Yep, lets play with the odds
MrRoboto (Allies+22) vs Simon33 (Axis) BM
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 artilleries, 2 carriers, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 artilleries and 8 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Shan State Japanese take Shan State from UK_Pacific Combat - Japanese Japanese creates battle in territory 39 Sea Zone Battle in 39 Sea Zone Japanese attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Yunnan Japanese attack with 4 artilleries and 8 infantry Chinese defend with 1 infantry Japanese roll dice for 4 artilleries and 8 infantry in Yunnan, round 2 : 6/12 hits, 3.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 artilleries and 8 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 mech_infantry moved from Burma to Szechwan 1 armour and 1 mech_infantry moved from Burma to Hunan 1 armour moved from Burma to Kweichow 2 artilleries, 1 infantry and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter moved from Kweichow to Szechwan 1 tactical_bomber moved from Kweichow to Hunan 1 infantry moved from Hunan to Anhwe 1 aaGun and 3 infantry moved from Anhwe to Kiangsu 1 battleship, 1 cruiser and 2 transports moved from 38 Sea Zone to 37 Sea Zone 1 destroyer moved from 44 Sea Zone to 37 Sea Zone 2 bombers moved from Paulau Island to Philippines 3 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 34 Sea Zone to 20 Sea Zone 2 fighters and 2 tactical_bombers moved from Paulau Island to 6 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Shan State to Hunan Place Units - Japanese 2 carriers and 1 destroyer placed in 6 Sea Zone 1 artillery and 2 infantry placed in Kiangsu 2 artilleries and 1 infantry placed in French Indo China 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,2,5,4,2,4,3,3,2 Japanese collect 42 PUs (8 lost to blockades); end with 42 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 2.67
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Scramble to SZ6 if you don’t evacuate.
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Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 1 harbour, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 5 submarines moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 bomber moved from India to Anhwe Combat - Americans Battle in Iwo Jima Battle in Anhwe Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Anhwe, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber in Anhwe, round 3 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber in Anhwe, round 4 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Americans lost in Anhwe 1 infantry owned by the Japanese lost in Anhwe Japanese win, taking Iwo Jima from Japanese with no units remaining. Battle score for attacker is -11 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 destroyer and 2 submarines moved from 8 Sea Zone to 25 Sea Zone 1 carrier, 2 destroyers and 2 transports moved from 10 Sea Zone to 25 Sea Zone 1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 cruiser, 2 destroyers, 2 infantry, 1 marine, 1 mech_infantry, 5 submarines and 2 transports moved from 26 Sea Zone to 25 Sea Zone 2 infantry, 1 marine and 1 mech_infantry moved from 25 Sea Zone to Midway 1 destroyer and 2 submarines moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from Western United States to 25 Sea Zone 1 fighter moved from Western United States to Midway 1 destroyer and 1 submarine moved from 121 Sea Zone to 106 Sea Zone Place Units - Americans 1 harbour placed in Midway 1 carrier, 4 submarines and 1 transport placed in 10 Sea Zone 1 fighter and 1 infantry placed in Western United States Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 3 infantry moved from Suiyuyan to Hopei 3 infantry moved from Jehol to Chahar 1 fighter moved from Kansu to Hopei Combat - Chinese Chinese creates battle in territory Anhwe Battle in Hopei Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 2/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Anhwe from Japanese, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Chahar, round 3 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Kansu to Shensi 2 infantry moved from Kansu to Suiyuyan 1 fighter moved from Hopei to Jehol Place Units - Chinese 1 infantry placed in Sikang 2 infantry placed in Tsinghai Chinese undo move 2. 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 14 PUs; end with 16 PUs Purchase Units - British British buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 6 PUs; Combat Move - British 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese Combat - British Non Combat Move - British 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from Egypt to Alexandria 1 infantry moved from Trans-Jordan to Iraq 1 artillery and 7 infantry moved from Persia to Eastern Persia 2 destroyers moved from 109 Sea Zone to 106 Sea Zone 1 submarine moved from 109 Sea Zone to 92 Sea Zone 2 submarines moved from 98 Sea Zone to 97 Sea Zone 2 fighters moved from Malta to 98 Sea Zone 1 fighter moved from Malta to Morocco 1 bomber moved from Egypt to Malta Place Units - British 1 carrier and 1 destroyer placed in 98 Sea Zone 1 transport placed in 106 Sea Zone 1 artillery and 2 infantry placed in Persia Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1 UK_Pacific collect 5 PUs (1 lost to blockades); end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00 Americans regular : -1,00 Japanese regular : 1,00
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Western Ukraine to Rostov 2 fighters moved from Southern Italy to Rostov Combat - Italians Battle in Rostov Italians attack with 2 armour and 2 fighters Russians defend with 3 infantry Italians roll dice for 2 armour and 2 fighters in Rostov, round 2 : 3/4 hits, 2.00 expected hits Russians roll dice for 3 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits 1 armour owned by the Italians lost in Rostov 3 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 1 armour Casualties for Russians: 3 infantry Non Combat Move - Italians 2 fighters moved from Rostov to Ukraine 1 artillery and 1 infantry moved from Bessarabia to Ukraine 1 artillery and 1 infantry moved from Greece to Bulgaria 2 aaGuns and 3 infantry moved from Southern France to Northern Italy Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,5 Italians collect 9 PUs (11 lost to blockades); end with 9 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : 1.00 Russians regular : 0.00
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Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 2 infantry moved from Iraq to Northwest Persia ANZAC take Northwest Persia from Neutral_Allies Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Algeria to Tunisia 1 infantry moved from Persia to Northwest Persia 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries and 1 infantry moved from France to Holland Belgium Germans take Holland Belgium from French 2 armour moved from Ukraine to Caucasus Germans take Caucasus from Russians 2 infantry moved from Bryansk to Tambov 2 bombers moved from Western Germany to Tambov 1 armour and 4 mech_infantrys moved from Bryansk to Volgograd 2 mech_infantrys moved from Bryansk to Volgograd 1 armour and 2 mech_infantrys moved from Bryansk to Volgograd 1 bomber moved from Western Germany to Smolensk 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Novgorod to Archangel 1 bomber moved from Western Germany to Belarus 5 artilleries and 1 infantry moved from Novgorod to Archangel 1 infantry moved from Eastern Poland to Belarus 1 artillery moved from Eastern Poland to Belarus Combat - Germans Battle in Tambov Germans attack with 2 bombers and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 bombers and 2 infantry in Tambov, round 2 : 0/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 bombers and 2 infantry in Tambov, round 3 : 3/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Tambov 2 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Volgograd Germans attack with 2 armour and 8 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 armour and 8 mech_infantrys in Volgograd, round 2 : 3/10 hits, 2.33 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 armour and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 5 artilleries and 2 infantry Russians defend with 1 artillery Germans roll dice for 5 artilleries and 2 infantry in Archangel, round 2 : 0/7 hits, 2.33 expected hits Russians roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 5 artilleries and 2 infantry in Archangel, round 3 : 2/7 hits, 2.33 expected hits Russians roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 5 artilleries and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Smolensk Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk 1 infantry owned by the Russians lost in Smolensk Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Belarus, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Smolensk to Rostov 1 bomber moved from Belarus to Rostov 2 bombers moved from Tambov to Rostov 6 armour and 8 mech_infantrys moved from Bryansk to Caucasus 3 aaGuns, 9 artilleries and 17 infantry moved from Bryansk to Rostov 1 infantry moved from Ukraine to Rostov 1 infantry moved from Western Ukraine to Ukraine 4 mech_infantrys moved from Eastern Poland to Archangel 1 mech_infantry moved from Poland to Bessarabia 1 infantry moved from Karelia to Novgorod 2 transports moved from 115 Sea Zone to 112 Sea Zone 1 destroyer and 1 submarine moved from 113 Sea Zone to 112 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to Gibraltar 2 mech_infantrys moved from Western Germany to Poland 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 3 artilleries placed in Novgorod 3 artilleries placed in Ukraine 2 mech_infantrys placed in Germany 1 fighter and 4 infantry placed in Western Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : -1.50
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Game History
Round: 6 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Bryansk Russians take Bryansk from Germans 2 armour, 15 artilleries, 3 fighters, 42 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Russia to Tambov Combat - Russians Battle in Tambov Russians attack with 2 armour, 15 artilleries, 3 fighters, 42 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 armour, 15 artilleries, 3 fighters, 42 infantry, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 22/65 hits, 18,00 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 armour, 15 artilleries, 3 fighters, 42 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 4 aaGuns moved from Russia to Tambov 3 fighters and 1 tactical_bomber moved from Tambov to Russia Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Tambov: 4 infantry EDIT: Adding units owned by Russians to Samara: 4 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Tambov: 1 infantry EDIT: Adding units owned by Russians to Samara: 1 infantry EDIT: Turning off Edit Mode 1 fighter and 9 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,1,6,2,2,3,2,1,1,2 Russians collect 20 PUs (3 lost to blockades); end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : 4,00
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Kweichow to Shantung 1 tactical_bomber moved from Hunan to Shantung 1 infantry moved from Kiangsu to Shantung 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Shan State to 37 Sea Zone 1 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone 2 artilleries and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 bomber moved from Philippines to Celebes 1 bomber moved from Philippines to Java 1 battleship, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from Hunan to Hopei 1 fighter and 2 mech_infantrys moved from Szechwan to Hopei 2 artilleries and 5 infantry moved from Kiangsu to Anhwe 1 armour and 1 mech_infantry moved from Hunan to Anhwe 1 armour and 1 mech_infantry moved from Kweichow to Anhwe 1 fighter moved from 6 Sea Zone to 17 Sea Zone 1 destroyer moved from 20 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 destroyer and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Celebes Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Celebes, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Celebes, round 2 : 2/3 hits, 1.33 expected hits ANZAC roll dice for 2 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Japanese lost in Celebes 2 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is -11 Casualties for Japanese: 1 bomber and 1 infantry Casualties for ANZAC: 2 infantry Battle in Anhwe Japanese attack with 2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys in Anhwe, round 2 : 2/12 hits, 3.33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shantung Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese lost in Hopei 2 infantry owned by the Chinese lost in Hopei Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 2 mech_infantrys Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 aaGun moved from Kiangsu to Anhwe 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Kweichow 1 fighter and 1 tactical_bomber moved from Hopei to Szechwan 1 infantry moved from Yunnan to Shan State 1 infantry moved from Yunnan to Kweichow 3 carriers, 3 fighters and 3 tactical_bombers moved from 20 Sea Zone to 42 Sea Zone 1 fighter moved from 17 Sea Zone to 6 Sea Zone 1 bomber moved from Java to Shan State 1 tactical_bomber moved from Shantung to Kweichow 1 fighter moved from Shantung to 6 Sea Zone Place Units - Japanese 1 carrier and 1 fighter placed in 6 Sea Zone 3 infantry placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67 Japanese regular : -1.00 ANZAC regular : 2.00
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Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 4 fighters and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 marine moved from Midway to 25 Sea Zone 2 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone 1 destroyer moved from 25 Sea Zone to 23 Sea Zone 1 destroyer moved from 25 Sea Zone to 22 Sea Zone 2 transports moved from 25 Sea Zone to 33 Sea Zone 1 fighter moved from Midway to Caroline Islands 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry, 12 submarines and 2 transports moved from 25 Sea Zone to 33 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 marine moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Western United States to 10 Sea Zone 1 carrier, 1 fighter, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 destroyer and 2 submarines moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Algeria to Tunisia Place Units - Americans 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 4 fighters placed in Western United States Americans undo move 2. 4 fighters placed in Eastern United States Americans undo move 2. 4 fighters placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Chahar to Hopei 1 fighter moved from Jehol to Shensi 2 infantry moved from Suiyuyan to Shensi 2 infantry moved from Tsinghai to Shensi Place Units - Chinese 5 infantry placed in Shensi Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs Purchase Units - British British repair damage of 12x factory_major; Remaining resources: 27 PUs; British buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sardinia Combat - British Battle in Sardinia Non Combat Move - British 1 fighter moved from Morocco to United Kingdom 1 artillery moved from Egypt to Trans-Jordan 1 artillery and 7 infantry moved from Eastern Persia to Persia 1 infantry moved from Iraq to Persia 2 fighters moved from India to Persia 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone Place Units - British 2 artilleries and 1 infantry placed in Persia 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 2 artilleries and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 4 PUs; Combat Move - Italians 1 armour moved from Rostov to Northwest Persia 2 fighters moved from Ukraine to Northwest Persia Combat - Italians Battle in Northwest Persia Italians attack with 1 armour and 2 fighters French defend with 1 infantry; ANZAC defend with 2 infantry Italians roll dice for 1 armour and 2 fighters in Northwest Persia, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 3 infantry in Northwest Persia, round 2 : 1/3 hits, 1.00 expected hits 1 armour owned by the Italians lost in Northwest Persia 1 infantry owned by the French lost in Northwest Persia Italians roll dice for 2 fighters in Northwest Persia, round 3 : 0/2 hits, 1.00 expected hits ANZAC roll dice for 2 infantry in Northwest Persia, round 3 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Italians lost in Northwest Persia Italians roll dice for 1 fighter in Northwest Persia, round 4 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 2 infantry in Northwest Persia, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Northwest Persia Italians roll dice for 1 fighter in Northwest Persia, round 5 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 infantry in Northwest Persia, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter in Northwest Persia, round 6 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 infantry in Northwest Persia, round 6 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Italians lost in Northwest Persia ANZAC win with 1 infantry remaining. Battle score for attacker is -20 Casualties for Italians: 1 armour and 2 fighters Casualties for French: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Italians 1 mech_infantry moved from Northern Italy to Romania Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,5,1,4 Italians collect 15 PUs (5 lost to blockades); end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : -2.00 ANZAC regular : 0.00
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Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 destroyers, 4 submarines and 1 transport moved from 62 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to Caroline Islands 1 fighter moved from Jehol to Shensi 2 aaGuns and 2 infantry moved from Queensland to New South Wales Place Units - ANZAC 2 destroyers and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 artillery and 1 infantry moved from Normandy Bordeaux to France French take France from Germans Combat - French Trigger French 1 Liberation By French: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By French: French has 4 infantry placed in France Trigger French Liberation France Liberated Southern France 2 activates a trigger called: Trigger French Liberation France Liberated Southern France 3 Trigger French Liberation France Liberated Algeria 2 activates a trigger called: Trigger French Liberation France Liberated Algeria 3 Trigger French Liberation France Liberated Tunisia 2 activates a trigger called: Trigger French Liberation France Liberated Tunisia 3 Trigger French Liberation France Liberated French Guiana 2 activates a trigger called: Trigger French Liberation France Liberated French Guiana 3 Trigger French Liberation France Liberated French Indo China 2 activates a trigger called: Trigger French Liberation France Liberated French Indo China 3 Trigger French Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger French Liberation France Liberated French Madagascar 3 Trigger French Liberation France Liberated Morocco 2 activates a trigger called: Trigger French Liberation France Liberated Morocco 3 Trigger French Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger French Liberation France Liberated French Central Africa 3 Trigger French Liberation France Liberated French West Africa 2 activates a trigger called: Trigger French Liberation France Liberated French West Africa 3 Trigger French Liberation France Liberated Syria 2 activates a trigger called: Trigger French Liberation France Liberated Syria 3 Non Combat Move - French 1 infantry moved from Algeria to Tunisia 1 infantry moved from Egypt to Trans-Jordan Turn Complete - French French collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
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Was just about to post an edit to move the Italian fighter to Gibraltar.
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@simon33 said in MrRoboto (Allies+22) vs Simon33 (Axis) BM:
Was just about to post an edit to move the Italian fighter to Gibraltar.
Including the edit.
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 carriers, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 4 mech_infantrys moved from Volgograd to Samara 1 bomber moved from Rostov to France 3 bombers moved from Rostov to Samara 1 armour moved from Volgograd to Novosibirsk Germans take Kazakhstan from Russians Germans take Novosibirsk from Russians 8 armour and 8 mech_infantrys moved from Caucasus to Northwest Persia 1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 1 fighter and 4 infantry moved from Western Germany to France 2 artilleries and 1 infantry moved from Holland Belgium to France 1 mech_infantry moved from Germany to France EDIT: 1 fighter moved from Southern Italy to Gibraltar 1 mech_infantry moved from Bessarabia to Ukraine Combat - Germans Battle in Northwest Persia Germans attack with 9 armour and 9 mech_infantrys ANZAC defend with 1 infantry Germans roll dice for 9 armour and 9 mech_infantrys in Northwest Persia, round 2 : 4/18 hits, 6.00 expected hits ANZAC roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia 1 infantry owned by the ANZAC lost in Northwest Persia Germans win, taking Northwest Persia from ANZAC with 9 armour and 8 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for ANZAC: 1 infantry Battle in Samara Germans attack with 3 bombers and 4 mech_infantrys Russians defend with 5 infantry Germans roll dice for 3 bombers and 4 mech_infantrys in Samara, round 2 : 4/7 hits, 2.67 expected hits Russians roll dice for 5 infantry in Samara, round 2 : 3/5 hits, 1.67 expected hits 3 mech_infantrys owned by the Germans lost in Samara 4 infantry owned by the Russians lost in Samara Germans roll dice for 3 bombers and 1 mech_infantry in Samara, round 3 : 2/4 hits, 2.17 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 5 infantry Battle in France Germans attack with 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry French defend with 1 airfield, 1 artillery, 1 factory_minor and 5 infantry Germans roll dice for 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry in France, round 2 : 1/10 hits, 3.17 expected hits French roll dice for 1 artillery and 5 infantry in France, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Germans lost in France 1 infantry owned by the French lost in France Germans roll dice for 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in France, round 3 : 2/8 hits, 2.83 expected hits French roll dice for 1 artillery and 4 infantry in France, round 3 : 3/5 hits, 1.67 expected hits 3 infantry owned by the Germans lost in France 2 infantry owned by the French lost in France Germans roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 mech_infantry in France, round 4 : 1/5 hits, 2.17 expected hits French roll dice for 1 artillery and 2 infantry in France, round 4 : 0/3 hits, 1.00 expected hits 1 infantry owned by the French lost in France Germans roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 mech_infantry in France, round 5 : 4/5 hits, 2.17 expected hits French roll dice for 1 artillery and 1 infantry in France, round 5 : 2/2 hits, 0.67 expected hits 2 artilleries owned by the Germans lost in France 1 infantry owned by the French and 1 artillery owned by the French lost in France Germans destroys 14PUs while taking French capital Germans win, taking France from French with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -4 Casualties for Germans: 2 artilleries and 5 infantry Casualties for French: 1 artillery and 5 infantry Non Combat Move - Germans 2 artilleries and 1 infantry moved from Finland to Norway 4 infantry moved from Finland to Vyborg 3 artilleries and 1 infantry moved from Novgorod to Belarus 5 artilleries, 1 infantry and 4 mech_infantrys moved from Archangel to Belarus 2 mech_infantrys moved from Poland to Belarus 1 mech_infantry moved from Germany to Eastern Poland 1 aaGun moved from Holland Belgium to Western Germany 1 bomber and 1 fighter moved from France to Western Germany 2 infantry moved from Rostov to Ukraine 3 aaGuns moved from Rostov to Ukraine 9 artilleries and 16 infantry moved from Rostov to Caucasus 3 bombers moved from Samara to Caucasus 1 submarine moved from 112 Sea Zone to 110 Sea Zone 3 mech_infantrys moved from Volgograd to Northwest Persia Place Units - Germans 2 carriers and 1 submarine placed in 112 Sea Zone 1 infantry placed in Western Germany 3 infantry placed in Ukraine 1 armour and 2 infantry placed in Novgorod 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
French regular : 1.67 ANZAC regular : 0.67 Russians regular : 1.00 Germans regular : -3.17
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Game History
Round: 7 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Russia to Novosibirsk 1 fighter moved from Russia to Samara 1 infantry moved from Tambov to Rostov Russians take Rostov from Italians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 2 armour, 15 artilleries, 36 infantry and 2 mech_infantrys moved from Tambov to Volgograd Russians take Volgograd from Germans 3 infantry moved from Russia to Samara Combat - Russians Battle in Novosibirsk Russians attack with 3 fighters and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 3 fighters and 1 tactical_bomber in Novosibirsk, round 2 : 3/4 hits, 2,17 expected hits Germans roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Novosibirsk Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Samara Russians attack with 1 fighter and 3 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 3 infantry in Samara, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Samara to Russia 3 fighters and 1 tactical_bomber moved from Novosibirsk to Russia 3 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 4 aaGuns moved from Tambov to Volgograd 2 infantry moved from Russia to Tambov 2 aaGuns and 18 infantry moved from Jehol to Manchuria Place Units - Russians 9 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Volgograd: 2 aaGuns EDIT: Adding units owned by Russians to Russia: 2 aaGuns EDIT: Turning off Edit Mode Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,3,1,6,5,5,4,2,4,3,2,2,3,2 Russians collect 24 PUs (3 lost to blockades); end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : -0,83 Russians regular : 0,83
Pretty amazing I am still somehow in this game.
The way I threw away my Pacific fleet is hurting me so much and I don’t think I can avoid losing. But I’m holding on considerably well, especially in Europe. -
Agree, although I think that Europe is where I am winning more. Not taking down Calcutta is really hurting me in the Pacific.
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 3 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 22 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 artillery moved from 39 Sea Zone to Ceylon 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma 1 infantry moved from Shan State to Burma 1 bomber moved from Shan State to Chahar 1 armour moved from Anhwe to Chahar Japanese take Jehol from Chinese 1 infantry moved from Anhwe to Chahar 1 tactical_bomber moved from Kweichow to Chahar 2 artilleries and 4 infantry moved from Anhwe to Hopei 1 fighter, 1 infantry and 1 tactical_bomber moved from Szechwan to Sikang Combat - Japanese Battle in Ceylon Battle in 22 Sea Zone Japanese attack with 4 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 4 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 22 Sea Zone 1 destroyer owned by the Americans lost in 22 Sea Zone Japanese win, taking Ceylon from UK_Pacific with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in Chahar Japanese attack with 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 2/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 2 artilleries and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 4 infantry in Hopei, round 2 : 2/6 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 0/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Sikang Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Anhwe to Hopei 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Shan State 1 submarine moved from 39 Sea Zone to 80 Sea Zone 2 carriers, 1 destroyer and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 3 fighters and 2 tactical_bombers moved from 22 Sea Zone to 35 Sea Zone 3 fighters moved from Japan to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 armour and 2 mech_infantrys moved from Anhwe to Hopei 2 infantry moved from Kweichow to Hopei 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kweichow 1 tactical_bomber moved from Chahar to Anhwe 1 bomber moved from Chahar to Anhwe 1 bomber and 1 tactical_bomber moved from Anhwe to Kiangsu 1 infantry moved from Shantung to Kiangsu 1 infantry moved from Hunan to Anhwe 1 infantry moved from Yunnan to Hunan 1 fighter moved from 42 Sea Zone to 35 Sea Zone 1 carrier and 1 fighter moved from 42 Sea Zone to 39 Sea Zone 1 fighter moved from 6 Sea Zone to Kiangsu 3 carriers, 1 destroyer and 2 fighters moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Sikang to Anhwe Place Units - Japanese 1 armour, 1 artillery and 1 infantry placed in French Indo China 2 artilleries and 1 infantry placed in Kiangsu 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 0.67 Japanese regular : -0.67 UK_Pacific regular : 0.67
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 3 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 22 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 artillery moved from 39 Sea Zone to Ceylon 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma 1 infantry moved from Shan State to Burma 1 bomber moved from Shan State to Chahar 1 armour moved from Anhwe to Chahar Japanese take Jehol from Chinese 1 infantry moved from Anhwe to Chahar 1 tactical_bomber moved from Kweichow to Chahar 2 artilleries and 4 infantry moved from Anhwe to Hopei 1 fighter, 1 infantry and 1 tactical_bomber moved from Szechwan to Sikang Combat - Japanese Battle in Ceylon Battle in 22 Sea Zone Japanese attack with 4 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 4 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 22 Sea Zone 1 destroyer owned by the Americans lost in 22 Sea Zone Japanese win, taking Ceylon from UK_Pacific with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in Chahar Japanese attack with 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 2/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 2 artilleries and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 4 infantry in Hopei, round 2 : 2/6 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 0/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Sikang Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Anhwe to Hopei 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Shan State 1 submarine moved from 39 Sea Zone to 80 Sea Zone 2 carriers, 1 destroyer and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 44 Sea Zone to 35 Sea Zone 3 fighters and 2 tactical_bombers moved from 22 Sea Zone to 35 Sea Zone 3 fighters moved from Japan to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 armour and 2 mech_infantrys moved from Anhwe to Hopei 2 infantry moved from Kweichow to Hopei 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kweichow 1 tactical_bomber moved from Chahar to Anhwe 1 bomber moved from Chahar to Anhwe 1 bomber and 1 tactical_bomber moved from Anhwe to Kiangsu 1 infantry moved from Shantung to Kiangsu 1 infantry moved from Hunan to Anhwe 1 infantry moved from Yunnan to Hunan 1 fighter moved from 42 Sea Zone to 35 Sea Zone 1 carrier and 1 fighter moved from 42 Sea Zone to 39 Sea Zone 1 fighter moved from 6 Sea Zone to Kiangsu 3 carriers, 1 destroyer and 2 fighters moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Sikang to Anhwe Place Units - Japanese 1 armour, 1 artillery and 1 infantry placed in French Indo China 2 artilleries and 1 infantry placed in Kiangsu 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 0.67 Japanese regular : -0.67 UK_Pacific regular : 0.67
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Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 21 Sea Zone Americans take 22 Sea Zone from Japanese 1 artillery, 1 infantry and 1 marine moved from 21 Sea Zone to Guam 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes Combat - Americans Battle in Celebes Battle in Guam Americans attack with 1 artillery, 1 infantry and 1 marine Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 cruiser in Guam, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 1 infantry and 1 marine in Guam, round 2 : 1/3 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Guam, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Guam 1 infantry owned by the Japanese lost in Guam Americans roll dice for 1 artillery and 1 marine in Guam, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Guam, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 marine in Guam, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Guam, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Guam 1 infantry owned by the Japanese lost in Guam Americans win, taking Celebes from Japanese, taking Guam from Japanese with 1 marine remaining. Battle score for attacker is -1 Casualties for Americans: 1 artillery and 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer moved from 23 Sea Zone to 33 Sea Zone 1 destroyer moved from 25 Sea Zone to 23 Sea Zone 1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Caroline Islands to 33 Sea Zone 4 fighters moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 4 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier, 2 destroyers, 4 submarines and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States Turning on Edit Mode EDIT: Turning off Edit Mode Americans undo move 2. 1 fighter placed in Eastern United States 1 infantry placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Shensi to Kweichow 4 infantry moved from Shensi to Sikang 4 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Szechwan, round 2 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 4 infantry in Szechwan, round 3 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 4 infantry in Szechwan, round 4 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 3 infantry in Szechwan, round 5 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Szechwan, round 6 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Szechwan, round 7 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 7 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Szechwan, round 8 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 8 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Sikang Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Sikang, round 2 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang Chinese roll dice for 3 infantry in Sikang, round 3 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Manchuria Place Units - Chinese 1 infantry placed in Suiyuyan 3 infantry placed in Manchuria Chinese undo move 2. 1 infantry placed in Shensi 1 infantry placed in Manchuria 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Purchase Units - British British buy 1 artillery, 2 fighters and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 carrier moved from 95 Sea Zone to 98 Sea Zone 1 infantry moved from Sardinia to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sicily 1 bomber moved from Malta to 95 Sea Zone Combat - British Battle in Sicily Non Combat Move - British 1 bomber moved from 95 Sea Zone to Egypt 1 infantry moved from Tobruk to Alexandria 2 fighters moved from 95 Sea Zone to 98 Sea Zone 2 aaGuns, 6 artilleries and 12 infantry moved from India to West India Place Units - British 1 artillery and 2 fighters placed in Persia 3 infantry placed in Egypt 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2 British collect 31 PUs (2 lost to blockades); end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 1 submarine placed in 39 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Chinese regular : -3,00 Americans regular : -0,83 Japanese regular : 0,33
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Italians Italians buy 1 armour, 1 fighter and 1 submarine; Remaining resources: 2 PUs; Combat Move - Italians 1 mech_infantry moved from Romania to Western Ukraine 1 artillery and 1 infantry moved from Ukraine to Western Ukraine 1 fighter moved from Gibraltar to 95 Sea Zone 1 fighter moved from Southern Italy to 95 Sea Zone Combat - Italians Battle in Western Ukraine Italians attack with 1 artillery, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 95 Sea Zone Italians attack with 2 fighters British defend with 1 destroyer and 1 transport Italians roll dice for 2 fighters in 95 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer and 1 transport in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 95 Sea Zone 1 transport owned by the British lost in 95 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Non Combat Move - Italians 2 fighters moved from 95 Sea Zone to Southern Italy Place Units - Italians 1 submarine placed in 93 Sea Zone 1 armour placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,2,4,2 Italians collect 7 PUs (10 lost to blockades); end with 9 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : 1.17 Russians regular : -0.33 British regular : -0.33