OK one downside is that you can’t force the combat to end so I had to kill your third sub and add it back in.
FMRommel (CP) vs Dawg (Ent) 1914
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Today’s WashingtonPost.com has an article saying that 6,000 African migrants swam to Ceuta, a Spanish outpost across from Gibraltar surrounded by Morocco. Ceuta is on our 1914 map as a neutral.
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TripleA Move Summary: Germany round 3
TripleA Move Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3 Research Technology - Germany Germany spend 0 on tech rolls Combat Move - Germany Germany loses 0 PUs for violating Mexico Citys neutrality. 2 fighters and 3 infantry moved from Rhine to Belgium 4 gass moved from Bavaria to Belgium 1 field_gun and 14 infantry moved from Alsace to Champagne 3 field_guns, 2 heavy_guns and 7 infantry moved from Rhine to Champagne 1 cavalry moved from Italian Somaliland to British East Africa 1 heavy_gun moved from German East Africa to British East Africa 1 field_gun and 1 infantry moved from Guadalahara to Mexico City Germany take Mexico City from Neutral 1 infantry moved from Holstein to Sea Zone 12 Baltic Sea 3 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea 1 battlecruiser, 1 battleship, 1 cruiser, 1 infantry, 3 stormtruppens, 3 submarines and 2 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak 4 submarines moved from Sea Zone 5 Arctic Ocean to Sea Zone 13 Skagerrak 1 infantry and 3 stormtruppens moved from Sea Zone 13 Skagerrak to Norway 1 infantry moved from East Prussia to Lithuania 1 fighter moved from Eastern Poland to Lithuania
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TripleA Turn Summary: Germany round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3 Research Technology - Germany Germany spend 0 on tech rolls Germany roll 4,5,1,2 and gets 0 hits Combat Move - Germany Germany loses 0 PUs for violating Mexico Citys neutrality. 2 fighters and 3 infantry moved from Rhine to Belgium 4 gass moved from Bavaria to Belgium 1 field_gun and 14 infantry moved from Alsace to Champagne 3 field_guns, 2 heavy_guns and 7 infantry moved from Rhine to Champagne 1 cavalry moved from Italian Somaliland to British East Africa 1 heavy_gun moved from German East Africa to British East Africa 1 field_gun and 1 infantry moved from Guadalahara to Mexico City Germany take Mexico City from Neutral 1 infantry moved from Holstein to Sea Zone 12 Baltic Sea 3 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea 1 battlecruiser, 1 battleship, 1 cruiser, 1 infantry, 3 stormtruppens, 3 submarines and 2 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak 4 submarines moved from Sea Zone 5 Arctic Ocean to Sea Zone 13 Skagerrak 1 infantry and 3 stormtruppens moved from Sea Zone 13 Skagerrak to Norway 1 infantry moved from East Prussia to Lithuania 1 fighter moved from Eastern Poland to Lithuania Purchase Units - Germany Germany buy 1 cavalry, 1 cruiser, 1 destroyer, 3 field_guns, 6 gass, 6 heavy_guns, 5 infantry, 3 stormtruppens, 1 transport and 1 trench; Remaining resources: 1 PUs; 4 techTokens; Combat - Germany Battle in Belgium Germany attack with 2 fighters, 4 gass and 3 infantry Britain defend with 1 Factory, 3 infantry and 3 trenchs Germany roll dice for 4 gass in Belgium, round 2 : 3/4 hits, 2.67 expected hits 3 infantry owned by the Britain lost in Belgium 4 gass owned by the Germany lost in Belgium Germany roll dice for 2 fighters and 3 infantry in Belgium, round 2 : 3/5 hits, 1.50 expected hits Units damaged: 3 trenchs owned by the Britain 3 trenchs owned by the Britain lost in Belgium Germany win, taking Belgium from Britain with 2 fighters and 3 infantry remaining. Battle score for attacker is 2 Casualties for Britain: 3 infantry and 3 trenchs Casualties for Germany: 4 gass Battle in British East Africa Germany attack with 1 cavalry and 1 heavy_gun Britain defend with 1 infantry Germany roll dice for 1 cavalry and 1 heavy_gun in British East Africa, round 2 : 1/2 hits, 0.67 expected hits Britain roll dice for 1 infantry in British East Africa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Britain lost in British East Africa Germany win, taking British East Africa from Britain with 1 cavalry and 1 heavy_gun remaining. Battle score for attacker is 3 Casualties for Britain: 1 infantry Battle in Norway Germany attack with 1 infantry and 3 stormtruppens Neutral defend with 2 infantry Germany roll dice for 1 battlecruiser and 1 battleship in Norway, round 2 : 2/2 hits, 1.33 expected hits Neutral roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germany and 2 infantry owned by the Neutral lost in Norway Germany loses 0 PUs for violating Norways neutrality. Germany win, taking Norway from Neutral with 3 stormtruppens remaining. Battle score for attacker is 3 Casualties for Germany: 1 infantry Casualties for Neutral: 2 infantry Battle in Lithuania Germany attack with 1 fighter and 1 infantry Russia defend with 1 conscript Germany roll dice for 1 fighter and 1 infantry in Lithuania, round 2 : 2/2 hits, 0.67 expected hits Russia roll dice for 1 conscript in Lithuania, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Lithuania Germany win, taking Lithuania from Russia with 1 fighter and 1 infantry remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Battle in Champagne Germany attack with 4 field_guns, 2 heavy_guns and 21 infantry France defend with 1 field_gun and 2 infantry Germany roll dice for 4 field_guns, 2 heavy_guns and 21 infantry in Champagne, round 2 : 7/27 hits, 6.50 expected hits France roll dice for 1 field_gun and 2 infantry in Champagne, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germany, 1 field_gun owned by the France and 2 infantry owned by the France lost in Champagne Germany win, taking Champagne from France with 4 field_guns, 2 heavy_guns and 20 infantry remaining. Battle score for attacker is 7 Casualties for Germany: 1 infantry Casualties for France: 1 field_gun and 2 infantry Non Combat Move - Germany 3 field_guns and 3 heavy_guns moved from Wurttemburg to Alsace 3 infantry moved from Bavaria to Wurttemburg 3 infantry moved from Westphalia to Rhine 2 infantry moved from Hanover to Westphalia 3 stormtruppens moved from Mecklenburg to Hanover 1 stormtruppen moved from Mecklenburg to Holstein 4 infantry moved from Silesia to Galicia 1 cavalry, 2 field_guns and 3 infantry moved from Warsaw to Eastern Poland 1 fighter moved from Lithuania to Eastern Poland 2 infantry moved from East Prussia to Eastern Poland 2 stormtruppens moved from Saxony to Westphalia 2 stormtruppens moved from Brandenburg to Silesia 1 field_gun moved from Berlin to Saxony 5 stormtruppens moved from Berlin to Mecklenburg 2 infantry moved from German East Africa to Northern Rhodesia 1 field_gun and 2 infantry moved from Dar es Salaam to German East Africa 1 battlecruiser, 2 cruisers and 1 submarine moved from Sea Zone 111 Pacific Ocean to Sea Zone 112 Pacific Ocean 1 battlecruiser moved from Sea Zone 146 Pacific Ocean to Sea Zone 112 Pacific Ocean 1 transport moved from Sea Zone 146 Pacific Ocean to Sea Zone 112 Pacific Ocean 1 submarine moved from Sea Zone 53 Mid Atlantic to Sea Zone 56 Gulf of Lyon 2 fighters moved from Belgium to Rhine Place Units - Germany 3 stormtruppens placed in Berlin 6 gass placed in Bavaria 3 heavy_guns and 3 infantry placed in Wurttemburg 1 destroyer and 1 transport placed in Sea Zone 12 Baltic Sea 3 field_guns placed in Mecklenburg 2 heavy_guns placed in Warsaw 1 trench placed in Northern Rhodesia 1 cruiser placed in Sea Zone 76 Indian Ocean 1 cavalry and 1 heavy_gun placed in Dar es Salaam 2 infantry placed in German New Guinea Turn Complete - Germany Germany collect 135 PUs; end with 136 PUs
Combat Hit Differential Summary :
Germany regular : 4.67 France regular : 0.00 Russia regular : -0.17 Neutral regular : 0.33 Britain regular : -0.33
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I’ve never put so many G inf (3) in Tyr before at the opening. It made taking Champ in force a close call, without those extra infantry to defend against a French counterattack. Had to use all 4 gas on Belg, to reduce the need for ground troops, so more could go to Champ. Russia retreat to St. Pete surprised me. Germ amphib isn’t strong enough to take St Pete or to have taken you out of Scan if you went there. Gambled in Br E Afr. Built a cruiser in Dar E Sal, instead of all ground units. Protects it from amphib for a turn. But you can out build me from India, and I need all the troops I can build in Africa. So may turn out to be a mistake. 4 more misses with tech dice, for total of ten. Allied fleets in Med being squeezed.
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Forgot to NCM 3 G infantry from Tyrol > Venice. Please edit or I will on Austria turn.
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TripleA Turn Summary: France round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3 Research Technology - France France spend 5 on tech rolls France rolls : 1/1 hits, 0.00 expected hits France removing all Technology Tokens after successful research. France discover propaganda Combat Move - France 7 field_guns, 1 fighter, 2 heavy_guns and 10 infantry moved from Paris to Champagne 2 infantry moved from Franche-Comte to Champagne 3 field_guns moved from Picardy to Champagne 3 infantry moved from Burgundy to Champagne 3 cavalrys moved from Chad to Congo 1 colonial and 1 infantry moved from Chad to Western Sudan 1 colonial and 2 infantry moved from Niger to Chad 1 colonial moved from Upper Volta to Niger 2 cavalrys moved from Nagpur to Sindh 2 cavalrys moved from Yanaon to Nagpur 1 colonial and 1 infantry moved from Cochinchina to Sea Zone 127 Gulf of Thailand 1 colonial, 1 infantry and 1 transport moved from Sea Zone 127 Gulf of Thailand to Sea Zone 136 East China Sea 2 colonials and 1 field_gun moved from Shanghai 4 to Shanghai 1 1 battleship, 2 cruisers and 2 transports moved from Sea Zone 59 Central Mediterranean to Sea Zone 60 Central Mediterranean 2 colonials moved from Tripolitania to Cyrenaica 1 colonial and 1 field_gun moved from Algeria to Tunisia 2 colonials moved from Algiers to Algeria Purchase Units - France France buy 2 cavalrys, 1 cruiser, 1 destroyer, 6 heavy_guns, 1 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - France Battle in Champagne France attack with 10 field_guns, 1 fighter, 2 heavy_guns and 15 infantry Germany defend with 4 field_guns, 2 heavy_guns and 20 infantry France roll dice for 10 field_guns, 1 fighter, 2 heavy_guns and 15 infantry in Champagne, round 2 : 11/28 hits, 9.00 expected hits Germany roll dice for 4 field_guns, 2 heavy_guns and 20 infantry in Champagne, round 2 : 11/26 hits, 9.33 expected hits 11 infantry owned by the Germany and 11 infantry owned by the France lost in Champagne France roll dice for 10 field_guns, 1 fighter, 2 heavy_guns and 4 infantry in Champagne, round 3 : 5/17 hits, 5.67 expected hits Germany roll dice for 4 field_guns, 2 heavy_guns and 9 infantry in Champagne, round 3 : 11/15 hits, 5.67 expected hits 5 infantry owned by the Germany, 7 field_guns owned by the France and 4 infantry owned by the France lost in Champagne 1 fighter owned by the France retreated 2 heavy_guns owned by the France and 3 field_guns owned by the France retreated to Paris Germany win with 4 field_guns, 2 heavy_guns and 4 infantry remaining. Battle score for attacker is -25 Casualties for France: 7 field_guns and 15 infantry Casualties for Germany: 16 infantry Non Combat Move - France 1 fighter moved from Champagne to Paris 2 field_guns and 2 infantry moved from Marseilles to Rhone 3 infantry moved from Piedmont to Rhone 2 infantry moved from Brittany to Burgundy 1 infantry moved from Brittany to Burgundy Place Units - France 1 cruiser and 1 destroyer placed in Sea Zone 60 Central Mediterranean 3 trenchs placed in Burgundy 6 heavy_guns and 1 infantry placed in Paris 2 cavalrys placed in Yanaon Activate Technology - France France activating propaganda Trigger FranceP: France has 3 infantry placed in Paris Turn Complete - France France collect 71 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germany regular : 7.00 France rolls : 1.00 France regular : 1.33
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Serb move??
Wow, what a battle. We both hit hard and equal in first round, but the dice suddenly went in my favor on round 2. Which makes up for France getting another valuable tech with a single die token. -
TripleA Turn Summary: Serbia round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3 Combat Move - Serbia 1 infantry moved from Albania to Serbia 1 field_gun moved from Macedonia to Serbia Purchase Units - Serbia Serbia buy 1 heavy_gun, 2 infantry and 2 trenchs; Remaining resources: 0 PUs; Combat - Serbia Battle in Serbia Serbia attack with 1 field_gun and 1 infantry Austria defend with 2 infantry Serbia roll dice for 1 field_gun and 1 infantry in Serbia, round 2 : 0/2 hits, 0.67 expected hits Austria roll dice for 2 infantry in Serbia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Serbia lost in Serbia 1 field_gun owned by the Serbia retreated to Macedonia Austria win with 2 infantry remaining. Battle score for attacker is -3 Casualties for Serbia: 1 infantry Non Combat Move - Serbia 1 heavy_gun moved from Macedonia to Greece 1 infantry moved from Macedonia to Albania Place Units - Serbia 1 heavy_gun, 2 infantry and 2 trenchs placed in Greece Turn Complete - Serbia Serbia collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Serbia regular : -0.67 Austria regular : 0.33
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Forgot to do naval combat. Opened up another online game and performed just the naval battle. Will edit the results into the first game.
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TripleA Turn Summary: Austria round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3 Research Technology - Austria Austria spend 15 on tech rolls Austria roll 3,3,2 and gets 0 hits Combat Move - Austria Turning on Edit Mode EDIT: Removing units owned by Germany from Tyrol: 3 infantry EDIT: Adding units owned by Germany to Venice: 3 infantry EDIT: Turning off Edit Mode 3 field_guns, 3 heavy_guns and 7 infantry moved from Venice to Milan 1 field_gun and 1 infantry moved from Croatia to Montenegro 1 fighter moved from Bosnia to Montenegro 1 field_gun, 2 heavy_guns and 6 infantry moved from Belgrade to Serbia 1 infantry moved from Bosnia to Serbia 6 field_guns moved from Baranya to Serbia Purchase Units - Austria Austria buy 6 gass, 2 heavy_guns and 12 infantry; Remaining resources: 0 PUs; 3 techTokens; Combat - Austria Battle in Milan Austria attack with 3 field_guns, 3 heavy_guns and 7 infantry Italy defend with 1 cavalry, 3 field_guns and 3 infantry Austria roll dice for 3 field_guns, 3 heavy_guns and 7 infantry in Milan, round 2 : 5/13 hits, 4.17 expected hits Italy roll dice for 1 cavalry, 3 field_guns and 3 infantry in Milan, round 2 : 2/7 hits, 2.17 expected hits 3 infantry owned by the Italy, 2 infantry owned by the Austria, 1 cavalry owned by the Italy and 1 field_gun owned by the Italy lost in Milan Austria roll dice for 3 field_guns, 3 heavy_guns and 5 infantry in Milan, round 3 : 4/11 hits, 3.67 expected hits Italy roll dice for 2 field_guns in Milan, round 3 : 0/2 hits, 0.67 expected hits 2 field_guns owned by the Italy lost in Milan Austria win, taking Milan from Italy with 3 field_guns, 3 heavy_guns and 5 infantry remaining. Battle score for attacker is 19 Casualties for Austria: 2 infantry Casualties for Italy: 1 cavalry, 3 field_guns and 3 infantry Battle in Montenegro Austria attack with 1 field_gun, 1 fighter and 1 infantry Serbia defend with 1 infantry Austria roll dice for 1 field_gun, 1 fighter and 1 infantry in Montenegro, round 2 : 1/3 hits, 1.00 expected hits Serbia roll dice for 1 infantry in Montenegro, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Serbia and 1 infantry owned by the Austria lost in Montenegro Austria win, taking Montenegro from Serbia with 1 field_gun and 1 fighter remaining. Battle score for attacker is 0 Casualties for Austria: 1 infantry Casualties for Serbia: 1 infantry Non Combat Move - Austria 3 infantry moved from Carpathia to Galicia 1 field_gun moved from Vienna to Carpathia 1 field_gun and 6 infantry moved from Hungary to Transylvania 1 heavy_gun and 3 infantry moved from Trieste to Venice 1 fighter moved from Montenegro to Serbia Place Units - Austria Turning on Edit Mode EDIT: Removing units owned by Italy from Sea Zone 59 Central Mediterranean: 2 battlecruisers and 2 cruisers EDIT: Removing units owned by Austria from Sea Zone 62 Adriatic Sea: 1 battlecruiser, 1 cruiser and 3 submarines EDIT: Adding units owned by Austria to Sea Zone 59 Central Mediterranean: 1 battlecruiser and 1 cruiser EDIT: Turning off Edit Mode 2 heavy_guns and 2 infantry placed in Venice 4 infantry placed in Belgrade 6 infantry placed in Trieste 6 gass placed in Hungary Turn Complete - Austria Austria collect 85 PUs; end with 85 PUs
Combat Hit Differential Summary :
Italy regular : -0.83 Serbia regular : 0.67 Austria regular : 1.17
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In the naval battle, 3 Aust subs gave 1 first strike hit and the surface ships gave 2 hits. All 3 remaining Italians hit. So 3 hits on each side, in line with both sides rounding up battle calc. Second round, the 2 Aust remaining surface ships sank the remaining Italian ship, which missed.
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TripleA Turn Summary: Italy round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3 Research Technology - Italy Italy spend 5 on tech rolls Italy roll 6,6 and gets 2 hits Italy removing all Technology Tokens after successful research. Italy discover bunkers Combat Move - Italy 1 heavy_gun and 8 infantry moved from Latium to Tuscany 3 infantry moved from Tuscany to Piedmont 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 58 Tyrrhenian Sea 1 infantry moved from Sicily to Sea Zone 58 Tyrrhenian Sea 1 infantry moved from Rome to Sea Zone 58 Tyrrhenian Sea 2 infantry and 1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 57 Ligurian Sea 2 infantry moved from Sea Zone 57 Ligurian Sea to Piedmont 2 infantry moved from Rome to Latium 1 field_gun and 1 infantry moved from Tripolitania to Cyrenaica Purchase Units - Italy Italy buy 1 field_gun, 4 infantry and 2 trenchs; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Italy Place Units - Italy 3 infantry and 2 trenchs placed in Piedmont 1 field_gun and 1 infantry placed in Rome Activate Technology - Italy Italy activating bunkers Turn Complete - Italy Italy collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Arabia round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3 Combat Move - Arabia 2 Bedouins moved from Mecca to Hejaz 1 Bedouin moved from Mecca to Hejaz Purchase Units - Arabia Arabia buy 2 Bedouins and 1 trench; Remaining resources: 0 PUs; Combat - Arabia Battle in Hejaz Arabia attack with 3 Bedouins Turkey defend with 1 infantry Arabia roll dice for 3 Bedouins in Hejaz, round 2 : 1/3 hits, 0.50 expected hits Turkey roll dice for 1 infantry in Hejaz, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Turkey lost in Hejaz Arabia win, taking Hejaz from Turkey with 3 Bedouins remaining. Battle score for attacker is 3 Casualties for Turkey: 1 infantry Non Combat Move - Arabia 8 Bedouins moved from Mecca to Sinai Place Units - Arabia 2 Bedouins placed in Mecca 1 trench placed in Sinai Turn Complete - Arabia Arabia collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Arabia regular : 0.50 Turkey regular : -0.33
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TripleA Turn Summary: Turkey round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3 Research Technology - Turkey Turkey spend 15 on tech rolls Turkey roll 2,3,2 and gets 0 hits Combat Move - Turkey 1 infantry moved from Arabia to Hejaz 2 fighters and 2 infantry moved from Palestine to Hejaz 3 field_guns and 3 infantry moved from Lurs to Tehran 1 battlecruiser, 1 battleship and 3 cruisers moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 60 Central Mediterranean 3 submarines moved from Sea Zone 68 Aegean Sea to Sea Zone 60 Central Mediterranean 1 cavalry moved from Georgia to Azerbaijan Turkey take Azerbaijan from Russia 1 cavalry moved from Azerbaijan to Georgia Purchase Units - Turkey Turkey buy 4 field_guns, 6 infantry and 2 transports; Remaining resources: 1 PUs; 3 techTokens; Combat - Turkey Battle in Sea Zone 60 Central Mediterranean Turkey attack with 1 battlecruiser, 1 battleship, 3 cruisers and 3 submarines Britain defend with 1 battlecruiser and 1 transport; France defend with 1 battleship, 3 cruisers, 1 destroyer and 2 transports Turkey roll dice for 3 submarines in Sea Zone 60 Central Mediterranean, round 2 : 0/3 hits, 1.50 expected hits Turkey roll dice for 1 battlecruiser, 1 battleship and 3 cruisers in Sea Zone 60 Central Mediterranean, round 2 : 4/5 hits, 2.83 expected hits Units damaged: 1 battleship owned by the France France roll dice for 1 battlecruiser, 1 battleship, 3 cruisers, 1 destroyer and 3 transports in Sea Zone 60 Central Mediterranean, round 2 : 4/6 hits, 3.17 expected hits Units damaged: 1 battleship owned by the Turkey 3 submarines owned by the Turkey and 3 cruisers owned by the France lost in Sea Zone 60 Central Mediterranean Turkey roll dice for 1 battlecruiser, 1 battleship and 3 cruisers in Sea Zone 60 Central Mediterranean, round 3 : 3/5 hits, 2.83 expected hits France roll dice for 1 battlecruiser, 1 battleship, 1 destroyer and 3 transports in Sea Zone 60 Central Mediterranean, round 3 : 1/3 hits, 1.67 expected hits 1 battleship owned by the France, 1 destroyer owned by the France, 1 cruiser owned by the Turkey and 1 battlecruiser owned by the Britain lost in Sea Zone 60 Central Mediterranean 2 transports owned by the France and 1 transport owned by the Britain lost in Sea Zone 60 Central Mediterranean Turkey win with 1 battlecruiser, 1 battleship and 2 cruisers remaining. Battle score for attacker is 67 Casualties for Turkey: 1 cruiser and 3 submarines Casualties for France: 1 battleship, 3 cruisers, 1 destroyer and 2 transports Casualties for Britain: 1 battlecruiser and 1 transport Battle in Hejaz Turkey attack with 2 fighters and 3 infantry Arabia defend with 3 Bedouins Turkey roll dice for 2 fighters and 3 infantry in Hejaz, round 2 : 0/5 hits, 1.50 expected hits Arabia roll dice for 3 Bedouins in Hejaz, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Turkey lost in Hejaz Turkey roll dice for 2 fighters and 2 infantry in Hejaz, round 3 : 1/4 hits, 1.33 expected hits Arabia roll dice for 3 Bedouins in Hejaz, round 3 : 0/3 hits, 1.00 expected hits 1 Bedouin owned by the Arabia lost in Hejaz Turkey roll dice for 2 fighters and 2 infantry in Hejaz, round 4 : 3/4 hits, 1.33 expected hits Arabia roll dice for 2 Bedouins in Hejaz, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Turkey and 2 Bedouins owned by the Arabia lost in Hejaz Turkey win, taking Hejaz from Arabia with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Turkey: 2 infantry Casualties for Arabia: 3 Bedouins Battle in Tehran Turkey attack with 3 field_guns and 3 infantry Neutral defend with 2 infantry Turkey roll dice for 3 field_guns and 3 infantry in Tehran, round 2 : 3/6 hits, 2.00 expected hits Neutral roll dice for 2 infantry in Tehran, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral lost in Tehran Turkey loses 0 PUs for violating Tehrans neutrality. Turkey win, taking Tehran from Neutral with 3 field_guns and 3 infantry remaining. Battle score for attacker is 6 Casualties for Neutral: 2 infantry Non Combat Move - Turkey 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 68 Aegean Sea 3 infantry moved from Baghdad to Lurs 3 infantry moved from Smyrna to Armenia 2 field_guns, 2 heavy_guns and 2 infantry moved from Mesopotamia to Arabia 2 cavalrys moved from Al-Dammam to Arabia 1 infantry moved from Trucial Coast to Arabia 2 fighters moved from Hejaz to Palestine 1 heavy_gun and 1 infantry moved from Damascus to Palestine 1 heavy_gun moved from Damascus to Mesopotamia 3 infantry moved from Constantinople to Dardanelles Place Units - Turkey 3 infantry placed in Baghdad 1 field_gun and 2 infantry placed in Damascus 3 field_guns and 1 infantry placed in Constantinople 2 transports placed in Sea Zone 68 Aegean Sea Turn Complete - Turkey Turkey collect 68 PUs; end with 69 PUs 1 unit repaired.
Combat Hit Differential Summary :
France regular : 0.17 Arabia regular : -0.67 Neutral regular : -0.67 Turkey regular : 0.67
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With CP fleets controlling the Med, Allied position reduced to defending multiple locations simultaneously. France and Russia still strong. The initial G troop strength has been reduced. Even with G built factory in Wurt, France can build as much as G on the front line (propaganda tech). New builds in Berlin take time to reach either front. Troops from Moscow will be on the front lines this turn.
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TripleA Turn Summary: Britain round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 6,1,6 and gets 2 hits Britain removing all Technology Tokens after successful research. Britain discover convoys Combat Move - Britain 3 colonials, 3 cruisers, 2 field_guns and 4 transports moved from Sea Zone 23 Mid Atlantic to Sea Zone 15 English Channel 1 field_gun moved from London to Sea Zone 15 English Channel 1 field_gun moved from England to Sea Zone 15 English Channel 1 infantry moved from England to Sea Zone 15 English Channel 3 colonials, 4 field_guns and 1 infantry moved from Sea Zone 15 English Channel to Belgium 1 infantry moved from Nova Scotia to Sea Zone 29 Mid Atlantic 1 infantry and 1 transport moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic 5 colonials moved from Great Plains to Texas 2 cavalrys moved from Cape Town to German Southwest Africa 1 cavalry and 1 infantry moved from Bechuanaland to German Southwest Africa 1 colonial moved from Middle Congo to Congo 1 infantry moved from Niger to Chad 1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea 1 battlecruiser, 1 cruiser, 1 destroyer, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea 1 field_gun and 1 infantry moved from Sea Zone 75 Red Sea to Hejaz 1 cavalry moved from Goa to Deccan 1 battlecruiser, 3 cruisers and 2 transports moved from Sea Zone 120 Arafura Sea to Sea Zone 115 Tasman Sea 1 cruiser moved from Sea Zone 119 Timor Sea to Sea Zone 115 Tasman Sea 1 cavalry moved from Malaya to Singapore 2 cavalrys moved from Queensland to Sydney-Canberra 1 infantry moved from Orissa to Nagpur Purchase Units - Britain Britain buy 2 cavalrys, 1 cruiser, 1 destroyer, 5 field_guns, 2 heavy_guns, 4 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Britain Battle in Belgium Britain attack with 3 colonials, 4 field_guns and 1 infantry Germany defend with 1 Factory and 3 infantry Britain roll dice for 1 battleship in Belgium, round 2 : 1/1 hits, 0.67 expected hits Britain roll dice for 3 colonials, 4 field_guns and 1 infantry in Belgium, round 2 : 5/8 hits, 3.17 expected hits Germany roll dice for 3 infantry in Belgium, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Germany lost in Belgium Britain win, taking Belgium from Germany with 3 colonials, 4 field_guns and 1 infantry remaining. Battle score for attacker is 9 Casualties for Germany: 3 infantry Battle in Hejaz Britain attack with 1 field_gun and 1 infantry Turkey defend with 1 infantry Britain roll dice for 1 battlecruiser in Hejaz, round 2 : 1/1 hits, 0.67 expected hits Turkey roll dice for 1 infantry in Hejaz, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Turkey lost in Hejaz Britain win, taking Hejaz from Turkey with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3 Casualties for Turkey: 1 infantry Non Combat Move - Britain 4 infantry moved from England to London Place Units - Britain 2 heavy_guns and 3 trenchs placed in Cairo-Suez 1 destroyer placed in Sea Zone 115 Tasman Sea 3 field_guns and 2 infantry placed in London 2 cavalrys placed in Cape Town 1 field_gun and 1 infantry placed in Goa 1 field_gun and 1 infantry placed in Bombay 1 cruiser placed in Sea Zone 115 Tasman Sea Activate Technology - Britain Britain activating convoys Turn Complete - Britain Britain collect 82 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germany regular : -1.00 Turkey regular : -0.33 Britain regular : 2.50
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TripleA Turn Summary: Russia round 3
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 3 Research Technology - Russia Russia spend 5 on tech rolls Russia roll 6,1,3 and gets 1 hit Russia removing all Technology Tokens after successful research. Russia discover bunkers Combat Move - Russia 1 conscript moved from Pskov to Latvia 1 conscript moved from Novosibirsk to Krasnoyarsk 2 conscripts moved from Omsk to Novosibirsk 1 cavalry moved from Caucasus to Azerbaijan Russia take Azerbaijan from Turkey 1 cavalry moved from Azerbaijan to Caucasus Purchase Units - Russia Russia buy 12 conscripts, 4 field_guns, 6 infantry and 9 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Russia Non Combat Move - Russia 5 conscripts, 2 field_guns and 5 infantry moved from St. Petersburg to Finland 3 conscripts moved from Moscow to Don 2 conscripts, 1 field_gun, 1 heavy_gun and 3 infantry moved from Don to Belarus 1 conscript, 1 field_gun and 1 infantry moved from Kiev to Odessa 3 conscripts moved from Vladivostok to Primorsky Place Units - Russia 3 conscripts placed in Vladivostok 1 field_gun, 1 infantry and 1 trench placed in Irkutsk 2 trenchs placed in Norilsk 3 trenchs placed in Novosibirsk 1 trench placed in Odessa 1 trench placed in Odessa 1 trench placed in Belarus 1 conscript, 1 field_gun and 1 infantry placed in Minsk 1 conscript, 1 field_gun and 1 infantry placed in Kiev 1 conscript, 1 field_gun and 1 infantry placed in Moscow 2 infantry placed in Omsk 1 conscript placed in Irkutsk 5 conscripts placed in St. Petersburg Activate Technology - Russia Russia activating bunkers Turn Complete - Russia Russia collect 83 PUs; end with 83 PUs
Combat Hit Differential Summary :
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@fmerwinrommel 2 good rolls. convoys for the UK. bunkers for russia.
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[dice 2d6]
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2d6: 5, 2