TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Northern Italy to Holland Belgium
1 bomber moved from Southern Italy to Holland Belgium
1 armour and 1 mech_infantry moved from Ukraine to Bryansk
Italians take Bryansk from Russians
1 armour and 1 mech_infantry moved from Bryansk to Rostov
2 armour, 1 artillery and 2 infantry moved from Ukraine to Rostov
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber and 2 mech_infantrys
British defend with 2 infantry
Italians roll dice for 1 bomber and 2 mech_infantrys in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
1 bomber owned by the Italians retreated
1 mech_infantry owned by the Italians retreated to Western Germany
British win with 1 infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Rostov
Italians attack with 3 armour, 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 3 armour, 1 artillery, 2 infantry and 1 mech_infantry in Rostov, round 2 : 4/7 hits, 2,50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 3 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Holland Belgium to Southern Italy
2 infantry moved from Northern Italy to Western Germany
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 fighter placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,3,5,4,6
Italians collect 12 PUs (3 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians regular : 1,50
Russians regular : -0,33
British regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 fighter moved from Queensland to Hawaiian Islands
1 infantry moved from Persia to Eastern Persia
Place Units - ANZAC
1 submarine and 2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 16 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
2 bombers moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1,50 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 2 armour, 2 bombers and 2 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 2 armour, 2 bombers and 2 mech_infantrys in Caucasus, round 2 : 2/6 hits, 2,67 expected hits
Russians roll dice for 1 artillery in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 2 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Non Combat Move - Germans
2 aaGuns, 7 artilleries and 22 infantry moved from Ukraine to Rostov
5 armour and 5 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
13 armour and 12 mech_infantrys moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from Ukraine to Germany
3 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Belarus to Smolensk
3 artilleries and 1 infantry moved from Archangel to Novgorod
1 mech_infantry moved from Novgorod to Finland
4 infantry moved from Norway to Finland
2 bombers moved from Caucasus to Novgorod
1 fighter and 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
6 artilleries and 4 infantry moved from Normandy Bordeaux to France
5 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 3 tactical_bombers moved from Ukraine to Novgorod
Place Units - Germans
3 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
3 infantry placed in France
1 fighter and 6 infantry placed in Western Germany
4 infantry placed in Germany
Germans undo move 5.
3 infantry placed in Western Germany
1 infantry placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to 120 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 122 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,1,3,3
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Russians regular : 0,67
Germans regular : -0,17
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Tambov
4 artilleries and 7 infantry moved from Samara to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Bryansk
18 infantry moved from Sakha to Siberia
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Siberia
Russians attack with 18 infantry
Japanese defend with 4 infantry
Russians roll dice for 18 infantry in Siberia, round 2 : 4/18 hits, 3,00 expected hits
Japanese roll dice for 4 infantry in Siberia, round 2 : 1/4 hits, 1,33 expected hits
4 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Siberia
Russians win, taking Siberia from Japanese with 17 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Japanese: 4 infantry
Battle in Tambov
Russians attack with 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 4 artilleries and 7 infantry
Germans defend with 1 infantry
Russians roll dice for 4 artilleries and 7 infantry in Vologda, round 2 : 5/11 hits, 3,17 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 4 artilleries and 6 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Persia to Russia
3 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 aaGun moved from Sakha to Siberia
1 aaGun moved from Sakha to Siberia
Place Units - Russians
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
Italians regular : -0,33
Germans regular : 1,00
Russians regular : 3,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 carriers, 2 destroyers and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Kiangsu to Shantung
2 bombers moved from Manchuria to Shantung
1 fighter moved from Manchuria to Kiangsi
1 armour moved from Yunnan to Kiangsi
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Shantung
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsi
2 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
2 cruisers and 1 marine moved from 35 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
4 submarines moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
2 battleships moved from 35 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Shantung to Kweichow
1 infantry moved from Yunnan to Kweichow
1 tactical_bomber moved from Malaya to Java
Combat - Japanese
Battle in Java
Japanese attack with 2 artilleries, 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Java, round 2 : 2/4 hits, 2,33 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries, 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 2 infantry
Battle in 55 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Dutch New Guinea
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/2 hits, 1,17 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kiangsi
Japanese attack with 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/6 hits, 2,50 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 3/4 hits, 2,00 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/4 hits, 1,50 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Burma
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 0/3 hits, 1,33 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 4 : 2/3 hits, 1,33 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 4 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
4 carriers and 2 transports moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
1 fighter moved from Malaya to 42 Sea Zone
3 infantry moved from Malaya to Shan State
1 infantry moved from Shan State to Yunnan
3 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Malaya
1 fighter and 1 tactical_bomber moved from Shantung to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to 20 Sea Zone
1 fighter moved from Kiangsi to Kwangtung
1 bomber moved from Kweichow to French Indo China
1 artillery moved from Szechwan to Yunnan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 aaGun, 2 artilleries and 11 infantry moved from Jehol to Anhwe
1 bomber moved from Shantung to French Indo China
1 aaGun moved from Korea to Manchuria
2 carriers and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far East
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
Place Units - Japanese
2 carriers and 1 destroyer placed in 37 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 destroyer placed in 36 Sea Zone
1 armour and 3 infantry placed in Japan
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 fighter and 2 tactical_bombers
EDIT: Removing units owned by Japanese from French Indo China: 1 tactical_bomber
EDIT: Removing units owned by Japanese from Malaya: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00
Americans regular : 0,33
Japanese regular : -2,33
UK_Pacific regular : -1,00
ANZAC regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from India to French Indo China
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 artillery and 4 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 48 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 48 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 48 Sea Zone to 33 Sea Zone
1 battleship moved from 54 Sea Zone to 48 Sea Zone
1 cruiser moved from 54 Sea Zone to 48 Sea Zone
1 cruiser moved from 54 Sea Zone to 48 Sea Zone
1 battleship and 2 cruisers moved from 48 Sea Zone to 33 Sea Zone
1 artillery and 4 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 54 Sea Zone to Caroline Islands
6 fighters and 2 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone
1 bomber moved from Western United States to 5 Sea Zone
Combat - Americans
Strategic bombing raid in French Indo China
Japanese roll AA dice in French Indo China : 0/1 hits, 0,17 expected hits
Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in Normandy Bordeaux
Battle in Caroline Islands
Americans attack with 1 artillery, 2 fighters and 4 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Japanese roll AA dice in Caroline Islands : 1/2 hits, 0,33 expected hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1,67 expected hits
Americans roll dice for 1 artillery, 1 fighter and 4 infantry in Caroline Islands, round 2 : 3/6 hits, 1,67 expected hits
Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 2/3 hits, 1,00 expected hits
3 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Normandy Bordeaux from Germans, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter and 2 infantry
Casualties for Japanese: 1 aaGun and 3 infantry
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 bomber in 5 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber in 5 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 5 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 5 Sea Zone
Japanese win with 1 transport remaining. Battle score for attacker is -4
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 6 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 4/8 hits, 4,33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 submarine moved from 10 Sea Zone to 4 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
6 fighters and 2 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone
5 carriers and 4 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from French Indo China to India
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
Place Units - Americans
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
6 infantry placed in Central United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : 1,67
Japanese regular : 1,00
Japanese AA : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
16 infantry moved from Hopei to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 16 infantry
Japanese defend with 1 infantry
Chinese roll dice for 16 infantry in Shensi, round 2 : 4/16 hits, 2,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 1,33
Japanese regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from India to French Indo China
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 artillery and 4 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 48 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 48 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 48 Sea Zone to 33 Sea Zone
1 battleship moved from 54 Sea Zone to 48 Sea Zone
1 cruiser moved from 54 Sea Zone to 48 Sea Zone
1 cruiser moved from 54 Sea Zone to 48 Sea Zone
1 battleship and 2 cruisers moved from 48 Sea Zone to 33 Sea Zone
1 artillery and 4 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 54 Sea Zone to Caroline Islands
6 fighters and 2 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone
1 bomber moved from Western United States to 5 Sea Zone
Combat - Americans
Strategic bombing raid in French Indo China
Japanese roll AA dice in French Indo China : 0/1 hits, 0,17 expected hits
Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in Normandy Bordeaux
Battle in Caroline Islands
Americans attack with 1 artillery, 2 fighters and 4 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Japanese roll AA dice in Caroline Islands : 1/2 hits, 0,33 expected hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1,67 expected hits
Americans roll dice for 1 artillery, 1 fighter and 4 infantry in Caroline Islands, round 2 : 3/6 hits, 1,67 expected hits
Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 2/3 hits, 1,00 expected hits
3 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Normandy Bordeaux from Germans, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter and 2 infantry
Casualties for Japanese: 1 aaGun and 3 infantry
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 bomber in 5 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber in 5 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 5 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 5 Sea Zone
Japanese win with 1 transport remaining. Battle score for attacker is -4
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 6 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 4/8 hits, 4,33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 submarine moved from 10 Sea Zone to 4 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
6 fighters and 2 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone
5 carriers and 4 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from French Indo China to India
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
Place Units - Americans
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
6 infantry placed in Central United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
16 infantry moved from Hopei to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 16 infantry
Japanese defend with 1 infantry
Chinese roll dice for 16 infantry in Shensi, round 2 : 4/16 hits, 2,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 11 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 106 Sea Zone to 120 Sea Zone
1 bomber moved from India to Malaya
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 tactical_bomber moved from India to Burma
1 fighter moved from India to Burma
1 fighter moved from India to Burma
Combat - British
Strategic bombing raid in Malaya
Japanese roll AA dice in Malaya : 0/1 hits, 0,17 expected hits
Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.
Battle in 120 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 destroyer in 120 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 1 destroyer in 120 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 120 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 120 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Burma to India
1 fighter moved from Burma to India
1 fighter moved from Burma to India
1 bomber moved from Malaya to India
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Egypt to Eastern Persia
3 fighters moved from Persia to Eastern Persia
1 mech_infantry moved from Northwest Persia to Eastern Persia
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 fighter moved from Union of South Africa to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Morocco to Tunisia
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 carriers, 1 cruiser and 4 fighters moved from 91 Sea Zone to 110 Sea Zone
Place Units - British
1 submarine placed in 98 Sea Zone
1 transport placed in 110 Sea Zone
2 infantry placed in Egypt
2 infantry placed in Union of South Africa
7 infantry placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1,33
Americans regular : 1,67
Japanese regular : 0,33
Japanese AA : 0,33
Germans regular : -0,33
British regular : 0,33
bump#1
…
@avner excuse my absence.
Will post Wednesday the latest.
Can’t get arround it right now.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour and 1 mech_infantry moved from Rostov to Northwest Persia
1 armour, 1 artillery and 2 infantry moved from Rostov to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Bryansk, round 2 : 2/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Italians attack with 2 armour and 1 mech_infantry
British defend with 1 mech_infantry
Italians roll dice for 2 armour and 1 mech_infantry in Northwest Persia, round 2 : 1/3 hits, 1,17 expected hits
British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
2 infantry moved from Western Germany to Germany
4 infantry moved from Northern Italy to France
1 aaGun moved from Northern Italy to France
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 submarine placed in 97 Sea Zone
2 infantry placed in Northern Italy
Italians undo move 2.
1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,1,2,4,3,3,2
Italians collect 5 PUs (10 lost to blockades); end with 5 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 7 PUs
Combat Hit Differential Summary :
Italians regular : 0,50
Russians regular : 0,67
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 transport moved from 42 Sea Zone to 61 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
Combat - ANZAC
Battle in Philippines
Battle in 55 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win, taking Philippines from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Hawaiian Islands to Caroline Islands
1 fighter moved from Hawaiian Islands to Caroline Islands
1 fighter moved from 55 Sea Zone to 33 Sea Zone
2 aaGuns, 1 artillery and 1 fighter moved from Queensland to New South Wales
1 fighter moved from 55 Sea Zone to New South Wales
1 infantry moved from Eastern Persia to West India
Place Units - ANZAC
2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
6 artilleries and 7 infantry moved from France to Normandy Bordeaux
2 infantry moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Germany to Normandy Bordeaux
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 mech_infantry moved from Tambov to Smolensk
2 bombers and 2 tactical_bombers moved from Novgorod to Smolensk
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from British
1 mech_infantry moved from Caucasus to Iraq
Germans take Iraq from British
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 6 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
British defend with 6 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 6 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 5/17 hits, 5,67 expected hits
Americans roll dice for 1 artillery and 7 infantry in Normandy Bordeaux, round 2 : 4/8 hits, 2,67 expected hits
4 infantry owned by the Germans and 5 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 6 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 5/13 hits, 4,83 expected hits
Americans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 6 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 5 infantry
Casualties for British: 6 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Smolensk
Germans attack with 2 bombers, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 1 mech_infantry and 2 tactical_bombers in Smolensk, round 2 : 3/5 hits, 2,50 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 bombers, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 artilleries and 1 infantry moved from Novgorod to Belarus
3 mech_infantrys moved from Novgorod to Finland
2 bombers and 2 tactical_bombers moved from Smolensk to Bryansk
1 aaGun, 3 armour, 3 infantry and 2 mech_infantrys moved from Ukraine to Bryansk
5 mech_infantrys moved from Eastern Poland to Bryansk
13 armour and 13 mech_infantrys moved from Volgograd to Bryansk
1 infantry moved from Rostov to Tambov
2 aaGuns, 7 artilleries and 21 infantry moved from Rostov to Bryansk
7 armour and 5 mech_infantrys moved from Caucasus to Iraq
1 fighter moved from Normandy Bordeaux to 113 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to France
1 aaGun moved from France to Normandy Bordeaux
3 infantry moved from Western Germany to France
1 infantry moved from Germany to Western Germany
1 tactical_bomber moved from Novgorod to 113 Sea Zone
2 fighters moved from Novgorod to Western Germany
1 fighter moved from Germany to Western Germany
1 tactical_bomber moved from Novgorod to Bryansk
1 infantry moved from Bulgaria to Romania
Place Units - Germans
1 carrier placed in 113 Sea Zone
8 infantry placed in Western Germany
3 artilleries placed in Ukraine
1 infantry placed in Volgograd
2 mech_infantrys placed in Novgorod
2 infantry placed in France
2 infantry placed in Germany
Germans undo move 7.
2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,3,5,2,5,1
Germans collect 59 PUs (2 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : 1,33
Russians regular : -0,33
Germans regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Volgograd
1 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Volgograd
1 fighter moved from Russia to Smolensk
1 infantry moved from Samara to Tambov
1 fighter moved from Russia to Tambov
1 artillery moved from Vologda to Urals
1 infantry moved from Vologda to Urals
1 infantry moved from Vologda to Urals
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Urals
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Urals, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Urals
Russians roll dice for 1 artillery and 1 infantry in Urals, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Urals, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
3 artilleries and 3 infantry moved from Vologda to Russia
1 fighter moved from Tambov to Russia
1 fighter moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Samara to Russia
2 aaGuns and 14 infantry moved from Siberia to Amur
1 submarine moved from 123 Sea Zone to 109 Sea Zone
Place Units - Russians
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : 2,33
Russians regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 57 PUs; 6 SuicideAttackTokens;
Japanese buy 3 fighters and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 12 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Shan State to Burma
2 bombers moved from French Indo China to Burma
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from 37 Sea Zone to Philippines
2 carriers and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 61 Sea Zone
2 artilleries and 1 marine moved from Java to 42 Sea Zone
2 artilleries, 2 battleships, 4 carriers, 2 cruisers, 4 fighters, 1 marine, 3 submarines, 4 tactical_bombers and 4 transports moved from 42 Sea Zone to 35 Sea Zone
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Philippines
2 artilleries and 1 marine moved from 35 Sea Zone to Philippines
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Philippines
2 infantry moved from Soviet Far East to Siberia
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Siberia
1 fighter moved from Japan to Siberia
1 armour moved from Kiangsi to Chahar
Japanese take Chahar from Chinese
Combat - Japanese
Battle in 61 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 61 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 3 artilleries, 7 fighters, 1 infantry, 1 marine and 8 tactical_bombers
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 2 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 2/4 hits, 2,33 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 3 artilleries, 7 fighters, 1 marine and 8 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Siberia
Japanese attack with 1 armour, 1 fighter and 3 infantry
Russians defend with 3 infantry
Japanese roll dice for 1 armour, 1 fighter and 3 infantry in Siberia, round 2 : 1/5 hits, 1,50 expected hits
Russians roll dice for 3 infantry in Siberia, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Russians lost in Siberia
Japanese roll dice for 1 armour, 1 fighter and 3 infantry in Siberia, round 3 : 0/5 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Siberia, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 armour, 1 fighter and 3 infantry in Siberia, round 4 : 2/5 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Siberia, round 4 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Burma
Japanese attack with 2 bombers and 2 infantry
British defend with 2 infantry
Japanese roll dice for 2 bombers and 2 infantry in Burma, round 2 : 2/4 hits, 1,67 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
2 bombers moved from Burma to French Indo China
1 mech_infantry moved from Sikang to Kweichow
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Shan State to Yunnan
1 aaGun moved from Manchuria to Jehol
1 infantry moved from Shantung to Jehol
7 fighters and 8 tactical_bombers moved from Philippines to 35 Sea Zone
1 fighter moved from Kwangtung to 35 Sea Zone
2 carriers and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from Siberia to Soviet Far East
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Malaya
3 fighters and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : 0,33
Japanese regular : -1,50
UK_Pacific regular : -0,67
Russians regular : -2,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 3 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 4 Sea Zone to 5 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from India to Malaya
Combat - Americans
Strategic bombing raid in Malaya
Japanese roll AA dice in Malaya : 0/1 hits, 0,17 expected hits
Bombing raid in Malaya rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Malaya causes 4 damage total.
Battle in Java
Battle in 5 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win, taking Java from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Battle in Guam
Non Combat Move - Americans
1 transport moved from 91 Sea Zone to 89 Sea Zone
6 infantry moved from Central United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to Egypt
1 bomber moved from Malaya to India
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 carrier, 2 destroyers and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 armour moved from 54 Sea Zone to Queensland
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 10 fighters, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from British Columbia to Western United States
1 mech_infantry moved from British Columbia to Western United States
1 mech_infantry moved from British Columbia to Western United States
Place Units - Americans
1 transport placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Central United States
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 bomber and 3 fighters placed in Western United States
Americans undo move 5.
1 fighter placed in Eastern United States
1 bomber and 2 fighters placed in Western United States
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Japanese AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Shensi to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 4 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
16 infantry moved from Shensi to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : -0,17
Japanese regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 3 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 4 Sea Zone to 5 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from India to Malaya
Combat - Americans
Strategic bombing raid in Malaya
Japanese roll AA dice in Malaya : 0/1 hits, 0,17 expected hits
Bombing raid in Malaya rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Malaya causes 4 damage total.
Battle in Java
Battle in 5 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win, taking Java from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Battle in Guam
Non Combat Move - Americans
1 transport moved from 91 Sea Zone to 89 Sea Zone
6 infantry moved from Central United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to Egypt
1 bomber moved from Malaya to India
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 carrier, 2 destroyers and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 armour moved from 54 Sea Zone to Queensland
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 10 fighters, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from British Columbia to Western United States
1 mech_infantry moved from British Columbia to Western United States
1 mech_infantry moved from British Columbia to Western United States
Place Units - Americans
1 transport placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Central United States
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 bomber and 3 fighters placed in Western United States
Americans undo move 5.
1 fighter placed in Eastern United States
1 bomber and 2 fighters placed in Western United States
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Shensi to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Chinese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 4 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
16 infantry moved from Shensi to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 3 artilleries, 9 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
8 infantry moved from United Kingdom to 110 Sea Zone
8 infantry moved from 110 Sea Zone to Normandy Bordeaux
5 fighters and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 mech_infantry moved from Eastern Persia to Persia
4 fighters moved from Eastern Persia to Persia
3 infantry moved from India to Burma
1 tactical_bomber moved from India to Burma
1 fighter moved from India to Burma
1 fighter moved from India to Burma
1 bomber moved from India to French Indo China
Combat - British
British creates battle in territory 97 Sea Zone
Strategic bombing raid in French Indo China
Japanese roll AA dice in French Indo China : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in French Indo China causes 0 damage total.
Battle in Normandy Bordeaux
British attack with 7 fighters, 8 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 6 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Germans roll AA dice in Normandy Bordeaux : 0/3 hits, 0,50 expected hits
British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 7 fighters, 8 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/16 hits, 5,50 expected hits
Germans roll dice for 1 aaGun, 6 artilleries and 4 infantry in Normandy Bordeaux, round 2 : 2/10 hits, 3,33 expected hits
1 aaGun owned by the Germans, 3 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
British roll dice for 7 fighters, 6 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 5/14 hits, 5,17 expected hits
Germans roll dice for 6 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 1/7 hits, 2,33 expected hits
4 artilleries owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
British roll dice for 7 fighters, 5 infantry and 1 tactical_bomber in Normandy Bordeaux, round 4 : 6/13 hits, 5,00 expected hits
Germans roll dice for 2 artilleries in Normandy Bordeaux, round 4 : 2/2 hits, 0,67 expected hits
2 artilleries owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 7 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for British: 5 infantry
Casualties for Germans: 1 aaGun, 6 artilleries and 4 infantry
Battle in Persia
British attack with 4 fighters and 1 mech_infantry
Germans defend with 1 mech_infantry
British roll dice for 4 fighters and 1 mech_infantry in Persia, round 2 : 1/5 hits, 2,17 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Burma
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 1/6 hits, 2,17 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 3 : 1/5 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
4 fighters moved from Persia to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to Egypt
1 submarine moved from 98 Sea Zone to 97 Sea Zone
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
1 destroyer moved from 120 Sea Zone to 116 Sea Zone
1 armour moved from Tunisia to Tobruk
Place Units - British
3 infantry placed in Egypt
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
3 artilleries and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0,17
Japanese regular : 0,00
Japanese AA : 0,67
Germans AA : -0,50
Germans regular : -1,67
British regular : -4,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from France to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Normandy Bordeaux
Italians attack with 1 bomber, 2 infantry and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1,17 expected hits
British roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1,00 expected hits
British roll dice for 3 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1,00 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 4 : 1/3 hits, 1,00 expected hits
British roll dice for 2 infantry in Normandy Bordeaux, round 4 : 0/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 5 : 1/3 hits, 1,00 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for British: 3 infantry
Non Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Southern Italy
1 infantry moved from France to Northern Italy
1 armour, 1 artillery and 1 infantry moved from Bryansk to Rostov
1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
Place Units - Italians
1 mech_infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,1,6,3,2,3,5,5
Italians collect 7 PUs (10 lost to blockades); end with 7 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 9 PUs
Combat Hit Differential Summary :
Italians regular : -1,17
British regular : -2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 35 Sea Zone to 46 Sea Zone
Non Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 41 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 cruiser, 1 submarine and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 fighter moved from New South Wales to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
2 aaGuns, 1 artillery and 2 fighters moved from New South Wales to Queensland
1 fighter moved from Caroline Islands to 54 Sea Zone
1 fighter moved from Caroline Islands to 54 Sea Zone
1 infantry moved from West India to India
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :