any scrambles?
L24 BM4 Playoff Semi-Final Adam514 (Axis) vs Gamerman01 (Allies+22)
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Scramble to 112?
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Scramble 3 fighters, and max defense.
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And… the dice cursed my Persia play
I’m surprised you scrambled, what will the dice say this time? -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 4 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Wake Island to 31 Sea Zone 1 artillery moved from Wake Island to 31 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 2 bombers and 2 fighters moved from Gibraltar to 112 Sea Zone 3 fighters moved from United Kingdom to 112 Sea Zone 1 bomber moved from Tsinghai to Ukraine Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 112 Sea Zone Americans attack with 2 bombers, 1 destroyer and 5 fighters Germans defend with 3 carriers, 1 destroyer, 6 fighters and 1 transport Americans roll dice for 2 bombers, 1 destroyer and 5 fighters in 112 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits Units damaged: 3 carriers owned by the Germans Germans roll dice for 3 carriers, 1 destroyer, 6 fighters and 1 transport in 112 Sea Zone, round 2 : 5/10 hits, 5.33 expected hits 1 destroyer owned by the Americans and 4 fighters owned by the Americans lost in 112 Sea Zone 1 destroyer owned by the Germans lost in 112 Sea Zone 1 fighter owned by the Americans and 2 bombers owned by the Americans retreated Germans win with 3 carriers, 6 fighters and 1 transport remaining. Battle score for attacker is -40 Casualties for Americans: 1 destroyer and 4 fighters Casualties for Germans: 1 destroyer Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany 3 fighters owned by the Germans forced to land in Western Germany Non Combat Move - Americans 1 aaGun moved from Gibraltar to 92 Sea Zone 4 infantry moved from Gibraltar to 92 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 1 aaGun, 1 carrier, 7 infantry and 4 transports moved from 92 Sea Zone to 98 Sea Zone 1 aaGun and 7 infantry moved from 98 Sea Zone to Egypt 2 infantry moved from Trans-Jordan to Egypt 1 fighter moved from Sicily to 98 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 bombers moved from 112 Sea Zone to Scotland 1 fighter moved from 112 Sea Zone to United Kingdom 1 infantry moved from Algeria to Tunisia 2 fighters moved from India to Ethiopia 1 bomber moved from Ukraine to Russia 2 fighters moved from Queensland to New Zealand 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Central United States to Southeast Mexico 1 destroyer moved from 31 Sea Zone to 34 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 fighter moved from Wake Island to Hawaiian Islands 1 cruiser, 2 destroyers and 1 submarine moved from 31 Sea Zone to 63 Sea Zone 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 31 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 31 Sea Zone to Queensland Place Units - Americans 1 destroyer and 2 transports placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 2 artilleries and 1 infantry placed in Central United States 3 fighters placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 2 destroyers, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 submarines moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 91 Sea Zone to 112 Sea Zone 4 fighters moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 2 artilleries, 3 fighters and 2 mech_infantrys moved from Eastern Persia to Persia 2 armour and 2 mech_infantrys moved from West India to Persia 4 fighters moved from India to Persia Combat - British Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Battle in Persia British attack with 2 armour, 2 artilleries, 7 fighters, 2 infantry and 4 mech_infantrys Germans defend with 7 armour and 13 mech_infantrys British roll dice for 2 armour, 2 artilleries, 7 fighters, 2 infantry and 4 mech_infantrys in Persia, round 2 : 5/17 hits, 6.50 expected hits Germans roll dice for 7 armour and 13 mech_infantrys in Persia, round 2 : 9/20 hits, 7.83 expected hits 4 mech_infantrys owned by the British, 2 artilleries owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in Persia 5 mech_infantrys owned by the Germans lost in Persia 7 fighters owned by the British retreated 1 armour owned by the British retreated to Eastern Persia Germans win with 7 armour and 8 mech_infantrys remaining. Battle score for attacker is -16 Casualties for British: 1 armour, 2 artilleries, 2 infantry and 4 mech_infantrys Casualties for Germans: 5 mech_infantrys Battle in 112 Sea Zone British attack with 1 destroyer, 4 fighters and 3 submarines Germans defend with 3 carriers, 3 fighters and 1 transport British roll dice for 3 submarines in 112 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 destroyer and 4 fighters in 112 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 3 fighters in 112 Sea Zone, round 2 : 0/3 hits, 2.00 expected hits Germans roll dice for 3 carriers and 1 transport in 112 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits 2 carriers owned by the Germans lost in 112 Sea Zone British roll dice for 3 submarines in 112 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits 1 carrier owned by the Germans lost in 112 Sea Zone British roll dice for 1 destroyer and 4 fighters in 112 Sea Zone, round 3 : 3/5 hits, 2.33 expected hits Germans roll dice for 3 fighters in 112 Sea Zone, round 3 : 0/3 hits, 2.00 expected hits Germans roll dice for 1 transport in 112 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits 3 fighters owned by the Germans lost in 112 Sea Zone 1 transport owned by the Germans lost in 112 Sea Zone British win with 1 destroyer, 4 fighters and 3 submarines remaining. Battle score for attacker is 85 Casualties for Germans: 3 carriers, 3 fighters and 1 transport Non Combat Move - British 2 aaGuns, 2 artilleries and 18 infantry moved from India to West India 1 fighter moved from Persia to 98 Sea Zone 1 fighter moved from Crete to Gibraltar 1 aaGun moved from Gibraltar to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt 1 artillery and 3 infantry moved from Trans-Jordan to Egypt 6 fighters moved from Persia to West India 2 carriers moved from 110 Sea Zone to 109 Sea Zone 1 carrier moved from 110 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 2 fighters moved from 112 Sea Zone to Scotland 2 fighters moved from 112 Sea Zone to Scotland 1 mech_infantry moved from Kazakhstan to Samara Place Units - British 1 destroyer placed in 98 Sea Zone 1 destroyer and 1 submarine placed in 71 Sea Zone 1 fighter placed in Union of South Africa 1 artillery and 1 infantry placed in Egypt 2 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.17 Japanese regular : -0.67 Germans AA : -0.17 Germans regular : -4.17 British regular : -2.17
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Oops, slight change on the fighter on Gibraltar please
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Never mind, still needed to protect transport 91
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Oh, I do have one edit though, UK mech stays in Kazakh
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TripleA Manual Gamesave Post: UK_Pacific round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 4 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Wake Island to 31 Sea Zone 1 artillery moved from Wake Island to 31 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 2 bombers and 2 fighters moved from Gibraltar to 112 Sea Zone 3 fighters moved from United Kingdom to 112 Sea Zone 1 bomber moved from Tsinghai to Ukraine Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 112 Sea Zone Americans attack with 2 bombers, 1 destroyer and 5 fighters Germans defend with 3 carriers, 1 destroyer, 6 fighters and 1 transport Americans roll dice for 2 bombers, 1 destroyer and 5 fighters in 112 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits Units damaged: 3 carriers owned by the Germans Germans roll dice for 3 carriers, 1 destroyer, 6 fighters and 1 transport in 112 Sea Zone, round 2 : 5/10 hits, 5.33 expected hits 1 destroyer owned by the Americans and 4 fighters owned by the Americans lost in 112 Sea Zone 1 destroyer owned by the Germans lost in 112 Sea Zone 1 fighter owned by the Americans and 2 bombers owned by the Americans retreated Germans win with 3 carriers, 6 fighters and 1 transport remaining. Battle score for attacker is -40 Casualties for Americans: 1 destroyer and 4 fighters Casualties for Germans: 1 destroyer Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany 3 fighters owned by the Germans forced to land in Western Germany Non Combat Move - Americans 1 aaGun moved from Gibraltar to 92 Sea Zone 4 infantry moved from Gibraltar to 92 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 1 aaGun, 1 carrier, 7 infantry and 4 transports moved from 92 Sea Zone to 98 Sea Zone 1 aaGun and 7 infantry moved from 98 Sea Zone to Egypt 2 infantry moved from Trans-Jordan to Egypt 1 fighter moved from Sicily to 98 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 bombers moved from 112 Sea Zone to Scotland 1 fighter moved from 112 Sea Zone to United Kingdom 1 infantry moved from Algeria to Tunisia 2 fighters moved from India to Ethiopia 1 bomber moved from Ukraine to Russia 2 fighters moved from Queensland to New Zealand 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Central United States to Southeast Mexico 1 destroyer moved from 31 Sea Zone to 34 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 fighter moved from Wake Island to Hawaiian Islands 1 cruiser, 2 destroyers and 1 submarine moved from 31 Sea Zone to 63 Sea Zone 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 31 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 31 Sea Zone to Queensland Place Units - Americans 1 destroyer and 2 transports placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 2 artilleries and 1 infantry placed in Central United States 3 fighters placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 2 destroyers, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 submarines moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 91 Sea Zone to 112 Sea Zone 4 fighters moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 2 artilleries, 3 fighters and 2 mech_infantrys moved from Eastern Persia to Persia 2 armour and 2 mech_infantrys moved from West India to Persia 4 fighters moved from India to Persia Combat - British Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Battle in Persia British attack with 2 armour, 2 artilleries, 7 fighters, 2 infantry and 4 mech_infantrys Germans defend with 7 armour and 13 mech_infantrys British roll dice for 2 armour, 2 artilleries, 7 fighters, 2 infantry and 4 mech_infantrys in Persia, round 2 : 5/17 hits, 6.50 expected hits Germans roll dice for 7 armour and 13 mech_infantrys in Persia, round 2 : 9/20 hits, 7.83 expected hits 4 mech_infantrys owned by the British, 2 artilleries owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in Persia 5 mech_infantrys owned by the Germans lost in Persia 7 fighters owned by the British retreated 1 armour owned by the British retreated to Eastern Persia Germans win with 7 armour and 8 mech_infantrys remaining. Battle score for attacker is -16 Casualties for British: 1 armour, 2 artilleries, 2 infantry and 4 mech_infantrys Casualties for Germans: 5 mech_infantrys Battle in 112 Sea Zone British attack with 1 destroyer, 4 fighters and 3 submarines Germans defend with 3 carriers, 3 fighters and 1 transport British roll dice for 3 submarines in 112 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 destroyer and 4 fighters in 112 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 3 fighters in 112 Sea Zone, round 2 : 0/3 hits, 2.00 expected hits Germans roll dice for 3 carriers and 1 transport in 112 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits 2 carriers owned by the Germans lost in 112 Sea Zone British roll dice for 3 submarines in 112 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits 1 carrier owned by the Germans lost in 112 Sea Zone British roll dice for 1 destroyer and 4 fighters in 112 Sea Zone, round 3 : 3/5 hits, 2.33 expected hits Germans roll dice for 3 fighters in 112 Sea Zone, round 3 : 0/3 hits, 2.00 expected hits Germans roll dice for 1 transport in 112 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits 3 fighters owned by the Germans lost in 112 Sea Zone 1 transport owned by the Germans lost in 112 Sea Zone British win with 1 destroyer, 4 fighters and 3 submarines remaining. Battle score for attacker is 85 Casualties for Germans: 3 carriers, 3 fighters and 1 transport Non Combat Move - British 2 aaGuns, 2 artilleries and 18 infantry moved from India to West India 1 fighter moved from Persia to 98 Sea Zone 1 fighter moved from Crete to Gibraltar 1 aaGun moved from Gibraltar to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt 1 artillery and 3 infantry moved from Trans-Jordan to Egypt 6 fighters moved from Persia to West India 2 carriers moved from 110 Sea Zone to 109 Sea Zone 1 carrier moved from 110 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 2 fighters moved from 112 Sea Zone to Scotland 2 fighters moved from 112 Sea Zone to Scotland 1 mech_infantry moved from Kazakhstan to Samara Place Units - British 1 destroyer placed in 98 Sea Zone 1 destroyer and 1 submarine placed in 71 Sea Zone 1 fighter placed in Union of South Africa 1 artillery and 1 infantry placed in Egypt 2 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Some Units in India change ownership: 2 infantry Turning on Edit Mode EDIT: Removing units owned by British from Samara: 1 mech_infantry EDIT: Adding units owned by British to Kazakhstan: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.17 Japanese regular : -0.67 Germans AA : -0.17 Germans regular : -4.17 British regular : -2.17
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@Adam514 that was some pretty incredible dice in 112
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<sigh> let me think about that mech a bit more
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@farmboy said in L24 BM4 Playoff Semi-Final Adam514 (Axis) vs Gamerman01 (Allies+22):
@Adam514 that was some pretty incredible dice in 112
I figure .04%
1/3^6 * 2/3^3
And that’s not factoring in my OK dice, which makes the result even more unlikely than .04%I wouldn’t have minded losing the destroyer, or even a sub or 2! But that is a doozy
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Hmph, that 3rd carrier belonged in the Black Sea. Would have been safer there 𓆩😈𓆪
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Just leave it in Kaz
Happy hunting -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Bulgaria to Greece 1 infantry moved from Albania to Greece 2 fighters moved from Southern Italy to Greece Combat - Italians Battle in Greece Italians attack with 2 fighters and 2 infantry French defend with 2 infantry; Americans defend with 1 airfield Italians roll dice for 2 fighters and 2 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 2 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Greece 1 infantry owned by the French lost in Greece Italians roll dice for 2 fighters and 1 infantry in Greece, round 3 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Greece Italians win, taking Greece from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for French: 2 infantry Non Combat Move - Italians 1 infantry moved from Yugoslavia to Bulgaria 1 infantry moved from Northern Italy to Yugoslavia 1 mech_infantry moved from Northwest Persia to Iraq 2 fighters moved from Greece to Iraq Place Units - Italians 1 infantry placed in Northern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,5,4,2,4,5,2 Italians collect 9 PUs (6 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Italians regular : 0.50
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 3 armour; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Eastern Persia to West India 2 fighters moved from Eastern Persia to Egypt 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 bomber moved from Queensland to West India 1 aaGun, 1 artillery and 6 infantry moved from Queensland to South Australia 2 infantry moved from New South Wales to South Australia 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 3 armour placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 infantry moved from India to West India Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans repair damage of 1x factory_major; Remaining resources: 84 PUs; Germans buy 6 bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Iraq to Syria Germans take Syria from French 1 armour moved from Syria to Trans-Jordan 7 armour and 13 mech_infantrys moved from Iraq to Trans-Jordan 16 artilleries and 20 infantry moved from Rostov to Bryansk 2 armour moved from Persia to Trans-Jordan Combat - Germans Battle in Trans-Jordan Germans attack with 10 armour and 13 mech_infantrys British defend with 4 infantry Germans roll dice for 10 armour and 13 mech_infantrys in Trans-Jordan, round 2 : 7/23 hits, 7.17 expected hits British roll dice for 4 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the Germans lost in Trans-Jordan 4 infantry owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 10 armour and 12 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 1 mech_infantry Casualties for British: 4 infantry Battle in Bryansk Germans attack with 16 artilleries and 20 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 16 artilleries and 20 infantry in Bryansk, round 2 : 13/36 hits, 11.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Bryansk 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 16 artilleries and 19 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 3 mech_infantrys moved from Caucasus to Iraq 1 aaGun and 5 infantry moved from Caucasus to Northwest Persia 1 infantry moved from Rostov to Caucasus 1 fighter and 1 tactical_bomber moved from Novgorod to Northwest Persia 1 bomber moved from French Indo China to Iraq 2 mech_infantrys moved from Persia to Trans-Jordan 4 armour and 3 mech_infantrys moved from Persia to Iraq 1 mech_infantry moved from Persia to Iraq 1 infantry moved from Northwest Persia to Persia 1 aaGun and 1 infantry moved from Northwest Persia to Iraq 1 armour moved from Persia to Trans-Jordan 1 mech_infantry moved from Persia to Trans-Jordan 1 mech_infantry moved from Persia to Trans-Jordan 2 fighters moved from Caucasus to Northwest Persia 3 fighters moved from Western Germany to Southern Italy 1 fighter and 1 tactical_bomber moved from Southern Italy to Northwest Persia 1 artillery and 2 infantry moved from Ukraine to Bryansk 1 mech_infantry moved from Bessarabia to Bryansk 1 mech_infantry moved from Romania to Ukraine 1 infantry moved from France to Western Germany 1 infantry moved from France to Western Germany 1 submarine moved from 124 Sea Zone to 112 Sea Zone 1 infantry moved from Norway to Finland 1 mech_infantry moved from Eastern Poland to Novgorod 1 mech_infantry moved from Baltic States to Novgorod 1 mech_infantry moved from Karelia to Novgorod 2 infantry moved from Karelia to Finland 1 infantry moved from Belarus to Novgorod 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Eastern Poland to Western Ukraine 3 artilleries and 4 infantry moved from Germany to Poland 1 artillery and 3 infantry moved from Greater Southern Germany to Slovakia Hungary 1 mech_infantry moved from Yugoslavia to Romania 1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan 1 mech_infantry moved from Iraq to Trans-Jordan 1 artillery and 1 infantry moved from France to Western Germany Place Units - Germans 5 bombers placed in Western Germany 1 bomber placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,1,6,4,6,2,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,2,1,4 Germans collect 56 PUs (4 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 1.50 British regular : -0.33
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Russians Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Archangel to Belarus 1 fighter moved from Vologda to Belarus 6 infantry moved from Yenisey to Yakut S.S.R. 3 fighters moved from Russia to Rostov 1 infantry moved from Volgograd to Rostov 14 artilleries and 30 infantry moved from Volgograd to Caucasus Combat - Russians Battle in Yakut S.S.R. Russians attack with 6 infantry Japanese defend with 1 infantry Russians roll dice for 6 infantry in Yakut S.S.R., round 2 : 2/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yakut S.S.R. Russians win, taking Yakut S.S.R. from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caucasus Russians attack with 14 artilleries and 30 infantry Germans defend with 1 infantry Russians roll dice for 14 artilleries and 30 infantry in Caucasus, round 2 : 12/44 hits, 12.00 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 14 artilleries and 30 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Belarus, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Belarus, round 5 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 3 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 1 infantry in Rostov, round 2 : 1/4 hits, 1.67 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov 1 infantry owned by the Germans lost in Rostov Russians win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters moved from Rostov to Crete 1 aaGun, 12 infantry and 2 mech_infantrys moved from Samara to Russia 1 artillery and 3 infantry moved from Vologda to Russia 1 fighter moved from Belarus to Russia 1 infantry moved from Archangel to Vologda 1 armour and 1 mech_infantry moved from Volgograd to Russia Place Units - Russians 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Japanese regular : -0.33 Germans regular : -1.67 Russians regular : -1.33
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Russians Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Archangel to Belarus 1 fighter moved from Vologda to Belarus 6 infantry moved from Yenisey to Yakut S.S.R. 3 fighters moved from Russia to Rostov 1 infantry moved from Volgograd to Rostov 14 artilleries and 30 infantry moved from Volgograd to Caucasus Combat - Russians Battle in Yakut S.S.R. Russians attack with 6 infantry Japanese defend with 1 infantry Russians roll dice for 6 infantry in Yakut S.S.R., round 2 : 2/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yakut S.S.R. Russians win, taking Yakut S.S.R. from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caucasus Russians attack with 14 artilleries and 30 infantry Germans defend with 1 infantry Russians roll dice for 14 artilleries and 30 infantry in Caucasus, round 2 : 12/44 hits, 12.00 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 14 artilleries and 30 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Belarus, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Belarus, round 5 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 3 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 1 infantry in Rostov, round 2 : 1/4 hits, 1.67 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov 1 infantry owned by the Germans lost in Rostov Russians win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters moved from Rostov to Crete 1 aaGun, 12 infantry and 2 mech_infantrys moved from Samara to Russia 1 artillery and 3 infantry moved from Vologda to Russia 1 fighter moved from Belarus to Russia 1 infantry moved from Archangel to Vologda 1 armour and 1 mech_infantry moved from Volgograd to Russia Place Units - Russians 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 mech_infantry EDIT: Adding units owned by Russians to Volgograd: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.67 Japanese regular : -0.33 Germans regular : -1.67 Russians regular : -1.33
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There was an edit:
Cancelled 1 mech to Moscow, stays in Stalingrad -
Vacation,
I may not even look at your J for several days