ptv-po2-aow-l-v-dawg-x-US4-scramble.tsvg
Scramble to defend SZ 43 and/or 17?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 36 PUs;
Russians buy 12 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 submarine moved from 117 Sea Zone to 109 Sea Zone
2 armour, 2 infantry and 2 mech_infantrys moved from Ukraine to Bryansk
3 artilleries, 2 fighters, 25 infantry and 1 tactical_bomber moved from Belarus to Bryansk
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
Combat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
10 infantry moved from Russia to Bryansk
4 aaGuns moved from Belarus to Bryansk
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 1 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone
2 artilleries and 1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 battleship and 1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Java to 42 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
2 fighters and 2 tactical_bombers moved from French Indo China to Malaya
1 bomber moved from French Indo China to 44 Sea Zone
1 battleship and 1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Korea
3 fighters moved from Japan to Korea
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 artillery and 2 infantry moved from Hunan to Anhwe
1 artillery, 2 infantry and 1 mech_infantry moved from Hunan to Kwangsi
1 artillery and 1 infantry moved from Suiyuyan to Chahar
2 fighters and 2 tactical_bombers moved from French Indo China to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
Combat - Japanese
Battle in Sumatra
Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 battleship in Sumatra, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/5 hits, 2.17 expected hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Sumatra
Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 3 : 1/5 hits, 2.17 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Malaya
Japanese attack with 1 armour, 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Malaya, round 2 : 5/10 hits, 4.83 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kwangsi, round 2 : 0/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kwangsi, round 3 : 0/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kwangsi, round 4 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 3 fighters, 2 infantry and 1 marine
Russians defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 3 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
ANZAC roll dice for 1 cruiser in 44 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC and 1 submarine owned by the Japanese lost in 44 Sea Zone
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 cruiser
Non Combat Move - Japanese
1 bomber moved from 44 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Malaya to French Indo China
3 fighters moved from Korea to Japan
Place Units - Japanese
2 carriers and 1 destroyer placed in 6 Sea Zone
2 infantry placed in Japan
2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -4.50
ANZAC regular : 0.50
UK_Pacific regular : -0.33
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters and 4 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 123 Sea Zone to 125 Sea Zone
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 armour moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour moved from Algeria to Morocco
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Battle in Marshall Islands
Battle in 125 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking Marshall Islands from Japanese, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 carrier and 2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Midway to Hawaiian Islands
1 bomber moved from Midway to Queensland
1 destroyer moved from 26 Sea Zone to 32 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 16 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 16 Sea Zone to 26 Sea Zone
1 transport moved from 85 Sea Zone to 88 Sea Zone
1 artillery and 3 infantry moved from Brazil to French Guiana
1 submarine moved from 123 Sea Zone to 106 Sea Zone
Place Units - Americans
2 transports placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 carrier placed in 101 Sea Zone
2 artilleries placed in Central United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Germans regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 artilleries and 11 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 3 artilleries, 1 fighter and 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 11 infantry in Yunnan, round 2 : 6/15 hits, 3,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 3 artilleries, 1 fighter and 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Tsinghai
Place Units - Chinese
5 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : 2,17
Japanese regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters and 4 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 123 Sea Zone to 125 Sea Zone
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 armour moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour moved from Algeria to Morocco
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Battle in Marshall Islands
Battle in 125 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking Marshall Islands from Japanese, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 carrier and 2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Midway to Hawaiian Islands
1 bomber moved from Midway to Queensland
1 destroyer moved from 26 Sea Zone to 32 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 16 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 16 Sea Zone to 26 Sea Zone
1 transport moved from 85 Sea Zone to 88 Sea Zone
1 artillery and 3 infantry moved from Brazil to French Guiana
1 submarine moved from 123 Sea Zone to 106 Sea Zone
Place Units - Americans
2 transports placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 carrier placed in 101 Sea Zone
2 artilleries placed in Central United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 artilleries and 11 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 3 artilleries, 1 fighter and 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 11 infantry in Yunnan, round 2 : 6/15 hits, 3,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 3 artilleries, 1 fighter and 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Tsinghai
Place Units - Chinese
5 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British repair damage of 4x factory_minor; Remaining resources: 41 PUs;
British buy 1 factory_minor, 6 infantry and 1 transport; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 13 PUs;
UK_Pacific buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 destroyer moved from 118 Sea Zone to 110 Sea Zone
1 fighter moved from Malta to Gibraltar
1 fighter moved from Malta to Gibraltar
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Malta to Egypt
1 armour moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Ethiopia
British take Ethiopia from Italians
1 mech_infantry moved from Kenya to Egypt
1 infantry moved from French West Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 artillery moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Kenya to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
1 artillery moved from Trans-Jordan to Syria
British take Syria from Neutral_Axis
1 transport moved from 83 Sea Zone to 91 Sea Zone
Combat - British
Battle in French Madagascar
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking French Madagascar from Neutral_Axis, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
1 aaGun moved from Trans-Jordan to Syria
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
Place Units - British
1 transport placed in 106 Sea Zone
1 factory_minor placed in Persia
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,4,3,3,2,2,6,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
UK_Pacific collect 3 PUs (4 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : 2,17
Americans regular : 0,67
Japanese regular : -0,67
Germans regular : -0,17
British regular : 1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 2 mech_infantrys moved from Romania to Eastern Poland
2 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 bomber moved from Greece to Volgograd
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from Americans
Combat - Italians
Strategic bombing raid in Volgograd
Russians roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.
Non Combat Move - Italians
1 bomber moved from Volgograd to Greece
1 artillery and 1 infantry moved from Greece to Bulgaria
Place Units - Italians
1 fighter placed in Southern Italy
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Russians AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
Non Combat Move - ANZAC
1 fighter moved from New South Wales to 54 Sea Zone
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
Non Combat Move - ANZAC
1 fighter moved from New South Wales to 54 Sea Zone
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 fighters, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine and 2 tactical_bombers moved from 112 Sea Zone to 125 Sea Zone
3 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
8 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 tactical_bombers in 125 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 125 Sea Zone
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 aaGun moved from Baltic States to Belarus
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Bessarabia to Ukraine
12 armour, 4 artilleries, 1 fighter, 15 infantry, 8 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
2 bombers moved from Eastern Poland to Greece
1 armour, 1 artillery and 5 infantry moved from Bessarabia to Western Ukraine
2 mech_infantrys moved from Poland to Western Ukraine
1 aaGun moved from Poland to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 1 infantry moved from Germany to Poland
1 aaGun moved from Finland to Vyborg
Place Units - Germans
1 fighter and 1 submarine placed in 112 Sea Zone
1 fighter placed in Western Germany
1 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Germans regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 7 PUs;
Combat Move - Russians
2 artilleries and 2 infantry moved from Bryansk to Ukraine
1 submarine moved from 109 Sea Zone to 125 Sea Zone
Combat - Russians
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Ukraine
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 aaGun, 1 factory_minor and 3 infantry
Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 2 artilleries and 1 infantry in Ukraine, round 3 : 1/3 hits, 1,00 expected hits
Germans roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 2 artilleries and 1 infantry in Ukraine, round 4 : 2/3 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 infantry
Casualties for Germans: 1 aaGun and 3 infantry
Non Combat Move - Russians
1 aaGun moved from Bryansk to Ukraine
2 infantry moved from Volgograd to Tambov
10 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
2 aaGuns and 17 infantry moved from Amur to Buryatia
Place Units - Russians
1 fighter and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans regular : -0,67
Russians regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 1 carrier, 2 fighters, 1 infantry and 2 marines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 1 infantry moved from Malaya to Shan State
1 armour moved from Malaya to Shan State
1 mech_infantry moved from Kwangsi to Shan State
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
2 infantry moved from French Indo China to Shan State
1 bomber, 2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
Combat - Japanese
Battle in Shan State
Japanese attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Shan State, round 2 : 6/13 hits, 5.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 bomber, 2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
1 artillery moved from Kwangsi to French Indo China
1 marine moved from Korea to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to French Indo China
1 battleship, 2 carriers, 1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 battleship moved from 41 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Place Units - Japanese
1 airfield, 1 infantry and 2 marines placed in French Indo China
1 carrier placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
UK_Pacific regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter and 4 tactical_bombers; Remaining resources: 4 PUs;
Combat Move - Americans
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from Marshall Islands to 32 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
4 fighters moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in Iwo Jima
Battle in 16 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Iwo Jima from Japanese with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
4 fighters and 1 tactical_bomber moved from 16 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
2 artilleries moved from Central United States to 101 Sea Zone
2 artilleries, 1 carrier and 2 transports moved from 101 Sea Zone to 88 Sea Zone
1 artillery and 3 infantry moved from French Guiana to 88 Sea Zone
3 artilleries, 1 carrier, 3 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to 91 Sea Zone
1 bomber moved from Queensland to Amur
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 fighter and 4 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -1,00
Japanese regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter moved from Tsinghai to Kweichow
1 infantry moved from Yunnan to Kweichow
3 artilleries and 14 infantry moved from Yunnan to Hunan
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 3 artilleries and 14 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 14 infantry in Hunan, round 2 : 7/17 hits, 3,83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 3 artilleries and 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
2 artilleries placed in Hunan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : 2,83
Japanese regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter and 4 tactical_bombers; Remaining resources: 4 PUs;
Combat Move - Americans
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from Marshall Islands to 32 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
4 fighters moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in Iwo Jima
Battle in 16 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Iwo Jima from Japanese with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
4 fighters and 1 tactical_bomber moved from 16 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
2 artilleries moved from Central United States to 101 Sea Zone
2 artilleries, 1 carrier and 2 transports moved from 101 Sea Zone to 88 Sea Zone
1 artillery and 3 infantry moved from French Guiana to 88 Sea Zone
3 artilleries, 1 carrier, 3 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to 91 Sea Zone
1 bomber moved from Queensland to Amur
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 fighter and 4 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter moved from Tsinghai to Kweichow
1 infantry moved from Yunnan to Kweichow
3 artilleries and 14 infantry moved from Yunnan to Hunan
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 3 artilleries and 14 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 14 infantry in Hunan, round 2 : 7/17 hits, 3,83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 3 artilleries and 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
2 artilleries placed in Hunan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 1 armour, 1 carrier, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from French Central Africa to French Equatorial Africa
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Ethiopia to Egypt
1 infantry moved from Northwest Persia to Iraq
2 infantry moved from Persia to Iraq
1 artillery moved from Syria to Iraq
1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
Combat - British
Battle in Iraq
British attack with 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry in Iraq, round 2 : 3/8 hits, 2,00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 aaGun moved from Syria to Iraq
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 fighter moved from Iraq to Eastern Persia
1 infantry moved from Burma to Yunnan
3 aaGuns, 7 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber moved from India to West India
2 fighters and 1 tactical_bomber moved from West India to Eastern Persia
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from 71 Sea Zone to Union of South Africa
1 fighter moved from Gibraltar to United Kingdom
Place Units - British
1 carrier placed in 106 Sea Zone
3 infantry placed in Egypt
3 infantry placed in Persia
1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 2,83
Americans regular : -1,00
Japanese regular : -0,33
Neutral_Axis regular : 0,00
British regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 98 Sea Zone
1 bomber moved from Greece to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber and 1 fighter
French defend with 1 destroyer
Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 98 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Italians
1 fighter moved from 98 Sea Zone to Greece
1 bomber moved from 98 Sea Zone to Southern Italy
1 artillery and 5 infantry moved from Northern Italy to Southern Italy
1 artillery and 2 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Greece to Bulgaria
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Algeria to Tunisia
Place Units - Italians
6 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
French regular : -0.33
Italians regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 destroyer moved from 54 Sea Zone to 57 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 carrier moved from 54 Sea Zone to 26 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
2 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 destroyer moved from 54 Sea Zone to 57 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 carrier moved from 54 Sea Zone to 26 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
2 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 5 artilleries, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 artilleries and 5 mech_infantrys moved from Western Ukraine to Ukraine
1 bomber moved from Greece to Egypt
1 submarine moved from 112 Sea Zone to 123 Sea Zone
Germans take 125 Sea Zone from Americans
Combat - Germans
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Egypt causes 3 damage total.
Battle in Ukraine
Germans attack with 2 artilleries and 5 mech_infantrys
Russians defend with 1 aaGun, 2 artilleries, 1 factory_minor and 1 infantry
Germans roll dice for 2 artilleries and 5 mech_infantrys in Ukraine, round 2 : 3/7 hits, 1.83 expected hits
Russians roll dice for 1 aaGun, 2 artilleries and 1 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 aaGun owned by the Russians lost in Ukraine
Germans roll dice for 2 artilleries and 5 mech_infantrys in Ukraine, round 3 : 2/7 hits, 1.83 expected hits
Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Russians: 1 aaGun, 2 artilleries and 1 infantry
Non Combat Move - Germans
8 infantry moved from Novgorod to Belarus
1 aaGun moved from Vyborg to Novgorod
1 aaGun moved from Western Ukraine to Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
10 mech_infantrys moved from Eastern Poland to Western Ukraine
2 artilleries and 1 infantry moved from Poland to Eastern Poland
1 armour and 5 mech_infantrys moved from Germany to Poland
1 bomber moved from Egypt to Greece
1 bomber moved from Greece to Western Germany
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to France
1 armour and 5 mech_infantrys moved from Poland to Eastern Poland
Place Units - Germans
3 artilleries placed in France
1 armour, 3 infantry and 4 mech_infantrys placed in Western Germany
1 mech_infantry placed in Germany
1 armour and 2 artilleries placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
British AA : -0.17
Russians regular : -1.33
Germans regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 artilleries; Remaining resources: 3 PUs;
Combat Move - Russians
3 fighters moved from Russia to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 artillery and 2 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 3 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 2 artilleries, 1 factory_minor and 5 mech_infantrys
Germans roll AA dice in Ukraine : 1/3 hits, 0,50 expected hits
1 tactical_bomber owned by the Russians lost in Ukraine
Russians roll dice for 1 artillery, 3 fighters and 5 infantry in Ukraine, round 2 : 3/9 hits, 2,83 expected hits
Germans roll dice for 1 aaGun, 2 artilleries and 5 mech_infantrys in Ukraine, round 2 : 1/7 hits, 2,33 expected hits
1 infantry owned by the Russians, 1 aaGun owned by the Germans and 2 mech_infantrys owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery, 3 fighters and 4 infantry in Ukraine, round 3 : 3/8 hits, 2,67 expected hits
Germans roll dice for 2 artilleries and 3 mech_infantrys in Ukraine, round 3 : 1/5 hits, 1,67 expected hits
1 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery, 3 fighters and 3 infantry in Ukraine, round 4 : 1/7 hits, 2,50 expected hits
Germans roll dice for 2 artilleries in Ukraine, round 4 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery, 3 fighters and 3 infantry in Ukraine, round 5 : 3/7 hits, 2,50 expected hits
Germans roll dice for 1 artillery in Ukraine, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 13
Casualties for Russians: 3 infantry and 1 tactical_bomber
Casualties for Germans: 1 aaGun, 2 artilleries and 5 mech_infantrys
Non Combat Move - Russians
3 fighters moved from Ukraine to Russia
2 armour and 2 mech_infantrys moved from Bryansk to Russia
2 aaGuns and 17 infantry moved from Buryatia to Amur
6 infantry moved from Bryansk to Russia
2 aaGuns moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 aaGun and 45 infantry moved from Bryansk to Tambov
Place Units - Russians
10 artilleries placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans AA : 0,50
Germans regular : -2,00
Russians regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 fighters, 2 infantry and 2 tactical_bombers moved from French Indo China to Kwangsi
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Shan State to Yunnan
1 armour and 1 mech_infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
2 marines moved from French Indo China to 36 Sea Zone
2 marines and 1 transport moved from 36 Sea Zone to 39 Sea Zone
2 marines moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
1 carrier and 1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 bomber moved from French Indo China to 57 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to India
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 57 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
2 battleships, 2 carriers and 1 cruiser moved from 36 Sea Zone to 6 Sea Zone
2 transports moved from 36 Sea Zone to 6 Sea Zone
2 transports moved from 37 Sea Zone to 36 Sea Zone
1 armour moved from Burma to India
1 artillery and 2 infantry moved from Shan State to Burma
1 artillery and 1 marine moved from French Indo China to Shan State
Combat - Japanese
Battle in Ceylon
Battle in India
Japanese attack with 1 armour, 1 fighter, 2 marines and 1 tactical_bomber
British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 armour, 1 fighter, 2 marines and 1 tactical_bomber in India, round 2 : 3/5 hits, 2.33 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in India
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Ceylon from UK_Pacific, taking India from UK_Pacific with 1 armour, 1 fighter, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in 57 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 57 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
ANZAC roll dice for 1 destroyer in 57 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 57 Sea Zone
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 1/6 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 1/6 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
1 tactical_bomber moved from 57 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 bomber moved from 57 Sea Zone to Shan State
2 fighters and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
Place Units - Japanese
1 factory_minor placed in Malaya
1 carrier, 1 destroyer and 2 fighters placed in 6 Sea Zone
3 infantry placed in French Indo China
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -3.00
ANZAC regular : 1.33
UK_Pacific regular : -0.67