TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 4 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Wake Island to 31 Sea Zone
1 artillery moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 bombers and 2 fighters moved from Gibraltar to 112 Sea Zone
3 fighters moved from United Kingdom to 112 Sea Zone
1 bomber moved from Tsinghai to Ukraine
Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 112 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 5 fighters
Germans defend with 3 carriers, 1 destroyer, 6 fighters and 1 transport
Americans roll dice for 2 bombers, 1 destroyer and 5 fighters in 112 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits
Units damaged: 3 carriers owned by the Germans
Germans roll dice for 3 carriers, 1 destroyer, 6 fighters and 1 transport in 112 Sea Zone, round 2 : 5/10 hits, 5.33 expected hits
1 destroyer owned by the Americans and 4 fighters owned by the Americans lost in 112 Sea Zone
1 destroyer owned by the Germans lost in 112 Sea Zone
1 fighter owned by the Americans and 2 bombers owned by the Americans retreated
Germans win with 3 carriers, 6 fighters and 1 transport remaining. Battle score for attacker is -40
Casualties for Americans: 1 destroyer and 4 fighters
Casualties for Germans: 1 destroyer
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
3 fighters owned by the Germans forced to land in Western Germany
Non Combat Move - Americans
1 aaGun moved from Gibraltar to 92 Sea Zone
4 infantry moved from Gibraltar to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 aaGun, 1 carrier, 7 infantry and 4 transports moved from 92 Sea Zone to 98 Sea Zone
1 aaGun and 7 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Sicily to 98 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 bombers moved from 112 Sea Zone to Scotland
1 fighter moved from 112 Sea Zone to United Kingdom
1 infantry moved from Algeria to Tunisia
2 fighters moved from India to Ethiopia
1 bomber moved from Ukraine to Russia
2 fighters moved from Queensland to New Zealand
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Central United States to Southeast Mexico
1 destroyer moved from 31 Sea Zone to 34 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from Wake Island to Hawaiian Islands
1 cruiser, 2 destroyers and 1 submarine moved from 31 Sea Zone to 63 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 31 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 31 Sea Zone to Queensland
Place Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
2 artilleries and 1 infantry placed in Central United States
3 fighters placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 1 artillery, 2 destroyers, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 submarines moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 91 Sea Zone to 112 Sea Zone
4 fighters moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
2 artilleries, 3 fighters and 2 mech_infantrys moved from Eastern Persia to Persia
2 armour and 2 mech_infantrys moved from West India to Persia
4 fighters moved from India to Persia
Combat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in Persia
British attack with 2 armour, 2 artilleries, 7 fighters, 2 infantry and 4 mech_infantrys
Germans defend with 7 armour and 13 mech_infantrys
British roll dice for 2 armour, 2 artilleries, 7 fighters, 2 infantry and 4 mech_infantrys in Persia, round 2 : 5/17 hits, 6.50 expected hits
Germans roll dice for 7 armour and 13 mech_infantrys in Persia, round 2 : 9/20 hits, 7.83 expected hits
4 mech_infantrys owned by the British, 2 artilleries owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in Persia
5 mech_infantrys owned by the Germans lost in Persia
7 fighters owned by the British retreated
1 armour owned by the British retreated to Eastern Persia
Germans win with 7 armour and 8 mech_infantrys remaining. Battle score for attacker is -16
Casualties for British: 1 armour, 2 artilleries, 2 infantry and 4 mech_infantrys
Casualties for Germans: 5 mech_infantrys
Battle in 112 Sea Zone
British attack with 1 destroyer, 4 fighters and 3 submarines
Germans defend with 3 carriers, 3 fighters and 1 transport
British roll dice for 3 submarines in 112 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 1 destroyer and 4 fighters in 112 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Germans roll dice for 3 fighters in 112 Sea Zone, round 2 : 0/3 hits, 2.00 expected hits
Germans roll dice for 3 carriers and 1 transport in 112 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
2 carriers owned by the Germans lost in 112 Sea Zone
British roll dice for 3 submarines in 112 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
1 carrier owned by the Germans lost in 112 Sea Zone
British roll dice for 1 destroyer and 4 fighters in 112 Sea Zone, round 3 : 3/5 hits, 2.33 expected hits
Germans roll dice for 3 fighters in 112 Sea Zone, round 3 : 0/3 hits, 2.00 expected hits
Germans roll dice for 1 transport in 112 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
3 fighters owned by the Germans lost in 112 Sea Zone
1 transport owned by the Germans lost in 112 Sea Zone
British win with 1 destroyer, 4 fighters and 3 submarines remaining. Battle score for attacker is 85
Casualties for Germans: 3 carriers, 3 fighters and 1 transport
Non Combat Move - British
2 aaGuns, 2 artilleries and 18 infantry moved from India to West India
1 fighter moved from Persia to 98 Sea Zone
1 fighter moved from Crete to Gibraltar
1 aaGun moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery and 3 infantry moved from Trans-Jordan to Egypt
6 fighters moved from Persia to West India
2 carriers moved from 110 Sea Zone to 109 Sea Zone
1 carrier moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
2 fighters moved from 112 Sea Zone to Scotland
2 fighters moved from 112 Sea Zone to Scotland
1 mech_infantry moved from Kazakhstan to Samara
Place Units - British
1 destroyer placed in 98 Sea Zone
1 destroyer and 1 submarine placed in 71 Sea Zone
1 fighter placed in Union of South Africa
1 artillery and 1 infantry placed in Egypt
2 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 0.17
Japanese regular : -0.67
Germans AA : -0.17
Germans regular : -4.17
British regular : -2.17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 4 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Wake Island to 31 Sea Zone
1 artillery moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 bombers and 2 fighters moved from Gibraltar to 112 Sea Zone
3 fighters moved from United Kingdom to 112 Sea Zone
1 bomber moved from Tsinghai to Ukraine
Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 112 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 5 fighters
Germans defend with 3 carriers, 1 destroyer, 6 fighters and 1 transport
Americans roll dice for 2 bombers, 1 destroyer and 5 fighters in 112 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits
Units damaged: 3 carriers owned by the Germans
Germans roll dice for 3 carriers, 1 destroyer, 6 fighters and 1 transport in 112 Sea Zone, round 2 : 5/10 hits, 5.33 expected hits
1 destroyer owned by the Americans and 4 fighters owned by the Americans lost in 112 Sea Zone
1 destroyer owned by the Germans lost in 112 Sea Zone
1 fighter owned by the Americans and 2 bombers owned by the Americans retreated
Germans win with 3 carriers, 6 fighters and 1 transport remaining. Battle score for attacker is -40
Casualties for Americans: 1 destroyer and 4 fighters
Casualties for Germans: 1 destroyer
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
3 fighters owned by the Germans forced to land in Western Germany
Non Combat Move - Americans
1 aaGun moved from Gibraltar to 92 Sea Zone
4 infantry moved from Gibraltar to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 aaGun, 1 carrier, 7 infantry and 4 transports moved from 92 Sea Zone to 98 Sea Zone
1 aaGun and 7 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Sicily to 98 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 bombers moved from 112 Sea Zone to Scotland
1 fighter moved from 112 Sea Zone to United Kingdom
1 infantry moved from Algeria to Tunisia
2 fighters moved from India to Ethiopia
1 bomber moved from Ukraine to Russia
2 fighters moved from Queensland to New Zealand
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Central United States to Southeast Mexico
1 destroyer moved from 31 Sea Zone to 34 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from Wake Island to Hawaiian Islands
1 cruiser, 2 destroyers and 1 submarine moved from 31 Sea Zone to 63 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 31 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 31 Sea Zone to Queensland
Place Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
2 artilleries and 1 infantry placed in Central United States
3 fighters placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 1 artillery, 2 destroyers, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 submarines moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 91 Sea Zone to 112 Sea Zone
4 fighters moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
2 artilleries, 3 fighters and 2 mech_infantrys moved from Eastern Persia to Persia
2 armour and 2 mech_infantrys moved from West India to Persia
4 fighters moved from India to Persia
Combat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in Persia
British attack with 2 armour, 2 artilleries, 7 fighters, 2 infantry and 4 mech_infantrys
Germans defend with 7 armour and 13 mech_infantrys
British roll dice for 2 armour, 2 artilleries, 7 fighters, 2 infantry and 4 mech_infantrys in Persia, round 2 : 5/17 hits, 6.50 expected hits
Germans roll dice for 7 armour and 13 mech_infantrys in Persia, round 2 : 9/20 hits, 7.83 expected hits
4 mech_infantrys owned by the British, 2 artilleries owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in Persia
5 mech_infantrys owned by the Germans lost in Persia
7 fighters owned by the British retreated
1 armour owned by the British retreated to Eastern Persia
Germans win with 7 armour and 8 mech_infantrys remaining. Battle score for attacker is -16
Casualties for British: 1 armour, 2 artilleries, 2 infantry and 4 mech_infantrys
Casualties for Germans: 5 mech_infantrys
Battle in 112 Sea Zone
British attack with 1 destroyer, 4 fighters and 3 submarines
Germans defend with 3 carriers, 3 fighters and 1 transport
British roll dice for 3 submarines in 112 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 1 destroyer and 4 fighters in 112 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Germans roll dice for 3 fighters in 112 Sea Zone, round 2 : 0/3 hits, 2.00 expected hits
Germans roll dice for 3 carriers and 1 transport in 112 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
2 carriers owned by the Germans lost in 112 Sea Zone
British roll dice for 3 submarines in 112 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
1 carrier owned by the Germans lost in 112 Sea Zone
British roll dice for 1 destroyer and 4 fighters in 112 Sea Zone, round 3 : 3/5 hits, 2.33 expected hits
Germans roll dice for 3 fighters in 112 Sea Zone, round 3 : 0/3 hits, 2.00 expected hits
Germans roll dice for 1 transport in 112 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
3 fighters owned by the Germans lost in 112 Sea Zone
1 transport owned by the Germans lost in 112 Sea Zone
British win with 1 destroyer, 4 fighters and 3 submarines remaining. Battle score for attacker is 85
Casualties for Germans: 3 carriers, 3 fighters and 1 transport
Non Combat Move - British
2 aaGuns, 2 artilleries and 18 infantry moved from India to West India
1 fighter moved from Persia to 98 Sea Zone
1 fighter moved from Crete to Gibraltar
1 aaGun moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery and 3 infantry moved from Trans-Jordan to Egypt
6 fighters moved from Persia to West India
2 carriers moved from 110 Sea Zone to 109 Sea Zone
1 carrier moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
2 fighters moved from 112 Sea Zone to Scotland
2 fighters moved from 112 Sea Zone to Scotland
1 mech_infantry moved from Kazakhstan to Samara
Place Units - British
1 destroyer placed in 98 Sea Zone
1 destroyer and 1 submarine placed in 71 Sea Zone
1 fighter placed in Union of South Africa
1 artillery and 1 infantry placed in Egypt
2 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Samara: 1 mech_infantry
EDIT: Adding units owned by British to Kazakhstan: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 0.17
Japanese regular : -0.67
Germans AA : -0.17
Germans regular : -4.17
British regular : -2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Bulgaria to Greece
1 infantry moved from Albania to Greece
2 fighters moved from Southern Italy to Greece
Combat - Italians
Battle in Greece
Italians attack with 2 fighters and 2 infantry
French defend with 2 infantry; Americans defend with 1 airfield
Italians roll dice for 2 fighters and 2 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Greece
1 infantry owned by the French lost in Greece
Italians roll dice for 2 fighters and 1 infantry in Greece, round 3 : 2/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Greece
Italians win, taking Greece from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for French: 2 infantry
Non Combat Move - Italians
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Northwest Persia to Iraq
2 fighters moved from Greece to Iraq
Place Units - Italians
1 infantry placed in Northern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,5,4,2,4,5,2
Italians collect 9 PUs (6 lost to blockades); end with 9 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 3 armour; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Eastern Persia to West India
2 fighters moved from Eastern Persia to Egypt
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 bomber moved from Queensland to West India
1 aaGun, 1 artillery and 6 infantry moved from Queensland to South Australia
2 infantry moved from New South Wales to South Australia
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
3 armour placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from India to West India
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_major; Remaining resources: 84 PUs;
Germans buy 6 bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Iraq to Syria
Germans take Syria from French
1 armour moved from Syria to Trans-Jordan
7 armour and 13 mech_infantrys moved from Iraq to Trans-Jordan
16 artilleries and 20 infantry moved from Rostov to Bryansk
2 armour moved from Persia to Trans-Jordan
Combat - Germans
Battle in Trans-Jordan
Germans attack with 10 armour and 13 mech_infantrys
British defend with 4 infantry
Germans roll dice for 10 armour and 13 mech_infantrys in Trans-Jordan, round 2 : 7/23 hits, 7.17 expected hits
British roll dice for 4 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.33 expected hits
1 mech_infantry owned by the Germans lost in Trans-Jordan
4 infantry owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 10 armour and 12 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for British: 4 infantry
Battle in Bryansk
Germans attack with 16 artilleries and 20 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 16 artilleries and 20 infantry in Bryansk, round 2 : 13/36 hits, 11.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Bryansk
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 16 artilleries and 19 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
3 mech_infantrys moved from Caucasus to Iraq
1 aaGun and 5 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from Novgorod to Northwest Persia
1 bomber moved from French Indo China to Iraq
2 mech_infantrys moved from Persia to Trans-Jordan
4 armour and 3 mech_infantrys moved from Persia to Iraq
1 mech_infantry moved from Persia to Iraq
1 infantry moved from Northwest Persia to Persia
1 aaGun and 1 infantry moved from Northwest Persia to Iraq
1 armour moved from Persia to Trans-Jordan
1 mech_infantry moved from Persia to Trans-Jordan
1 mech_infantry moved from Persia to Trans-Jordan
2 fighters moved from Caucasus to Northwest Persia
3 fighters moved from Western Germany to Southern Italy
1 fighter and 1 tactical_bomber moved from Southern Italy to Northwest Persia
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Bessarabia to Bryansk
1 mech_infantry moved from Romania to Ukraine
1 infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
1 submarine moved from 124 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to Finland
1 mech_infantry moved from Eastern Poland to Novgorod
1 mech_infantry moved from Baltic States to Novgorod
1 mech_infantry moved from Karelia to Novgorod
2 infantry moved from Karelia to Finland
1 infantry moved from Belarus to Novgorod
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
3 artilleries and 4 infantry moved from Germany to Poland
1 artillery and 3 infantry moved from Greater Southern Germany to Slovakia Hungary
1 mech_infantry moved from Yugoslavia to Romania
1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Iraq to Trans-Jordan
1 artillery and 1 infantry moved from France to Western Germany
Place Units - Germans
5 bombers placed in Western Germany
1 bomber placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,1,6,4,6,2,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,2,1,4
Germans collect 56 PUs (4 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Belarus
1 fighter moved from Vologda to Belarus
6 infantry moved from Yenisey to Yakut S.S.R.
3 fighters moved from Russia to Rostov
1 infantry moved from Volgograd to Rostov
14 artilleries and 30 infantry moved from Volgograd to Caucasus
Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians roll dice for 6 infantry in Yakut S.S.R., round 2 : 2/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
Russians attack with 14 artilleries and 30 infantry
Germans defend with 1 infantry
Russians roll dice for 14 artilleries and 30 infantry in Caucasus, round 2 : 12/44 hits, 12.00 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 14 artilleries and 30 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 5 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 1 infantry in Rostov, round 2 : 1/4 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
1 infantry owned by the Germans lost in Rostov
Russians win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters moved from Rostov to Crete
1 aaGun, 12 infantry and 2 mech_infantrys moved from Samara to Russia
1 artillery and 3 infantry moved from Vologda to Russia
1 fighter moved from Belarus to Russia
1 infantry moved from Archangel to Vologda
1 armour and 1 mech_infantry moved from Volgograd to Russia
Place Units - Russians
1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Belarus
1 fighter moved from Vologda to Belarus
6 infantry moved from Yenisey to Yakut S.S.R.
3 fighters moved from Russia to Rostov
1 infantry moved from Volgograd to Rostov
14 artilleries and 30 infantry moved from Volgograd to Caucasus
Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians roll dice for 6 infantry in Yakut S.S.R., round 2 : 2/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
Russians attack with 14 artilleries and 30 infantry
Germans defend with 1 infantry
Russians roll dice for 14 artilleries and 30 infantry in Caucasus, round 2 : 12/44 hits, 12.00 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 14 artilleries and 30 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 5 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 1 infantry in Rostov, round 2 : 1/4 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
1 infantry owned by the Germans lost in Rostov
Russians win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters moved from Rostov to Crete
1 aaGun, 12 infantry and 2 mech_infantrys moved from Samara to Russia
1 artillery and 3 infantry moved from Vologda to Russia
1 fighter moved from Belarus to Russia
1 infantry moved from Archangel to Vologda
1 armour and 1 mech_infantry moved from Volgograd to Russia
Place Units - Russians
1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 mech_infantry
EDIT: Adding units owned by Russians to Volgograd: 1 mech_infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters, 12 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from French Indo China to 80 Sea Zone
3 fighters and 1 tactical_bomber moved from Yunnan to Shensi
1 infantry moved from Hopei to Shensi
1 bomber moved from French Indo China to Shensi
2 fighters and 2 tactical_bombers moved from French Indo China to India
2 infantry moved from Burma to India
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 34 Sea Zone
1 fighter moved from 42 Sea Zone to 34 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Shensi
Combat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 80 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shensi
Japanese attack with 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers in Shensi, round 2 : 4/8 hits, 4.17 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shensi
2 infantry owned by the Chinese lost in Shensi
Japanese win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in India
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in India, round 2 : 2/6 hits, 2.67 expected hits
UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in India
Japanese destroys 2PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 infantry moved from Yunnan to Burma
1 artillery moved from Anhwe to Hopei
1 mech_infantry moved from Yunnan to Anhwe
2 infantry moved from French Indo China to Yunnan
3 transports moved from 36 Sea Zone to 6 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
6 infantry moved from 6 Sea Zone to Korea
1 fighter moved from 17 Sea Zone to Japan
1 tactical_bomber moved from French Indo China to Japan
5 carriers moved from 35 Sea Zone to 6 Sea Zone
10 fighters moved from French Indo China to 6 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 36 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone
2 destroyers and 2 submarines moved from 35 Sea Zone to 6 Sea Zone
2 carriers moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 4 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Kwangsi
1 artillery and 4 infantry moved from French Indo China to Shan State
1 bomber moved from 80 Sea Zone to Iraq
1 submarine moved from 77 Sea Zone to 78 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Siberia to Amur
1 bomber moved from Shensi to French Indo China
2 fighters and 2 tactical_bombers moved from India to Burma
1 tactical_bomber moved from French Indo China to 42 Sea Zone
1 armour moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Suiyuyan to Chahar
4 fighters and 2 tactical_bombers moved from Shensi to Yunnan
Place Units - Japanese
3 infantry placed in Malaya
3 infantry placed in French Indo China
1 carrier, 2 fighters and 1 submarine placed in 6 Sea Zone
6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.33
Japanese regular : -0.17
UK_Pacific regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Italians
Italians buy nothing; Remaining resources: 6 PUs;
Combat Move - Italians
2 armour and 1 mech_infantry moved from Caucasus to Iraq
Italians take Northwest Persia from British
1 bomber moved from Ukraine to Iraq
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from French
Combat - Italians
Battle in Iraq
Italians attack with 2 armour, 1 bomber and 1 mech_infantry
British defend with 1 factory_minor and 3 infantry; French defend with 1 infantry
Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Iraq, round 2 : 2/4 hits, 1.83 expected hits
British roll dice for 4 infantry in Iraq, round 2 : 2/4 hits, 1.33 expected hits
1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Iraq
2 infantry owned by the British lost in Iraq
Italians roll dice for 1 armour and 1 bomber in Iraq, round 3 : 2/2 hits, 1.17 expected hits
British roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
1 armour owned by the Italians lost in Iraq
1 infantry owned by the French and 1 infantry owned by the British lost in Iraq
Italians win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Italians: 2 armour and 1 mech_infantry
Casualties for British: 3 infantry
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber moved from Iraq to Caucasus
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,2,6
Italians collect 8 PUs (11 lost to blockades); end with 14 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Leningrad to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Leningrad to Northern Belarus
Russians take Northern Belarus from Italians
1 infantry moved from Archangel to Karelia
1 tactical_bomber moved from Siberia to Yenisey
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Northwest Persia to Northeast Persia
Russians take Northeast Persia from Neutral_Allies
2 artilleries and 5 infantry moved from Kursk to Tula
1 aaGun, 2 armour, 2 artilleries, 13 infantry and 2 mech_infantrys moved from Bryansk to Tula
2 artilleries moved from Russia to Tula
7 infantry moved from Russia to Tula
3 infantry moved from Urals to Samara
1 artillery and 2 infantry moved from Stalingrad to Tambov
Place Units - Russians
3 infantry placed in Siberia
3 infantry placed in Stalingrad
1 armour, 2 artilleries and 5 infantry placed in Russia
Russians undo move 3.
1 armour placed in Leningrad
2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,5,1,2
Russians collect 40 PUs (3 lost to blockades); end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
Combat - Italians
Non Combat Move - Italians
1 armour and 3 mech_infantrys moved from Northern Italy to Romania
1 armour moved from Yugoslavia to Eastern Poland
2 infantry moved from Yugoslavia to Romania
2 aaGuns moved from Romania to Eastern Poland
2 artilleries and 2 infantry moved from Bulgaria to Romania
Place Units - Italians
2 artilleries and 1 infantry placed in Southern France
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_major; Remaining resources: 52 PUs;
Germans buy 3 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
12 armour, 8 artilleries, 24 infantry and 11 mech_infantrys moved from Ukraine to Rostov
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
3 artilleries and 8 infantry moved from Baltic States to Belarus
1 artillery moved from Novgorod to Belarus
Combat - Germans
Battle in Rostov
Germans attack with 12 armour, 8 artilleries, 24 infantry and 11 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 12 armour, 8 artilleries, 24 infantry and 11 mech_infantrys in Rostov, round 2 : 12/55 hits, 15.83 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Rostov
2 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 12 armour, 8 artilleries, 23 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
3 aaGuns moved from Ukraine to Rostov
3 armour moved from Romania to Bessarabia
2 bombers moved from Romania to Western Germany
3 fighters and 3 tactical_bombers moved from Baltic States to Novgorod
6 infantry moved from Finland to Norway
1 artillery moved from Poland to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
2 artilleries moved from Germany to Western Germany
Place Units - Germans
3 infantry placed in Ukraine
2 infantry and 1 mech_infantry placed in Novgorod
3 armour placed in Romania
5 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Germans collect 49 PUs (3 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 13
Purchase Units - Russians
Russians buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
11 artilleries and 97 infantry moved from Bryansk to Belarus
2 infantry moved from Russia to Vologda
1 tactical_bomber moved from Bryansk to Vologda
2 fighters moved from Russia to Vologda
1 fighter moved from Russia to Vologda
3 fighters moved from Russia to Western Ukraine
4 artilleries and 4 infantry moved from Russia to Smolensk
2 armour and 2 mech_infantrys moved from Russia to Belarus
2 armour and 2 mech_infantrys moved from Bryansk to Belarus
Combat - Russians
Battle in Western Ukraine
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 1 infantry in Western Ukraine, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 3/6 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 4 artilleries and 4 infantry
Germans defend with 1 infantry
Russians roll dice for 4 artilleries and 4 infantry in Smolensk, round 2 : 1/8 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 4 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 4 armour, 11 artilleries, 97 infantry and 4 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 4 armour, 11 artilleries, 97 infantry and 4 mech_infantrys in Belarus, round 2 : 17/116 hits, 24.33 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 4 armour, 11 artilleries, 97 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 aaGuns moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Russia
3 fighters and 1 tactical_bomber moved from Vologda to Russia
3 fighters moved from Western Ukraine to Russia
1 aaGun and 1 infantry moved from Buryatia to Amur
1 infantry moved from Sakha to Amur
1 submarine moved from 97 Sea Zone to 93 Sea Zone
Place Units - Russians
5 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs