Game 2: VictoryFirst (Axis) vs barnee (Allies) - G40 House Rule Expansion by The Captain


  • @barnee

    Hi Barnee,

    Sorry for the silence. No, I didn’t get hit by a truck lol :) I was just super and super busy. Lots of these small unrelated things happened, which made my mind go boom. In the explosion, I might have had some brain damage because I kinda forgot about our game lol. Luckily, my brain is working again so I won’t be causing these silences and delays every time. That means we will be able to blitzkrieg this game again! The Italians will forget about their pizza and bust out their turn instead! :)


  • Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 7 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 italian_para moved from Ukraine to Rostov
            1 infantry moved from Ukraine to Rostov
            2 armour moved from Western Ukraine to Rostov
            1 bomber moved from Romania to Rostov
            EDIT: 1 italian_para moved from Bulgaria to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 2 armour, 1 bomber, 1 infantry and 2 italian_paras
                British defend with 2 infantry; Russians defend with 5 infantry
                    Italians roll dice for 2 armour, 1 bomber, 1 infantry and 2 italian_paras in Rostov, round 2 : 1/6 hits, 2,17 expected hits
                    Russians roll dice for 7 infantry in Rostov, round 2 : 2/7 hits, 2,33 expected hits
                    1 italian_para owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Rostov
                    Italians roll dice for 2 armour, 1 bomber and 1 italian_para in Rostov, round 3 : 1/4 hits, 1,83 expected hits
                    Russians roll dice for 6 infantry in Rostov, round 3 : 1/6 hits, 2,00 expected hits
                    1 infantry owned by the Russians and 1 italian_para owned by the Italians lost in Rostov
                    Italians roll dice for 2 armour and 1 bomber in Rostov, round 4 : 1/3 hits, 1,67 expected hits
                    Russians roll dice for 5 infantry in Rostov, round 4 : 3/5 hits, 1,67 expected hits
                    1 infantry owned by the Russians, 1 bomber owned by the Italians and 2 armour owned by the Italians lost in Rostov
                Russians win with 4 infantry remaining. Battle score for attacker is -24
                Casualties for Italians: 2 armour, 1 bomber, 1 infantry and 2 italian_paras
                Casualties for British: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Romania
            1 infantry moved from Bessarabia to Romania
            1 infantry moved from Western Ukraine to Bessarabia
            1 artillery moved from Western Ukraine to Bessarabia
            1 Rail and 1 infantry moved from Southern Italy to Romania
            3 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
            1 artillery and 1 infantry moved from Tunisia to Algeria
    
        Place Units - Italians
            7 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,5,1,2,1,2,1,1,5
            Italians collect 8 PUs (8 lost to blockades); end with 10 PUs
            Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -2,67
    Russians regular : -0,00
    

    Exp Game 2 I7.tsvg


  • @victoryfirst wow that rostov battle went south on ya. Bmbr got slayed. Brutal. I’ll have something after bit


  • @victoryfirst

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 Escort
            EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 Escort_Convoy
            EDIT: Turning off Edit Mode
            1 armour moved from New South Wales to 62 Sea Zone
            1 armour and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 armour and 1 infantry moved from 46 Sea Zone to New Guinea
            1 Escort_Convoy moved from 62 Sea Zone to 46 Sea Zone
    
        Combat - ANZAC
            Battle in New Guinea
    
        Non Combat Move - ANZAC
            1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Trigger ANZAC Liberates NewGuinea Turn7: ANZAC met a national objective for an additional 2 PUs; end with 14 PUs
            Turning on Edit Mode
            EDIT: Changing PUs for ANZAC from 14 to 12
            EDIT: Turning off Edit Mode
            COMMENT: Remove 2 PUs from ANZAC for DNG
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    EXP Game 2 F 7.tsvg


  • @barnee
    Game History

    Round: 8
    
        Purchase Units - Germans
            Note to players Germans: <body><b>It is Late 1943 and Our Factories are Now Producing Heavy Bombers !<b></body>
            Trigger German Hvy Bmbr: buyGerman_Hvy_Bmbr added to productionGermans
            Germans buy 6 Atlantic_Walls, 3 GermanUBoats, 1 Panzer_Grndrs, 1 WaffenPnzrGrndr, 1 Waffen_Oberst, 1 Waffen_Para, 1 armour, 1 elite, 1 german_para, 8 infantry, 6 mine_unarmeds and 1 waffen_infantry; Remaining resources: 0 PUs; 
    
        Place Units - Germans
            Units in Germany being upgraded or consumed: 1 Panzer_Grndrs, 1 german_para, 1 infantry and 1 waffen_infantry
            1 WaffenPnzrGrndr, 1 Waffen_Oberst, 1 Waffen_Para and 1 waffen_infantry placed in Germany
    
        Combat Move - Germans
            Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 GermanUBoats moved from 112 Sea Zone to 104 Sea Zone
            1 Wolfpack moved from 112 Sea Zone to 104 Sea Zone
            EDIT: 2 german_paras moved from Ukraine to Smolensk
            1 elite moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            2 infantry moved from Novgorod to Archangel
            1 tactical_bomber moved from Ukraine to Belarus
            2 bombers moved from Novgorod to Archangel
            3 fighters and 1 tactical_bomber moved from Novgorod to Archangel
            2 fighters moved from Western Germany to Denmark
            2 infantry moved from Western Germany to Denmark
    
        Combat - Germans
            Turning on Edit Mode
            EDIT: Battle in 104 Sea Zone
                EDIT: Germans attack with 3 GermanUBoats and 1 Wolfpack
                EDIT: British defend with 1 destroyer
                    EDIT: 1/3 hits, 0,50 expected hits
                    EDIT: 1/3 hits, 1,00 expected hits
                    EDIT: 0/1 hits, 0,33 expected hits
                EDIT: 1 destroyer owned by the British lost in 104 Sea Zone
                EDIT: Germans win
                EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 7
            EDIT: Battle in Smolensk
                EDIT: Germans attack with 2 german_paras; Changer loiter and taunt
                EDIT: Changer defend; Russians defend with 1 infantry
                    EDIT: 1/2 hits, 0,67 expected hits
                    EDIT: 0/2 hits, 0,33 expected hits
                    EDIT: 0/1 hits, 0,33 expected hits
                    EDIT: 0/2 hits, 0,33 expected hits
                    EDIT: 1/1 hits, 0,33 expected hits
                EDIT: 1 german_para owned by the Germans lost in Smolensk
                    EDIT: 0/1 hits, 0,17 expected hits
                    EDIT: 0/1 hits, 0,33 expected hits
                    EDIT: 0/1 hits, 0,17 expected hits
                    EDIT: 0/1 hits, 0,33 expected hits
                    EDIT: 0/1 hits, 0,17 expected hits
                    EDIT: 1/1 hits, 0,33 expected hits
                EDIT: 1 german_para owned by the Germans lost in Smolensk
                EDIT: Russians win
                EDIT: Battle casualty summary: Battle score (TUV change) for attacker is -8
            EDIT: Battle in Denmark
                EDIT: Germans attack with 2 fighters and 2 infantry
                EDIT: British defend with 1 artillery
                    EDIT: 2/4 hits, 1,33 expected hits
                    EDIT: 0/1 hits, 0,33 expected hits
                EDIT: 1 artillery owned by the British lost in Denmark
                EDIT: Germans takes Denmark from British
                EDIT: Germans win
                EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 4
                EDIT: Turning off Edit Mode
            Battle in Archangel
                Germans attack with 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 3 infantry
                    Germans roll dice for 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/8 hits, 3,83 expected hits
                    Russians roll dice for 3 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 5/7 hits, 3,67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 3 infantry
            Battle in Belarus
                Germans attack with 1 elite, 1 infantry and 1 tactical_bomber; Changer loiter and taunt
                Changer defend; Russians defend with 1 infantry
                    Germans roll dice for 1 elite, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 elite, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Eastern Poland
            Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Baltic States
            Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
            1 tactical_bomber moved from Belarus to Romania
            2 bombers, 3 fighters and 1 tactical_bomber moved from Archangel to Novgorod
            1 infantry moved from Baltic States to Novgorod
            1 elite moved from Western Ukraine to Bessarabia
            1 infantry moved from Ukraine to Western Ukraine
            1 Rail moved from Germany to France
            1 Rail and 1 infantry moved from France to Baltic States
            1 Waffen_Para moved from Germany to Romania
            3 GermanUBoats moved from 112 Sea Zone to 109 Sea Zone
            1 GermanUBoat moved from 125 Sea Zone to 119 Sea Zone
            2 fighters moved from Denmark to Western Germany
            1 Waffen_Oberst moved from Germany to Western Germany
            1 WaffenPnzrGrndr moved from Germany to Western Germany
            1 waffen_infantry moved from Germany to 113 Sea Zone
            1 Rail moved from Germany to Normandy Bordeaux
            1 Rail and 1 infantry moved from Normandy Bordeaux to Eastern Poland
            1 elite moved from Germany to 113 Sea Zone
            1 elite, 1 transport and 1 waffen_infantry moved from 113 Sea Zone to 115 Sea Zone
            1 elite and 1 waffen_infantry moved from 115 Sea Zone to Novgorod
            1 Panzer_Grndrs moved from Germany to Eastern Poland
            1 infantry moved from France to Holland Belgium
    
        Place Units - Germans
            3 infantry placed in Novgorod
            1 Panzer_Grndrs, 1 armour, 1 elite, 1 german_para and 6 mine_unarmeds placed in Germany
            3 Atlantic_Walls placed in Norway
            3 Atlantic_Walls placed in Normandy Bordeaux
            Germans undo move 4.
            1 Atlantic_Wall placed in Holland Belgium
            2 Atlantic_Walls placed in Normandy Bordeaux
            Germans undo move 5.
            Germans undo move 4.
            3 Atlantic_Walls placed in Normandy Bordeaux
            2 infantry placed in Western Germany
            3 GermanUBoats placed in 112 Sea Zone
            3 infantry placed in Normandy Bordeaux
            Germans undo move 7.
            1 infantry placed in France
            2 infantry placed in Normandy Bordeaux
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 112 Sea Zone: 1 Wolfpack
            EDIT: Adding units owned by Germans to 109 Sea Zone: 1 Wolfpack
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,4,5,4,6,5,6,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
            Germans collect 42 PUs (7 lost to blockades); end with 42 PUs
            Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,33
    Germans regular : -0,50
    EDIT: : 0,00
    

    Exp Game 2 G8.tsvg


  • @victoryfirst

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 3 Mass_Tankss, 3 TotalWar_Tank_2s and 1 elite; Remaining resources: 3 PUs; 
    
        Combat Move - Russians
            Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
            Turning on Edit Mode
                EDIT: Russians takes Bulgaria from Italians
                EDIT: Turning off Edit Mode
            EDIT: 1 russian_para moved from Caucasus to Bulgaria
            1 tactical_bomber moved from Caucasus to Belarus
            3 infantry moved from Rostov to Ukraine
            3 infantry moved from Bryansk to Western Ukraine
            1 elite and 2 infantry moved from Bryansk to Belarus
            1 infantry moved from Smolensk to Belarus
            1 fighter moved from Russia to Ukraine
            1 fighter moved from Russia to Western Ukraine
            2 fighters moved from Russia to Belarus
            1 Russian_Rockets moved from Russia to Belarus
    
        Combat - Russians
            Battle in Belarus
                Changer loiter and taunt; Russians attack with 1 Russian_Rockets, 1 elite, 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 elite and 1 infantry; Changer defend
                    Russians roll dice for 1 Russian_Rockets in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 Russian_Rockets owned by the Russians lost in Belarus
                    Russians roll dice for 1 elite, 2 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 4/8 hits, 2.50 expected hits
                    Germans roll dice for 1 elite and 1 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits
                    1 elite owned by the Germans and 1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 elite, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 1 Russian_Rockets
                Casualties for Germans: 1 elite and 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Western Ukraine, round 2 : 2/4 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 2/4 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 1 Rail owned by Russians in Bryansk
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Rail owned by Russians in Novosibirsk
            1 tactical_bomber moved from Belarus to Bryansk
            1 fighter moved from Ukraine to Russia
            1 fighter moved from Western Ukraine to Russia
            1 fighter moved from Belarus to Caucasus
            1 fighter moved from Belarus to Russia
            1 russian_para moved from Russia to Caucasus
            1 armour moved from Urals to Novosibirsk
            2 armour moved from Russia to Novosibirsk
            1 Rail moved from Russia to Bryansk
            1 Rail and 1 Soviet_Commisar moved from Bryansk to Novosibirsk
            1 Europe_Rail and 1 Rail moved from Russia to Volgograd
            1 Europe_Rail, 1 Rail and 2 infantry moved from Volgograd to Bryansk
            1 Tank_General and 3 armour moved from Russia to Smolensk
            2 armour moved from Bryansk to Smolensk
            1 Soviet_Commisar moved from Bryansk to Smolensk
            3 guard_infantrys moved from Russia to Smolensk
            1 infantry moved from Vologda to Archangel
            1 aaGun and 1 infantry moved from Amur to Buryatia
            1 infantry moved from Volgograd to Kazakhstan
    
        Place Units - Russians
            3 Mass_Tankss, 3 TotalWar_Tank_2s and 1 elite placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Smolensk: 1 Tank_General
            EDIT: Adding units owned by Russians to Smolensk: 1 Tank_General3
            EDIT: Removing units owned by Russians from Novosibirsk: 1 Soviet_Commisar
            EDIT: Adding units owned by Russians to Novosibirsk: 1 Soviet_Commisar_3
            EDIT: Turning off Edit Mode
            Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
            Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
            Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
            Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 36 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    Germans regular : -1.00
    Russians regular : 3.17
    

    EXP Game 2 R 8.tsvg


  • @victoryfirst Forgot comment log

    3rd Corps Forms in Novosibirsk w/3 Tanks

    2nd Tank and 2nd Corps w/3 GDs Form in Smolensk

    1st AG Reorganizes w/ 1st Tank, 1st Corps 2 Tanks 1 GD and 10 INF

  • 2023 '22 '21 '20 '19 '18

    Just a reminder if you form an “Active” Waffen Army with artillery, you need to edit in the “Waffen_ArtyPG” Waffen_ArtyPG.png
    and “tactical_bomberPG” tactical_bomberPG.png

    and “tactical_bomberTG” if attacking with a Panzer/Tank Army. Otherwise it’ll give bonus rolls. I kinda spaced it a bit, so I’m gonna redo notes so it’s prominent at the beginning :)

    tactical_bomberTG.png

  • 2023 '22 '21 '20 '19 '18

    @barnee also AG Flags will take a hit. So if one side has one and the other doesn’t, just add an “Inactive” Flag to even it up. Don’t take as a hit though until the other sides Active one does.

    I’ll crunch out the notes so it’s clearer for next update.

  • 2023 '22 '21 '20 '19 '18

    @barnee said in Game 2: VictoryFirst (Axis) vs barnee (Allies) - G40 House Rule Expansion by The Captain:

    and “tactical_bomberPG”
    and “tactical_bomberTG” if attacking with a Panzer/Tank Army. Otherwise it’ll give bonus rolls. I kinda spaced it a bit, so I’m gonna redo notes so it’s prominent at the beginning

    Idk how often this would come up. Probably only if you have a Tank Army with a bunch of INF and no extra Tanks to support. Also AA could possibly affect it if paired with FTR, so should take Tac as hit in that case. If no extra Tanks to support.

    There will be some rare overlap, say all the INF get killed and you kill the FTR the Tac is paired with so when the existing Tank Army disbands the Tac can continue to give support.

    So you might get 1 rd of a 4 instead of 3. Triplea limitations. I guess we’ll just have to live with them :)

  • 2023 '22 '21 '20 '19 '18

    @Black_Elk Got another one :) Should be an easy one though. Scotland should connect to 109 SZ

    Screenshot from 2023-06-19 21-34-30.png

    Screenshot from 2023-06-19 21-35-13.png

    Probably just erase the border and connect the two narrowest points ? Shouldn’t mess with place. I guess we still need todo the polys, base and relief though ?

    If so, while were at it, Tanganyika has a small island off the coast that didn’t get added it looks like.

    Screenshot from 2023-06-19 21-40-03.png

    Hopefully this is it :)


  • @barnee Sent the fixes to your email for both maps.

    Looks like this now
    52808b41-50b9-474e-b506-bc1dd2566c3e-image.png

  • 2023 '22 '21 '20 '19 '18

  • 2023 '22 '21 '20 '19 '18

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst there was a small island off Australia didn’t get added. Here ya go 1.6 latest https://github.com/beelee1/global_40_expansion_uhd


  • @barnee

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 4 Japan_destroyers, 6 armour, 1 elite, 5 infantry, 1 submarine and 1 transport; Remaining resources: 6 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Banzai: Japanese has 1 Banzai placed in Japan
            Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
            3 armour and 1 elite moved from Szechwan to Yunnan
            1 mech_infantry moved from Sikang to Yunnan
            1 artillery and 2 infantry moved from Anhwe to Hunan
            3 armour moved from Kiangsu to Hunan
            3 armour moved from Shantung to Hunan
            6 armour moved from Kweichow to Yunnan
            3 mech_infantrys moved from Kweichow to Yunnan
            1 artillery and 1 infantry moved from Kweichow to Yunnan
            2 infantry moved from French Indo China to Shan State
            1 bomber moved from Hopei to Shan State
            1 bomber, 3 fighters and 2 tactical_bombers moved from Hopei to Hunan
            1 artillery and 2 infantry moved from Dutch New Guinea to New Guinea
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
            1 fighter moved from 42 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
            1 fighter moved from 45 Sea Zone to New Guinea
            1 tactical_bomber moved from 45 Sea Zone to New Guinea
            1 fighter moved from 45 Sea Zone to 46 Sea Zone
            1 tactical_bomber moved from 45 Sea Zone to 46 Sea Zone
            1 Japan_destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 Japan_destroyer moved from 45 Sea Zone to 46 Sea Zone
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 1 Japan_destroyer, 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 Escort_Convoy and 1 transport
                    Japanese roll dice for 1 Japan_destroyer, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                    ANZAC roll dice for 1 Escort_Convoy and 1 transport in 46 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    1 Escort_Convoy owned by the ANZAC, 1 transport owned by the ANZAC and 1 Japan_destroyer owned by the Japanese lost in 46 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 Japan_destroyer
                Casualties for ANZAC: 1 Escort_Convoy and 1 transport
            Battle in New Guinea
                Changer loiter and taunt; Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Changer defend; ANZAC defend with 1 armour and 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in New Guinea, round 2 : 5/5 hits, 2,00 expected hits
                    ANZAC roll dice for 1 armour and 1 infantry in New Guinea, round 2 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Japanese, 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in New Guinea
                Japanese win, taking New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 armour and 1 infantry
            Battle in Hunan
                Japanese attack with 6 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 6 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 3/15 hits, 7,33 expected hits
                    Chinese roll dice for 3 infantry in Hunan, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 6 armour, 1 artillery, 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 Japan_destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 cruiser
                    Japanese roll dice for 1 Japan_destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
                    Americans roll dice for 1 cruiser in 55 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 cruiser owned by the Americans and 1 Japan_destroyer owned by the Japanese lost in 55 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 Japan_destroyer
                Casualties for Americans: 1 cruiser
            Battle in Yunnan
                Japanese attack with 9 armour, 1 artillery, 1 elite, 1 infantry and 4 mech_infantrys
                British defend with 1 aaGun and 2 uk_armours; Chinese defend with 2 infantry
                    Japanese roll dice for 9 armour, 1 artillery, 1 elite, 1 infantry and 4 mech_infantrys in Yunnan, round 2 : 9/17 hits, 6,33 expected hits
                    Chinese roll dice for 1 aaGun, 2 infantry and 2 uk_armours in Yunnan, round 2 : 2/5 hits, 1,83 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 aaGun owned by the British, 2 infantry owned by the Chinese and 2 uk_armours owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 9 armour, 1 artillery, 1 elite and 3 mech_infantrys remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for British: 1 aaGun and 2 uk_armours
                Casualties for Chinese: 2 infantry
            Battle in Shan State
                Japanese attack with 1 bomber and 2 infantry
                British defend with 1 uk_armour
                    Japanese roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 1/3 hits, 1,00 expected hits
                    British roll dice for 1 uk_armour in Shan State, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Japanese and 1 uk_armour owned by the British lost in Shan State
                Japanese win, taking Shan State from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 uk_armour
    
        Non Combat Move - Japanese
            Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Kansu
            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Kwangtung
            1 bomber moved from Shan State to Kweichow
            1 bomber, 3 fighters and 2 tactical_bombers moved from Hunan to Kweichow
            1 aaGun moved from Kweichow to Yunnan
            1 Rail moved from Kiangsu to Korea
            1 Rail and 1 infantry moved from Korea to Kansu
            1 Rail and 1 elite moved from Kiangsu to Kwangtung
            3 infantry moved from Kiangsu to Kiangsi
            1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 transport moved from 45 Sea Zone to 35 Sea Zone
            1 battleship, 1 carrier and 1 cruiser moved from 42 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 45 Sea Zone
            2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from New Guinea to 45 Sea Zone
            EDIT: 1 Japanese_LCV and 1 infantry moved from Japan to Korea
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            4 infantry, 1 pacific_transport and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            4 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Japan to 6 Sea Zone
            1 Japan_destroyer and 1 infantry moved from 6 Sea Zone to 35 Sea Zone
            1 Japan_destroyer moved from 35 Sea Zone to 45 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 Japan_destroyer moved from 6 Sea Zone to 35 Sea Zone
            2 transports moved from 19 Sea Zone to 6 Sea Zone
            1 elite and 3 infantry moved from Japan to 6 Sea Zone
            1 elite, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            1 elite and 3 infantry moved from 19 Sea Zone to Kiangsu
    
        Place Units - Japanese
            3 armour placed in Kiangsu
            3 armour placed in Shantung
            4 Japan_destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
            1 elite and 5 infantry placed in Japan
    
        Turn Complete - Japanese
            Note to players Japanese: <body><b>It is Late 1943 and Our Shipyards are Hard at Work.<br><br>We will soon Launch 2 new Destroyers. They may only Operate in the Pacific and Indian Oceans.<b></body>
            Japanese collect 63 PUs; end with 69 PUs
            Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 71 PUs
            Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 72 PUs
            Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 74 PUs
            Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
            Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 78 PUs
            Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 86 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Americans regular : 0,50
    Japanese regular : 3,17
    ANZAC regular : 0,50
    British regular : 0,50
    

    Exp Game 2 J8.tsvg

  • 2023 '22 '21 '20 '19 '18


  • @barnee

    No scramble, thanks.


  • @victoryfirst

    Game History

    Round: 8
    
        Purchase Units - Americans
            Note to players Americans: <body><b>It is Late 1943 and Our Shipyards are Now Producing Liberty Ships !<br><br>The USA may now purchase Heavy Transports.<b></body>
            Note to players Americans: <body><b>It is Late 1943 and B-29s are coming off the Assembly Line !<br><br>The USA may now purchase Heavy Bombers.<b></body>
            Trigger Heavy Transport: buyHeavy_Transport added to productionAmericans
            Trigger USA Hvy Bomber: buyUSA_Hvy_Bomber added to productionAmericans
            Americans buy 1 Heavy_Transport, 4 TotalWarFighters, 2 artilleries, 1 destroyer, 1 elite, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
            1 Escort_Convoy moved from 92 Sea Zone to 91 Sea Zone
            2 Escort_Convoys and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone
            1 submarine moved from 105 Sea Zone to 109 Sea Zone
            1 submarine moved from 91 Sea Zone to 109 Sea Zone
            1 Escort, 1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
            2 usa_fighters moved from Eastern United States to 104 Sea Zone
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            1 usa_fighter and 1 usa_tactical_bomber moved from 97 Sea Zone to 98 Sea Zone
            2 ArmoredInfantrys, 1 artillery and 1 elite moved from Morocco to 92 Sea Zone
            2 ArmoredInfantrys, 1 artillery, 1 elite and 2 transports moved from 92 Sea Zone to 97 Sea Zone
            2 ArmoredInfantrys, 1 artillery and 1 elite moved from 97 Sea Zone to Yugoslavia
            1 pacific_submarine moved from 54 Sea Zone to 41 Sea Zone
                  Americans take 42 Sea Zone from Japanese
            4 usa_fighters moved from 54 Sea Zone to New Guinea
            1 pacific_cruiser moved from 54 Sea Zone to 55 Sea Zone
            1 Heavy_BB, 2 carriers and 1 submarine moved from 54 Sea Zone to 46 Sea Zone
            3 artilleries and 3 marines moved from Hawaiian Islands to 26 Sea Zone
            1 Escort moved from 26 Sea Zone to 25 Sea Zone
            1 Escort_Convoy, 6 NavyFighters, 3 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 marines, 1 pacific_carrier, 1 submarine and 3 transports moved from 26 Sea Zone to 46 Sea Zone
            3 artilleries and 3 marines moved from 46 Sea Zone to New Guinea
    
        Combat - Americans
            Turning on Edit Mode
            EDIT: Battle in 104 Sea Zone
                EDIT: Americans attack with 1 Escort, 1 destroyer, 1 submarine and 2 usa_fighters
                EDIT: Germans defend with 3 GermanUBoats and 1 Wolfpack
                    EDIT: 0/3 hits, 1.00 expected hits
                    EDIT: 1/1 hits, 0.33 expected hits
                EDIT: 1 GermanUBoat owned by the Germans lost in 104 Sea Zone
                    EDIT: 3/4 hits, 1.50 expected hits
                    EDIT: 0/2 hits, 0.33 expected hits
                EDIT: 2 GermanUBoats owned by the Germans, 1 Wolfpack owned by the Germans and 1 Escort owned by the Americans lost in 104 Sea Zone
                EDIT: Americans win
                EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 6
            EDIT: Battle in 109 Sea Zone
                EDIT: Americans attack with 2 Escort_Convoys, 1 destroyer and 2 submarines
                EDIT: Germans defend with 3 GermanUBoats and 1 Wolfpack
                    EDIT: 0/3 hits, 1.00 expected hits
                    EDIT: 1/2 hits, 0.67 expected hits
                EDIT: 1 GermanUBoat owned by the Germans lost in 109 Sea Zone
                    EDIT: 0/3 hits, 0.67 expected hits
                    EDIT: 1/2 hits, 0.33 expected hits
                EDIT: 1 Escort_Convoy owned by the Americans lost in 109 Sea Zone
                    EDIT: 1/2 hits, 0.67 expected hits
                EDIT: 1 GermanUBoat owned by the Germans lost in 109 Sea Zone
                    EDIT: 1/2 hits, 0.50 expected hits
                    EDIT: 1/1 hits, 0.17 expected hits
                EDIT: 1 Escort_Convoy owned by the Americans, 1 GermanUBoat owned by the Germans and 1 Wolfpack owned by the Germans lost in 109 Sea Zone
                EDIT: Americans win
                EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 0
                EDIT: Turning off Edit Mode
            Battle in 98 Sea Zone
                Americans attack with 1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber
                Italians defend with 1 submarine
                    Americans roll dice for 1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber in 98 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 98 Sea Zone
                Americans win, taking 98 Sea Zone from Italians with 1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Yugoslavia
                Americans attack with 2 ArmoredInfantrys, 1 artillery and 1 elite
                Italians defend with 3 infantry
                    Americans roll dice for 1 Heavy_BB in Yugoslavia, round 2 : 1/2 hits, 1.67 expected hits
                    Americans roll dice for 2 ArmoredInfantrys, 1 artillery and 1 elite in Yugoslavia, round 2 : 3/5 hits, 1.67 expected hits
                    Germans roll dice for 3 infantry in Yugoslavia, round 2 : 2/3 hits, 1.00 expected hits
                    1 ArmoredInfantry owned by the Americans, 1 artillery owned by the Americans and 3 infantry owned by the Italians lost in Yugoslavia
                Americans win, taking Yugoslavia from Germans with 1 ArmoredInfantry and 1 elite remaining. Battle score for attacker is 1
                Casualties for Americans: 1 ArmoredInfantry and 1 artillery
                Casualties for Italians: 3 infantry
            Battle in New Guinea
                Changer loiter and taunt; Americans attack with 3 artilleries, 3 marines and 4 usa_fighters
                Changer defend; Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 Heavy_BB, 1 battleship and 1 cruiser in New Guinea, round 2 : 4/4 hits, 2.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 marine owned by the Americans lost in New Guinea
                Americans win, taking New Guinea from Japanese with 3 artilleries, 2 marines and 4 usa_fighters remaining. Battle score for attacker is 3
                Casualties for Americans: 1 marine
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 4 Rails owned by Americans in Eastern United States
            Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Rails owned by Americans in Alaska
            4 usa_fighters moved from New Guinea to 46 Sea Zone
            1 usa_tactical_bomber moved from Hawaiian Islands to Queensland
            1 elite and 1 infantry moved from Western United States to 10 Sea Zone
            1 elite, 1 infantry, 1 pacific_BB and 1 pacific_transport moved from 10 Sea Zone to 26 Sea Zone
            1 elite and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 usa_fighter moved from India to Burma
            1 usa_fighter moved from Caucasus to Novosibirsk
            1 usa_fighter and 1 usa_tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            2 usa_fighters moved from 104 Sea Zone to 91 Sea Zone
            2 usa_fighters moved from Eastern United States to Gibraltar
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 Rail and 1 elite moved from Eastern United States to Alaska
            1 Rail moved from Eastern United States to Central United States
            1 ArmoredInfantry and 1 Rail moved from Central United States to Alaska
            1 ArmoredInfantry, 1 artillery and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 ArmoredInfantry, 1 artillery, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 ArmoredInfantry, 1 artillery and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
            1 transport moved from 91 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 97 Sea Zone: 1 Escort
            EDIT: Adding units owned by Americans to 97 Sea Zone: 1 Escort_Convoy
            EDIT: Turning off Edit Mode
            4 TotalWarFighters and 1 elite placed in Eastern United States
            2 artilleries and 5 infantry placed in Central United States
            1 Heavy_Transport, 1 destroyer and 1 submarine placed in 101 Sea Zone
            1 submarine placed in 10 Sea Zone
            Trigger AmericansTotalWarFighterPlaceEUS: has removed 4 TotalWarFighters owned by Americans in Eastern United States
            Trigger AmericansTotalWarFighterPlaceEUS: Americans has 4 usa_fighters placed in Eastern United States
    
        Turn Complete - Americans
            Note to players Americans: <body><b>It is Late 1943 and Our Shipyards are Hard at Work.<br><br>2 Destroyers are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.<b></body>
            Trigger PacificFleetRD8: Americans has 2 pacific_destroyers placed in 10 Sea Zone
            Trigger PacificFleetJPNRD8: Japanese has 2 JPN_Pacific_DDs placed in 6 Sea Zone
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 67 PUs
            Trigger Americans Loses Philippines Turn8: Americans met a national objective for an additional -3 PUs; end with 64 PUs
            Trigger Americans Loses Guam Turn8: Americans met a national objective for an additional -1 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 2 infantry moved from Kwangsi to Kwangtung
    
        Combat - Chinese
            Battle in Kwangtung
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 elite
                    Chinese roll dice for 1 artillery and 2 infantry in Kwangtung, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 elite in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits
                    1 elite owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangtung
                Chinese win, taking Kwangtung from Japanese with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 elite
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 1 PU
            Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 4 PUs
    
        Purchase Units - British
            Note to players British: <body><b>It is Late 1943 and Our Factories are Now Producing Heavy Bombers !<b></body>
            Trigger UK Hvy Bomber: buyUK_Hvy_Bomber added to productionBritish
            British buy 1 airfield, 1 commando, 7 infantry, 1 mech_infantry and 3 uk_armours; Remaining resources: 0 PUs; 
    
        Place Units - British
            Units in United Kingdom being upgraded or consumed: 1 infantry
            1 commando placed in United Kingdom
    
        Combat Move - British
            Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 UK_LCV, 1 artillery and 1 commando moved from United Kingdom to Denmark
            1 bomber moved from United Kingdom to Denmark
            1 artillery moved from Greece to Albania
                  British take Albania from Italians
            3 infantry moved from Burma to Shan State
            1 uk_fighter and 1 uk_tactical_bomber moved from India to Shan State
            1 mech_infantry and 3 uk_armours moved from Caucasus to Tsinghai
    
        Combat - British
            Turning on Edit Mode
            EDIT: Battle in Denmark
                EDIT: British attack with 1 UK_LCV, 1 artillery, 1 bomber and 1 commando
                EDIT: Germans defend with 2 infantry
                    EDIT: 1/3 hits, 1.50 expected hits
                    EDIT: 0/2 hits, 0.67 expected hits
                EDIT: 1 infantry owned by the Germans lost in Denmark
                    EDIT: 1/3 hits, 1.50 expected hits
                    EDIT: 0/1 hits, 0.33 expected hits
                EDIT: 1 infantry owned by the Germans lost in Denmark
                EDIT: British takes Denmark from Germans
                EDIT: British win
                EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 6
                EDIT: Turning off Edit Mode
            Battle in Shan State
                British attack with 3 infantry, 1 uk_fighter and 1 uk_tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 3 infantry, 1 uk_fighter and 1 uk_tactical_bomber in Shan State, round 2 : 2/5 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 2 infantry, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Tsinghai
                British attack with 1 mech_infantry and 3 uk_armours
                Japanese defend with 1 elite
                    British roll dice for 1 mech_infantry and 3 uk_armours in Tsinghai, round 2 : 1/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 elite in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
                    1 elite owned by the Japanese lost in Tsinghai
                British win, taking Tsinghai from Japanese with 1 mech_infantry and 3 uk_armours remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 elite
    
        Non Combat Move - British
            Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Volgograd
            Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Burma
            1 uk_fighter and 1 uk_tactical_bomber moved from Shan State to Burma
            1 aaGun, 5 infantry, 2 mech_infantrys and 6 uk_armours moved from India to Burma
            1 infantry moved from Caucasus to Volgograd
            1 artillery and 1 infantry moved from Northwest Persia to Caucasus
            1 mech_infantry and 4 uk_armours moved from Iraq to Caucasus
            3 infantry moved from Iraq to Northwest Persia
            1 Rail moved from Union of South Africa to Belgian Congo
            1 Rail and 1 uk_armour moved from Belgian Congo to Volgograd
            2 infantry moved from Bryansk to Rostov
            1 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Union of South Africa to Rhodesia
            1 Rail and 1 infantry moved from Union of South Africa to Burma
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            1 bomber moved from Denmark to United Kingdom
    
        Place Units - British
            5 infantry and 1 uk_armour placed in India
            1 mech_infantry and 2 uk_armours placed in Iraq
            2 infantry placed in Union of South Africa
            1 airfield placed in Gibraltar
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,1
            British collect 47 PUs (3 lost to blockades); end with 47 PUs
            Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 53 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : 2.33
    Japanese regular : 1.67
    Italians regular : -0.17
    Germans regular : 1.00
    EDIT: : -0.17
    British regular : -0.33
    

    EXP Game 2 UK 8.tsvg

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst so when doing a LCV Attack with Air, you need todo the edit thingy too, because it won’t allow you to retreat your Air.

    If you need to retreat, just kill them the turn you want to retreat on, then edit back in next phase :)

    Also, since Escorts and Convoys attack the same, I don’t edit them until end turn usually. Especially if there probably gonna die anyway :)

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