TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 aaGuns, 3 artilleries, 8 infantry, 2 tactical_bombers and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 17 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 submarine moved from 23 Sea Zone to 6 Sea Zone
1 submarine moved from 22 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 34 Sea Zone to 20 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 bomber moved from Philippines to Korea
3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sardinia
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sicily
5 fighters moved from 99 Sea Zone to 95 Sea Zone
2 bombers moved from Gibraltar to 95 Sea Zone
Combat - Americans
Battle in Sicily
Battle in Sardinia
Battle in 20 Sea Zone
Americans attack with 1 fighter and 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 fighter in 20 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 submarines in 20 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 20 Sea Zone
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking Sicily from Italians, taking Sardinia from Italians, taking 20 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 2 fighters and 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 21 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 6 Sea Zone
Americans attack with 5 fighters, 6 submarines, 2 tactical_bombers and 2 transports
Japanese defend with 3 destroyers and 4 submarines
4 submarines owned by the Japanese submerged
Americans roll dice for 6 submarines in 6 Sea Zone, round 2 : 3/6 hits, 2.00 expected hits
Japanese roll dice for 3 destroyers in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
3 destroyers owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 5 fighters, 5 submarines, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 18
Casualties for Americans: 1 submarine
Casualties for Japanese: 3 destroyers
Battle in Korea
Americans attack with 1 bomber, 3 infantry and 1 mech_infantry
Japanese defend with 1 aaGun and 2 bombers
Japanese roll AA dice in Korea : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 bomber, 3 infantry and 1 mech_infantry in Korea, round 2 : 2/5 hits, 1.33 expected hits
Japanese roll dice for 1 aaGun and 2 bombers in Korea, round 2 : 0/2 hits, 0.33 expected hits
1 bomber owned by the Japanese and 1 aaGun owned by the Japanese lost in Korea
Americans roll dice for 1 bomber, 3 infantry and 1 mech_infantry in Korea, round 3 : 0/5 hits, 1.33 expected hits
Japanese roll dice for 1 bomber in Korea, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 bomber, 3 infantry and 1 mech_infantry in Korea, round 4 : 0/5 hits, 1.33 expected hits
Japanese roll dice for 1 bomber in Korea, round 4 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 bomber, 3 infantry and 1 mech_infantry in Korea, round 5 : 1/5 hits, 1.33 expected hits
Japanese roll dice for 1 bomber in Korea, round 5 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 33
Casualties for Japanese: 1 aaGun and 2 bombers
Non Combat Move - Americans
1 bomber moved from Korea to Siberia
1 armour moved from India to Yunnan
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 infantry, 4 submarines and 2 transports moved from 35 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from Western United States to 6 Sea Zone
2 submarines moved from 10 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 carriers moved from 99 Sea Zone to 95 Sea Zone
1 fighter moved from 95 Sea Zone to 99 Sea Zone
1 cruiser moved from 99 Sea Zone to 95 Sea Zone
2 bombers moved from 95 Sea Zone to Gibraltar
2 transports moved from 99 Sea Zone to 98 Sea Zone
2 mech_infantrys moved from Egypt to 98 Sea Zone
2 mech_infantrys and 2 transports moved from 98 Sea Zone to 99 Sea Zone
2 mech_infantrys moved from 99 Sea Zone to Greece
1 destroyer moved from 99 Sea Zone to 95 Sea Zone
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
1 fighter moved from Gibraltar to Syria
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from Gibraltar to Greece
1 fighter moved from Gibraltar to Greece
2 fighters moved from Eastern United States to Gibraltar
1 artillery, 9 infantry and 5 transports moved from 81 Sea Zone to 99 Sea Zone
1 fighter moved from 20 Sea Zone to 6 Sea Zone
2 fighters moved from 21 Sea Zone to Philippines
1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Western United States to Gibraltar
Place Units - Americans
5 transports placed in 101 Sea Zone
2 tactical_bombers placed in Eastern United States
2 aaGuns and 1 infantry placed in Greece
1 artillery and 7 infantry placed in Eastern United States
2 artilleries placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,2,6,6,1,1,4
Americans collect 68 PUs (3 lost to blockades); end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 2 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 3 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Kwangsi, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 4 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Kwangsi, round 4 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese lost in Kwangsi
Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 5 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 1 factory_minor, 1 fighter, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 4 mech_infantrys moved from Yunnan to Kiangsi
1 armour and 1 mech_infantry moved from Yunnan to Anhwe
1 mech_infantry moved from Yunnan to Anhwe
2 infantry moved from Shan State to Siam
1 mech_infantry moved from Yunnan to Siam
1 fighter moved from Yunnan to Kiangsi
1 fighter moved from Yunnan to Siam
Combat - British
Battle in Siam
British attack with 1 fighter, 2 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Siam, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Siam
British win, taking Siam from Japanese with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
British attack with 1 armour, 1 fighter and 4 mech_infantrys
Japanese defend with 1 armour and 2 mech_infantrys
British roll dice for 1 armour, 1 fighter and 4 mech_infantrys in Kiangsi, round 2 : 1/6 hits, 1.67 expected hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Kiangsi, round 2 : 1/3 hits, 1.17 expected hits
1 mech_infantry owned by the British lost in Kiangsi
1 mech_infantry owned by the Japanese lost in Kiangsi
British roll dice for 1 armour, 1 fighter and 3 mech_infantrys in Kiangsi, round 3 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kiangsi, round 3 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese lost in Kiangsi
British roll dice for 1 armour, 1 fighter and 3 mech_infantrys in Kiangsi, round 4 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 1 armour in Kiangsi, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Kiangsi
British win, taking Kiangsi from Japanese with 1 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 10
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 armour and 2 mech_infantrys
Battle in Anhwe
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 armour and 2 mech_infantrys in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
British win, taking Anhwe from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Kiangsi to Yunnan
1 fighter moved from Siam to Yunnan
4 infantry moved from Burma to Yunnan
5 mech_infantrys moved from India to Yunnan
1 mech_infantry moved from West India to Burma
1 aaGun, 10 infantry and 1 marine moved from India to Burma
1 mech_infantry moved from Belgian Congo to Egypt
1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 marine moved from Egypt to 98 Sea Zone
1 cruiser and 1 marine moved from 98 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Greece
3 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 4 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
2 artilleries and 12 infantry moved from 99 Sea Zone to Greece
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
2 infantry moved from Crete to 99 Sea Zone
2 infantry moved from Algeria to Tunisia
1 destroyer moved from 93 Sea Zone to 95 Sea Zone
1 carrier and 2 fighters moved from 91 Sea Zone to 95 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Syria to Sardinia
Place Units - British
1 factory_minor placed in Iraq
2 infantry and 1 mech_infantry placed in Egypt
2 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
5 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in India change ownership: 5 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -2.67
Americans regular : -1.83
Japanese regular : -5.33
Japanese AA : -0.17
British regular : -1.50
Savegame