L24 BM4 Playoff Semi-Final Adam514 (Axis) vs Gamerman01 (Allies+22)


  • Scramble to 112?

  • '19 '17

    Scramble 3 fighters, and max defense.


  • And… the dice cursed my Persia play
    I’m surprised you scrambled, what will the dice say this time?


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 4 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Wake Island to 31 Sea Zone
            1 artillery moved from Wake Island to 31 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            2 bombers and 2 fighters moved from Gibraltar to 112 Sea Zone
            3 fighters moved from United Kingdom to 112 Sea Zone
            1 bomber moved from Tsinghai to Ukraine
    
        Combat - Americans
            Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
            Strategic bombing raid in Ukraine
                    Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
            Battle in Iwo Jima
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 112 Sea Zone
                Americans attack with 2 bombers, 1 destroyer and 5 fighters
                Germans defend with 3 carriers, 1 destroyer, 6 fighters and 1 transport
                    Americans roll dice for 2 bombers, 1 destroyer and 5 fighters in 112 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits
                Units damaged: 3 carriers owned by the Germans
                    Germans roll dice for 3 carriers, 1 destroyer, 6 fighters and 1 transport in 112 Sea Zone, round 2 : 5/10 hits, 5.33 expected hits
                    1 destroyer owned by the Americans and 4 fighters owned by the Americans lost in 112 Sea Zone
                    1 destroyer owned by the Germans lost in 112 Sea Zone
                1 fighter owned by the Americans and 2 bombers owned by the Americans retreated
                Germans win with 3 carriers, 6 fighters and 1 transport remaining. Battle score for attacker is -40
                Casualties for Americans: 1 destroyer and 4 fighters
                Casualties for Germans: 1 destroyer
            Moving scrambled unit from 112 Sea Zone  back to originating territory: Western Germany
            Moving scrambled unit from 112 Sea Zone  back to originating territory: Western Germany
            Moving scrambled unit from 112 Sea Zone  back to originating territory: Western Germany
                3 fighters owned by the Germans forced to land in Western Germany
    
        Non Combat Move - Americans
            1 aaGun moved from Gibraltar to 92 Sea Zone
            4 infantry moved from Gibraltar to 92 Sea Zone
            2 infantry moved from Morocco to 92 Sea Zone
            1 infantry moved from Algeria to 92 Sea Zone
            1 aaGun, 1 carrier, 7 infantry and 4 transports moved from 92 Sea Zone to 98 Sea Zone
            1 aaGun and 7 infantry moved from 98 Sea Zone to Egypt
            2 infantry moved from Trans-Jordan to Egypt
            1 fighter moved from Sicily to 98 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            2 bombers moved from 112 Sea Zone to Scotland
            1 fighter moved from 112 Sea Zone to United Kingdom
            1 infantry moved from Algeria to Tunisia
            2 fighters moved from India to Ethiopia
            1 bomber moved from Ukraine to Russia
            2 fighters moved from Queensland to New Zealand
            1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Central United States to Southeast Mexico
            1 destroyer moved from 31 Sea Zone to 34 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 fighter moved from Wake Island to Hawaiian Islands
            1 cruiser, 2 destroyers and 1 submarine moved from 31 Sea Zone to 63 Sea Zone
            1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 10 Sea Zone to 31 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from 31 Sea Zone to Queensland
    
        Place Units - Americans
            1 destroyer and 2 transports placed in 101 Sea Zone
            1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
            2 artilleries and 1 infantry placed in Central United States
            3 fighters placed in Eastern United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 artillery, 2 destroyers, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 submarines moved from 110 Sea Zone to 112 Sea Zone
            1 submarine moved from 91 Sea Zone to 112 Sea Zone
            4 fighters moved from 110 Sea Zone to 112 Sea Zone
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Persia
            2 artilleries, 3 fighters and 2 mech_infantrys moved from Eastern Persia to Persia
            2 armour and 2 mech_infantrys moved from West India to Persia
            4 fighters moved from India to Persia
    
        Combat - British
            Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
            Battle in Persia
                British attack with 2 armour, 2 artilleries, 7 fighters, 2 infantry and 4 mech_infantrys
                Germans defend with 7 armour and 13 mech_infantrys
                    British roll dice for 2 armour, 2 artilleries, 7 fighters, 2 infantry and 4 mech_infantrys in Persia, round 2 : 5/17 hits, 6.50 expected hits
                    Germans roll dice for 7 armour and 13 mech_infantrys in Persia, round 2 : 9/20 hits, 7.83 expected hits
                    4 mech_infantrys owned by the British, 2 artilleries owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in Persia
                    5 mech_infantrys owned by the Germans lost in Persia
                7 fighters owned by the British retreated
                1 armour owned by the British retreated to Eastern Persia
                Germans win with 7 armour and 8 mech_infantrys remaining. Battle score for attacker is -16
                Casualties for British: 1 armour, 2 artilleries, 2 infantry and 4 mech_infantrys
                Casualties for Germans: 5 mech_infantrys
            Battle in 112 Sea Zone
                British attack with 1 destroyer, 4 fighters and 3 submarines
                Germans defend with 3 carriers, 3 fighters and 1 transport
                    British roll dice for 3 submarines in 112 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 destroyer and 4 fighters in 112 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    Germans roll dice for 3 fighters in 112 Sea Zone, round 2 : 0/3 hits, 2.00 expected hits
                    Germans roll dice for 3 carriers and 1 transport in 112 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    2 carriers owned by the Germans lost in 112 Sea Zone
                    British roll dice for 3 submarines in 112 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                    1 carrier owned by the Germans lost in 112 Sea Zone
                    British roll dice for 1 destroyer and 4 fighters in 112 Sea Zone, round 3 : 3/5 hits, 2.33 expected hits
                    Germans roll dice for 3 fighters in 112 Sea Zone, round 3 : 0/3 hits, 2.00 expected hits
                    Germans roll dice for 1 transport in 112 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
                    3 fighters owned by the Germans lost in 112 Sea Zone
                    1 transport owned by the Germans lost in 112 Sea Zone
                British win with 1 destroyer, 4 fighters and 3 submarines remaining. Battle score for attacker is 85
                Casualties for Germans: 3 carriers, 3 fighters and 1 transport
    
        Non Combat Move - British
            2 aaGuns, 2 artilleries and 18 infantry moved from India to West India
            1 fighter moved from Persia to 98 Sea Zone
            1 fighter moved from Crete to Gibraltar
            1 aaGun moved from Gibraltar to 92 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
            1 artillery and 3 infantry moved from Trans-Jordan to Egypt
            6 fighters moved from Persia to West India
            2 carriers moved from 110 Sea Zone to 109 Sea Zone
            1 carrier moved from 110 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Algeria
            2 fighters moved from 112 Sea Zone to Scotland
            2 fighters moved from 112 Sea Zone to Scotland
            1 mech_infantry moved from Kazakhstan to Samara
    
        Place Units - British
            1 destroyer placed in 98 Sea Zone
            1 destroyer and 1 submarine placed in 71 Sea Zone
            1 fighter placed in Union of South Africa
            1 artillery and 1 infantry placed in Egypt
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : 0.17
    Japanese regular : -0.67
    Germans AA : -0.17
    Germans regular : -4.17
    British regular : -2.17
    

    Savegame


  • Oops, slight change on the fighter on Gibraltar please


  • Never mind, still needed to protect transport 91


  • Oh, I do have one edit though, UK mech stays in Kazakh


  • TripleA Manual Gamesave Post: UK_Pacific round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 4 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Wake Island to 31 Sea Zone
            1 artillery moved from Wake Island to 31 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            2 bombers and 2 fighters moved from Gibraltar to 112 Sea Zone
            3 fighters moved from United Kingdom to 112 Sea Zone
            1 bomber moved from Tsinghai to Ukraine
    
        Combat - Americans
            Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
            Strategic bombing raid in Ukraine
                    Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
            Battle in Iwo Jima
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 112 Sea Zone
                Americans attack with 2 bombers, 1 destroyer and 5 fighters
                Germans defend with 3 carriers, 1 destroyer, 6 fighters and 1 transport
                    Americans roll dice for 2 bombers, 1 destroyer and 5 fighters in 112 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits
                Units damaged: 3 carriers owned by the Germans
                    Germans roll dice for 3 carriers, 1 destroyer, 6 fighters and 1 transport in 112 Sea Zone, round 2 : 5/10 hits, 5.33 expected hits
                    1 destroyer owned by the Americans and 4 fighters owned by the Americans lost in 112 Sea Zone
                    1 destroyer owned by the Germans lost in 112 Sea Zone
                1 fighter owned by the Americans and 2 bombers owned by the Americans retreated
                Germans win with 3 carriers, 6 fighters and 1 transport remaining. Battle score for attacker is -40
                Casualties for Americans: 1 destroyer and 4 fighters
                Casualties for Germans: 1 destroyer
            Moving scrambled unit from 112 Sea Zone  back to originating territory: Western Germany
            Moving scrambled unit from 112 Sea Zone  back to originating territory: Western Germany
            Moving scrambled unit from 112 Sea Zone  back to originating territory: Western Germany
                3 fighters owned by the Germans forced to land in Western Germany
    
        Non Combat Move - Americans
            1 aaGun moved from Gibraltar to 92 Sea Zone
            4 infantry moved from Gibraltar to 92 Sea Zone
            2 infantry moved from Morocco to 92 Sea Zone
            1 infantry moved from Algeria to 92 Sea Zone
            1 aaGun, 1 carrier, 7 infantry and 4 transports moved from 92 Sea Zone to 98 Sea Zone
            1 aaGun and 7 infantry moved from 98 Sea Zone to Egypt
            2 infantry moved from Trans-Jordan to Egypt
            1 fighter moved from Sicily to 98 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            2 bombers moved from 112 Sea Zone to Scotland
            1 fighter moved from 112 Sea Zone to United Kingdom
            1 infantry moved from Algeria to Tunisia
            2 fighters moved from India to Ethiopia
            1 bomber moved from Ukraine to Russia
            2 fighters moved from Queensland to New Zealand
            1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Central United States to Southeast Mexico
            1 destroyer moved from 31 Sea Zone to 34 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 fighter moved from Wake Island to Hawaiian Islands
            1 cruiser, 2 destroyers and 1 submarine moved from 31 Sea Zone to 63 Sea Zone
            1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 10 Sea Zone to 31 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from 31 Sea Zone to Queensland
    
        Place Units - Americans
            1 destroyer and 2 transports placed in 101 Sea Zone
            1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
            2 artilleries and 1 infantry placed in Central United States
            3 fighters placed in Eastern United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 artillery, 2 destroyers, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 submarines moved from 110 Sea Zone to 112 Sea Zone
            1 submarine moved from 91 Sea Zone to 112 Sea Zone
            4 fighters moved from 110 Sea Zone to 112 Sea Zone
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Persia
            2 artilleries, 3 fighters and 2 mech_infantrys moved from Eastern Persia to Persia
            2 armour and 2 mech_infantrys moved from West India to Persia
            4 fighters moved from India to Persia
    
        Combat - British
            Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
            Battle in Persia
                British attack with 2 armour, 2 artilleries, 7 fighters, 2 infantry and 4 mech_infantrys
                Germans defend with 7 armour and 13 mech_infantrys
                    British roll dice for 2 armour, 2 artilleries, 7 fighters, 2 infantry and 4 mech_infantrys in Persia, round 2 : 5/17 hits, 6.50 expected hits
                    Germans roll dice for 7 armour and 13 mech_infantrys in Persia, round 2 : 9/20 hits, 7.83 expected hits
                    4 mech_infantrys owned by the British, 2 artilleries owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in Persia
                    5 mech_infantrys owned by the Germans lost in Persia
                7 fighters owned by the British retreated
                1 armour owned by the British retreated to Eastern Persia
                Germans win with 7 armour and 8 mech_infantrys remaining. Battle score for attacker is -16
                Casualties for British: 1 armour, 2 artilleries, 2 infantry and 4 mech_infantrys
                Casualties for Germans: 5 mech_infantrys
            Battle in 112 Sea Zone
                British attack with 1 destroyer, 4 fighters and 3 submarines
                Germans defend with 3 carriers, 3 fighters and 1 transport
                    British roll dice for 3 submarines in 112 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 destroyer and 4 fighters in 112 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    Germans roll dice for 3 fighters in 112 Sea Zone, round 2 : 0/3 hits, 2.00 expected hits
                    Germans roll dice for 3 carriers and 1 transport in 112 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    2 carriers owned by the Germans lost in 112 Sea Zone
                    British roll dice for 3 submarines in 112 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                    1 carrier owned by the Germans lost in 112 Sea Zone
                    British roll dice for 1 destroyer and 4 fighters in 112 Sea Zone, round 3 : 3/5 hits, 2.33 expected hits
                    Germans roll dice for 3 fighters in 112 Sea Zone, round 3 : 0/3 hits, 2.00 expected hits
                    Germans roll dice for 1 transport in 112 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
                    3 fighters owned by the Germans lost in 112 Sea Zone
                    1 transport owned by the Germans lost in 112 Sea Zone
                British win with 1 destroyer, 4 fighters and 3 submarines remaining. Battle score for attacker is 85
                Casualties for Germans: 3 carriers, 3 fighters and 1 transport
    
        Non Combat Move - British
            2 aaGuns, 2 artilleries and 18 infantry moved from India to West India
            1 fighter moved from Persia to 98 Sea Zone
            1 fighter moved from Crete to Gibraltar
            1 aaGun moved from Gibraltar to 92 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
            1 artillery and 3 infantry moved from Trans-Jordan to Egypt
            6 fighters moved from Persia to West India
            2 carriers moved from 110 Sea Zone to 109 Sea Zone
            1 carrier moved from 110 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Algeria
            2 fighters moved from 112 Sea Zone to Scotland
            2 fighters moved from 112 Sea Zone to Scotland
            1 mech_infantry moved from Kazakhstan to Samara
    
        Place Units - British
            1 destroyer placed in 98 Sea Zone
            1 destroyer and 1 submarine placed in 71 Sea Zone
            1 fighter placed in Union of South Africa
            1 artillery and 1 infantry placed in Egypt
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Some Units in India change ownership: 2 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Samara: 1 mech_infantry
            EDIT: Adding units owned by British to Kazakhstan: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : 0.17
    Japanese regular : -0.67
    Germans AA : -0.17
    Germans regular : -4.17
    British regular : -2.17
    

    Savegame


  • @Adam514 that was some pretty incredible dice in 112


  • <sigh> let me think about that mech a bit more


  • @farmboy said in L24 BM4 Playoff Semi-Final Adam514 (Axis) vs Gamerman01 (Allies+22):

    @Adam514 that was some pretty incredible dice in 112

    I figure .04%

    1/3^6 * 2/3^3
    And that’s not factoring in my OK dice, which makes the result even more unlikely than .04%

    I wouldn’t have minded losing the destroyer, or even a sub or 2! But that is a doozy


  • Hmph, that 3rd carrier belonged in the Black Sea. Would have been safer there 𓆩😈𓆪


  • Just leave it in Kaz
    Happy hunting

    triplea_40759_11uk_ Kaz.tsvg

  • '19 '17

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Bulgaria to Greece
            1 infantry moved from Albania to Greece
            2 fighters moved from Southern Italy to Greece
    
        Combat - Italians
            Battle in Greece
                Italians attack with 2 fighters and 2 infantry
                French defend with 2 infantry; Americans defend with 1 airfield
                    Italians roll dice for 2 fighters and 2 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 2 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Greece
                    1 infantry owned by the French lost in Greece
                    Italians roll dice for 2 fighters and 1 infantry in Greece, round 3 : 2/3 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Greece
                Italians win, taking Greece from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for French: 2 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Yugoslavia to Bulgaria
            1 infantry moved from Northern Italy to Yugoslavia
            1 mech_infantry moved from Northwest Persia to Iraq
            2 fighters moved from Greece to Iraq
    
        Place Units - Italians
            1 infantry placed in Northern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,5,4,2,4,5,2
            Italians collect 9 PUs (6 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Italians regular : 0.50
    

    Savegame


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 3 armour; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Eastern Persia to West India
            2 fighters moved from Eastern Persia to Egypt
            1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 bomber moved from Queensland to West India
            1 aaGun, 1 artillery and 6 infantry moved from Queensland to South Australia
            2 infantry moved from New South Wales to South Australia
            1 fighter moved from New South Wales to Queensland
    
        Place Units - ANZAC
            3 armour placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from India to West India
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 1x factory_major; Remaining resources: 84 PUs; 
            Germans buy 6 bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Iraq to Syria
                  Germans take Syria from French
            1 armour moved from Syria to Trans-Jordan
            7 armour and 13 mech_infantrys moved from Iraq to Trans-Jordan
            16 artilleries and 20 infantry moved from Rostov to Bryansk
            2 armour moved from Persia to Trans-Jordan
    
        Combat - Germans
            Battle in Trans-Jordan
                Germans attack with 10 armour and 13 mech_infantrys
                British defend with 4 infantry
                    Germans roll dice for 10 armour and 13 mech_infantrys in Trans-Jordan, round 2 : 7/23 hits, 7.17 expected hits
                    British roll dice for 4 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.33 expected hits
                    1 mech_infantry owned by the Germans lost in Trans-Jordan
                    4 infantry owned by the British lost in Trans-Jordan
                Germans win, taking Trans-Jordan from British with 10 armour and 12 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 4 infantry
            Battle in Bryansk
                Germans attack with 16 artilleries and 20 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 16 artilleries and 20 infantry in Bryansk, round 2 : 13/36 hits, 11.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 16 artilleries and 19 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            3 mech_infantrys moved from Caucasus to Iraq
            1 aaGun and 5 infantry moved from Caucasus to Northwest Persia
            1 infantry moved from Rostov to Caucasus
            1 fighter and 1 tactical_bomber moved from Novgorod to Northwest Persia
            1 bomber moved from French Indo China to Iraq
            2 mech_infantrys moved from Persia to Trans-Jordan
            4 armour and 3 mech_infantrys moved from Persia to Iraq
            1 mech_infantry moved from Persia to Iraq
            1 infantry moved from Northwest Persia to Persia
            1 aaGun and 1 infantry moved from Northwest Persia to Iraq
            1 armour moved from Persia to Trans-Jordan
            1 mech_infantry moved from Persia to Trans-Jordan
            1 mech_infantry moved from Persia to Trans-Jordan
            2 fighters moved from Caucasus to Northwest Persia
            3 fighters moved from Western Germany to Southern Italy
            1 fighter and 1 tactical_bomber moved from Southern Italy to Northwest Persia
            1 artillery and 2 infantry moved from Ukraine to Bryansk
            1 mech_infantry moved from Bessarabia to Bryansk
            1 mech_infantry moved from Romania to Ukraine
            1 infantry moved from France to Western Germany
            1 infantry moved from France to Western Germany
            1 submarine moved from 124 Sea Zone to 112 Sea Zone
            1 infantry moved from Norway to Finland
            1 mech_infantry moved from Eastern Poland to Novgorod
            1 mech_infantry moved from Baltic States to Novgorod
            1 mech_infantry moved from Karelia to Novgorod
            2 infantry moved from Karelia to Finland
            1 infantry moved from Belarus to Novgorod
            1 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Eastern Poland to Western Ukraine
            3 artilleries and 4 infantry moved from Germany to Poland
            1 artillery and 3 infantry moved from Greater Southern Germany to Slovakia Hungary
            1 mech_infantry moved from Yugoslavia to Romania
            1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
            1 mech_infantry moved from Iraq to Trans-Jordan
            1 artillery and 1 infantry moved from France to Western Germany
    
        Place Units - Germans
            5 bombers placed in Western Germany
            1 bomber placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,1,6,4,6,2,4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,2,1,4
            Germans collect 56 PUs (4 lost to blockades); end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : 1.50
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Archangel to Belarus
            1 fighter moved from Vologda to Belarus
            6 infantry moved from Yenisey to Yakut S.S.R.
            3 fighters moved from Russia to Rostov
            1 infantry moved from Volgograd to Rostov
            14 artilleries and 30 infantry moved from Volgograd to Caucasus
    
        Combat - Russians
            Battle in Yakut S.S.R.
                Russians attack with 6 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 6 infantry in Yakut S.S.R., round 2 : 2/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yakut S.S.R.
                Russians win, taking Yakut S.S.R. from Japanese with 6 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                Russians attack with 14 artilleries and 30 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 14 artilleries and 30 infantry in Caucasus, round 2 : 12/44 hits, 12.00 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 14 artilleries and 30 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Belarus, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Belarus, round 5 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 3 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters and 1 infantry in Rostov, round 2 : 1/4 hits, 1.67 expected hits
                    Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    1 infantry owned by the Germans lost in Rostov
                Russians win with 3 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Rostov to Crete
            1 aaGun, 12 infantry and 2 mech_infantrys moved from Samara to Russia
            1 artillery and 3 infantry moved from Vologda to Russia
            1 fighter moved from Belarus to Russia
            1 infantry moved from Archangel to Vologda
            1 armour and 1 mech_infantry moved from Volgograd to Russia
    
        Place Units - Russians
            1 artillery and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    Japanese regular : -0.33
    Germans regular : -1.67
    Russians regular : -1.33
    

    Savegame


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Archangel to Belarus
            1 fighter moved from Vologda to Belarus
            6 infantry moved from Yenisey to Yakut S.S.R.
            3 fighters moved from Russia to Rostov
            1 infantry moved from Volgograd to Rostov
            14 artilleries and 30 infantry moved from Volgograd to Caucasus
    
        Combat - Russians
            Battle in Yakut S.S.R.
                Russians attack with 6 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 6 infantry in Yakut S.S.R., round 2 : 2/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yakut S.S.R.
                Russians win, taking Yakut S.S.R. from Japanese with 6 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                Russians attack with 14 artilleries and 30 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 14 artilleries and 30 infantry in Caucasus, round 2 : 12/44 hits, 12.00 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 14 artilleries and 30 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Belarus, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Belarus, round 5 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 3 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters and 1 infantry in Rostov, round 2 : 1/4 hits, 1.67 expected hits
                    Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    1 infantry owned by the Germans lost in Rostov
                Russians win with 3 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Rostov to Crete
            1 aaGun, 12 infantry and 2 mech_infantrys moved from Samara to Russia
            1 artillery and 3 infantry moved from Vologda to Russia
            1 fighter moved from Belarus to Russia
            1 infantry moved from Archangel to Vologda
            1 armour and 1 mech_infantry moved from Volgograd to Russia
    
        Place Units - Russians
            1 artillery and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 1 mech_infantry
            EDIT: Adding units owned by Russians to Volgograd: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    Japanese regular : -0.33
    Germans regular : -1.67
    Russians regular : -1.33
    

    Savegame


  • There was an edit:
    Cancelled 1 mech to Moscow, stays in Stalingrad


  • Vacation,
    I may not even look at your J for several days

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