Game 2: VictoryFirst (Axis) vs barnee (Allies) - G40 House Rule Expansion by The Captain

  • 2023 '22 '21 '20 '19 '18

    @Black_Elk oops my bad, HI is too :)

    Screenshot from 2023-06-05 22-59-24.png

    heh heh

  • 2023 '22 '21 '20 '19 '18

    @Black_Elk ok Iwo and Carolines too. I’ll stop now lol

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst here’s a new place. Yunnan #5 was overlapping the last one, # 11. I’ll do full update after game, in case we find some more :)

    place.txt

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst How I 7 coming ? :)

  • 2023 '22 '21 '20 '19 '18

    @Black_Elk sadly another connection error. :( Bryansk and Novosibirsk

    Screenshot from 2023-06-12 07-44-50.png

    Screenshot from 2023-06-12 07-45-34.png


  • @barnee

    I sent a quick fix for Novosibirsk to your email. Has the updated base/polys/relief for the UHD. I just knocked out a quickie line, turned the border at the river to get the proper division. I remember when that got tweaked when we stretched the Russia TT a bit wider hehe. For Bryansk couldn’t catch what was off there, did you mean Samara? That was the border that was off that I saw. Anyhow, I think should work for now. Let me know if that does the trick

    3af518fa-eb4f-45d8-837f-de83a3cd07c3-image.png


  • @black_elk F yea that looks good ! Shouldn’t have to dick with place too much either :)

  • 2023 '22 '21 '20 '19 '18

    right arm :muscle: @Black_Elk @VictoryFirst Were all dialed in again. Off to git to upload

    Screenshot from 2023-06-13 01-26-22.png

  • 2023 '22 '21 '20 '19 '18

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    Hi Victory
    I know you get busy at times, but give us a shoutout so we know you didn’t get hit by a truck. :)

    I’ll start to worry otherwise :)

    Got the anti truck good thoughts going your way too. Old hippie gf taught em to me, so, you’ll be ok :)


  • @barnee

    Hi Barnee,

    Sorry for the silence. No, I didn’t get hit by a truck lol :) I was just super and super busy. Lots of these small unrelated things happened, which made my mind go boom. In the explosion, I might have had some brain damage because I kinda forgot about our game lol. Luckily, my brain is working again so I won’t be causing these silences and delays every time. That means we will be able to blitzkrieg this game again! The Italians will forget about their pizza and bust out their turn instead! :)


  • Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 7 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 italian_para moved from Ukraine to Rostov
            1 infantry moved from Ukraine to Rostov
            2 armour moved from Western Ukraine to Rostov
            1 bomber moved from Romania to Rostov
            EDIT: 1 italian_para moved from Bulgaria to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 2 armour, 1 bomber, 1 infantry and 2 italian_paras
                British defend with 2 infantry; Russians defend with 5 infantry
                    Italians roll dice for 2 armour, 1 bomber, 1 infantry and 2 italian_paras in Rostov, round 2 : 1/6 hits, 2,17 expected hits
                    Russians roll dice for 7 infantry in Rostov, round 2 : 2/7 hits, 2,33 expected hits
                    1 italian_para owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Rostov
                    Italians roll dice for 2 armour, 1 bomber and 1 italian_para in Rostov, round 3 : 1/4 hits, 1,83 expected hits
                    Russians roll dice for 6 infantry in Rostov, round 3 : 1/6 hits, 2,00 expected hits
                    1 infantry owned by the Russians and 1 italian_para owned by the Italians lost in Rostov
                    Italians roll dice for 2 armour and 1 bomber in Rostov, round 4 : 1/3 hits, 1,67 expected hits
                    Russians roll dice for 5 infantry in Rostov, round 4 : 3/5 hits, 1,67 expected hits
                    1 infantry owned by the Russians, 1 bomber owned by the Italians and 2 armour owned by the Italians lost in Rostov
                Russians win with 4 infantry remaining. Battle score for attacker is -24
                Casualties for Italians: 2 armour, 1 bomber, 1 infantry and 2 italian_paras
                Casualties for British: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Romania
            1 infantry moved from Bessarabia to Romania
            1 infantry moved from Western Ukraine to Bessarabia
            1 artillery moved from Western Ukraine to Bessarabia
            1 Rail and 1 infantry moved from Southern Italy to Romania
            3 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
            1 artillery and 1 infantry moved from Tunisia to Algeria
    
        Place Units - Italians
            7 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,5,1,2,1,2,1,1,5
            Italians collect 8 PUs (8 lost to blockades); end with 10 PUs
            Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -2,67
    Russians regular : -0,00
    

    Exp Game 2 I7.tsvg


  • @victoryfirst wow that rostov battle went south on ya. Bmbr got slayed. Brutal. I’ll have something after bit


  • @victoryfirst

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 Escort
            EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 Escort_Convoy
            EDIT: Turning off Edit Mode
            1 armour moved from New South Wales to 62 Sea Zone
            1 armour and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 armour and 1 infantry moved from 46 Sea Zone to New Guinea
            1 Escort_Convoy moved from 62 Sea Zone to 46 Sea Zone
    
        Combat - ANZAC
            Battle in New Guinea
    
        Non Combat Move - ANZAC
            1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Trigger ANZAC Liberates NewGuinea Turn7: ANZAC met a national objective for an additional 2 PUs; end with 14 PUs
            Turning on Edit Mode
            EDIT: Changing PUs for ANZAC from 14 to 12
            EDIT: Turning off Edit Mode
            COMMENT: Remove 2 PUs from ANZAC for DNG
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    EXP Game 2 F 7.tsvg


  • @barnee
    Game History

    Round: 8
    
        Purchase Units - Germans
            Note to players Germans: <body><b>It is Late 1943 and Our Factories are Now Producing Heavy Bombers !<b></body>
            Trigger German Hvy Bmbr: buyGerman_Hvy_Bmbr added to productionGermans
            Germans buy 6 Atlantic_Walls, 3 GermanUBoats, 1 Panzer_Grndrs, 1 WaffenPnzrGrndr, 1 Waffen_Oberst, 1 Waffen_Para, 1 armour, 1 elite, 1 german_para, 8 infantry, 6 mine_unarmeds and 1 waffen_infantry; Remaining resources: 0 PUs; 
    
        Place Units - Germans
            Units in Germany being upgraded or consumed: 1 Panzer_Grndrs, 1 german_para, 1 infantry and 1 waffen_infantry
            1 WaffenPnzrGrndr, 1 Waffen_Oberst, 1 Waffen_Para and 1 waffen_infantry placed in Germany
    
        Combat Move - Germans
            Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 GermanUBoats moved from 112 Sea Zone to 104 Sea Zone
            1 Wolfpack moved from 112 Sea Zone to 104 Sea Zone
            EDIT: 2 german_paras moved from Ukraine to Smolensk
            1 elite moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            2 infantry moved from Novgorod to Archangel
            1 tactical_bomber moved from Ukraine to Belarus
            2 bombers moved from Novgorod to Archangel
            3 fighters and 1 tactical_bomber moved from Novgorod to Archangel
            2 fighters moved from Western Germany to Denmark
            2 infantry moved from Western Germany to Denmark
    
        Combat - Germans
            Turning on Edit Mode
            EDIT: Battle in 104 Sea Zone
                EDIT: Germans attack with 3 GermanUBoats and 1 Wolfpack
                EDIT: British defend with 1 destroyer
                    EDIT: 1/3 hits, 0,50 expected hits
                    EDIT: 1/3 hits, 1,00 expected hits
                    EDIT: 0/1 hits, 0,33 expected hits
                EDIT: 1 destroyer owned by the British lost in 104 Sea Zone
                EDIT: Germans win
                EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 7
            EDIT: Battle in Smolensk
                EDIT: Germans attack with 2 german_paras; Changer loiter and taunt
                EDIT: Changer defend; Russians defend with 1 infantry
                    EDIT: 1/2 hits, 0,67 expected hits
                    EDIT: 0/2 hits, 0,33 expected hits
                    EDIT: 0/1 hits, 0,33 expected hits
                    EDIT: 0/2 hits, 0,33 expected hits
                    EDIT: 1/1 hits, 0,33 expected hits
                EDIT: 1 german_para owned by the Germans lost in Smolensk
                    EDIT: 0/1 hits, 0,17 expected hits
                    EDIT: 0/1 hits, 0,33 expected hits
                    EDIT: 0/1 hits, 0,17 expected hits
                    EDIT: 0/1 hits, 0,33 expected hits
                    EDIT: 0/1 hits, 0,17 expected hits
                    EDIT: 1/1 hits, 0,33 expected hits
                EDIT: 1 german_para owned by the Germans lost in Smolensk
                EDIT: Russians win
                EDIT: Battle casualty summary: Battle score (TUV change) for attacker is -8
            EDIT: Battle in Denmark
                EDIT: Germans attack with 2 fighters and 2 infantry
                EDIT: British defend with 1 artillery
                    EDIT: 2/4 hits, 1,33 expected hits
                    EDIT: 0/1 hits, 0,33 expected hits
                EDIT: 1 artillery owned by the British lost in Denmark
                EDIT: Germans takes Denmark from British
                EDIT: Germans win
                EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 4
                EDIT: Turning off Edit Mode
            Battle in Archangel
                Germans attack with 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 3 infantry
                    Germans roll dice for 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/8 hits, 3,83 expected hits
                    Russians roll dice for 3 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 5/7 hits, 3,67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 3 infantry
            Battle in Belarus
                Germans attack with 1 elite, 1 infantry and 1 tactical_bomber; Changer loiter and taunt
                Changer defend; Russians defend with 1 infantry
                    Germans roll dice for 1 elite, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 elite, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Eastern Poland
            Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Baltic States
            Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
            1 tactical_bomber moved from Belarus to Romania
            2 bombers, 3 fighters and 1 tactical_bomber moved from Archangel to Novgorod
            1 infantry moved from Baltic States to Novgorod
            1 elite moved from Western Ukraine to Bessarabia
            1 infantry moved from Ukraine to Western Ukraine
            1 Rail moved from Germany to France
            1 Rail and 1 infantry moved from France to Baltic States
            1 Waffen_Para moved from Germany to Romania
            3 GermanUBoats moved from 112 Sea Zone to 109 Sea Zone
            1 GermanUBoat moved from 125 Sea Zone to 119 Sea Zone
            2 fighters moved from Denmark to Western Germany
            1 Waffen_Oberst moved from Germany to Western Germany
            1 WaffenPnzrGrndr moved from Germany to Western Germany
            1 waffen_infantry moved from Germany to 113 Sea Zone
            1 Rail moved from Germany to Normandy Bordeaux
            1 Rail and 1 infantry moved from Normandy Bordeaux to Eastern Poland
            1 elite moved from Germany to 113 Sea Zone
            1 elite, 1 transport and 1 waffen_infantry moved from 113 Sea Zone to 115 Sea Zone
            1 elite and 1 waffen_infantry moved from 115 Sea Zone to Novgorod
            1 Panzer_Grndrs moved from Germany to Eastern Poland
            1 infantry moved from France to Holland Belgium
    
        Place Units - Germans
            3 infantry placed in Novgorod
            1 Panzer_Grndrs, 1 armour, 1 elite, 1 german_para and 6 mine_unarmeds placed in Germany
            3 Atlantic_Walls placed in Norway
            3 Atlantic_Walls placed in Normandy Bordeaux
            Germans undo move 4.
            1 Atlantic_Wall placed in Holland Belgium
            2 Atlantic_Walls placed in Normandy Bordeaux
            Germans undo move 5.
            Germans undo move 4.
            3 Atlantic_Walls placed in Normandy Bordeaux
            2 infantry placed in Western Germany
            3 GermanUBoats placed in 112 Sea Zone
            3 infantry placed in Normandy Bordeaux
            Germans undo move 7.
            1 infantry placed in France
            2 infantry placed in Normandy Bordeaux
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 112 Sea Zone: 1 Wolfpack
            EDIT: Adding units owned by Germans to 109 Sea Zone: 1 Wolfpack
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,4,5,4,6,5,6,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
            Germans collect 42 PUs (7 lost to blockades); end with 42 PUs
            Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,33
    Germans regular : -0,50
    EDIT: : 0,00
    

    Exp Game 2 G8.tsvg


  • @victoryfirst

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 3 Mass_Tankss, 3 TotalWar_Tank_2s and 1 elite; Remaining resources: 3 PUs; 
    
        Combat Move - Russians
            Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
            Turning on Edit Mode
                EDIT: Russians takes Bulgaria from Italians
                EDIT: Turning off Edit Mode
            EDIT: 1 russian_para moved from Caucasus to Bulgaria
            1 tactical_bomber moved from Caucasus to Belarus
            3 infantry moved from Rostov to Ukraine
            3 infantry moved from Bryansk to Western Ukraine
            1 elite and 2 infantry moved from Bryansk to Belarus
            1 infantry moved from Smolensk to Belarus
            1 fighter moved from Russia to Ukraine
            1 fighter moved from Russia to Western Ukraine
            2 fighters moved from Russia to Belarus
            1 Russian_Rockets moved from Russia to Belarus
    
        Combat - Russians
            Battle in Belarus
                Changer loiter and taunt; Russians attack with 1 Russian_Rockets, 1 elite, 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 elite and 1 infantry; Changer defend
                    Russians roll dice for 1 Russian_Rockets in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 Russian_Rockets owned by the Russians lost in Belarus
                    Russians roll dice for 1 elite, 2 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 4/8 hits, 2.50 expected hits
                    Germans roll dice for 1 elite and 1 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits
                    1 elite owned by the Germans and 1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 elite, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 1 Russian_Rockets
                Casualties for Germans: 1 elite and 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Western Ukraine, round 2 : 2/4 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 2/4 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 1 Rail owned by Russians in Bryansk
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Rail owned by Russians in Novosibirsk
            1 tactical_bomber moved from Belarus to Bryansk
            1 fighter moved from Ukraine to Russia
            1 fighter moved from Western Ukraine to Russia
            1 fighter moved from Belarus to Caucasus
            1 fighter moved from Belarus to Russia
            1 russian_para moved from Russia to Caucasus
            1 armour moved from Urals to Novosibirsk
            2 armour moved from Russia to Novosibirsk
            1 Rail moved from Russia to Bryansk
            1 Rail and 1 Soviet_Commisar moved from Bryansk to Novosibirsk
            1 Europe_Rail and 1 Rail moved from Russia to Volgograd
            1 Europe_Rail, 1 Rail and 2 infantry moved from Volgograd to Bryansk
            1 Tank_General and 3 armour moved from Russia to Smolensk
            2 armour moved from Bryansk to Smolensk
            1 Soviet_Commisar moved from Bryansk to Smolensk
            3 guard_infantrys moved from Russia to Smolensk
            1 infantry moved from Vologda to Archangel
            1 aaGun and 1 infantry moved from Amur to Buryatia
            1 infantry moved from Volgograd to Kazakhstan
    
        Place Units - Russians
            3 Mass_Tankss, 3 TotalWar_Tank_2s and 1 elite placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Smolensk: 1 Tank_General
            EDIT: Adding units owned by Russians to Smolensk: 1 Tank_General3
            EDIT: Removing units owned by Russians from Novosibirsk: 1 Soviet_Commisar
            EDIT: Adding units owned by Russians to Novosibirsk: 1 Soviet_Commisar_3
            EDIT: Turning off Edit Mode
            Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
            Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
            Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
            Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 36 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    Germans regular : -1.00
    Russians regular : 3.17
    

    EXP Game 2 R 8.tsvg


  • @victoryfirst Forgot comment log

    3rd Corps Forms in Novosibirsk w/3 Tanks

    2nd Tank and 2nd Corps w/3 GDs Form in Smolensk

    1st AG Reorganizes w/ 1st Tank, 1st Corps 2 Tanks 1 GD and 10 INF

  • 2023 '22 '21 '20 '19 '18

    Just a reminder if you form an “Active” Waffen Army with artillery, you need to edit in the “Waffen_ArtyPG” Waffen_ArtyPG.png
    and “tactical_bomberPG” tactical_bomberPG.png

    and “tactical_bomberTG” if attacking with a Panzer/Tank Army. Otherwise it’ll give bonus rolls. I kinda spaced it a bit, so I’m gonna redo notes so it’s prominent at the beginning :)

    tactical_bomberTG.png

  • 2023 '22 '21 '20 '19 '18

    @barnee also AG Flags will take a hit. So if one side has one and the other doesn’t, just add an “Inactive” Flag to even it up. Don’t take as a hit though until the other sides Active one does.

    I’ll crunch out the notes so it’s clearer for next update.

  • 2023 '22 '21 '20 '19 '18

    @barnee said in Game 2: VictoryFirst (Axis) vs barnee (Allies) - G40 House Rule Expansion by The Captain:

    and “tactical_bomberPG”
    and “tactical_bomberTG” if attacking with a Panzer/Tank Army. Otherwise it’ll give bonus rolls. I kinda spaced it a bit, so I’m gonna redo notes so it’s prominent at the beginning

    Idk how often this would come up. Probably only if you have a Tank Army with a bunch of INF and no extra Tanks to support. Also AA could possibly affect it if paired with FTR, so should take Tac as hit in that case. If no extra Tanks to support.

    There will be some rare overlap, say all the INF get killed and you kill the FTR the Tac is paired with so when the existing Tank Army disbands the Tac can continue to give support.

    So you might get 1 rd of a 4 instead of 3. Triplea limitations. I guess we’ll just have to live with them :)

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