : 2 Infantrys
Astrakhan : 2 Artillerys and 3 Infantrys
Kiev : 1 Infantry
S.Buryat Mongolia : 1 Infantry
Vinnytsia : 1 Artillery and 1 Infantry
Stalingrad : 1 Factory, 4 Infantrys and 1 Tank
Moscow : 3 Adv.Fighters, 2 Artillerys, 1 Factory and 5 Infantrys
Kuybyshev : 1 Artillery and 1 Infantry
Kursk : 1 AAGun, 1 Artillery, 1 Fighter, 6 Infantrys and 3 Tanks
Saratov : 1 Infantry
Ayan : 2 Infantrys
Yakutsk : 1 Infantry
Kamchatka : 1 Bunker
Latvia : 1 Infantry
Leningrad : 1 AAGun, 2 Artillerys, 1 Bomber, 2 Bunkers, 1 Factory, 1 Fighter, 8 Infantrys and 2 Tanks
Odessa : 1 Infantry
Tashkent : 1 Factory and 2 Infantrys
Sverdlovsk : 1 AAGun, 1 Factory and 3 Infantrys
Bulun : 1 Artillery
Smolensk : 1 Infantry and 1 Tank
N.Sakhalin : 1 Bunker
Sibirsky : 1 AAGun, 2 Artillerys, 1 Factory and 4 Infantrys
Georgia : 1 Artillery, 1 Factory and 2 Infantrys
Chimkent : 1 AAGun and 1 Infantry
Rostov : 1 AAGun, 1 Artillery and 1 Tank
N.Buryat Mongolia : 1 Artillery, 1 Fighter, 4 Infantrys and 2 Tanks
S.Karelia : 1 AAGun, 2 Infantrys and 1 Tank
Kolyma : 1 Infantry
Minsk : 1 Infantry
Lapland : 1 flag, 1 Infantry
Vyborg : 1 flag, 1 Infantry and 1 Tank
Bulgaria : 1 flag, 1 Infantry
Azerbaijan : 1 flag
53 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
126 Sea Zone : 1 Transport
4 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
6 Sea Zone : 1 Transport
Production/PUs Summary :
Germans : 87 / 93
Russians : 110 / 110
Italians : 48 / 51
French : 48 / 56
Yamamoto : 62 / 62
Chinese : 33 / 40
Hisaichi : 55 / 57
British : 99 / 99
Anzac : 36 / 36
Dutch : 24 / 27
Finns : 10 / 10
Romanians : 10 / 12
Thai : 11 / 11
Americans : 97 / 97
Game History
Round: 2
Combat Move - Italians
1 Infantry moved from Kordofan to Equatoria
Italians take Equatoria from British
1 Tank moved from Tripoli to Tunis
2 Infantrys and 1 Tank moved from S.Tunisia to Tunis
3 Transports moved from 47 Sea Zone to 46 Sea Zone
1 Infantry moved from Sardinia to 46 Sea Zone
6 Infantrys moved from Rome to 46 Sea Zone
6 Infantrys and 3 Transports moved from 46 Sea Zone to 47 Sea Zone
6 Infantrys moved from 47 Sea Zone to Tunis
1 Infantry and 1 T.Boat moved from 46 Sea Zone to 47 Sea Zone
1 Infantry moved from 47 Sea Zone to Tunis
Purchase Units - Italians
Italians buy 1 Adv.Fighter, 2 Artillerys, 1 Carrier and 10 Infantrys; Remaining resources: 0 PUs;
Combat - Italians
Battle in Tunis
Italians attack with 9 Infantrys and 2 Tanks
French defend with 1 AAGun, 1 Factory and 4 Infantrys
Italians roll dice for 1 Battleship in Tunis, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 9 Infantrys and 2 Tanks in Tunis, round 2 : 2/11 hits, 2.50 expected hits
French roll dice for 4 Infantrys in Tunis, round 2 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the Italians lost in Tunis
2 Infantrys owned by the French lost in Tunis
Italians roll dice for 7 Infantrys and 2 Tanks in Tunis, round 3 : 3/9 hits, 2.17 expected hits
French roll dice for 2 Infantrys in Tunis, round 3 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the French lost in Tunis
Italians win, taking Tunis from French with 7 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Italians: 2 Infantrys
Casualties for French: 4 Infantrys
Non Combat Move - Italians
2 Fighters moved from 46 Sea Zone to Darfur
1 Artillery, 1 Infantry and 1 Tank moved from Kordofan to Darfur
1 Artillery and 1 Infantry moved from Kufra to Darfur
1 Carrier and 1 Submarine moved from 46 Sea Zone to 47 Sea Zone
2 Tanks moved from Provence to Tuscany
1 Infantry moved from Rome to 50 Sea Zone
1 Infantry moved from Tuscany to 50 Sea Zone
2 Fighters moved from Albania to 46 Sea Zone
2 Infantrys moved from 50 Sea Zone to Serbia
1 Destroyer moved from 50 Sea Zone to 49 Sea Zone
Place Units - Italians
1 Carrier placed in 46 Sea Zone
2 Artillerys and 7 Infantrys placed in Rome
3 Infantrys placed in Provence
1 Adv.Fighter placed in Lombardy
Turn Complete - Italians
Italians collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
French regular : 0.00
Italians regular : -0.33
@redrum France is up
TripleA Turn Summary for game: World At War
Game History
Round: 2
Combat Move - French
1 Infantry moved from Aquitaine to Languedoc
French take Languedoc from Germans
1 Artillery and 1 Infantry moved from Greenland to 8 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 8 Sea Zone to 29 Sea Zone
1 Artillery and 1 Infantry moved from 29 Sea Zone to Azores
1 Infantry moved from S.Algeria to S.Tunisia
1 Fighter moved from E.Morocco to S.Tunisia
Purchase Units - French
French buy 2 Adv.Fighters, 13 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - French
Battle in Azores
French attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
French roll dice for 1 Artillery and 1 Infantry in Azores, round 2 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Azores, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Azores
French roll dice for 1 Artillery in Azores, round 3 : 1/1 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Azores, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Azores
French loses 0 PUs for violating Azoress neutrality.
French win, taking Azores from Neutral with 1 Artillery remaining. Battle score for attacker is 0
Casualties for French: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in S.Tunisia
French attack with 1 Fighter and 1 Infantry
Italians defend with 1 Infantry
French roll dice for 1 Fighter and 1 Infantry in S.Tunisia, round 2 : 0/2 hits, 0.50 expected hits
Italians roll dice for 1 Infantry in S.Tunisia, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Fighter and 1 Infantry in S.Tunisia, round 3 : 2/2 hits, 0.50 expected hits
Italians roll dice for 1 Infantry in S.Tunisia, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in S.Tunisia
1 Infantry owned by the Italians lost in S.Tunisia
French win with 1 Fighter remaining. Battle score for attacker is 0
Casualties for French: 1 Infantry
Casualties for Italians: 1 Infantry
Non Combat Move - French
1 Fighter moved from S.Tunisia to N.Algeria
1 Artillery moved from N.Tunisia to N.Algeria
1 Infantry moved from N.Algeria to N.Tunisia
1 Infantry moved from N.Algeria to S.Algeria
1 AAGun and 3 Infantrys moved from E.Morocco to N.Algeria
1 Infantry moved from W.Morocco to E.Morocco
2 Infantrys moved from Palestine to Lower Egypt
1 AAGun moved from Syria to Palestine
1 Destroyer moved from 8 Sea Zone to 29 Sea Zone
1 Fighter moved from Orleanais to N.Algeria
1 AAGun, 1 Artillery and 4 Infantrys moved from Orleanais to Brittany
1 AAGun moved from Paris to Orleanais
1 Infantry moved from Paris to Orleanais
1 Infantry moved from Paris to Orleanais
1 Infantry moved from Paris to Orleanais
Place Units - French
8 Infantrys placed in Paris
3 Infantrys placed in Normandy
2 Infantrys placed in Syria
2 Adv.Fighters and 2 Tanks placed in E.Morocco
Turn Complete - French
French collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
French regular : 1.00
Neutral regular : 0.33
@Karl7 Yamamoto up
TripleA Turn Summary for game: World At War
Game History
Round: 2
Combat Move - Yamamoto
1 unit repaired.
1 Infantry moved from Mindoro to 93 Sea Zone
1 Infantry and 1 T.Boat moved from 93 Sea Zone to 111 Sea Zone
1 Infantry moved from Panay to 93 Sea Zone
1 Infantry and 1 T.Boat moved from 93 Sea Zone to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to East And South Borneo
2 Tanks moved from Davao to 107 Sea Zone
2 Infantrys moved from Davao to 107 Sea Zone
2 Infantrys, 2 Tanks and 2 Transports moved from 107 Sea Zone to 111 Sea Zone
2 Infantrys and 2 Tanks moved from 111 Sea Zone to East And South Borneo
1 Artillery and 1 Tank moved from Hokkaido to 85 Sea Zone
1 Tank moved from Kyushu to 85 Sea Zone
1 Infantry moved from Hokkaido to 85 Sea Zone
1 Infantry moved from Iwo Jima to 85 Sea Zone
3 Infantrys moved from Tokyo to 85 Sea Zone
2 Infantrys moved from Tohoku to 85 Sea Zone
1 Artillery, 7 Infantrys, 2 Tanks and 5 Transports moved from 85 Sea Zone to 111 Sea Zone
1 Artillery, 7 Infantrys and 2 Tanks moved from 111 Sea Zone to East And South Borneo
1 Infantry moved from 111 Sea Zone to East And South Borneo
1 Battleship moved from 107 Sea Zone to 111 Sea Zone
1 Destroyer moved from 85 Sea Zone to 107 Sea Zone
1 Destroyer moved from 107 Sea Zone to 111 Sea Zone
1 Carrier moved from 107 Sea Zone to 111 Sea Zone
2 Fighters moved from 107 Sea Zone to 111 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from Kiangsi to Kwangtung
2 Tanks moved from Kwangsi to Kwangtung
4 Fighters moved from 96 Sea Zone to 97 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 2 Bombers, 1 Destroyer, 1 Elite, 1 Infantry, 2 Marines and 1 Transport; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Kwangtung
Yamamoto attack with 1 Artillery, 1 Infantry and 3 Tanks
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Infantry and 3 Tanks in Kwangtung, round 2 : 3/5 hits, 2.17 expected hits
Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kwangtung
Yamamoto win, taking Kwangtung from Chinese with 1 Artillery, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in 97 Sea Zone
Yamamoto attack with 4 Fighters
Americans defend with 1 Destroyer
Yamamoto roll dice for 4 Fighters in 97 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
Americans roll dice for 1 Destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Fighter owned by the Yamamoto lost in 97 Sea Zone
Yamamoto roll dice for 3 Fighters in 97 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 Destroyer in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans lost in 97 Sea Zone
Yamamoto win with 3 Fighters remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Fighter
Casualties for Americans: 1 Destroyer
Battle in East And South Borneo
Yamamoto attack with 1 Artillery, 11 Infantrys and 4 Tanks
British defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Battleship in East And South Borneo, round 2 : 0/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 Artillery, 11 Infantrys and 4 Tanks in East And South Borneo, round 2 : 4/16 hits, 4.33 expected hits
Dutch roll dice for 1 Artillery and 1 Infantry in East And South Borneo, round 2 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the British and 1 Infantry owned by the British lost in East And South Borneo
Yamamoto win, taking East And South Borneo from Dutch with 1 Artillery, 11 Infantrys and 4 Tanks remaining. Battle score for attacker is 6
Casualties for British: 1 Artillery and 1 Infantry
Non Combat Move - Yamamoto
1 Transport moved from 107 Sea Zone to 108 Sea Zone
1 Infantry moved from Ulithi to 108 Sea Zone
1 Infantry and 1 Transport moved from 108 Sea Zone to 107 Sea Zone
1 Infantry moved from 107 Sea Zone to Davao
2 Fighters moved from Minamitori to Mindanao
1 Bomber moved from Kwangsi to Mindanao
1 Bomber moved from Kwajalein to Mindanao
1 Battleship and 2 Carriers moved from 96 Sea Zone to 95 Sea Zone
3 Fighters moved from 97 Sea Zone to 95 Sea Zone
1 Transport moved from 87 Sea Zone to 76 Sea Zone
1 Artillery moved from Kunashir to 76 Sea Zone
1 Infantry moved from Iturup to 76 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 76 Sea Zone to 85 Sea Zone
1 Artillery and 1 Infantry moved from 85 Sea Zone to Tokyo
1 Infantry moved from Kwangsi to Kwangtung
1 Submarine moved from 107 Sea Zone to 111 Sea Zone
Place Units - Yamamoto
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from Peleliu: 1 Fighter
EDIT: Adding units owned by Yamamoto to Mindanao: 1 Fighter
EDIT: Turning off Edit Mode
1 Transport placed in 107 Sea Zone
1 Artillery and 2 Marines placed in Davao
1 Artillery, 2 Bombers, 1 Elite and 1 Infantry placed in Tokyo
1 Destroyer placed in 85 Sea Zone
Turn Complete - Yamamoto
Yamamoto collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Yamamoto regular : -1.50
Americans regular : 0.33
Dutch regular : -0.67
TripleA Turn Summary for game: World At War
Game History
Round: 2
Combat Move - Chinese
1 Infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Yamamoto
1 Infantry moved from Hupeh to Hunan
1 Infantry moved from Suiyuan to Shansi
1 Infantry moved from Shensi to Shansi
1 Fighter moved from Shensi to Shansi
1 Infantry moved from Shensi to Shansi
1 Tank moved from Hupeh to Shansi
3 Artillerys, 3 Infantrys and 2 Tanks moved from Hupeh to Anhwei
Purchase Units - Chinese
Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 4 Infantrys and 3 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shansi
Chinese attack with 1 Fighter, 3 Infantrys and 1 Tank
Hisaichi defend with 1 Infantry and 1 Tank
Chinese roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Shansi, round 2 : 0/5 hits, 1.33 expected hits
Hisaichi roll dice for 1 Infantry and 1 Tank in Shansi, round 2 : 2/2 hits, 0.83 expected hits
2 Infantrys owned by the Chinese lost in Shansi
Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in Shansi, round 3 : 1/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry and 1 Tank in Shansi, round 3 : 2/2 hits, 0.83 expected hits
1 Tank owned by the Chinese and 1 Infantry owned by the Chinese lost in Shansi
1 Infantry owned by the Hisaichi lost in Shansi
1 Fighter owned by the Chinese retreated
Hisaichi win with 1 Tank remaining. Battle score for attacker is -9
Casualties for Chinese: 3 Infantrys and 1 Tank
Casualties for Hisaichi: 1 Infantry
Battle in Anhwei
Chinese attack with 3 Artillerys, 3 Infantrys and 2 Tanks
Hisaichi defend with 1 Infantry and 1 Tank
Chinese roll dice for 3 Artillerys, 3 Infantrys and 2 Tanks in Anhwei, round 2 : 4/8 hits, 3.00 expected hits
Hisaichi roll dice for 1 Infantry and 1 Tank in Anhwei, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Chinese lost in Anhwei
1 Tank owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Anhwei
Chinese win, taking Anhwei from Hisaichi with 3 Artillerys, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry and 1 Tank
Non Combat Move - Chinese
1 Tank moved from N.Thailand to Szechwan
2 Tanks moved from Gobi Altai to Shensi
1 Fighter moved from Shansi to Shensi
1 Infantry moved from Ningsia to Suiyuan
1 AAGun, 1 Artillery and 3 Infantrys moved from E.Qinghai to Ningsia
1 Infantry moved from Gobi Altai to Ningsia
6 Infantrys moved from Hsining to E.Qinghai
1 AAGun and 2 Infantrys moved from E.Sinkiang to Gobi Altai
Place Units - Chinese
4 Infantrys and 2 Tanks placed in Hsining
1 Adv.Fighter, 2 ArmoredCars and 1 Tank placed in Urumqi
Turn Complete - Chinese
Chinese collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Hisaichi regular : 2.50
@Gargantua @Colt45554 @captainwalker @Entek @Karl7 @redrum @VictoryFirst
Question:
I am on vacation for 2 weeks beginning June 20th.
Witt will be on vacation for 2 weeks starting June 28th.
I guess some of you might have summer vacation plans as well? How you feel about taking a break then? Or should we try to find a deputy to take over our turns while we are away?
I might be able to bring my notebook… so could make my moves, I guess… would be just a minor inconvenience for me.