OOB Oysteilo +40 v Gamerman01 with tech - UHD map


  • Pretty much this whole game I’ve had to work hard and keep my “eye on the ball” just to hang in there. I pretty well got used to the map after about 6-10 rounds, maybe, and I think we’ve “settled in”.

    I don’t remember seeing a game where the Axis are only behind approx 200 TUV and very unsure of the win. But for now it’s Australia, Hong Kong, and Kiangsu for the game, and Australia is cut off from the world.

    I knew Russia had to stop concentrating on the German front at some point, but surprised at the size of the shift you did this turn. Russia and America were SO close to exploding Europe but just can’t do it because China and India can’t handle Japan alone.

    What a chess game.
    Will your attempts to stop the Pacific victory take off too much pressure from Europe and then Europe gets going?

    I know anything I say potentially lowers my chance of winning unless I would be devious with misdirection, but you know what’s going on lol!

    I’d probably better start a game with someone else if I’m going to get 3 done by 12/31. This one could rival the length of some of my longest games ever.

    And we just wanted a fun rematch, fast and loose, with tech and UHD map! What!?


  • Oh and that edit was when I noticed I didn’t move a lone AA, very similar to the one in Norway I forgot. This game is so tight something like that could make the difference LOL

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    yeah, tech with Russia is def. an option. I feel like I need more men than tech right now… and the war bonds and african money are trating me pretty well.

    Looks like japan did about what i expected so not any nasty surprises there. But can you confirm: japan has “only” three carriers? Pretty good given USA has none…But not too terrifying (it feels like)

    I agree, the game is pretty strange and you are right, 124 TUV advantage for allies at begining of USA 13 isnt too much to brag about. But my units are fairly active and i have 64 more units than you thanks to all the cheap Russians, maybe that will save the day… we will see.

    Unfortunately I will not be able to move before monday, hopefully monday. My old folks are visiting this weekend.

    But I look forward to discussing everything when this is over…maybe even with crockett

    Enjoy your weekend


  • @gamerman01 said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:

    Oh and that edit was when I noticed I didn’t move a lone AA, very similar to the one in Norway I forgot. This game is so tight something like that could make the difference LOL

    I am not always annoncing edits that I feel are OK as I assume you scroll through the summary. This is an edit I would not announce


  • Yeah, I announced it because it was another post. Never know when a player downloads your first one and starts playing and then doesn’t see your 2nd post… I have some bad habits

    Thanks for what you said! I think it’s 3 carriers without looking, yes. We butted heads in the Pacific a couple times


  • I can’t play either, weekend event with family two states away.
    No pressure, except you have to play your non-Russia allies

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    sorry for the delay

    USA is sorted out and will free London from evil. The problem is what to do with China. BIG questions

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    I will move tomorrow ( i think)

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    and china can save money and potentially place 10-15 units in a newly conquered area next rond, right?


  • @oysteilo said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:

    and china can save money and potentially place 10-15 units in a newly conquered area next rond, right?

    Absolutely


  • Delay is not a problem
    Usually it’s me holding up games, so this is kind of refreshing

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    I am making a save here. I tried to post after USA, but i got an error message. So far i have not received any dice emails even though I am playing online (not off line mode). I am not continuing with China at the moment

    Note: USA sub in 66usa13.tsvg

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 unit repaired.
            1 destroyer moved from 101 Sea Zone to 103 Sea Zone
            1 destroyer and 1 submarine moved from 89 Sea Zone to 107 Sea Zone
            2 fighters moved from Eastern United States to 103 Sea Zone
            1 fighter moved from 91 Sea Zone to 103 Sea Zone
            3 fighters moved from 91 Sea Zone to 105 Sea Zone
            1 infantry moved from Spain to Normandy Bordeaux
                  Americans take Normandy Bordeaux from Germans
            1 infantry moved from Spain to Southern France
                  Americans take Southern France from Italians
            2 infantry moved from Portugal to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to United Kingdom
            1 bomber moved from Spain to 107 Sea Zone
            1 bomber moved from Spain to Scotland
            4 fighters moved from Spain to Scotland
            1 artillery moved from Portugal to 91 Sea Zone
            3 infantry moved from Portugal to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
            1 artillery and 3 infantry moved from 109 Sea Zone to Scotland
            1 destroyer moved from 91 Sea Zone to 105 Sea Zone
    
        Combat - Americans
            Battle in United Kingdom
            Battle in Scotland
                Americans attack with 1 artillery, 1 bomber, 4 fighters and 3 infantry
                Germans defend with 1 airfield, 1 artillery and 3 infantry
                    Americans roll dice for 1 artillery, 1 bomber, 4 fighters and 3 infantry in Scotland, round 2 : 4/10 hits, 3.83 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Scotland, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Americans lost in Scotland
                    1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Scotland
                Americans win, taking United Kingdom from Germans, taking Scotland from Germans with 1 artillery, 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery and 3 infantry
            Battle in 107 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 submarine
                Germans defend with 2 submarines
                    Americans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 1 destroyer in 107 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 2 submarines in 107 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    2 submarines owned by the Germans lost in 107 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
                Casualties for Germans: 2 submarines
            Battle in 103 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 3 fighters in 103 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 103 Sea Zone
                Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 105 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 3 fighters in 105 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans lost in 105 Sea Zone
                    1 submarine owned by the Germans lost in 105 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            2 infantry moved from 91 Sea Zone to Spain
            1 aaGun moved from Spain to 91 Sea Zone
            1 armour moved from Portugal to 91 Sea Zone
            1 artillery moved from Spain to 91 Sea Zone
            2 infantry moved from Portugal to 91 Sea Zone
            3 infantry moved from Spain to 91 Sea Zone
            1 aaGun, 1 armour, 1 artillery, 3 carriers, 2 destroyers, 5 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
            1 aaGun, 1 armour, 1 artillery and 5 infantry moved from 110 Sea Zone to United Kingdom
            1 bomber moved from Scotland to Spain
            1 bomber moved from 107 Sea Zone to Spain
            4 fighters moved from Scotland to 110 Sea Zone
            2 fighters moved from 105 Sea Zone to 110 Sea Zone
            1 fighter moved from 105 Sea Zone to Spain
            3 fighters moved from 103 Sea Zone to Spain
            1 aaGun and 3 infantry moved from Central United States to Western United States
            1 artillery and 1 infantry moved from British Columbia to Western United States
            1 submarine moved from 63 Sea Zone to 66 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Germans regular : 0.00
    
  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 unit repaired.
            1 destroyer moved from 101 Sea Zone to 103 Sea Zone
            1 destroyer and 1 submarine moved from 89 Sea Zone to 107 Sea Zone
            2 fighters moved from Eastern United States to 103 Sea Zone
            1 fighter moved from 91 Sea Zone to 103 Sea Zone
            3 fighters moved from 91 Sea Zone to 105 Sea Zone
            1 infantry moved from Spain to Normandy Bordeaux
                  Americans take Normandy Bordeaux from Germans
            1 infantry moved from Spain to Southern France
                  Americans take Southern France from Italians
            2 infantry moved from Portugal to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to United Kingdom
            1 bomber moved from Spain to 107 Sea Zone
            1 bomber moved from Spain to Scotland
            4 fighters moved from Spain to Scotland
            1 artillery moved from Portugal to 91 Sea Zone
            3 infantry moved from Portugal to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
            1 artillery and 3 infantry moved from 109 Sea Zone to Scotland
            1 destroyer moved from 91 Sea Zone to 105 Sea Zone
    
        Combat - Americans
            Battle in United Kingdom
            Battle in Scotland
                Americans attack with 1 artillery, 1 bomber, 4 fighters and 3 infantry
                Germans defend with 1 airfield, 1 artillery and 3 infantry
                    Americans roll dice for 1 artillery, 1 bomber, 4 fighters and 3 infantry in Scotland, round 2 : 4/10 hits, 3.83 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Scotland, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Americans lost in Scotland
                    1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Scotland
                Americans win, taking United Kingdom from Germans, taking Scotland from Germans with 1 artillery, 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery and 3 infantry
            Battle in 107 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 submarine
                Germans defend with 2 submarines
                    Americans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 1 destroyer in 107 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 2 submarines in 107 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    2 submarines owned by the Germans lost in 107 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
                Casualties for Germans: 2 submarines
            Battle in 103 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 3 fighters in 103 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 103 Sea Zone
                Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 105 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 3 fighters in 105 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans lost in 105 Sea Zone
                    1 submarine owned by the Germans lost in 105 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            2 infantry moved from 91 Sea Zone to Spain
            1 aaGun moved from Spain to 91 Sea Zone
            1 armour moved from Portugal to 91 Sea Zone
            1 artillery moved from Spain to 91 Sea Zone
            2 infantry moved from Portugal to 91 Sea Zone
            3 infantry moved from Spain to 91 Sea Zone
            1 aaGun, 1 armour, 1 artillery, 3 carriers, 2 destroyers, 5 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
            1 aaGun, 1 armour, 1 artillery and 5 infantry moved from 110 Sea Zone to United Kingdom
            1 bomber moved from Scotland to Spain
            1 bomber moved from 107 Sea Zone to Spain
            4 fighters moved from Scotland to 110 Sea Zone
            2 fighters moved from 105 Sea Zone to 110 Sea Zone
            1 fighter moved from 105 Sea Zone to Spain
            3 fighters moved from 103 Sea Zone to Spain
            1 aaGun and 3 infantry moved from Central United States to Western United States
            1 artillery and 1 infantry moved from British Columbia to Western United States
            1 submarine moved from 63 Sea Zone to 66 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Germans regular : 0.00
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    I logged out and back in again, then it worked with the post. I am absolutely sure I did not roll in offline mode above. But still I have no dice emails. Have you received any?

    what do you recommend?

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    I will also move the med sub to 97


  • I had trouble even getting into this thread via notifications (the bell)
    Site must be having trouble right now.

    I don’t usually look at all, but I noticed MARTI e-mails to my yahoo account are weeks behind.

    Carry on, don’t worry about the online dice since I trust you completely. Unless you have insanely lucky dice, in case I can check 3 weeks from now LOL

    Thanks for asking

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    Testing Forum poster

    Test summary from TripleA, engine version: 2.6.14615, time: 3:47:53 PM
    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 unit repaired.
            1 destroyer moved from 101 Sea Zone to 103 Sea Zone
            1 destroyer and 1 submarine moved from 89 Sea Zone to 107 Sea Zone
            2 fighters moved from Eastern United States to 103 Sea Zone
            1 fighter moved from 91 Sea Zone to 103 Sea Zone
            3 fighters moved from 91 Sea Zone to 105 Sea Zone
            1 infantry moved from Spain to Normandy Bordeaux
                  Americans take Normandy Bordeaux from Germans
            1 infantry moved from Spain to Southern France
                  Americans take Southern France from Italians
            2 infantry moved from Portugal to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to United Kingdom
            1 bomber moved from Spain to 107 Sea Zone
            1 bomber moved from Spain to Scotland
            4 fighters moved from Spain to Scotland
            1 artillery moved from Portugal to 91 Sea Zone
            3 infantry moved from Portugal to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
            1 artillery and 3 infantry moved from 109 Sea Zone to Scotland
            1 destroyer moved from 91 Sea Zone to 105 Sea Zone
    
        Combat - Americans
            Battle in United Kingdom
            Battle in Scotland
                Americans attack with 1 artillery, 1 bomber, 4 fighters and 3 infantry
                Germans defend with 1 airfield, 1 artillery and 3 infantry
                    Americans roll dice for 1 artillery, 1 bomber, 4 fighters and 3 infantry in Scotland, round 2 : 4/10 hits, 3.83 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Scotland, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Americans lost in Scotland
                    1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Scotland
                Americans win, taking United Kingdom from Germans, taking Scotland from Germans with 1 artillery, 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery and 3 infantry
            Battle in 107 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 submarine
                Germans defend with 2 submarines
                    Americans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 1 destroyer in 107 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 2 submarines in 107 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    2 submarines owned by the Germans lost in 107 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
                Casualties for Germans: 2 submarines
            Battle in 103 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 3 fighters in 103 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 103 Sea Zone
                Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 105 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 3 fighters in 105 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans lost in 105 Sea Zone
                    1 submarine owned by the Germans lost in 105 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            2 infantry moved from 91 Sea Zone to Spain
            1 aaGun moved from Spain to 91 Sea Zone
            1 armour moved from Portugal to 91 Sea Zone
            1 artillery moved from Spain to 91 Sea Zone
            2 infantry moved from Portugal to 91 Sea Zone
            3 infantry moved from Spain to 91 Sea Zone
            1 aaGun, 1 armour, 1 artillery, 3 carriers, 2 destroyers, 5 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
            1 aaGun, 1 armour, 1 artillery and 5 infantry moved from 110 Sea Zone to United Kingdom
            1 bomber moved from Scotland to Spain
            1 bomber moved from 107 Sea Zone to Spain
            4 fighters moved from Scotland to 110 Sea Zone
            2 fighters moved from 105 Sea Zone to 110 Sea Zone
            1 fighter moved from 105 Sea Zone to Spain
            3 fighters moved from 103 Sea Zone to Spain
            1 aaGun and 3 infantry moved from Central United States to Western United States
            1 artillery and 1 infantry moved from British Columbia to Western United States
            1 submarine moved from 63 Sea Zone to 66 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Yunnan to Kwangsi
            1 artillery and 1 infantry moved from Yunnan to Hunan
            1 infantry moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    1 artillery owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is -2
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery
            Battle in Kwangsi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Anhwe
            1 artillery and 6 infantry moved from Chahar to Anhwe
            1 infantry moved from Jehol to Anhwe
    
        Place Units - Chinese
            2 artilleries and 6 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Spain to Holland Belgium
                  British take Holland Belgium from Germans
            1 artillery moved from Spain to 91 Sea Zone
            1 infantry moved from Spain to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to Eire
            1 fighter and 1 tactical_bomber moved from Spain to Eire
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            2 infantry moved from Yunnan to French Indo China
            2 bombers moved from Yunnan to French Indo China
    
        Combat - British
            Battle in Eire
                British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 2 armour
                    British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Eire, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 2 armour in Eire, round 2 : 0/2 hits, 1.00 expected hits
                    1 armour owned by the Germans lost in Eire
                    British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Eire, round 3 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 1 armour in Eire, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Eire
                British win, taking Eire from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Germans: 2 armour
            Battle in French Indo China
                British attack with 2 bombers and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 bombers and 2 infantry in French Indo China, round 2 : 1/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Indo China
                    1 infantry owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 bombers moved from French Indo China to Anhwe
            2 mech_infantrys moved from Yunnan to Anhwe
            1 armour and 1 mech_infantry moved from India to Yunnan
            1 aaGun, 1 artillery and 13 infantry moved from Burma to India
            1 aaGun, 3 artilleries and 11 infantry moved from Egypt to Trans-Jordan
            2 armour and 3 mech_infantrys moved from Tobruk to Egypt
            1 fighter moved from Eire to United Kingdom
            1 tactical_bomber moved from Eire to United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4,4,1,2,6,2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1
            UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs
            Some Units in India change ownership: 3 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 98 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 97 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -1.17
    Americans regular : 0.00
    Japanese regular : 1.33
    Germans regular : -1.50
    British regular : -0.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    note that sub in 66

    strange dice in erie and in FIC. o hits by bombers and armor

    and the dice emails from yesterday arrived

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    and the dudes in chahar came in handy this round

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