scramble / submerge sz110?
submerge sz106?
HF
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 artilleries and 2 infantry moved from Paulau to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from 20 Sea Zone to Kiangsu
1 bomber moved from Caroline Islands to 5 Sea Zone
Combat - ANZAC
Battle in 5 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Kiangsu
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery, 1 factory_minor and 2 infantry
ANZAC roll dice for 2 artilleries and 2 infantry in Kiangsu, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the ANZAC lost in Kiangsu
1 infantry owned by the Japanese lost in Kiangsu
ANZAC roll dice for 2 artilleries in Kiangsu, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 3 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 2 artilleries in Kiangsu, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 4 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 2 artilleries in Kiangsu, round 5 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 5 : 1/2 hits, 0.67 expected hits
1 artillery owned by the ANZAC lost in Kiangsu
1 infantry owned by the Japanese lost in Kiangsu
ANZAC roll dice for 1 artillery in Kiangsu, round 6 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Kiangsu, round 6 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kiangsu
ANZAC win, taking Kiangsu from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 artillery and 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - ANZAC
1 marine moved from New South Wales to 64 Sea Zone
1 carrier, 1 cruiser and 1 marine moved from 64 Sea Zone to 49 Sea Zone
1 marine moved from 49 Sea Zone to Gilbert Islands
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 bomber moved from 5 Sea Zone to Buryatia
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
3 infantry placed in New South Wales
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Hawaiian Islands to 49 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 19 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Romania to Bessarabia
2 bombers moved from Southern Belarus to Bessarabia
1 fighter and 1 tactical_bomber moved from Southern Belarus to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Southern Belarus to Western Ukraine
1 mech_infantry moved from Southern Belarus to Novgorod
Germans take Novgorod from Russians
12 armour, 12 artilleries, 37 infantry and 2 mech_infantrys moved from Southern Belarus to Bryansk
1 infantry moved from Leningrad to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour and 5 infantry moved from Vyborg to Leningrad
Combat - Germans
Battle in Western Ukraine
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 3 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Western Ukraine
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 12 armour, 12 artilleries, 37 infantry and 2 mech_infantrys
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 12 armour, 12 artilleries, 37 infantry and 2 mech_infantrys in Bryansk, round 2 : 20/63 hits, 18.83 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Bryansk, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Bryansk
1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 12 armour, 12 artilleries, 36 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Bessarabia
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Bessarabia, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Bessarabia
2 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Western Ukraine to Southern Belarus
2 bombers moved from Bessarabia to Southern Belarus
1 armour and 1 mech_infantry moved from Romania to Greece
1 artillery and 1 infantry moved from Germany to Poland
2 infantry moved from Western Germany to 116 Sea Zone
2 infantry moved from 116 Sea Zone to Norway
1 aaGun moved from France to Southern France
1 aaGun moved from Southern France to Northern Italy
Place Units - Germans
3 infantry placed in Normandy Bordeaux
3 infantry placed in Southern France
1 artillery and 2 infantry placed in France
4 infantry placed in Western Germany
2 infantry placed in Western Germany
5 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,3,3,2,6,6
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 2,4
Germans collect 49 PUs (5 lost to blockades); end with 49 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : 0.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Buyant-Uhaa to Southern Manchuria
Chinese take Southern Manchuria from Japanese
Combat - Russians
Non Combat Move - Russians
4 aaGuns, 3 armour, 5 artilleries, 31 infantry and 3 mech_infantrys moved from Yaroslavl to Russia
4 armour and 3 mech_infantrys moved from Stalingrad to Russia
4 artilleries and 10 infantry moved from Ukraine to Rostov
2 aaGuns, 3 artilleries and 15 infantry moved from Amur to Buryatia
1 infantry moved from Buyant-Uhaa to Buryatia
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Tsagaan Olom to Central Mongolia
1 infantry moved from Dzavhan to Central Mongolia
2 infantry moved from Olgiy to Tsagaan Olom
Place Units - Russians
2 artilleries, 2 fighters and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
@dawgoneit no thanks
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 23 Sea Zone
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Northern Manchuria to Amur
Japanese take Amur from Russians
2 artilleries, 1 fighter, 11 infantry, 1 mech_infantry and 1 tactical_bomber moved from Northern Manchuria to Buryatia
1 bomber and 2 fighters moved from Japan to Buryatia
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Southern Manchuria
1 destroyer moved from 7 Sea Zone to 20 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Borneo
1 carrier moved from 37 Sea Zone to 22 Sea Zone
3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 23 Sea Zone
1 destroyer moved from 7 Sea Zone to 23 Sea Zone
1 cruiser moved from 7 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsu
2 carriers moved from 37 Sea Zone to 22 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 7 Sea Zone to 24 Sea Zone
2 cruisers and 1 destroyer moved from 7 Sea Zone to 22 Sea Zone
1 infantry moved from Kweichow to Yunnan
1 armour, 1 artillery and 1 mech_infantry moved from Kwangsi to Yunnan
4 mech_infantrys moved from Hunan to Yunnan
1 armour moved from Hunan to Kiangsu
1 armour moved from Hunan to Yunnan
3 artilleries and 1 infantry moved from Szechwan to Yunnan
2 battleships, 2 cruisers, 1 destroyer, 2 submarines and 1 transport moved from 37 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from 37 Sea Zone to Southern Manchuria
1 fighter moved from 37 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer and 2 transports
ANZAC defend with 1 destroyer and 2 transports
Japanese roll dice for 1 cruiser, 1 destroyer and 2 transports in 20 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
ANZAC roll dice for 1 destroyer and 2 transports in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 20 Sea Zone
2 transports owned by the ANZAC lost in 20 Sea Zone
Japanese win with 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 20
Casualties for ANZAC: 1 destroyer and 2 transports
Battle in Southern Manchuria
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Southern Manchuria, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Manchuria
Japanese win, taking Southern Manchuria from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 2 : 1/3 hits, 1.17 expected hits
UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Borneo
1 infantry owned by the British lost in Borneo
Japanese roll dice for 1 artillery and 1 fighter in Borneo, round 3 : 1/2 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Borneo
1 infantry owned by the British lost in Borneo
Japanese win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Battle in Buryatia
Japanese attack with 2 artilleries, 1 bomber, 3 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 bomber; Russians defend with 2 aaGuns, 3 artilleries and 17 infantry
Russians roll AA dice in Buryatia : 1/5 hits, 0.83 expected hits
1 fighter owned by the Japanese lost in Buryatia
Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber in Buryatia, round 2 : 6/18 hits, 5.17 expected hits
Russians roll dice for 2 aaGuns, 3 artilleries, 1 bomber and 17 infantry in Buryatia, round 2 : 8/21 hits, 6.83 expected hits
8 infantry owned by the Japanese lost in Buryatia
4 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Buryatia
2 fighters owned by the Japanese, 1 tactical_bomber owned by the Japanese and 1 bomber owned by the Japanese retreated
3 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese retreated to Northern Manchuria
Russians win with 3 artilleries, 1 bomber and 13 infantry remaining. Battle score for attacker is -12
Casualties for Japanese: 1 fighter and 8 infantry
Casualties for Russians: 2 aaGuns and 4 infantry
Battle in Kiangsu
Japanese attack with 1 armour, 1 artillery and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Kiangsu, round 2 : 3/3 hits, 1.17 expected hits
Chinese roll dice for 1 artillery in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in 23 Sea Zone
Japanese attack with 2 destroyers, 3 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 2 destroyers, 3 fighters and 3 tactical_bombers in 23 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 23 Sea Zone
Japanese win, taking 23 Sea Zone from Americans with 2 destroyers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 22 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 4 cruisers, 2 destroyers, 2 submarines and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 2 submarines in 22 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 battleships, 3 carriers, 4 cruisers, 2 destroyers and 1 transport in 22 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 2 battleships, 3 carriers, 4 cruisers, 2 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from 23 Sea Zone to 22 Sea Zone
1 fighter moved from Borneo to 37 Sea Zone
1 fighter moved from 37 Sea Zone to Yunnan
1 bomber, 2 fighters and 1 tactical_bomber moved from Buryatia to Northern Manchuria
1 tactical_bomber moved from Southern Manchuria to Northern Manchuria
1 aaGun moved from Kwangsi to Yunnan
Place Units - Japanese
1 factory_minor placed in Kwangtung
1 carrier and 2 destroyers placed in 7 Sea Zone
1 fighter placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.33
Japanese regular : 1.83
UK_Pacific regular : 1.00
ANZAC regular : -0.33
Russians regular : 1.17
Russians AA : 0.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 artilleries, 1 fighter, 8 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Caroline Islands to 37 Sea Zone
1 submarine moved from 34 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from Caroline Islands to 35 Sea Zone
1 fighter moved from Caroline Islands to 35 Sea Zone
2 fighters moved from 49 Sea Zone to 35 Sea Zone
Combat - Americans
Battle in 37 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 carrier and 1 transport
Americans roll dice for 2 bombers in 37 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 2 bombers in 37 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 carrier and 1 transport in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 2 bombers in 37 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 carrier and 1 transport in 37 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 carrier owned by the Japanese lost in 37 Sea Zone
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 22
Casualties for Japanese: 1 carrier and 1 transport
Battle in 35 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 artillery, 2 infantry and 2 marines moved from Caroline Islands to 34 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 fighter, 2 infantry, 2 marines, 1 tactical_bomber and 2 transports moved from 34 Sea Zone to 55 Sea Zone
5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
2 bombers moved from 37 Sea Zone to Eastern India
1 carrier moved from 49 Sea Zone to 55 Sea Zone
1 fighter moved from 55 Sea Zone to Queensland
1 fighter moved from 55 Sea Zone to Queensland
1 artillery, 2 infantry and 2 marines moved from 55 Sea Zone to Queensland
1 transport moved from 28 Sea Zone to 11 Sea Zone
2 aaGuns moved from Central United States to Western United States
10 infantry moved from Central United States to 104 Sea Zone
1 carrier, 10 infantry and 5 transports moved from 104 Sea Zone to 93 Sea Zone
10 infantry moved from 93 Sea Zone to Morocco
2 submarines moved from 95 Sea Zone to 99 Sea Zone
1 submarine moved from 96 Sea Zone to 99 Sea Zone
1 submarine moved from 96 Sea Zone to 101 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Malta to 96 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 96 Sea Zone to 93 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 93 Sea Zone to Morocco
Place Units - Americans
2 infantry placed in Western United States
4 artilleries placed in Eastern United States
6 infantry placed in Central United States
1 fighter placed in Eastern United States
5 transports placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Honan
2 infantry moved from Inner Mongolia to Honan
3 infantry moved from Inner Mongolia to Chahar
13 infantry moved from Inner Mongolia to Shansi
Combat - Chinese
Battle in Shansi
Chinese attack with 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 13 infantry in Shansi, round 2 : 0/13 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
Chinese roll dice for 12 infantry in Shansi, round 3 : 5/12 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 12 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Honan, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shansi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Purchase Units - British
British buy 3 armour and 3 fighters; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Shan State to Yunnan
4 artilleries and 19 infantry moved from Burma to Yunnan
2 fighters moved from Eastern India to Yunnan
1 bomber moved from Caroline Islands to Yunnan
Combat - British
Battle in Yunnan
British attack with 4 artilleries, 1 bomber, 2 fighters and 22 infantry
Japanese defend with 1 aaGun, 2 armour, 4 artilleries, 3 fighters, 3 infantry, 5 mech_infantrys and 2 tactical_bombers
Japanese roll AA dice in Yunnan : 0/3 hits, 0.50 expected hits
British roll dice for 4 artilleries, 1 bomber, 2 fighters and 22 infantry in Yunnan, round 2 : 6/29 hits, 7.17 expected hits
Japanese roll dice for 1 aaGun, 2 armour, 4 artilleries, 3 fighters, 3 infantry, 5 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 11/19 hits, 8.33 expected hits
11 infantry owned by the British lost in Yunnan
3 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 aaGun owned by the Japanese lost in Yunnan
British roll dice for 4 artilleries, 1 bomber, 2 fighters and 11 infantry in Yunnan, round 3 : 5/18 hits, 5.33 expected hits
Japanese roll dice for 2 armour, 2 artilleries, 3 fighters, 5 mech_infantrys and 2 tactical_bombers in Yunnan, round 3 : 5/14 hits, 6.67 expected hits
5 infantry owned by the British lost in Yunnan
2 artilleries owned by the Japanese and 3 mech_infantrys owned by the Japanese lost in Yunnan
British roll dice for 4 artilleries, 1 bomber, 2 fighters and 6 infantry in Yunnan, round 4 : 3/13 hits, 4.50 expected hits
Japanese roll dice for 2 armour, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 4 : 5/9 hits, 5.00 expected hits
5 infantry owned by the British lost in Yunnan
2 mech_infantrys owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan
British roll dice for 4 artilleries, 1 bomber, 2 fighters and 1 infantry in Yunnan, round 5 : 5/8 hits, 3.17 expected hits
Japanese roll dice for 1 armour, 3 fighters and 2 tactical_bombers in Yunnan, round 5 : 2/6 hits, 3.50 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan
2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan
British roll dice for 3 artilleries, 1 bomber and 2 fighters in Yunnan, round 6 : 3/6 hits, 2.50 expected hits
Japanese roll dice for 1 fighter in Yunnan, round 6 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 3 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 47
Casualties for British: 1 artillery and 22 infantry
Casualties for Japanese: 1 aaGun, 2 armour, 4 artilleries, 3 fighters, 3 infantry, 5 mech_infantrys and 2 tactical_bombers
Non Combat Move - British
1 bomber moved from Yunnan to Eastern India
2 fighters moved from Yunnan to Eastern India
3 aaGuns moved from Burma to Yunnan
1 transport moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 40 Sea Zone to 42 Sea Zone
1 fighter moved from Eastern India to 40 Sea Zone
5 fighters and 1 tactical_bomber moved from Southern Persia to Russia
1 armour moved from Northwest Persia to Northern Caucasus
7 infantry moved from Northwest Persia to Southern Caucasus
2 artilleries and 2 infantry moved from Iraq to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Southern Persia
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Alexandria to Trans-Jordan
1 armour moved from Tobruk to Egypt
1 artillery moved from Tunisia to Algeria
1 fighter moved from Malta to Gibraltar
1 destroyer moved from 96 Sea Zone to 94 Sea Zone
Place Units - British
3 fighters placed in Southern Persia
3 armour placed in Iraq
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
2 artilleries and 4 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in Eastern India change ownership: 2 artilleries and 4 infantry
Combat Hit Differential Summary :
Chinese regular : 1.83
Americans regular : -2.50
Japanese regular : -2.33
Japanese AA : -0.50
British regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
4 artilleries moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6,5,4,6,3
Italians collect 6 PUs (6 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 marine moved from Gilbert Islands to 49 Sea Zone
1 carrier, 1 cruiser, 2 fighters and 1 marine moved from 49 Sea Zone to 55 Sea Zone
2 infantry moved from New South Wales to Queensland
1 marine moved from 55 Sea Zone to Queensland
1 infantry moved from New South Wales to Queensland
2 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Buryatia to Yunnan
3 fighters and 1 tactical_bomber moved from Caroline Islands to Queensland
Place Units - ANZAC
1 transport placed in 55 Sea Zone
1 bomber and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 18 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bryansk to Tula
Germans take Tula from Russians
1 infantry moved from Vologda to Yaroslavl
Germans take Yaroslavl from Russians
1 infantry moved from Nenetsia to Gorky
Germans take Gorky from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Bryansk to Kursk
Germans take Kursk from Russians
1 cruiser, 1 destroyer and 1 submarine moved from 118 Sea Zone to 116 Sea Zone
1 destroyer moved from 116 Sea Zone to 115 Sea Zone
Combat - Germans
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
2 bombers, 3 fighters and 5 tactical_bombers moved from Southern Belarus to Western Germany
2 infantry moved from Germany to 116 Sea Zone
2 infantry moved from 116 Sea Zone to Norway
1 mech_infantry moved from Novgorod to Eastern Poland
1 infantry moved from Leningrad to Novgorod
1 infantry moved from Bryansk to Southern Belarus
12 armour, 12 artilleries, 32 infantry and 2 mech_infantrys moved from Bryansk to Kursk
1 armour and 1 mech_infantry moved from Romania to Northern Italy
1 aaGun and 8 infantry moved from Southern France to Northern Italy
1 artillery moved from Western Germany to France
1 aaGun and 8 infantry moved from Normandy Bordeaux to France
3 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Poland to Eastern Poland
2 armour moved from Romania to Northern Italy
1 aaGun and 6 infantry moved from Romania to Eastern Poland
1 aaGun moved from Holland Belgium to Western Germany
Place Units - Germans
10 infantry placed in Western Germany
1 artillery and 2 infantry placed in France
Germans undo move 2.
2 artilleries and 1 infantry placed in France
7 infantry placed in Romania
Turn Complete - Germans
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1,6,4,4,2
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 1,4
Germans collect 50 PUs (10 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Rostov to Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 infantry moved from Smolensk to Southern Belarus
1 mech_infantry moved from Russia to Southern Belarus
8 armour, 1 infantry and 7 mech_infantrys moved from Russia to Gorky
4 fighters moved from Russia to Southern Belarus
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Tula
2 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Tula
3 artilleries and 13 infantry moved from Buryatia to Amur
Combat - Russians
Battle in Tula
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Tula, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Tula, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tula
Russians win, taking Tula from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Gorky
Russians attack with 8 armour, 1 infantry and 7 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 8 armour, 1 infantry and 7 mech_infantrys in Gorky, round 2 : 5/16 hits, 6.50 expected hits
Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Gorky
Russians win, taking Gorky from Germans with 8 armour, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Amur
Russians attack with 3 artilleries and 13 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 artilleries and 13 infantry in Amur, round 2 : 4/16 hits, 3.67 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 3 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern Belarus
Russians attack with 4 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry; Italians defend with 1 armour
Russians roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Southern Belarus, round 2 : 1/6 hits, 2.33 expected hits
Italians roll dice for 1 armour and 1 infantry in Southern Belarus, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Germans lost in Southern Belarus
Russians roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Southern Belarus, round 3 : 1/6 hits, 2.33 expected hits
Italians roll dice for 1 armour in Southern Belarus, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Southern Belarus
1 armour owned by the Italians lost in Southern Belarus
Russians win, taking Southern Belarus from Italians with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Russians
4 fighters moved from Southern Belarus to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Tula to Russia
1 tactical_bomber moved from Ukraine to Stalingrad
1 infantry moved from Rostov to Tambov
4 artilleries and 7 infantry moved from Rostov to Stalingrad
3 infantry moved from Central Mongolia to Ulaanbaatar
2 infantry moved from Tsagaan Olom to Inner Mongolia
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Japanese regular : -0.33
Germans regular : -2.00
Russians regular : -5.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 24 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
2 battleships, 3 carriers, 4 cruisers, 2 destroyers, 2 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 22 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Caroline Islands
2 destroyers moved from 23 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Southern Manchuria to Jehol
1 artillery and 1 infantry moved from Kiangsu to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Borneo
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in Borneo
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 4 cruisers, 5 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 battleships, 3 carriers, 4 cruisers, 5 destroyers, 3 fighters, 3 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 7/17 hits, 8.50 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking Borneo from UK_Pacific with 2 battleships, 3 carriers, 4 cruisers, 5 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Caroline Islands
Non Combat Move - Japanese
2 aaGuns, 2 artilleries, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers moved from Northern Manchuria to Korea
1 artillery and 1 infantry moved from 20 Sea Zone to Jehol
1 carrier, 2 destroyers and 1 fighter moved from 7 Sea Zone to 35 Sea Zone
1 cruiser moved from 20 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kwangtung
2 artilleries and 4 infantry placed in Japan
2 destroyers placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : -2.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Americans
Americans buy 10 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 2 infantry and 2 marines moved from Queensland to 55 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 2 marines, 1 tactical_bomber and 2 transports moved from 55 Sea Zone to 44 Sea Zone
1 artillery, 2 infantry and 2 marines moved from 44 Sea Zone to Borneo
1 bomber moved from Eastern India to Kwangtung
Combat - Americans
Strategic bombing raid in Kwangtung
Japanese roll AA dice in Kwangtung : 0/1 hits, 0.17 expected hits
Bombing raid in Kwangtung rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Kwangtung causes 6 damage total.
Battle in Borneo
Americans attack with 1 artillery, 2 infantry and 2 marines
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Borneo, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery, 2 infantry and 2 marines in Borneo, round 2 : 3/5 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Borneo
Americans win, taking Borneo from Japanese with 1 artillery, 2 infantry and 2 marines remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
1 bomber moved from Kwangtung to Burma
1 bomber moved from Eastern India to Southern Caucasus
1 bomber moved from Southern Caucasus to Northern Caucasus
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
1 aaGun and 1 infantry moved from 28 Sea Zone to Hawaiian Islands
4 artilleries moved from Eastern United States to 104 Sea Zone
6 infantry moved from Central United States to 104 Sea Zone
1 fighter moved from Eastern United States to 93 Sea Zone
4 artilleries, 6 infantry and 5 transports moved from 104 Sea Zone to 93 Sea Zone
10 transports moved from 93 Sea Zone to 104 Sea Zone
4 artilleries and 6 infantry moved from 93 Sea Zone to Morocco
Place Units - Americans
10 infantry placed in Eastern United States
10 artilleries placed in Central United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 55 Sea Zone: 2 destroyers
EDIT: Adding units owned by Americans to 46 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 36 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Honan to Hopei
14 infantry moved from Shansi to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 14 infantry
Japanese defend with 1 artillery
Chinese roll dice for 14 infantry in Anhwe, round 2 : 3/14 hits, 2.33 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 artillery owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 13 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Hopei, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Hopei, round 4 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 infantry moved from Chahar to Inner Mongolia
Place Units - Chinese
3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Purchase Units - British
British buy 3 artilleries, 3 fighters and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 bomber and 1 fighter moved from Eastern India to 37 Sea Zone
Combat - British
British creates battle in territory 42 Sea Zone
Battle in 37 Sea Zone
British attack with 1 bomber and 1 fighter
Japanese defend with 1 cruiser and 1 transport
British roll dice for 1 bomber and 1 fighter in 37 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 cruiser and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Japanese lost in 37 Sea Zone
1 transport owned by the Japanese lost in 37 Sea Zone
British win, taking 42 Sea Zone from Japanese with 1 bomber and 1 fighter remaining. Battle score for attacker is 17
Casualties for Japanese: 1 cruiser and 1 transport
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 37 Sea Zone to Borneo
1 bomber moved from 37 Sea Zone to Borneo
1 artillery moved from Yunnan to Shan State
1 aaGun moved from Yunnan to French Indo China
2 aaGuns moved from Yunnan to Burma
2 artilleries and 2 infantry moved from Eastern India to 40 Sea Zone
1 marine moved from Eastern India to 40 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 fighter, 2 infantry, 1 marine and 2 transports moved from 40 Sea Zone to 44 Sea Zone
EDIT: 1 artillery and 1 infantry moved from Sumatra to 42 Sea Zone
EDIT: 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
EDIT: 3 artilleries, 3 infantry and 1 marine moved from 44 Sea Zone to Borneo
1 artillery and 5 infantry moved from Eastern India to Burma
1 armour moved from Northern Caucasus to Stalingrad
7 infantry moved from Southern Caucasus to Northern Caucasus
2 artilleries and 2 infantry moved from Northwest Persia to Southern Caucasus
3 armour moved from Iraq to Southern Caucasus
3 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 infantry moved from Scotland to United Kingdom
4 fighters and 1 tactical_bomber moved from Southern Persia to Russia
Place Units - British
1 transport placed in 109 Sea Zone
3 artilleries placed in United Kingdom
3 fighters placed in Southern Persia
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
2 artilleries and 5 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Some Units in Eastern India change ownership: 2 artilleries and 5 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 0.83
Japanese regular : -1.50
Japanese AA : -0.17
British regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Northern Belarus to Smolensk
Italians take Smolensk from Russians
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,2,6,1,3
Italians collect 4 PUs (8 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Germans
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Germans
Germans buy 20 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour and 2 mech_infantrys moved from Kursk to Northern Caucasus
Germans take Rostov from Russians
10 armour, 12 artilleries and 28 infantry moved from Kursk to Ukraine
1 artillery, 7 infantry and 1 mech_infantry moved from Eastern Poland to Southern Belarus
3 infantry moved from Poland to Eastern Poland
7 infantry moved from Romania to Bulgaria
11 infantry moved from France to Southern France
10 infantry moved from Western Germany to France
1 destroyer moved from 115 Sea Zone to 128 Sea Zone
1 submarine moved from 116 Sea Zone to 128 Sea Zone
2 infantry moved from Western Germany to 116 Sea Zone
1 infantry moved from Novgorod to Vologda
1 armour and 4 infantry moved from Leningrad to Northern Belarus
1 armour moved from Northern Belarus to Southern Belarus
1 armour and 1 mech_infantry moved from Greece to Romania
3 armour and 1 mech_infantry moved from Northern Italy to Romania
Combat - Germans
Battle in Northern Caucasus
Germans attack with 2 armour and 2 mech_infantrys
British defend with 7 infantry; Americans defend with 1 bomber
Germans roll dice for 2 armour and 2 mech_infantrys in Northern Caucasus, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 bomber and 7 infantry in Northern Caucasus, round 2 : 2/8 hits, 2.50 expected hits
2 mech_infantrys owned by the Germans lost in Northern Caucasus
1 infantry owned by the British lost in Northern Caucasus
2 armour owned by the Germans retreated to Rostov
Russians win with 1 bomber and 6 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 infantry
Battle in Southern Belarus
Germans attack with 1 armour, 1 artillery, 7 infantry and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour, 1 artillery, 7 infantry and 1 mech_infantry in Southern Belarus, round 2 : 2/10 hits, 2.50 expected hits
Russians roll dice for 1 mech_infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern Belarus
1 mech_infantry owned by the Russians lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 1 armour, 1 artillery, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Ukraine
Germans attack with 10 armour, 12 artilleries and 28 infantry
Russians defend with 2 infantry
Germans roll dice for 10 armour, 12 artilleries and 28 infantry in Ukraine, round 2 : 16/50 hits, 15.67 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Ukraine
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 10 armour, 12 artilleries and 27 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 128 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 128 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 submarine in 128 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 128 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 128 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 submarine in 128 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Russians lost in 128 Sea Zone
Germans win, taking 128 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
2 infantry moved from 116 Sea Zone to Norway
Place Units - Germans
10 infantry placed in Western Germany
10 infantry placed in Romania
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1,3,3,3,4
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 6,6
Germans collect 55 PUs (4 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : 0.17
Germans regular : -1.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Russians
Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
1 infantry moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
2 infantry moved from Stalingrad to Rostov
1 tactical_bomber moved from Stalingrad to Rostov
1 armour moved from Gorky to Nenetsia
Russians take Nenetsia from Germans
1 armour moved from Nenetsia to Archangel
Russians take Archangel from Germans
1 artillery moved from Stalingrad to Rostov
1 infantry moved from Tambov to Rostov
2 infantry moved from Tula to Kursk
2 infantry moved from Bryansk to Kursk
4 fighters moved from Russia to Kursk
2 infantry moved from Russia to Yaroslavl
7 armour, 1 infantry and 7 mech_infantrys moved from Gorky to Vologda
1 fighter moved from Russia to Yaroslavl
1 artillery moved from Russia to Yaroslavl
1 artillery and 1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
Combat - Russians
Battle in Kursk
Russians attack with 4 fighters and 4 infantry
Germans defend with 5 infantry
Russians roll dice for 4 fighters and 4 infantry in Kursk, round 2 : 4/8 hits, 2.67 expected hits
Germans roll dice for 5 infantry in Kursk, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Russians lost in Kursk
4 infantry owned by the Germans lost in Kursk
Russians roll dice for 4 fighters and 2 infantry in Kursk, round 3 : 1/6 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Kursk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kursk
Russians win, taking Kursk from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 2 infantry
Casualties for Germans: 5 infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
1 infantry owned by the Italians lost in Smolensk
Russians win, taking Smolensk from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Rostov
Russians attack with 1 artillery, 3 infantry and 1 tactical_bomber
Germans defend with 2 armour
Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 2 armour in Rostov, round 2 : 0/2 hits, 1.00 expected hits
1 armour owned by the Germans lost in Rostov
Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Rostov, round 3 : 1/5 hits, 1.50 expected hits
Germans roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 armour
Battle in Yaroslavl
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Yaroslavl, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yaroslavl
1 infantry owned by the Germans lost in Yaroslavl
Russians win, taking Yaroslavl from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 7 armour, 1 infantry and 7 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 7 armour, 1 infantry and 7 mech_infantrys in Vologda, round 2 : 5/15 hits, 6.00 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 7 armour, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 fighters moved from Kursk to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Yaroslavl to Russia
1 tactical_bomber moved from Rostov to Stalingrad
3 infantry moved from Ulaanbaatar to Buryatia
3 artilleries and 11 infantry moved from Amur to Buryatia
2 infantry moved from Inner Mongolia to Honan
Place Units - Russians
9 infantry and 1 mech_infantry placed in Russia
1 infantry placed in Stalingrad
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Germans regular : -1.17
Russians regular : -0.50
@dawgoneit FYI - you can only carrier scramble to SZ where you have a defending surface warship, so I can’t scramble there even if I wanted to.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 44 PUs; 6 SuicideAttackTokens;
Japanese buy 1 armour, 2 destroyers, 2 mech_infantrys and 1 submarine; Remaining resources: 6 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Caroline Islands to 35 Sea Zone
2 battleships, 4 carriers, 4 cruisers, 7 destroyers, 1 infantry, 2 submarines and 1 transport moved from 35 Sea Zone to 21 Sea Zone
2 battleships, 4 carriers, 4 cruisers, 7 destroyers, 1 infantry, 2 submarines and 1 transport moved from 21 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Kwangsi
1 mech_infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 fighter moved from 35 Sea Zone to Kwangsi
3 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Soviet Far East to Siberia
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
2 infantry moved from Korea to Northern Manchuria
1 bomber moved from Korea to Northern Manchuria
2 fighters and 2 tactical_bombers moved from Korea to 37 Sea Zone
1 infantry moved from Kweichow to Yunnan
Japanese take Yunnan from Chinese
1 mech_infantry moved from Kwangtung to Kweichow
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
2 destroyers moved from 7 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in Northern Manchuria
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Northern Manchuria, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northern Manchuria
1 infantry owned by the Russians lost in Northern Manchuria
Japanese win, taking Northern Manchuria from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese roll dice for 1 battleship in Kwangsi, round 2 : 1/1 hits, 0.67 expected hits
Chinese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Siberia
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Siberia, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Siberia
Japanese roll dice for 1 artillery and 1 infantry in Siberia, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Siberia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Siberia
Japanese roll dice for 1 artillery in Siberia, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Siberia, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Siberia
Russians win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 armour moved from Kiangsu to Fukien
1 armour moved from Kwangtung to Fukien
1 bomber moved from Northern Manchuria to Korea
2 aaGuns, 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry moved from Korea to Southern Manchuria
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kwangtung
2 destroyers and 1 submarine placed in 7 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6
Japanese collect 39 PUs; end with 45 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -0.33
Russians regular : 2.00