@Panther Thanks Panther! I thought of putting it there.
dawgoneit Axis -VS- entek Allies TRS I'll get you this time.
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 2 Combat Move - British 1 unit repaired. 1 EarlyFighter moved from Bengal to N.French I. 1 Infantry and 1 Tank moved from Burma to N.French I. 3 EarlyFighters moved from Malaya to N.French I. 1 Artillery and 2 Infantrys moved from Bikaner to Punjab 1 EarlyFighter moved from Bhopa to Punjab 1 Artillery and 1 Infantry moved from Bhopa to W.Tibet 2 Transports moved from sz64 to sz63 1 Artillery moved from C.India to sz63 1 Artillery moved from E.India to sz63 2 Infantrys moved from Calcutta to sz63 2 Artillerys, 2 Infantrys and 2 Transports moved from sz63 to sz64 1 Infantry moved from E.India to sz64 1 Infantry moved from Bengal to sz64 2 Artillerys and 4 Infantrys moved from sz64 to Burma 1 Artillery moved from Bengal to Burma 1 Tank moved from E.India to Burma 1 Infantry moved from Nepal to Bengal 1 Tank moved from Nepal to Burma 2 Infantrys moved from Nagpur to E.India 1 Infantry moved from Bhopa to Nepal 2 Tankettes moved from Dheli to Nepal 1 Tank moved from Dheli to Nepal 1 Tank moved from C.India to Bengal 5 Infantrys moved from C.India to E.India 1 Infantry moved from Calcutta to C.India 1 Destroyer moved from sz63 to sz64 1 Destroyer and 2 Transports moved from sz57 to sz55 2 Infantrys moved from Palana to Magadan 1 Transport moved from sz4 to sz5 1 Infantry moved from N.Canada to sz5 1 Infantry moved from Anchorage to sz5 2 Infantrys and 1 Transport moved from sz5 to sz4 2 Infantrys moved from sz4 to Palana Purchase Units - British British buy 1 Carrier, 2 EarlyFighters, 1 Factory, 1 Infantry and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - British Battle in N.French I. British attack with 4 EarlyFighters, 1 Infantry and 1 Tank Hisaichi defend with 1 Infantry; Yamamoto defend with 2 Tanks British roll dice for 4 EarlyFighters, 1 Infantry and 1 Tank in N.French I., round 2 : 1/6 hits, 2.00 expected hits Yamamoto roll dice for 1 Infantry and 2 Tanks in N.French I., round 2 : 1/3 hits, 1.33 expected hits 1 Infantry owned by the British lost in N.French I. 1 Infantry owned by the Hisaichi lost in N.French I. British roll dice for 4 EarlyFighters and 1 Tank in N.French I., round 3 : 1/5 hits, 1.83 expected hits Yamamoto roll dice for 2 Tanks in N.French I., round 3 : 1/2 hits, 1.00 expected hits 1 EarlyFighter owned by the British lost in N.French I. 1 Tank owned by the Yamamoto lost in N.French I. British roll dice for 3 EarlyFighters and 1 Tank in N.French I., round 4 : 3/4 hits, 1.50 expected hits Yamamoto roll dice for 1 Tank in N.French I., round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in N.French I. British win, taking N.French I. from Yamamoto with 3 EarlyFighters and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 EarlyFighter and 1 Infantry Casualties for Hisaichi: 1 Infantry Casualties for Yamamoto: 2 Tanks Battle in W.Tibet British attack with 1 Artillery and 1 Infantry Neutral defend with 1 Bunker British roll dice for 1 Artillery and 1 Infantry in W.Tibet, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Bunker in W.Tibet, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery and 1 Infantry in W.Tibet, round 3 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Bunker in W.Tibet, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in W.Tibet British loses 0 PUs for violating W.Tibets neutrality. British win, taking W.Tibet from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Bunker Battle in Punjab British attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys Neutral defend with 1 Infantry British roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Punjab, round 2 : 1/4 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Punjab, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Punjab British loses 0 PUs for violating Punjabs neutrality. British win, taking Punjab from Neutral with 1 Artillery, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - British 1 EarlyFighter moved from Punjab to Bikaner 3 EarlyFighters moved from N.French I. to Malaya 1 AAGun moved from Bhopa to Nepal Place Units - British 1 Factory placed in Bengal 1 Carrier placed in sz63 2 EarlyFighters placed in sz63 3 Mech.Infs placed in Dheli 1 Infantry placed in Moresby Turn Complete - British British collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.83 Neutral regular : -1.33 British regular : -0.83
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TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 2 Combat Move - Anzac 1 Artillery and 1 Infantry moved from Derby to sz50 1 EarlyFighter moved from Soem to sz59 2 EarlyFighters moved from sz50 to sz59 1 Submarine moved from sz49 to sz59 1 Artillery and 1 Infantry moved from sz50 to Soem 1 Infantry moved from Soem to Lambok 1 Artillery moved from Soem to Lambok 2 Infantrys moved from Derby to sz49 2 Infantrys and 1 Transport moved from sz49 to sz50 2 Infantrys moved from sz50 to Soem 1 Artillery and 1 Infantry moved from Sydney to sz37 2 Infantrys moved from Sydney to sz37 1 Artillery, 1 Destroyer, 3 Infantrys, 1 Submarine and 2 Transports moved from sz37 to sz50 1 Artillery and 3 Infantrys moved from sz50 to Flores 1 Artillery and 4 Infantrys moved from S.W.Australia to W.Australia 2 Infantrys moved from Townsville to sz41 2 Infantrys and 2 T.Boats moved from sz41 to sz46 2 Infantrys moved from sz46 to New Britain Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Factory and 2 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in sz59 Anzac attack with 3 EarlyFighters and 1 Submarine Thai defend with 1 Destroyer Anzac roll dice for 1 Submarine in sz59, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 3 EarlyFighters in sz59, round 2 : 0/3 hits, 1.00 expected hits Thai roll dice for 1 Destroyer in sz59, round 2 : 0/1 hits, 0.50 expected hits Anzac roll dice for 1 Submarine in sz59, round 3 : 0/1 hits, 0.33 expected hits Anzac roll dice for 3 EarlyFighters in sz59, round 3 : 2/3 hits, 1.00 expected hits Thai roll dice for 1 Destroyer in sz59, round 3 : 0/1 hits, 0.50 expected hits 1 Destroyer owned by the Thai lost in sz59 Anzac win with 3 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Thai: 1 Destroyer Non Combat Move - Anzac 2 EarlyFighters moved from sz59 to sz50 1 EarlyFighter moved from sz59 to Malaya Place Units - Anzac 1 Factory placed in W.Australia 2 Artillerys and 1 Infantry placed in Darwin 1 Infantry placed in Melbourne Turn Complete - Anzac Anzac collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Anzac regular : -0.67 Thai regular : -1.00
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 2 Combat Move - Americans 1 Infantry moved from Mindanao to Davao 2 EarlyFighters moved from Wake to sz45 1 Destroyer and 1 Submarine moved from sz40 to sz45 1 EarlyFighter moved from Davao to sz45 1 Bomber moved from Midway to sz45 1 EarlyFighter moved from Johnston to sz45 1 Tank moved from Palana to Yakutsk 1 Infantry moved from Palana to Magadan 1 Destroyer moved from sz4 to sz3 1 Submarine moved from sz11 to sz19 2 Artillerys moved from Hilo to sz25 2 Infantrys moved from Hilo to sz25 2 Artillerys, 3 Battleships, 1 Carrier, 1 Destroyer, 2 EarlyFighters, 2 Infantrys and 2 Transports moved from sz25 to sz20 2 Artillerys and 2 Infantrys moved from sz20 to Wake 1 Fighter moved from Pearl Harbor to Wake 2 Tanks moved from Portland to British Columbia Purchase Units - Americans Americans buy 3 B.Transports, 1 Carrier, 1 Cruiser, 1 Factory, 1 Fighter, 8 Infantrys and 1 Submarine; Remaining resources: 1 PUs; Combat - Americans Battle in sz45 Americans attack with 1 Bomber, 1 Destroyer, 4 EarlyFighters and 1 Submarine Yamamoto defend with 2 Carriers, 2 Destroyers, 1 EarlyFighter and 1 Submarine Americans roll dice for 1 Submarine in sz45, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Submarine in sz45, round 2 : 1/1 hits, 0.17 expected hits Americans roll dice for 1 Bomber, 1 Destroyer and 4 EarlyFighters in sz45, round 2 : 4/6 hits, 2.33 expected hits Yamamoto roll dice for 2 Carriers, 2 Destroyers and 1 EarlyFighter in sz45, round 2 : 0/5 hits, 2.50 expected hits 1 Submarine owned by the Americans lost in sz45 1 Submarine owned by the Yamamoto, 1 Carrier owned by the Yamamoto, 1 Destroyer owned by the Yamamoto and 1 EarlyFighter owned by the Yamamoto lost in sz45 Americans roll dice for 1 Bomber, 1 Destroyer and 4 EarlyFighters in sz45, round 3 : 2/6 hits, 2.33 expected hits Yamamoto roll dice for 1 Carrier and 1 Destroyer in sz45, round 3 : 1/2 hits, 1.00 expected hits 1 EarlyFighter owned by the Americans lost in sz45 1 Carrier owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in sz45 Americans win with 1 Bomber, 1 Destroyer and 3 EarlyFighters remaining. Battle score for attacker is 44 Casualties for Americans: 1 EarlyFighter and 1 Submarine Casualties for Yamamoto: 2 Carriers, 2 Destroyers, 1 EarlyFighter and 1 Submarine Non Combat Move - Americans 1 EarlyFighter moved from sz45 to Davao 1 Bomber moved from sz45 to Pula 2 EarlyFighters moved from sz45 to Pula 1 Tank moved from Canada to Anchorage 2 Artillerys and 2 Infantrys moved from Canada to N.Canada 3 Infantrys moved from British Columbia to N.Canada 1 Tank moved from Seattle to N.Canada 1 Infantry moved from Seattle to British Columbia 4 Infantrys moved from Portland to Seattle 2 Infantrys moved from High Desert to Rocky Mt 3 Infantrys moved from Nor Cal to Portland 2 Artillerys moved from Nor Cal to Portland 1 Infantry moved from Alaska to sz4 1 Infantry moved from sz4 to Palana Place Units - Americans 1 Factory placed in Alaska 2 B.Transports placed in sz23 8 Infantrys placed in San Francisco 1 Cruiser and 1 Submarine placed in sz25 1 B.Transport and 1 Carrier placed in sz25 1 Fighter placed in San Francisco Turn Complete - Americans Americans collect 95 PUs; end with 96 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.67 Americans regular : 1.00
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@Entek been busy all week with Thanksgiving stuff. baking breads pies and cleaning. shopping. crazy time for a cook. everybody wants you to cook this or that for them. sorry man. I’ll get to our game as soon as i can.
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@dawgoneit not a problem. Sounds like a good time.
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 2 Combat Move - Russians 1 Infantry moved from Ustkut to Angarsk 1 Infantry moved from Ulaan Ude to Irkutsk 1 Infantry moved from Ulaan Ude to Quingdao 1 Infantry moved from Ulaan Ude to Quingdao 1 EarlyFighter moved from Ulaan Ude to Quingdao Purchase Units - Russians Russians buy 1 Elite, 5 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs; Combat - Russians Battle in Quingdao Russians attack with 1 EarlyFighter and 2 Infantrys Masaharu defend with 1 Artillery Russians roll dice for 1 EarlyFighter and 2 Infantrys in Quingdao, round 2 : 1/3 hits, 0.67 expected hits Masaharu roll dice for 1 Artillery in Quingdao, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Masaharu lost in Quingdao Russians win, taking Quingdao from Masaharu with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Masaharu: 1 Artillery Non Combat Move - Russians 1 EarlyFighter moved from Quingdao to Jinan 1 Artillery, 2 Infantrys and 2 Tanks moved from Ulaan Ude to Jinan 1 AAGun, 2 Artillerys and 5 Infantrys moved from Kyzal to Ulaan Ude 5 Infantrys moved from Kaask to Kyzal 1 AAGun moved from Kyzyl to Kaask 2 Tanks moved from Kaask to Ulaan Ude 1 Artillery and 1 Infantry moved from Kyzyl to Kaask 1 Infantry moved from Haixi to Jinquan Place Units - Russians 1 Elite and 5 Infantrys placed in Kaask 4 Mech.Infs placed in Achinsk Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Masaharu regular : -0.33 Russians regular : 0.33
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 3 Combat Move - Chinese 2 Mech.Infs moved from Xining to N.Shangsi 2 Artillerys, 6 Infantrys and 1 Tank moved from Gansu to N.Shangsi 1 EarlyFighter moved from Szechwan to N.Shangsi 1 EarlyFighter moved from W.Sian to N.Shangsi Purchase Units - Chinese Chinese buy 1 Elite, 5 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in N.Shangsi Chinese attack with 2 Artillerys, 2 EarlyFighters, 6 Infantrys, 2 Mech.Infs and 1 Tank Hisaichi defend with 1 Artillery, 7 Infantrys and 2 Tanks Chinese roll dice for 2 Artillerys, 2 EarlyFighters, 6 Infantrys, 2 Mech.Infs and 1 Tank in N.Shangsi, round 2 : 4/13 hits, 4.17 expected hits Hisaichi roll dice for 1 Artillery, 7 Infantrys and 2 Tanks in N.Shangsi, round 2 : 1/10 hits, 3.67 expected hits 1 Infantry owned by the Chinese lost in N.Shangsi 4 Infantrys owned by the Hisaichi lost in N.Shangsi Chinese roll dice for 2 Artillerys, 2 EarlyFighters, 5 Infantrys, 2 Mech.Infs and 1 Tank in N.Shangsi, round 3 : 3/12 hits, 4.00 expected hits Hisaichi roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in N.Shangsi, round 3 : 1/6 hits, 2.33 expected hits 1 Infantry owned by the Chinese lost in N.Shangsi 3 Infantrys owned by the Hisaichi lost in N.Shangsi Chinese roll dice for 2 Artillerys, 2 EarlyFighters, 4 Infantrys, 2 Mech.Infs and 1 Tank in N.Shangsi, round 4 : 3/11 hits, 3.83 expected hits Hisaichi roll dice for 1 Artillery and 2 Tanks in N.Shangsi, round 4 : 1/3 hits, 1.33 expected hits 1 Infantry owned by the Chinese lost in N.Shangsi 2 Tanks owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in N.Shangsi Chinese win, taking N.Shangsi from Hisaichi with 2 Artillerys, 2 EarlyFighters, 3 Infantrys, 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is 22 Casualties for Chinese: 3 Infantrys Casualties for Hisaichi: 1 Artillery, 7 Infantrys and 2 Tanks Non Combat Move - Chinese 2 EarlyFighters moved from N.Shangsi to Gansu 1 Tank moved from Tsingnan to Gansu 1 Artillery moved from Tsingnan to Gansu 4 Infantrys moved from Tsingnan to Gansu 2 Infantrys moved from Gobi to Tsingnan 1 Artillery moved from Gobi to Tsingnan 1 Elite moved from Xining to Tsingnan 3 Infantrys moved from Xining to Tsingnan 1 AAGun moved from Ming Jong to Xining 4 Mech.Infs moved from Urumal to Tsingnan 2 Tanks moved from Szechwan to Gansu 1 Infantry moved from N.Chunking to W.Sian Place Units - Chinese 1 Elite and 5 Infantrys placed in Xining 4 Tanks placed in Urumal Turn Complete - Chinese Chinese collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00 Hisaichi regular : -4.33
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TripleA Turn Summary: Dutch round 3
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 3 Non Combat Move - Dutch 1 Infantry moved from Java to Sumatra 1 Infantry moved from Bali to Java 1 Infantry moved from Lambok to Bali Turn Complete - Dutch
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 3 Combat Move - British 1 Infantry and 1 Tank moved from Bengal to Burma 1 Destroyer and 2 Transports moved from sz55 to sz63 1 Tank moved from Nepal to Bengal 2 Tankettes moved from Nepal to Bengal 1 Infantry moved from Nepal to Bengal 7 Infantrys moved from E.India to Bengal 1 Artillery and 1 Infantry moved from W.Tibet to S.Tibet 1 Artillery and 2 Infantrys moved from Punjab to Agra 1 EarlyFighter moved from Bikaner to S.Tibet 3 Mech.Infs moved from Dheli to Bengal 1 Infantry moved from C.India to E.India 1 Transport moved from sz4 to sz6 2 Infantrys moved from Palana to Magadan Purchase Units - British British buy 4 Artillerys, 2 B.Transports, 1 Destroyer, 4 Infantrys, 1 Marine and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - British Battle in S.Tibet British attack with 1 Artillery, 1 EarlyFighter and 1 Infantry Neutral defend with 1 Bunker British roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in S.Tibet, round 2 : 0/3 hits, 1.00 expected hits Neutral roll dice for 1 Bunker in S.Tibet, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in S.Tibet, round 3 : 0/3 hits, 1.00 expected hits Neutral roll dice for 1 Bunker in S.Tibet, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British lost in S.Tibet 1 EarlyFighter owned by the British retreated 1 Artillery owned by the British retreated to W.Tibet Neutral win with 1 Bunker remaining. Battle score for attacker is -2 Casualties for British: 1 Infantry Battle in Agra British attack with 1 Artillery and 2 Infantrys Neutral defend with 1 Infantry British roll dice for 1 Artillery and 2 Infantrys in Agra, round 2 : 2/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Agra, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Agra 1 Infantry owned by the Neutral lost in Agra British loses 0 PUs for violating Agras neutrality. British win, taking Agra from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Neutral: 1 Infantry Battle in Burma British attack with 1 Infantry and 1 Tank Thai defend with 1 Tank British roll dice for 1 Infantry and 1 Tank in Burma, round 2 : 0/2 hits, 0.67 expected hits Thai roll dice for 1 Tank in Burma, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 Infantry and 1 Tank in Burma, round 3 : 1/2 hits, 0.67 expected hits Thai roll dice for 1 Tank in Burma, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British lost in Burma 1 Tank owned by the Thai lost in Burma British win, taking Burma from Thai with 1 Tank remaining. Battle score for attacker is 3 Casualties for British: 1 Infantry Casualties for Thai: 1 Tank Non Combat Move - British 1 AAGun moved from Nepal to Bengal 1 EarlyFighter moved from S.Tibet to Bengal Place Units - British 2 B.Transports and 1 Destroyer placed in sz63 4 Artillerys and 1 Infantry placed in Calcutta 2 Infantrys placed in Bengal 3 Mech.Infs placed in Dheli 1 Infantry and 1 Marine placed in Vancouver Turn Complete - British British collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
Thai regular : 0.00 Neutral regular : 0.67 British regular : -1.17
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TripleA Turn Summary: Anzac round 3
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 3 Combat Move - Anzac 3 Tanks moved from W.Australia to sz50 1 Artillery moved from W.Australia to sz50 4 Infantrys moved from W.Australia to sz50 1 Artillery, 1 Battleship, 1 Carrier, 1 Destroyer, 2 EarlyFighters, 4 Infantrys, 1 Submarine, 3 Tanks and 4 Transports moved from sz50 to sz57 1 Artillery, 2 EarlyFighters, 4 Infantrys and 3 Tanks moved from sz57 to Java 2 Infantrys moved from New Britain to sz46 2 Infantrys and 2 T.Boats moved from sz46 to sz49 2 Infantrys moved from sz49 to Derby 1 Infantry moved from Darwin to Derby 2 Artillerys moved from Darwin to Derby 1 Infantry moved from Melbourne to S.W.Australia Purchase Units - Anzac Anzac buy 1 Destroyer, 3 Infantrys and 2 Transports; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 1 Artillery, 2 EarlyFighters, 4 Infantrys and 3 Tanks Thai defend with 3 Infantrys Anzac roll dice for 1 Battleship in Java, round 2 : 0/1 hits, 0.67 expected hits Anzac roll dice for 1 Artillery, 2 EarlyFighters, 4 Infantrys and 3 Tanks in Java, round 2 : 2/10 hits, 3.33 expected hits Thai roll dice for 3 Infantrys in Java, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Anzac lost in Java 2 Infantrys owned by the Thai lost in Java Anzac roll dice for 1 Artillery, 2 EarlyFighters, 3 Infantrys and 3 Tanks in Java, round 3 : 2/9 hits, 3.17 expected hits Thai roll dice for 1 Infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Java Anzac win, taking Java from Thai with 1 Artillery, 2 EarlyFighters, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Anzac: 1 Infantry Casualties for Thai: 3 Infantrys Non Combat Move - Anzac 1 Artillery and 1 Infantry moved from Lambok to Bali 3 Infantrys moved from Soem to Lambok 1 Artillery moved from Soem to Lambok 2 EarlyFighters moved from Java to sz57 Place Units - Anzac 1 Destroyer and 2 Transports placed in sz50 3 Infantrys placed in Darwin Turn Complete - Anzac Anzac collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Anzac regular : -3.17 Thai regular : -0.33
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 3 Combat Move - Americans 1 Tank moved from Wake to sz20 1 Artillery moved from Wake to sz20 1 Infantry moved from Wake to sz20 1 Infantry moved from Wake to sz20 1 Artillery, 3 Battleships, 1 Carrier, 1 Destroyer, 2 EarlyFighters, 2 Infantrys, 1 Tank and 2 Transports moved from sz20 to sz18 1 Artillery, 2 EarlyFighters and 2 Infantrys moved from sz18 to Marcus 1 Bomber moved from Pula to sz59 2 EarlyFighters moved from Pula to sz58 1 Fighter moved from Wake to Lasap 2 Infantrys moved from Pearl Harbor to sz25 1 Artillery moved from Kauai to sz25 1 Artillery, 1 B.Transport, 1 Carrier, 1 Cruiser, 2 Infantrys and 1 Submarine moved from sz25 to sz20 1 Artillery and 2 Infantrys moved from sz20 to Wake 8 Infantrys moved from San Francisco to sz23 2 B.Transports and 8 Infantrys moved from sz23 to sz6 1 Transport moved from sz4 to sz5 1 Artillery and 1 Infantry moved from N.Canada to sz5 1 Artillery, 1 Infantry and 1 Transport moved from sz5 to sz4 1 Artillery and 1 Infantry moved from sz4 to Palana 1 Infantry moved from Palana to Magadan 1 Tank moved from Anchorage to Alaska 1 Tank moved from N.Canada to Alaska 1 Artillery and 4 Infantrys moved from N.Canada to Anchorage 8 Infantrys moved from sz6 to N.Canada 2 Tanks moved from British Columbia to Anchorage 1 Infantry moved from British Columbia to N.Canada 4 Infantrys moved from Seattle to British Columbia 2 Infantrys moved from Rocky Mt to Canada 2 Artillerys and 3 Infantrys moved from Portland to Seattle 1 Fighter moved from San Francisco to Kauai 1 Infantry moved from Punay to Mindor Americans take Mindor from Yamamoto 1 Infantry moved from Samar to Manila Americans take Manila from Yamamoto 1 Infantry moved from S to Samar Purchase Units - Americans Americans buy 2 B.Transports, 1 Cruiser, 2 Destroyers, 1 Factory, 2 Fighters, 8 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Americans Battle in Marcus Americans attack with 1 Artillery, 2 EarlyFighters and 2 Infantrys Yamamoto defend with 1 Infantry and 1 Tank Americans roll dice for 3 Battleships in Marcus, round 2 : 1/3 hits, 2.00 expected hits 1 Infantry owned by the Yamamoto lost in Marcus Americans roll dice for 1 Artillery, 2 EarlyFighters and 2 Infantrys in Marcus, round 2 : 2/5 hits, 1.50 expected hits Yamamoto roll dice for 1 Tank in Marcus, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Americans lost in Marcus 1 Tank owned by the Yamamoto lost in Marcus Americans win, taking Marcus from Yamamoto with 1 Artillery, 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 Infantry and 1 Tank Casualties for Americans: 1 Infantry Battle in sz58 Americans attack with 2 EarlyFighters Hisaichi defend with 1 Submarine Americans roll dice for 2 EarlyFighters in sz58, round 2 : 0/2 hits, 0.67 expected hits 1 Submarine owned by the Hisaichi submerged Battle in sz59 Americans attack with 1 Bomber Hisaichi defend with 1 Submarine Americans roll dice for 1 Bomber in sz59, round 2 : 1/1 hits, 0.67 expected hits 1 Submarine owned by the Hisaichi lost in sz59 Americans winAmericans win with 2 EarlyFighters remaining with 1 Bomber remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Submarine Non Combat Move - Americans 2 EarlyFighters moved from sz58 to Celebs 1 Bomber moved from sz59 to Derby 2 EarlyFighters moved from Marcus to sz18 Place Units - Americans 1 Factory placed in Wake 2 Destroyers placed in sz4 2 B.Transports placed in sz23 8 Infantrys placed in San Francisco 1 Cruiser placed in sz25 1 Marine placed in Pearl Harbor 2 Fighters placed in Hilo Turn Complete - Americans Americans collect 93 PUs; end with 93 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.50 Americans regular : -0.83
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