• TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Chinese
            1 Tank moved from Hunan to N.French Indochina
                  French take N.French Indochina from Yamamoto
            1 Tank moved from N.French Indochina to N.Thailand
            2 Infantrys moved from Shensi to Shansi
            1 Artillery moved from Hupeh to Shansi
            1 Artillery and 2 Infantrys moved from Hupeh to Anhwei
            2 Infantrys moved from Suiyuan to Chahar
            1 Fighter moved from Hupeh to Chahar
    
        Purchase Units - Chinese
            Chinese buy 2 Bombers, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 1 Artillery and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 0/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Artillery and 2 Infantrys in Shansi, round 3 : 0/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shansi
                    Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 4 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Shansi, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 5 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Shansi, round 5 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 1 Artillery remaining. Battle score for attacker is -2
                Casualties for Chinese: 2 Infantrys
                Casualties for Hisaichi: 1 Infantry
            Battle in Chahar
                Chinese attack with 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Fighter and 2 Infantrys in Chahar, round 2 : 0/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Fighter and 2 Infantrys in Chahar, round 3 : 2/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Anhwei
                Chinese attack with 1 Artillery and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Artillery and 2 Infantrys in Anhwei, round 2 : 0/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 Artillery and 2 Infantrys in Anhwei, round 3 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Anhwei, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei
                Chinese win, taking Anhwei from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
    
        Non Combat Move - Chinese
            1 Fighter moved from Chahar to Shensi
            1 Infantry moved from Hupeh to Shansi
            1 Infantry moved from Hunan to N.French Indochina
            2 Infantrys moved from Shensi to Shansi
            3 Tanks moved from Hupeh to Shansi
            3 Infantrys moved from Szechwan to Hupeh
            1 Infantry moved from Lanchow to Shensi
            1 AAGun moved from E.Sinkiang to W.Qinghai
            1 AAGun moved from E.Qinghai to Lanchow
            1 Artillery, 9 Infantrys and 1 Tank moved from Hsining to E.Qinghai
            1 Tank moved from E.Qinghai to Lanchow
            1 Tank moved from W.Qinghai to Lanchow
            1 Infantry moved from W.Qinghai to E.Qinghai
            2 Infantrys moved from E.Sinkiang to W.Qinghai
    
        Place Units - Chinese
            2 Bombers, 1 Elite and 3 Infantrys placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.00
    Hisaichi regular : 0.33
    

    Savegame


  • @dawgoneit your go


  • TripleA Turn Summary: Hisaichi round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Hisaichi
            1 Artillery, 1 Infantry and 1 Tank moved from Vladivostok to Khabarovsk
            1 Infantry moved from Kirin to Heilungchiang
            1 Infantry moved from Kirin to Khabarovsk
            1 Tank moved from Manila to 92 Sea Zone
            3 Artillerys and 2 Tanks moved from Hong Kong to 92 Sea Zone
            3 Infantrys moved from Formosa to 92 Sea Zone
            3 Infantrys moved from Hong Kong to 92 Sea Zone
            3 Artillerys, 6 Infantrys, 3 Tanks and 6 Transports moved from 92 Sea Zone to 110 Sea Zone
            3 Artillerys, 6 Infantrys and 3 Tanks moved from 110 Sea Zone to Banjarmasin
            2 Fighters moved from Mindanao to Banjarmasin
            2 Fighters moved from 106 Sea Zone to Banjarmasin
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            1 Elite and 1 Infantry moved from Changchun to 84 Sea Zone
            1 Elite and 1 Infantry moved from 84 Sea Zone to Shantung
            1 T.Boat moved from 92 Sea Zone to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Shantung
            4 Infantrys moved from Changchun to Kirin
            1 Bomber moved from Bangkok to Banjarmasin
    
        Purchase Units - Hisaichi
            Hisaichi buy 6 ArmoredCars and 6 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Banjarmasin
                Hisaichi attack with 3 Artillerys, 1 Bomber, 4 Fighters, 6 Infantrys and 3 Tanks
                Anzac defend with 2 Fighters; Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks
                    Dutch roll AA dice in Banjarmasin : 2/5 hits, 0.83 expected hits
                    1 Fighter owned by the Hisaichi and 1 Bomber owned by the Hisaichi lost in Banjarmasin
                    Hisaichi roll dice for 3 Artillerys, 3 Fighters, 6 Infantrys and 3 Tanks in Banjarmasin, round 2 : 4/15 hits, 5.00 expected hits
                    Dutch roll dice for 3 Fighters, 9 Infantrys and 2 Tanks in Banjarmasin, round 2 : 6/14 hits, 5.50 expected hits
                    4 Infantrys owned by the Dutch and 6 Infantrys owned by the Hisaichi lost in Banjarmasin
                    Hisaichi roll dice for 3 Artillerys, 3 Fighters and 3 Tanks in Banjarmasin, round 3 : 3/9 hits, 3.50 expected hits
                    Dutch roll dice for 3 Fighters, 5 Infantrys and 2 Tanks in Banjarmasin, round 3 : 4/10 hits, 4.17 expected hits
                    1 Fighter owned by the Hisaichi, 3 Infantrys owned by the Dutch and 3 Artillerys owned by the Hisaichi lost in Banjarmasin
                    Hisaichi roll dice for 2 Fighters and 3 Tanks in Banjarmasin, round 4 : 4/5 hits, 2.17 expected hits
                    Dutch roll dice for 3 Fighters, 2 Infantrys and 2 Tanks in Banjarmasin, round 4 : 3/7 hits, 3.17 expected hits
                    1 Tank owned by the Hisaichi, 2 Fighters owned by the Hisaichi, 2 Infantrys owned by the Dutch and 2 Tanks owned by the Dutch lost in Banjarmasin
                    Hisaichi roll dice for 2 Tanks in Banjarmasin, round 5 : 1/2 hits, 1.00 expected hits
                    Dutch roll dice for 3 Fighters in Banjarmasin, round 5 : 1/3 hits, 1.50 expected hits
                    1 Fighter owned by the Dutch and 1 Tank owned by the Hisaichi lost in Banjarmasin
                    Hisaichi roll dice for 1 Tank in Banjarmasin, round 6 : 0/1 hits, 0.50 expected hits
                    Dutch roll dice for 2 Fighters in Banjarmasin, round 6 : 0/2 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Tank in Banjarmasin, round 7 : 0/1 hits, 0.50 expected hits
                    Dutch roll dice for 2 Fighters in Banjarmasin, round 7 : 1/2 hits, 1.00 expected hits
                    1 Tank owned by the Hisaichi lost in Banjarmasin
                Dutch win with 2 Fighters remaining. Battle score for attacker is -49
                Casualties for Hisaichi: 3 Artillerys, 1 Bomber, 4 Fighters, 6 Infantrys and 3 Tanks
                Casualties for Dutch: 1 Fighter, 9 Infantrys and 2 Tanks
            Battle in Khabarovsk
                Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Khabarovsk, round 2 : 1/4 hits, 1.33 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Khabarovsk
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Khabarovsk, round 3 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Bunker in Khabarovsk, round 3 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Khabarovsk, round 4 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Bunker in Khabarovsk, round 4 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians lost in Khabarovsk
                Hisaichi win, taking Khabarovsk from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Bunker
    
        Non Combat Move - Hisaichi
    
        Place Units - Hisaichi
            6 ArmoredCars placed in Hong Kong
            6 Mech.Infs placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Dutch AA : 1.17
    Russians regular : -0.50
    Dutch regular : -1.33
    Hisaichi regular : -2.33
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Hisaichi
            1 Artillery, 1 Infantry and 1 Tank moved from Vladivostok to Khabarovsk
            1 Infantry moved from Kirin to Heilungchiang
            1 Infantry moved from Kirin to Khabarovsk
            1 Tank moved from Manila to 92 Sea Zone
            3 Artillerys and 2 Tanks moved from Hong Kong to 92 Sea Zone
            3 Infantrys moved from Formosa to 92 Sea Zone
            3 Infantrys moved from Hong Kong to 92 Sea Zone
            3 Artillerys, 6 Infantrys, 3 Tanks and 6 Transports moved from 92 Sea Zone to 110 Sea Zone
            3 Artillerys, 6 Infantrys and 3 Tanks moved from 110 Sea Zone to Banjarmasin
            2 Fighters moved from Mindanao to Banjarmasin
            2 Fighters moved from 106 Sea Zone to Banjarmasin
            1 Transport moved from 92 Sea Zone to 84 Sea Zone
            1 Elite and 1 Infantry moved from Changchun to 84 Sea Zone
            1 Elite and 1 Infantry moved from 84 Sea Zone to Shantung
            1 T.Boat moved from 92 Sea Zone to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Shantung
            4 Infantrys moved from Changchun to Kirin
            1 Bomber moved from Bangkok to Banjarmasin
    
        Purchase Units - Hisaichi
            Hisaichi buy 6 ArmoredCars and 6 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Banjarmasin
                Hisaichi attack with 3 Artillerys, 1 Bomber, 4 Fighters, 6 Infantrys and 3 Tanks
                Anzac defend with 2 Fighters; Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks
                    Dutch roll AA dice in Banjarmasin : 2/5 hits, 0.83 expected hits
                    1 Fighter owned by the Hisaichi and 1 Bomber owned by the Hisaichi lost in Banjarmasin
                    Hisaichi roll dice for 3 Artillerys, 3 Fighters, 6 Infantrys and 3 Tanks in Banjarmasin, round 2 : 4/15 hits, 5.00 expected hits
                    Dutch roll dice for 3 Fighters, 9 Infantrys and 2 Tanks in Banjarmasin, round 2 : 6/14 hits, 5.50 expected hits
                    4 Infantrys owned by the Dutch and 6 Infantrys owned by the Hisaichi lost in Banjarmasin
                    Hisaichi roll dice for 3 Artillerys, 3 Fighters and 3 Tanks in Banjarmasin, round 3 : 3/9 hits, 3.50 expected hits
                    Dutch roll dice for 3 Fighters, 5 Infantrys and 2 Tanks in Banjarmasin, round 3 : 4/10 hits, 4.17 expected hits
                    1 Fighter owned by the Hisaichi, 3 Infantrys owned by the Dutch and 3 Artillerys owned by the Hisaichi lost in Banjarmasin
                    Hisaichi roll dice for 2 Fighters and 3 Tanks in Banjarmasin, round 4 : 4/5 hits, 2.17 expected hits
                    Dutch roll dice for 3 Fighters, 2 Infantrys and 2 Tanks in Banjarmasin, round 4 : 3/7 hits, 3.17 expected hits
                    1 Tank owned by the Hisaichi, 2 Fighters owned by the Hisaichi, 2 Infantrys owned by the Dutch and 2 Tanks owned by the Dutch lost in Banjarmasin
                    Hisaichi roll dice for 2 Tanks in Banjarmasin, round 5 : 1/2 hits, 1.00 expected hits
                    Dutch roll dice for 3 Fighters in Banjarmasin, round 5 : 1/3 hits, 1.50 expected hits
                    1 Fighter owned by the Dutch and 1 Tank owned by the Hisaichi lost in Banjarmasin
                    Hisaichi roll dice for 1 Tank in Banjarmasin, round 6 : 0/1 hits, 0.50 expected hits
                    Dutch roll dice for 2 Fighters in Banjarmasin, round 6 : 0/2 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Tank in Banjarmasin, round 7 : 0/1 hits, 0.50 expected hits
                    Dutch roll dice for 2 Fighters in Banjarmasin, round 7 : 1/2 hits, 1.00 expected hits
                    1 Tank owned by the Hisaichi lost in Banjarmasin
                Dutch win with 2 Fighters remaining. Battle score for attacker is -49
                Casualties for Hisaichi: 3 Artillerys, 1 Bomber, 4 Fighters, 6 Infantrys and 3 Tanks
                Casualties for Dutch: 1 Fighter, 9 Infantrys and 2 Tanks
            Battle in Khabarovsk
                Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Khabarovsk, round 2 : 1/4 hits, 1.33 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Khabarovsk
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Khabarovsk, round 3 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Bunker in Khabarovsk, round 3 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Khabarovsk, round 4 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 Bunker in Khabarovsk, round 4 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Russians lost in Khabarovsk
                Hisaichi win, taking Khabarovsk from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 1 Bunker
    
        Non Combat Move - Hisaichi
    
        Place Units - Hisaichi
            6 ArmoredCars placed in Hong Kong
            6 Mech.Infs placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 52 PUs; end with 52 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Hisaichi from 92 Sea Zone: 1 Battleship, 1 Destroyer and 1 Submarine
            EDIT: Adding units owned by Hisaichi to 110 Sea Zone: 1 Battleship, 1 Destroyer and 1 Submarine
            EDIT: Removing units owned by Hisaichi from 106 Sea Zone: 1 Carrier, 1 Destroyer and 1 Submarine
            EDIT: Adding units owned by Hisaichi to 110 Sea Zone: 1 Carrier, 1 Destroyer and 1 Submarine
            EDIT: Removing units owned by Hisaichi from 111 Sea Zone: 1 Submarine
            EDIT: Adding units owned by Hisaichi to 110 Sea Zone: 1 Submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Dutch AA : 1.17
    Russians regular : -0.50
    Dutch regular : -1.33
    Hisaichi regular : -2.33
    

    Savegame


  • TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - British
            1 Infantry and 1 Tank moved from Greenland to 8 Sea Zone
            1 Battleship, 1 Infantry, 1 Tank and 1 Transport moved from 8 Sea Zone to 10 Sea Zone
            1 Infantry and 1 Tank moved from 10 Sea Zone to Iceland
            1 Bomber moved from London to Dublin
            1 Infantry moved from Northern Ireland to Dublin
            1 Infantry moved from Northern Ireland to Dublin
            3 Tanks moved from Scotland to Dublin
            1 T.Boat moved from 20 Sea Zone to 18 Sea Zone
            1 Infantry moved from Manchester to 18 Sea Zone
            1 Infantry moved from 18 Sea Zone to Dublin
            1 Destroyer moved from 5 Sea Zone to 10 Sea Zone
            1 Fighter moved from E.Morocco to 42 Sea Zone
            1 Fighter moved from Malta to 48 Sea Zone
            1 Fighter moved from 56 Sea Zone to 48 Sea Zone
            1 Infantry moved from New Valley to Darfur
            1 Infantry moved from Nubia to Darfur
            1 Artillery moved from Equatoria to Darfur
            1 Infantry moved from French Equatorial Africa to Darfur
            1 Tank moved from Lower Egypt to Darfur
            1 Infantry moved from Kenya to Equatoria
            1 Infantry moved from Rhodesia to Kenya
            1 Infantry moved from South Africa to Rhodesia
            1 Artillery moved from N.Saudi Arabia to Palestine
            1 Infantry moved from N.Saudi Arabia to 57 Sea Zone
            1 Infantry moved from 57 Sea Zone to Palestine
            1 Cruiser moved from 56 Sea Zone to 55 Sea Zone
            1 Transport moved from 56 Sea Zone to 55 Sea Zone
            1 Destroyer moved from 56 Sea Zone to 55 Sea Zone
            1 Transport moved from 56 Sea Zone to 55 Sea Zone
            2 Infantrys moved from N.Saudi Arabia to Palestine
            1 Tank moved from N.Saudi Arabia to Palestine
            1 Artillery moved from Burma to S.Thailand
            2 Artillerys and 2 Infantrys moved from Hyderabad to 60 Sea Zone
            2 Artillerys, 1 Destroyer, 2 Infantrys, 1 Submarine and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
            2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Malaya
            1 Submarine moved from 63 Sea Zone to 65 Sea Zone
            1 Artillery moved from East And South Borneo to Banjarmasin
            1 Infantry moved from West Borneo to Banjarmasin
            2 Tanks moved from Assam to S.Thailand
            1 Fighter moved from Assam to Banjarmasin
            1 Fighter moved from 56 Sea Zone to Darfur
            1 Infantry moved from Ontario to Quebec
            1 Fighter moved from Montreal to Greenland
    
        Purchase Units - British
            British buy 1 Adv.Fighter, 4 ArmoredCars, 1 Carrier, 1 Cruiser, 10 Infantrys, 2 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Dublin
                British attack with 1 Bomber, 3 Infantrys and 3 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    British roll dice for 1 Bomber, 3 Infantrys and 3 Tanks in Dublin, round 2 : 3/7 hits, 2.67 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral, 1 Artillery owned by the Neutral and 2 Infantrys owned by the British lost in Dublin
                British loses 0 PUs for violating Dublins neutrality.
                British win, taking Dublin from Neutral with 1 Bomber, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 4
                Casualties for British: 2 Infantrys
                Casualties for Neutral: 1 Artillery and 2 Infantrys
            Battle in Iceland
                British attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    British roll dice for 1 Battleship in Iceland, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 Infantry and 1 Tank in Iceland, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Infantry and 1 Tank in Iceland, round 3 : 2/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Iceland, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Iceland
                British loses 0 PUs for violating Icelands neutrality.
                British win, taking Iceland from Neutral with 1 Tank remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Neutral: 1 Infantry
            Battle in Palestine
                British attack with 1 Artillery, 3 Infantrys and 1 Tank
                Germans defend with 2 Infantrys
                    British roll dice for 1 Cruiser in Palestine, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Palestine, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 2 Infantrys in Palestine, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Palestine
                    British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Palestine, round 3 : 0/5 hits, 1.50 expected hits
                    Germans roll dice for 1 Infantry in Palestine, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Palestine
                    British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Palestine, round 4 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 Infantry in Palestine, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Palestine, round 5 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 Infantry in Palestine, round 5 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Palestine
                British win, taking Palestine from Germans with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                Casualties for Germans: 2 Infantrys
                Casualties for British: 2 Infantrys
            Battle in S.Thailand
                British attack with 1 Artillery and 2 Tanks
                Thai defend with 2 Artillerys and 1 Infantry
                    British roll dice for 1 Artillery and 2 Tanks in S.Thailand, round 2 : 3/3 hits, 1.33 expected hits
                    Thai roll dice for 2 Artillerys and 1 Infantry in S.Thailand, round 2 : 0/3 hits, 1.00 expected hits
                    1 Infantry owned by the Thai and 2 Artillerys owned by the Thai lost in S.Thailand
                British win, taking S.Thailand from Thai with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 10
                Casualties for Thai: 2 Artillerys and 1 Infantry
            Battle in Malaya
                British attack with 2 Artillerys and 2 Infantrys
                Thai defend with 1 AAGun, 1 Artillery and 1 Tank
                    British roll dice for 2 Artillerys and 2 Infantrys in Malaya, round 2 : 0/4 hits, 1.33 expected hits
                    Thai roll dice for 1 Artillery and 1 Tank in Malaya, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the British lost in Malaya
                    British roll dice for 2 Artillerys and 1 Infantry in Malaya, round 3 : 0/3 hits, 1.00 expected hits
                    Thai roll dice for 1 Artillery and 1 Tank in Malaya, round 3 : 0/2 hits, 0.83 expected hits
                    British roll dice for 2 Artillerys and 1 Infantry in Malaya, round 4 : 1/3 hits, 1.00 expected hits
                    Thai roll dice for 1 Artillery and 1 Tank in Malaya, round 4 : 0/2 hits, 0.83 expected hits
                    1 Artillery owned by the Thai lost in Malaya
                    British roll dice for 2 Artillerys and 1 Infantry in Malaya, round 5 : 0/3 hits, 1.00 expected hits
                    Thai roll dice for 1 Tank in Malaya, round 5 : 0/1 hits, 0.50 expected hits
                    British roll dice for 2 Artillerys and 1 Infantry in Malaya, round 6 : 1/3 hits, 1.00 expected hits
                    Thai roll dice for 1 Tank in Malaya, round 6 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Thai and 1 Infantry owned by the British lost in Malaya
                British win, taking Malaya from Thai with 2 Artillerys remaining. Battle score for attacker is 5
                Casualties for British: 2 Infantrys
                Casualties for Thai: 1 Artillery and 1 Tank
            Battle in Darfur
                British attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank
                Italians defend with 1 Artillery and 3 Infantrys
                    British roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Darfur, round 2 : 3/6 hits, 1.83 expected hits
                    Italians roll dice for 1 Artillery and 3 Infantrys in Darfur, round 2 : 2/4 hits, 1.33 expected hits
                    3 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Darfur
                    British roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Darfur, round 3 : 0/4 hits, 1.50 expected hits
                    Italians roll dice for 1 Artillery in Darfur, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Darfur, round 4 : 2/4 hits, 1.50 expected hits
                    Italians roll dice for 1 Artillery in Darfur, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Italians lost in Darfur
                British win, taking Darfur from Italians with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
                Casualties for British: 2 Infantrys
                Casualties for Italians: 1 Artillery and 3 Infantrys
            Battle in 42 Sea Zone
                British attack with 1 Fighter
                Germans defend with 1 Submarine
                    British roll dice for 1 Fighter in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                 retreated to 42 Sea Zone
            Battle in 48 Sea Zone
                British attack with 2 Fighters
                Italians defend with 1 Transport
                    British roll dice for 2 Fighters in 48 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Transport in 48 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 2 Fighters in 48 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 Transport in 48 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 Fighter owned by the British lost in 48 Sea Zone
                    British roll dice for 1 Fighter in 48 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Transport in 48 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 Fighter in 48 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 Transport in 48 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits
                    1 Fighter owned by the British lost in 48 Sea Zone
                Italians winGermans win with 1 Submarine remaining with 1 Transport remaining. Battle score for attacker is -16
                Casualties for British: 2 Fighters
            Battle in 55 Sea Zone
                British attack with 1 Cruiser, 1 Destroyer and 2 Transports
                Germans defend with 1 Destroyer and 1 Transport
                    British roll dice for 1 Cruiser, 1 Destroyer and 2 Transports in 55 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 Destroyer and 1 Transport in 55 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                    British roll dice for 1 Cruiser, 1 Destroyer and 2 Transports in 55 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 1 Destroyer and 1 Transport in 55 Sea Zone, round 3 : 1/2 hits, 0.50 expected hits
                    1 Destroyer owned by the Germans, 1 Transport owned by the British and 1 Transport owned by the Germans lost in 55 Sea Zone
                British win with 1 Cruiser, 1 Destroyer and 1 Transport remaining. Battle score for attacker is 8
                Casualties for British: 1 Transport
                Casualties for Germans: 1 Destroyer and 1 Transport
    
        Non Combat Move - British
            1 Tank moved from N.Saudi Arabia to 57 Sea Zone
            1 Infantry moved from N.Saudi Arabia to 57 Sea Zone
            1 Infantry and 1 Tank moved from 57 Sea Zone to Nubia
            1 Transport moved from 57 Sea Zone to 59 Sea Zone
            1 AAGun moved from Lower Egypt to Cairo
            1 Infantry moved from Lower Egypt to Cairo
            1 Infantry moved from Lower Egypt to New Valley
            1 Fighter moved from Darfur to Nubia
            1 Fighter moved from 42 Sea Zone to Gibraltar
            1 Infantry moved from Oahu to 90 Sea Zone
            1 Infantry moved from Oahu to 90 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 90 Sea Zone to 97 Sea Zone
            2 Infantrys moved from 97 Sea Zone to Johnston
            4 Infantrys moved from Assam to Burma
            2 Infantrys moved from Bihar to Assam
            2 Infantrys moved from Hyderabad to Calcutta
            2 Artillerys and 1 Infantry moved from Rajputana to Hyderabad
            1 Infantry moved from Rajputana to Hyderabad
            1 AAGun moved from Delhi to Bihar
            1 Bomber moved from Dublin to London
            2 Fighters moved from Finnmark to 18 Sea Zone
            1 Fighter moved from Finnmark to Dover
            1 Infantry moved from Dover to Wales
            1 Infantry moved from Dover to Wales
            1 Infantry moved from London to Manchester
            1 Infantry moved from London to Dover
            1 Infantry moved from Normandy to Paris
            1 Infantry moved from French Sudan to French Equatorial Africa
    
        Place Units - British
            1 Carrier and 1 Cruiser placed in 18 Sea Zone
            1 Infantry placed in Manchester
            1 Adv.Fighter, 2 Infantrys and 3 Tanks placed in Cairo
            2 Mech.Infs placed in Cape Town
            4 ArmoredCars placed in Delhi
            4 Infantrys placed in Madras
            2 Infantrys placed in Bombay
            1 Infantry placed in Madras
    
        Turn Complete - British
            British collect 97 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.33
    Thai regular : -2.50
    Germans regular : 0.33
    Neutral regular : 1.33
    British regular : -7.33
    

    Territory Summary for British :

    London : 1 AAGun, 1 Bomber and 1 Factory
    British Guiana : 1 Infantry
    Paris : 1 Infantry
    French Equatorial Africa : 1 Infantry
    Yunnan : 1 Infantry
    New Valley : 1 Infantry
    Assam : 2 Infantrys
    Vancouver : 1 AAGun, 1 Factory and 1 Infantry
    Equatoria : 1 Infantry
    Burma : 4 Infantrys
    Rajputana : 1 AAGun
    Darfur : 1 Artillery, 1 Infantry and 1 Tank
    Bombay : 1 Factory and 2 Infantrys
    Dover : 1 Fighter and 4 Infantrys
    British Somaliland : 1 Infantry
    Rhodesia : 1 Infantry
    Hyderabad : 2 Artillerys and 2 Infantrys
    Wales : 1 AAGun, 1 Artillery, 1 Factory and 4 Infantrys
    Calcutta : 2 Infantrys
    Quebec : 1 Infantry and 1 Tank
    Fiji : 1 Artillery and 1 Infantry
    Manchester : 1 AAGun, 1 Factory and 3 Infantrys
    Nubia : 1 Fighter, 1 Infantry and 1 Tank
    Kenya : 1 Infantry
    Madras : 1 AAGun, 1 Factory and 5 Infantrys
    Montreal : 1 AAGun, 1 Factory and 2 Infantrys
    Delhi : 4 ArmoredCars and 1 Factory
    Malta : 3 Bunkers
    Bihar : 1 AAGun
    Nauru : 1 Infantry
    Tarawa : 1 Infantry
    Cairo : 1 AAGun, 1 Adv.Fighter, 1 Factory, 6 Infantrys and 3 Tanks
    Palestine : 1 Artillery, 1 Infantry and 1 Tank
    Gibraltar : 1 Bunker, 1 Fighter and 2 Infantrys
    Banjarmasin : 1 Artillery, 1 Fighter and 1 Infantry
    S.Thailand : 1 flag, 1 Artillery and 2 Tanks
    Malaya : 1 AAGun and 2 Artillerys
    Alaska : 1 Infantry
    Johnston : 2 Infantrys
    Cape Town : 1 AAGun, 1 Factory and 2 Mech.Infs
    Dublin : 1 flag, 1 Infantry and 3 Tanks
    Iceland : 1 flag, 1 Tank
    N.Saudi Arabia : 1 flag
    Greenland : 1 flag, 1 Fighter
    10 Sea Zone : 1 Battleship, 1 Destroyer and 1 Transport
    18 Sea Zone : 1 Carrier, 1 Cruiser, 2 Fighters, 1 Submarine and 1 T.Boat
    56 Sea Zone : 1 Carrier
    55 Sea Zone : 1 Cruiser, 1 Destroyer and 1 Transport
    57 Sea Zone : 1 Cruiser, 1 Destroyer and 1 Transport
    65 Sea Zone : 1 Destroyer, 2 Submarines and 2 Transports
    59 Sea Zone : 1 Transport
    97 Sea Zone : 1 Destroyer and 1 Transport
    104 Sea Zone : 1 Submarine
    

    Production/PUs Summary :

    Germans : 91 / 98
    Russians : 110 / 112
    Italians : 55 / 57
    French : 46 / 48
    Yamamoto : 72 / 74
    Chinese : 34 / 34
    Hisaichi : 52 / 52
    British : 97 / 97
    Anzac : 37 / 37
    Dutch : 26 / 28
    Finns : 12 / 14
    Romanians : 10 / 12
    Thai : 6 / 14
    Americans : 90 / 97
    

    Savegame


  • @Colt45554 I might njt want that AA in Cairo.
    Will ask Anzac to move it .


  • @Witt Where did you want it moved? It looks like it is in Cairo already.


  • He wants it in Lower Egypt or whatever that territory is that touches Cairo


  • You can change it or not, we will have it cleared up before Italy’s go


  • TripleA Turn Summary: Anzac round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Anzac
            1 Infantry and 1 Tank moved from Jaluit to 104 Sea Zone
            1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 104 Sea Zone to 109 Sea Zone
            1 Infantry and 1 Tank moved from 109 Sea Zone to Ponape
            1 Submarine moved from 120 Sea Zone to 109 Sea Zone
            1 Destroyer moved from 109 Sea Zone to 108 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 2 Destroyers, 1 Elite, 2 Fighters and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Ponape
                Anzac attack with 1 Infantry and 1 Tank
                Yamamoto defend with 1 Infantry and 1 Tank
                    Anzac roll dice for 1 Infantry and 1 Tank in Ponape, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry and 1 Tank in Ponape, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Anzac lost in Ponape
                    Anzac roll dice for 1 Tank in Ponape, round 3 : 1/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Infantry and 1 Tank in Ponape, round 3 : 0/2 hits, 0.83 expected hits
                    1 Infantry owned by the Yamamoto lost in Ponape
                    Anzac roll dice for 1 Tank in Ponape, round 4 : 1/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Tank in Ponape, round 4 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Yamamoto lost in Ponape
                Anzac win, taking Ponape from Yamamoto with 1 Tank remaining. Battle score for attacker is 5
                Casualties for Anzac: 1 Infantry
                Casualties for Yamamoto: 1 Infantry and 1 Tank
    
        Non Combat Move - Anzac
            1 Carrier and 1 Destroyer moved from 114 Sea Zone to 67 Sea Zone
    
        Place Units - Anzac
            1 Destroyer and 2 Fighters placed in 67 Sea Zone
            1 Destroyer placed in 114 Sea Zone
            1 Elite and 1 Infantry placed in Townsville
    
        Turn Complete - Anzac
            Anzac collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -1.17
    Anzac regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Dutch round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Purchase Units - Dutch
            Dutch buy 3 Fighters and 1 Marine; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dutch
            1 Artillery, 2 Infantrys and 1 Tank moved from Hollandia to West Papua
    
        Place Units - Dutch
            3 Fighters and 1 Marine placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @Entek

    Dawg gave me authority to move the Thais


  • @Karl7 It’s the axis minors turns right?


  • TripleA Turn Summary: Dutch round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Purchase Units - Dutch
            Dutch buy 3 Fighters and 1 Marine; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dutch
            1 Artillery, 2 Infantrys and 1 Tank moved from Hollandia to West Papua
    
        Place Units - Dutch
            3 Fighters and 1 Marine placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 26 PUs; end with 26 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Anzac to West Papua: 1 AAGun, 1 Artillery, 5 Infantrys and 1 Tank
            EDIT: Removing units owned by Anzac from Port Moresby: 1 AAGun, 1 Artillery, 5 Infantrys and 1 Tank
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • @Gargantua please use the second post when you do Romania. Had a NCM edit for Anzac.


  • @Entek said in WaW Team Game VIIII!:

    @Karl7 It’s the axis minors turns right?

    Yeah, Garg need to move Euro minors


  • TripleA Turn Summary: Finns round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Finns
            1 Artillery moved from Murmansk to Lapland
            1 Infantry moved from N.Karelia to Lapland
            1 Tank moved from Oulu to Lapland
            1 Infantry moved from Tampere to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Lapland
            1 Infantry moved from Kotka to Vyborg
    
        Purchase Units - Finns
            Finns buy 2 Elites, 1 Infantry and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Lapland
                Finns attack with 1 Artillery, 2 Infantrys and 1 Tank
                Russians defend with 4 Infantrys and 1 Tank
                    Finns roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Lapland, round 2 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 4 Infantrys and 1 Tank in Lapland, round 2 : 1/5 hits, 1.83 expected hits
                    1 Infantry owned by the Finns lost in Lapland
                    Finns roll dice for 1 Artillery, 1 Infantry and 1 Tank in Lapland, round 3 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 4 Infantrys and 1 Tank in Lapland, round 3 : 2/5 hits, 1.83 expected hits
                    1 Infantry owned by the Russians, 1 Infantry owned by the Finns and 1 Artillery owned by the Finns lost in Lapland
                    Finns roll dice for 1 Tank in Lapland, round 4 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 3 Infantrys and 1 Tank in Lapland, round 4 : 2/4 hits, 1.50 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Finns lost in Lapland
                Russians win with 2 Infantrys and 1 Tank remaining. Battle score for attacker is -9
                Casualties for Finns: 1 Artillery, 2 Infantrys and 1 Tank
                Casualties for Russians: 2 Infantrys
            Battle in Vyborg
                Finns attack with 1 Infantry
                Russians defend with 1 Infantry
                    Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
                    Finns roll dice for 1 Infantry in Vyborg, round 4 : 1/1 hits, 0.17 expected hits
                    Russians roll dice for 1 Infantry in Vyborg, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Vyborg
                Russians win with no units remaining. Battle score for attacker is 0
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Finns
            1 Infantry moved from Tampere to Oulu
            1 Infantry moved from Tampere to Kotka
    
        Place Units - Finns
            1 Transport placed in 24 Sea Zone
            2 Elites and 1 Infantry placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -0.50
    Russians regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Romanians round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Romanians
            1 Artillery and 1 Infantry moved from E.Romania to Bulgaria
            1 Artillery, 2 Infantrys and 1 Tank moved from E.Romania to Vinnytsia
            1 Fighter moved from Bucharest to Vinnytsia
            3 Infantrys moved from Bucharest to E.Romania
    
        Purchase Units - Romanians
            Romanians buy 2 ArmoredCars, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Vinnytsia
                Romanians attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank
                Russians defend with 1 Artillery and 3 Infantrys
                    Romanians roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Vinnytsia, round 2 : 3/5 hits, 1.67 expected hits
                    Russians roll dice for 1 Artillery and 3 Infantrys in Vinnytsia, round 2 : 0/4 hits, 1.33 expected hits
                    3 Infantrys owned by the Russians lost in Vinnytsia
                    Romanians roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Vinnytsia, round 3 : 1/5 hits, 1.67 expected hits
                    Russians roll dice for 1 Artillery in Vinnytsia, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Vinnytsia
                Romanians win, taking Vinnytsia from Russians with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 10
                Casualties for Russians: 1 Artillery and 3 Infantrys
            Battle in Bulgaria
                Romanians attack with 1 Artillery and 1 Infantry
                Russians defend with 1 Infantry
                    Romanians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Romanians lost in Bulgaria
                    Romanians roll dice for 1 Artillery in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits
                    Romanians roll dice for 1 Artillery in Bulgaria, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Infantry in Bulgaria, round 4 : 1/1 hits, 0.33 expected hits
                    1 Artillery owned by the Romanians lost in Bulgaria
                Russians win with 1 Infantry remaining. Battle score for attacker is -6
                Casualties for Romanians: 1 Artillery and 1 Infantry
    
        Non Combat Move - Romanians
            1 Fighter moved from Vinnytsia to E.Romania
    
        Place Units - Romanians
            2 ArmoredCars, 1 Elite and 1 Infantry placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -0.67
    Russians regular : -0.67
    

    Savegame


  • Lapland was crap! I only amphibioused one ground unit and it wouldnt let me retreat the rest! pfftp


  • TripleA Turn Summary: Thai round 2

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 2
    
        Combat Move - Thai
            1 Fighter moved from Bangkok to Malaya
            2 Infantrys moved from Bangkok to Malaya
            1 Infantry moved from Bangkok to Malaya
    
        Purchase Units - Thai
            Thai buy 5 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Malaya
                Thai attack with 1 Fighter and 3 Infantrys
                British defend with 1 AAGun and 2 Artillerys
                    British roll AA dice in Malaya : 0/1 hits, 0.17 expected hits
                    Thai roll dice for 1 Fighter and 3 Infantrys in Malaya, round 2 : 1/4 hits, 0.83 expected hits
                    British roll dice for 2 Artillerys in Malaya, round 2 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Thai and 1 Artillery owned by the British lost in Malaya
                    Thai roll dice for 1 Fighter and 1 Infantry in Malaya, round 3 : 1/2 hits, 0.50 expected hits
                    British roll dice for 1 Artillery in Malaya, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in Malaya
                Thai win, taking Malaya from British with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Thai: 2 Infantrys
                Casualties for British: 2 Artillerys
    
        Non Combat Move - Thai
            1 Fighter moved from Malaya to Bangkok
            1 Submarine, 1 T.Boat and 2 Transports moved from 110 Sea Zone to 111 Sea Zone
            1 Destroyer moved from 110 Sea Zone to 111 Sea Zone
    
        Place Units - Thai
            5 Infantrys and 1 Marine placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.17
    Thai regular : 0.67
    British regular : 1.00
    

    Savegame

4 / 17

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