no edits. thank you
WaW Team Game VIIII!
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TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Hisaichi 1 Artillery, 1 Infantry and 1 Tank moved from Vladivostok to Khabarovsk 1 Infantry moved from Kirin to Heilungchiang 1 Infantry moved from Kirin to Khabarovsk 1 Tank moved from Manila to 92 Sea Zone 3 Artillerys and 2 Tanks moved from Hong Kong to 92 Sea Zone 3 Infantrys moved from Formosa to 92 Sea Zone 3 Infantrys moved from Hong Kong to 92 Sea Zone 3 Artillerys, 6 Infantrys, 3 Tanks and 6 Transports moved from 92 Sea Zone to 110 Sea Zone 3 Artillerys, 6 Infantrys and 3 Tanks moved from 110 Sea Zone to Banjarmasin 2 Fighters moved from Mindanao to Banjarmasin 2 Fighters moved from 106 Sea Zone to Banjarmasin 1 Transport moved from 92 Sea Zone to 84 Sea Zone 1 Elite and 1 Infantry moved from Changchun to 84 Sea Zone 1 Elite and 1 Infantry moved from 84 Sea Zone to Shantung 1 T.Boat moved from 92 Sea Zone to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shantung 4 Infantrys moved from Changchun to Kirin 1 Bomber moved from Bangkok to Banjarmasin Purchase Units - Hisaichi Hisaichi buy 6 ArmoredCars and 6 Mech.Infs; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Banjarmasin Hisaichi attack with 3 Artillerys, 1 Bomber, 4 Fighters, 6 Infantrys and 3 Tanks Anzac defend with 2 Fighters; Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks Dutch roll AA dice in Banjarmasin : 2/5 hits, 0.83 expected hits 1 Fighter owned by the Hisaichi and 1 Bomber owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 3 Artillerys, 3 Fighters, 6 Infantrys and 3 Tanks in Banjarmasin, round 2 : 4/15 hits, 5.00 expected hits Dutch roll dice for 3 Fighters, 9 Infantrys and 2 Tanks in Banjarmasin, round 2 : 6/14 hits, 5.50 expected hits 4 Infantrys owned by the Dutch and 6 Infantrys owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 3 Artillerys, 3 Fighters and 3 Tanks in Banjarmasin, round 3 : 3/9 hits, 3.50 expected hits Dutch roll dice for 3 Fighters, 5 Infantrys and 2 Tanks in Banjarmasin, round 3 : 4/10 hits, 4.17 expected hits 1 Fighter owned by the Hisaichi, 3 Infantrys owned by the Dutch and 3 Artillerys owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 2 Fighters and 3 Tanks in Banjarmasin, round 4 : 4/5 hits, 2.17 expected hits Dutch roll dice for 3 Fighters, 2 Infantrys and 2 Tanks in Banjarmasin, round 4 : 3/7 hits, 3.17 expected hits 1 Tank owned by the Hisaichi, 2 Fighters owned by the Hisaichi, 2 Infantrys owned by the Dutch and 2 Tanks owned by the Dutch lost in Banjarmasin Hisaichi roll dice for 2 Tanks in Banjarmasin, round 5 : 1/2 hits, 1.00 expected hits Dutch roll dice for 3 Fighters in Banjarmasin, round 5 : 1/3 hits, 1.50 expected hits 1 Fighter owned by the Dutch and 1 Tank owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 1 Tank in Banjarmasin, round 6 : 0/1 hits, 0.50 expected hits Dutch roll dice for 2 Fighters in Banjarmasin, round 6 : 0/2 hits, 1.00 expected hits Hisaichi roll dice for 1 Tank in Banjarmasin, round 7 : 0/1 hits, 0.50 expected hits Dutch roll dice for 2 Fighters in Banjarmasin, round 7 : 1/2 hits, 1.00 expected hits 1 Tank owned by the Hisaichi lost in Banjarmasin Dutch win with 2 Fighters remaining. Battle score for attacker is -49 Casualties for Hisaichi: 3 Artillerys, 1 Bomber, 4 Fighters, 6 Infantrys and 3 Tanks Casualties for Dutch: 1 Fighter, 9 Infantrys and 2 Tanks Battle in Khabarovsk Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Khabarovsk, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Khabarovsk Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Khabarovsk, round 3 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 Bunker in Khabarovsk, round 3 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Khabarovsk, round 4 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Bunker in Khabarovsk, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Khabarovsk Hisaichi win, taking Khabarovsk from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Bunker Non Combat Move - Hisaichi Place Units - Hisaichi 6 ArmoredCars placed in Hong Kong 6 Mech.Infs placed in Changchun Turn Complete - Hisaichi Hisaichi collect 52 PUs; end with 52 PUs Turning on Edit Mode EDIT: Removing units owned by Hisaichi from 92 Sea Zone: 1 Battleship, 1 Destroyer and 1 Submarine EDIT: Adding units owned by Hisaichi to 110 Sea Zone: 1 Battleship, 1 Destroyer and 1 Submarine EDIT: Removing units owned by Hisaichi from 106 Sea Zone: 1 Carrier, 1 Destroyer and 1 Submarine EDIT: Adding units owned by Hisaichi to 110 Sea Zone: 1 Carrier, 1 Destroyer and 1 Submarine EDIT: Removing units owned by Hisaichi from 111 Sea Zone: 1 Submarine EDIT: Adding units owned by Hisaichi to 110 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Dutch AA : 1.17 Russians regular : -0.50 Dutch regular : -1.33 Hisaichi regular : -2.33
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - British 1 Infantry and 1 Tank moved from Greenland to 8 Sea Zone 1 Battleship, 1 Infantry, 1 Tank and 1 Transport moved from 8 Sea Zone to 10 Sea Zone 1 Infantry and 1 Tank moved from 10 Sea Zone to Iceland 1 Bomber moved from London to Dublin 1 Infantry moved from Northern Ireland to Dublin 1 Infantry moved from Northern Ireland to Dublin 3 Tanks moved from Scotland to Dublin 1 T.Boat moved from 20 Sea Zone to 18 Sea Zone 1 Infantry moved from Manchester to 18 Sea Zone 1 Infantry moved from 18 Sea Zone to Dublin 1 Destroyer moved from 5 Sea Zone to 10 Sea Zone 1 Fighter moved from E.Morocco to 42 Sea Zone 1 Fighter moved from Malta to 48 Sea Zone 1 Fighter moved from 56 Sea Zone to 48 Sea Zone 1 Infantry moved from New Valley to Darfur 1 Infantry moved from Nubia to Darfur 1 Artillery moved from Equatoria to Darfur 1 Infantry moved from French Equatorial Africa to Darfur 1 Tank moved from Lower Egypt to Darfur 1 Infantry moved from Kenya to Equatoria 1 Infantry moved from Rhodesia to Kenya 1 Infantry moved from South Africa to Rhodesia 1 Artillery moved from N.Saudi Arabia to Palestine 1 Infantry moved from N.Saudi Arabia to 57 Sea Zone 1 Infantry moved from 57 Sea Zone to Palestine 1 Cruiser moved from 56 Sea Zone to 55 Sea Zone 1 Transport moved from 56 Sea Zone to 55 Sea Zone 1 Destroyer moved from 56 Sea Zone to 55 Sea Zone 1 Transport moved from 56 Sea Zone to 55 Sea Zone 2 Infantrys moved from N.Saudi Arabia to Palestine 1 Tank moved from N.Saudi Arabia to Palestine 1 Artillery moved from Burma to S.Thailand 2 Artillerys and 2 Infantrys moved from Hyderabad to 60 Sea Zone 2 Artillerys, 1 Destroyer, 2 Infantrys, 1 Submarine and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Malaya 1 Submarine moved from 63 Sea Zone to 65 Sea Zone 1 Artillery moved from East And South Borneo to Banjarmasin 1 Infantry moved from West Borneo to Banjarmasin 2 Tanks moved from Assam to S.Thailand 1 Fighter moved from Assam to Banjarmasin 1 Fighter moved from 56 Sea Zone to Darfur 1 Infantry moved from Ontario to Quebec 1 Fighter moved from Montreal to Greenland Purchase Units - British British buy 1 Adv.Fighter, 4 ArmoredCars, 1 Carrier, 1 Cruiser, 10 Infantrys, 2 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Dublin British attack with 1 Bomber, 3 Infantrys and 3 Tanks Neutral defend with 1 Artillery and 2 Infantrys British roll dice for 1 Bomber, 3 Infantrys and 3 Tanks in Dublin, round 2 : 3/7 hits, 2.67 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral, 1 Artillery owned by the Neutral and 2 Infantrys owned by the British lost in Dublin British loses 0 PUs for violating Dublins neutrality. British win, taking Dublin from Neutral with 1 Bomber, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Iceland British attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry British roll dice for 1 Battleship in Iceland, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 1 Infantry and 1 Tank in Iceland, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry and 1 Tank in Iceland, round 3 : 2/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Iceland, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Iceland British loses 0 PUs for violating Icelands neutrality. British win, taking Iceland from Neutral with 1 Tank remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Neutral: 1 Infantry Battle in Palestine British attack with 1 Artillery, 3 Infantrys and 1 Tank Germans defend with 2 Infantrys British roll dice for 1 Cruiser in Palestine, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Palestine, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 2 Infantrys in Palestine, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Palestine British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Palestine, round 3 : 0/5 hits, 1.50 expected hits Germans roll dice for 1 Infantry in Palestine, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Palestine British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Palestine, round 4 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 Infantry in Palestine, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Palestine, round 5 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 Infantry in Palestine, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Palestine British win, taking Palestine from Germans with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Germans: 2 Infantrys Casualties for British: 2 Infantrys Battle in S.Thailand British attack with 1 Artillery and 2 Tanks Thai defend with 2 Artillerys and 1 Infantry British roll dice for 1 Artillery and 2 Tanks in S.Thailand, round 2 : 3/3 hits, 1.33 expected hits Thai roll dice for 2 Artillerys and 1 Infantry in S.Thailand, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Thai and 2 Artillerys owned by the Thai lost in S.Thailand British win, taking S.Thailand from Thai with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 10 Casualties for Thai: 2 Artillerys and 1 Infantry Battle in Malaya British attack with 2 Artillerys and 2 Infantrys Thai defend with 1 AAGun, 1 Artillery and 1 Tank British roll dice for 2 Artillerys and 2 Infantrys in Malaya, round 2 : 0/4 hits, 1.33 expected hits Thai roll dice for 1 Artillery and 1 Tank in Malaya, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the British lost in Malaya British roll dice for 2 Artillerys and 1 Infantry in Malaya, round 3 : 0/3 hits, 1.00 expected hits Thai roll dice for 1 Artillery and 1 Tank in Malaya, round 3 : 0/2 hits, 0.83 expected hits British roll dice for 2 Artillerys and 1 Infantry in Malaya, round 4 : 1/3 hits, 1.00 expected hits Thai roll dice for 1 Artillery and 1 Tank in Malaya, round 4 : 0/2 hits, 0.83 expected hits 1 Artillery owned by the Thai lost in Malaya British roll dice for 2 Artillerys and 1 Infantry in Malaya, round 5 : 0/3 hits, 1.00 expected hits Thai roll dice for 1 Tank in Malaya, round 5 : 0/1 hits, 0.50 expected hits British roll dice for 2 Artillerys and 1 Infantry in Malaya, round 6 : 1/3 hits, 1.00 expected hits Thai roll dice for 1 Tank in Malaya, round 6 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Thai and 1 Infantry owned by the British lost in Malaya British win, taking Malaya from Thai with 2 Artillerys remaining. Battle score for attacker is 5 Casualties for British: 2 Infantrys Casualties for Thai: 1 Artillery and 1 Tank Battle in Darfur British attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank Italians defend with 1 Artillery and 3 Infantrys British roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Darfur, round 2 : 3/6 hits, 1.83 expected hits Italians roll dice for 1 Artillery and 3 Infantrys in Darfur, round 2 : 2/4 hits, 1.33 expected hits 3 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Darfur British roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Darfur, round 3 : 0/4 hits, 1.50 expected hits Italians roll dice for 1 Artillery in Darfur, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Darfur, round 4 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 Artillery in Darfur, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in Darfur British win, taking Darfur from Italians with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for British: 2 Infantrys Casualties for Italians: 1 Artillery and 3 Infantrys Battle in 42 Sea Zone British attack with 1 Fighter Germans defend with 1 Submarine British roll dice for 1 Fighter in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits retreated to 42 Sea Zone Battle in 48 Sea Zone British attack with 2 Fighters Italians defend with 1 Transport British roll dice for 2 Fighters in 48 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Transport in 48 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 2 Fighters in 48 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Transport in 48 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 Fighter owned by the British lost in 48 Sea Zone British roll dice for 1 Fighter in 48 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Transport in 48 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits British roll dice for 1 Fighter in 48 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Transport in 48 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits 1 Fighter owned by the British lost in 48 Sea Zone Italians winGermans win with 1 Submarine remaining with 1 Transport remaining. Battle score for attacker is -16 Casualties for British: 2 Fighters Battle in 55 Sea Zone British attack with 1 Cruiser, 1 Destroyer and 2 Transports Germans defend with 1 Destroyer and 1 Transport British roll dice for 1 Cruiser, 1 Destroyer and 2 Transports in 55 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 Destroyer and 1 Transport in 55 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits British roll dice for 1 Cruiser, 1 Destroyer and 2 Transports in 55 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 Destroyer and 1 Transport in 55 Sea Zone, round 3 : 1/2 hits, 0.50 expected hits 1 Destroyer owned by the Germans, 1 Transport owned by the British and 1 Transport owned by the Germans lost in 55 Sea Zone British win with 1 Cruiser, 1 Destroyer and 1 Transport remaining. Battle score for attacker is 8 Casualties for British: 1 Transport Casualties for Germans: 1 Destroyer and 1 Transport Non Combat Move - British 1 Tank moved from N.Saudi Arabia to 57 Sea Zone 1 Infantry moved from N.Saudi Arabia to 57 Sea Zone 1 Infantry and 1 Tank moved from 57 Sea Zone to Nubia 1 Transport moved from 57 Sea Zone to 59 Sea Zone 1 AAGun moved from Lower Egypt to Cairo 1 Infantry moved from Lower Egypt to Cairo 1 Infantry moved from Lower Egypt to New Valley 1 Fighter moved from Darfur to Nubia 1 Fighter moved from 42 Sea Zone to Gibraltar 1 Infantry moved from Oahu to 90 Sea Zone 1 Infantry moved from Oahu to 90 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 90 Sea Zone to 97 Sea Zone 2 Infantrys moved from 97 Sea Zone to Johnston 4 Infantrys moved from Assam to Burma 2 Infantrys moved from Bihar to Assam 2 Infantrys moved from Hyderabad to Calcutta 2 Artillerys and 1 Infantry moved from Rajputana to Hyderabad 1 Infantry moved from Rajputana to Hyderabad 1 AAGun moved from Delhi to Bihar 1 Bomber moved from Dublin to London 2 Fighters moved from Finnmark to 18 Sea Zone 1 Fighter moved from Finnmark to Dover 1 Infantry moved from Dover to Wales 1 Infantry moved from Dover to Wales 1 Infantry moved from London to Manchester 1 Infantry moved from London to Dover 1 Infantry moved from Normandy to Paris 1 Infantry moved from French Sudan to French Equatorial Africa Place Units - British 1 Carrier and 1 Cruiser placed in 18 Sea Zone 1 Infantry placed in Manchester 1 Adv.Fighter, 2 Infantrys and 3 Tanks placed in Cairo 2 Mech.Infs placed in Cape Town 4 ArmoredCars placed in Delhi 4 Infantrys placed in Madras 2 Infantrys placed in Bombay 1 Infantry placed in Madras Turn Complete - British British collect 97 PUs; end with 97 PUs
Combat Hit Differential Summary :
Italians regular : 1.33 Thai regular : -2.50 Germans regular : 0.33 Neutral regular : 1.33 British regular : -7.33
Territory Summary for British :
London : 1 AAGun, 1 Bomber and 1 Factory British Guiana : 1 Infantry Paris : 1 Infantry French Equatorial Africa : 1 Infantry Yunnan : 1 Infantry New Valley : 1 Infantry Assam : 2 Infantrys Vancouver : 1 AAGun, 1 Factory and 1 Infantry Equatoria : 1 Infantry Burma : 4 Infantrys Rajputana : 1 AAGun Darfur : 1 Artillery, 1 Infantry and 1 Tank Bombay : 1 Factory and 2 Infantrys Dover : 1 Fighter and 4 Infantrys British Somaliland : 1 Infantry Rhodesia : 1 Infantry Hyderabad : 2 Artillerys and 2 Infantrys Wales : 1 AAGun, 1 Artillery, 1 Factory and 4 Infantrys Calcutta : 2 Infantrys Quebec : 1 Infantry and 1 Tank Fiji : 1 Artillery and 1 Infantry Manchester : 1 AAGun, 1 Factory and 3 Infantrys Nubia : 1 Fighter, 1 Infantry and 1 Tank Kenya : 1 Infantry Madras : 1 AAGun, 1 Factory and 5 Infantrys Montreal : 1 AAGun, 1 Factory and 2 Infantrys Delhi : 4 ArmoredCars and 1 Factory Malta : 3 Bunkers Bihar : 1 AAGun Nauru : 1 Infantry Tarawa : 1 Infantry Cairo : 1 AAGun, 1 Adv.Fighter, 1 Factory, 6 Infantrys and 3 Tanks Palestine : 1 Artillery, 1 Infantry and 1 Tank Gibraltar : 1 Bunker, 1 Fighter and 2 Infantrys Banjarmasin : 1 Artillery, 1 Fighter and 1 Infantry S.Thailand : 1 flag, 1 Artillery and 2 Tanks Malaya : 1 AAGun and 2 Artillerys Alaska : 1 Infantry Johnston : 2 Infantrys Cape Town : 1 AAGun, 1 Factory and 2 Mech.Infs Dublin : 1 flag, 1 Infantry and 3 Tanks Iceland : 1 flag, 1 Tank N.Saudi Arabia : 1 flag Greenland : 1 flag, 1 Fighter 10 Sea Zone : 1 Battleship, 1 Destroyer and 1 Transport 18 Sea Zone : 1 Carrier, 1 Cruiser, 2 Fighters, 1 Submarine and 1 T.Boat 56 Sea Zone : 1 Carrier 55 Sea Zone : 1 Cruiser, 1 Destroyer and 1 Transport 57 Sea Zone : 1 Cruiser, 1 Destroyer and 1 Transport 65 Sea Zone : 1 Destroyer, 2 Submarines and 2 Transports 59 Sea Zone : 1 Transport 97 Sea Zone : 1 Destroyer and 1 Transport 104 Sea Zone : 1 Submarine
Production/PUs Summary :
Germans : 91 / 98 Russians : 110 / 112 Italians : 55 / 57 French : 46 / 48 Yamamoto : 72 / 74 Chinese : 34 / 34 Hisaichi : 52 / 52 British : 97 / 97 Anzac : 37 / 37 Dutch : 26 / 28 Finns : 12 / 14 Romanians : 10 / 12 Thai : 6 / 14 Americans : 90 / 97
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@Colt45554 I might njt want that AA in Cairo.
Will ask Anzac to move it . -
@Witt Where did you want it moved? It looks like it is in Cairo already.
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He wants it in Lower Egypt or whatever that territory is that touches Cairo
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You can change it or not, we will have it cleared up before Italy’s go
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TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Anzac 1 Infantry and 1 Tank moved from Jaluit to 104 Sea Zone 1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 104 Sea Zone to 109 Sea Zone 1 Infantry and 1 Tank moved from 109 Sea Zone to Ponape 1 Submarine moved from 120 Sea Zone to 109 Sea Zone 1 Destroyer moved from 109 Sea Zone to 108 Sea Zone Purchase Units - Anzac Anzac buy 2 Destroyers, 1 Elite, 2 Fighters and 1 Infantry; Remaining resources: 0 PUs; Combat - Anzac Battle in Ponape Anzac attack with 1 Infantry and 1 Tank Yamamoto defend with 1 Infantry and 1 Tank Anzac roll dice for 1 Infantry and 1 Tank in Ponape, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry and 1 Tank in Ponape, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Anzac lost in Ponape Anzac roll dice for 1 Tank in Ponape, round 3 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry and 1 Tank in Ponape, round 3 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Yamamoto lost in Ponape Anzac roll dice for 1 Tank in Ponape, round 4 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Tank in Ponape, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in Ponape Anzac win, taking Ponape from Yamamoto with 1 Tank remaining. Battle score for attacker is 5 Casualties for Anzac: 1 Infantry Casualties for Yamamoto: 1 Infantry and 1 Tank Non Combat Move - Anzac 1 Carrier and 1 Destroyer moved from 114 Sea Zone to 67 Sea Zone Place Units - Anzac 1 Destroyer and 2 Fighters placed in 67 Sea Zone 1 Destroyer placed in 114 Sea Zone 1 Elite and 1 Infantry placed in Townsville Turn Complete - Anzac Anzac collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.17 Anzac regular : 0.33
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TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Purchase Units - Dutch Dutch buy 3 Fighters and 1 Marine; Remaining resources: 0 PUs; Non Combat Move - Dutch 1 Artillery, 2 Infantrys and 1 Tank moved from Hollandia to West Papua Place Units - Dutch 3 Fighters and 1 Marine placed in Banjarmasin Turn Complete - Dutch Dutch collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
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Dawg gave me authority to move the Thais
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@Karl7 It’s the axis minors turns right?
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TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Purchase Units - Dutch Dutch buy 3 Fighters and 1 Marine; Remaining resources: 0 PUs; Non Combat Move - Dutch 1 Artillery, 2 Infantrys and 1 Tank moved from Hollandia to West Papua Place Units - Dutch 3 Fighters and 1 Marine placed in Banjarmasin Turn Complete - Dutch Dutch collect 26 PUs; end with 26 PUs Turning on Edit Mode EDIT: Adding units owned by Anzac to West Papua: 1 AAGun, 1 Artillery, 5 Infantrys and 1 Tank EDIT: Removing units owned by Anzac from Port Moresby: 1 AAGun, 1 Artillery, 5 Infantrys and 1 Tank EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@Gargantua please use the second post when you do Romania. Had a NCM edit for Anzac.
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@Entek said in WaW Team Game VIIII!:
@Karl7 It’s the axis minors turns right?
Yeah, Garg need to move Euro minors
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TripleA Turn Summary: Finns round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Finns 1 Artillery moved from Murmansk to Lapland 1 Infantry moved from N.Karelia to Lapland 1 Tank moved from Oulu to Lapland 1 Infantry moved from Tampere to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Lapland 1 Infantry moved from Kotka to Vyborg Purchase Units - Finns Finns buy 2 Elites, 1 Infantry and 1 Transport; Remaining resources: 0 PUs; Combat - Finns Battle in Lapland Finns attack with 1 Artillery, 2 Infantrys and 1 Tank Russians defend with 4 Infantrys and 1 Tank Finns roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Lapland, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 4 Infantrys and 1 Tank in Lapland, round 2 : 1/5 hits, 1.83 expected hits 1 Infantry owned by the Finns lost in Lapland Finns roll dice for 1 Artillery, 1 Infantry and 1 Tank in Lapland, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 4 Infantrys and 1 Tank in Lapland, round 3 : 2/5 hits, 1.83 expected hits 1 Infantry owned by the Russians, 1 Infantry owned by the Finns and 1 Artillery owned by the Finns lost in Lapland Finns roll dice for 1 Tank in Lapland, round 4 : 1/1 hits, 0.50 expected hits Russians roll dice for 3 Infantrys and 1 Tank in Lapland, round 4 : 2/4 hits, 1.50 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Finns lost in Lapland Russians win with 2 Infantrys and 1 Tank remaining. Battle score for attacker is -9 Casualties for Finns: 1 Artillery, 2 Infantrys and 1 Tank Casualties for Russians: 2 Infantrys Battle in Vyborg Finns attack with 1 Infantry Russians defend with 1 Infantry Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Infantry in Vyborg, round 4 : 1/1 hits, 0.17 expected hits Russians roll dice for 1 Infantry in Vyborg, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Vyborg Russians win with no units remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Infantry moved from Tampere to Oulu 1 Infantry moved from Tampere to Kotka Place Units - Finns 1 Transport placed in 24 Sea Zone 2 Elites and 1 Infantry placed in Helsinki Turn Complete - Finns Finns collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Finns regular : -0.50 Russians regular : -0.17
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TripleA Turn Summary: Romanians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Romanians 1 Artillery and 1 Infantry moved from E.Romania to Bulgaria 1 Artillery, 2 Infantrys and 1 Tank moved from E.Romania to Vinnytsia 1 Fighter moved from Bucharest to Vinnytsia 3 Infantrys moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 2 ArmoredCars, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; Combat - Romanians Battle in Vinnytsia Romanians attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank Russians defend with 1 Artillery and 3 Infantrys Romanians roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Vinnytsia, round 2 : 3/5 hits, 1.67 expected hits Russians roll dice for 1 Artillery and 3 Infantrys in Vinnytsia, round 2 : 0/4 hits, 1.33 expected hits 3 Infantrys owned by the Russians lost in Vinnytsia Romanians roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Vinnytsia, round 3 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 Artillery in Vinnytsia, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Vinnytsia Romanians win, taking Vinnytsia from Russians with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 10 Casualties for Russians: 1 Artillery and 3 Infantrys Battle in Bulgaria Romanians attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Romanians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in Bulgaria Romanians roll dice for 1 Artillery in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Artillery in Bulgaria, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Bulgaria, round 4 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Romanians lost in Bulgaria Russians win with 1 Infantry remaining. Battle score for attacker is -6 Casualties for Romanians: 1 Artillery and 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Vinnytsia to E.Romania Place Units - Romanians 2 ArmoredCars, 1 Elite and 1 Infantry placed in Bucharest Turn Complete - Romanians Romanians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Romanians regular : -0.67 Russians regular : -0.67
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Lapland was crap! I only amphibioused one ground unit and it wouldnt let me retreat the rest! pfftp
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TripleA Turn Summary: Thai round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Thai 1 Fighter moved from Bangkok to Malaya 2 Infantrys moved from Bangkok to Malaya 1 Infantry moved from Bangkok to Malaya Purchase Units - Thai Thai buy 5 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Thai Battle in Malaya Thai attack with 1 Fighter and 3 Infantrys British defend with 1 AAGun and 2 Artillerys British roll AA dice in Malaya : 0/1 hits, 0.17 expected hits Thai roll dice for 1 Fighter and 3 Infantrys in Malaya, round 2 : 1/4 hits, 0.83 expected hits British roll dice for 2 Artillerys in Malaya, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Thai and 1 Artillery owned by the British lost in Malaya Thai roll dice for 1 Fighter and 1 Infantry in Malaya, round 3 : 1/2 hits, 0.50 expected hits British roll dice for 1 Artillery in Malaya, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Malaya Thai win, taking Malaya from British with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Thai: 2 Infantrys Casualties for British: 2 Artillerys Non Combat Move - Thai 1 Fighter moved from Malaya to Bangkok 1 Submarine, 1 T.Boat and 2 Transports moved from 110 Sea Zone to 111 Sea Zone 1 Destroyer moved from 110 Sea Zone to 111 Sea Zone Place Units - Thai 5 Infantrys and 1 Marine placed in Bangkok Turn Complete - Thai Thai collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
British AA : -0.17 Thai regular : 0.67 British regular : 1.00
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 Destroyer and 1 Transport moved from 104 Sea Zone to 88 Sea Zone EDIT: 1 Submarine moved from 104 Sea Zone to 88 Sea Zone EDIT: 1 Destroyer and 1 Transport moved from 97 Sea Zone to 88 Sea Zone EDIT: 2 Infantrys moved from Johnston to Midway 2 Infantrys moved from Pearl Harbor to 91 Sea Zone 2 Infantrys and 1 Transport moved from 91 Sea Zone to 88 Sea Zone 1 Artillery and 1 Infantry moved from Koryakia to 72 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 72 Sea Zone to 88 Sea Zone 1 Artillery and 3 Infantrys moved from 88 Sea Zone to Wake 1 Artillery and 3 Infantrys moved from Pearl Harbor to 91 Sea Zone 2 Adv.Fighters, 1 Artillery, 1 Carrier, 2 Destroyers, 3 Infantrys, 1 Submarine and 2 Transports moved from 91 Sea Zone to 88 Sea Zone 2 Adv.Fighters moved from 88 Sea Zone to Wake 1 Artillery and 3 Infantrys moved from 88 Sea Zone to Midway 2 Fighters moved from Jaluit to Wake 1 Fighter moved from San Francisco to 88 Sea Zone 1 Fighter moved from Southwest USA to 88 Sea Zone 1 Destroyer moved from 83 Sea Zone to 89 Sea Zone 2 Carriers, 1 Destroyer and 1 Submarine moved from 104 Sea Zone to 88 Sea Zone 3 Fighters moved from 104 Sea Zone to West Papua 1 Bomber moved from Jaluit to West Papua 1 Bomber moved from Northwest USA to Kamchatka 1 Infantry moved from South Central USA to 25 Sea Zone 1 Artillery moved from E.Mexico to 25 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 25 Sea Zone to 119 Sea Zone 1 Artillery and 1 Infantry moved from 119 Sea Zone to Galapagos 1 Bomber moved from Colombia to Galapagos 1 Infantry moved from E.Mexico to 100 Sea Zone 1 Infantry and 1 Transport moved from 100 Sea Zone to 99 Sea Zone 1 Artillery moved from W.Mexico to 99 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 99 Sea Zone to 98 Sea Zone 1 Artillery and 1 Infantry moved from 98 Sea Zone to Johnston 2 Infantrys moved from Central America to Colombia 1 Tank moved from Central America to Colombia 2 Tanks moved from E.Mexico to Colombia 3 Tanks moved from W.Mexico to Central America 3 Infantrys moved from Northeast USA to South Central USA Purchase Units - Americans Americans buy 5 Adv.Fighters, 2 Artillerys, 1 B.Transport, 2 Carriers and 2 Infantrys; Remaining resources: 0 PUs; Combat - Americans Battle in Galapagos Americans attack with 1 Artillery, 1 Bomber and 1 Infantry Neutral defend with 1 Infantry Americans roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Galapagos, round 2 : 0/3 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Galapagos, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Galapagos, round 3 : 2/3 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Galapagos, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Galapagos Americans loses 0 PUs for violating Galapagoss neutrality. Americans win, taking Galapagos from Neutral with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry Battle in Wake Americans attack with 2 Adv.Fighters, 1 Artillery, 2 Fighters and 3 Infantrys Yamamoto defend with 1 Artillery and 1 Infantry Americans roll dice for 2 Adv.Fighters, 1 Artillery, 2 Fighters and 3 Infantrys in Wake, round 2 : 2/8 hits, 2.67 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Wake, round 2 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Wake Americans win, taking Wake from Yamamoto with 2 Adv.Fighters, 1 Artillery, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Artillery and 1 Infantry Non Combat Move - Americans 2 Adv.Fighters and 2 Fighters moved from Wake to 88 Sea Zone 1 Bomber moved from Galapagos to Johnston 1 Infantry moved from Northwest USA to British Columbia 1 AAGun moved from San Francisco to Southwest USA 1 AAGun moved from Southwest USA to Northwest USA Place Units - Americans 2 Carriers placed in 98 Sea Zone 1 Adv.Fighter placed in 98 Sea Zone 1 B.Transport placed in 83 Sea Zone 4 Adv.Fighters, 2 Artillerys and 2 Infantrys placed in San Francisco Turn Complete - Americans Americans collect 95 PUs; end with 95 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.33 Americans regular : -1.33 Neutral regular : 0.33
Production/PUs Summary :
Germans : 91 / 98 Russians : 106 / 112 Italians : 55 / 57 French : 46 / 48 Yamamoto : 68 / 74 Chinese : 34 / 34 Hisaichi : 52 / 52 British : 91 / 97 Anzac : 37 / 37 Dutch : 26 / 26 Finns : 12 / 12 Romanians : 14 / 14 Thai : 12 / 12 Americans : 95 / 95
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I edited a few allied ships in the pacific to move with the USA fleet.
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Prior to dice, I will adjust the transport to the WEST side of Corsica.
Don’t want to have to rebuild the entire turn to do so lol