@Witt Wow, max 8 RAF fig builds that can reach Paris next turn. All out defense of Paris and conquering the Kaiser’s Pacific colonies. But Italian cav didn’t move towards Paris, so for the want of a horse the battle is lost and G will prevail with 63 horses.
World at War game 18
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Game History
Round: 10 Combat Move - Americans 1 S.Submarine moved from 109 Sea Zone to 114 Sea Zone 1 Infantry moved from New Caledonia to 114 Sea Zone 1 S.Submarine moved from 95 Sea Zone to 101 Sea Zone 1 Infantry moved from Peleliu to 101 Sea Zone 3 Infantrys moved from Pearl Harbor to 91 Sea Zone 1 S.Submarine moved from 95 Sea Zone to 102 Sea Zone 1 Infantry moved from Kusaie to 102 Sea Zone 1 Infantry and 1 S.Submarine moved from 91 Sea Zone to 109 Sea Zone 1 Infantry moved from 109 Sea Zone to Truk Americans take Truk from Yamamoto 1 Infantry and 1 S.Submarine moved from 91 Sea Zone to 109 Sea Zone 1 Infantry moved from 109 Sea Zone to Ponape Americans take Ponape from Yamamoto 1 B.Carrier, 10 Battleships, 4 Carriers, 3 Destroyers and 15 Submarines moved from 95 Sea Zone to 102 Sea Zone 1 Infantry and 1 S.Submarine moved from 91 Sea Zone to 95 Sea Zone 1 Infantry moved from 95 Sea Zone to Minamitori 3 Bombers and 1 L.Fighter moved from West Papua to Yap 5 Adv.Fighters, 2 Fighters and 4 L.Fighters moved from 95 Sea Zone to Minamitori 1 B.Transport moved from 90 Sea Zone to 83 Sea Zone 4 Infantrys moved from San Francisco to 83 Sea Zone 1 B.Transport and 4 Infantrys moved from 83 Sea Zone to 90 Sea Zone 4 Infantrys moved from 90 Sea Zone to Pearl Harbor 1 Elite moved from Spanish Guinea to 38 Sea Zone 2 Tanks moved from Angola to 38 Sea Zone 1 B.Transport, 1 Elite and 2 Tanks moved from 38 Sea Zone to 39 Sea Zone 1 Transport moved from 36 Sea Zone to 35 Sea Zone 2 Infantrys moved from Salvador to 35 Sea Zone 2 Infantrys and 1 Transport moved from 35 Sea Zone to 39 Sea Zone 1 Elite, 2 Infantrys and 2 Tanks moved from 39 Sea Zone to Argentina 1 Transport moved from 32 Sea Zone to 26 Sea Zone 2 Infantrys moved from South Atlantic USA to 26 Sea Zone 2 Infantrys and 1 Transport moved from 26 Sea Zone to 32 Sea Zone 2 Infantrys moved from 32 Sea Zone to Bahia 1 Tank moved from Spanish Guinea to Darfur 1 Infantry moved from Angola to Belgian Congo 1 Artillery moved from Spanish Guinea to French Equatorial Africa 1 Infantry and 1 S.Submarine moved from 114 Sea Zone to 112 Sea Zone 1 Infantry moved from 112 Sea Zone to Celebes Dutch take Celebes from Hisaichi 1 Infantry and 1 S.Submarine moved from 101 Sea Zone to 108 Sea Zone 1 Infantry moved from 108 Sea Zone to Yap 1 Infantry moved from 102 Sea Zone to Ulithi Americans take Ulithi from Yamamoto 1 Infantry moved from Wake to 95 Sea Zone 1 Infantry and 1 S.Submarine moved from 95 Sea Zone to 102 Sea Zone 1 Infantry moved from 102 Sea Zone to Woleai Americans take Woleai from Yamamoto Purchase Units - Americans Americans buy 3 Adv.Fighters, 1 B.Carrier, 2 Bunkers, 1 Elite, 5 Infantrys, 1 L.Fighter and 3 S.Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in Argentina Americans attack with 1 Elite, 2 Infantrys and 2 Tanks Neutral defend with 3 Infantrys Americans loses 0 PUs for violating Argentinas neutrality. Americans win, taking Argentina from Neutral with 1 Elite, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Neutral: 3 Infantrys Casualties for Americans: 1 Infantry Battle in Yap Americans attack with 3 Bombers, 1 Infantry and 1 L.Fighter Yamamoto defend with 1 Tank Americans win, taking Yap from Yamamoto with 3 Bombers, 1 Infantry and 1 L.Fighter remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 Tank Battle in Minamitori Americans attack with 5 Adv.Fighters, 2 Fighters, 1 Infantry and 4 L.Fighters Yamamoto defend with 1 Elite and 1 Infantry Americans win, taking Minamitori from Yamamoto with 5 Adv.Fighters, 2 Fighters, 1 Infantry and 4 L.Fighters remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 Elite and 1 Infantry Non Combat Move - Americans 5 Adv.Fighters and 2 Fighters moved from Minamitori to 102 Sea Zone 1 S.Submarine moved from 95 Sea Zone to 97 Sea Zone 1 Infantry moved from Johnston to 97 Sea Zone 1 Infantry and 1 S.Submarine moved from 97 Sea Zone to 104 Sea Zone 1 Infantry moved from 104 Sea Zone to Nauru 1 B.Carrier moved from 91 Sea Zone to 104 Sea Zone 1 Adv.Fighter moved from Sumatra to East And South Borneo 1 Fighter moved from Sumatra to East And South Borneo 4 L.Fighters moved from Minamitori to East And South Borneo 3 Bombers and 1 L.Fighter moved from Yap to East And South Borneo 3 Adv.Fighters moved from San Francisco to Johnston 2 L.Fighters moved from San Francisco to 104 Sea Zone 1 Adv.Fighter moved from 91 Sea Zone to 104 Sea Zone 1 Adv.Fighter moved from 91 Sea Zone to 102 Sea Zone 1 L.Fighter moved from San Francisco to 102 Sea Zone Place Units - Americans 1 Bunker placed in Wake 1 Bunker placed in Panay 3 S.Submarines placed in 98 Sea Zone 1 Elite and 1 Infantry placed in Salvador 4 Infantrys placed in San Francisco 1 B.Carrier placed in 83 Sea Zone 3 Adv.Fighters placed in 83 Sea Zone 1 L.Fighter placed in San Francisco Turn Complete - Americans Americans collect 125 PUs; end with 125 PUs
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@Karl7 Game History
Round: 11 Combat Move - Germans 1 Infantry moved from Hamburg to 22 Sea Zone 1 Infantry moved from 22 Sea Zone to Netherlands 1 Infantry moved from Rhine to Netherlands 1 Infantry moved from Hamburg to Netherlands 3 Stukas moved from Hamburg to Netherlands 6 Adv.Fighters moved from 22 Sea Zone to Netherlands 2 Fighters moved from 22 Sea Zone to Netherlands 2 Infantrys moved from Astrakhan to Kuybyshev 1 Infantry moved from Arkhangelsk to Komi Germans take Komi from Russians 9 Artillerys moved from Rostov to Tula 7 Infantrys moved from Rostov to Tula 5 Infantrys moved from Kursk to Tula 2 ArmoredCars and 3 Tanks moved from Kursk to Tula 1 Stuka moved from Georgia to Kuybyshev Purchase Units - Germans Germans buy 27 Infantrys, 1 JetFighter, 3 Mech.Infs, 2 Submarines and 5 Tanks; Remaining resources: 1 PUs; Combat - Germans Battle in Tula Germans attack with 2 ArmoredCars, 9 Artillerys, 12 Infantrys and 3 Tanks Russians defend with 1 Infantry Germans roll dice for 2 ArmoredCars, 9 Artillerys, 12 Infantrys and 3 Tanks in Tula, round 2 : 8/26 hits, 8,67 expected hits Russians roll dice for 1 Infantry in Tula, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Tula Germans win, taking Tula from Russians with 2 ArmoredCars, 9 Artillerys, 11 Infantrys and 3 Tanks remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in Netherlands Germans attack with 6 Adv.Fighters, 2 Fighters, 3 Infantrys and 3 Stukas British defend with 2 Infantrys Germans roll dice for 1 Battleship in Netherlands, round 2 : 1/1 hits, 0,67 expected hits 1 Infantry owned by the British lost in Netherlands Germans roll dice for 6 Adv.Fighters, 2 Fighters, 3 Infantrys and 3 Stukas in Netherlands, round 2 : 4/14 hits, 6,17 expected hits British roll dice for 1 Infantry in Netherlands, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the British lost in Netherlands Germans win, taking Netherlands from British with 6 Adv.Fighters, 2 Fighters, 3 Infantrys and 3 Stukas remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Battle in Kuybyshev Germans attack with 2 Infantrys and 1 Stuka Russians defend with 1 Infantry Germans roll dice for 2 Infantrys and 1 Stuka in Kuybyshev, round 2 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 Infantry in Kuybyshev, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Germans lost in Kuybyshev Germans roll dice for 1 Infantry and 1 Stuka in Kuybyshev, round 3 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 Infantry in Kuybyshev, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 Infantry and 1 Stuka in Kuybyshev, round 4 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 Infantry in Kuybyshev, round 4 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Kuybyshev Germans win with 1 Stuka remaining. Battle score for attacker is -2 Casualties for Germans: 2 Infantrys Casualties for Russians: 1 Infantry Non Combat Move - Germans 1 Infantry moved from Georgia to Astrakhan 1 Infantry moved from Rostov to Penza 21 Infantrys moved from Rostov to Tula 6 Infantrys moved from Rostov to Tula 13 Infantrys moved from Rostov to Tula 1 Infantry moved from Rostov to Tula 4 Infantrys moved from Donetsk to Rostov 1 AAGun moved from Rostov to Georgia 7 Infantrys moved from Minsk to Kursk 1 ArmoredCar moved from Vologda to Tula 6 Mech.Infs moved from Arkhangelsk to Tula 1 Infantry moved from Arkhangelsk to Vologda 1 AAGun moved from Arkhangelsk to S.Karelia 2 S.Submarines moved from 6 Sea Zone to 22 Sea Zone 4 Infantrys moved from Vinnytsia to Donetsk 1 AAGun moved from Vinnytsia to Donetsk 2 ArmoredCars and 3 Tanks moved from Brest to Kursk 3 ArmoredCars moved from Krakow to Donetsk 5 Tanks moved from Bohemia to Vinnytsia 8 Infantrys moved from Brest to Minsk 3 ArmoredCars moved from Warsaw to Kiev 1 Infantry moved from Warsaw to Brest 3 Infantrys moved from Danzig to Brest 1 Stuka moved from Kuybyshev to Rostov 2 Infantrys moved from Georgia to Rostov 6 Adv.Fighters moved from Netherlands to 22 Sea Zone 2 Fighters moved from Netherlands to 22 Sea Zone 3 Stukas moved from Netherlands to Rhine 1 AAGun, 2 Artillerys and 11 Infantrys moved from Orleanais to Languedoc 1 Infantry moved from Burgundy to Languedoc 1 Infantry moved from Lorraine to Rhine 1 Infantry moved from Picardy to Lorraine 1 Infantry moved from Picardy to Lorraine 1 Infantry moved from Paris to Picardy 1 Stuka moved from Vyborg to Rostov 1 Bomber moved from Vyborg to Rostov Place Units - Germans 3 Infantrys placed in Georgia 4 Infantrys placed in Vinnytsia 3 Infantrys placed in Krakow 4 Infantrys placed in Warsaw 3 Infantrys placed in Danzig 2 Infantrys placed in Arkhangelsk 5 Tanks placed in Bohemia 3 Mech.Infs placed in Bavaria 2 Submarines placed in 22 Sea Zone 1 Infantry placed in Hamburg 1 Infantry placed in Rhine 1 Infantry placed in Hamburg 5 Infantrys and 1 JetFighter placed in Paris Germans undo move 13. 2 Infantrys placed in Arkhangelsk 3 Infantrys and 1 JetFighter placed in Paris Germans undo move 14. 1 JetFighter placed in Normandy 2 Infantrys placed in Normandy 1 Infantry placed in Rhine Turn Complete - Germans Germans collect 124 PUs; end with 125 PUs
Combat Hit Differential Summary :
Russians regular : 1,67 Germans regular : -4,17 British regular : -0,33
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@karl7 noncom adjustment incoming!
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@Karl7 waw_ger_11_edit.tsvg this is the one
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@captainwalker italy up
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@Colt45554
Game HistoryRound: 11 Combat Move - Italians 1 Adv.Fighter moved from Greece to Tobruk 2 Infantrys moved from Greece to 48 Sea Zone 2 Infantrys moved from 48 Sea Zone to Tobruk 2 Infantrys moved from El Agheila to Hun 2 Adv.Fighters and 4 Fighters moved from 48 Sea Zone to Hun Purchase Units - Italians Italians buy 19 Infantrys, 2 Submarines, 2 T.Boats and 1 Tank; Remaining resources: 1 PUs; Combat - Italians Battle in Tobruk Italians attack with 1 Adv.Fighter and 2 Infantrys British defend with 1 Infantry Italians roll dice for 1 Battleship and 1 Cruiser in Tobruk, round 2 : 1/2 hits, 1.17 expected hits 1 Infantry owned by the British lost in Tobruk Italians win, taking Tobruk from British with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Hun Italians attack with 2 Adv.Fighters, 4 Fighters and 2 Infantrys French defend with 1 Tank Italians roll dice for 2 Adv.Fighters, 4 Fighters and 2 Infantrys in Hun, round 2 : 1/8 hits, 2.67 expected hits French roll dice for 1 Tank in Hun, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the French lost in Hun Italians win, taking Hun from French with 2 Adv.Fighters, 4 Fighters and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for French: 1 Tank Non Combat Move - Italians 2 Adv.Fighters and 4 Fighters moved from Hun to 48 Sea Zone 1 Adv.Fighter moved from Tobruk to Greece 1 Mech.Inf and 1 Mot.Inf moved from Tunis to El Agheila 1 Transport moved from 48 Sea Zone to 47 Sea Zone 1 Transport moved from 48 Sea Zone to 46 Sea Zone 2 Infantrys moved from Rome to 46 Sea Zone 2 S.Submarines moved from 44 Sea Zone to 46 Sea Zone 1 Infantry moved from Rome to 46 Sea Zone 2 Infantrys moved from Tunis to 47 Sea Zone 1 Infantry and 1 Tank moved from Greece to 48 Sea Zone 3 Infantrys, 2 S.Submarines and 1 Transport moved from 46 Sea Zone to 48 Sea Zone 2 Infantrys and 1 Transport moved from 47 Sea Zone to 48 Sea Zone 6 Infantrys and 1 Tank moved from 48 Sea Zone to El Agheila 1 Artillery and 1 Elite moved from Baleares to 43 Sea Zone 1 Artillery, 1 Destroyer, 1 Elite and 1 Transport moved from 43 Sea Zone to 41 Sea Zone 5 Infantrys moved from W.Morocco to Mauritania 4 Infantrys moved from E.Morocco to W.Morocco 1 Artillery moved from E.Morocco to W.Morocco 1 Artillery and 1 Elite moved from 41 Sea Zone to E.Morocco Place Units - Italians 2 T.Boats placed in 48 Sea Zone 2 Infantrys placed in Greece 3 Infantrys and 1 Tank placed in Tunis 2 Submarines placed in 44 Sea Zone 2 Infantrys placed in Lombardy 4 Infantrys placed in E.Morocco Italians undo move 5. 10 Infantrys placed in Rome Turn Complete - Italians Italians collect 70 PUs; end with 71 PUs
Combat Hit Differential Summary :
French regular : -0.50 Italians regular : -1.83
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Game History
Round: 11 Combat Move - French 1 Adv.Fighter and 2 Infantrys moved from Kufra to Hun 1 Adv.Fighter and 1 Fighter moved from French Equatorial Africa to Tobruk 2 Infantrys moved from Kufra to Tobruk 1 Infantry moved from Bolivia to Rio De Janeiro Purchase Units - French French buy 5 Infantrys; Remaining resources: 13 PUs; Combat - French Battle in Hun French attack with 1 Adv.Fighter and 2 Infantrys Italians defend with 2 Infantrys French roll dice for 1 Adv.Fighter and 2 Infantrys in Hun, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 2 Infantrys in Hun, round 2 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Italians and 2 Infantrys owned by the French lost in Hun 1 Adv.Fighter owned by the French retreated Italians win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for French: 2 Infantrys Casualties for Italians: 1 Infantry Battle in Tobruk French attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Italians defend with 2 Infantrys French roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Tobruk, round 2 : 1/4 hits, 1.17 expected hits Italians roll dice for 2 Infantrys in Tobruk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the French lost in Tobruk French roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Tobruk, round 3 : 2/3 hits, 1.00 expected hits Italians roll dice for 1 Infantry in Tobruk, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Tobruk French win, taking Tobruk from Italians with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Casualties for Italians: 2 Infantrys Non Combat Move - French 1 Adv.Fighter and 1 Fighter moved from Tobruk to Kufra 1 Adv.Fighter moved from Hun to Kufra 1 Elite moved from Darfur to Kufra 1 Infantry moved from French Equatorial Africa to Darfur 2 Infantrys moved from W.Iran to Azerbaijan 1 Infantry moved from Azerbaijan to Erzurum 2 Infantrys moved from Iraq to W.Iran 2 Infantrys moved from Syria to Iraq Place Units - French 3 Infantrys placed in French Equatorial Africa 2 Infantrys placed in Syria Turn Complete - French French collect 21 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : 1.33 French regular : 1.00
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had to editt that Cheap Ft to SZ Tokyo, as one came just two spaces, so could reach it. Yammi and Anzac dancing in the Pacific.tsvg
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@dawgoneit is up
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@Elrood cc4ae3ba-158d-4b85-8df6-6eafba1521c0-China 11.tsvg
Game History
Round: 11 Combat Move - Chinese 1 ArmoredCar, 1 Elite and 1 Infantry moved from Hupeh to Hunan 1 Mech.Inf moved from Hupeh to S.French Indochina French take S.French Indochina from Thai 1 ArmoredCar, 1 Artillery and 1 Marine moved from Ningsia to Suiyuan 1 Marine moved from Shensi to Shansi 1 Infantry moved from Szechwan to Hupeh 1 ArmoredCar moved from Lanchow to Hupeh 2 ArmoredCars moved from Hupeh to Shansi 2 Infantrys moved from Hupeh to Shansi 3 ArmoredCars moved from Hupeh to Shansi 1 Mech.Inf moved from Shensi to Hupeh 1 Infantry moved from Hupeh to Shansi 1 Artillery and 1 Infantry moved from Lanchow to Shensi 1 Tank moved from Ningsia to Hupeh 2 Elites moved from E.Qinghai to Ningsia 5 Infantrys moved from Hsining to E.Qinghai 4 Infantrys moved from C.Sinkiang to W.Sinkiang 2 ArmoredCars moved from Urumqi to W.Sinkiang Purchase Units - Chinese Chinese buy 2 ArmoredCars, 1 Elite and 10 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Suiyuan Chinese attack with 1 ArmoredCar, 1 Artillery and 1 Marine Hisaichi defend with 1 Infantry and 1 Tank Chinese roll dice for 1 ArmoredCar, 1 Artillery and 1 Marine in Suiyuan, round 2 : 1/3 hits, 1.33 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Suiyuan, round 2 : 1/2 hits, 0.83 expected hits 1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Suiyuan Chinese roll dice for 1 Artillery and 1 Marine in Suiyuan, round 3 : 1/2 hits, 1.00 expected hits Hisaichi roll dice for 1 Tank in Suiyuan, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Suiyuan Chinese win, taking Suiyuan from Hisaichi with 1 Marine remaining. Battle score for attacker is -1 Casualties for Chinese: 1 ArmoredCar and 1 Artillery Casualties for Hisaichi: 1 Infantry and 1 Tank Battle in Hunan Chinese attack with 1 ArmoredCar, 1 Elite and 1 Infantry Yamamoto defend with 1 Infantry Chinese roll dice for 1 ArmoredCar, 1 Elite and 1 Infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 ArmoredCar, 1 Elite and 1 Infantry in Hunan, round 3 : 1/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 ArmoredCar owned by the Chinese lost in Hunan Chinese win, taking Hunan from Yamamoto with 1 Elite and 1 Infantry remaining. Battle score for attacker is -2 Casualties for Chinese: 1 ArmoredCar Casualties for Yamamoto: 1 Infantry Battle in Shansi Chinese attack with 5 ArmoredCars, 3 Infantrys and 1 Marine Hisaichi defend with 2 Artillerys, 1 Elite, 1 Infantry and 1 Marine Chinese roll dice for 5 ArmoredCars, 3 Infantrys and 1 Marine in Shansi, round 2 : 1/9 hits, 2.67 expected hits Hisaichi roll dice for 2 Artillerys, 1 Elite, 1 Infantry and 1 Marine in Shansi, round 2 : 1/5 hits, 1.67 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Chinese roll dice for 5 ArmoredCars, 2 Infantrys and 1 Marine in Shansi, round 3 : 1/8 hits, 2.50 expected hits Hisaichi roll dice for 2 Artillerys, 1 Elite and 1 Marine in Shansi, round 3 : 1/4 hits, 1.33 expected hits 1 Elite owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Chinese roll dice for 5 ArmoredCars, 1 Infantry and 1 Marine in Shansi, round 4 : 1/7 hits, 2.33 expected hits Hisaichi roll dice for 2 Artillerys and 1 Marine in Shansi, round 4 : 1/3 hits, 1.00 expected hits 1 ArmoredCar owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Shansi Chinese roll dice for 4 ArmoredCars, 1 Infantry and 1 Marine in Shansi, round 5 : 2/6 hits, 2.00 expected hits Hisaichi roll dice for 1 Artillery and 1 Marine in Shansi, round 5 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Chinese, 1 Artillery owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 3 ArmoredCars, 1 Infantry and 1 Marine remaining. Battle score for attacker is 5 Casualties for Chinese: 2 ArmoredCars and 2 Infantrys Casualties for Hisaichi: 2 Artillerys, 1 Elite, 1 Infantry and 1 Marine Battle in W.Sinkiang Chinese attack with 2 ArmoredCars and 4 Infantrys Neutral defend with 1 Artillery and 1 Infantry Chinese roll dice for 2 ArmoredCars and 4 Infantrys in W.Sinkiang, round 2 : 1/6 hits, 1.33 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in W.Sinkiang, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the Chinese lost in W.Sinkiang Chinese roll dice for 2 ArmoredCars and 3 Infantrys in W.Sinkiang, round 3 : 2/5 hits, 1.17 expected hits Neutral roll dice for 1 Artillery in W.Sinkiang, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in W.Sinkiang Chinese loses 0 PUs for violating W.Sinkiangs neutrality. Chinese win, taking W.Sinkiang from Neutral with 2 ArmoredCars and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Infantry Casualties for Neutral: 1 Artillery and 1 Infantry Non Combat Move - Chinese Place Units - Chinese 1 Elite and 2 Infantrys placed in Hupeh 2 ArmoredCars and 2 Infantrys placed in Urumqi 6 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.33 Chinese regular : -5.00 Neutral regular : 0.00 Hisaichi regular : 0.00
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@Entek Hisaichi is up
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Game History
Round: 11 Combat Move - Hisaichi 3 Artillerys and 4 Infantrys moved from Anhwei to Shansi 1 Artillery moved from Anhwei to Hunan 2 Infantrys moved from Shanghai to Hunan 1 Tank moved from Chita to S.Buryat Mongolia Hisaichi take S.Buryat Mongolia from Russians 1 Tank moved from S.Buryat Mongolia to Chita 1 Infantry moved from Chita to Ayan 1 Infantry moved from Chubu to 84 Sea Zone 1 Elite moved from Changchun to 84 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 84 Sea Zone to 93 Sea Zone 1 Elite and 1 Infantry moved from 93 Sea Zone to Panay 3 Adv.Fighters and 2 Fighters moved from 84 Sea Zone to Panay 2 Infantrys moved from Tokyo to 84 Sea Zone 2 Infantrys and 1 Transport moved from 84 Sea Zone to 86 Sea Zone 2 Infantrys moved from 86 Sea Zone to Minamitori 2 Adv.Fighters and 2 Fighters moved from 85 Sea Zone to 95 Sea Zone 1 Bomber moved from Tokyo to Minamitori 1 Adv.Fighter and 4 Fighters moved from 86 Sea Zone to 108 Sea Zone 1 L.Fighter moved from 85 Sea Zone to 112 Sea Zone 1 B.Carrier, 2 Battleships, 1 Carrier, 3 Cruisers, 1 S.Submarine and 1 Transport moved from 86 Sea Zone to 85 Sea Zone 1 Transport moved from 85 Sea Zone to 84 Sea Zone Purchase Units - Hisaichi Hisaichi buy 3 Adv.Fighters, 2 Artillerys, 1 Elite, 1 Fighter and 11 Infantrys; Remaining resources: 2 PUs; Combat - Hisaichi Battle in Panay Hisaichi attack with 3 Adv.Fighters, 1 Elite, 2 Fighters and 1 Infantry Americans defend with 1 Bunker; Anzac defend with 1 Infantry Hisaichi roll dice for 3 Adv.Fighters, 1 Elite, 2 Fighters and 1 Infantry in Panay, round 2 : 3/7 hits, 2.67 expected hits Americans roll dice for 1 Bunker and 1 Infantry in Panay, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Anzac, 1 Bunker owned by the Americans and 1 Infantry owned by the Hisaichi lost in Panay Hisaichi win, taking Panay from Americans with 3 Adv.Fighters, 1 Elite and 2 Fighters remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Infantry Casualties for Americans: 1 Bunker Casualties for Anzac: 1 Infantry Battle in Shansi Hisaichi attack with 3 Artillerys and 4 Infantrys Chinese defend with 3 ArmoredCars, 1 Infantry and 1 Marine Hisaichi roll dice for 3 Artillerys and 4 Infantrys in Shansi, round 2 : 0/7 hits, 2.17 expected hits Chinese roll dice for 3 ArmoredCars, 1 Infantry and 1 Marine in Shansi, round 2 : 0/5 hits, 1.17 expected hits Hisaichi roll dice for 3 Artillerys and 4 Infantrys in Shansi, round 3 : 4/7 hits, 2.17 expected hits Chinese roll dice for 3 ArmoredCars, 1 Infantry and 1 Marine in Shansi, round 3 : 1/5 hits, 1.17 expected hits 3 ArmoredCars owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Hisaichi roll dice for 3 Artillerys and 3 Infantrys in Shansi, round 4 : 1/6 hits, 2.00 expected hits Chinese roll dice for 1 Marine in Shansi, round 4 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 3 Artillerys and 3 Infantrys remaining. Battle score for attacker is 16 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 3 ArmoredCars, 1 Infantry and 1 Marine Battle in Hunan Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Elite and 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Hunan, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Elite and 1 Infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Hunan 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi retreated to Anhwei Chinese win with 1 Elite and 1 Infantry remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 Infantry Battle in Minamitori Hisaichi attack with 1 Bomber and 2 Infantrys Americans defend with 1 Infantry Hisaichi roll dice for 1 Bomber and 2 Infantrys in Minamitori, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 Infantry in Minamitori, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Hisaichi lost in Minamitori Hisaichi win, taking Minamitori from Americans with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Americans: 1 Infantry Battle in 95 Sea Zone Hisaichi attack with 2 Adv.Fighters and 2 Fighters Americans defend with 1 S.Submarine Hisaichi roll dice for 2 Adv.Fighters and 2 Fighters in 95 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits 1 S.Submarine owned by the Americans lost in 95 Sea Zone Hisaichi win with 2 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 10 Casualties for Americans: 1 S.Submarine Battle in 112 Sea Zone Hisaichi attack with 1 L.Fighter Americans defend with 1 S.Submarine Hisaichi roll dice for 1 L.Fighter in 112 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 S.Submarine owned by the Americans submerged Battle in 108 Sea Zone Hisaichi attack with 1 Adv.Fighter and 4 Fighters Americans defend with 1 S.Submarine Hisaichi roll dice for 1 Adv.Fighter and 4 Fighters in 108 Sea Zone, round 2 : 3/5 hits, 1.83 expected hits 1 S.Submarine owned by the Americans lost in 108 Sea Zone Hisaichi winHisaichi win with 1 L.Fighter remaining with 1 Adv.Fighter and 4 Fighters remaining. Battle score for attacker is 10 Casualties for Americans: 1 S.Submarine Non Combat Move - Hisaichi 1 Destroyer moved from 86 Sea Zone to 108 Sea Zone 1 Transport moved from 86 Sea Zone to 108 Sea Zone 1 Transport moved from 86 Sea Zone to 85 Sea Zone 1 B.Carrier and 1 Carrier moved from 84 Sea Zone to 85 Sea Zone 2 Fighters moved from Panay to 85 Sea Zone 3 Adv.Fighters moved from Panay to 85 Sea Zone 2 Adv.Fighters and 2 Fighters moved from 95 Sea Zone to 85 Sea Zone 1 L.Fighter moved from 112 Sea Zone to 85 Sea Zone 1 Adv.Fighter and 4 Fighters moved from 108 Sea Zone to Davao 1 Bomber moved from Minamitori to Tokyo Place Units - Hisaichi 2 Artillerys and 1 Infantry placed in Peking 3 Adv.Fighters, 1 Elite and 1 Fighter placed in Changchun 3 Infantrys placed in Chita 4 Infantrys placed in Banjarmasin 3 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 68 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : 0.83 Hisaichi regular : -1.83
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@Colt45554 UK up
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Game History
Round: 11 Combat Move - British 10 Infantrys moved from Azerbaijan to Astrakhan 1 Infantry moved from Mersa Matruh to 51 Sea Zone 2 Artillerys and 21 Infantrys moved from N.French Indochina to Kwangsi 2 Transports moved from 20 Sea Zone to 18 Sea Zone 3 Infantrys moved from Manchester to 18 Sea Zone 3 Infantrys and 2 Transports moved from 18 Sea Zone to 20 Sea Zone 3 Infantrys moved from 20 Sea Zone to Netherlands 7 Fighters moved from 20 Sea Zone to Netherlands 1 Bomber moved from Manchester to Netherlands 1 Infantry moved from 51 Sea Zone to Crete 1 Transport moved from 51 Sea Zone to 56 Sea Zone 1 Infantry moved from Cairo to 56 Sea Zone 1 Infantry and 1 Transport moved from 56 Sea Zone to 51 Sea Zone 1 Infantry moved from 51 Sea Zone to Crete Purchase Units - British British buy 23 Infantrys, 7 Submarines and 2 Tanks; Remaining resources: 1 PUs; Combat - British Battle in Astrakhan British attack with 10 Infantrys Germans defend with 1 Infantry British roll dice for 10 Infantrys in Astrakhan, round 2 : 1/10 hits, 1.67 expected hits Germans roll dice for 1 Infantry in Astrakhan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Astrakhan British win, taking Astrakhan from Germans with 10 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Netherlands British attack with 1 Bomber, 7 Fighters and 3 Infantrys Germans defend with 3 Infantrys British roll dice for 3 Battleships in Netherlands, round 2 : 2/3 hits, 2.00 expected hits 2 Infantrys owned by the Germans lost in Netherlands British roll dice for 1 Bomber, 7 Fighters and 3 Infantrys in Netherlands, round 2 : 2/11 hits, 3.50 expected hits Germans roll dice for 1 Infantry in Netherlands, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Netherlands British win, taking Netherlands from Germans with 1 Bomber, 7 Fighters and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 3 Infantrys Battle in Crete British attack with 2 Infantrys Neutral defend with 1 AAGun and 1 Artillery British roll dice for 2 Cruisers in Crete, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 2 Infantrys in Crete, round 2 : 0/2 hits, 0.33 expected hits Neutral roll dice for 1 Artillery in Crete, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Crete British roll dice for 1 Infantry in Crete, round 3 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Artillery in Crete, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry in Crete, round 4 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Artillery in Crete, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry in Crete, round 5 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Artillery in Crete, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry in Crete, round 6 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Artillery in Crete, round 6 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Crete Neutral win with 1 Artillery remaining. Battle score for attacker is -4 Casualties for British: 2 Infantrys Battle in Kwangsi British attack with 2 Artillerys and 21 Infantrys Yamamoto defend with 1 Infantry British roll dice for 2 Artillerys and 21 Infantrys in Kwangsi, round 2 : 1/23 hits, 4.50 expected hits Yamamoto roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Kwangsi British win, taking Kwangsi from Yamamoto with 2 Artillerys and 21 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - British 15 Infantrys moved from N.Thailand to Burma 2 Transports moved from 58 Sea Zone to 59 Sea Zone 1 Infantry moved from Rajputana to 59 Sea Zone 2 Infantrys moved from Bombay to 59 Sea Zone 3 Infantrys and 2 Transports moved from 59 Sea Zone to 58 Sea Zone 1 Infantry moved from Italian East Africa to 58 Sea Zone 4 Infantrys moved from 58 Sea Zone to W.Iran 7 Infantrys moved from W.Iran to Azerbaijan 2 Infantrys moved from Darfur to Kufra 2 Transports moved from 51 Sea Zone to 56 Sea Zone 4 Infantrys moved from Cairo to 56 Sea Zone 4 Infantrys and 2 Transports moved from 56 Sea Zone to 51 Sea Zone 4 Infantrys moved from 51 Sea Zone to Mersa Matruh 5 Infantrys moved from Mersa Matruh to Kufra 1 Infantry moved from Cairo to Lower Egypt 1 Infantry moved from Nubia to Lower Egypt 2 Infantrys moved from Italian East Africa to Nubia 4 Infantrys moved from Delhi to Rajputana 1 Infantry moved from Delhi to Rajputana 2 Tanks moved from Cape Town to Rhodesia 2 Infantrys moved from Kenya to Italian East Africa 2 Infantrys moved from Equatoria to Darfur 1 Bomber moved from Netherlands to Manchester 7 Fighters moved from Netherlands to 20 Sea Zone 8 Infantrys moved from London to Manchester 1 AAGun moved from London to Dover 10 Infantrys moved from Manchester to Dover 1 Infantry moved from Yunnan to Burma Place Units - British 3 Infantrys placed in W.Iran 2 Tanks placed in Cape Town 3 Submarines placed in 57 Sea Zone 4 Submarines placed in 20 Sea Zone 4 Infantrys placed in Manchester 8 Infantrys placed in London British undo move 6. 6 Infantrys placed in Cairo 8 Infantrys placed in London 2 Infantrys placed in Bombay Turn Complete - British British collect 105 PUs; end with 106 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33 Germans regular : -0.67 Neutral regular : 0.33 British regular : -7.67
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@dawgoneit anzac up
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951f898a-0269-4157-870d-a20d3bc994da-Anzac 11.tsvg
Game History
Round: 11 Combat Move - Anzac 1 Artillery and 1 Elite moved from Northern Territory to 113 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 ArmoredCar, 1 Infantry and 2 Tanks moved from Lombok to Java 1 Elite moved from 67 Sea Zone to Java 1 Infantry moved from West Papua to 113 Sea Zone 3 Infantrys moved from Merauke to 113 Sea Zone 1 Artillery moved from 67 Sea Zone to Java 4 Infantrys and 2 Transports moved from 113 Sea Zone to 67 Sea Zone 4 Infantrys moved from 67 Sea Zone to Lombok 1 Infantry moved from Soembawa to Lombok 1 Infantry moved from East And South Borneo to West Borneo Dutch take West Borneo from Hisaichi 2 Infantrys moved from South Australia to Western Australia 1 Infantry moved from Northern Territory to Western Australia 2 Elites moved from Port Moresby to West Papua Purchase Units - Anzac Anzac buy 1 Cruiser, 2 Destroyers, 1 Infantry and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 1 ArmoredCar, 1 Artillery, 1 Elite, 1 Infantry and 2 Tanks Yamamoto defend with 1 Infantry Anzac roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite, 1 Infantry and 2 Tanks in Java, round 2 : 0/6 hits, 2.33 expected hits Yamamoto roll dice for 1 Infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Java Anzac roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite and 2 Tanks in Java, round 3 : 3/5 hits, 2.17 expected hits Yamamoto roll dice for 1 Infantry in Java, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 ArmoredCar owned by the Anzac lost in Java Anzac win, taking Java from Yamamoto with 1 Artillery, 1 Elite and 2 Tanks remaining. Battle score for attacker is -4 Casualties for Anzac: 1 ArmoredCar and 1 Infantry Casualties for Yamamoto: 1 Infantry Non Combat Move - Anzac Place Units - Anzac 1 Cruiser and 2 Destroyers placed in 67 Sea Zone 1 Transport placed in 122 Sea Zone 1 Infantry placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.33 Anzac regular : -1.50
497ba611-0e06-429b-b923-a1a9dc151cbe-Dutch 11.tsvg
Game History
Round: 11 Combat Move - Dutch 2 Tanks moved from Suriname to 32 Sea Zone 2 Tanks and 2 Transports moved from 32 Sea Zone to 36 Sea Zone 2 Transports moved from 36 Sea Zone to 32 Sea Zone 2 Tanks moved from 36 Sea Zone to French Sudan 1 Fighter moved from East And South Borneo to 110 Sea Zone Purchase Units - Dutch Dutch buy 2 Bunkers and 2 Tanks; Remaining resources: 0 PUs; Combat - Dutch Battle in 110 Sea Zone Dutch attack with 1 Fighter Yamamoto defend with 1 S.Submarine Dutch roll dice for 1 Fighter in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 S.Submarine owned by the Yamamoto submerged Non Combat Move - Dutch 1 Fighter moved from 110 Sea Zone to East And South Borneo Place Units - Dutch 1 Bunker placed in Java 1 Bunker placed in Lombok 2 Tanks placed in Suriname Turn Complete - Dutch Dutch collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Dutch regular : -0.33
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@Witt
Game HistoryRound: 11 Combat Move - Romanians 1 Tank moved from Saratov to Kuybyshev Romanians take Kuybyshev from Russians 1 Tank moved from Kuybyshev to Astrakhan 5 Infantrys, 3 Mech.Infs and 3 Tanks moved from Saratov to Astrakhan 1 Tank moved from Rostov to Astrakhan 1 Fighter and 1 JetFighter moved from Rostov to Astrakhan 1 Infantry moved from Yaroslavl to Gorky Romanians take Gorky from Russians Purchase Units - Romanians Romanians buy 5 Infantrys, 1 Mech.Inf, 1 Mot.Inf and 3 Tanks; Remaining resources: 0 PUs; Combat - Romanians Battle in Astrakhan Romanians attack with 1 Fighter, 5 Infantrys, 1 JetFighter, 3 Mech.Infs and 5 Tanks British defend with 10 Infantrys Romanians roll dice for 1 Fighter, 5 Infantrys, 1 JetFighter, 3 Mech.Infs and 5 Tanks in Astrakhan, round 2 : 6/15 hits, 5,83 expected hits Russians roll dice for 10 Infantrys in Astrakhan, round 2 : 2/10 hits, 3,33 expected hits 6 Infantrys owned by the British and 2 Infantrys owned by the Romanians lost in Astrakhan Romanians roll dice for 1 Fighter, 3 Infantrys, 1 JetFighter, 3 Mech.Infs and 5 Tanks in Astrakhan, round 3 : 1/13 hits, 5,50 expected hits Russians roll dice for 4 Infantrys in Astrakhan, round 3 : 2/4 hits, 1,33 expected hits 1 Infantry owned by the British and 2 Infantrys owned by the Romanians lost in Astrakhan Romanians roll dice for 1 Fighter, 1 Infantry, 1 JetFighter, 3 Mech.Infs and 5 Tanks in Astrakhan, round 4 : 3/11 hits, 4,83 expected hits Russians roll dice for 3 Infantrys in Astrakhan, round 4 : 0/3 hits, 1,00 expected hits 3 Infantrys owned by the British lost in Astrakhan Romanians win, taking Astrakhan from Russians with 1 Fighter, 1 Infantry, 1 JetFighter, 3 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 12 Casualties for Romanians: 4 Infantrys Casualties for British: 10 Infantrys Non Combat Move - Romanians 1 Fighter and 1 JetFighter moved from Astrakhan to Rostov 5 Infantrys moved from Stalingrad to Saratov 3 Infantrys moved from Kursk to Rostov 3 Tanks moved from Kiev to Rostov 4 Tanks moved from Vinnytsia to Rostov 1 JetFighter moved from Bucharest to Rostov Place Units - Romanians 5 Infantrys placed in Stalingrad 3 Tanks placed in Kiev 1 Mech.Inf and 1 Mot.Inf placed in Bucharest Turn Complete - Romanians Romanians collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Romanians regular : -6,17 Russians regular : -1,67