L24 OOB Stucifer (X) v Crockett36 (L+120)

  • 2024 2023

    forgot to move my subs, use 2nd post please

  • 2024 2023

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 destroyer moved from 112 Sea Zone to 125 Sea Zone
            3 fighters and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Romania to Eastern Poland
                  Germans take Eastern Poland from Russians
            2 artilleries and 4 infantry moved from Romania to Bessarabia
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 125 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Bessarabia
                Germans attack with 2 artilleries and 4 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries and 4 infantry in Bessarabia, round 2 : 2/6 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            5 infantry moved from Romania to Eastern Poland
            1 aaGun moved from Romania to Eastern Poland
            1 aaGun moved from Romania to Bessarabia
            2 armour and 4 mech_infantrys moved from Yugoslavia to Eastern Poland
            3 armour moved from Romania to Eastern Poland
            1 aaGun, 3 artilleries and 11 infantry moved from Poland to Baltic States
            5 armour and 9 mech_infantrys moved from Germany to Baltic States
            1 aaGun and 1 infantry moved from Western Germany to 112 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            1 aaGun and 1 infantry moved from 127 Sea Zone to Finland
            3 fighters and 1 tactical_bomber moved from 125 Sea Zone to Finland
            1 fighter and 1 tactical_bomber moved from Southern Italy to Finland
            2 artilleries moved from Holland Belgium to Western Germany
            1 infantry moved from Western Germany to Germany
            1 cruiser moved from 111 Sea Zone to 112 Sea Zone
            3 infantry moved from Romania to Bessarabia
            2 infantry moved from Romania to Bessarabia
            1 infantry moved from Romania to Bessarabia
            1 infantry moved from Romania to Bessarabia
            2 fighters and 2 tactical_bombers moved from Alexandria to Romania
            1 submarine moved from 106 Sea Zone to 90 Sea Zone
            1 submarine moved from 106 Sea Zone to 108 Sea Zone
    
        Place Units - Germans
            2 artilleries and 8 infantry placed in Germany
            1 infantry and 3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 39 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.50
    Germans regular : -0.17
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 2 armour and 8 infantry; Remaining resources: 1 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            18 infantry moved from Amur to Korea
    
        Combat - Russians
            Battle in Korea
                Russians attack with 18 infantry
                Japanese defend with 1 aaGun, 2 fighters, 7 infantry and 1 tactical_bomber
                    Russians roll dice for 18 infantry in Korea, round 2 : 1/18 hits, 3.00 expected hits
                    Japanese roll dice for 1 aaGun, 2 fighters, 7 infantry and 1 tactical_bomber in Korea, round 2 : 5/10 hits, 4.17 expected hits
                    5 infantry owned by the Russians lost in Korea
                    1 aaGun owned by the Japanese lost in Korea
                    Russians roll dice for 13 infantry in Korea, round 3 : 0/13 hits, 2.17 expected hits
                    Japanese roll dice for 2 fighters, 7 infantry and 1 tactical_bomber in Korea, round 3 : 3/10 hits, 4.17 expected hits
                    3 infantry owned by the Russians lost in Korea
                10 infantry owned by the Russians retreated to Amur
                Japanese win with 2 fighters, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is -19
                Casualties for Russians: 8 infantry
                Casualties for Japanese: 1 aaGun
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            6 infantry moved from Novgorod to Karelia
            1 artillery moved from Novgorod to Karelia
            2 infantry moved from Novgorod to Karelia
            2 fighters moved from Novgorod to Karelia
            1 tactical_bomber moved from Novgorod to Karelia
            6 infantry moved from Vologda to Smolensk
            9 infantry moved from Bryansk to Smolensk
            3 infantry moved from Bryansk to Smolensk
            5 infantry moved from Russia to Smolensk
            4 mech_infantrys moved from Archangel to Smolensk
            1 mech_infantry moved from Belarus to Smolensk
            2 infantry moved from Novgorod to Karelia
            3 mech_infantrys moved from Novgorod to Smolensk
            1 armour moved from Novgorod to Smolensk
            2 artilleries moved from Belarus to Smolensk
            1 aaGun moved from Belarus to Smolensk
            1 aaGun moved from Belarus to Smolensk
            2 infantry moved from Belarus to Smolensk
            2 infantry moved from Ukraine to Bryansk
            1 mech_infantry moved from Ukraine to Smolensk
    
        Place Units - Russians
            2 armour and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Russians regular : -4.17
    

    Savegame

  • 2024 2023

    Between the holidays and extra work due to a bout of illness amongst my coworkers it’s proving to be a tough week to get caught up, sorry! 🤓 Hope you enjoyed a Merry Christmas


  • @Stucifer Merry Christmas and a happy new year!

  • 2024 2023

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 destroyer moved from 36 Sea Zone to 45 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            1 carrier, 4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            1 artillery, 2 carriers, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from 54 Sea Zone to 61 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 53 Sea Zone to 30 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 30 Sea Zone
            1 fighter moved from Caroline Islands to 30 Sea Zone
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 46 Sea Zone
            1 artillery and 1 infantry moved from New Hebrides to 53 Sea Zone
            1 destroyer moved from 53 Sea Zone to 30 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 53 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            1 destroyer moved from 54 Sea Zone to 30 Sea Zone
            1 battleship moved from 33 Sea Zone to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            4 infantry moved from 35 Sea Zone to Philippines
            1 bomber moved from Kwangsi to Philippines
            1 battleship and 1 cruiser moved from 36 Sea Zone to 41 Sea Zone
            3 infantry moved from Kwangsi to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            2 infantry moved from 41 Sea Zone to Sumatra
            1 artillery and 3 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 20 Sea Zone to 45 Sea Zone
            2 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            1 infantry moved from Kwangsi to French Indo China
            1 artillery and 1 infantry moved from Yunnan to French Indo China
            1 mech_infantry moved from Yunnan to Kwangtung
            1 artillery and 1 infantry moved from Kwangsi to Kwangtung
            1 armour moved from Kwangsi to Kwangtung
            3 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
            1 bomber moved from Kwangsi to 44 Sea Zone
            3 infantry moved from Anhwe to Kweichow
    
        Combat - Japanese
            Battle in Java
            Battle in Borneo
            Battle in 44 Sea Zone
                Japanese attack with 1 bomber and 1 transport
                British defend with 1 transport
                    1 transport owned by the British lost in 44 Sea Zone
                Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Sumatra
            Battle in Celebes
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                    Japanese roll dice for 1 artillery in Celebes, round 4 : 1/1 hits, 0.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Celebes
                Japanese win, taking Sumatra from UK_Pacific, taking Celebes from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Philippines
                Japanese attack with 1 bomber and 4 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 bomber and 4 infantry in Philippines, round 2 : 0/5 hits, 1.33 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Philippines
                    Japanese roll dice for 1 bomber and 3 infantry in Philippines, round 3 : 2/4 hits, 1.17 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in 45 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 45 Sea Zone
                Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 46 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 46 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 46 Sea Zone
                Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in New Guinea
            Battle in 61 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 submarine and 1 transport
                1 submarine owned by the ANZAC submerged
                    1 transport owned by the ANZAC lost in 61 Sea Zone
                Japanese win, taking New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 30 Sea Zone
                Japanese attack with 2 destroyers, 2 fighters and 2 tactical_bombers
                Americans defend with 1 cruiser, 1 destroyer and 1 submarine
                    Japanese roll dice for 2 destroyers, 2 fighters and 2 tactical_bombers in 30 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits
                    Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 cruiser and 1 destroyer in 30 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    1 submarine owned by the Americans, 1 cruiser owned by the Americans and 1 destroyer owned by the Americans lost in 30 Sea Zone
                Japanese win with 2 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 26
                Casualties for Americans: 1 cruiser, 1 destroyer and 1 submarine
            Battle in Kweichow
                Japanese attack with 3 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 5 infantry
                    Japanese roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/8 hits, 3.33 expected hits
                    Chinese roll dice for 5 infantry in Kweichow, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                    2 infantry owned by the Chinese lost in Kweichow
                    Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 3 : 6/7 hits, 3.17 expected hits
                    Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 5 infantry
            Battle in Kwangtung
                Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Kwangtung, round 2 : 1/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Kwangtung
                    Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Kwangtung, round 3 : 2/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            COMMENT: 1 aircraft carrier should have moved from 54 to 46 instead of 42
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing PUs for Americans from 52 to 127
            COMMENT: adding 75 IPCs to US Treasury
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
            2 fighters moved from 30 Sea Zone to 46 Sea Zone
            EDIT: 1 carrier moved from 42 Sea Zone to 46 Sea Zone
            2 tactical_bombers moved from 30 Sea Zone to 46 Sea Zone
            1 fighter moved from 61 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
            1 fighter moved from 45 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from Korea to Japan
            1 fighter moved from Korea to 35 Sea Zone
            3 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi
            1 submarine moved from 43 Sea Zone to 37 Sea Zone
            1 bomber moved from 44 Sea Zone to Kwangsi
            1 bomber moved from Philippines to Kwangsi
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
    
        Place Units - Japanese
            1 artillery, 2 fighters and 6 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 52 PUs; end with 52 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.67
    Americans regular : -1.67
    Japanese regular : 3.00
    UK_Pacific regular : -1.00
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 3 battleships, 2 carriers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 5 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 destroyer and 1 submarine moved from 101 Sea Zone to 90 Sea Zone
            1 cruiser moved from 101 Sea Zone to 91 Sea Zone
            1 artillery moved from Central United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Eastern United States to 90 Sea Zone
            1 destroyer moved from 11 Sea Zone to 30 Sea Zone
            2 fighters moved from Hawaiian Islands to 30 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 30 Sea Zone
            4 fighters moved from 26 Sea Zone to 30 Sea Zone
            1 fighter moved from 10 Sea Zone to 30 Sea Zone
            2 carriers moved from 10 Sea Zone to 30 Sea Zone
            2 carriers moved from 26 Sea Zone to 30 Sea Zone
            1 submarine moved from 26 Sea Zone to 30 Sea Zone
            1 battleship moved from 26 Sea Zone to 30 Sea Zone
            2 destroyers moved from 26 Sea Zone to 30 Sea Zone
            1 cruiser moved from 26 Sea Zone to 30 Sea Zone
            1 bomber moved from Hawaiian Islands to 30 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
    
        Combat - Americans
            Battle in 30 Sea Zone
                Americans attack with 1 artillery, 1 battleship, 1 bomber, 4 carriers, 1 cruiser, 3 destroyers, 7 fighters, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports
                Japanese defend with 2 destroyers
                    Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 tactical_bomber and 2 transports in 30 Sea Zone, round 2 : 11/14 hits, 7.00 expected hits
                    Japanese roll dice for 2 destroyers in 30 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 submarine owned by the Americans lost in 30 Sea Zone
                    2 destroyers owned by the Japanese lost in 30 Sea Zone
                Americans win with 1 battleship, 1 bomber, 4 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 10
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 2 destroyers
            Battle in Gibraltar
                Americans attack with 1 artillery and 1 infantry
                Italians defend with 1 artillery and 1 harbour
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in 90 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 submarine
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 90 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 90 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 fighter moved from 90 Sea Zone to French Guiana
            1 mech_infantry moved from 30 Sea Zone to Johnston Island
            1 artillery moved from 30 Sea Zone to Johnston Island
            2 infantry moved from 30 Sea Zone to Johnston Island
            1 bomber moved from 30 Sea Zone to New South Wales
    
        Place Units - Americans
            3 battleships and 2 carriers placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 infantry placed in Eastern United States
            Americans undo move 1.
            1 battleship and 1 carrier placed in 101 Sea Zone
            2 battleships and 1 carrier placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            Americans undo move 5.
            1 fighter placed in 10 Sea Zone
            1 fighter placed in 101 Sea Zone
            Americans undo move 6.
            1 fighter placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 4.00
    Italians regular : -0.33
    Japanese regular : 1.33
    Germans regular : -0.17
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Hopei to Anhwe
                  Chinese take Anhwe from Japanese
            1 infantry moved from Szechwan to Yunnan
                  Chinese take Yunnan from Japanese
            1 fighter moved from Burma to Kweichow
            4 infantry moved from Szechwan to Kweichow
            4 infantry moved from Hopei to Anhwe
            1 infantry moved from Szechwan to Kweichow
            1 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 6 infantry in Kweichow, round 2 : 2/7 hits, 1.50 expected hits
                    Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    2 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Burma
    
        Place Units - Chinese
            3 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Japanese regular : 0.33
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 3 battleships, 2 carriers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 5 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 destroyer and 1 submarine moved from 101 Sea Zone to 90 Sea Zone
            1 cruiser moved from 101 Sea Zone to 91 Sea Zone
            1 artillery moved from Central United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Eastern United States to 90 Sea Zone
            1 destroyer moved from 11 Sea Zone to 30 Sea Zone
            2 fighters moved from Hawaiian Islands to 30 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 30 Sea Zone
            4 fighters moved from 26 Sea Zone to 30 Sea Zone
            1 fighter moved from 10 Sea Zone to 30 Sea Zone
            2 carriers moved from 10 Sea Zone to 30 Sea Zone
            2 carriers moved from 26 Sea Zone to 30 Sea Zone
            1 submarine moved from 26 Sea Zone to 30 Sea Zone
            1 battleship moved from 26 Sea Zone to 30 Sea Zone
            2 destroyers moved from 26 Sea Zone to 30 Sea Zone
            1 cruiser moved from 26 Sea Zone to 30 Sea Zone
            1 bomber moved from Hawaiian Islands to 30 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
    
        Combat - Americans
            Battle in 30 Sea Zone
                Americans attack with 1 artillery, 1 battleship, 1 bomber, 4 carriers, 1 cruiser, 3 destroyers, 7 fighters, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports
                Japanese defend with 2 destroyers
                    Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 tactical_bomber and 2 transports in 30 Sea Zone, round 2 : 11/14 hits, 7.00 expected hits
                    Japanese roll dice for 2 destroyers in 30 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 submarine owned by the Americans lost in 30 Sea Zone
                    2 destroyers owned by the Japanese lost in 30 Sea Zone
                Americans win with 1 battleship, 1 bomber, 4 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 10
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 2 destroyers
            Battle in Gibraltar
                Americans attack with 1 artillery and 1 infantry
                Italians defend with 1 artillery and 1 harbour
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in 90 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 submarine
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 90 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 90 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 fighter moved from 90 Sea Zone to French Guiana
            1 mech_infantry moved from 30 Sea Zone to Johnston Island
            1 artillery moved from 30 Sea Zone to Johnston Island
            2 infantry moved from 30 Sea Zone to Johnston Island
            1 bomber moved from 30 Sea Zone to New South Wales
    
        Place Units - Americans
            3 battleships and 2 carriers placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 infantry placed in Eastern United States
            Americans undo move 1.
            1 battleship and 1 carrier placed in 101 Sea Zone
            2 battleships and 1 carrier placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            Americans undo move 5.
            1 fighter placed in 10 Sea Zone
            1 fighter placed in 101 Sea Zone
            Americans undo move 6.
            1 fighter placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Hopei to Anhwe
                  Chinese take Anhwe from Japanese
            1 infantry moved from Szechwan to Yunnan
                  Chinese take Yunnan from Japanese
            1 fighter moved from Burma to Kweichow
            4 infantry moved from Szechwan to Kweichow
            4 infantry moved from Hopei to Anhwe
            1 infantry moved from Szechwan to Kweichow
            1 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 6 infantry in Kweichow, round 2 : 2/7 hits, 1.50 expected hits
                    Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    2 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Burma
    
        Place Units - Chinese
            3 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 carrier and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters moved from United Kingdom to 92 Sea Zone
            1 fighter moved from French West Africa to 92 Sea Zone
            2 fighters moved from India to 41 Sea Zone
            2 fighters moved from Western Australia to 41 Sea Zone
            1 mech_infantry moved from Burma to Siam
                  UK_Pacific take Siam from Japanese
            1 artillery moved from Burma to Shan State
            1 bomber moved from Egypt to 92 Sea Zone
            1 fighter moved from Egypt to Iraq
            2 tactical_bombers moved from Egypt to Iraq
            1 mech_infantry moved from Egypt to Iraq
    
        Combat - British
            Battle in 92 Sea Zone
                British attack with 1 bomber and 3 fighters
                Italians defend with 1 cruiser, 2 destroyers, 1 submarine and 2 transports
                1 submarine owned by the Italians submerged
                    British roll dice for 1 bomber and 3 fighters in 92 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    Italians roll dice for 1 cruiser, 2 destroyers and 2 transports in 92 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                    1 fighter owned by the British lost in 92 Sea Zone
                    2 destroyers owned by the Italians and 1 cruiser owned by the Italians lost in 92 Sea Zone
                    2 transports owned by the Italians lost in 92 Sea Zone
                British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 32
                Casualties for British: 1 fighter
                Casualties for Italians: 1 cruiser, 2 destroyers and 2 transports
            Battle in 41 Sea Zone
                British attack with 4 fighters
                Japanese defend with 1 battleship, 1 cruiser and 1 transport
                    British roll dice for 4 fighters in 41 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 41 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    1 fighter owned by the British lost in 41 Sea Zone
                    1 cruiser owned by the Japanese lost in 41 Sea Zone
                    British roll dice for 3 fighters in 41 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 battleship and 1 transport in 41 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the British lost in 41 Sea Zone
                    1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 41 Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is 19
                Casualties for British: 2 fighters
                Casualties for Japanese: 1 battleship, 1 cruiser and 1 transport
            Battle in Iraq
                British attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Iraq, round 2 : 2/4 hits, 1.83 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the British and 1 tactical_bomber owned by the British lost in Iraq
                    2 infantry owned by the Neutral_Axis lost in Iraq
                    British roll dice for 1 fighter and 1 tactical_bomber in Iraq, round 3 : 1/2 hits, 1.17 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
                Casualties for British: 1 mech_infantry and 1 tactical_bomber
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Iraq to Egypt
            1 mech_infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 destroyer moved from 99 Sea Zone to 98 Sea Zone
            2 fighters moved from 92 Sea Zone to Gibraltar
            1 bomber moved from 92 Sea Zone to Gibraltar
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
            1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
            1 artillery moved from 98 Sea Zone to Egypt
            1 infantry moved from 98 Sea Zone to Egypt
            1 fighter moved from Iraq to Egypt
            3 fighters moved from Union of South Africa to Egypt
            2 fighters moved from 41 Sea Zone to 39 Sea Zone
            1 infantry moved from Burma to Shan State
            3 infantry moved from Burma to India
            1 aaGun moved from Burma to India
            2 fighters moved from 39 Sea Zone to India
            2 infantry moved from Tanganyika Territory to Kenya
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
    
        Place Units - British
            1 destroyer, 1 submarine and 1 transport placed in 106 Sea Zone
            1 fighter placed in Union of South Africa
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            1 carrier placed in 39 Sea Zone
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
            UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
            Units Change Ownership
                Some Units in India change ownership: 3 infantry
                Some Units in 39 Sea Zone change ownership: 1 carrier
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Americans regular : 4.00
    Italians regular : -0.50
    Japanese regular : 1.83
    Germans regular : -0.17
    Neutral_Axis regular : 0.67
    British regular : 1.33
    

    Savegame

  • 2024 2023

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 fighter, 4 infantry and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 95 Sea Zone to 91 Sea Zone
            1 bomber moved from Southern France to 91 Sea Zone
            1 submarine moved from 92 Sea Zone to 87 Sea Zone
            1 armour moved from Romania to Belarus
                  Italians take Belarus from Russians
    
        Combat - Italians
            Battle in 87 Sea Zone
                Italians attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 87 Sea Zone
                Italians win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 91 Sea Zone
                Italians attack with 1 bomber and 1 submarine
                Americans defend with 1 cruiser and 1 transport
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber in 91 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 cruiser and 1 transport in 91 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Americans lost in 91 Sea Zone
                    1 transport owned by the Americans lost in 91 Sea Zone
                Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 19
                Casualties for Americans: 1 cruiser and 1 transport
    
        Non Combat Move - Italians
            1 bomber moved from 91 Sea Zone to Southern France
            1 aaGun, 1 armour, 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
            1 aaGun and 1 armour moved from Southern France to Northern Italy
            2 infantry moved from Morocco to Algeria
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Libya
            1 infantry moved from Bulgaria to Greece
            1 aaGun and 1 infantry moved from Romania to Bessarabia
            2 infantry moved from Yugoslavia to Bulgaria
    
        Place Units - Italians
            2 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
            1 fighter placed in Southern Italy
            1 submarine placed in 110 Sea Zone
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 24 PUs
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Italians regular : 0.00
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from South Australia to New South Wales
            1 fighter moved from South Australia to New South Wales
            1 submarine moved from 61 Sea Zone to 60 Sea Zone
            1 cruiser moved from 63 Sea Zone to 30 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Malaya to Shan State
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun moved from South Australia to New South Wales
            1 fighter moved from Western Australia to New South Wales
    
        Place Units - ANZAC
            1 artillery and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Trans-Jordan
            1 cruiser moved from 98 Sea Zone to 92 Sea Zone
            2 destroyers moved from 98 Sea Zone to 92 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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