• @Elrood cc4ae3ba-158d-4b85-8df6-6eafba1521c0-China 11.tsvg

    Game History

    Round: 11
    
        Combat Move - Chinese
            1 ArmoredCar, 1 Elite and 1 Infantry moved from Hupeh to Hunan
            1 Mech.Inf moved from Hupeh to S.French Indochina
                  French take S.French Indochina from Thai
            1 ArmoredCar, 1 Artillery and 1 Marine moved from Ningsia to Suiyuan
            1 Marine moved from Shensi to Shansi
            1 Infantry moved from Szechwan to Hupeh
            1 ArmoredCar moved from Lanchow to Hupeh
            2 ArmoredCars moved from Hupeh to Shansi
            2 Infantrys moved from Hupeh to Shansi
            3 ArmoredCars moved from Hupeh to Shansi
            1 Mech.Inf moved from Shensi to Hupeh
            1 Infantry moved from Hupeh to Shansi
            1 Artillery and 1 Infantry moved from Lanchow to Shensi
            1 Tank moved from Ningsia to Hupeh
            2 Elites moved from E.Qinghai to Ningsia
            5 Infantrys moved from Hsining to E.Qinghai
            4 Infantrys moved from C.Sinkiang to W.Sinkiang
            2 ArmoredCars moved from Urumqi to W.Sinkiang
    
        Purchase Units - Chinese
            Chinese buy 2 ArmoredCars, 1 Elite and 10 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Suiyuan
                Chinese attack with 1 ArmoredCar, 1 Artillery and 1 Marine
                Hisaichi defend with 1 Infantry and 1 Tank
                    Chinese roll dice for 1 ArmoredCar, 1 Artillery and 1 Marine in Suiyuan, round 2 : 1/3 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Suiyuan, round 2 : 1/2 hits, 0.83 expected hits
                    1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Suiyuan
                    Chinese roll dice for 1 Artillery and 1 Marine in Suiyuan, round 3 : 1/2 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Tank in Suiyuan, round 3 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Suiyuan
                Chinese win, taking Suiyuan from Hisaichi with 1 Marine remaining. Battle score for attacker is -1
                Casualties for Chinese: 1 ArmoredCar and 1 Artillery
                Casualties for Hisaichi: 1 Infantry and 1 Tank
            Battle in Hunan
                Chinese attack with 1 ArmoredCar, 1 Elite and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Chinese roll dice for 1 ArmoredCar, 1 Elite and 1 Infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 ArmoredCar, 1 Elite and 1 Infantry in Hunan, round 3 : 1/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 ArmoredCar owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Yamamoto with 1 Elite and 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Chinese: 1 ArmoredCar
                Casualties for Yamamoto: 1 Infantry
            Battle in Shansi
                Chinese attack with 5 ArmoredCars, 3 Infantrys and 1 Marine
                Hisaichi defend with 2 Artillerys, 1 Elite, 1 Infantry and 1 Marine
                    Chinese roll dice for 5 ArmoredCars, 3 Infantrys and 1 Marine in Shansi, round 2 : 1/9 hits, 2.67 expected hits
                    Hisaichi roll dice for 2 Artillerys, 1 Elite, 1 Infantry and 1 Marine in Shansi, round 2 : 1/5 hits, 1.67 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
                    Chinese roll dice for 5 ArmoredCars, 2 Infantrys and 1 Marine in Shansi, round 3 : 1/8 hits, 2.50 expected hits
                    Hisaichi roll dice for 2 Artillerys, 1 Elite and 1 Marine in Shansi, round 3 : 1/4 hits, 1.33 expected hits
                    1 Elite owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
                    Chinese roll dice for 5 ArmoredCars, 1 Infantry and 1 Marine in Shansi, round 4 : 1/7 hits, 2.33 expected hits
                    Hisaichi roll dice for 2 Artillerys and 1 Marine in Shansi, round 4 : 1/3 hits, 1.00 expected hits
                    1 ArmoredCar owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Shansi
                    Chinese roll dice for 4 ArmoredCars, 1 Infantry and 1 Marine in Shansi, round 5 : 2/6 hits, 2.00 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Marine in Shansi, round 5 : 1/2 hits, 0.67 expected hits
                    1 ArmoredCar owned by the Chinese, 1 Artillery owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 3 ArmoredCars, 1 Infantry and 1 Marine remaining. Battle score for attacker is 5
                Casualties for Chinese: 2 ArmoredCars and 2 Infantrys
                Casualties for Hisaichi: 2 Artillerys, 1 Elite, 1 Infantry and 1 Marine
            Battle in W.Sinkiang
                Chinese attack with 2 ArmoredCars and 4 Infantrys
                Neutral defend with 1 Artillery and 1 Infantry
                    Chinese roll dice for 2 ArmoredCars and 4 Infantrys in W.Sinkiang, round 2 : 1/6 hits, 1.33 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in W.Sinkiang, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the Chinese lost in W.Sinkiang
                    Chinese roll dice for 2 ArmoredCars and 3 Infantrys in W.Sinkiang, round 3 : 2/5 hits, 1.17 expected hits
                    Neutral roll dice for 1 Artillery in W.Sinkiang, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in W.Sinkiang
                Chinese loses 0 PUs for violating W.Sinkiangs neutrality.
                Chinese win, taking W.Sinkiang from Neutral with 2 ArmoredCars and 3 Infantrys remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 Infantry
                Casualties for Neutral: 1 Artillery and 1 Infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 Elite and 2 Infantrys placed in Hupeh
            2 ArmoredCars and 2 Infantrys placed in Urumqi
            6 Infantrys placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.33
    Chinese regular : -5.00
    Neutral regular : 0.00
    Hisaichi regular : 0.00
    
  • 2024 '22 '19 '17 '15

    @Entek Hisaichi is up

  • '20 '19 '18 '17 '16

    @Elrood

    Game History

    Round: 11
    
        Combat Move - Hisaichi
            3 Artillerys and 4 Infantrys moved from Anhwei to Shansi
            1 Artillery moved from Anhwei to Hunan
            2 Infantrys moved from Shanghai to Hunan
            1 Tank moved from Chita to S.Buryat Mongolia
                  Hisaichi take S.Buryat Mongolia from Russians
            1 Tank moved from S.Buryat Mongolia to Chita
            1 Infantry moved from Chita to Ayan
            1 Infantry moved from Chubu to 84 Sea Zone
            1 Elite moved from Changchun to 84 Sea Zone
            1 Elite, 1 Infantry and 1 Transport moved from 84 Sea Zone to 93 Sea Zone
            1 Elite and 1 Infantry moved from 93 Sea Zone to Panay
            3 Adv.Fighters and 2 Fighters moved from 84 Sea Zone to Panay
            2 Infantrys moved from Tokyo to 84 Sea Zone
            2 Infantrys and 1 Transport moved from 84 Sea Zone to 86 Sea Zone
            2 Infantrys moved from 86 Sea Zone to Minamitori
            2 Adv.Fighters and 2 Fighters moved from 85 Sea Zone to 95 Sea Zone
            1 Bomber moved from Tokyo to Minamitori
            1 Adv.Fighter and 4 Fighters moved from 86 Sea Zone to 108 Sea Zone
            1 L.Fighter moved from 85 Sea Zone to 112 Sea Zone
            1 B.Carrier, 2 Battleships, 1 Carrier, 3 Cruisers, 1 S.Submarine and 1 Transport moved from 86 Sea Zone to 85 Sea Zone
            1 Transport moved from 85 Sea Zone to 84 Sea Zone
    
        Purchase Units - Hisaichi
            Hisaichi buy 3 Adv.Fighters, 2 Artillerys, 1 Elite, 1 Fighter and 11 Infantrys; Remaining resources: 2 PUs; 
    
        Combat - Hisaichi
            Battle in Panay
                Hisaichi attack with 3 Adv.Fighters, 1 Elite, 2 Fighters and 1 Infantry
                Americans defend with 1 Bunker; Anzac defend with 1 Infantry
                    Hisaichi roll dice for 3 Adv.Fighters, 1 Elite, 2 Fighters and 1 Infantry in Panay, round 2 : 3/7 hits, 2.67 expected hits
                    Americans roll dice for 1 Bunker and 1 Infantry in Panay, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Anzac, 1 Bunker owned by the Americans and 1 Infantry owned by the Hisaichi lost in Panay
                Hisaichi win, taking Panay from Americans with 3 Adv.Fighters, 1 Elite and 2 Fighters remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Infantry
                Casualties for Americans: 1 Bunker
                Casualties for Anzac: 1 Infantry
            Battle in Shansi
                Hisaichi attack with 3 Artillerys and 4 Infantrys
                Chinese defend with 3 ArmoredCars, 1 Infantry and 1 Marine
                    Hisaichi roll dice for 3 Artillerys and 4 Infantrys in Shansi, round 2 : 0/7 hits, 2.17 expected hits
                    Chinese roll dice for 3 ArmoredCars, 1 Infantry and 1 Marine in Shansi, round 2 : 0/5 hits, 1.17 expected hits
                    Hisaichi roll dice for 3 Artillerys and 4 Infantrys in Shansi, round 3 : 4/7 hits, 2.17 expected hits
                    Chinese roll dice for 3 ArmoredCars, 1 Infantry and 1 Marine in Shansi, round 3 : 1/5 hits, 1.17 expected hits
                    3 ArmoredCars owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
                    Hisaichi roll dice for 3 Artillerys and 3 Infantrys in Shansi, round 4 : 1/6 hits, 2.00 expected hits
                    Chinese roll dice for 1 Marine in Shansi, round 4 : 0/1 hits, 0.33 expected hits
                    1 Marine owned by the Chinese lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 3 Artillerys and 3 Infantrys remaining. Battle score for attacker is 16
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 3 ArmoredCars, 1 Infantry and 1 Marine
            Battle in Hunan
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Chinese defend with 1 Elite and 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Hunan, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 Elite and 1 Infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Hunan
                1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi retreated to Anhwei
                Chinese win with 1 Elite and 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Hisaichi: 1 Infantry
            Battle in Minamitori
                Hisaichi attack with 1 Bomber and 2 Infantrys
                Americans defend with 1 Infantry
                    Hisaichi roll dice for 1 Bomber and 2 Infantrys in Minamitori, round 2 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 Infantry in Minamitori, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Hisaichi lost in Minamitori
                Hisaichi win, taking Minamitori from Americans with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Americans: 1 Infantry
            Battle in 95 Sea Zone
                Hisaichi attack with 2 Adv.Fighters and 2 Fighters
                Americans defend with 1 S.Submarine
                    Hisaichi roll dice for 2 Adv.Fighters and 2 Fighters in 95 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
                1 S.Submarine owned by the Americans lost in 95 Sea Zone
                Hisaichi win with 2 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 10
                Casualties for Americans: 1 S.Submarine
            Battle in 112 Sea Zone
                Hisaichi attack with 1 L.Fighter
                Americans defend with 1 S.Submarine
                    Hisaichi roll dice for 1 L.Fighter in 112 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                1 S.Submarine owned by the Americans submerged
            Battle in 108 Sea Zone
                Hisaichi attack with 1 Adv.Fighter and 4 Fighters
                Americans defend with 1 S.Submarine
                    Hisaichi roll dice for 1 Adv.Fighter and 4 Fighters in 108 Sea Zone, round 2 : 3/5 hits, 1.83 expected hits
                1 S.Submarine owned by the Americans lost in 108 Sea Zone
                Hisaichi winHisaichi win with 1 L.Fighter remaining with 1 Adv.Fighter and 4 Fighters remaining. Battle score for attacker is 10
                Casualties for Americans: 1 S.Submarine
    
        Non Combat Move - Hisaichi
            1 Destroyer moved from 86 Sea Zone to 108 Sea Zone
            1 Transport moved from 86 Sea Zone to 108 Sea Zone
            1 Transport moved from 86 Sea Zone to 85 Sea Zone
            1 B.Carrier and 1 Carrier moved from 84 Sea Zone to 85 Sea Zone
            2 Fighters moved from Panay to 85 Sea Zone
            3 Adv.Fighters moved from Panay to 85 Sea Zone
            2 Adv.Fighters and 2 Fighters moved from 95 Sea Zone to 85 Sea Zone
            1 L.Fighter moved from 112 Sea Zone to 85 Sea Zone
            1 Adv.Fighter and 4 Fighters moved from 108 Sea Zone to Davao
            1 Bomber moved from Minamitori to Tokyo
    
        Place Units - Hisaichi
            2 Artillerys and 1 Infantry placed in Peking
            3 Adv.Fighters, 1 Elite and 1 Fighter placed in Changchun
            3 Infantrys placed in Chita
            4 Infantrys placed in Banjarmasin
            3 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 68 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Americans regular : 0.83
    Hisaichi regular : -1.83
    

    His-11.tsvg

  • 2024 '22 '19 '17 '15

    @Colt45554 UK up

  • '20

    Game History

    Round: 11
    
        Combat Move - British
            10 Infantrys moved from Azerbaijan to Astrakhan
            1 Infantry moved from Mersa Matruh to 51 Sea Zone
            2 Artillerys and 21 Infantrys moved from N.French Indochina to Kwangsi
            2 Transports moved from 20 Sea Zone to 18 Sea Zone
            3 Infantrys moved from Manchester to 18 Sea Zone
            3 Infantrys and 2 Transports moved from 18 Sea Zone to 20 Sea Zone
            3 Infantrys moved from 20 Sea Zone to Netherlands
            7 Fighters moved from 20 Sea Zone to Netherlands
            1 Bomber moved from Manchester to Netherlands
            1 Infantry moved from 51 Sea Zone to Crete
            1 Transport moved from 51 Sea Zone to 56 Sea Zone
            1 Infantry moved from Cairo to 56 Sea Zone
            1 Infantry and 1 Transport moved from 56 Sea Zone to 51 Sea Zone
            1 Infantry moved from 51 Sea Zone to Crete
    
        Purchase Units - British
            British buy 23 Infantrys, 7 Submarines and 2 Tanks; Remaining resources: 1 PUs; 
    
        Combat - British
            Battle in Astrakhan
                British attack with 10 Infantrys
                Germans defend with 1 Infantry
                    British roll dice for 10 Infantrys in Astrakhan, round 2 : 1/10 hits, 1.67 expected hits
                    Germans roll dice for 1 Infantry in Astrakhan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Astrakhan
                British win, taking Astrakhan from Germans with 10 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Netherlands
                British attack with 1 Bomber, 7 Fighters and 3 Infantrys
                Germans defend with 3 Infantrys
                    British roll dice for 3 Battleships in Netherlands, round 2 : 2/3 hits, 2.00 expected hits
                    2 Infantrys owned by the Germans lost in Netherlands
                    British roll dice for 1 Bomber, 7 Fighters and 3 Infantrys in Netherlands, round 2 : 2/11 hits, 3.50 expected hits
                    Germans roll dice for 1 Infantry in Netherlands, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Netherlands
                British win, taking Netherlands from Germans with 1 Bomber, 7 Fighters and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 3 Infantrys
            Battle in Crete
                British attack with 2 Infantrys
                Neutral defend with 1 AAGun and 1 Artillery
                    British roll dice for 2 Cruisers in Crete, round 2 : 0/2 hits, 1.00 expected hits
                    British roll dice for 2 Infantrys in Crete, round 2 : 0/2 hits, 0.33 expected hits
                    Neutral roll dice for 1 Artillery in Crete, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Crete
                    British roll dice for 1 Infantry in Crete, round 3 : 0/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Artillery in Crete, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Infantry in Crete, round 4 : 0/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Artillery in Crete, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Infantry in Crete, round 5 : 0/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Artillery in Crete, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Infantry in Crete, round 6 : 0/1 hits, 0.17 expected hits
                    Neutral roll dice for 1 Artillery in Crete, round 6 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Crete
                Neutral win with 1 Artillery remaining. Battle score for attacker is -4
                Casualties for British: 2 Infantrys
            Battle in Kwangsi
                British attack with 2 Artillerys and 21 Infantrys
                Yamamoto defend with 1 Infantry
                    British roll dice for 2 Artillerys and 21 Infantrys in Kwangsi, round 2 : 1/23 hits, 4.50 expected hits
                    Yamamoto roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Kwangsi
                British win, taking Kwangsi from Yamamoto with 2 Artillerys and 21 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - British
            15 Infantrys moved from N.Thailand to Burma
            2 Transports moved from 58 Sea Zone to 59 Sea Zone
            1 Infantry moved from Rajputana to 59 Sea Zone
            2 Infantrys moved from Bombay to 59 Sea Zone
            3 Infantrys and 2 Transports moved from 59 Sea Zone to 58 Sea Zone
            1 Infantry moved from Italian East Africa to 58 Sea Zone
            4 Infantrys moved from 58 Sea Zone to W.Iran
            7 Infantrys moved from W.Iran to Azerbaijan
            2 Infantrys moved from Darfur to Kufra
            2 Transports moved from 51 Sea Zone to 56 Sea Zone
            4 Infantrys moved from Cairo to 56 Sea Zone
            4 Infantrys and 2 Transports moved from 56 Sea Zone to 51 Sea Zone
            4 Infantrys moved from 51 Sea Zone to Mersa Matruh
            5 Infantrys moved from Mersa Matruh to Kufra
            1 Infantry moved from Cairo to Lower Egypt
            1 Infantry moved from Nubia to Lower Egypt
            2 Infantrys moved from Italian East Africa to Nubia
            4 Infantrys moved from Delhi to Rajputana
            1 Infantry moved from Delhi to Rajputana
            2 Tanks moved from Cape Town to Rhodesia
            2 Infantrys moved from Kenya to Italian East Africa
            2 Infantrys moved from Equatoria to Darfur
            1 Bomber moved from Netherlands to Manchester
            7 Fighters moved from Netherlands to 20 Sea Zone
            8 Infantrys moved from London to Manchester
            1 AAGun moved from London to Dover
            10 Infantrys moved from Manchester to Dover
            1 Infantry moved from Yunnan to Burma
    
        Place Units - British
            3 Infantrys placed in W.Iran
            2 Tanks placed in Cape Town
            3 Submarines placed in 57 Sea Zone
            4 Submarines placed in 20 Sea Zone
            4 Infantrys placed in Manchester
            8 Infantrys placed in London
            British undo move 6.
            6 Infantrys placed in Cairo
            8 Infantrys placed in London
            2 Infantrys placed in Bombay
    
        Turn Complete - British
            British collect 105 PUs; end with 106 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.33
    Germans regular : -0.67
    Neutral regular : 0.33
    British regular : -7.67
    

    uk-11.tsvg

  • 2024 '22 '19 '17 '15

    This post is deleted!
  • 2024 '22 '19 '17 '15

    This post is deleted!
  • 2024 '22 '19 '17 '15

    @dawgoneit anzac up


  • 951f898a-0269-4157-870d-a20d3bc994da-Anzac 11.tsvg

    Game History

    Round: 11
    
        Combat Move - Anzac
            1 Artillery and 1 Elite moved from Northern Territory to 113 Sea Zone
            1 Artillery, 1 Elite and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 ArmoredCar, 1 Infantry and 2 Tanks moved from Lombok to Java
            1 Elite moved from 67 Sea Zone to Java
            1 Infantry moved from West Papua to 113 Sea Zone
            3 Infantrys moved from Merauke to 113 Sea Zone
            1 Artillery moved from 67 Sea Zone to Java
            4 Infantrys and 2 Transports moved from 113 Sea Zone to 67 Sea Zone
            4 Infantrys moved from 67 Sea Zone to Lombok
            1 Infantry moved from Soembawa to Lombok
            1 Infantry moved from East And South Borneo to West Borneo
                  Dutch take West Borneo from Hisaichi
            2 Infantrys moved from South Australia to Western Australia
            1 Infantry moved from Northern Territory to Western Australia
            2 Elites moved from Port Moresby to West Papua
    
        Purchase Units - Anzac
            Anzac buy 1 Cruiser, 2 Destroyers, 1 Infantry and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Java
                Anzac attack with 1 ArmoredCar, 1 Artillery, 1 Elite, 1 Infantry and 2 Tanks
                Yamamoto defend with 1 Infantry
                    Anzac roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite, 1 Infantry and 2 Tanks in Java, round 2 : 0/6 hits, 2.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Java
                    Anzac roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite and 2 Tanks in Java, round 3 : 3/5 hits, 2.17 expected hits
                    Yamamoto roll dice for 1 Infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 ArmoredCar owned by the Anzac lost in Java
                Anzac win, taking Java from Yamamoto with 1 Artillery, 1 Elite and 2 Tanks remaining. Battle score for attacker is -4
                Casualties for Anzac: 1 ArmoredCar and 1 Infantry
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            1 Cruiser and 2 Destroyers placed in 67 Sea Zone
            1 Transport placed in 122 Sea Zone
            1 Infantry placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 1.33
    Anzac regular : -1.50
    

    497ba611-0e06-429b-b923-a1a9dc151cbe-Dutch 11.tsvg

    Game History

    Round: 11
    
        Combat Move - Dutch
            2 Tanks moved from Suriname to 32 Sea Zone
            2 Tanks and 2 Transports moved from 32 Sea Zone to 36 Sea Zone
            2 Transports moved from 36 Sea Zone to 32 Sea Zone
            2 Tanks moved from 36 Sea Zone to French Sudan
            1 Fighter moved from East And South Borneo to 110 Sea Zone
    
        Purchase Units - Dutch
            Dutch buy 2 Bunkers and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in 110 Sea Zone
                Dutch attack with 1 Fighter
                Yamamoto defend with 1 S.Submarine
                    Dutch roll dice for 1 Fighter in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 S.Submarine owned by the Yamamoto submerged
    
        Non Combat Move - Dutch
            1 Fighter moved from 110 Sea Zone to East And South Borneo
    
        Place Units - Dutch
            1 Bunker placed in Java
            1 Bunker placed in Lombok
            2 Tanks placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Dutch regular : -0.33
    
  • 2024 '22 '19 '17 '15

    @Witt
    Game History

    Round: 11
    
        Combat Move - Romanians
            1 Tank moved from Saratov to Kuybyshev
                  Romanians take Kuybyshev from Russians
            1 Tank moved from Kuybyshev to Astrakhan
            5 Infantrys, 3 Mech.Infs and 3 Tanks moved from Saratov to Astrakhan
            1 Tank moved from Rostov to Astrakhan
            1 Fighter and 1 JetFighter moved from Rostov to Astrakhan
            1 Infantry moved from Yaroslavl to Gorky
                  Romanians take Gorky from Russians
    
        Purchase Units - Romanians
            Romanians buy 5 Infantrys, 1 Mech.Inf, 1 Mot.Inf and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Astrakhan
                Romanians attack with 1 Fighter, 5 Infantrys, 1 JetFighter, 3 Mech.Infs and 5 Tanks
                British defend with 10 Infantrys
                    Romanians roll dice for 1 Fighter, 5 Infantrys, 1 JetFighter, 3 Mech.Infs and 5 Tanks in Astrakhan, round 2 : 6/15 hits, 5,83 expected hits
                    Russians roll dice for 10 Infantrys in Astrakhan, round 2 : 2/10 hits, 3,33 expected hits
                    6 Infantrys owned by the British and 2 Infantrys owned by the Romanians lost in Astrakhan
                    Romanians roll dice for 1 Fighter, 3 Infantrys, 1 JetFighter, 3 Mech.Infs and 5 Tanks in Astrakhan, round 3 : 1/13 hits, 5,50 expected hits
                    Russians roll dice for 4 Infantrys in Astrakhan, round 3 : 2/4 hits, 1,33 expected hits
                    1 Infantry owned by the British and 2 Infantrys owned by the Romanians lost in Astrakhan
                    Romanians roll dice for 1 Fighter, 1 Infantry, 1 JetFighter, 3 Mech.Infs and 5 Tanks in Astrakhan, round 4 : 3/11 hits, 4,83 expected hits
                    Russians roll dice for 3 Infantrys in Astrakhan, round 4 : 0/3 hits, 1,00 expected hits
                    3 Infantrys owned by the British lost in Astrakhan
                Romanians win, taking Astrakhan from Russians with 1 Fighter, 1 Infantry, 1 JetFighter, 3 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 12
                Casualties for Romanians: 4 Infantrys
                Casualties for British: 10 Infantrys
    
        Non Combat Move - Romanians
            1 Fighter and 1 JetFighter moved from Astrakhan to Rostov
            5 Infantrys moved from Stalingrad to Saratov
            3 Infantrys moved from Kursk to Rostov
            3 Tanks moved from Kiev to Rostov
            4 Tanks moved from Vinnytsia to Rostov
            1 JetFighter moved from Bucharest to Rostov
    
        Place Units - Romanians
            5 Infantrys placed in Stalingrad
            3 Tanks placed in Kiev
            1 Mech.Inf and 1 Mot.Inf placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 38 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -6,17
    Russians regular : -1,67
    

    axis_minors-11.tsvg


  • TripleA

    @Elrood waw_usa_11.tsvg

    Game History

    Round: 11
    
        Combat Move - Americans
            1 Infantry moved from Celebes to 112 Sea Zone
            1 Infantry and 1 S.Submarine moved from 112 Sea Zone to 111 Sea Zone
            1 Infantry moved from 111 Sea Zone to Mindanao
            1 Bomber moved from East And South Borneo to 110 Sea Zone
            1 Infantry moved from Ulithi to Yap
            1 Submarine moved from 102 Sea Zone to 108 Sea Zone
            1 Submarine moved from 102 Sea Zone to 86 Sea Zone
            1 Infantry moved from Nauru to 109 Sea Zone
            1 Infantry and 1 S.Submarine moved from 109 Sea Zone to 112 Sea Zone
            1 Infantry moved from 112 Sea Zone to Jilolo
                  Dutch take Jilolo from Hisaichi
            1 Infantry moved from Pearl Harbor to 98 Sea Zone
            1 Infantry and 1 S.Submarine moved from 98 Sea Zone to 95 Sea Zone
            1 Infantry moved from 95 Sea Zone to Minamitori
            10 Battleships moved from 102 Sea Zone to 101 Sea Zone
            2 Adv.Fighters moved from 102 Sea Zone to Minamitori
            1 Fighter moved from East And South Borneo to Mindanao
            1 Infantry moved from Ponape to 102 Sea Zone
            1 Infantry and 1 S.Submarine moved from 102 Sea Zone to 101 Sea Zone
            1 Infantry moved from 101 Sea Zone to Guam
            1 Fighter moved from 102 Sea Zone to 93 Sea Zone
            1 Fighter moved from 102 Sea Zone to 86 Sea Zone
            2 L.Fighters moved from East And South Borneo to 84 Sea Zone
            1 Bomber moved from East And South Borneo to 93 Sea Zone
            1 Adv.Fighter moved from 102 Sea Zone to 86 Sea Zone
            1 Adv.Fighter moved from 102 Sea Zone to 86 Sea Zone
            1 Adv.Fighter moved from 104 Sea Zone to 108 Sea Zone
            2 L.Fighters moved from 104 Sea Zone to 108 Sea Zone
            2 Adv.Fighters moved from 102 Sea Zone to Yap
            1 Infantry moved from Truk to 102 Sea Zone
            1 Infantry and 1 S.Submarine moved from 102 Sea Zone to 101 Sea Zone
            1 Infantry moved from 101 Sea Zone to Yap
            1 Bomber moved from East And South Borneo to 110 Sea Zone
            1 Adv.Fighter and 3 L.Fighters moved from East And South Borneo to Mindanao
            1 L.Fighter moved from 102 Sea Zone to Mindanao
            1 B.Transport and 1 Transport moved from 39 Sea Zone to 35 Sea Zone
            1 Elite and 1 Infantry moved from Salvador to 35 Sea Zone
            4 Infantrys moved from Bahia to 35 Sea Zone
            1 B.Transport, 1 Elite, 5 Infantrys and 1 Transport moved from 35 Sea Zone to 39 Sea Zone
            1 Elite and 5 Infantrys moved from 39 Sea Zone to S.Chile
            1 Elite, 1 Infantry and 2 Tanks moved from Argentina to S.Chile
            1 Transport moved from 32 Sea Zone to 26 Sea Zone
            1 Artillery moved from French Equatorial Africa to French Sudan
            1 Infantry moved from Belgian Congo to French Equatorial Africa
            1 Tank moved from Darfur to French Equatorial Africa
            1 B.Transport moved from 90 Sea Zone to 83 Sea Zone
            4 Infantrys moved from San Francisco to 83 Sea Zone
            1 B.Transport and 4 Infantrys moved from 83 Sea Zone to 90 Sea Zone
            4 Infantrys moved from 90 Sea Zone to Pearl Harbor
    
        Purchase Units - Americans
            Americans buy 1 Adv.Fighter, 1 B.Carrier, 1 Elite, 7 Infantrys, 4 L.Fighters and 3 S.Submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Mindanao
                Americans attack with 1 Adv.Fighter, 1 Fighter, 1 Infantry and 4 L.Fighters
                Yamamoto defend with 3 Adv.Fighters
                    Americans roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 4 L.Fighters in Mindanao, round 2 : 4/7 hits, 3.00 expected hits
                    Yamamoto roll dice for 3 Adv.Fighters in Mindanao, round 2 : 1/3 hits, 2.00 expected hits
                3 Adv.Fighters owned by the Yamamoto and 1 Infantry owned by the Americans lost in Mindanao
                Americans win with 1 Adv.Fighter, 1 Fighter and 4 L.Fighters remaining. Battle score for attacker is 28
                Casualties for Americans: 1 Infantry
                Casualties for Yamamoto: 3 Adv.Fighters
            Battle in 101 Sea Zone
                Americans attack with 10 Battleships and 2 S.Submarines
                Yamamoto defend with 1 Cruiser and 1 Destroyer
                    Americans roll dice for 2 S.Submarines in 101 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 10 Battleships in 101 Sea Zone, round 2 : 5/10 hits, 6.67 expected hits
                    Yamamoto roll dice for 1 Cruiser and 1 Destroyer in 101 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                Units damaged: 1 Battleship owned by the Americans
                    1 Cruiser owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in 101 Sea Zone
                Americans win with 10 Battleships and 2 S.Submarines remaining. Battle score for attacker is 20
                Casualties for Yamamoto: 1 Cruiser and 1 Destroyer
            Battle in 86 Sea Zone
                Americans attack with 2 Adv.Fighters, 1 Fighter and 1 Submarine
                Hisaichi defend with 1 Transport; Yamamoto defend with 1 Destroyer
                    Americans roll dice for 1 Submarine in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 2 Adv.Fighters and 1 Fighter in 86 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Destroyer and 1 Transport in 86 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                    1 Transport owned by the Hisaichi and 1 Destroyer owned by the Yamamoto lost in 86 Sea Zone
                Americans win with 2 Adv.Fighters, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 14
                Casualties for Hisaichi: 1 Transport
                Casualties for Yamamoto: 1 Destroyer
            Battle in 93 Sea Zone
                Americans attack with 1 Bomber and 1 Fighter
                Hisaichi defend with 1 Transport
                    Americans roll dice for 1 Bomber and 1 Fighter in 93 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Transport in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Hisaichi lost in 93 Sea Zone
                Americans win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Transport
            Battle in S.Chile
                Americans attack with 2 Elites, 6 Infantrys and 2 Tanks
                Neutral defend with 1 Fighter and 2 Infantrys
                    Americans roll dice for 2 Elites, 6 Infantrys and 2 Tanks in S.Chile, round 2 : 2/10 hits, 2.67 expected hits
                    Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in S.Chile
                    Americans roll dice for 2 Elites, 5 Infantrys and 2 Tanks in S.Chile, round 3 : 2/9 hits, 2.50 expected hits
                    Neutral roll dice for 1 Fighter in S.Chile, round 3 : 0/1 hits, 0.50 expected hits
                    1 Fighter owned by the Neutral lost in S.Chile
                Americans loses 0 PUs for violating S.Chiles neutrality.
                Americans win, taking S.Chile from Neutral with 2 Elites, 5 Infantrys and 2 Tanks remaining. Battle score for attacker is 10
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Fighter and 2 Infantrys
            Battle in Guam
            Battle in 110 Sea Zone
                Americans attack with 2 Bombers
                Yamamoto defend with 1 S.Submarine
                    Americans roll dice for 2 Bombers in 110 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                1 S.Submarine owned by the Yamamoto lost in 110 Sea Zone
                Americans win, taking Guam from Yamamoto with 2 Bombers remaining. Battle score for attacker is 10
                Casualties for Yamamoto: 1 S.Submarine
            Battle in Yap
                Americans attack with 2 Adv.Fighters and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 2 Adv.Fighters and 2 Infantrys in Yap, round 2 : 2/4 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Yap, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Yap
                Americans win, taking Yap from Yamamoto with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Minamitori
                Americans attack with 2 Adv.Fighters and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Americans roll dice for 2 Adv.Fighters and 1 Infantry in Minamitori, round 2 : 2/3 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Infantry in Minamitori, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Minamitori
                Americans win, taking Minamitori from Yamamoto with 2 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in 84 Sea Zone
                Americans attack with 2 L.Fighters
                Hisaichi defend with 1 Transport
                    Americans roll dice for 2 L.Fighters in 84 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Transport in 84 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Hisaichi lost in 84 Sea Zone
                Americans win with 2 L.Fighters remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Transport
            Battle in 108 Sea Zone
                Americans attack with 1 Adv.Fighter, 2 L.Fighters and 1 Submarine
                Hisaichi defend with 1 Destroyer and 1 Transport
                    Americans roll dice for 1 Submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Adv.Fighter and 2 L.Fighters in 108 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 Destroyer and 1 Transport in 108 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                    1 Transport owned by the Hisaichi lost in 108 Sea Zone
                    Americans roll dice for 1 Submarine in 108 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Destroyer in 108 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Hisaichi lost in 108 Sea Zone
                Americans win with 1 Adv.Fighter, 2 L.Fighters and 1 Submarine remaining. Battle score for attacker is 14
                Casualties for Hisaichi: 1 Destroyer and 1 Transport
    
        Non Combat Move - Americans
            1 B.Carrier and 4 Carriers moved from 102 Sea Zone to 101 Sea Zone
            2 Adv.Fighters moved from Yap to 101 Sea Zone
            2 Bombers moved from 110 Sea Zone to East And South Borneo
            2 Adv.Fighters moved from Minamitori to 101 Sea Zone
            2 Adv.Fighters and 1 Fighter moved from 86 Sea Zone to 101 Sea Zone
            1 L.Fighter moved from 84 Sea Zone to 101 Sea Zone
            1 L.Fighter moved from 84 Sea Zone to 101 Sea Zone
            1 Fighter moved from 93 Sea Zone to 101 Sea Zone
            1 Adv.Fighter moved from 108 Sea Zone to 101 Sea Zone
            1 B.Carrier moved from 104 Sea Zone to 109 Sea Zone
            1 L.Fighter moved from San Francisco to 109 Sea Zone
            2 Adv.Fighters moved from Johnston to 109 Sea Zone
            1 Bomber moved from 93 Sea Zone to East And South Borneo
            1 Adv.Fighter, 1 Fighter and 4 L.Fighters moved from Mindanao to East And South Borneo
            2 L.Fighters moved from 108 Sea Zone to East And South Borneo
            3 Destroyers and 13 Submarines moved from 102 Sea Zone to 101 Sea Zone
            1 S.Submarine moved from 104 Sea Zone to 97 Sea Zone
            1 Infantry moved from Johnston to 97 Sea Zone
            2 Infantrys moved from Pearl Harbor to 98 Sea Zone
            1 S.Submarine moved from 109 Sea Zone to 101 Sea Zone
            1 Infantry moved from Woleai to Ulithi
            1 Infantry and 1 S.Submarine moved from 97 Sea Zone to 109 Sea Zone
            1 Infantry moved from 109 Sea Zone to Woleai
            1 Infantry and 1 S.Submarine moved from 98 Sea Zone to 109 Sea Zone
            1 Infantry moved from 109 Sea Zone to Truk
            1 Infantry and 1 S.Submarine moved from 98 Sea Zone to 109 Sea Zone
            1 Infantry moved from 109 Sea Zone to Ponape
            1 Adv.Fighter moved from Johnston to West Papua
            1 B.Carrier moved from 83 Sea Zone to 98 Sea Zone
            3 Adv.Fighters moved from 83 Sea Zone to Phoenix
    
        Place Units - Americans
            1 Elite and 1 Infantry placed in Salvador
            2 Infantrys placed in South Atlantic USA
            4 Infantrys placed in San Francisco
            3 S.Submarines placed in 98 Sea Zone
            1 B.Carrier placed in 83 Sea Zone
            1 Adv.Fighter and 2 L.Fighters placed in 83 Sea Zone
            2 L.Fighters placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 126 PUs; end with 126 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -2.00
    Americans regular : -0.50
    Neutral regular : -0.67
    Hisaichi regular : -1.17
    
  • 2024 '22 '19 '17 '15

    @Karl7 Game History

    Round: 12
    
        Combat Move - Germans
            1 Infantry moved from Komi to Salekhard
                  Germans take Salekhard from Russians
            1 Infantry moved from Arkhangelsk to Kirov
                  Germans take Kirov from Russians
            3 ArmoredCars, 9 Artillerys, 52 Infantrys, 6 Mech.Infs and 32 Tanks moved from Tula to Penza
            3 Infantrys moved from Georgia to Erzurum
            1 ArmoredCar moved from Rostov to Erzurum
            1 Bomber and 2 Stukas moved from Rostov to Erzurum
            2 Infantrys moved from Rhine to Netherlands
            1 Infantry moved from Hamburg to 22 Sea Zone
            1 Infantry moved from 22 Sea Zone to Netherlands
            6 Adv.Fighters and 2 Fighters moved from 22 Sea Zone to Netherlands
            3 Stukas moved from Rhine to Netherlands
            2 Artillerys and 12 Infantrys moved from Languedoc to Catalonia
            5 JetFighters moved from Normandy to Catalonia
            1 Infantry moved from Rhine to Netherlands
    
        Purchase Units - Germans
            Germans repair damage of 3x Factory; Remaining resources: 122 PUs; 
            Germans buy 16 ArmoredCars, 10 Infantrys, 2 Mech.Infs, 1 Mot.Inf, 2 Submarines and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Netherlands
                Germans attack with 6 Adv.Fighters, 2 Fighters, 4 Infantrys and 3 Stukas
                British defend with 3 Infantrys
                    Germans roll dice for 1 Battleship in Netherlands, round 2 : 1/1 hits, 0,67 expected hits
                    1 Infantry owned by the British lost in Netherlands
                    Germans roll dice for 6 Adv.Fighters, 2 Fighters, 4 Infantrys and 3 Stukas in Netherlands, round 2 : 6/15 hits, 6,33 expected hits
                    British roll dice for 2 Infantrys in Netherlands, round 2 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Germans and 2 Infantrys owned by the British lost in Netherlands
                Germans win, taking Netherlands from British with 6 Adv.Fighters, 2 Fighters, 3 Infantrys and 3 Stukas remaining. Battle score for attacker is 4
                Casualties for British: 3 Infantrys
                Casualties for Germans: 1 Infantry
            Battle in Catalonia
                Germans attack with 2 Artillerys, 12 Infantrys and 5 JetFighters
                Neutral defend with 1 Bunker, 1 Fighter and 1 Infantry
                    Germans roll dice for 2 Artillerys, 12 Infantrys and 5 JetFighters in Catalonia, round 2 : 6/19 hits, 6,33 expected hits
                    Neutral roll dice for 1 Bunker, 1 Fighter and 1 Infantry in Catalonia, round 2 : 0/3 hits, 1,33 expected hits
                    1 Fighter owned by the Neutral, 1 Bunker owned by the Neutral and 1 Infantry owned by the Neutral lost in Catalonia
                Germans loses 0 PUs for violating Catalonias neutrality.
                Germans win, taking Catalonia from Neutral with 2 Artillerys, 12 Infantrys and 5 JetFighters remaining. Battle score for attacker is 16
                Casualties for Neutral: 1 Bunker, 1 Fighter and 1 Infantry
            Battle in Penza
                Germans attack with 3 ArmoredCars, 9 Artillerys, 52 Infantrys, 6 Mech.Infs and 32 Tanks
                Russians defend with 2 Infantrys
                    Germans roll dice for 3 ArmoredCars, 9 Artillerys, 52 Infantrys, 6 Mech.Infs and 32 Tanks in Penza, round 2 : 31/102 hits, 33,17 expected hits
                    Russians roll dice for 2 Infantrys in Penza, round 2 : 0/2 hits, 0,67 expected hits
                    2 Infantrys owned by the Russians lost in Penza
                Germans win, taking Penza from Russians with 3 ArmoredCars, 9 Artillerys, 52 Infantrys, 6 Mech.Infs and 32 Tanks remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
            Battle in Erzurum
                Germans attack with 1 ArmoredCar, 1 Bomber, 3 Infantrys and 2 Stukas
                British defend with 1 Infantry; French defend with 1 Infantry
                    Germans roll dice for 1 ArmoredCar, 1 Bomber, 3 Infantrys and 2 Stukas in Erzurum, round 2 : 1/7 hits, 2,83 expected hits
                    Russians roll dice for 2 Infantrys in Erzurum, round 2 : 1/2 hits, 0,67 expected hits
                    1 ArmoredCar owned by the Germans and 1 Infantry owned by the French lost in Erzurum
                    Germans roll dice for 1 Bomber, 3 Infantrys and 2 Stukas in Erzurum, round 3 : 1/6 hits, 2,50 expected hits
                    Russians roll dice for 1 Infantry in Erzurum, round 3 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the British lost in Erzurum
                Germans win, taking Erzurum from Russians with 1 Bomber, 3 Infantrys and 2 Stukas remaining. Battle score for attacker is 0
                Casualties for Germans: 1 ArmoredCar
                Casualties for French: 1 Infantry
                Casualties for British: 1 Infantry
    
        Non Combat Move - Germans
            1 Bomber and 2 Stukas moved from Erzurum to Rostov
            1 AAGun moved from Donetsk to Rostov
            1 Infantry moved from Kursk to Tula
            1 ArmoredCar moved from Rostov to Kuybyshev
            4 ArmoredCars and 6 Infantrys moved from Rostov to Penza
            3 ArmoredCars moved from Donetsk to Penza
            2 ArmoredCars and 3 Tanks moved from Kursk to Penza
            4 Infantrys moved from Donetsk to Rostov
            3 ArmoredCars moved from Kiev to Rostov
            6 Infantrys moved from Kursk to Rostov
            8 Infantrys moved from Minsk to Kursk
            4 Infantrys moved from Vinnytsia to Donetsk
            5 Tanks moved from Vinnytsia to Rostov
            4 Infantrys moved from Brest to Kiev
            3 Infantrys moved from Krakow to Vinnytsia
            4 Infantrys moved from Warsaw to Brest
            3 Infantrys moved from Danzig to Brest
            5 Tanks moved from Bohemia to Vinnytsia
            3 Mech.Infs moved from Bavaria to Vinnytsia
            2 Infantrys moved from Lorraine to Rhine
            5 JetFighters moved from Catalonia to Languedoc
            3 Stukas moved from Netherlands to Rhine
            6 Adv.Fighters and 2 Fighters moved from Netherlands to 22 Sea Zone
            1 AAGun moved from S.Karelia to Arkhangelsk
            1 Infantry moved from Arkhangelsk to Komi
            2 Infantrys moved from Arkhangelsk to Vologda
    
        Place Units - Germans
            3 Infantrys placed in Georgia
            4 Infantrys placed in Arkhangelsk
            3 Infantrys placed in Normandy
            2 Submarines placed in 22 Sea Zone
            2 Mech.Infs and 1 Mot.Inf placed in Bavaria
            1 ArmoredCar and 3 Tanks placed in Vinnytsia
            4 ArmoredCars placed in Warsaw
            3 ArmoredCars placed in Danzig
            3 ArmoredCars placed in Krakow
            5 ArmoredCars placed in Bohemia
    
        Turn Complete - Germans
            Germans collect 128 PUs; end with 128 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0,67
    Germans regular : -5,83
    Neutral regular : -1,33
    British regular : 0,33
    

    waw_ger_12.tsvg


  • 2024 '22 '19 '17 '15

    @captainwalker italy up


  • @Karl7 you posted Germany’s turn


  • @captainwalker ’

    shoot, lol

    my mistake

    the file is at work, will post it tomorrow


  • @Karl7 you have taken a top secret file to work and left it there ? Let’s
    hope the enemy (Seb) has got spies there and been sent it.
    . We will know your every move and win this long war!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

  • 2024 '22 '19 '17 '15

    @captainwalker italy up

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