@Jacob16 It sounds like you’ve figured out how to set things up, so I sent you my email for the dice server. You can go ahead and start as the Axis! It’s probably easiest to place the bid units using edit mode. Otherwise, I’m likewise looking forward to it. Good luck!
PtV 666 (axis +6) v Pejon
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Jehol to Chahar 1 armour moved from Shansi to Chahar 1 tactical_bomber moved from Shansi to Inner Mongolia 2 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Honan to Inner Mongolia 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 marine moved from Sumatra to 38 Sea Zone 1 battleship and 1 marine moved from 38 Sea Zone to 56 Sea Zone 1 marine moved from 56 Sea Zone to Dutch New Guinea Combat - Japanese Battle in Dutch New Guinea Battle in Inner Mongolia Japanese attack with 3 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 3 infantry and 1 tactical_bomber in Inner Mongolia, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Japanese win, taking Dutch New Guinea from ANZAC, taking Inner Mongolia from Chinese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Chahar Japanese attack with 1 armour and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Hopei to Honan 1 infantry moved from Szechwan to Tsinghai 1 infantry moved from Anhwe to Hopei 1 artillery moved from Hunan to Kweichow 1 artillery moved from Kweichow to Yunnan 1 artillery and 5 infantry moved from Szechwan to Yunnan 1 artillery moved from Hopei to Szechwan 1 infantry moved from Szechwan to Yunnan 1 aaGun moved from Shansi to Honan 1 infantry moved from Jehol to Shansi 1 infantry moved from Jehol to Anhwe 1 aaGun moved from Jehol to Anhwe 1 fighter and 2 tactical_bombers moved from Yunnan to Davao 2 bombers moved from Kwangsi to Davao 2 infantry moved from French Indo China to Yunnan 1 infantry moved from Malaya to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 44 Sea Zone 1 artillery moved from Borneo to 44 Sea Zone 1 marine moved from Java to 43 Sea Zone 2 submarines moved from 45 Sea Zone to 38 Sea Zone 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 marines and 2 tactical_bombers moved from 43 Sea Zone to 56 Sea Zone 2 marines moved from 56 Sea Zone to Dutch New Guinea 1 marine moved from Celebes to 45 Sea Zone 1 cruiser and 1 marine moved from 45 Sea Zone to 56 Sea Zone 1 marine moved from 56 Sea Zone to Dutch New Guinea 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 aaGun and 1 infantry moved from Caroline Islands to 35 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone 1 aaGun and 1 infantry moved from 56 Sea Zone to Dutch New Guinea 1 infantry moved from Guam to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone 1 infantry moved from Caroline Islands to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Davao 1 battleship and 1 carrier moved from 36 Sea Zone to 56 Sea Zone 3 fighters moved from 36 Sea Zone to 56 Sea Zone 1 fighter moved from Kwangsi to 56 Sea Zone 1 carrier moved from 36 Sea Zone to 56 Sea Zone 1 artillery moved from Manilla to 21 Sea Zone 1 artillery and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 infantry moved from Davao to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Dutch New Guinea 1 transport moved from 37 Sea Zone to 21 Sea Zone 1 artillery moved from Kwangtung to 21 Sea Zone 1 artillery and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to Davao 1 destroyer moved from 7 Sea Zone to 36 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 6 Sea Zone to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Davao 1 mech_infantry moved from Kwangtung to Yunnan 1 artillery moved from Kiangsi to Hunan 1 infantry moved from Kwangtung to Kiangsi 1 artillery and 1 infantry moved from Kyushu to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Davao 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 aaGun and 1 infantry moved from Kyushu to 20 Sea Zone 2 infantry moved from Korea to Southern Manchuria 1 infantry moved from Jehol to Anhwe 1 fighter and 1 tactical_bomber moved from Anhwe to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Davao 1 tactical_bomber moved from Kwangsi to Davao 1 destroyer moved from 22 Sea Zone to 47 Sea Zone 2 submarines moved from 22 Sea Zone to 36 Sea Zone 1 infantry moved from Szechwan to Yunnan 1 aaGun and 1 infantry moved from 20 Sea Zone to Kiangsu 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kiangsu 1 tactical_bomber moved from Inner Mongolia to Southern Manchuria Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 7 Sea Zone 1 submarine placed in 6 Sea Zone 1 fighter and 3 infantry placed in Japan 1 factory_minor placed in French Indo China Turn Complete - Japanese Japanese collect 63 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.17
Territory Summary for Japanese :
Kyushu : 1 aaGun Southern Manchuria : 1 flag, 2 infantry and 1 tactical_bomber Kiangsu : 1 flag, 1 aaGun, 2 infantry and 1 mech_infantry Northern Manchuria : 1 flag Shantung : 1 flag Caroline Islands : 1 airfield and 1 harbour Jehol : 1 flag Japan : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry Kwangsi : 1 flag Fukien : 1 flag Davao : 1 flag, 1 airfield, 3 artilleries, 2 bombers, 2 fighters, 1 harbour, 5 infantry and 4 tactical_bombers Manilla : 1 flag Guam : 1 flag, 1 airfield Anhwe : 1 flag, 1 aaGun and 2 infantry Kweichow : 1 flag, 1 artillery Tsinghai : 1 flag, 1 infantry Chahar : 1 flag, 1 armour and 2 infantry Hopei : 1 flag, 1 infantry Shansi : 1 flag, 1 infantry Honan : 1 flag, 1 aaGun and 1 infantry Kiangsi : 1 flag, 1 infantry Hunan : 1 flag, 1 artillery Kwangtung : 1 flag, 1 harbour Inner Mongolia : 1 flag, 3 infantry Yunnan : 1 flag, 2 artilleries, 12 infantry and 1 mech_infantry Szechwan : 1 flag, 1 artillery Shan State : 1 flag Malaya : 1 flag, 1 harbour Borneo : 1 flag Burma : 1 flag, 1 infantry French Indo China : 1 flag, 1 factory_minor 38 Sea Zone : 2 submarines 56 Sea Zone : 2 battleships, 5 carriers, 3 cruisers, 2 destroyers, 8 fighters, 2 tactical_bombers and 2 transports Sumatra : 1 flag Java : 1 flag 7 Sea Zone : 1 carrier, 1 destroyer and 1 submarine 47 Sea Zone : 1 destroyer Dutch New Guinea : 1 flag, 1 aaGun, 1 artillery, 2 infantry and 4 marines Celebes : 1 flag 6 Sea Zone : 1 submarine 36 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 4 transports 20 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 50 / 64 Russians : 37 / 44 Japanese : 63 / 72 Americans : 53 / 73 Chinese : 4 / 6 British : 36 / 39 UK_Pacific : 6 / 10 Italians : 16 / 23 ANZAC : 10 / 16 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 3 fighters; Remaining resources: 3 PUs; Combat Move - Americans 1 bomber moved from British Guiana to 108 Sea Zone 2 fighters moved from British Guiana to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 108 Sea Zone 1 destroyer moved from 93 Sea Zone to 108 Sea Zone 1 marine moved from Morocco to 93 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone 1 armour and 1 infantry moved from Morocco to 93 Sea Zone 1 armour, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry, 3 submarines and 2 transports moved from 93 Sea Zone to 113 Sea Zone 1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux Combat - Americans Battle in 113 Sea Zone British loiter and taunt; Americans attack with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 2 transports Germans defend with 1 destroyer Americans roll dice for 3 submarines in 113 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 113 Sea Zone Americans win with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 2 transports remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 108 Sea Zone Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 108 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits Germans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 108 Sea Zone Americans win, taking 108 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Normandy Bordeaux Americans attack with 1 armour, 2 infantry, 1 marine and 1 mech_infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 armour, 2 infantry, 1 marine and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1,50 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 1 bomber, 1 fighter and 1 tactical_bomber moved from 108 Sea Zone to United Kingdom 1 artillery and 3 infantry moved from Brazil to 88 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 88 Sea Zone to 68 Sea Zone 3 fighters moved from 55 Sea Zone to Queensland 1 artillery, 1 infantry and 1 marine moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 32 Sea Zone to 27 Sea Zone 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands 1 carrier and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 1 destroyer placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 carrier placed in 11 Sea Zone 2 fighters placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : 0,50 Germans regular : 0,17
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 4 infantry moved from Kansu to Inner Mongolia 12 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Inner Mongolia Chinese attack with 1 fighter and 4 infantry Japanese defend with 3 infantry Chinese roll dice for 1 fighter and 4 infantry in Inner Mongolia, round 2 : 0/5 hits, 1,17 expected hits Japanese roll dice for 3 infantry in Inner Mongolia, round 2 : 0/3 hits, 1,00 expected hits Chinese roll dice for 1 fighter and 4 infantry in Inner Mongolia, round 3 : 1/5 hits, 1,17 expected hits Japanese roll dice for 3 infantry in Inner Mongolia, round 3 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Inner Mongolia Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 4 : 1/3 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Inner Mongolia, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 5 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 6 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 6 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 7 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 7 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 8 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 8 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 9 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 9 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia Chinese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 4 infantry Casualties for Japanese: 3 infantry Battle in Tsinghai Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Tsinghai, round 2 : 1/12 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Inner Mongolia to Eastern Sinkiang Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : -5,17 Japanese regular : -0,67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 3 fighters; Remaining resources: 3 PUs; Combat Move - Americans 1 bomber moved from British Guiana to 108 Sea Zone 2 fighters moved from British Guiana to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 108 Sea Zone 1 destroyer moved from 93 Sea Zone to 108 Sea Zone 1 marine moved from Morocco to 93 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone 1 armour and 1 infantry moved from Morocco to 93 Sea Zone 1 armour, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry, 3 submarines and 2 transports moved from 93 Sea Zone to 113 Sea Zone 1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux Combat - Americans Battle in 113 Sea Zone British loiter and taunt; Americans attack with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 2 transports Germans defend with 1 destroyer Americans roll dice for 3 submarines in 113 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 113 Sea Zone Americans win with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 2 transports remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 108 Sea Zone Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 108 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits Germans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 108 Sea Zone Americans win, taking 108 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Normandy Bordeaux Americans attack with 1 armour, 2 infantry, 1 marine and 1 mech_infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 armour, 2 infantry, 1 marine and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1,50 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 1 bomber, 1 fighter and 1 tactical_bomber moved from 108 Sea Zone to United Kingdom 1 artillery and 3 infantry moved from Brazil to 88 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 88 Sea Zone to 68 Sea Zone 3 fighters moved from 55 Sea Zone to Queensland 1 artillery, 1 infantry and 1 marine moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 32 Sea Zone to 27 Sea Zone 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands 1 carrier and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 1 destroyer placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 carrier placed in 11 Sea Zone 2 fighters placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 4 infantry moved from Kansu to Inner Mongolia 12 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Inner Mongolia Chinese attack with 1 fighter and 4 infantry Japanese defend with 3 infantry Chinese roll dice for 1 fighter and 4 infantry in Inner Mongolia, round 2 : 0/5 hits, 1,17 expected hits Japanese roll dice for 3 infantry in Inner Mongolia, round 2 : 0/3 hits, 1,00 expected hits Chinese roll dice for 1 fighter and 4 infantry in Inner Mongolia, round 3 : 1/5 hits, 1,17 expected hits Japanese roll dice for 3 infantry in Inner Mongolia, round 3 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Inner Mongolia Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 4 : 1/3 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Inner Mongolia, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 5 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 6 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 6 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 7 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 7 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 8 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 8 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 9 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 9 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia Chinese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 4 infantry Casualties for Japanese: 3 infantry Battle in Tsinghai Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Tsinghai, round 2 : 1/12 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Inner Mongolia to Eastern Sinkiang Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 carrier, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 8 artilleries and 23 infantry moved from Eastern India to Burma Combat - British Battle in Burma British attack with 8 artilleries and 23 infantry Japanese defend with 1 infantry British roll dice for 8 artilleries and 23 infantry in Burma, round 2 : 10/31 hits, 7,83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 8 artilleries and 22 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of French Central Africa from Neutral_Axis to British EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Tobruk from Italians to British EDIT: Turning off Edit Mode 3 aaGuns moved from Eastern India to Burma 1 armour moved from Belgian Congo to French Central Africa 2 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Alexandria to Tobruk 1 armour, 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 armour, 1 artillery, 1 infantry and 2 transports moved from 93 Sea Zone to 113 Sea Zone 1 infantry moved from United Kingdom to 113 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 infantry moved from Northwest Persia to Iraq 2 fighters moved from Egypt to 100 Sea Zone 1 tactical_bomber moved from 100 Sea Zone to Egypt 1 infantry moved from Alexandria to 100 Sea Zone 1 infantry moved from 100 Sea Zone to Crete 1 infantry moved from Egypt to 83 Sea Zone 1 infantry and 1 transport moved from 83 Sea Zone to 100 Sea Zone 1 infantry moved from 100 Sea Zone to Syria 1 destroyer moved from 100 Sea Zone to 79 Sea Zone 1 artillery moved from Egypt to Alexandria Place Units - British 1 carrier placed in 113 Sea Zone 2 fighters placed in 113 Sea Zone 1 infantry placed in Egypt Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -5,17 Americans regular : 0,50 Japanese regular : 0,00 Germans regular : 0,17 British regular : 2,17
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@666 In all haste I forgot the walk-ons in Tobruk and FCA. Apologies.
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@pejon_88 said in PtV 666 (axis +6) v Pejon:
@666 In all haste I forgot the walk-ons in Tobruk and FCA. Apologies.
no worries, go ahead and edit this and resend the file.
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@666 Did the edits at the beginning of UK’s NCM. Please see the history log. You may proceed.
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@pejon_88 said in PtV 666 (axis +6) v Pejon:
@666 Did the edits at the beginning of UK’s NCM. Please see the history log. You may proceed.
having a hard time deciding what to do here, been thinking on it for a little bit.
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@666 of course. Take your time.
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@pejon_88 said in PtV 666 (axis +6) v Pejon:
@666 of course. Take your time.
really, having a hard time deciding what to do, decided on caution this time
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bryansk to Kursk 1 bomber moved from Bessarabia to Kursk 1 fighter moved from 94 Sea Zone to Morocco 2 fighters moved from Gibraltar to Morocco 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 infantry moved from Tunisia to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Morocco 1 infantry moved from Algeria to Morocco Combat - Italians Battle in Morocco Italians attack with 3 fighters and 2 infantry British defend with 1 infantry Italians roll dice for 1 battleship in Morocco, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Morocco Italians win, taking Morocco from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kursk Italians attack with 1 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 1 armour and 1 bomber in Kursk, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Kursk Italians win with 1 bomber remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Kursk to Leningrad 1 armour moved from Northern Belarus to Bessarabia 1 destroyer moved from 96 Sea Zone to 94 Sea Zone 2 fighters moved from Morocco to 94 Sea Zone 1 fighter moved from Morocco to Gibraltar 1 artillery moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 2 fighters and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 0.33 Russians regular : 0.67
Territory Summary for Italians :
Western Ukraine : 1 flag Bryansk : 1 flag Eastern Poland : 1 flag Bessarabia : 1 flag, 1 aaGun, 1 armour, 1 artillery and 1 infantry Baltic States : 1 flag Northern Belarus : 1 flag Leningrad : 1 bomber Gibraltar : 1 flag, 1 airfield, 1 fighter, 1 harbour and 6 infantry Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 2 infantry Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 7 infantry Tunisia : 1 flag Algeria : 1 flag Morocco : 1 flag, 2 infantry 94 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport 95 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 48 / 64 Russians : 37 / 44 Japanese : 61 / 72 Americans : 54 / 78 Chinese : 5 / 5 British : 37 / 40 UK_Pacific : 7 / 10 Italians : 17 / 22 ANZAC : 10 / 16 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0
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@666 I see that I have made a major blunder due to a forgotten US NCM. I can see that when looking at ANZAC. I landed my aircraft in Queensland as planned but never moved my fleet away… :face_with_rolling_eyes:
I ask if I can do that now during ANZAC’s turn unless it of course affected your move with Italy, which it in this instance might very well have.
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@pejon_88 said in PtV 666 (axis +6) v Pejon:
@666 I see that I have made a major blunder due to a forgotten US NCM. I can see that when looking at ANZAC. I landed my aircraft in Queensland as planned but never moved my fleet away… :face_with_rolling_eyes:
I ask if I can do that now during ANZAC’s turn unless it of course affected your move with Italy, which it in this instance might very well have.
That would have been a major blunder. Go ahead and edit that NCM.
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@666 Ok, thanks!
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by Americans from 55 Sea Zone: 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 submarines and 2 transports EDIT: Adding units owned by Americans to 64 Sea Zone: 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 submarines and 2 transports EDIT: Turning off Edit Mode ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 55 Sea Zone to 47 Sea Zone 1 fighter moved from 55 Sea Zone to 47 Sea Zone 2 fighters moved from Queensland to 47 Sea Zone Combat - ANZAC Battle in 47 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 3 fighters in 47 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 47 Sea Zone ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 47 Sea Zone to Queensland 1 infantry moved from New Guinea to 55 Sea Zone 1 cruiser, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 55 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to New South Wales 1 infantry moved from New South Wales to Queensland 1 infantry moved from Eastern India to Burma Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 1,17
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5 Purchase Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by Americans from 55 Sea Zone: 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 submarines and 2 transports EDIT: Adding units owned by Americans to 64 Sea Zone: 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 submarines and 2 transports EDIT: Turning off Edit Mode ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 55 Sea Zone to 47 Sea Zone 1 fighter moved from 55 Sea Zone to 47 Sea Zone 2 fighters moved from Queensland to 47 Sea Zone Combat - ANZAC Battle in 47 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 3 fighters in 47 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 47 Sea Zone ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 47 Sea Zone to Queensland 1 infantry moved from New Guinea to 55 Sea Zone 1 cruiser, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 55 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to New South Wales 1 infantry moved from New South Wales to Queensland 1 infantry moved from Eastern India to Burma Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Normandy Bordeaux Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 1,17
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 2 infantry moved from Archangel to Vologda 1 bomber moved from Western Germany to Vologda 1 infantry moved from Leningrad to Novgorod Germans take Novgorod from Russians 5 armour and 5 mech_infantrys moved from Bryansk to Kursk Germans take Kursk from Russians 5 armour and 5 mech_infantrys moved from Kursk to Ukraine 2 infantry moved from Northern Belarus to Southern Belarus 1 bomber moved from Western Germany to Southern Belarus 1 bomber moved from Western Germany to Vologda 1 infantry moved from Eastern Poland to Southern Belarus Combat - Germans Battle in Ukraine Germans attack with 5 armour and 5 mech_infantrys Russians defend with 2 infantry Germans roll dice for 5 armour and 5 mech_infantrys in Ukraine, round 2 : 4/10 hits, 4.17 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 5 armour and 5 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Southern Belarus Germans attack with 1 bomber and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 3 infantry in Southern Belarus, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Vologda, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 2 bombers moved from Vologda to Leningrad 1 bomber moved from Southern Belarus to Leningrad 3 armour and 4 mech_infantrys moved from Eastern Poland to Germany 1 mech_infantry moved from Eastern Poland to Germany 1 mech_infantry moved from Eastern Poland to Ukraine 2 aaGuns, 9 armour, 3 artilleries, 21 infantry and 9 mech_infantrys moved from Bryansk to Kursk 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 aaGun moved from Southern France to 95 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 aaGun moved from Southern France to 95 Sea Zone 2 aaGuns, 1 submarine and 2 transports moved from 95 Sea Zone to 94 Sea Zone 2 aaGuns moved from 94 Sea Zone to Gibraltar 1 aaGun moved from Western Germany to Germany 2 artilleries and 3 infantry moved from Western Germany to France 2 tactical_bombers moved from Western Germany to France 2 infantry moved from Southern France to France 1 infantry moved from Holland Belgium to France 2 submarines moved from 115 Sea Zone to 116 Sea Zone 1 destroyer moved from 96 Sea Zone to 94 Sea Zone 1 fighter moved from Gibraltar to 94 Sea Zone Place Units - Germans 3 infantry placed in Southern France 1 artillery and 2 infantry placed in France 3 armour, 4 infantry and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,5 Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 aaGun EDIT: Removing units owned by Germans from France: 1 tactical_bomber EDIT: Adding units owned by Germans to Western Germany: 1 aaGun and 1 tactical_bomber EDIT: Removing units owned by Germans from Gibraltar: 1 fighter EDIT: Adding units owned by Germans to Western Germany: 1 fighter EDIT: Removing units owned by Germans from Southern Italy: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Germans to Germany: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Germans to Western Germany: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 infantry EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -1.33 Germans regular : -0.50
Territory Summary for Germans :
Western Germany : 1 aaGun, 1 airfield, 3 armour, 1 factory_major, 2 fighters, 1 harbour, 4 infantry, 3 mech_infantrys and 2 tactical_bombers Holland Belgium : 1 infantry Germany : 1 aaGun, 3 armour, 1 factory_major and 5 mech_infantrys Southern Belarus : 1 flag, 3 infantry Nenetsia : 1 flag, 1 infantry Karelia : 1 flag Kursk : 1 flag, 2 aaGuns, 9 armour, 3 artilleries, 21 infantry and 9 mech_infantrys Archangel : 1 flag Ukraine : 1 flag, 5 armour and 6 mech_infantrys Vyborg : 1 flag Vologda : 1 flag, 2 infantry Leningrad : 1 flag, 1 airfield, 3 bombers, 1 harbour and 3 infantry Novgorod : 1 flag, 1 infantry Gibraltar : 2 aaGuns, 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers Malta : 1 flag, 1 airfield Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 7 infantry and 1 tactical_bomber 94 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports Finland : 1 flag Bulgaria : 1 flag, 4 infantry Yugoslavia : 1 flag 116 Sea Zone : 2 submarines Greece : 1 flag
Production/PUs Summary :
Germans : 54 / 64 Russians : 31 / 44 Japanese : 61 / 72 Americans : 54 / 78 Chinese : 5 / 5 British : 37 / 40 UK_Pacific : 7 / 10 Italians : 17 / 22 ANZAC : 10 / 13 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0
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@Pejon_88 needed to make some ncm edits, went a little fast. there is probably a blunder in there somewhere. don’t look to hard to find it!
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@666 Haha. Acknowledged :D
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Northern Belarus Russians take Northern Belarus from Italians 1 infantry moved from Russia to Bryansk Russians take Bryansk from Italians 1 infantry moved from Yaroslavl to Novgorod 2 fighters moved from Russia to Novgorod Combat - Russians Battle in Novgorod Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Novgorod, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Novgorod to Russia 1 fighter and 1 tactical_bomber moved from Tambov to Russia 1 tactical_bomber moved from Stalingrad to Russia 2 aaGuns, 5 artilleries and 20 infantry moved from Tambov to Stalingrad 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Yaroslavl 1 infantry moved from Russia to Gorky 1 armour and 1 mech_infantry moved from Tambov to Stalingrad 1 armour and 1 mech_infantry moved from Russia to Stalingrad 1 infantry moved from Russia to Penza 2 artilleries and 10 infantry moved from Russia to Samara 3 artilleries moved from Russia to Samara 2 infantry moved from Russia to Samara 12 artilleries and 17 infantry moved from Russia to Smolensk 1 aaGun moved from Russia to Smolensk Place Units - Russians 3 infantry placed in Stalingrad 1 armour, 8 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : 0,67 Russians regular : -0,17