L21 PTV 666 (Allies) vs ArtofWar1947 (Axis+15)


  • @666
    I see what you mean. Let me try to track down a copy of J-5 on my computer.


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  • @artofwar1947 said in L21 PTV 666 (Allies) vs ArtofWar1947 (Axis+15):

    @666
    I see what you mean. Let me try to track down a copy of J-5 on my computer.

    did you make those changes to this file that you requested after your J5?


  • @666

    No.


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  • Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 3:52:02 PM
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  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 destroyer, 4 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 bomber moved from United Kingdom to Eastern United States
            1 aaGun, 1 armour and 1 mech_infantry moved from Central United States to 104 Sea Zone
            3 infantry moved from Eastern United States to 104 Sea Zone
            1 aaGun, 2 armour, 1 artillery, 4 carriers, 2 destroyers, 4 fighters, 5 infantry, 1 mech_infantry, 5 submarines, 1 tactical_bomber and 5 transports moved from 104 Sea Zone to 126 Sea Zone
            1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from 126 Sea Zone to Iceland
            1 aaGun moved from Central United States to Eastern United States
            1 carrier, 2 fighters, 1 submarine and 2 transports moved from 55 Sea Zone to 27 Sea Zone
            1 mech_infantry moved from Central United States to Western United States
            1 fighter moved from 27 Sea Zone to Hawaiian Islands
            1 fighter moved from 27 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            3 fighters and 2 infantry placed in Eastern United States
            1 destroyer placed in 104 Sea Zone
            1 armour and 1 mech_infantry placed in Central United States
            1 fighter and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
    Western United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
    Midway : 1 airfield
    Eastern United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
    Central United States : 1 armour, 1 factory_major and 1 mech_infantry
    Wake Island : 1 airfield
    Hawaiian Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 3 infantry
    Iceland : 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry
    Queensland : 1 aaGun, 2 artilleries, 2 infantry and 3 marines
    126 Sea Zone : 4 carriers, 2 destroyers, 3 fighters, 5 submarines, 1 tactical_bomber and 5 transports
    104 Sea Zone : 1 destroyer
    27 Sea Zone : 1 carrier, 1 submarine and 2 transports
    55 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 3 fighters, 2 submarines and 1 transport
    

    Production/PUs Summary :

    Germans : 55 / 70
    Russians : 29 / 34
    Japanese : 66 / 74
    Americans : 50 / 65
    Chinese : 5 / 6
    British : 32 / 35
    UK_Pacific : 7 / 11
    Italians : 15 / 20
    ANZAC : 14 / 20
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Move Summary: Chinese round 5

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 4 infantry moved from Kansu to Inner Mongolia
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 4 infantry moved from Kansu to Inner Mongolia
    
        Combat - Chinese
            Battle in Inner Mongolia
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Inner Mongolia, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Kansu to Tsinghai
            1 fighter moved from Inner Mongolia to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Japanese regular : 0.67
    

    Territory Summary for Chinese :

    Kansu : 1 fighter and 2 infantry
    Tsinghai : 1 infantry
    Inner Mongolia : 3 infantry
    

    Production/PUs Summary :

    Germans : 55 / 70
    Russians : 29 / 34
    Japanese : 65 / 74
    Americans : 50 / 65
    Chinese : 6 / 6
    British : 32 / 35
    UK_Pacific : 7 / 11
    Italians : 15 / 20
    ANZAC : 14 / 20
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Move Summary: British round 5

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 5
    
        Combat Move - British
            1 armour, 2 infantry and 1 mech_infantry moved from Egypt to 83 Sea Zone
            1 marine moved from Egypt to 100 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 83 Sea Zone to 99 Sea Zone
            1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 3 fighters, 1 marine and 1 submarine moved from 100 Sea Zone to 99 Sea Zone
            3 fighters moved from Egypt to 99 Sea Zone
            1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from 99 Sea Zone to Greece
            1 infantry moved from Tobruk to Libya
                  British take Libya from Italians
            2 infantry moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from Eastern India to Yunnan
            6 artilleries and 16 infantry moved from Burma to Shan State
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 destroyer, 4 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 bomber moved from United Kingdom to Eastern United States
            1 aaGun, 1 armour and 1 mech_infantry moved from Central United States to 104 Sea Zone
            3 infantry moved from Eastern United States to 104 Sea Zone
            1 aaGun, 2 armour, 1 artillery, 4 carriers, 2 destroyers, 4 fighters, 5 infantry, 1 mech_infantry, 5 submarines, 1 tactical_bomber and 5 transports moved from 104 Sea Zone to 126 Sea Zone
            1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from 126 Sea Zone to Iceland
            1 aaGun moved from Central United States to Eastern United States
            1 carrier, 2 fighters, 1 submarine and 2 transports moved from 55 Sea Zone to 27 Sea Zone
            1 mech_infantry moved from Central United States to Western United States
            1 fighter moved from 27 Sea Zone to Hawaiian Islands
            1 fighter moved from 27 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            3 fighters and 2 infantry placed in Eastern United States
            1 destroyer placed in 104 Sea Zone
            1 armour and 1 mech_infantry placed in Central United States
            1 fighter and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 4 infantry moved from Kansu to Inner Mongolia
    
        Combat - Chinese
            Battle in Inner Mongolia
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Inner Mongolia, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Kansu to Tsinghai
            1 fighter moved from Inner Mongolia to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 2 fighters and 3 infantry; Remaining resources: 6 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 armour, 2 infantry and 1 mech_infantry moved from Egypt to 83 Sea Zone
            1 marine moved from Egypt to 100 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 83 Sea Zone to 99 Sea Zone
            1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 3 fighters, 1 marine and 1 submarine moved from 100 Sea Zone to 99 Sea Zone
            3 fighters moved from Egypt to 99 Sea Zone
            1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from 99 Sea Zone to Greece
            1 infantry moved from Tobruk to Libya
                  British take Libya from Italians
            2 infantry moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from Eastern India to Yunnan
            6 artilleries and 16 infantry moved from Burma to Shan State
    
        Combat - British
            British creates battle in territory 109 Sea Zone
            Battle in Greece
            Battle in Yunnan
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking 109 Sea Zone from Germans, taking Greece from Italians, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                British attack with 6 artilleries and 16 infantry
                Japanese defend with 1 infantry
                    British roll dice for 6 artilleries and 16 infantry in Shan State, round 2 : 7/22 hits, 5.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 6 artilleries and 16 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 aaGuns moved from Burma to Shan State
            1 aaGun moved from Burma to Eastern India
            1 fighter and 1 tactical_bomber moved from Yunnan to Eastern India
            1 aaGun and 1 infantry moved from Alexandria to 100 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 100 Sea Zone to 99 Sea Zone
            1 aaGun and 1 infantry moved from 99 Sea Zone to Greece
            2 artilleries and 2 infantry moved from Alexandria to Tobruk
            1 armour moved from Egypt to Tobruk
            1 tactical_bomber moved from 100 Sea Zone to Egypt
            1 fighter moved from 126 Sea Zone to United Kingdom
    
        Place Units - British
            3 infantry placed in Egypt
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 8 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in Eastern India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Japanese regular : 0.00
    British regular : 0.83
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
    Western United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
    Midway : 1 airfield
    Eastern United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
    Central United States : 1 armour, 1 factory_major and 1 mech_infantry
    Wake Island : 1 airfield
    Hawaiian Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 3 infantry
    Kansu : 1 fighter and 2 infantry
    Tsinghai : 1 infantry
    Inner Mongolia : 3 infantry
    Yunnan : 2 infantry
    Iceland : 1 aaGun, 1 airfield, 1 armour, 3 infantry and 1 mech_infantry
    Scotland : 1 airfield
    Quebec : 1 factory_minor and 1 harbour
    Union of South Africa : 1 factory_minor and 1 harbour
    United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 5 infantry and 1 mech_infantry
    Egypt : 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 1 tactical_bomber
    Malta : 1 airfield
    Shan State : 2 aaGuns, 6 artilleries and 16 infantry
    Eastern India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
    Libya : 1 flag, 1 infantry
    Tobruk : 1 flag, 1 armour, 2 artilleries and 2 infantry
    Queensland : 1 aaGun, 2 artilleries, 2 infantry and 3 marines
    French Madagascar : 1 flag
    99 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 2 submarines and 3 transports
    Northwest Persia : 1 flag
    Southern Persia : 1 flag
    126 Sea Zone : 1 armour, 1 artillery, 4 carriers, 2 destroyers, 3 fighters, 2 infantry, 5 submarines, 1 tactical_bomber and 5 transports
    Greece : 1 flag, 1 aaGun, 1 armour, 3 infantry, 1 marine and 1 mech_infantry
    104 Sea Zone : 1 destroyer
    109 Sea Zone : 1 flag, 1 destroyer
    Northeast Persia : 1 flag
    27 Sea Zone : 1 carrier, 1 submarine and 2 transports
    55 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 3 fighters, 2 submarines and 1 transport
    

    Production/PUs Summary :

    Germans : 55 / 70
    Russians : 29 / 34
    Japanese : 63 / 74
    Americans : 50 / 65
    Chinese : 7 / 6
    British : 35 / 44
    UK_Pacific : 8 / 13
    Italians : 12 / 20
    ANZAC : 14 / 20
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • @666

    Clicking on Savegame brings up a display of cluttered and incomprehensible characters. It does not result in downloading the file.
    Please send the US/UK-5 file as an email attachment.


  • Testing Forum poster

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  • @666

    Another opponent said he could down load files also. I cannot with my Mac. Do you have a PC? If so, I suspect the programming problem may be fixed for PCs but not Mac.

    Did not US/UK-5 file yesterday or today yet.

    Wait, I found it my Junk box.


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Tunisia to Libya
            1 bomber moved from Slovakia Hungary to Libya
            1 fighter moved from Southern Italy to Libya
    
        Combat - Italians
            Battle in Libya
                Italians attack with 1 bomber, 1 fighter and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Libya, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Libya
                Italians win, taking Libya from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
            1 bomber and 1 fighter moved from Libya to Algeria
            1 artillery moved from Morocco to Algeria
            2 marines moved from Morocco to 93 Sea Zone
            2 transports moved from 93 Sea Zone to 95 Sea Zone
            1 aaGun and 3 infantry moved from Southern France to 95 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 95 Sea Zone to 97 Sea Zone
            1 battleship, 2 cruisers, 1 destroyer, 2 marines and 1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 aaGun, 3 infantry and 2 marines moved from 97 Sea Zone to Southern Italy
            4 infantry moved from Northern Italy to Southern Italy
            2 fighters moved from Gibraltar to Southern Italy
            2 armour moved from Western Ukraine to Romania
            1 artillery and 3 infantry moved from Bulgaria to Romania
    
        Place Units - Italians
            1 destroyer and 2 submarines placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6,2,4,3,1,2,6,6,5,6,3,1,4,4,4,2,6,1,6,2,1
            Italians collect 5 PUs (8 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.17
    British regular : -0.33
    

    Savegame


  • @artofwar1947 this is odd, at home on my Mac I can download files and all is fine. But on my work mac I get the gobbledygook download…

    I take it you sorted out your problem on your mac, what was the solution?


  • @666

    My resident IT expert (son) found that I had to press the CONTROL key and then click on Savegame. This created a drop down menu from which I could select Down load file. This seem to work with forum; it did not work with the email notification of a turn. Or at least I haven’t figured out yet what the right procedure is.


  • Testing Forum poster

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  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 submarines and 1 transport moved from 64 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 infantry moved from New Guinea to 55 Sea Zone
            1 infantry moved from 55 Sea Zone to Queensland
            1 fighter moved from 55 Sea Zone to Shan State
            1 fighter moved from Eastern India to Shan State
            1 infantry moved from Iraq to Southern Persia
            1 infantry moved from Anglo-Egyptian Sudan to Egypt
    
        Place Units - ANZAC
            1 carrier placed in 64 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Combat - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    United Kingdom : 1 fighter and 2 infantry
    Egypt : 1 infantry
    Shan State : 2 fighters
    Eastern India : 1 infantry
    Ethiopia : 1 flag
    New South Wales : 1 artillery, 1 factory_minor and 1 harbour
    Queensland : 2 aaGuns, 1 airfield, 3 artilleries, 1 harbour and 9 infantry
    New Zealand : 1 airfield and 1 harbour
    100 Sea Zone : 1 destroyer
    64 Sea Zone : 1 carrier
    Southern Persia : 1 infantry
    Iraq : 1 flag
    Dutch New Guinea : 1 flag
    55 Sea Zone : 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 transports
    

    Production/PUs Summary :

    Germans : 55 / 70
    Russians : 29 / 34
    Japanese : 63 / 74
    Americans : 50 / 65
    Chinese : 7 / 6
    British : 34 / 44
    UK_Pacific : 8 / 13
    Italians : 13 / 5
    ANZAC : 14 / 20
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 4 artilleries, 1 destroyer, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Nenetsia to Gorky
                  Germans take Gorky from Russians
            1 infantry moved from Vologda to Yaroslavl
                  Germans take Yaroslavl from Russians
            1 armour moved from Bryansk to Rostov
                  Germans take Kursk from Russians
                  Germans take Rostov from Russians
            1 infantry moved from Western Ukraine to Ukraine
            1 mech_infantry moved from Eastern Poland to Ukraine
            1 armour moved from Bryansk to Ukraine
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 1 armour, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                    Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 3 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 4 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is -5
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 battleship, 1 carrier, 1 cruiser, 1 fighter and 4 submarines moved from 93 Sea Zone to 97 Sea Zone
            1 fighter moved from Gibraltar to 97 Sea Zone
            1 tactical_bomber moved from 93 Sea Zone to France
            1 fighter moved from Southern France to Normandy Bordeaux
            2 infantry moved from Morocco to Algeria
            2 submarines moved from 108 Sea Zone to 94 Sea Zone
            1 submarine moved from 108 Sea Zone to 116 Sea Zone
            2 fighters moved from Southern Italy to Western Germany
            2 tactical_bombers moved from Southern Italy to France
            11 armour and 12 mech_infantrys moved from Bryansk to Rostov
            4 armour and 4 mech_infantrys moved from Eastern Poland to Romania
            1 aaGun, 7 artilleries and 25 infantry moved from Bryansk to Southern Belarus
            3 infantry moved from Vyborg to Finland
            2 infantry moved from Karelia to Finland
            1 infantry moved from Novgorod to Leningrad
            1 artillery and 1 infantry moved from Eastern Poland to Romania
            1 aaGun moved from Western Ukraine to Eastern Poland
            8 infantry moved from Germany to Poland
            1 infantry moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from Leningrad to France
            1 tactical_bomber moved from Southern Belarus to Leningrad
            1 tactical_bomber moved from Southern Belarus to Western Germany
            1 armour and 1 mech_infantry moved from Southern Belarus to Leningrad
    
        Place Units - Germans
            2 armour, 2 artilleries and 2 mech_infantrys placed in Germany
            2 artilleries and 2 infantry placed in Western Germany
            1 destroyer and 2 transports placed in 116 Sea Zone
            1 submarine placed in 95 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,4,2,6,5,5,4,3,3,1,1,3,3,2,1,2,1,5,3,3,3
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,3
            Germans collect 56 PUs (5 lost to blockades); end with 56 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.00
    Germans regular : -1.67
    

    Savegame

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