mikawagunichi Allies -vs- dawgoneit Axis +12 ptv

  • 2024

    TripleA Manual Gamesave Post: French round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 artilleries and 2 infantry moved from Paulau to 35 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone
            2 artilleries and 2 infantry moved from 20 Sea Zone to Kiangsu
            1 bomber moved from Caroline Islands to 5 Sea Zone
    
        Combat - ANZAC
            Battle in 5 Sea Zone
                ANZAC attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 5 Sea Zone
                ANZAC win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in Kiangsu
                ANZAC attack with 2 artilleries and 2 infantry
                Japanese defend with 1 artillery, 1 factory_minor and 2 infantry
                    ANZAC roll dice for 2 artilleries and 2 infantry in Kiangsu, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the ANZAC lost in Kiangsu
                    1 infantry owned by the Japanese lost in Kiangsu
                    ANZAC roll dice for 2 artilleries in Kiangsu, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 3 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 2 artilleries in Kiangsu, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 4 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 2 artilleries in Kiangsu, round 5 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 5 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the ANZAC lost in Kiangsu
                    1 infantry owned by the Japanese lost in Kiangsu
                    ANZAC roll dice for 1 artillery in Kiangsu, round 6 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Kiangsu, round 6 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kiangsu
                ANZAC win, taking Kiangsu from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 artillery and 2 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
            Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - ANZAC
            1 marine moved from New South Wales to 64 Sea Zone
            1 carrier, 1 cruiser and 1 marine moved from 64 Sea Zone to 49 Sea Zone
            1 marine moved from 49 Sea Zone to Gilbert Islands
            1 destroyer moved from 35 Sea Zone to 20 Sea Zone
            1 bomber moved from 5 Sea Zone to Buryatia
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 12 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Egypt to Trans-Jordan
            2 fighters moved from Hawaiian Islands to 49 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery and 19 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Romania to Bessarabia
            2 bombers moved from Southern Belarus to Bessarabia
            1 fighter and 1 tactical_bomber moved from Southern Belarus to Western Ukraine
            1 mech_infantry moved from Eastern Poland to Western Ukraine
            1 mech_infantry moved from Southern Belarus to Western Ukraine
            1 mech_infantry moved from Southern Belarus to Novgorod
                  Germans take Novgorod from Russians
            12 armour, 12 artilleries, 37 infantry and 2 mech_infantrys moved from Southern Belarus to Bryansk
            1 infantry moved from Leningrad to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 armour and 5 infantry moved from Vyborg to Leningrad
    
        Combat - Germans
            Battle in Western Ukraine
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 3 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Western Ukraine
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Bryansk
                Germans attack with 12 armour, 12 artilleries, 37 infantry and 2 mech_infantrys
                Russians defend with 1 armour and 1 mech_infantry
                    Germans roll dice for 12 armour, 12 artilleries, 37 infantry and 2 mech_infantrys in Bryansk, round 2 : 20/63 hits, 18.83 expected hits
                    Russians roll dice for 1 armour and 1 mech_infantry in Bryansk, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 12 armour, 12 artilleries, 36 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour and 1 mech_infantry
            Battle in Bessarabia
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Bessarabia, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                    2 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Southern Belarus
            2 bombers moved from Bessarabia to Southern Belarus
            1 armour and 1 mech_infantry moved from Romania to Greece
            1 artillery and 1 infantry moved from Germany to Poland
            2 infantry moved from Western Germany to 116 Sea Zone
            2 infantry moved from 116 Sea Zone to Norway
            1 aaGun moved from France to Southern France
            1 aaGun moved from Southern France to Northern Italy
    
        Place Units - Germans
            3 infantry placed in Normandy Bordeaux
            3 infantry placed in Southern France
            1 artillery and 2 infantry placed in France
            4 infantry placed in Western Germany
            2 infantry placed in Western Germany
            5 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,4
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,3,3,2,6,6
                Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 2,4
            Germans collect 49 PUs (5 lost to blockades); end with 49 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : 0.83
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Russians round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Buyant-Uhaa to Southern Manchuria
                  Chinese take Southern Manchuria from Japanese
    
        Combat - Russians
    
        Non Combat Move - Russians
            4 aaGuns, 3 armour, 5 artilleries, 31 infantry and 3 mech_infantrys moved from Yaroslavl to Russia
            4 armour and 3 mech_infantrys moved from Stalingrad to Russia
            4 artilleries and 10 infantry moved from Ukraine to Rostov
            2 aaGuns, 3 artilleries and 15 infantry moved from Amur to Buryatia
            1 infantry moved from Buyant-Uhaa to Buryatia
            1 infantry moved from Ulaanbaatar to Buryatia
            1 infantry moved from Tsagaan Olom to Central Mongolia
            1 infantry moved from Dzavhan to Central Mongolia
            2 infantry moved from Olgiy to Tsagaan Olom
    
        Place Units - Russians
            2 artilleries, 2 fighters and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame



  • @dawgoneit no thanks


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 36 Sea Zone to 23 Sea Zone
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Northern Manchuria to Amur
                  Japanese take Amur from Russians
            2 artilleries, 1 fighter, 11 infantry, 1 mech_infantry and 1 tactical_bomber moved from Northern Manchuria to Buryatia
            1 bomber and 2 fighters moved from Japan to Buryatia
            1 artillery and 1 infantry moved from Japan to 7 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Southern Manchuria
            1 destroyer moved from 7 Sea Zone to 20 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from Davao to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Borneo
            1 carrier moved from 37 Sea Zone to 22 Sea Zone
            3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 23 Sea Zone
            1 destroyer moved from 7 Sea Zone to 23 Sea Zone
            1 cruiser moved from 7 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Kwangsi to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsu
            2 carriers moved from 37 Sea Zone to 22 Sea Zone
            1 destroyer moved from 37 Sea Zone to 35 Sea Zone
            1 destroyer moved from 7 Sea Zone to 24 Sea Zone
            2 cruisers and 1 destroyer moved from 7 Sea Zone to 22 Sea Zone
            1 infantry moved from Kweichow to Yunnan
            1 armour, 1 artillery and 1 mech_infantry moved from Kwangsi to Yunnan
            4 mech_infantrys moved from Hunan to Yunnan
            1 armour moved from Hunan to Kiangsu
            1 armour moved from Hunan to Yunnan
            3 artilleries and 1 infantry moved from Szechwan to Yunnan
            2 battleships, 2 cruisers, 1 destroyer, 2 submarines and 1 transport moved from 37 Sea Zone to 22 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 tactical_bomber moved from 37 Sea Zone to Southern Manchuria
            1 fighter moved from 37 Sea Zone to Borneo
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in 20 Sea Zone
                Japanese attack with 1 cruiser, 1 destroyer and 2 transports
                ANZAC defend with 1 destroyer and 2 transports
                    Japanese roll dice for 1 cruiser, 1 destroyer and 2 transports in 20 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 destroyer and 2 transports in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 20 Sea Zone
                    2 transports owned by the ANZAC lost in 20 Sea Zone
                Japanese win with 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 20
                Casualties for ANZAC: 1 destroyer and 2 transports
            Battle in Southern Manchuria
                Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Southern Manchuria, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Southern Manchuria
                Japanese win, taking Southern Manchuria from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Borneo
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 2 : 1/3 hits, 1.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Borneo
                    1 infantry owned by the British lost in Borneo
                    Japanese roll dice for 1 artillery and 1 fighter in Borneo, round 3 : 1/2 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Borneo
                    1 infantry owned by the British lost in Borneo
                Japanese win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for British: 2 infantry
            Battle in Buryatia
                Japanese attack with 2 artilleries, 1 bomber, 3 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber
                ANZAC defend with 1 bomber; Russians defend with 2 aaGuns, 3 artilleries and 17 infantry
                    Russians roll AA dice in Buryatia : 1/5 hits, 0.83 expected hits
                    1 fighter owned by the Japanese lost in Buryatia
                    Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber in Buryatia, round 2 : 6/18 hits, 5.17 expected hits
                    Russians roll dice for 2 aaGuns, 3 artilleries, 1 bomber and 17 infantry in Buryatia, round 2 : 8/21 hits, 6.83 expected hits
                    8 infantry owned by the Japanese lost in Buryatia
                    4 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Buryatia
                2 fighters owned by the Japanese, 1 tactical_bomber owned by the Japanese and 1 bomber owned by the Japanese retreated
                3 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese retreated to Northern Manchuria
                Russians win with 3 artilleries, 1 bomber and 13 infantry remaining. Battle score for attacker is -12
                Casualties for Japanese: 1 fighter and 8 infantry
                Casualties for Russians: 2 aaGuns and 4 infantry
            Battle in Kiangsu
                Japanese attack with 1 armour, 1 artillery and 1 infantry
                ANZAC defend with 1 artillery
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Kiangsu, round 2 : 3/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 artillery in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
            Battle in 23 Sea Zone
                Japanese attack with 2 destroyers, 3 fighters and 3 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 2 destroyers, 3 fighters and 3 tactical_bombers in 23 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits
                    Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 23 Sea Zone
                Japanese win, taking 23 Sea Zone from Americans with 2 destroyers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 22 Sea Zone
                Japanese attack with 2 battleships, 3 carriers, 4 cruisers, 2 destroyers, 2 submarines and 1 transport
                Americans defend with 1 submarine
                    Japanese roll dice for 2 submarines in 22 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 battleships, 3 carriers, 4 cruisers, 2 destroyers and 1 transport in 22 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 22 Sea Zone
                Japanese win, taking 22 Sea Zone from Americans with 2 battleships, 3 carriers, 4 cruisers, 2 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            3 fighters and 3 tactical_bombers moved from 23 Sea Zone to 22 Sea Zone
            1 fighter moved from Borneo to 37 Sea Zone
            1 fighter moved from 37 Sea Zone to Yunnan
            1 bomber, 2 fighters and 1 tactical_bomber moved from Buryatia to Northern Manchuria
            1 tactical_bomber moved from Southern Manchuria to Northern Manchuria
            1 aaGun moved from Kwangsi to Yunnan
    
        Place Units - Japanese
            1 factory_minor placed in Kwangtung
            1 carrier and 2 destroyers placed in 7 Sea Zone
            1 fighter placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 49 PUs; end with 49 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -0.33
    Japanese regular : 1.83
    UK_Pacific regular : 1.00
    ANZAC regular : -0.33
    Russians regular : 1.17
    Russians AA : 0.17
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: UK_Pacific round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 1 fighter, 8 infantry and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 bombers moved from Caroline Islands to 37 Sea Zone
            1 submarine moved from 34 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
            1 fighter moved from Caroline Islands to 35 Sea Zone
            1 fighter moved from Caroline Islands to 35 Sea Zone
            2 fighters moved from 49 Sea Zone to 35 Sea Zone
    
        Combat - Americans
            Battle in 37 Sea Zone
                Americans attack with 2 bombers
                Japanese defend with 1 carrier and 1 transport
                    Americans roll dice for 2 bombers in 37 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 carrier and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 2 bombers in 37 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 carrier and 1 transport in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 2 bombers in 37 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 carrier and 1 transport in 37 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 carrier owned by the Japanese lost in 37 Sea Zone
                    1 transport owned by the Japanese lost in 37 Sea Zone
                Americans win with 2 bombers remaining. Battle score for attacker is 22
                Casualties for Japanese: 1 carrier and 1 transport
            Battle in 35 Sea Zone
                Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 5 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 artillery, 2 infantry and 2 marines moved from Caroline Islands to 34 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 fighter, 2 infantry, 2 marines, 1 tactical_bomber and 2 transports moved from 34 Sea Zone to 55 Sea Zone
            5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
            2 bombers moved from 37 Sea Zone to Eastern India
            1 carrier moved from 49 Sea Zone to 55 Sea Zone
            1 fighter moved from 55 Sea Zone to Queensland
            1 fighter moved from 55 Sea Zone to Queensland
            1 artillery, 2 infantry and 2 marines moved from 55 Sea Zone to Queensland
            1 transport moved from 28 Sea Zone to 11 Sea Zone
            2 aaGuns moved from Central United States to Western United States
            10 infantry moved from Central United States to 104 Sea Zone
            1 carrier, 10 infantry and 5 transports moved from 104 Sea Zone to 93 Sea Zone
            10 infantry moved from 93 Sea Zone to Morocco
            2 submarines moved from 95 Sea Zone to 99 Sea Zone
            1 submarine moved from 96 Sea Zone to 99 Sea Zone
            1 submarine moved from 96 Sea Zone to 101 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from Malta to 96 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 96 Sea Zone to 93 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 93 Sea Zone to Morocco
    
        Place Units - Americans
            2 infantry placed in Western United States
            4 artilleries placed in Eastern United States
            6 infantry placed in Central United States
            1 fighter placed in Eastern United States
            5 transports placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Honan
            2 infantry moved from Inner Mongolia to Honan
            3 infantry moved from Inner Mongolia to Chahar
            13 infantry moved from Inner Mongolia to Shansi
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 13 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 13 infantry in Shansi, round 2 : 0/13 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shansi
                    Chinese roll dice for 12 infantry in Shansi, round 3 : 5/12 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shansi
                Chinese win, taking Shansi from Japanese with 12 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Honan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Honan, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Honan
                Chinese win, taking Honan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Shansi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 3 armour and 3 fighters; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 infantry moved from Shan State to Yunnan
            4 artilleries and 19 infantry moved from Burma to Yunnan
            2 fighters moved from Eastern India to Yunnan
            1 bomber moved from Caroline Islands to Yunnan
    
        Combat - British
            Battle in Yunnan
                British attack with 4 artilleries, 1 bomber, 2 fighters and 22 infantry
                Japanese defend with 1 aaGun, 2 armour, 4 artilleries, 3 fighters, 3 infantry, 5 mech_infantrys and 2 tactical_bombers
                    Japanese roll AA dice in Yunnan : 0/3 hits, 0.50 expected hits
                    British roll dice for 4 artilleries, 1 bomber, 2 fighters and 22 infantry in Yunnan, round 2 : 6/29 hits, 7.17 expected hits
                    Japanese roll dice for 1 aaGun, 2 armour, 4 artilleries, 3 fighters, 3 infantry, 5 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 11/19 hits, 8.33 expected hits
                    11 infantry owned by the British lost in Yunnan
                    3 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 aaGun owned by the Japanese lost in Yunnan
                    British roll dice for 4 artilleries, 1 bomber, 2 fighters and 11 infantry in Yunnan, round 3 : 5/18 hits, 5.33 expected hits
                    Japanese roll dice for 2 armour, 2 artilleries, 3 fighters, 5 mech_infantrys and 2 tactical_bombers in Yunnan, round 3 : 5/14 hits, 6.67 expected hits
                    5 infantry owned by the British lost in Yunnan
                    2 artilleries owned by the Japanese and 3 mech_infantrys owned by the Japanese lost in Yunnan
                    British roll dice for 4 artilleries, 1 bomber, 2 fighters and 6 infantry in Yunnan, round 4 : 3/13 hits, 4.50 expected hits
                    Japanese roll dice for 2 armour, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 4 : 5/9 hits, 5.00 expected hits
                    5 infantry owned by the British lost in Yunnan
                    2 mech_infantrys owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan
                    British roll dice for 4 artilleries, 1 bomber, 2 fighters and 1 infantry in Yunnan, round 5 : 5/8 hits, 3.17 expected hits
                    Japanese roll dice for 1 armour, 3 fighters and 2 tactical_bombers in Yunnan, round 5 : 2/6 hits, 3.50 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan
                    2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan
                    British roll dice for 3 artilleries, 1 bomber and 2 fighters in Yunnan, round 6 : 3/6 hits, 2.50 expected hits
                    Japanese roll dice for 1 fighter in Yunnan, round 6 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 3 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 47
                Casualties for British: 1 artillery and 22 infantry
                Casualties for Japanese: 1 aaGun, 2 armour, 4 artilleries, 3 fighters, 3 infantry, 5 mech_infantrys and 2 tactical_bombers
    
        Non Combat Move - British
            1 bomber moved from Yunnan to Eastern India
            2 fighters moved from Yunnan to Eastern India
            3 aaGuns moved from Burma to Yunnan
            1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 destroyer moved from 40 Sea Zone to 42 Sea Zone
            1 fighter moved from Eastern India to 40 Sea Zone
            5 fighters and 1 tactical_bomber moved from Southern Persia to Russia
            1 armour moved from Northwest Persia to Northern Caucasus
            7 infantry moved from Northwest Persia to Southern Caucasus
            2 artilleries and 2 infantry moved from Iraq to Northwest Persia
            3 infantry moved from Trans-Jordan to Iraq
            1 fighter and 1 tactical_bomber moved from Egypt to Southern Persia
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Alexandria to Trans-Jordan
            1 armour moved from Tobruk to Egypt
            1 artillery moved from Tunisia to Algeria
            1 fighter moved from Malta to Gibraltar
            1 destroyer moved from 96 Sea Zone to 94 Sea Zone
    
        Place Units - British
            3 fighters placed in Southern Persia
            3 armour placed in Iraq
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 4 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Some Units in Eastern India change ownership: 2 artilleries and 4 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.83
    Americans regular : -2.50
    Japanese regular : -2.33
    Japanese AA : -0.50
    British regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            4 artilleries moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6,5,4,6,3
            Italians collect 6 PUs (6 lost to blockades); end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024

    TripleA Manual Gamesave Post: French round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 marine moved from Gilbert Islands to 49 Sea Zone
            1 carrier, 1 cruiser, 2 fighters and 1 marine moved from 49 Sea Zone to 55 Sea Zone
            2 infantry moved from New South Wales to Queensland
            1 marine moved from 55 Sea Zone to Queensland
            1 infantry moved from New South Wales to Queensland
            2 infantry moved from Trans-Jordan to Iraq
            1 bomber moved from Buryatia to Yunnan
            3 fighters and 1 tactical_bomber moved from Caroline Islands to Queensland
    
        Place Units - ANZAC
            1 transport placed in 55 Sea Zone
            1 bomber and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 12 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Trans-Jordan to Iraq
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries and 18 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bryansk to Tula
                  Germans take Tula from Russians
            1 infantry moved from Vologda to Yaroslavl
                  Germans take Yaroslavl from Russians
            1 infantry moved from Nenetsia to Gorky
                  Germans take Gorky from Russians
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Bryansk to Kursk
                  Germans take Kursk from Russians
            1 cruiser, 1 destroyer and 1 submarine moved from 118 Sea Zone to 116 Sea Zone
            1 destroyer moved from 116 Sea Zone to 115 Sea Zone
    
        Combat - Germans
            Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
    
        Non Combat Move - Germans
            Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
            2 bombers, 3 fighters and 5 tactical_bombers moved from Southern Belarus to Western Germany
            2 infantry moved from Germany to 116 Sea Zone
            2 infantry moved from 116 Sea Zone to Norway
            1 mech_infantry moved from Novgorod to Eastern Poland
            1 infantry moved from Leningrad to Novgorod
            1 infantry moved from Bryansk to Southern Belarus
            12 armour, 12 artilleries, 32 infantry and 2 mech_infantrys moved from Bryansk to Kursk
            1 armour and 1 mech_infantry moved from Romania to Northern Italy
            1 aaGun and 8 infantry moved from Southern France to Northern Italy
            1 artillery moved from Western Germany to France
            1 aaGun and 8 infantry moved from Normandy Bordeaux to France
            3 infantry moved from Germany to Poland
            1 artillery and 1 infantry moved from Poland to Eastern Poland
            2 armour moved from Romania to Northern Italy
            1 aaGun and 6 infantry moved from Romania to Eastern Poland
            1 aaGun moved from Holland Belgium to Western Germany
    
        Place Units - Germans
            10 infantry placed in Western Germany
            1 artillery and 2 infantry placed in France
            Germans undo move 2.
            2 artilleries and 1 infantry placed in France
            7 infantry placed in Romania
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1,6,4,4,2
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,3
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2,4
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 1,4
            Germans collect 50 PUs (10 lost to blockades); end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Russians round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Rostov to Ukraine
            1 tactical_bomber moved from Russia to Ukraine
            1 infantry moved from Smolensk to Southern Belarus
            1 mech_infantry moved from Russia to Southern Belarus
            8 armour, 1 infantry and 7 mech_infantrys moved from Russia to Gorky
            4 fighters moved from Russia to Southern Belarus
            1 fighter moved from Russia to Bryansk
            1 fighter moved from Russia to Tula
            2 infantry moved from Russia to Bryansk
            2 infantry moved from Russia to Tula
            3 artilleries and 13 infantry moved from Buryatia to Amur
    
        Combat - Russians
            Battle in Tula
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Tula, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Tula, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tula
                Russians win, taking Tula from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Gorky
                Russians attack with 8 armour, 1 infantry and 7 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 8 armour, 1 infantry and 7 mech_infantrys in Gorky, round 2 : 5/16 hits, 6.50 expected hits
                    Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Gorky
                Russians win, taking Gorky from Germans with 8 armour, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Amur
                Russians attack with 3 artilleries and 13 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 artilleries and 13 infantry in Amur, round 2 : 4/16 hits, 3.67 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Amur
                Russians win, taking Amur from Japanese with 3 artilleries and 13 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Ukraine
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Southern Belarus
                Russians attack with 4 fighters, 1 infantry and 1 mech_infantry
                Germans defend with 1 infantry; Italians defend with 1 armour
                    Russians roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Southern Belarus, round 2 : 1/6 hits, 2.33 expected hits
                    Italians roll dice for 1 armour and 1 infantry in Southern Belarus, round 2 : 0/2 hits, 0.83 expected hits
                    1 infantry owned by the Germans lost in Southern Belarus
                    Russians roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Southern Belarus, round 3 : 1/6 hits, 2.33 expected hits
                    Italians roll dice for 1 armour in Southern Belarus, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Southern Belarus
                    1 armour owned by the Italians lost in Southern Belarus
                Russians win, taking Southern Belarus from Italians with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour
    
        Non Combat Move - Russians
            4 fighters moved from Southern Belarus to Russia
            1 fighter moved from Bryansk to Russia
            1 fighter moved from Tula to Russia
            1 tactical_bomber moved from Ukraine to Stalingrad
            1 infantry moved from Rostov to Tambov
            4 artilleries and 7 infantry moved from Rostov to Stalingrad
            3 infantry moved from Central Mongolia to Ulaanbaatar
            2 infantry moved from Tsagaan Olom to Inner Mongolia
    
        Place Units - Russians
            10 infantry placed in Russia
            2 infantry placed in Stalingrad
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Japanese regular : -0.33
    Germans regular : -2.00
    Russians regular : -5.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 2 destroyers, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 24 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            2 battleships, 3 carriers, 4 cruisers, 2 destroyers, 2 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 22 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Caroline Islands
            2 destroyers moved from 23 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Southern Manchuria to Jehol
            1 artillery and 1 infantry moved from Kiangsu to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Borneo
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
    
        Combat - Japanese
            Battle in Borneo
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 3 carriers, 4 cruisers, 5 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transport
                Americans defend with 1 submarine
                    Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 battleships, 3 carriers, 4 cruisers, 5 destroyers, 3 fighters, 3 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 7/17 hits, 8.50 expected hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 35 Sea Zone
                Japanese win, taking Borneo from UK_Pacific with 2 battleships, 3 carriers, 4 cruisers, 5 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Caroline Islands
    
        Non Combat Move - Japanese
            2 aaGuns, 2 artilleries, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers moved from Northern Manchuria to Korea
            1 artillery and 1 infantry moved from 20 Sea Zone to Jehol
            1 carrier, 2 destroyers and 1 fighter moved from 7 Sea Zone to 35 Sea Zone
            1 cruiser moved from 20 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in Kwangtung
            2 artilleries and 4 infantry placed in Japan
            2 destroyers placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 47 PUs; end with 47 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Japanese regular : -2.17
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: UK_Pacific round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 10 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 2 infantry and 2 marines moved from Queensland to 55 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 2 marines, 1 tactical_bomber and 2 transports moved from 55 Sea Zone to 44 Sea Zone
            1 artillery, 2 infantry and 2 marines moved from 44 Sea Zone to Borneo
            1 bomber moved from Eastern India to Kwangtung
    
        Combat - Americans
            Strategic bombing raid in Kwangtung
                    Japanese roll AA dice in Kwangtung : 0/1 hits, 0.17 expected hits
                Bombing raid in Kwangtung rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Kwangtung causes 6 damage total. 
            Battle in Borneo
                Americans attack with 1 artillery, 2 infantry and 2 marines
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Borneo, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery, 2 infantry and 2 marines in Borneo, round 2 : 3/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Borneo
                Americans win, taking Borneo from Japanese with 1 artillery, 2 infantry and 2 marines remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Kwangtung to Burma
            1 bomber moved from Eastern India to Southern Caucasus
            1 bomber moved from Southern Caucasus to Northern Caucasus
            1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
            1 aaGun and 1 infantry moved from 28 Sea Zone to Hawaiian Islands
            4 artilleries moved from Eastern United States to 104 Sea Zone
            6 infantry moved from Central United States to 104 Sea Zone
            1 fighter moved from Eastern United States to 93 Sea Zone
            4 artilleries, 6 infantry and 5 transports moved from 104 Sea Zone to 93 Sea Zone
            10 transports moved from 93 Sea Zone to 104 Sea Zone
            4 artilleries and 6 infantry moved from 93 Sea Zone to Morocco
    
        Place Units - Americans
            10 infantry placed in Eastern United States
            10 artilleries placed in Central United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 55 Sea Zone: 2 destroyers
            EDIT: Adding units owned by Americans to 46 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 36 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Honan to Hopei
            14 infantry moved from Shansi to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 14 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 14 infantry in Anhwe, round 2 : 3/14 hits, 2.33 expected hits
                    Japanese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    1 artillery owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 13 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Hopei
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Hopei, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Hopei, round 4 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            3 infantry moved from Chahar to Inner Mongolia
    
        Place Units - Chinese
            3 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 3 fighters and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 artillery moved from Yunnan to French Indo China
                  UK_Pacific take French Indo China from Japanese
            1 bomber and 1 fighter moved from Eastern India to 37 Sea Zone
    
        Combat - British
            British creates battle in territory 42 Sea Zone
            Battle in 37 Sea Zone
                British attack with 1 bomber and 1 fighter
                Japanese defend with 1 cruiser and 1 transport
                    British roll dice for 1 bomber and 1 fighter in 37 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 cruiser and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Japanese lost in 37 Sea Zone
                    1 transport owned by the Japanese lost in 37 Sea Zone
                British win, taking 42 Sea Zone from Japanese with 1 bomber and 1 fighter remaining. Battle score for attacker is 17
                Casualties for Japanese: 1 cruiser and 1 transport
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from 37 Sea Zone to Borneo
            1 bomber moved from 37 Sea Zone to Borneo
            1 artillery moved from Yunnan to Shan State
            1 aaGun moved from Yunnan to French Indo China
            2 aaGuns moved from Yunnan to Burma
            2 artilleries and 2 infantry moved from Eastern India to 40 Sea Zone
            1 marine moved from Eastern India to 40 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 1 fighter, 2 infantry, 1 marine and 2 transports moved from 40 Sea Zone to 44 Sea Zone
            EDIT: 1 artillery and 1 infantry moved from Sumatra to 42 Sea Zone
            EDIT: 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            EDIT: 3 artilleries, 3 infantry and 1 marine moved from 44 Sea Zone to Borneo
            1 artillery and 5 infantry moved from Eastern India to Burma
            1 armour moved from Northern Caucasus to Stalingrad
            7 infantry moved from Southern Caucasus to Northern Caucasus
            2 artilleries and 2 infantry moved from Northwest Persia to Southern Caucasus
            3 armour moved from Iraq to Southern Caucasus
            3 infantry moved from Iraq to Northwest Persia
            1 mech_infantry moved from Trans-Jordan to Northwest Persia
            1 artillery and 2 infantry moved from Trans-Jordan to Iraq
            1 armour moved from Egypt to Iraq
            1 infantry moved from Scotland to United Kingdom
            4 fighters and 1 tactical_bomber moved from Southern Persia to Russia
    
        Place Units - British
            1 transport placed in 109 Sea Zone
            3 artilleries placed in United Kingdom
            3 fighters placed in Southern Persia
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 5 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 22 PUs; end with 22 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
            Some Units in Eastern India change ownership: 2 artilleries and 5 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : 0.83
    Japanese regular : -1.50
    Japanese AA : -0.17
    British regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Northern Belarus to Smolensk
                  Italians take Smolensk from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Place Units - Italians
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,2,6,1,3
            Italians collect 4 PUs (8 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Germans round 8

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Purchase Units - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Purchase Units - Germans
            Germans buy 20 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 armour and 2 mech_infantrys moved from Kursk to Northern Caucasus
                  Germans take Rostov from Russians
            10 armour, 12 artilleries and 28 infantry moved from Kursk to Ukraine
            1 artillery, 7 infantry and 1 mech_infantry moved from Eastern Poland to Southern Belarus
            3 infantry moved from Poland to Eastern Poland
            7 infantry moved from Romania to Bulgaria
            11 infantry moved from France to Southern France
            10 infantry moved from Western Germany to France
            1 destroyer moved from 115 Sea Zone to 128 Sea Zone
            1 submarine moved from 116 Sea Zone to 128 Sea Zone
            2 infantry moved from Western Germany to 116 Sea Zone
            1 infantry moved from Novgorod to Vologda
            1 armour and 4 infantry moved from Leningrad to Northern Belarus
            1 armour moved from Northern Belarus to Southern Belarus
            1 armour and 1 mech_infantry moved from Greece to Romania
            3 armour and 1 mech_infantry moved from Northern Italy to Romania
    
        Combat - Germans
            Battle in Northern Caucasus
                Germans attack with 2 armour and 2 mech_infantrys
                British defend with 7 infantry; Americans defend with 1 bomber
                    Germans roll dice for 2 armour and 2 mech_infantrys in Northern Caucasus, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 bomber and 7 infantry in Northern Caucasus, round 2 : 2/8 hits, 2.50 expected hits
                    2 mech_infantrys owned by the Germans lost in Northern Caucasus
                    1 infantry owned by the British lost in Northern Caucasus
                2 armour owned by the Germans retreated to Rostov
                Russians win with 1 bomber and 6 infantry remaining. Battle score for attacker is -7
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 1 infantry
            Battle in Southern Belarus
                Germans attack with 1 armour, 1 artillery, 7 infantry and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 armour, 1 artillery, 7 infantry and 1 mech_infantry in Southern Belarus, round 2 : 2/10 hits, 2.50 expected hits
                    Russians roll dice for 1 mech_infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Southern Belarus
                    1 mech_infantry owned by the Russians lost in Southern Belarus
                Germans win, taking Southern Belarus from Russians with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Ukraine
                Germans attack with 10 armour, 12 artilleries and 28 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 10 armour, 12 artilleries and 28 infantry in Ukraine, round 2 : 16/50 hits, 15.67 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                    2 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 10 armour, 12 artilleries and 27 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in 128 Sea Zone
                Germans attack with 1 destroyer and 1 submarine
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 128 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 submarine in 128 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 128 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 128 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 submarine in 128 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Russians lost in 128 Sea Zone
                Germans win, taking 128 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            2 infantry moved from 116 Sea Zone to Norway
    
        Place Units - Germans
            10 infantry placed in Western Germany
            10 infantry placed in Romania
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1,3,3,3,4
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,4
                Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 6,6
            Germans collect 55 PUs (4 lost to blockades); end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.17
    Germans regular : -1.50
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Russians round 8

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Amur to Siberia
                  Russians take Siberia from Japanese
            1 infantry moved from Amur to Northern Manchuria
                  Chinese take Northern Manchuria from Japanese
            2 infantry moved from Stalingrad to Rostov
            1 tactical_bomber moved from Stalingrad to Rostov
            1 armour moved from Gorky to Nenetsia
                  Russians take Nenetsia from Germans
            1 armour moved from Nenetsia to Archangel
                  Russians take Archangel from Germans
            1 artillery moved from Stalingrad to Rostov
            1 infantry moved from Tambov to Rostov
            2 infantry moved from Tula to Kursk
            2 infantry moved from Bryansk to Kursk
            4 fighters moved from Russia to Kursk
            2 infantry moved from Russia to Yaroslavl
            7 armour, 1 infantry and 7 mech_infantrys moved from Gorky to Vologda
            1 fighter moved from Russia to Yaroslavl
            1 artillery moved from Russia to Yaroslavl
            1 artillery and 1 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Kursk
                Russians attack with 4 fighters and 4 infantry
                Germans defend with 5 infantry
                    Russians roll dice for 4 fighters and 4 infantry in Kursk, round 2 : 4/8 hits, 2.67 expected hits
                    Germans roll dice for 5 infantry in Kursk, round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Russians lost in Kursk
                    4 infantry owned by the Germans lost in Kursk
                    Russians roll dice for 4 fighters and 2 infantry in Kursk, round 3 : 1/6 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Kursk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Kursk
                Russians win, taking Kursk from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 2 infantry
                Casualties for Germans: 5 infantry
            Battle in Smolensk
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 : 2/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    1 infantry owned by the Italians lost in Smolensk
                Russians win, taking Smolensk from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Rostov
                Russians attack with 1 artillery, 3 infantry and 1 tactical_bomber
                Germans defend with 2 armour
                    Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 2 armour in Rostov, round 2 : 0/2 hits, 1.00 expected hits
                    1 armour owned by the Germans lost in Rostov
                    Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Rostov, round 3 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Germans: 2 armour
            Battle in Yaroslavl
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Yaroslavl, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Yaroslavl
                    1 infantry owned by the Germans lost in Yaroslavl
                Russians win, taking Yaroslavl from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 7 armour, 1 infantry and 7 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 7 armour, 1 infantry and 7 mech_infantrys in Vologda, round 2 : 5/15 hits, 6.00 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 7 armour, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            4 fighters moved from Kursk to Russia
            1 fighter moved from Smolensk to Russia
            1 fighter moved from Yaroslavl to Russia
            1 tactical_bomber moved from Rostov to Stalingrad
            3 infantry moved from Ulaanbaatar to Buryatia
            3 artilleries and 11 infantry moved from Amur to Buryatia
            2 infantry moved from Inner Mongolia to Honan
    
        Place Units - Russians
            9 infantry and 1 mech_infantry placed in Russia
            1 infantry placed in Stalingrad
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    Germans regular : -1.17
    Russians regular : -0.50
    

    Savegame



  • @dawgoneit FYI - you can only carrier scramble to SZ where you have a defending surface warship, so I can’t scramble there even if I wanted to.


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 44 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 armour, 2 destroyers, 2 mech_infantrys and 1 submarine; Remaining resources: 6 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Caroline Islands to 35 Sea Zone
            2 battleships, 4 carriers, 4 cruisers, 7 destroyers, 1 infantry, 2 submarines and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            2 battleships, 4 carriers, 4 cruisers, 7 destroyers, 1 infantry, 2 submarines and 1 transport moved from 21 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Kwangsi
            1 mech_infantry moved from Kwangtung to Kwangsi
            1 tactical_bomber moved from 35 Sea Zone to Kwangsi
            1 fighter moved from 35 Sea Zone to Kwangsi
            3 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
            1 infantry moved from Soviet Far East to Siberia
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
            2 infantry moved from Korea to Northern Manchuria
            1 bomber moved from Korea to Northern Manchuria
            2 fighters and 2 tactical_bombers moved from Korea to 37 Sea Zone
            1 infantry moved from Kweichow to Yunnan
                  Japanese take Yunnan from Chinese
            1 mech_infantry moved from Kwangtung to Kweichow
            1 destroyer moved from 20 Sea Zone to 37 Sea Zone
            2 destroyers moved from 7 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Battle in Northern Manchuria
                Japanese attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Northern Manchuria, round 2 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Northern Manchuria
                    1 infantry owned by the Russians lost in Northern Manchuria
                Japanese win, taking Northern Manchuria from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 artillery
                    Japanese roll dice for 1 battleship in Kwangsi, round 2 : 1/1 hits, 0.67 expected hits
                    Chinese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Siberia
                Japanese attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Siberia, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Siberia
                    Japanese roll dice for 1 artillery and 1 infantry in Siberia, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Siberia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Siberia
                    Japanese roll dice for 1 artillery in Siberia, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Siberia, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Siberia
                Russians win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Kwangtung
            1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
            1 armour moved from Kiangsu to Fukien
            1 armour moved from Kwangtung to Fukien
            1 bomber moved from Northern Manchuria to Korea
            2 aaGuns, 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry moved from Korea to Southern Manchuria
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in Kwangtung
            2 destroyers and 1 submarine placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6
            Japanese collect 39 PUs; end with 45 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -0.33
    Russians regular : 2.00
    

    Savegame

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