Keep UK fighter.
L21 PTV 666 (Allies) vs ArtofWar1947 (Axis+15)
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@666
I see what you mean. Let me try to track down a copy of J-5 on my computer. -
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Test summary from TripleA, engine version: 2.5.22294, time: 12:56:40 PM
Savegame -
@artofwar1947 said in L21 PTV 666 (Allies) vs ArtofWar1947 (Axis+15):
@666
I see what you mean. Let me try to track down a copy of J-5 on my computer.did you make those changes to this file that you requested after your J5?
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No.
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 3:24:02 PM
Savegame -
Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 3:52:02 PM
Savegame -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 1 destroyer, 4 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 bomber moved from United Kingdom to Eastern United States 1 aaGun, 1 armour and 1 mech_infantry moved from Central United States to 104 Sea Zone 3 infantry moved from Eastern United States to 104 Sea Zone 1 aaGun, 2 armour, 1 artillery, 4 carriers, 2 destroyers, 4 fighters, 5 infantry, 1 mech_infantry, 5 submarines, 1 tactical_bomber and 5 transports moved from 104 Sea Zone to 126 Sea Zone 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from 126 Sea Zone to Iceland 1 aaGun moved from Central United States to Eastern United States 1 carrier, 2 fighters, 1 submarine and 2 transports moved from 55 Sea Zone to 27 Sea Zone 1 mech_infantry moved from Central United States to Western United States 1 fighter moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from 27 Sea Zone to Hawaiian Islands Place Units - Americans 3 fighters and 2 infantry placed in Eastern United States 1 destroyer placed in 104 Sea Zone 1 armour and 1 mech_infantry placed in Central United States 1 fighter and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Western United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry Midway : 1 airfield Eastern United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 2 infantry Central United States : 1 armour, 1 factory_major and 1 mech_infantry Wake Island : 1 airfield Hawaiian Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 3 infantry Iceland : 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry Queensland : 1 aaGun, 2 artilleries, 2 infantry and 3 marines 126 Sea Zone : 4 carriers, 2 destroyers, 3 fighters, 5 submarines, 1 tactical_bomber and 5 transports 104 Sea Zone : 1 destroyer 27 Sea Zone : 1 carrier, 1 submarine and 2 transports 55 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 3 fighters, 2 submarines and 1 transport
Production/PUs Summary :
Germans : 55 / 70 Russians : 29 / 34 Japanese : 66 / 74 Americans : 50 / 65 Chinese : 5 / 6 British : 32 / 35 UK_Pacific : 7 / 11 Italians : 15 / 20 ANZAC : 14 / 20 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0
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TripleA Move Summary: Chinese round 5
TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 4 infantry moved from Kansu to Inner Mongolia
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 4 infantry moved from Kansu to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Inner Mongolia, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Kansu to Tsinghai 1 fighter moved from Inner Mongolia to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17 Japanese regular : 0.67
Territory Summary for Chinese :
Kansu : 1 fighter and 2 infantry Tsinghai : 1 infantry Inner Mongolia : 3 infantry
Production/PUs Summary :
Germans : 55 / 70 Russians : 29 / 34 Japanese : 65 / 74 Americans : 50 / 65 Chinese : 6 / 6 British : 32 / 35 UK_Pacific : 7 / 11 Italians : 15 / 20 ANZAC : 14 / 20 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0
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TripleA Move Summary: British round 5
TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 5 Combat Move - British 1 armour, 2 infantry and 1 mech_infantry moved from Egypt to 83 Sea Zone 1 marine moved from Egypt to 100 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 83 Sea Zone to 99 Sea Zone 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 3 fighters, 1 marine and 1 submarine moved from 100 Sea Zone to 99 Sea Zone 3 fighters moved from Egypt to 99 Sea Zone 1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from 99 Sea Zone to Greece 1 infantry moved from Tobruk to Libya British take Libya from Italians 2 infantry moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Eastern India to Yunnan 6 artilleries and 16 infantry moved from Burma to Shan State
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 1 destroyer, 4 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 bomber moved from United Kingdom to Eastern United States 1 aaGun, 1 armour and 1 mech_infantry moved from Central United States to 104 Sea Zone 3 infantry moved from Eastern United States to 104 Sea Zone 1 aaGun, 2 armour, 1 artillery, 4 carriers, 2 destroyers, 4 fighters, 5 infantry, 1 mech_infantry, 5 submarines, 1 tactical_bomber and 5 transports moved from 104 Sea Zone to 126 Sea Zone 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from 126 Sea Zone to Iceland 1 aaGun moved from Central United States to Eastern United States 1 carrier, 2 fighters, 1 submarine and 2 transports moved from 55 Sea Zone to 27 Sea Zone 1 mech_infantry moved from Central United States to Western United States 1 fighter moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from 27 Sea Zone to Hawaiian Islands Place Units - Americans 3 fighters and 2 infantry placed in Eastern United States 1 destroyer placed in 104 Sea Zone 1 armour and 1 mech_infantry placed in Central United States 1 fighter and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 4 infantry moved from Kansu to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Inner Mongolia, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Kansu to Tsinghai 1 fighter moved from Inner Mongolia to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 2 fighters and 3 infantry; Remaining resources: 6 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; Combat Move - British 1 armour, 2 infantry and 1 mech_infantry moved from Egypt to 83 Sea Zone 1 marine moved from Egypt to 100 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 83 Sea Zone to 99 Sea Zone 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 3 fighters, 1 marine and 1 submarine moved from 100 Sea Zone to 99 Sea Zone 3 fighters moved from Egypt to 99 Sea Zone 1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from 99 Sea Zone to Greece 1 infantry moved from Tobruk to Libya British take Libya from Italians 2 infantry moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Eastern India to Yunnan 6 artilleries and 16 infantry moved from Burma to Shan State Combat - British British creates battle in territory 109 Sea Zone Battle in Greece Battle in Yunnan British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking 109 Sea Zone from Germans, taking Greece from Italians, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 6 artilleries and 16 infantry Japanese defend with 1 infantry British roll dice for 6 artilleries and 16 infantry in Shan State, round 2 : 7/22 hits, 5.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 6 artilleries and 16 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 aaGuns moved from Burma to Shan State 1 aaGun moved from Burma to Eastern India 1 fighter and 1 tactical_bomber moved from Yunnan to Eastern India 1 aaGun and 1 infantry moved from Alexandria to 100 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 100 Sea Zone to 99 Sea Zone 1 aaGun and 1 infantry moved from 99 Sea Zone to Greece 2 artilleries and 2 infantry moved from Alexandria to Tobruk 1 armour moved from Egypt to Tobruk 1 tactical_bomber moved from 100 Sea Zone to Egypt 1 fighter moved from 126 Sea Zone to United Kingdom Place Units - British 3 infantry placed in Egypt 2 fighters placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.17 Japanese regular : 0.00 British regular : 0.83
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Western United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry Midway : 1 airfield Eastern United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 2 infantry Central United States : 1 armour, 1 factory_major and 1 mech_infantry Wake Island : 1 airfield Hawaiian Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 3 infantry Kansu : 1 fighter and 2 infantry Tsinghai : 1 infantry Inner Mongolia : 3 infantry Yunnan : 2 infantry Iceland : 1 aaGun, 1 airfield, 1 armour, 3 infantry and 1 mech_infantry Scotland : 1 airfield Quebec : 1 factory_minor and 1 harbour Union of South Africa : 1 factory_minor and 1 harbour United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 5 infantry and 1 mech_infantry Egypt : 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 1 tactical_bomber Malta : 1 airfield Shan State : 2 aaGuns, 6 artilleries and 16 infantry Eastern India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber Libya : 1 flag, 1 infantry Tobruk : 1 flag, 1 armour, 2 artilleries and 2 infantry Queensland : 1 aaGun, 2 artilleries, 2 infantry and 3 marines French Madagascar : 1 flag 99 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 2 submarines and 3 transports Northwest Persia : 1 flag Southern Persia : 1 flag 126 Sea Zone : 1 armour, 1 artillery, 4 carriers, 2 destroyers, 3 fighters, 2 infantry, 5 submarines, 1 tactical_bomber and 5 transports Greece : 1 flag, 1 aaGun, 1 armour, 3 infantry, 1 marine and 1 mech_infantry 104 Sea Zone : 1 destroyer 109 Sea Zone : 1 flag, 1 destroyer Northeast Persia : 1 flag 27 Sea Zone : 1 carrier, 1 submarine and 2 transports 55 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 3 fighters, 2 submarines and 1 transport
Production/PUs Summary :
Germans : 55 / 70 Russians : 29 / 34 Japanese : 63 / 74 Americans : 50 / 65 Chinese : 7 / 6 British : 35 / 44 UK_Pacific : 8 / 13 Italians : 12 / 20 ANZAC : 14 / 20 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0
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Clicking on Savegame brings up a display of cluttered and incomprehensible characters. It does not result in downloading the file.
Please send the US/UK-5 file as an email attachment. -
Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 12:44:57 PM
Savegame -
Another opponent said he could down load files also. I cannot with my Mac. Do you have a PC? If so, I suspect the programming problem may be fixed for PCs but not Mac.
Did not US/UK-5 file yesterday or today yet.
Wait, I found it my Junk box.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Tunisia to Libya 1 bomber moved from Slovakia Hungary to Libya 1 fighter moved from Southern Italy to Libya Combat - Italians Battle in Libya Italians attack with 1 bomber, 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Libya, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Libya Italians win, taking Libya from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria 1 bomber and 1 fighter moved from Libya to Algeria 1 artillery moved from Morocco to Algeria 2 marines moved from Morocco to 93 Sea Zone 2 transports moved from 93 Sea Zone to 95 Sea Zone 1 aaGun and 3 infantry moved from Southern France to 95 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 95 Sea Zone to 97 Sea Zone 1 battleship, 2 cruisers, 1 destroyer, 2 marines and 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 aaGun, 3 infantry and 2 marines moved from 97 Sea Zone to Southern Italy 4 infantry moved from Northern Italy to Southern Italy 2 fighters moved from Gibraltar to Southern Italy 2 armour moved from Western Ukraine to Romania 1 artillery and 3 infantry moved from Bulgaria to Romania Place Units - Italians 1 destroyer and 2 submarines placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6,2,4,3,1,2,6,6,5,6,3,1,4,4,4,2,6,1,6,2,1 Italians collect 5 PUs (8 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Italians regular : -0.17 British regular : -0.33
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@artofwar1947 this is odd, at home on my Mac I can download files and all is fine. But on my work mac I get the gobbledygook download…
I take it you sorted out your problem on your mac, what was the solution?
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My resident IT expert (son) found that I had to press the CONTROL key and then click on Savegame. This created a drop down menu from which I could select Down load file. This seem to work with forum; it did not work with the email notification of a turn. Or at least I haven’t figured out yet what the right procedure is.
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 12:47:53 PM
Savegame -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 submarines and 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland 1 infantry moved from New Guinea to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Queensland 1 fighter moved from 55 Sea Zone to Shan State 1 fighter moved from Eastern India to Shan State 1 infantry moved from Iraq to Southern Persia 1 infantry moved from Anglo-Egyptian Sudan to Egypt Place Units - ANZAC 1 carrier placed in 64 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Combat - French Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
United Kingdom : 1 fighter and 2 infantry Egypt : 1 infantry Shan State : 2 fighters Eastern India : 1 infantry Ethiopia : 1 flag New South Wales : 1 artillery, 1 factory_minor and 1 harbour Queensland : 2 aaGuns, 1 airfield, 3 artilleries, 1 harbour and 9 infantry New Zealand : 1 airfield and 1 harbour 100 Sea Zone : 1 destroyer 64 Sea Zone : 1 carrier Southern Persia : 1 infantry Iraq : 1 flag Dutch New Guinea : 1 flag 55 Sea Zone : 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 transports
Production/PUs Summary :
Germans : 55 / 70 Russians : 29 / 34 Japanese : 63 / 74 Americans : 50 / 65 Chinese : 7 / 6 British : 34 / 44 UK_Pacific : 8 / 13 Italians : 13 / 5 ANZAC : 14 / 20 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 4 artilleries, 1 destroyer, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Nenetsia to Gorky Germans take Gorky from Russians 1 infantry moved from Vologda to Yaroslavl Germans take Yaroslavl from Russians 1 armour moved from Bryansk to Rostov Germans take Kursk from Russians Germans take Rostov from Russians 1 infantry moved from Western Ukraine to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 armour moved from Bryansk to Ukraine Combat - Germans Battle in Ukraine Germans attack with 1 armour, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 3 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 4 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is -5 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 4 submarines moved from 93 Sea Zone to 97 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 1 tactical_bomber moved from 93 Sea Zone to France 1 fighter moved from Southern France to Normandy Bordeaux 2 infantry moved from Morocco to Algeria 2 submarines moved from 108 Sea Zone to 94 Sea Zone 1 submarine moved from 108 Sea Zone to 116 Sea Zone 2 fighters moved from Southern Italy to Western Germany 2 tactical_bombers moved from Southern Italy to France 11 armour and 12 mech_infantrys moved from Bryansk to Rostov 4 armour and 4 mech_infantrys moved from Eastern Poland to Romania 1 aaGun, 7 artilleries and 25 infantry moved from Bryansk to Southern Belarus 3 infantry moved from Vyborg to Finland 2 infantry moved from Karelia to Finland 1 infantry moved from Novgorod to Leningrad 1 artillery and 1 infantry moved from Eastern Poland to Romania 1 aaGun moved from Western Ukraine to Eastern Poland 8 infantry moved from Germany to Poland 1 infantry moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Leningrad to France 1 tactical_bomber moved from Southern Belarus to Leningrad 1 tactical_bomber moved from Southern Belarus to Western Germany 1 armour and 1 mech_infantry moved from Southern Belarus to Leningrad Place Units - Germans 2 armour, 2 artilleries and 2 mech_infantrys placed in Germany 2 artilleries and 2 infantry placed in Western Germany 1 destroyer and 2 transports placed in 116 Sea Zone 1 submarine placed in 95 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,4,2,6,5,5,4,3,3,1,1,3,3,2,1,2,1,5,3,3,3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,3 Germans collect 56 PUs (5 lost to blockades); end with 56 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Russians regular : 1.00 Germans regular : -1.67