@max334 Assumed no scramble in 113.
PtV 23 ArtofWar1947 vs AetV (X+11)
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Game History
Round: 28 Research Technology - Germans Purchase Units - Germans Germans repair damage of 9x factory_major, 6x factory_minor; Remaining resources: 69 PUs; Germans buy 2 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Northern Belarus to Vologda 6 fighters and 4 tactical_bombers moved from Russia to Vologda 1 armour moved from Iraq to Syria Germans take Syria from British 1 armour moved from Syria to Iraq Combat - Germans Battle in Vologda Germans attack with 6 fighters, 1 mech_infantry and 4 tactical_bombers Americans defend with 1 infantry Germans roll dice for 6 fighters, 1 mech_infantry and 4 tactical_bombers in Vologda, round 2 : 8/11 hits, 5,83 expected hits Americans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Vologda 1 infantry owned by the Americans lost in Vologda Germans win with 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 infantry Non Combat Move - Germans 1 infantry and 1 tactical_bomber moved from Northern Belarus to Novgorod 6 fighters and 4 tactical_bombers moved from Vologda to Russia 3 armour moved from Russia to Northern Belarus 1 artillery and 1 infantry moved from Poland to Baltic States 1 artillery and 1 infantry moved from Germany to Poland 1 fighter moved from Southern Italy to Northern Belarus 1 fighter moved from Southern Italy to Northern Belarus 1 armour and 1 mech_infantry moved from Southern Caucasus to Iraq 6 infantry moved from Southern Persia to Iraq 1 artillery moved from Southern Persia to Iraq 1 infantry moved from Samara to Gorky 2 infantry moved from Urals to Timguska 1 infantry moved from Yenisey to Evenkiyskiy 1 infantry moved from Stalingrad to Samara Place Units - Germans 2 armour and 1 mech_infantry placed in Russia 1 artillery and 2 infantry placed in Southern Persia 1 bomber, 2 fighters and 1 tactical_bomber placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2,2,4,4,1,1,6,1,5,1,2,3,1 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,4,4,6,6,4,2,5,5,3,4,3,6 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,3,5,3,6,1 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 2,4,1,4,6,6 Germans collect 55 PUs (12 lost to blockades); end with 55 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Germans regular : 2,17
Savegame_39928_Scramble Option available.tsvg
Game History
Round: 28 Purchase Units - Japanese Japanese buy 1 destroyer; Remaining resources: 1 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 fighter moved from 6 Sea Zone to 22 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Non Combat Move - Japanese 1 fighter moved from 22 Sea Zone to 6 Sea Zone Place Units - Japanese 1 destroyer placed in 7 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 1,1,5,5,3,5,2,5,2,5,5,2,1,1,2,3,1,6,3,3,6,2,2,6,1,4,6,1,5,1,1,4,1,2,6,5,5,2,4,1,5,5,6,2,3,3,6,6 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3 Japanese collect 1 PU (12 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
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Full scranble to sz6, Kamikazees: all three on three different DD’s.
Looks like i missclicked one TacB to Novogorod.
Should have been landing on N.Bela.
Would be nice if you don’t mind to edit them there. You would have attacked Novgorod anyway, right?.
But it was not my intension to leave him there.
If you insist of leaving the TacB there where he is, it will be not a Problem , bc the fault of not double check it is on me. -
I’ll restore the tac to N. Bela.
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Thank you, I appreciate it.
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To take into account the extra German Tac, I need to need to revise the US CM.
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Scramble to Denmark?
AA will not allow to edit the tac now. Will have to do this after the NCM.
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@ArtofWar1947 No scramble to Denmark.
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AA will not allow US to move 8 tanks and 4 MIs to Timguska. Will fight this battle on the Forum.
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Timguska battle
8 US tanks [dice 8d6<=3]
4 US MI [dice 4d6<=2]
2 German inf [dice 2d6<=2]
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8d6<=3: 4, 2, 4, 2, 5, 6, 3, 6; Hits: 3
4d6<=2: 6, 3, 6, 2; Hits: 1
2d6<=2: 1, 5; Hits: 1 -
Apparently, there was only 1 kami.
Rolling for the other two kamis to see if there should have been an additional hits.
[dice 2d6<=2]
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2d6<=2: 6, 1; Hits: 1
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Let me know how you want to handle this. I can completely redo the battle or make an adjustment you feel would be fair.
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@aequitas-et-veritas said in PtV 23 ArtofWar1947 vs AetV (X+11):
Two Kamikazees on your DD, please.
In 5 hours from this post, I will go ahead and redo the battle in SZ 6, unless you can see a fairer way to correct my mistake.
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@ArtofWar1947 what exactly went wrong in your opinion??
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The program asked on what ship to attack with a kami. I choose DD. In the past, the same question was asked for each kami. This did not happen, and I assumed that the 3 available kamis would each attack a DD. Without Marti emails, I could understand was that the kami assault resulted in no hits. So, I preceded. I did not realize that 2 available kamis were not used until I read the attack summary in History and the Turn Summary.
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An additional hit by the Kamis would have cost the additional loss of one to four US subs. With no more Axis surface ships, the remaining US subs are essentially useless any way. If you wish to accept the outcome of the original battle, Japan will have 2 kamis to defend against the attack of its DD in SZ 7 by ANZAC. If you prefer, I will refight the sea battle this afternoon.
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Please redo the Battle. Also redo the battle of Timguska.
It was not shown in the history tab and you accidently edited more units there then there could possibly move there.