@Witt is up as Commies
World at War game 19
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@Karl7 Yamamoto up
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TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Yamamoto 1 unit repaired. 1 Infantry moved from Mindoro to 93 Sea Zone 1 Infantry and 1 T.Boat moved from 93 Sea Zone to 111 Sea Zone 1 Infantry moved from Panay to 93 Sea Zone 1 Infantry and 1 T.Boat moved from 93 Sea Zone to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to East And South Borneo 2 Tanks moved from Davao to 107 Sea Zone 2 Infantrys moved from Davao to 107 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 107 Sea Zone to 111 Sea Zone 2 Infantrys and 2 Tanks moved from 111 Sea Zone to East And South Borneo 1 Artillery and 1 Tank moved from Hokkaido to 85 Sea Zone 1 Tank moved from Kyushu to 85 Sea Zone 1 Infantry moved from Hokkaido to 85 Sea Zone 1 Infantry moved from Iwo Jima to 85 Sea Zone 3 Infantrys moved from Tokyo to 85 Sea Zone 2 Infantrys moved from Tohoku to 85 Sea Zone 1 Artillery, 7 Infantrys, 2 Tanks and 5 Transports moved from 85 Sea Zone to 111 Sea Zone 1 Artillery, 7 Infantrys and 2 Tanks moved from 111 Sea Zone to East And South Borneo 1 Infantry moved from 111 Sea Zone to East And South Borneo 1 Battleship moved from 107 Sea Zone to 111 Sea Zone 1 Destroyer moved from 85 Sea Zone to 107 Sea Zone 1 Destroyer moved from 107 Sea Zone to 111 Sea Zone 1 Carrier moved from 107 Sea Zone to 111 Sea Zone 2 Fighters moved from 107 Sea Zone to 111 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from Kiangsi to Kwangtung 2 Tanks moved from Kwangsi to Kwangtung 4 Fighters moved from 96 Sea Zone to 97 Sea Zone Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 2 Bombers, 1 Destroyer, 1 Elite, 1 Infantry, 2 Marines and 1 Transport; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Kwangtung Yamamoto attack with 1 Artillery, 1 Infantry and 3 Tanks Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Infantry and 3 Tanks in Kwangtung, round 2 : 3/5 hits, 2.17 expected hits Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kwangtung Yamamoto win, taking Kwangtung from Chinese with 1 Artillery, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in 97 Sea Zone Yamamoto attack with 4 Fighters Americans defend with 1 Destroyer Yamamoto roll dice for 4 Fighters in 97 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 Destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the Yamamoto lost in 97 Sea Zone Yamamoto roll dice for 3 Fighters in 97 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 Destroyer in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 97 Sea Zone Yamamoto win with 3 Fighters remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Fighter Casualties for Americans: 1 Destroyer Battle in East And South Borneo Yamamoto attack with 1 Artillery, 11 Infantrys and 4 Tanks British defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Battleship in East And South Borneo, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery, 11 Infantrys and 4 Tanks in East And South Borneo, round 2 : 4/16 hits, 4.33 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in East And South Borneo, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the British and 1 Infantry owned by the British lost in East And South Borneo Yamamoto win, taking East And South Borneo from Dutch with 1 Artillery, 11 Infantrys and 4 Tanks remaining. Battle score for attacker is 6 Casualties for British: 1 Artillery and 1 Infantry Non Combat Move - Yamamoto 1 Transport moved from 107 Sea Zone to 108 Sea Zone 1 Infantry moved from Ulithi to 108 Sea Zone 1 Infantry and 1 Transport moved from 108 Sea Zone to 107 Sea Zone 1 Infantry moved from 107 Sea Zone to Davao 2 Fighters moved from Minamitori to Mindanao 1 Bomber moved from Kwangsi to Mindanao 1 Bomber moved from Kwajalein to Mindanao 1 Battleship and 2 Carriers moved from 96 Sea Zone to 95 Sea Zone 3 Fighters moved from 97 Sea Zone to 95 Sea Zone 1 Transport moved from 87 Sea Zone to 76 Sea Zone 1 Artillery moved from Kunashir to 76 Sea Zone 1 Infantry moved from Iturup to 76 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 76 Sea Zone to 85 Sea Zone 1 Artillery and 1 Infantry moved from 85 Sea Zone to Tokyo 1 Infantry moved from Kwangsi to Kwangtung 1 Submarine moved from 107 Sea Zone to 111 Sea Zone Place Units - Yamamoto Turning on Edit Mode EDIT: Removing units owned by Yamamoto from Peleliu: 1 Fighter EDIT: Adding units owned by Yamamoto to Mindanao: 1 Fighter EDIT: Turning off Edit Mode 1 Transport placed in 107 Sea Zone 1 Artillery and 2 Marines placed in Davao 1 Artillery, 2 Bombers, 1 Elite and 1 Infantry placed in Tokyo 1 Destroyer placed in 85 Sea Zone Turn Complete - Yamamoto Yamamoto collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Yamamoto regular : -1.50 Americans regular : 0.33 Dutch regular : -0.67
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Chinese 1 Infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Yamamoto 1 Infantry moved from Hupeh to Hunan 1 Infantry moved from Suiyuan to Shansi 1 Infantry moved from Shensi to Shansi 1 Fighter moved from Shensi to Shansi 1 Infantry moved from Shensi to Shansi 1 Tank moved from Hupeh to Shansi 3 Artillerys, 3 Infantrys and 2 Tanks moved from Hupeh to Anhwei Purchase Units - Chinese Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 4 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Shansi Chinese attack with 1 Fighter, 3 Infantrys and 1 Tank Hisaichi defend with 1 Infantry and 1 Tank Chinese roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Shansi, round 2 : 0/5 hits, 1.33 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Shansi, round 2 : 2/2 hits, 0.83 expected hits 2 Infantrys owned by the Chinese lost in Shansi Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in Shansi, round 3 : 1/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Shansi, round 3 : 2/2 hits, 0.83 expected hits 1 Tank owned by the Chinese and 1 Infantry owned by the Chinese lost in Shansi 1 Infantry owned by the Hisaichi lost in Shansi 1 Fighter owned by the Chinese retreated Hisaichi win with 1 Tank remaining. Battle score for attacker is -9 Casualties for Chinese: 3 Infantrys and 1 Tank Casualties for Hisaichi: 1 Infantry Battle in Anhwei Chinese attack with 3 Artillerys, 3 Infantrys and 2 Tanks Hisaichi defend with 1 Infantry and 1 Tank Chinese roll dice for 3 Artillerys, 3 Infantrys and 2 Tanks in Anhwei, round 2 : 4/8 hits, 3.00 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Anhwei, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Chinese lost in Anhwei 1 Tank owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 3 Artillerys, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry and 1 Tank Non Combat Move - Chinese 1 Tank moved from N.Thailand to Szechwan 2 Tanks moved from Gobi Altai to Shensi 1 Fighter moved from Shansi to Shensi 1 Infantry moved from Ningsia to Suiyuan 1 AAGun, 1 Artillery and 3 Infantrys moved from E.Qinghai to Ningsia 1 Infantry moved from Gobi Altai to Ningsia 6 Infantrys moved from Hsining to E.Qinghai 1 AAGun and 2 Infantrys moved from E.Sinkiang to Gobi Altai Place Units - Chinese 4 Infantrys and 2 Tanks placed in Hsining 1 Adv.Fighter, 2 ArmoredCars and 1 Tank placed in Urumqi Turn Complete - Chinese Chinese collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Hisaichi regular : 2.50
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@Gargantua @Colt45554 @captainwalker @Entek @Karl7 @redrum @VictoryFirst
Question:
I am on vacation for 2 weeks beginning June 20th.Witt will be on vacation for 2 weeks starting June 28th.
I guess some of you might have summer vacation plans as well? How you feel about taking a break then? Or should we try to find a deputy to take over our turns while we are away?
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I might be able to bring my notebook… so could make my moves, I guess… would be just a minor inconvenience for me.
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@Elrood June?
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@captainwalker he is out on day care. Don’t overwork his tiny mind!
He meant : July . -
@Elrood
Game HistoryRound: 2 Combat Move - Hisaichi 1 Artillery and 2 Infantrys moved from Chita to Ayan 2 Fighters moved from Heilungchiang to Ayan 1 Transport moved from 92 Sea Zone to 84 Sea Zone 1 Artillery moved from Changchun to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 1 Artillery and 1 Infantry moved from 92 Sea Zone to Kiangsi 1 Transport moved from 92 Sea Zone to 84 Sea Zone 1 Artillery moved from Changchun to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 1 Artillery and 1 Infantry moved from 92 Sea Zone to N.French Indochina 1 Artillery and 1 Tank moved from Shanghai to Kiangsi 1 Bomber moved from Bangkok to N.French Indochina 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry and 1 T.Boat moved from 84 Sea Zone to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Samar Hisaichi take Samar from Americans 1 Tank moved from Chita to Ayan Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 1 Cruiser, 2 Elites, 11 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Ayan Hisaichi attack with 1 Artillery, 2 Fighters, 2 Infantrys and 1 Tank Russians defend with 2 Infantrys Hisaichi roll dice for 1 Artillery, 2 Fighters, 2 Infantrys and 1 Tank in Ayan, round 2 : 3/6 hits, 2.00 expected hits Russians roll dice for 2 Infantrys in Ayan, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Artillery, 2 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Battle in N.French Indochina Hisaichi attack with 1 Artillery, 1 Bomber and 1 Infantry French defend with 1 Infantry Hisaichi roll dice for 1 Battleship in N.French Indochina, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the French lost in N.French Indochina Hisaichi win, taking N.French Indochina from French with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Kiangsi Hisaichi attack with 2 Artillerys, 1 Infantry and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Kiangsi, round 2 : 0/4 hits, 1.50 expected hits Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Kiangsi Hisaichi roll dice for 2 Artillerys and 1 Tank in Kiangsi, round 3 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kiangsi Hisaichi win, taking Kiangsi from Chinese with 2 Artillerys and 1 Tank remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 Bomber moved from N.French Indochina to Bangkok 1 Artillery and 1 Infantry moved from S.French Indochina to S.Thailand 1 Infantry and 1 Tank moved from Formosa to 92 Sea Zone 1 Infantry and 1 Tank moved from 92 Sea Zone to S.French Indochina 1 Infantry moved from Shantung to Shanghai 1 Infantry moved from Peking to Shantung 1 Tank moved from Shansi to Peking 1 Artillery moved from Chahar to Peking 1 AAGun moved from Kirin to Liaoning 1 Infantry moved from Kirin to Heilungchiang 1 Infantry moved from Changchun to Kirin 1 Artillery, 1 Infantry and 2 Tanks moved from Khabarovsk to Heilungchiang 1 Tank moved from Vladivostok to Heilungchiang 2 Fighters moved from Ayan to Heilungchiang 1 Carrier, 1 Destroyer, 2 Fighters and 1 Submarine moved from 106 Sea Zone to 110 Sea Zone 1 Submarine moved from 92 Sea Zone to 110 Sea Zone Place Units - Hisaichi 1 Artillery and 3 Infantrys placed in Liaoning 1 Cruiser placed in 84 Sea Zone 5 Infantrys and 2 Tanks placed in Changchun 1 Artillery, 2 Elites and 3 Infantrys placed in Hong Kong Turn Complete - Hisaichi Hisaichi collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Russians regular : -0.67 Hisaichi regular : -0.33
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@Elrood You and Witt should decide who will do your turns…I don’t really want to stop this game for three weeks.
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@captainwalker me neither .
We will carry on as usual. , wity allies filling in. -
@Witt ok we will make it work!
Yes July! Sorry!
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@Elrood use this file… I made an ncm 40920 His edit.tsvg
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - British 1 Destroyer moved from 30 Sea Zone to 16 Sea Zone 1 Submarine moved from 30 Sea Zone to 16 Sea Zone 1 Bomber moved from Northern Ireland to 16 Sea Zone 1 Tank moved from Iceland to 9 Sea Zone 1 Tank and 1 Transport moved from 9 Sea Zone to 18 Sea Zone 1 Infantry moved from Scotland to 18 Sea Zone 1 Infantry and 1 Tank moved from 18 Sea Zone to Munster 1 Infantry moved from Dublin to Munster 1 Tank moved from Northern Ireland to Munster 1 Tank moved from Northern Ireland to Munster 3 Fighters moved from Northern Ireland to 10 Sea Zone 1 Battleship moved from 18 Sea Zone to 10 Sea Zone 1 Destroyer moved from 17 Sea Zone to 10 Sea Zone 1 Artillery and 1 Infantry moved from N.Saudi Arabia to 57 Sea Zone 1 Infantry moved from Lower Egypt to 57 Sea Zone 1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 57 Sea Zone to 58 Sea Zone 1 Artillery and 2 Infantrys moved from 58 Sea Zone to W.Iran 2 Tanks moved from N.Saudi Arabia to W.Iran 2 Infantrys moved from Lower Egypt to 57 Sea Zone 2 Infantrys and 1 Transport moved from 57 Sea Zone to 58 Sea Zone 2 Infantrys moved from 58 Sea Zone to W.Iran 1 Artillery and 1 Infantry moved from Crete to 56 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 56 Sea Zone to 58 Sea Zone 1 Artillery and 1 Infantry moved from 58 Sea Zone to W.Iran 1 Infantry moved from Crete to 56 Sea Zone 1 Tank moved from Crete to 56 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 56 Sea Zone to 58 Sea Zone 1 Infantry and 1 Tank moved from 58 Sea Zone to W.Iran 1 Infantry moved from French Equatorial Africa to Equatoria 1 Infantry moved from Nubia to Kordofan 1 Infantry moved from Cairo to 56 Sea Zone 1 Cruiser and 1 Infantry moved from 56 Sea Zone to 55 Sea Zone 1 Infantry moved from 55 Sea Zone to Rhodes British take Rhodes from Italians 1 Fighter moved from French Equatorial Africa to Equatoria 2 Fighters moved from Lower Egypt to Equatoria 2 Fighters moved from Lower Egypt to Kordofan 1 Fighter moved from Greenland to 10 Sea Zone 1 Battleship moved from 30 Sea Zone to 18 Sea Zone 1 Cruiser moved from 30 Sea Zone to 18 Sea Zone Purchase Units - British British buy 3 Carriers, 1 Factory, 12 Infantrys and 3 Transports; Remaining resources: 0 PUs; Combat - British Battle in 16 Sea Zone British attack with 1 Bomber, 1 Destroyer and 1 Submarine Germans defend with 1 Submarine British roll dice for 1 Submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 Submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 Submarine owned by the Germans lost in 16 Sea Zone British win with 1 Bomber, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Battle in 10 Sea Zone British attack with 1 Battleship, 1 Destroyer and 4 Fighters Finns defend with 1 Submarine Finns roll dice for 1 Submarine in 10 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 Battleship, 1 Destroyer and 4 Fighters in 10 Sea Zone, round 2 : 2/6 hits, 2,33 expected hits 1 Submarine owned by the Finns lost in 10 Sea Zone British win with 1 Battleship, 1 Destroyer and 4 Fighters remaining. Battle score for attacker is 7 Casualties for Finns: 1 Submarine Battle in W.Iran British attack with 2 Artillerys, 6 Infantrys and 3 Tanks Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys British roll dice for 1 Cruiser in W.Iran, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 2 Artillerys, 6 Infantrys and 3 Tanks in W.Iran, round 2 : 7/11 hits, 3,50 expected hits Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 1/5 hits, 1,83 expected hits 1 Infantry owned by the British lost in W.Iran 1 Bunker owned by the Neutral and 4 Infantrys owned by the Neutral lost in W.Iran British loses 0 PUs for violating W.Irans neutrality. British win, taking W.Iran from Neutral with 2 Artillerys, 5 Infantrys and 3 Tanks remaining. Battle score for attacker is 12 Casualties for British: 1 Infantry Casualties for Neutral: 1 Bunker and 4 Infantrys Battle in Kordofan British attack with 2 Fighters and 1 Infantry Italians defend with 1 Infantry British roll dice for 2 Fighters and 1 Infantry in Kordofan, round 2 : 3/3 hits, 0,83 expected hits Italians roll dice for 1 Infantry in Kordofan, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Italians lost in Kordofan British win, taking Kordofan from Italians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Equatoria British attack with 3 Fighters and 1 Infantry Italians defend with 1 Infantry British roll dice for 3 Fighters and 1 Infantry in Equatoria, round 2 : 2/4 hits, 1,17 expected hits Italians roll dice for 1 Infantry in Equatoria, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Italians lost in Equatoria British win, taking Equatoria from Italians with 3 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Munster British attack with 2 Infantrys and 3 Tanks Neutral defend with 2 Infantrys British roll dice for 1 Battleship and 1 Cruiser in Munster, round 2 : 1/2 hits, 1,17 expected hits 1 Infantry owned by the Neutral lost in Munster British roll dice for 2 Infantrys and 3 Tanks in Munster, round 2 : 2/5 hits, 1,83 expected hits Neutral roll dice for 1 Infantry in Munster, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the British lost in Munster 1 Infantry owned by the Neutral lost in Munster British loses 0 PUs for violating Munsters neutrality. British win, taking Munster from Neutral with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 2 Infantrys Casualties for British: 1 Infantry Non Combat Move - British 2 Fighters moved from 10 Sea Zone to 20 Sea Zone 1 Infantry moved from Manchester to 18 Sea Zone 1 Infantry and 1 T.Boat moved from 18 Sea Zone to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Brittany 1 Bomber moved from 16 Sea Zone to Manchester 2 Fighters moved from 10 Sea Zone to Scotland 1 Submarine moved from 57 Sea Zone to 56 Sea Zone 2 Fighters moved from Kordofan to Lower Egypt 1 Fighter moved from Equatoria to 56 Sea Zone 2 Fighters moved from Equatoria to Italian East Africa 1 Infantry moved from Kenya to Italian East Africa 1 Infantry moved from Rhodesia to Kenya 1 Infantry moved from South Africa to Rhodesia 1 Infantry moved from French Equatorial Africa to Equatoria 1 Infantry moved from French Sudan to Mauritania 2 Transports moved from 65 Sea Zone to 60 Sea Zone 3 Infantrys moved from Hyderabad to 60 Sea Zone 1 Infantry moved from Assam to 60 Sea Zone 4 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 4 Infantrys moved from 65 Sea Zone to Malaya 1 Artillery and 1 Infantry moved from Burma to Yunnan 1 Infantry and 1 Tank moved from Assam to Yunnan 2 Infantrys moved from Bihar to Assam 2 Artillerys moved from Hyderabad to Calcutta 1 Artillery and 1 Infantry moved from Rajputana to Hyderabad 1 Submarine moved from 113 Sea Zone to 67 Sea Zone 2 Infantrys moved from Yukon to 80 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 90 Sea Zone 2 Infantrys moved from 90 Sea Zone to Oahu 1 Infantry moved from Italian East Africa to Nubia 1 Infantry moved from Ontario to Quebec 1 Infantry moved from Yukon to British Columbia 1 Infantry moved from Alaska to Yukon 2 Infantrys moved from Manchester to Dover 1 Tank moved from Manchester to Scotland Place Units - British 1 Carrier placed in 56 Sea Zone 1 Carrier placed in 20 Sea Zone 1 Carrier placed in 60 Sea Zone 1 Transport placed in 20 Sea Zone 1 Transport placed in 2 Sea Zone 1 Factory placed in Italian East Africa 1 Transport placed in 18 Sea Zone 3 Infantrys placed in Manchester 1 Infantry placed in Wales 3 Infantrys placed in Cairo 2 Infantrys placed in Madras 2 Infantrys placed in Cairo 1 Infantry placed in Wales Turning on Edit Mode EDIT: Removing units owned by British from Malaya: 1 Fighter EDIT: Adding units owned by British to 60 Sea Zone: 1 Fighter EDIT: Turning off Edit Mode Turn Complete - British British collect 106 PUs; end with 106 PUs
Combat Hit Differential Summary :
Italians regular : -0,67 Finns regular : -0,33 Germans regular : -0,33 Neutral regular : -0,17 British regular : 6,33
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Game History
Round: 2 Purchase Units - Anzac Anzac buy 2 Adv.Fighters, 1 Carrier and 1 Infantry; Remaining resources: 0 PUs; Non Combat Move - Anzac 1 Infantry moved from South New Zealand to 122 Sea Zone 1 Artillery and 1 Infantry moved from Wellington to South New Zealand 1 Infantry and 1 Transport moved from 122 Sea Zone to 120 Sea Zone 1 Infantry moved from North New Zealand to 120 Sea Zone 2 Infantrys and 1 Transport moved from 120 Sea Zone to 122 Sea Zone 2 Infantrys moved from 122 Sea Zone to New South Wales 4 Infantrys moved from New South Wales to Queensland 1 Infantry and 1 Tank moved from Northern Territory to Western Australia Place Units - Anzac 2 Adv.Fighters and 1 Carrier placed in 67 Sea Zone 1 Infantry placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Game History
Round: 2 Purchase Units - Dutch Dutch buy 2 Adv.Fighters, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; Non Combat Move - Dutch 1 Artillery and 1 Infantry moved from Port Moresby to 114 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 114 Sea Zone to 67 Sea Zone 1 Infantry moved from Hollandia to West Papua 1 Artillery and 1 Infantry moved from 67 Sea Zone to Lombok Place Units - Dutch 2 Adv.Fighters, 1 Infantry and 1 Tank placed in Banjarmasin Turn Complete - Dutch Dutch collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
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@Gargantua Finns are awaiting your command! :-) do not let them wait too long!
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TripleA Turn Summary: Finns round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Finns 1 Infantry moved from Oulu to N.Karelia Finns take N.Karelia from Russians 1 Transport moved from 22 Sea Zone to 24 Sea Zone 2 Infantrys moved from Helsinki to 24 Sea Zone 1 Tank moved from Tampere to Lapland 2 Infantrys moved from 24 Sea Zone to Lapland 1 Fighter moved from Tampere to Lapland 1 Destroyer moved from 22 Sea Zone to 24 Sea Zone Purchase Units - Finns Finns buy 2 Infantrys and 1 T.Boat; Remaining resources: 0 PUs; Combat - Finns Battle in Lapland Finns attack with 1 Fighter, 2 Infantrys and 1 Tank Russians defend with 1 Infantry Finns roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Lapland, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Lapland, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Lapland 1 Infantry owned by the Russians lost in Lapland Finns win, taking Lapland from Russians with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Fighter moved from Lapland to Oulu 4 Infantrys moved from Tampere to Oulu 1 Infantry moved from Helsinki to Tampere Place Units - Finns 2 Infantrys placed in Helsinki 1 T.Boat placed in 24 Sea Zone Turn Complete - Finns Finns collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Finns regular : -0.17 Russians regular : 0.67
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TripleA Turn Summary: Romanians round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Romanians 1 Fighter moved from Bucharest to Bulgaria 1 Artillery and 1 Infantry moved from E.Romania to Bulgaria 1 Artillery, 1 Infantry and 1 Tank moved from E.Romania to Odessa 3 Infantrys moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 2 ArmoredCars and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Battle in Bulgaria Romanians attack with 1 Artillery, 1 Fighter and 1 Infantry Russians defend with 1 Infantry Romanians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Bulgaria, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Bulgaria, round 3 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Bulgaria Romanians win, taking Bulgaria from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Odessa Romanians attack with 1 Artillery, 1 Infantry and 1 Tank Russians defend with 1 Infantry Romanians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Odessa, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Odessa Romanians win, taking Odessa from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Bulgaria to E.Romania Place Units - Romanians 2 ArmoredCars and 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Romanians regular : 0.83 Russians regular : -1.00
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@Entek
Game HistoryRound: 2 Combat Move - Thai 1 Infantry moved from S.Thailand to Burma Thai take Burma from British 1 Infantry moved from S.Thailand to N.Thailand 1 Artillery moved from S.Thailand to N.Thailand 1 Fighter moved from Bangkok to N.Thailand 1 Infantry moved from West Borneo to British Borneo Thai take British Borneo from British Purchase Units - Thai Thai buy 5 Infantrys; Remaining resources: 1 PUs; Combat - Thai Battle in N.Thailand Thai attack with 1 Artillery, 1 Fighter and 1 Infantry British defend with 1 Infantry Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in N.Thailand, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in N.Thailand Thai win, taking N.Thailand from Chinese with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Thai 1 Fighter moved from N.Thailand to Bangkok 2 Infantrys moved from Bangkok to S.Thailand 1 Artillery moved from Bangkok to S.Thailand Place Units - Thai 5 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Thai regular : 0.00
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Should be able to do my go tomorrow