NML 1914 team game 14
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Re opening the game - I can no longer open by clicking on the file in the download list. Instead I go to downloads and open the file from there.
@Colt45554 Your Commies are up!
Game History
Round: 5 Research Technology - Russia Russia spend 5 on tech rolls Russia rolls : 1/1 hits, 0.00 expected hits Russia removing all Technology Tokens after successful research. Russia discover railwayGuns Combat Move - Russia 1 fighter moved from St. Petersburg to Sea Zone 10 Baltic Sea 1 conscript moved from Pskov to Estonia Russia take Estonia from Germany 2 conscripts moved from Smolensk to Latvia 1 infantry moved from Belarus to Latvia 1 field_gun moved from Belarus to Latvia 2 conscripts moved from Belarus to Lithuania 1 field_gun moved from Belarus to Lithuania 1 heavy_gun moved from Belarus to Latvia 1 field_gun moved from Evenkia to Tiksi 1 conscript moved from Evenkia to Tiksi 1 field_gun moved from Bratsk to Tiksi 1 infantry moved from Bratsk to Tiksi Purchase Units - Russia Russia buy 18 conscripts, 4 field_guns, 4 heavy_guns, 1 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Russia Battle in Sea Zone 10 Baltic Sea Russia attack with 1 fighter Germany defend with 1 transport 1 transport owned by the Germany lost in Sea Zone 10 Baltic Sea Russia win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germany: 1 transport Battle in Latvia Russia attack with 2 conscripts, 1 field_gun, 1 heavy_gun and 1 infantry Germany defend with 2 stormtruppens Russia roll dice for 2 conscripts, 1 field_gun, 1 heavy_gun and 1 infantry in Latvia, round 2 : 2/4 hits, 1.17 expected hits Germany roll dice for 2 stormtruppens in Latvia, round 2 : 1/2 hits, 0.67 expected hits 1 conscript owned by the Russia lost in Latvia 2 stormtruppens owned by the Germany lost in Latvia Russia win, taking Latvia from Germany with 1 conscript, 1 field_gun, 1 heavy_gun and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russia: 1 conscript Casualties for Germany: 2 stormtruppens Battle in Lithuania Russia attack with 2 conscripts and 1 field_gun Germany defend with 1 infantry Russia roll dice for 2 conscripts and 1 field_gun in Lithuania, round 2 : 0/2 hits, 0.50 expected hits Germany roll dice for 1 infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits Russia roll dice for 2 conscripts and 1 field_gun in Lithuania, round 3 : 0/2 hits, 0.50 expected hits Germany roll dice for 1 infantry in Lithuania, round 3 : 1/1 hits, 0.33 expected hits 1 conscript owned by the Russia lost in Lithuania Russia roll dice for 1 conscript and 1 field_gun in Lithuania, round 4 : 1/2 hits, 0.50 expected hits Germany roll dice for 1 infantry in Lithuania, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Lithuania Russia win, taking Lithuania from Germany with 1 conscript and 1 field_gun remaining. Battle score for attacker is 1 Casualties for Russia: 1 conscript Casualties for Germany: 1 infantry Battle in Tiksi Russia attack with 1 conscript, 2 field_guns and 1 infantry Communists defend with 2 conscripts and 1 field_gun Russia roll dice for 1 conscript, 2 field_guns and 1 infantry in Tiksi, round 2 : 0/4 hits, 1.17 expected hits Communists roll dice for 2 conscripts and 1 field_gun in Tiksi, round 2 : 1/3 hits, 0.67 expected hits 1 conscript owned by the Russia lost in Tiksi Russia roll dice for 2 field_guns and 1 infantry in Tiksi, round 3 : 1/3 hits, 1.00 expected hits Communists roll dice for 2 conscripts and 1 field_gun in Tiksi, round 3 : 1/3 hits, 0.67 expected hits 1 infantry owned by the Russia lost in Tiksi 1 conscript owned by the Communists lost in Tiksi Russia roll dice for 2 field_guns in Tiksi, round 4 : 1/2 hits, 0.67 expected hits Communists roll dice for 1 conscript and 1 field_gun in Tiksi, round 4 : 1/2 hits, 0.50 expected hits 1 field_gun owned by the Russia lost in Tiksi 1 conscript owned by the Communists lost in Tiksi Russia roll dice for 1 field_gun in Tiksi, round 5 : 1/1 hits, 0.33 expected hits Communists roll dice for 1 field_gun in Tiksi, round 5 : 1/1 hits, 0.33 expected hits 1 field_gun owned by the Russia lost in Tiksi 1 field_gun owned by the Communists lost in Tiksi Communists win with no units remaining. Battle score for attacker is -5 Casualties for Russia: 1 conscript, 2 field_guns and 1 infantry Casualties for Communists: 2 conscripts and 1 field_gun Non Combat Move - Russia 1 heavy_gun moved from Irkutsk to Bratsk 1 field_gun moved from Irkutsk to Bratsk 1 infantry moved from Irkutsk to Bratsk 2 conscripts moved from Vladivostok to Primorsky 1 heavy_gun moved from Vladivostok to Primorsky 2 conscripts moved from Novosibirsk to Bratsk 2 conscripts moved from Omsk to Novosibirsk 3 conscripts moved from Bratsk to Krasnoyarsk 1 field_gun moved from Odessa to Belarus 1 conscript moved from Kiev to Odessa 1 conscript moved from Dnieper to Belarus 2 conscripts moved from Kiev to Dnieper 1 heavy_gun moved from Minsk to Belarus 1 field_gun moved from Minsk to Belarus 1 conscript moved from Minsk to Belarus 1 heavy_gun moved from Volgograd to Caucasus 2 conscripts and 1 field_gun moved from Volgograd to Don 3 conscripts moved from Moscow to Smolensk 2 conscripts moved from St. Petersburg to Pskov 1 infantry moved from St. Petersburg to Pskov 1 conscript moved from Smolensk to Belarus 1 cavalry moved from Smolensk to Ryazan 6 conscripts, 1 field_gun and 5 infantry moved from St. Petersburg to Finland 1 fighter moved from Sea Zone 10 Baltic Sea to Sweden Place Units - Russia 2 trenchs placed in Sweden 1 trench placed in Primorsky 1 conscript, 1 field_gun and 1 heavy_gun placed in Vladivostok 1 field_gun, 1 heavy_gun and 1 infantry placed in Irkutsk 2 conscripts placed in Omsk 3 conscripts placed in Kiev 2 field_guns and 1 heavy_gun placed in Minsk 5 conscripts and 1 heavy_gun placed in St. Petersburg 3 conscripts placed in Moscow 4 conscripts placed in Volgograd Activate Technology - Russia Russia activating railwayGuns Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg Turn Complete - Russia Russia collect 91 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germany regular : 0.33 Russia rolls : 1.00 Communists regular : 1.83 Russia regular : 0.17
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@Private-Panic I can’t believe you could sink that TT. Either I missed that you had a Dt or I thought Sweden would have been mine .
Has been so long since I did my go, I can’t remember. But I am bloody annoyed .
Amd you got another Tech.Happy yo call this gane whenever my side wants to do so. Has been wank from F1.
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@Witt My Russian boffins are certainly doing a good job!!!
Is the game really over? An easy victory is certainly beyond the CPs and the Entente are doing okay, but we have hardly won yet.
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Colt and I thought we couldn’t win from here .
Don’t want to waste his time .
I can play three more weeks , then am off on a two week holiday , so happy to call it then , if it hasn’t t already ended. -
@Witt Maybe you were thinking your transport was safe after killing UK fig in Norway and forgot about R fig build.
UK is fighting for its life in Cairo and India, so I’m surprised Colt is pessimistic. Although, I think I have stabilized the Mideast.
1914 game does reflect the Schlieffen plan strategy or thinking, which states that the initial thrust into Belg/Fr must be quick and powerful to quickly take Paris and thus take out France before they are doomed to a 2-front war.The 1914 game is structured so that F can outbuild G on the Western front. So, any delay in taking Paris within the narrow window of opportunity, means G can never overcome. Then the game shifts to other fronts and other powers. But the game is also structured so G can’t outbuid R on the Eastern front.
It might be more interesting if the game were modified so that G remained offensively potent on the Western front or could shift units to the Eastern front, or could open against the Eastern front first like G General Moltke proposal. As the map is structured, G can’t take out R first.
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@Colt45554 what say you? Can you keep enduring Witts spelling of doom and gloom, or do you agree with him and game is over now?
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@Elrood Yes, I know it is over but it hasn’t gotten to the unfun stage of losing yet so I don’t mind continuing on if Austria wants.
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Game History
Round: 5 Research Technology - Communists Communists spend 0 on tech rolls Communists roll 6,4 and gets 1 hit Communists removing all Technology Tokens after successful research. Communists discover science Purchase Units - Communists Communists buy 6 conscripts and 4 field_guns; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Communists 11 conscripts, 1 field_gun and 1 infantry moved from Yakutsk to Aldan 1 conscript moved from Aldan to Tiksi Place Units - Communists 6 conscripts and 4 field_guns placed in Yakutsk Activate Technology - Communists Communists activating science Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Communists Communists collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
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@Colt45554 I’m up to continue
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@Entek Great, this game is still very young. Arabia fell early, Serbia has fallen, and Greece looks to fall in a few turns. In our last game, Greece hadn’t fallen when the game was called on turn 18. Elrood and I are continuing game 13, and I expect to finally take Greece on turn 23.
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@FMErwinRommel That’s awesome
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Game History
Round: 5 Research Technology - USA USA spend 5 on tech rolls USA roll 2,4,6 and gets 1 hit USA removing all Technology Tokens after successful research. USA discover creepingBarage Combat Move - USA 2 field_guns and 4 infantry moved from Madeira to Sea Zone 34 Mid Atlantic 1 field_gun and 1 infantry moved from Canary Islands to Sea Zone 53 Mid Atlantic 1 battlecruiser, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 53 Mid Atlantic to Sea Zone 54 Alboran Sea 2 field_guns, 4 infantry and 3 transports moved from Sea Zone 34 Mid Atlantic to Sea Zone 54 Alboran Sea 3 field_guns and 5 infantry moved from Sea Zone 54 Alboran Sea to Morocco 1 battlecruiser, 2 cruisers and 1 destroyer moved from Sea Zone 29 Mid Atlantic to Sea Zone 24 Irish Sea Purchase Units - USA USA buy 1 cruiser, 4 field_guns, 6 infantry and 4 transports; Remaining resources: 2 PUs; 0 techTokens; Combat - USA Battle in Morocco USA attack with 3 field_guns and 5 infantry Neutral defend with 6 cavalrys USA roll dice for 1 battlecruiser in Morocco, round 2 : 1/1 hits, 0.67 expected hits USA roll dice for 3 field_guns and 5 infantry in Morocco, round 2 : 2/8 hits, 2.33 expected hits Neutral roll dice for 6 cavalrys in Morocco, round 2 : 0/6 hits, 1.00 expected hits 3 cavalrys owned by the Neutral lost in Morocco USA roll dice for 3 field_guns and 5 infantry in Morocco, round 3 : 2/8 hits, 2.33 expected hits Neutral roll dice for 3 cavalrys in Morocco, round 3 : 0/3 hits, 0.50 expected hits 2 cavalrys owned by the Neutral lost in Morocco USA roll dice for 3 field_guns and 5 infantry in Morocco, round 4 : 4/8 hits, 2.33 expected hits Neutral roll dice for 1 cavalry in Morocco, round 4 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Neutral lost in Morocco USA loses 0 PUs for violating Moroccos neutrality. USA win, taking Morocco from Neutral with 3 field_guns and 5 infantry remaining. Battle score for attacker is 24 Casualties for Neutral: 6 cavalrys Battle in Sea Zone 24 Irish Sea USA attack with 1 battlecruiser, 2 cruisers and 1 destroyer Germany defend with 1 submarine USA roll dice for 1 battlecruiser, 2 cruisers and 1 destroyer in Sea Zone 24 Irish Sea, round 2 : 1/4 hits, 2.00 expected hits Germany roll dice for 1 submarine in Sea Zone 24 Irish Sea, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germany lost in Sea Zone 24 Irish Sea USA win with 1 battlecruiser, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 7 Casualties for Germany: 1 submarine Non Combat Move - USA 1 cruiser moved from Sea Zone 30 Mid Atlantic to Sea Zone 33 Mid Atlantic 3 field_guns and 2 infantry moved from Mexico City to Guadalahara Place Units - USA 1 field_gun and 1 infantry placed in San Francisco 2 transports placed in Sea Zone 153 Pacific Ocean 1 cruiser placed in Sea Zone 30 Mid Atlantic 2 field_guns and 2 infantry placed in Mexico City 1 field_gun and 3 infantry placed in Charleston 2 transports placed in Sea Zone 30 Mid Atlantic Activate Technology - USA USA activating creepingBarage Turn Complete - USA USA collect 80 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germany regular : -0.17 USA regular : 0.33 Neutral regular : -1.67
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Round: 6 Research Technology - Germany Germany spend 10 on tech rolls Combat Move - Germany 1 infantry moved from Warsaw to Eastern Poland 1 infantry moved from Warsaw to Eastern Poland 1 field_gun moved from Eastern Poland to Lithuania 1 infantry moved from Eastern Poland to Lithuania 1 infantry moved from Eastern Poland to Lithuania 1 cavalry moved from German East Africa to British East Africa Germany take British East Africa from Britain 1 cavalry moved from British East Africa to German East Africa 2 field_guns moved from Alsace to Champagne 1 infantry moved from Westphalia to Rhine 1 heavy_gun moved from Belgium to Champagne 1 heavy_gun moved from Belgium to Champagne 1 fighter moved from Belgium to Picardy 1 fighter moved from Belgium to Picardy 1 infantry moved from Belgium to Picardy 1 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea 1 infantry and 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak 1 infantry moved from Sea Zone 13 Skagerrak to Norway Germany take Norway from Russia 1 transport moved from Sea Zone 13 Skagerrak to Sea Zone 12 Baltic Sea 1 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea 1 field_gun moved from Mecklenburg to Sea Zone 12 Baltic Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak 1 field_gun and 1 infantry moved from Sea Zone 13 Skagerrak to Oslo Germany take Oslo from Russia 1 cruiser moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak 1 gas moved from Wurttemburg to Burgundy 1 infantry moved from Champagne to Burgundy 2 gass moved from Bavaria to Switzerland 1 infantry moved from Wurttemburg to Switzerland 1 infantry moved from Bavaria to Munich 1 infantry moved from Bavaria to Munich 1 gas moved from Bavaria to Wurttemburg 1 gas moved from Bavaria to Wurttemburg Purchase Units - Germany Germany buy 2 cavalrys, 2 cruisers, 8 field_guns, 4 heavy_guns, 10 infantry and 4 stormtruppens; Remaining resources: 0 PUs; 2 techTokens; Combat - Germany Battle in Picardy Germany attack with 2 fighters and 1 infantry Britain defend with 1 infantry Germany win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Germany: 1 infantry Casualties for Britain: 1 infantry Battle in Burgundy Germany attack with 1 gas and 1 infantry France defend with 1 infantry Germany win, taking Burgundy from France with 1 infantry remaining. Battle score for attacker is -1 Casualties for France: 1 infantry Casualties for Germany: 1 gas Battle in Lithuania Germany attack with 1 field_gun and 2 infantry Russia defend with 1 conscript and 1 field_gun Russia win with 1 field_gun remaining. Battle score for attacker is -8 Casualties for Germany: 1 field_gun and 2 infantry Casualties for Russia: 1 conscript Battle in Switzerland Germany attack with 2 gass and 1 infantry Neutral defend with 2 infantry and 4 trenchs Germany loses 0 PUs for violating Switzerlands neutrality. Germany win, taking Switzerland from Neutral with 1 infantry remaining. Battle score for attacker is 10 Casualties for Neutral: 2 infantry and 4 trenchs Casualties for Germany: 2 gass Non Combat Move - Germany 1 infantry moved from Eastern Poland to East Prussia 1 infantry moved from Wurttemburg to Alsace 1 field_gun moved from Wurttemburg to Alsace 1 field_gun moved from Wurttemburg to Alsace 1 infantry moved from Wurttemburg to Alsace 1 field_gun moved from Wurttemburg to Alsace 1 fighter moved from Picardy to Belgium 1 fighter moved from Picardy to Belgium 1 infantry moved from Champagne to Belgium 1 cavalry moved from Alsace to Munich 1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 129 South China Sea 1 cruiser moved from Sea Zone 137 Yellow Sea to Sea Zone 142 Pacific Ocean 2 battlecruisers moved from Sea Zone 137 Yellow Sea to Sea Zone 141 Pacific Ocean 1 submarine moved from Sea Zone 122 Bismarck Sea to Sea Zone 134 Pacific Ocean 1 cavalry moved from Alsace to Munich 15 gass moved from Westphalia to Nassau 10 gass moved from Nassau to Wurttemburg Place Units - Germany 2 heavy_guns and 1 infantry placed in Belgium 3 infantry placed in Dar es Salaam 2 cruisers placed in Sea Zone 12 Baltic Sea 1 infantry placed in Mecklenburg 4 stormtruppens placed in Berlin 4 field_guns and 2 infantry placed in Wurttemburg Germany undo move 6. 3 field_guns, 1 heavy_gun and 1 infantry placed in Wurttemburg 1 field_gun and 1 heavy_gun placed in Warsaw 3 field_guns and 2 infantry placed in Stockholm 1 field_gun placed in Wurttemburg 2 cavalrys and 2 infantry placed in Bavaria Turn Complete - Germany Germany collect 134 PUs; end with 134 PUs
Territory Summary for Germany :
Alsace : 3 field_guns and 2 infantry Bavaria : 1 Factory, 2 cavalrys and 2 infantry Berlin : 1 Factory and 4 stormtruppens Dar es Salaam : 1 Factory, 1 field_gun, 2 heavy_guns, 9 infantry and 3 trenchs East Prussia : 1 infantry German East Africa : 1 cavalry, 1 infantry and 1 trench German New Guinea : 1 Factory, 1 heavy_gun and 3 trenchs Hanover : 1 infantry and 2 trenchs Marshall Islands : 1 infantry Mecklenburg : 1 Factory, 2 field_guns and 2 infantry Munich : 2 cavalrys and 2 infantry Nassau : 5 gass Rhine : 1 infantry Tsingtao : 1 trench Wurttemburg : 1 Factory, 4 field_guns, 36 gass, 1 heavy_gun and 1 infantry Burgundy : 1 flag, 1 infantry Champagne : 1 flag, 26 field_guns, 6 heavy_guns and 42 infantry Belgium : 1 flag, 1 Factory, 3 cavalrys, 2 fighters, 2 heavy_guns, 2 infantry and 2 trenchs British East Africa : 1 flag Line Islands : 1 flag Eastern Poland : 1 flag, 2 field_guns, 3 heavy_guns, 8 infantry and 3 trenchs Warsaw : 1 flag, 1 Factory, 1 field_gun and 1 heavy_gun Western Poland : 1 flag Sea Zone 12 Baltic Sea : 2 cruisers Sea Zone 13 Skagerrak : 3 battlecruisers, 2 battleships, 4 cruisers, 1 destroyer, 5 submarines and 2 transports Sea Zone 97 South Atlantic : 1 submarine Sea Zone 129 South China Sea : 1 transport Sea Zone 134 Pacific Ocean : 1 submarine Sea Zone 141 Pacific Ocean : 2 battlecruisers Sea Zone 142 Pacific Ocean : 1 cruiser Norway : 1 flag, 1 infantry Oslo : 1 flag, 1 field_gun and 1 infantry Stockholm : 1 flag, 1 Factory, 5 field_guns, 1 heavy_gun, 7 infantry, 1 stormtruppen and 1 trench Switzerland : 1 flag, 1 infantry
Production/PUs Summary :
Germany : 134 / 134 France : 72 / 75 Serbia : 5 / 8 Austria : 89 / 92 Italy : 28 / 30 Arabia : 0 / 0 Turkey : 71 / 71 Britain : 88 / 89 Russia : 84 / 91 Communists : 28 / 28 USA : 80 / 82
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@Witt This is the second turn that your sub in sz97 south Atlantic hasn’t moved. Move it if you wish.
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@FMErwinRommel thanks . Didn’t see it and forgot I had it .
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TripleA Turn Summary: France round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land
Game History
Round: 6 Research Technology - France France spend 10 on tech rolls France roll 6,5,6 and gets 2 hits France removing all Technology Tokens after successful research. France discover War Bonds Combat Move - France 1 colonial and 1 infantry moved from Piedmont to Switzerland 1 infantry moved from Piedmont to Switzerland 1 fighter moved from Paris to Burgundy 2 infantry moved from Brittany to Burgundy 1 cavalry moved from Italian Somaliland to British East Africa Britain take British East Africa from Germany 1 cavalry moved from British East Africa to Uganda 1 infantry moved from Samoa to Sea Zone 112 Pacific Ocean 1 colonial moved from Tuamotu to Sea Zone 112 Pacific Ocean 1 colonial, 1 infantry and 1 transport moved from Sea Zone 112 Pacific Ocean to Sea Zone 132 Pacific Ocean 1 colonial and 1 infantry moved from Sea Zone 132 Pacific Ocean to Marshall Islands Purchase Units - France France buy 4 colonials, 1 field_gun, 5 heavy_guns and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat - France Battle in Marshall Islands France attack with 1 colonial and 1 infantry Germany defend with 1 infantry France roll dice for 1 colonial and 1 infantry in Marshall Islands, round 2 : 1/2 hits, 0,50 expected hits Germany roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germany lost in Marshall Islands France win, taking Marshall Islands from Germany with 1 colonial and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germany: 1 infantry Battle in Burgundy France attack with 1 fighter and 2 infantry Germany defend with 1 infantry France roll dice for 1 fighter and 2 infantry in Burgundy, round 2 : 1/3 hits, 0,83 expected hits Germany roll dice for 1 infantry in Burgundy, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germany lost in Burgundy France win, taking Burgundy from Germany with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germany: 1 infantry Battle in Switzerland France attack with 1 colonial and 2 infantry Germany defend with 1 infantry France roll dice for 1 colonial and 2 infantry in Switzerland, round 2 : 1/3 hits, 0,67 expected hits Germany roll dice for 1 infantry in Switzerland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the France lost in Switzerland 1 infantry owned by the Germany lost in Switzerland France win, taking Switzerland from Germany with 1 colonial and 1 infantry remaining. Battle score for attacker is 0 Casualties for France: 1 infantry Casualties for Germany: 1 infantry Non Combat Move - France 1 fighter moved from Burgundy to Paris 1 infantry moved from Rhone to Piedmont 1 infantry moved from Marseilles to Piedmont 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean 2 colonials moved from Algiers to Sea Zone 55 Western Mediterranean 2 colonials and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea 2 colonials moved from Sea Zone 57 Ligurian Sea to Piedmont 2 colonials moved from Tobruk to Sea Zone 70 Eastern Mediterranean 2 colonials moved from Sea Zone 70 Eastern Mediterranean to Cairo-Suez 1 colonial and 1 infantry moved from Chad to Cyrenaica 1 transport moved from Sea Zone 15 English Channel to Sea Zone 25 Mid Atlantic 1 infantry moved from Brittany to Sea Zone 25 Mid Atlantic 1 infantry and 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel 1 infantry moved from Sea Zone 15 English Channel to Picardy 1 cruiser and 1 transport moved from Sea Zone 112 Pacific Ocean to Sea Zone 132 Pacific Ocean Place Units - France 2 colonials placed in Tobruk 2 colonials placed in Algiers 1 field_gun, 1 heavy_gun and 1 infantry placed in Marseilles 4 heavy_guns and 4 infantry placed in Paris 3 infantry placed in Brittany Activate Technology - France France activating War Bonds Trigger FranceP: France has 3 infantry placed in Paris Turn Complete - France France collect 80 PUs; end with 80 PUs France collect 10 PUs from War Bonds; end with 90 PUs
Combat Hit Differential Summary :
Germany regular : 0,00 France regular : 1,00
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Amd thr game gets stupider and stupider.
Well done on getting another tech, Seb.
Enjoy Switzerland . For now! -
TripleA Turn Summary: Serbia round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land
Game History
Round: 6 Combat Move - Serbia 1 infantry moved from Greece to Macedonia 1 fighter moved from Greece to Macedonia Purchase Units - Serbia Serbia buy 1 cavalry and 1 infantry; Remaining resources: 1 PUs; Combat - Serbia Battle in Macedonia Serbia attack with 1 fighter and 1 infantry Austria defend with 1 infantry Serbia roll dice for 1 fighter and 1 infantry in Macedonia, round 2 : 0/2 hits, 0,67 expected hits Austria roll dice for 1 infantry in Macedonia, round 2 : 0/1 hits, 0,33 expected hits Serbia roll dice for 1 fighter and 1 infantry in Macedonia, round 3 : 0/2 hits, 0,67 expected hits Austria roll dice for 1 infantry in Macedonia, round 3 : 0/1 hits, 0,33 expected hits Serbia roll dice for 1 fighter and 1 infantry in Macedonia, round 4 : 0/2 hits, 0,67 expected hits Austria roll dice for 1 infantry in Macedonia, round 4 : 0/1 hits, 0,33 expected hits Serbia roll dice for 1 fighter and 1 infantry in Macedonia, round 5 : 0/2 hits, 0,67 expected hits Austria roll dice for 1 infantry in Macedonia, round 5 : 0/1 hits, 0,33 expected hits Serbia roll dice for 1 fighter and 1 infantry in Macedonia, round 6 : 0/2 hits, 0,67 expected hits Austria roll dice for 1 infantry in Macedonia, round 6 : 0/1 hits, 0,33 expected hits Serbia roll dice for 1 fighter and 1 infantry in Macedonia, round 7 : 0/2 hits, 0,67 expected hits Austria roll dice for 1 infantry in Macedonia, round 7 : 0/1 hits, 0,33 expected hits Serbia roll dice for 1 fighter and 1 infantry in Macedonia, round 8 : 1/2 hits, 0,67 expected hits Austria roll dice for 1 infantry in Macedonia, round 8 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Austria lost in Macedonia Serbia win, taking Macedonia from Austria with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Austria: 1 infantry Non Combat Move - Serbia 1 fighter moved from Macedonia to Greece Place Units - Serbia 1 cavalry and 1 infantry placed in Greece Turn Complete - Serbia Serbia collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
Serbia regular : -3,67 Austria regular : -2,33
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@Witt to be fair… i invested 10 IPCs now and 5 a turn a go… so I got three dice now.
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@Entek you’re up as Austria