• '20 '19 '18 '17 '16

    TripleA Turn Summary: Finns round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Combat Move - Finns
            2 Mech.Infs moved from S.Karelia to Yaroslavl
            2 Mech.Infs moved from N.Karelia to Yaroslavl
            1 Fighter moved from Leningrad to Yaroslavl
    
        Purchase Units - Finns
            Finns buy 2 ArmoredCars, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Yaroslavl
                Finns attack with 1 Fighter and 4 Mech.Infs
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Fighter and 4 Mech.Infs in Yaroslavl, round 2 : 1/5 hits, 1.67 expected hits
                    Russians roll dice for 1 Infantry in Yaroslavl, round 2 : 1/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Finns lost in Yaroslavl
                    1 Infantry owned by the Russians lost in Yaroslavl
                Finns win, taking Yaroslavl from Russians with 1 Fighter and 3 Mech.Infs remaining. Battle score for attacker is -4
                Casualties for Finns: 1 Mech.Inf
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            1 Fighter moved from Yaroslavl to Kursk
            3 Infantrys moved from N.Karelia to S.Karelia
            3 Infantrys moved from Oulu to N.Karelia
            2 Infantrys moved from Tampere to Oulu
            1 Mech.Inf moved from Helsinki to N.Karelia
            2 Elites moved from Helsinki to Tampere
            3 Infantrys moved from Helsinki to Tampere
    
        Place Units - Finns
            2 ArmoredCars, 3 Infantrys and 1 Tank placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -0.67
    Russians regular : 0.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Romanians round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Combat Move - Romanians
            1 Artillery, 3 Infantrys and 1 Tank moved from Kiev to Donetsk
            1 Adv.Fighter moved from Bucharest to 53 Sea Zone
            1 Fighter moved from Minsk to 53 Sea Zone
    
        Purchase Units - Romanians
            Romanians buy 2 Artillerys, 1 Elite and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in 53 Sea Zone
                Romanians attack with 1 Adv.Fighter and 1 Fighter
                Russians defend with 1 Destroyer, 1 Submarine and 1 Transport
                    Romanians roll dice for 1 Adv.Fighter and 1 Fighter in 53 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 Destroyer and 1 Transport in 53 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                    1 Fighter owned by the Romanians lost in 53 Sea Zone
                    1 Transport owned by the Russians lost in 53 Sea Zone
                1 Submarine owned by the Russians submerged
                    Romanians roll dice for 1 Adv.Fighter in 53 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Destroyer in 53 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 Adv.Fighter in 53 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Destroyer in 53 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                1 Adv.Fighter owned by the Romanians lost in 53 Sea Zone
                Russians win with 1 Destroyer remaining. Battle score for attacker is -12
                Casualties for Romanians: 1 Adv.Fighter and 1 Fighter
                Casualties for Russians: 1 Transport
    
        Non Combat Move - Romanians
            2 Artillerys, 1 Elite and 4 Infantrys moved from Odessa to Donetsk
            2 Elites and 4 Infantrys moved from E.Romania to Odessa
            1 Elite moved from Bucharest to E.Romania
            2 Infantrys moved from Bucharest to E.Romania
    
        Place Units - Romanians
            4 Infantrys placed in Bucharest
            2 Artillerys and 1 Elite placed in W.Romania
    
        Turn Complete - Romanians
            Romanians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -0.83
    Russians regular : 0.83
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Thai round 8

    TripleA Turn Summary for game: World At War

    Game History

    Round: 8
    
        Combat Move - Thai
            2 Tanks moved from Bangkok to S.Thailand
            2 Transports moved from 67 Sea Zone to 105 Sea Zone
            2 Artillerys and 2 Infantrys moved from Bangkok to 105 Sea Zone
            2 Artillerys and 2 Infantrys moved from 105 Sea Zone to S.French Indochina
            1 Infantry moved from Bangkok to S.Thailand
            1 Artillery moved from Bangkok to S.Thailand
            2 Infantrys moved from Bangkok to S.Thailand
    
        Purchase Units - Thai
            Thai buy 1 Elite, 1 Fighter and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in S.French Indochina
                Thai attack with 2 Artillerys and 2 Infantrys
                British defend with 1 Infantry
                    Thai roll dice for 2 Artillerys and 2 Infantrys in S.French Indochina, round 2 : 1/4 hits, 1.33 expected hits
                    French roll dice for 1 Infantry in S.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in S.French Indochina
                Thai win, taking S.French Indochina from French with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
    
        Non Combat Move - Thai
    
        Place Units - Thai
            1 Elite, 1 Fighter and 3 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Thai regular : -0.33
    

    Savegame


  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World At War

    Game History

    Round: 9
    
        Combat Move - Germans
            1 unit repaired.
            3 ArmoredCars, 1 Mech.Inf and 9 Tanks moved from Kursk to Moscow
            1 Adv.Fighter and 1 Bomber moved from Kiev to Moscow
            2 ArmoredCars and 2 Tanks moved from Leningrad to Arkhangelsk
            1 Artillery and 2 Infantrys moved from S.Karelia to Arkhangelsk
            2 Artillerys and 2 Infantrys moved from Hamburg to 22 Sea Zone
            3 Transports moved from 21 Sea Zone to 22 Sea Zone
            1 Artillery moved from Hamburg to 22 Sea Zone
            4 Infantrys moved from Netherlands to 22 Sea Zone
            1 Infantry moved from Hamburg to 22 Sea Zone
            3 Artillerys, 2 Destroyers, 7 Infantrys and 5 Transports moved from 22 Sea Zone to 21 Sea Zone
            3 Artillerys, 7 Infantrys and 2 JetFighters moved from 21 Sea Zone to Manchester
            1 Bomber moved from Hamburg to Manchester
            4 Adv.Fighters moved from Netherlands to Manchester
            1 Adv.Fighter moved from Bavaria to 20 Sea Zone
            1 Adv.Fighter moved from Bohemia to 20 Sea Zone
            1 Artillery and 1 Infantry moved from Upper Norrland to Finnmark
            1 Artillery and 1 Elite moved from Nordland to Finnmark
    
        Purchase Units - Germans
            Germans buy 2 Adv.Fighters, 4 ArmoredCars, 4 Artillerys, 1 Elite, 2 HeavyTanks, 17 Infantrys, 2 Mech.Infs, 1 S.Submarine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Finnmark
                Germans attack with 2 Artillerys, 1 Elite and 1 Infantry
                Neutral defend with 1 Infantry
                    Germans roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Finnmark, round 2 : 2/4 hits, 1.50 expected hits
                    Neutral roll dice for 1 Infantry in Finnmark, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Finnmark
                Germans loses 0 PUs for violating Finnmarks neutrality.
                Germans win, taking Finnmark from Neutral with 2 Artillerys, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in 20 Sea Zone
                Germans attack with 2 Adv.Fighters
                British defend with 1 Submarine
                    Germans roll dice for 2 Adv.Fighters in 20 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                1 Submarine owned by the British submerged
            Battle in Manchester
                Germans attack with 4 Adv.Fighters, 3 Artillerys, 1 Bomber, 7 Infantrys and 2 JetFighters
                British defend with 1 AAGun, 1 Artillery, 1 Factory, 12 Infantrys and 3 Tanks
                    British roll AA dice in Manchester : 0/7 hits, 1.17 expected hits
                    Germans roll dice for 1 Battleship and 1 Cruiser in Manchester, round 2 : 2/2 hits, 1.17 expected hits
                    2 Infantrys owned by the British lost in Manchester
                    Germans roll dice for 4 Adv.Fighters, 3 Artillerys, 1 Bomber, 7 Infantrys and 2 JetFighters in Manchester, round 2 : 10/17 hits, 6.67 expected hits
                    British roll dice for 1 Artillery, 10 Infantrys and 3 Tanks in Manchester, round 2 : 6/14 hits, 5.17 expected hits
                    6 Infantrys owned by the Germans lost in Manchester
                    10 Infantrys owned by the British lost in Manchester
                    Germans roll dice for 4 Adv.Fighters, 3 Artillerys, 1 Bomber, 1 Infantry and 2 JetFighters in Manchester, round 3 : 6/11 hits, 5.33 expected hits
                    British roll dice for 1 Artillery and 3 Tanks in Manchester, round 3 : 1/4 hits, 1.83 expected hits
                    1 Infantry owned by the Germans lost in Manchester
                    3 Tanks owned by the British and 1 Artillery owned by the British lost in Manchester
                Germans winGermans win with 2 Adv.Fighters remaining, taking Manchester from British with 4 Adv.Fighters, 3 Artillerys, 1 Bomber and 2 JetFighters remaining. Battle score for attacker is 29
                Casualties for British: 1 Artillery, 12 Infantrys and 3 Tanks
                Casualties for Germans: 7 Infantrys
            Battle in Moscow
                Germans attack with 1 Adv.Fighter, 3 ArmoredCars, 1 Bomber, 1 Mech.Inf and 9 Tanks
                Russians defend with 1 AAGun, 3 Artillerys, 1 Factory, 2 HeavyTanks, 3 Infantrys and 2 Tanks
                    Russians roll AA dice in Moscow : 1/2 hits, 0.33 expected hits
                1 Adv.Fighter owned by the Germans lost in Moscow
                    Germans roll dice for 3 ArmoredCars, 1 Bomber, 1 Mech.Inf and 9 Tanks in Moscow, round 2 : 6/14 hits, 6.50 expected hits
                    Russians roll dice for 3 Artillerys, 2 HeavyTanks, 3 Infantrys and 2 Tanks in Moscow, round 2 : 4/10 hits, 4.33 expected hits
                    3 ArmoredCars owned by the Germans and 1 Mech.Inf owned by the Germans lost in Moscow
                    3 Infantrys owned by the Russians and 3 Artillerys owned by the Russians lost in Moscow
                    Germans roll dice for 1 Bomber and 9 Tanks in Moscow, round 3 : 3/10 hits, 5.17 expected hits
                    Russians roll dice for 2 HeavyTanks and 2 Tanks in Moscow, round 3 : 2/4 hits, 2.33 expected hits
                    2 Tanks owned by the Germans lost in Moscow
                    2 Tanks owned by the Russians and 1 HeavyTank owned by the Russians lost in Moscow
                    Germans roll dice for 1 Bomber and 7 Tanks in Moscow, round 4 : 4/8 hits, 4.17 expected hits
                    Russians roll dice for 1 HeavyTank in Moscow, round 4 : 1/1 hits, 0.67 expected hits
                    1 Tank owned by the Germans lost in Moscow
                    1 HeavyTank owned by the Russians lost in Moscow
                Germans captures 87PUs while taking Russians capital
                Germans win, taking Moscow from Russians with 1 Bomber and 6 Tanks remaining. Battle score for attacker is -1
                Casualties for Germans: 1 Adv.Fighter, 3 ArmoredCars, 1 Mech.Inf and 3 Tanks
                Casualties for Russians: 3 Artillerys, 2 HeavyTanks, 3 Infantrys and 2 Tanks
            Battle in Arkhangelsk
                Germans attack with 2 ArmoredCars, 1 Artillery, 2 Infantrys and 2 Tanks
                Russians defend with 1 AAGun, 3 Artillerys, 1 Factory and 3 Infantrys
                    Germans roll dice for 2 ArmoredCars, 1 Artillery, 2 Infantrys and 2 Tanks in Arkhangelsk, round 2 : 2/7 hits, 2.50 expected hits
                    Russians roll dice for 3 Artillerys and 3 Infantrys in Arkhangelsk, round 2 : 3/6 hits, 2.00 expected hits
                    1 ArmoredCar owned by the Germans and 2 Infantrys owned by the Germans lost in Arkhangelsk
                    2 Infantrys owned by the Russians lost in Arkhangelsk
                    Germans roll dice for 1 ArmoredCar, 1 Artillery and 2 Tanks in Arkhangelsk, round 3 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 3 Artillerys and 1 Infantry in Arkhangelsk, round 3 : 2/4 hits, 1.33 expected hits
                    1 ArmoredCar owned by the Germans and 1 Artillery owned by the Germans lost in Arkhangelsk
                    1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Arkhangelsk
                    Germans roll dice for 2 Tanks in Arkhangelsk, round 4 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 2 Artillerys in Arkhangelsk, round 4 : 1/2 hits, 0.67 expected hits
                    1 Tank owned by the Germans lost in Arkhangelsk
                    1 Artillery owned by the Russians lost in Arkhangelsk
                    Germans roll dice for 1 Tank in Arkhangelsk, round 5 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Artillery in Arkhangelsk, round 5 : 1/1 hits, 0.33 expected hits
                    1 Tank owned by the Germans lost in Arkhangelsk
                Russians win with 1 Artillery remaining. Battle score for attacker is -12
                Casualties for Germans: 2 ArmoredCars, 1 Artillery, 2 Infantrys and 2 Tanks
                Casualties for Russians: 2 Artillerys and 3 Infantrys
    
        Non Combat Move - Germans
            1 Adv.Fighter could not land in 20 Sea Zone and was removed
            1 Elite, 4 Infantrys and 2 Tanks moved from Kiev to Kursk
            1 AAGun, 2 Artillerys, 2 Elites and 2 Tanks moved from Kursk to Yaroslavl
            1 Bomber moved from Moscow to Kursk
            2 Artillerys, 2 Elites and 14 Infantrys moved from Brest to Kiev
            2 ArmoredCars, 3 Infantrys and 2 Tanks moved from Vinnytsia to Kiev
            2 Artillerys and 3 Infantrys moved from Krakow to Vinnytsia
            1 Artillery, 2 Elites and 1 Infantry moved from Warsaw to Brest
            2 Mech.Infs moved from Bavaria to Brest
            8 Infantrys moved from Aquitaine to Languedoc
            8 Infantrys moved from Brittany to Aquitaine
            10 Infantrys moved from Normandy to Brittany
            8 Infantrys moved from Paris to Normandy
            2 Artillerys and 2 Infantrys moved from Rhine to Netherlands
            1 Adv.Fighter moved from 20 Sea Zone to Netherlands
            4 Adv.Fighters moved from Manchester to 21 Sea Zone
            2 Adv.Fighters moved from 21 Sea Zone to Netherlands
            1 Bomber moved from Manchester to Netherlands
            2 JetFighters moved from Manchester to 21 Sea Zone
            2 Adv.Fighters moved from 21 Sea Zone to Netherlands
    
        Place Units - Germans
            3 Artillerys and 3 Infantrys placed in Hamburg
            3 Infantrys placed in Normandy
            8 Infantrys placed in Paris
            Germans undo move 2.
            1 S.Submarine placed in 20 Sea Zone
            2 Infantrys placed in Normandy
            1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw
            2 HeavyTanks, 1 Infantry and 2 Tanks placed in Bohemia
            2 Adv.Fighters and 1 Infantry placed in Rhine
            3 ArmoredCars placed in Bavaria
            1 ArmoredCar and 2 Mech.Infs placed in Berlin
    
        Turn Complete - Germans
            Germans collect 142 PUs; end with 229 PUs
    

    Combat Hit Differential Summary :

    British AA : -1.17
    Russians regular : 2.33
    Germans regular : 0.83
    Russians AA : 0.67
    British regular : -0.00
    Neutral regular : -0.33
    

    Savegame


  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World At War

    Game History

    Round: 9
    
        Combat Move - Italians
            2 ArmoredCars and 2 Tanks moved from Tunis to S.Tunisia
            4 Infantrys moved from N.Tunisia to S.Algeria
            4 Adv.Fighters moved from S.Algeria to 48 Sea Zone
            1 Destroyer moved from 46 Sea Zone to 48 Sea Zone
            2 Artillerys and 2 Infantrys moved from Campania to 46 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
            2 Artillerys and 2 Infantrys moved from 48 Sea Zone to Tobruk
    
        Purchase Units - Italians
            Italians buy 2 Adv.Fighters, 1 Carrier, 1 Destroyer and 2 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in S.Tunisia
                Italians attack with 2 ArmoredCars and 2 Tanks
                British defend with 1 Mech.Inf
                    Italians roll dice for 2 ArmoredCars and 2 Tanks in S.Tunisia, round 2 : 1/4 hits, 1.67 expected hits
                    French roll dice for 1 Mech.Inf in S.Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Italians lost in S.Tunisia
                1 Mech.Inf owned by the British lost in S.Tunisia
                Italians win, taking S.Tunisia from French with 1 ArmoredCar and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Italians: 1 ArmoredCar
                Casualties for British: 1 Mech.Inf
            Battle in 48 Sea Zone
                Italians attack with 4 Adv.Fighters, 1 Destroyer and 2 Transports
                British defend with 1 Battleship
                    Italians roll dice for 4 Adv.Fighters, 1 Destroyer and 2 Transports in 48 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    British roll dice for 1 Battleship in 48 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                1 Adv.Fighter owned by the Italians lost in 48 Sea Zone
                    1 Battleship owned by the British lost in 48 Sea Zone
                Italians win with 3 Adv.Fighters, 1 Destroyer and 2 Transports remaining. Battle score for attacker is 10
                Casualties for Italians: 1 Adv.Fighter
                Casualties for British: 1 Battleship
            Battle in Tobruk
                Italians attack with 2 Artillerys and 2 Infantrys
                British defend with 1 Artillery
                    Italians roll dice for 2 Artillerys and 2 Infantrys in Tobruk, round 2 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 Artillery in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in Tobruk
                Italians win, taking Tobruk from British with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 Artillery
    
        Non Combat Move - Italians
            1 Adv.Fighter moved from 48 Sea Zone to 46 Sea Zone
            1 Adv.Fighter moved from 48 Sea Zone to 46 Sea Zone
            1 Adv.Fighter moved from 48 Sea Zone to Sicily
            1 Elite moved from Rome to Campania
            2 Artillerys moved from Rome to Campania
            1 Infantry moved from Rome to Campania
    
        Place Units - Italians
            1 Carrier, 1 Destroyer and 1 Submarine placed in 46 Sea Zone
            1 Submarine placed in 44 Sea Zone
            2 Adv.Fighters placed in Tunis
    
        Turn Complete - Italians
            Italians collect 51 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.67
    Italians regular : -0.33
    British regular : 0.00
    

    Savegame


  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Yamamoto round 9

    TripleA Turn Summary for game: World At War

    Game History

    Round: 9
    
        Combat Move - Yamamoto
            1 unit repaired.
            1 Destroyer moved from 85 Sea Zone to 86 Sea Zone
            6 Adv.Fighters and 2 Fighters moved from 85 Sea Zone to 86 Sea Zone
            1 Destroyer moved from 85 Sea Zone to 76 Sea Zone
            1 Destroyer moved from 85 Sea Zone to 76 Sea Zone
            1 S.Bomber moved from Chubu to 76 Sea Zone
            1 Adv.Fighter moved from Chubu to 76 Sea Zone
            2 Destroyers moved from 85 Sea Zone to 101 Sea Zone
            1 Elite moved from Chubu to 85 Sea Zone
            1 Elite and 1 S.Submarine moved from 85 Sea Zone to 101 Sea Zone
            1 Elite moved from 101 Sea Zone to Ulithi
            2 Artillerys and 1 Infantry moved from Yap to Ulithi
            1 Elite moved from Chubu to 85 Sea Zone
            2 Infantrys moved from Tokyo to 85 Sea Zone
            1 Elite and 2 Infantrys moved from 85 Sea Zone to Iwo Jima
            2 Transports moved from 105 Sea Zone to 110 Sea Zone
            2 Artillerys and 2 Infantrys moved from Banjarmasin to 110 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 110 Sea Zone to 105 Sea Zone
            2 Infantrys moved from 105 Sea Zone to S.Thailand
            4 Artillerys, 2 Infantrys and 1 Tank moved from S.Thailand to N.Thailand
            2 Artillerys moved from 105 Sea Zone to S.Thailand
            2 Transports moved from 105 Sea Zone to 111 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 6 Artillerys, 1 Battleship, 2 Bunkers, 2 Destroyers, 1 Elite, 7 Infantrys, 1 Marine and 1 S.Submarine; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in N.Thailand
                Yamamoto attack with 4 Artillerys, 2 Infantrys and 1 Tank
                British defend with 1 Infantry
                    Yamamoto roll dice for 4 Artillerys, 2 Infantrys and 1 Tank in N.Thailand, round 2 : 4/7 hits, 2.50 expected hits
                    British roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in N.Thailand
                Yamamoto win, taking N.Thailand from British with 4 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in 86 Sea Zone
                Yamamoto attack with 6 Adv.Fighters, 1 Destroyer and 2 Fighters
                Americans defend with 2 S.Submarines
                    Americans roll dice for 2 S.Submarines in 86 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Yamamoto roll dice for 6 Adv.Fighters, 1 Destroyer and 2 Fighters in 86 Sea Zone, round 2 : 6/9 hits, 4.00 expected hits
                    1 Destroyer owned by the Yamamoto lost in 86 Sea Zone
                2 S.Submarines owned by the Americans lost in 86 Sea Zone
                Yamamoto win with 6 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 12
                Casualties for Yamamoto: 1 Destroyer
                Casualties for Americans: 2 S.Submarines
            Battle in 101 Sea Zone
                Yamamoto attack with 2 Destroyers and 1 S.Submarine
                Americans defend with 1 Cruiser and 1 S.Submarine
                    Yamamoto roll dice for 1 S.Submarine in 101 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 S.Submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                1 S.Submarine owned by the Americans lost in 101 Sea Zone
                    Yamamoto roll dice for 2 Destroyers in 101 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Cruiser in 101 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 S.Submarine in 101 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 Cruiser owned by the Americans lost in 101 Sea Zone
                Yamamoto win with 2 Destroyers and 1 S.Submarine remaining. Battle score for attacker is 22
                Casualties for Americans: 1 Cruiser and 1 S.Submarine
            Battle in 76 Sea Zone
                Yamamoto attack with 1 Adv.Fighter, 2 Destroyers and 1 S.Bomber
                British defend with 1 Destroyer
                    Yamamoto roll dice for 1 Adv.Fighter, 2 Destroyers and 1 S.Bomber in 76 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    British roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the British lost in 76 Sea Zone
                Yamamoto win with 1 Adv.Fighter, 2 Destroyers and 1 S.Bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 Destroyer
            Battle in Iwo Jima
                Yamamoto attack with 1 Elite and 2 Infantrys
                Americans defend with 1 Infantry
                    Yamamoto roll dice for 1 Battleship in Iwo Jima, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Americans lost in Iwo Jima
                Yamamoto win, taking Iwo Jima from Americans with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
            Battle in Ulithi
                Yamamoto attack with 2 Artillerys, 1 Elite and 1 Infantry
                Americans defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Ulithi, round 2 : 1/4 hits, 1.50 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Ulithi, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans lost in Ulithi
                    Yamamoto roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Ulithi, round 3 : 3/4 hits, 1.50 expected hits
                    Americans roll dice for 1 Artillery in Ulithi, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Ulithi
                    1 Artillery owned by the Americans lost in Ulithi
                Yamamoto win, taking Ulithi from Americans with 2 Artillerys and 1 Elite remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Artillery and 1 Infantry
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Yamamoto
            1 Destroyer moved from 85 Sea Zone to 86 Sea Zone
            2 Fighters moved from 86 Sea Zone to 85 Sea Zone
            3 Adv.Fighters moved from 86 Sea Zone to 85 Sea Zone
            2 Adv.Fighters moved from 86 Sea Zone to 85 Sea Zone
            1 Adv.Fighter moved from 86 Sea Zone to 85 Sea Zone
            1 Adv.Fighter moved from 76 Sea Zone to 85 Sea Zone
            1 S.Bomber moved from 76 Sea Zone to 93 Sea Zone
            1 S.Bomber moved from 93 Sea Zone to Davao
            1 Infantry moved from Kwangtung to Kwangsi
            3 Infantrys moved from Kwangtung to Hunan
            2 Transports moved from 84 Sea Zone to 85 Sea Zone
    
        Place Units - Yamamoto
            1 Bunker placed in Sumatra
            1 Bunker placed in Malaya
            2 Artillerys and 2 Infantrys placed in Banjarmasin
            2 Artillerys and 2 Infantrys placed in Davao
            1 Battleship, 2 Destroyers and 1 S.Submarine placed in 85 Sea Zone
            2 Artillerys, 1 Elite, 3 Infantrys and 1 Marine placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 90 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 5.17
    Americans regular : -1.00
    British regular : -0.67
    

    Savegame


  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Hisaichi round 9

    TripleA Turn Summary for game: World At War

    Game History

    Round: 9
    
        Combat Move - Hisaichi
            1 Infantry moved from Shantung to Anhwei
                  Hisaichi take Anhwei from Chinese
            1 Infantry moved from Shantung to Shansi
                  Hisaichi take Shansi from Chinese
            3 Artillerys and 3 Infantrys moved from Hong Kong to Kwangtung
            1 Mech.Inf moved from Changchun to Ayan
            1 Artillery and 1 Elite moved from Chita to N.Buryat Mongolia
            1 Fighter moved from Hulunbuir to N.Buryat Mongolia
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry and 1 S.Submarine moved from 84 Sea Zone to 95 Sea Zone
            1 Infantry moved from 95 Sea Zone to Rongelap
            1 Artillery and 1 Elite moved from Shantung to Peking
            1 Artillery moved from Changchun to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            1 B.Transport and 2 Infantrys moved from 84 Sea Zone to 92 Sea Zone
            2 Infantrys moved from 92 Sea Zone to N.French Indochina
            1 Bomber moved from Soembawa to N.French Indochina
            1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            1 Artillery and 1 Infantry moved from 92 Sea Zone to N.French Indochina
            1 Fighter moved from Changchun to Ayan
            2 Mech.Infs and 2 Tanks moved from Yakutsk to N.Buryat Mongolia
            2 Infantrys moved from Liaoning to 84 Sea Zone
            2 Infantrys and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
            2 Infantrys moved from 92 Sea Zone to Kiangsi
            1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 1 S.Submarine moved from 67 Sea Zone to 111 Sea Zone
            1 S.Submarine moved from 111 Sea Zone to 84 Sea Zone
            1 Infantry moved from Kirin to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Shantung
            2 Infantrys moved from Liaoning to Heilungchiang
            1 Artillery and 1 Infantry moved from Hulunbuir to Chita
            1 Infantry moved from Hulunbuir to Chita
            1 Infantry moved from Hulunbuir to Chita
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 ArmoredCars, 4 Artillerys, 1 Destroyer, 9 Infantrys, 1 Marine and 1 Mech.Inf; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in N.Buryat Mongolia
                Hisaichi attack with 1 Artillery, 1 Elite, 1 Fighter, 2 Mech.Infs and 2 Tanks
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 1 Elite, 1 Fighter, 2 Mech.Infs and 2 Tanks in N.Buryat Mongolia, round 2 : 1/7 hits, 2.83 expected hits
                    Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in N.Buryat Mongolia
                Hisaichi win, taking N.Buryat Mongolia from Russians with 1 Artillery, 1 Elite, 1 Fighter, 2 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Rongelap
                Hisaichi attack with 1 Infantry
                Americans defend with 1 Bomber
                    Hisaichi roll dice for 1 Infantry in Rongelap, round 2 : 1/1 hits, 0.17 expected hits
                    Americans roll dice for 1 Bomber in Rongelap, round 2 : 0/1 hits, 0.17 expected hits
                    1 Bomber owned by the Americans lost in Rongelap
                Hisaichi win, taking Rongelap from Americans with 1 Infantry remaining. Battle score for attacker is 14
                Casualties for Americans: 1 Bomber
            Battle in N.French Indochina
                Hisaichi attack with 1 Artillery, 1 Bomber and 3 Infantrys
                Russians defend with 2 Mech.Infs
                    Hisaichi roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in N.French Indochina, round 2 : 2/5 hits, 1.67 expected hits
                    French roll dice for 2 Mech.Infs in N.French Indochina, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in N.French Indochina
                2 Mech.Infs owned by the Russians lost in N.French Indochina
                Hisaichi win, taking N.French Indochina from French with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 10
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 2 Mech.Infs
            Battle in Ayan
                Hisaichi attack with 1 Fighter and 1 Mech.Inf
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Fighter and 1 Mech.Inf in Ayan, round 2 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Fighter and 1 Mech.Inf remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Fighter moved from Ayan to Heilungchiang
            1 Fighter moved from N.Buryat Mongolia to Heilungchiang
            1 Bomber moved from N.French Indochina to S.Thailand
    
        Place Units - Hisaichi
            3 Artillerys and 3 Infantrys placed in Hong Kong
            1 Artillery and 3 Infantrys placed in Liaoning
            2 ArmoredCars, 3 Infantrys, 1 Marine and 1 Mech.Inf placed in Changchun
            1 Destroyer placed in 84 Sea Zone
    
        Turn Complete - Hisaichi
            Hisaichi collect 58 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    French regular : 0.33
    Russians regular : -0.67
    Hisaichi regular : 0.67
    

    Savegame


  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Finns round 9

    TripleA Turn Summary for game: World At War

    Game History

    Round: 9
    
        Combat Move - Finns
            3 Infantrys moved from S.Karelia to Arkhangelsk
            1 Mech.Inf moved from N.Karelia to Arkhangelsk
            2 Mech.Infs moved from Yaroslavl to Gorky
            1 Mech.Inf moved from Yaroslavl to Vologda
    
        Purchase Units - Finns
            Finns buy 4 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Gorky
                Finns attack with 2 Mech.Infs
                Russians defend with 1 Infantry
                    Finns roll dice for 2 Mech.Infs in Gorky, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 2 Mech.Infs in Gorky, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Gorky, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Gorky
                Finns win, taking Gorky from Russians with 2 Mech.Infs remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Arkhangelsk
                Finns attack with 3 Infantrys and 1 Mech.Inf
                Russians defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
                    Finns roll dice for 3 Infantrys and 1 Mech.Inf in Arkhangelsk, round 2 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Arkhangelsk, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Finns lost in Arkhangelsk
                1 Mech.Inf owned by the Finns and 1 Infantry owned by the Finns retreated to S.Karelia
                Russians win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -4
                Casualties for Finns: 2 Infantrys
            Battle in Vologda
                Finns attack with 1 Mech.Inf
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Mech.Inf in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                1 Mech.Inf owned by the Finns lost in Vologda
                    1 Infantry owned by the Russians lost in Vologda
                Russians win with no units remaining. Battle score for attacker is -4
                Casualties for Finns: 1 Mech.Inf
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            3 Infantrys moved from N.Karelia to S.Karelia
            2 Infantrys moved from Oulu to N.Karelia
            2 Elites moved from Tampere to Oulu
            3 Infantrys moved from Tampere to Oulu
            1 Tank moved from Helsinki to Kotka
            2 ArmoredCars moved from Helsinki to Kotka
            3 Infantrys moved from Helsinki to Tampere
    
        Place Units - Finns
            4 Infantrys and 1 Tank placed in Helsinki
            1 Transport placed in 24 Sea Zone
    
        Turn Complete - Finns
            Finns collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -0.67
    Russians regular : 1.00
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Romanians round 9

    TripleA Turn Summary for game: World At War

    Game History

    Round: 9
    
        Combat Move - Romanians
            4 Artillerys, 3 Elites, 8 Infantrys, 1 Mech.Inf and 1 Tank moved from Donetsk to Kursk
    
        Purchase Units - Romanians
            Romanians buy 2 ArmoredCars, 1 Elite and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Kursk
                Romanians attack with 4 Artillerys, 3 Elites, 8 Infantrys, 1 Mech.Inf and 1 Tank
                Russians defend with 13 Infantrys
                    Romanians roll dice for 4 Artillerys, 3 Elites, 8 Infantrys, 1 Mech.Inf and 1 Tank in Kursk, round 2 : 4/17 hits, 5.33 expected hits
                    Russians roll dice for 13 Infantrys in Kursk, round 2 : 7/13 hits, 4.33 expected hits
                    7 Infantrys owned by the Romanians lost in Kursk
                    4 Infantrys owned by the Russians lost in Kursk
                    Romanians roll dice for 4 Artillerys, 3 Elites, 1 Infantry, 1 Mech.Inf and 1 Tank in Kursk, round 3 : 3/10 hits, 4.00 expected hits
                    Russians roll dice for 9 Infantrys in Kursk, round 3 : 2/9 hits, 3.00 expected hits
                    1 Artillery owned by the Romanians and 1 Infantry owned by the Romanians lost in Kursk
                    3 Infantrys owned by the Russians lost in Kursk
                    Romanians roll dice for 3 Artillerys, 3 Elites, 1 Mech.Inf and 1 Tank in Kursk, round 4 : 7/8 hits, 3.33 expected hits
                    Russians roll dice for 6 Infantrys in Kursk, round 4 : 1/6 hits, 2.00 expected hits
                    1 Elite owned by the Romanians lost in Kursk
                    6 Infantrys owned by the Russians lost in Kursk
                Romanians win, taking Kursk from Russians with 3 Artillerys, 2 Elites, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 3
                Casualties for Romanians: 1 Artillery, 1 Elite and 8 Infantrys
                Casualties for Russians: 13 Infantrys
    
        Non Combat Move - Romanians
            2 Elites and 4 Infantrys moved from Odessa to Donetsk
            1 Elite and 2 Infantrys moved from E.Romania to Odessa
            4 Infantrys moved from Bucharest to E.Romania
            2 Artillerys and 1 Elite moved from W.Romania to E.Romania
    
        Place Units - Romanians
            4 Infantrys placed in Bucharest
            2 ArmoredCars and 1 Elite placed in W.Romania
    
        Turn Complete - Romanians
            Romanians collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 1.33
    Russians regular : 0.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Thai round 9

    TripleA Turn Summary for game: World At War

    Game History

    Round: 9
    
        Combat Move - Thai
            1 Fighter moved from Bangkok to 65 Sea Zone
            2 Artillerys and 2 Infantrys moved from S.French Indochina to S.Thailand
            1 Elite and 3 Infantrys moved from Bangkok to S.Thailand
    
        Purchase Units - Thai
            Thai buy 1 Bunker and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in 65 Sea Zone
                Thai attack with 1 Fighter
                Americans defend with 1 S.Submarine
                    Thai roll dice for 1 Fighter in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 S.Submarine owned by the Americans submerged
    
        Non Combat Move - Thai
            1 Fighter moved from 65 Sea Zone to Bangkok
    
        Place Units - Thai
            1 Bunker placed in S.Thailand
            5 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Thai regular : -0.33
    

    Savegame


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