FMRommel (CP) vs Dawg (Ent) 1914


  • 2d6: 4, 2

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: Communists round 2

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 2
    
        Research Technology - Communists
            Communists spend 5 on tech rolls
                Communists rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Communists
            1 conscript moved from Sakhe to Khabarovsk
                  Communists take Khabarovsk from Russia
            1 cavalry moved from Sakhe to Amur
                  Communists take Amur from Russia
            1 cavalry moved from Aldan to Chita
                  Communists take Chita from Russia
            1 cavalry moved from Chita to Bratsk
            1 cavalry, 5 conscripts and 2 field_guns moved from Aldan to Bratsk
            3 cavalrys and 2 conscripts moved from Tiksi to Bratsk
    
        Purchase Units - Communists
            Communists buy 2 gass and 3 infantry; Remaining resources: 1 PUs; 1 techTokens; 
    
        Combat - Communists
            Battle in Bratsk
                Communists attack with 5 cavalrys, 7 conscripts and 2 field_guns
                Russia defend with 3 conscripts, 1 field_gun and 3 trenchs
                    Communists roll dice for 5 cavalrys, 7 conscripts and 2 field_guns in Bratsk, round 2 : 2/9 hits, 1.83 expected hits
                Units damaged: 2 trenchs owned by the Russia
                    Russia roll dice for 3 conscripts, 1 field_gun and 3 trenchs in Bratsk, round 2 : 0/4 hits, 0.83 expected hits
                    Communists roll dice for 5 cavalrys, 7 conscripts and 2 field_guns in Bratsk, round 3 : 3/9 hits, 1.83 expected hits
                    Russia roll dice for 3 conscripts, 1 field_gun and 3 trenchs in Bratsk, round 3 : 1/4 hits, 0.83 expected hits
                    2 trenchs owned by the Russia and 1 conscript owned by the Communists lost in Bratsk
                    Communists roll dice for 5 cavalrys, 6 conscripts and 2 field_guns in Bratsk, round 4 : 0/9 hits, 1.83 expected hits
                    Russia roll dice for 3 conscripts, 1 field_gun and 1 trench in Bratsk, round 4 : 0/4 hits, 0.83 expected hits
                    Communists roll dice for 5 cavalrys, 6 conscripts and 2 field_guns in Bratsk, round 5 : 5/9 hits, 1.83 expected hits
                    Russia roll dice for 3 conscripts, 1 field_gun and 1 trench in Bratsk, round 5 : 0/4 hits, 0.83 expected hits
                    1 field_gun owned by the Russia, 1 trench owned by the Russia and 3 conscripts owned by the Russia lost in Bratsk
                Communists win, taking Bratsk from Russia with 5 cavalrys, 6 conscripts and 2 field_guns remaining. Battle score for attacker is 17
                Casualties for Communists: 1 conscript
                Casualties for Russia: 3 conscripts, 1 field_gun and 3 trenchs
    
        Non Combat Move - Communists
            1 conscript, 1 field_gun and 2 infantry moved from Yakutsk to Sakhe
            1 field_gun moved from Yakutsk to Tiksi
            4 field_guns and 1 infantry moved from Yakutsk to Aldan
    
        Place Units - Communists
            2 gass and 3 infantry placed in Yakutsk
    
        Turn Complete - Communists
            Communists collect 28 PUs; end with 29 PUs
            Turning on Edit Mode
            EDIT: Changing PUs for Communists from 29 to 35
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Communists rolls : 0.00
    Communists regular : 2.67
    Russia regular : -2.33
    

    Savegame


  • Only rolled Victory bonds for this turn. Finally figured out forum dice. We had to use it in our last team game, because one player started with a very old version of Triplea and it caused a bug that didn’t recognize first strike.


  • TripleA Turn Summary: USA round 2

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 2
    
        Research Technology - USA
            USA spend 5 on tech rolls
                USA roll 4,3 and gets 0 hits
    
        Purchase Units - USA
            USA buy 3 destroyers, 2 field_guns, 4 infantry and 2 transports; Remaining resources: 0 PUs; 2 techTokens; 
    
        Non Combat Move - USA
            1 cavalry and 2 infantry moved from San Francisco to California
            1 infantry moved from New Mexico to California
            1 infantry moved from Louisiana to Texas
            2 infantry moved from New England to Hudson-Delaware
            1 field_gun and 1 infantry moved from Atlanta to Charleston
    
        Place Units - USA
            2 destroyers and 2 transports placed in Sea Zone 30 Mid Atlantic
            1 destroyer placed in Sea Zone 29 Mid Atlantic
            2 field_guns and 2 infantry placed in San Francisco
            2 infantry placed in New York
    
        Turn Complete - USA
            USA collect 66 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @dawgoneit With Germany going for mexico city, that really messes with the U.S.


  • Classic 1914 move. Viva La Bismarck. Actually the troops wanted to take Honolulu, but they weren’t likely to survive the battle and Mexico City was undefended.


  • Today’s WashingtonPost.com has an article saying that 6,000 African migrants swam to Ceuta, a Spanish outpost across from Gibraltar surrounded by Morocco. Ceuta is on our 1914 map as a neutral.

  • 2024 2023 '22 '21 '20 '19

    TripleA Move Summary: Germany round 3

    TripleA Move Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 3
    
        Research Technology - Germany
            Germany spend 0 on tech rolls
    
        Combat Move - Germany
                Germany loses 0 PUs for violating Mexico Citys neutrality.
            2 fighters and 3 infantry moved from Rhine to Belgium
            4 gass moved from Bavaria to Belgium
            1 field_gun and 14 infantry moved from Alsace to Champagne
            3 field_guns, 2 heavy_guns and 7 infantry moved from Rhine to Champagne
            1 cavalry moved from Italian Somaliland to British East Africa
            1 heavy_gun moved from German East Africa to British East Africa
            1 field_gun and 1 infantry moved from Guadalahara to Mexico City
                  Germany take Mexico City from Neutral
            1 infantry moved from Holstein to Sea Zone 12 Baltic Sea
            3 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea
            1 battlecruiser, 1 battleship, 1 cruiser, 1 infantry, 3 stormtruppens, 3 submarines and 2 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak
            4 submarines moved from Sea Zone 5 Arctic Ocean to Sea Zone 13 Skagerrak
            1 infantry and 3 stormtruppens moved from Sea Zone 13 Skagerrak to Norway
            1 infantry moved from East Prussia to Lithuania
            1 fighter moved from Eastern Poland to Lithuania
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: Germany round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 3
    
        Research Technology - Germany
            Germany spend 0 on tech rolls
                Germany roll 4,5,1,2 and gets 0 hits
    
        Combat Move - Germany
                Germany loses 0 PUs for violating Mexico Citys neutrality.
            2 fighters and 3 infantry moved from Rhine to Belgium
            4 gass moved from Bavaria to Belgium
            1 field_gun and 14 infantry moved from Alsace to Champagne
            3 field_guns, 2 heavy_guns and 7 infantry moved from Rhine to Champagne
            1 cavalry moved from Italian Somaliland to British East Africa
            1 heavy_gun moved from German East Africa to British East Africa
            1 field_gun and 1 infantry moved from Guadalahara to Mexico City
                  Germany take Mexico City from Neutral
            1 infantry moved from Holstein to Sea Zone 12 Baltic Sea
            3 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea
            1 battlecruiser, 1 battleship, 1 cruiser, 1 infantry, 3 stormtruppens, 3 submarines and 2 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak
            4 submarines moved from Sea Zone 5 Arctic Ocean to Sea Zone 13 Skagerrak
            1 infantry and 3 stormtruppens moved from Sea Zone 13 Skagerrak to Norway
            1 infantry moved from East Prussia to Lithuania
            1 fighter moved from Eastern Poland to Lithuania
    
        Purchase Units - Germany
            Germany buy 1 cavalry, 1 cruiser, 1 destroyer, 3 field_guns, 6 gass, 6 heavy_guns, 5 infantry, 3 stormtruppens, 1 transport and 1 trench; Remaining resources: 1 PUs; 4 techTokens; 
    
        Combat - Germany
            Battle in Belgium
                Germany attack with 2 fighters, 4 gass and 3 infantry
                Britain defend with 1 Factory, 3 infantry and 3 trenchs
                    Germany roll dice for 4 gass in Belgium, round 2 : 3/4 hits, 2.67 expected hits
                    3 infantry owned by the Britain lost in Belgium
                    4 gass owned by the Germany lost in Belgium
                    Germany roll dice for 2 fighters and 3 infantry in Belgium, round 2 : 3/5 hits, 1.50 expected hits
                Units damaged: 3 trenchs owned by the Britain
                    3 trenchs owned by the Britain lost in Belgium
                Germany win, taking Belgium from Britain with 2 fighters and 3 infantry remaining. Battle score for attacker is 2
                Casualties for Britain: 3 infantry and 3 trenchs
                Casualties for Germany: 4 gass
            Battle in British East Africa
                Germany attack with 1 cavalry and 1 heavy_gun
                Britain defend with 1 infantry
                    Germany roll dice for 1 cavalry and 1 heavy_gun in British East Africa, round 2 : 1/2 hits, 0.67 expected hits
                    Britain roll dice for 1 infantry in British East Africa, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Britain lost in British East Africa
                Germany win, taking British East Africa from Britain with 1 cavalry and 1 heavy_gun remaining. Battle score for attacker is 3
                Casualties for Britain: 1 infantry
            Battle in Norway
                Germany attack with 1 infantry and 3 stormtruppens
                Neutral defend with 2 infantry
                    Germany roll dice for 1 battlecruiser and 1 battleship in Norway, round 2 : 2/2 hits, 1.33 expected hits
                    Neutral roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germany and 2 infantry owned by the Neutral lost in Norway
                Germany loses 0 PUs for violating Norways neutrality.
                Germany win, taking Norway from Neutral with 3 stormtruppens remaining. Battle score for attacker is 3
                Casualties for Germany: 1 infantry
                Casualties for Neutral: 2 infantry
            Battle in Lithuania
                Germany attack with 1 fighter and 1 infantry
                Russia defend with 1 conscript
                    Germany roll dice for 1 fighter and 1 infantry in Lithuania, round 2 : 2/2 hits, 0.67 expected hits
                    Russia roll dice for 1 conscript in Lithuania, round 2 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Russia lost in Lithuania
                Germany win, taking Lithuania from Russia with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Russia: 1 conscript
            Battle in Champagne
                Germany attack with 4 field_guns, 2 heavy_guns and 21 infantry
                France defend with 1 field_gun and 2 infantry
                    Germany roll dice for 4 field_guns, 2 heavy_guns and 21 infantry in Champagne, round 2 : 7/27 hits, 6.50 expected hits
                    France roll dice for 1 field_gun and 2 infantry in Champagne, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germany, 1 field_gun owned by the France and 2 infantry owned by the France lost in Champagne
                Germany win, taking Champagne from France with 4 field_guns, 2 heavy_guns and 20 infantry remaining. Battle score for attacker is 7
                Casualties for Germany: 1 infantry
                Casualties for France: 1 field_gun and 2 infantry
    
        Non Combat Move - Germany
            3 field_guns and 3 heavy_guns moved from Wurttemburg to Alsace
            3 infantry moved from Bavaria to Wurttemburg
            3 infantry moved from Westphalia to Rhine
            2 infantry moved from Hanover to Westphalia
            3 stormtruppens moved from Mecklenburg to Hanover
            1 stormtruppen moved from Mecklenburg to Holstein
            4 infantry moved from Silesia to Galicia
            1 cavalry, 2 field_guns and 3 infantry moved from Warsaw to Eastern Poland
            1 fighter moved from Lithuania to Eastern Poland
            2 infantry moved from East Prussia to Eastern Poland
            2 stormtruppens moved from Saxony to Westphalia
            2 stormtruppens moved from Brandenburg to Silesia
            1 field_gun moved from Berlin to Saxony
            5 stormtruppens moved from Berlin to Mecklenburg
            2 infantry moved from German East Africa to Northern Rhodesia
            1 field_gun and 2 infantry moved from Dar es Salaam to German East Africa
            1 battlecruiser, 2 cruisers and 1 submarine moved from Sea Zone 111 Pacific Ocean to Sea Zone 112 Pacific Ocean
            1 battlecruiser moved from Sea Zone 146 Pacific Ocean to Sea Zone 112 Pacific Ocean
            1 transport moved from Sea Zone 146 Pacific Ocean to Sea Zone 112 Pacific Ocean
            1 submarine moved from Sea Zone 53 Mid Atlantic to Sea Zone 56 Gulf of Lyon
            2 fighters moved from Belgium to Rhine
    
        Place Units - Germany
            3 stormtruppens placed in Berlin
            6 gass placed in Bavaria
            3 heavy_guns and 3 infantry placed in Wurttemburg
            1 destroyer and 1 transport placed in Sea Zone 12 Baltic Sea
            3 field_guns placed in Mecklenburg
            2 heavy_guns placed in Warsaw
            1 trench placed in Northern Rhodesia
            1 cruiser placed in Sea Zone 76 Indian Ocean
            1 cavalry and 1 heavy_gun placed in Dar es Salaam
            2 infantry placed in German New Guinea
    
        Turn Complete - Germany
            Germany collect 135 PUs; end with 136 PUs
    

    Combat Hit Differential Summary :

    Germany regular : 4.67
    France regular : 0.00
    Russia regular : -0.17
    Neutral regular : 0.33
    Britain regular : -0.33
    

    Savegame


  • I’ve never put so many G inf (3) in Tyr before at the opening. It made taking Champ in force a close call, without those extra infantry to defend against a French counterattack. Had to use all 4 gas on Belg, to reduce the need for ground troops, so more could go to Champ. Russia retreat to St. Pete surprised me. Germ amphib isn’t strong enough to take St Pete or to have taken you out of Scan if you went there. Gambled in Br E Afr. Built a cruiser in Dar E Sal, instead of all ground units. Protects it from amphib for a turn. But you can out build me from India, and I need all the troops I can build in Africa. So may turn out to be a mistake. 4 more misses with tech dice, for total of ten. Allied fleets in Med being squeezed.


  • Forgot to NCM 3 G infantry from Tyrol > Venice. Please edit or I will on Austria turn.


  • TripleA Turn Summary: France round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 3
    
        Research Technology - France
            France spend 5 on tech rolls
                France rolls : 1/1 hits, 0.00 expected hits
            France removing all Technology Tokens after successful research.
            France discover propaganda
    
        Combat Move - France
            7 field_guns, 1 fighter, 2 heavy_guns and 10 infantry moved from Paris to Champagne
            2 infantry moved from Franche-Comte to Champagne
            3 field_guns moved from Picardy to Champagne
            3 infantry moved from Burgundy to Champagne
            3 cavalrys moved from Chad to Congo
            1 colonial and 1 infantry moved from Chad to Western Sudan
            1 colonial and 2 infantry moved from Niger to Chad
            1 colonial moved from Upper Volta to Niger
            2 cavalrys moved from Nagpur to Sindh
            2 cavalrys moved from Yanaon to Nagpur
            1 colonial and 1 infantry moved from Cochinchina to Sea Zone 127 Gulf of Thailand
            1 colonial, 1 infantry and 1 transport moved from Sea Zone 127 Gulf of Thailand to Sea Zone 136 East China Sea
            2 colonials and 1 field_gun moved from Shanghai 4 to Shanghai 1
            1 battleship, 2 cruisers and 2 transports moved from Sea Zone 59 Central Mediterranean to Sea Zone 60 Central Mediterranean
            2 colonials moved from Tripolitania to Cyrenaica
            1 colonial and 1 field_gun moved from Algeria to Tunisia
            2 colonials moved from Algiers to Algeria
    
        Purchase Units - France
            France buy 2 cavalrys, 1 cruiser, 1 destroyer, 6 heavy_guns, 1 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - France
            Battle in Champagne
                France attack with 10 field_guns, 1 fighter, 2 heavy_guns and 15 infantry
                Germany defend with 4 field_guns, 2 heavy_guns and 20 infantry
                    France roll dice for 10 field_guns, 1 fighter, 2 heavy_guns and 15 infantry in Champagne, round 2 : 11/28 hits, 9.00 expected hits
                    Germany roll dice for 4 field_guns, 2 heavy_guns and 20 infantry in Champagne, round 2 : 11/26 hits, 9.33 expected hits
                    11 infantry owned by the Germany and 11 infantry owned by the France lost in Champagne
                    France roll dice for 10 field_guns, 1 fighter, 2 heavy_guns and 4 infantry in Champagne, round 3 : 5/17 hits, 5.67 expected hits
                    Germany roll dice for 4 field_guns, 2 heavy_guns and 9 infantry in Champagne, round 3 : 11/15 hits, 5.67 expected hits
                    5 infantry owned by the Germany, 7 field_guns owned by the France and 4 infantry owned by the France lost in Champagne
                1 fighter owned by the France retreated
                2 heavy_guns owned by the France and 3 field_guns owned by the France retreated to Paris
                Germany win with 4 field_guns, 2 heavy_guns and 4 infantry remaining. Battle score for attacker is -25
                Casualties for France: 7 field_guns and 15 infantry
                Casualties for Germany: 16 infantry
    
        Non Combat Move - France
            1 fighter moved from Champagne to Paris
            2 field_guns and 2 infantry moved from Marseilles to Rhone
            3 infantry moved from Piedmont to Rhone
            2 infantry moved from Brittany to Burgundy
            1 infantry moved from Brittany to Burgundy
    
        Place Units - France
            1 cruiser and 1 destroyer placed in Sea Zone 60 Central Mediterranean
            3 trenchs placed in Burgundy
            6 heavy_guns and 1 infantry placed in Paris
            2 cavalrys placed in Yanaon
    
        Activate Technology - France
            France activating propaganda
            Trigger FranceP: France has 3 infantry placed in Paris
    
        Turn Complete - France
            France collect 71 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Germany regular : 7.00
    France rolls : 1.00
    France regular : 1.33
    

    Savegame


  • Serb move??
    Wow, what a battle. We both hit hard and equal in first round, but the dice suddenly went in my favor on round 2. Which makes up for France getting another valuable tech with a single die token.


  • TripleA Turn Summary: Serbia round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 3
    
        Combat Move - Serbia
            1 infantry moved from Albania to Serbia
            1 field_gun moved from Macedonia to Serbia
    
        Purchase Units - Serbia
            Serbia buy 1 heavy_gun, 2 infantry and 2 trenchs; Remaining resources: 0 PUs; 
    
        Combat - Serbia
            Battle in Serbia
                Serbia attack with 1 field_gun and 1 infantry
                Austria defend with 2 infantry
                    Serbia roll dice for 1 field_gun and 1 infantry in Serbia, round 2 : 0/2 hits, 0.67 expected hits
                    Austria roll dice for 2 infantry in Serbia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Serbia lost in Serbia
                1 field_gun owned by the Serbia retreated to Macedonia
                Austria win with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Serbia: 1 infantry
    
        Non Combat Move - Serbia
            1 heavy_gun moved from Macedonia to Greece
            1 infantry moved from Macedonia to Albania
    
        Place Units - Serbia
            1 heavy_gun, 2 infantry and 2 trenchs placed in Greece
    
        Turn Complete - Serbia
            Serbia collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Serbia regular : -0.67
    Austria regular : 0.33
    

    Savegame


  • Forgot to do naval combat. Opened up another online game and performed just the naval battle. Will edit the results into the first game.

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: Austria round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 3
    
        Research Technology - Austria
            Austria spend 15 on tech rolls
                Austria roll 3,3,2 and gets 0 hits
    
        Combat Move - Austria
            Turning on Edit Mode
            EDIT: Removing units owned by Germany from Tyrol: 3 infantry
            EDIT: Adding units owned by Germany to Venice: 3 infantry
            EDIT: Turning off Edit Mode
            3 field_guns, 3 heavy_guns and 7 infantry moved from Venice to Milan
            1 field_gun and 1 infantry moved from Croatia to Montenegro
            1 fighter moved from Bosnia to Montenegro
            1 field_gun, 2 heavy_guns and 6 infantry moved from Belgrade to Serbia
            1 infantry moved from Bosnia to Serbia
            6 field_guns moved from Baranya to Serbia
    
        Purchase Units - Austria
            Austria buy 6 gass, 2 heavy_guns and 12 infantry; Remaining resources: 0 PUs; 3 techTokens; 
    
        Combat - Austria
            Battle in Milan
                Austria attack with 3 field_guns, 3 heavy_guns and 7 infantry
                Italy defend with 1 cavalry, 3 field_guns and 3 infantry
                    Austria roll dice for 3 field_guns, 3 heavy_guns and 7 infantry in Milan, round 2 : 5/13 hits, 4.17 expected hits
                    Italy roll dice for 1 cavalry, 3 field_guns and 3 infantry in Milan, round 2 : 2/7 hits, 2.17 expected hits
                    3 infantry owned by the Italy, 2 infantry owned by the Austria, 1 cavalry owned by the Italy and 1 field_gun owned by the Italy lost in Milan
                    Austria roll dice for 3 field_guns, 3 heavy_guns and 5 infantry in Milan, round 3 : 4/11 hits, 3.67 expected hits
                    Italy roll dice for 2 field_guns in Milan, round 3 : 0/2 hits, 0.67 expected hits
                    2 field_guns owned by the Italy lost in Milan
                Austria win, taking Milan from Italy with 3 field_guns, 3 heavy_guns and 5 infantry remaining. Battle score for attacker is 19
                Casualties for Austria: 2 infantry
                Casualties for Italy: 1 cavalry, 3 field_guns and 3 infantry
            Battle in Montenegro
                Austria attack with 1 field_gun, 1 fighter and 1 infantry
                Serbia defend with 1 infantry
                    Austria roll dice for 1 field_gun, 1 fighter and 1 infantry in Montenegro, round 2 : 1/3 hits, 1.00 expected hits
                    Serbia roll dice for 1 infantry in Montenegro, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Serbia and 1 infantry owned by the Austria lost in Montenegro
                Austria win, taking Montenegro from Serbia with 1 field_gun and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Austria: 1 infantry
                Casualties for Serbia: 1 infantry
    
        Non Combat Move - Austria
            3 infantry moved from Carpathia to Galicia
            1 field_gun moved from Vienna to Carpathia
            1 field_gun and 6 infantry moved from Hungary to Transylvania
            1 heavy_gun and 3 infantry moved from Trieste to Venice
            1 fighter moved from Montenegro to Serbia
    
        Place Units - Austria
            Turning on Edit Mode
            EDIT: Removing units owned by Italy from Sea Zone 59 Central Mediterranean: 2 battlecruisers and 2 cruisers
            EDIT: Removing units owned by Austria from Sea Zone 62 Adriatic Sea: 1 battlecruiser, 1 cruiser and 3 submarines
            EDIT: Adding units owned by Austria to Sea Zone 59 Central Mediterranean: 1 battlecruiser and 1 cruiser
            EDIT: Turning off Edit Mode
            2 heavy_guns and 2 infantry placed in Venice
            4 infantry placed in Belgrade
            6 infantry placed in Trieste
            6 gass placed in Hungary
    
        Turn Complete - Austria
            Austria collect 85 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Italy regular : -0.83
    Serbia regular : 0.67
    Austria regular : 1.17
    

    Savegame


  • In the naval battle, 3 Aust subs gave 1 first strike hit and the surface ships gave 2 hits. All 3 remaining Italians hit. So 3 hits on each side, in line with both sides rounding up battle calc. Second round, the 2 Aust remaining surface ships sank the remaining Italian ship, which missed.


  • TripleA Turn Summary: Italy round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 3
    
        Research Technology - Italy
            Italy spend 5 on tech rolls
                Italy roll 6,6 and gets 2 hits
            Italy removing all Technology Tokens after successful research.
            Italy discover bunkers
    
        Combat Move - Italy
            1 heavy_gun and 8 infantry moved from Latium to Tuscany
            3 infantry moved from Tuscany to Piedmont
            1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 58 Tyrrhenian Sea
            1 infantry moved from Sicily to Sea Zone 58 Tyrrhenian Sea
            1 infantry moved from Rome to Sea Zone 58 Tyrrhenian Sea
            2 infantry and 1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 57 Ligurian Sea
            2 infantry moved from Sea Zone 57 Ligurian Sea to Piedmont
            2 infantry moved from Rome to Latium
            1 field_gun and 1 infantry moved from Tripolitania to Cyrenaica
    
        Purchase Units - Italy
            Italy buy 1 field_gun, 4 infantry and 2 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Non Combat Move - Italy
    
        Place Units - Italy
            3 infantry and 2 trenchs placed in Piedmont
            1 field_gun and 1 infantry placed in Rome
    
        Activate Technology - Italy
            Italy activating bunkers
    
        Turn Complete - Italy
            Italy collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Arabia round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 3
    
        Combat Move - Arabia
            2 Bedouins moved from Mecca to Hejaz
            1 Bedouin moved from Mecca to Hejaz
    
        Purchase Units - Arabia
            Arabia buy 2 Bedouins and 1 trench; Remaining resources: 0 PUs; 
    
        Combat - Arabia
            Battle in Hejaz
                Arabia attack with 3 Bedouins
                Turkey defend with 1 infantry
                    Arabia roll dice for 3 Bedouins in Hejaz, round 2 : 1/3 hits, 0.50 expected hits
                    Turkey roll dice for 1 infantry in Hejaz, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Turkey lost in Hejaz
                Arabia win, taking Hejaz from Turkey with 3 Bedouins remaining. Battle score for attacker is 3
                Casualties for Turkey: 1 infantry
    
        Non Combat Move - Arabia
            8 Bedouins moved from Mecca to Sinai
    
        Place Units - Arabia
            2 Bedouins placed in Mecca
            1 trench placed in Sinai
    
        Turn Complete - Arabia
            Arabia collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Arabia regular : 0.50
    Turkey regular : -0.33
    

    Savegame

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: Turkey round 3

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 3
    
        Research Technology - Turkey
            Turkey spend 15 on tech rolls
                Turkey roll 2,3,2 and gets 0 hits
    
        Combat Move - Turkey
            1 infantry moved from Arabia to Hejaz
            2 fighters and 2 infantry moved from Palestine to Hejaz
            3 field_guns and 3 infantry moved from Lurs to Tehran
            1 battlecruiser, 1 battleship and 3 cruisers moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 60 Central Mediterranean
            3 submarines moved from Sea Zone 68 Aegean Sea to Sea Zone 60 Central Mediterranean
            1 cavalry moved from Georgia to Azerbaijan
                  Turkey take Azerbaijan from Russia
            1 cavalry moved from Azerbaijan to Georgia
    
        Purchase Units - Turkey
            Turkey buy 4 field_guns, 6 infantry and 2 transports; Remaining resources: 1 PUs; 3 techTokens; 
    
        Combat - Turkey
            Battle in Sea Zone 60 Central Mediterranean
                Turkey attack with 1 battlecruiser, 1 battleship, 3 cruisers and 3 submarines
                Britain defend with 1 battlecruiser and 1 transport; France defend with 1 battleship, 3 cruisers, 1 destroyer and 2 transports
                    Turkey roll dice for 3 submarines in Sea Zone 60 Central Mediterranean, round 2 : 0/3 hits, 1.50 expected hits
                    Turkey roll dice for 1 battlecruiser, 1 battleship and 3 cruisers in Sea Zone 60 Central Mediterranean, round 2 : 4/5 hits, 2.83 expected hits
                Units damaged: 1 battleship owned by the France
                    France roll dice for 1 battlecruiser, 1 battleship, 3 cruisers, 1 destroyer and 3 transports in Sea Zone 60 Central Mediterranean, round 2 : 4/6 hits, 3.17 expected hits
                Units damaged: 1 battleship owned by the Turkey
                    3 submarines owned by the Turkey and 3 cruisers owned by the France lost in Sea Zone 60 Central Mediterranean
                    Turkey roll dice for 1 battlecruiser, 1 battleship and 3 cruisers in Sea Zone 60 Central Mediterranean, round 3 : 3/5 hits, 2.83 expected hits
                    France roll dice for 1 battlecruiser, 1 battleship, 1 destroyer and 3 transports in Sea Zone 60 Central Mediterranean, round 3 : 1/3 hits, 1.67 expected hits
                    1 battleship owned by the France, 1 destroyer owned by the France, 1 cruiser owned by the Turkey and 1 battlecruiser owned by the Britain lost in Sea Zone 60 Central Mediterranean
                    2 transports owned by the France and 1 transport owned by the Britain lost in Sea Zone 60 Central Mediterranean
                Turkey win with 1 battlecruiser, 1 battleship and 2 cruisers remaining. Battle score for attacker is 67
                Casualties for Turkey: 1 cruiser and 3 submarines
                Casualties for France: 1 battleship, 3 cruisers, 1 destroyer and 2 transports
                Casualties for Britain: 1 battlecruiser and 1 transport
            Battle in Hejaz
                Turkey attack with 2 fighters and 3 infantry
                Arabia defend with 3 Bedouins
                    Turkey roll dice for 2 fighters and 3 infantry in Hejaz, round 2 : 0/5 hits, 1.50 expected hits
                    Arabia roll dice for 3 Bedouins in Hejaz, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Turkey lost in Hejaz
                    Turkey roll dice for 2 fighters and 2 infantry in Hejaz, round 3 : 1/4 hits, 1.33 expected hits
                    Arabia roll dice for 3 Bedouins in Hejaz, round 3 : 0/3 hits, 1.00 expected hits
                    1 Bedouin owned by the Arabia lost in Hejaz
                    Turkey roll dice for 2 fighters and 2 infantry in Hejaz, round 4 : 3/4 hits, 1.33 expected hits
                    Arabia roll dice for 2 Bedouins in Hejaz, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Turkey and 2 Bedouins owned by the Arabia lost in Hejaz
                Turkey win, taking Hejaz from Arabia with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Turkey: 2 infantry
                Casualties for Arabia: 3 Bedouins
            Battle in Tehran
                Turkey attack with 3 field_guns and 3 infantry
                Neutral defend with 2 infantry
                    Turkey roll dice for 3 field_guns and 3 infantry in Tehran, round 2 : 3/6 hits, 2.00 expected hits
                    Neutral roll dice for 2 infantry in Tehran, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral lost in Tehran
                Turkey loses 0 PUs for violating Tehrans neutrality.
                Turkey win, taking Tehran from Neutral with 3 field_guns and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral: 2 infantry
    
        Non Combat Move - Turkey
            1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 68 Aegean Sea
            3 infantry moved from Baghdad to Lurs
            3 infantry moved from Smyrna to Armenia
            2 field_guns, 2 heavy_guns and 2 infantry moved from Mesopotamia to Arabia
            2 cavalrys moved from Al-Dammam to Arabia
            1 infantry moved from Trucial Coast to Arabia
            2 fighters moved from Hejaz to Palestine
            1 heavy_gun and 1 infantry moved from Damascus to Palestine
            1 heavy_gun moved from Damascus to Mesopotamia
            3 infantry moved from Constantinople to Dardanelles
    
        Place Units - Turkey
            3 infantry placed in Baghdad
            1 field_gun and 2 infantry placed in Damascus
            3 field_guns and 1 infantry placed in Constantinople
            2 transports placed in Sea Zone 68 Aegean Sea
    
        Turn Complete - Turkey
            Turkey collect 68 PUs; end with 69 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    France regular : 0.17
    Arabia regular : -0.67
    Neutral regular : -0.67
    Turkey regular : 0.67
    

    Savegame

Suggested Topics

  • 1
  • 50
  • 53
  • 98
  • 25
  • 31
  • 97
  • 110
Axis & Allies Boardgaming Custom Painted Miniatures

33

Online

17.4k

Users

39.9k

Topics

1.7m

Posts