TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 fighters and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Northern Belarus to Southern Belarus
1 artillery moved from Northern Belarus to Southern Belarus
1 fighter and 1 tactical_bomber moved from Malta to 100 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 94 Sea Zone to 100 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 100 Sea Zone
1 submarine moved from 95 Sea Zone to 100 Sea Zone
2 fighters and 2 tactical_bombers moved from Southern Italy to 100 Sea Zone
2 bombers moved from Western Germany to 100 Sea Zone
1 tactical_bomber moved from France to 100 Sea Zone
1 fighter moved from France to 100 Sea Zone
Combat - Germans
British scrambles 3 units out of Egypt to defend against the attack in 100 Sea Zone
Battle in Southern Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 2 infantry in Southern Belarus, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Southern Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Southern Belarus
Germans roll dice for 1 artillery and 1 infantry in Southern Belarus, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 infantry in Southern Belarus, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Southern Belarus
1 artillery owned by the Germans retreated to Northern Belarus
Russians win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in 100 Sea Zone
Germans attack with 2 bombers, 1 carrier, 1 destroyer, 6 fighters, 2 submarines and 5 tactical_bombers
British defend with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport
Germans roll dice for 2 submarines in 100 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 bombers, 1 carrier, 1 destroyer, 6 fighters and 5 tactical_bombers in 100 Sea Zone, round 2 : 9/14 hits, 7.67 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport in 100 Sea Zone, round 2 : 4/12 hits, 5.67 expected hits
1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British, 1 carrier owned by the Germans and 3 carriers owned by the British lost in 100 Sea Zone
Germans roll dice for 1 submarine in 100 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers, 6 fighters and 5 tactical_bombers in 100 Sea Zone, round 3 : 4/13 hits, 7.33 expected hits
British roll dice for 1 battleship, 1 cruiser and 1 transport in 100 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
British roll dice for 4 fighters and 1 tactical_bomber in 100 Sea Zone, round 3 : 3/5 hits, 3.17 expected hits
1 tactical_bomber owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British, 2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans, 1 battleship owned by the British and 1 fighter owned by the British lost in 100 Sea Zone
Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 100 Sea Zone, round 4 : 5/10 hits, 5.67 expected hits
British roll dice for 3 fighters and 1 transport in 100 Sea Zone, round 4 : 2/3 hits, 2.00 expected hits
1 transport owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 3 fighters owned by the British lost in 100 Sea Zone
Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 66
Casualties for Germans: 1 carrier, 1 destroyer, 3 fighters, 2 submarines and 2 tactical_bombers
Casualties for British: 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport
Non Combat Move - Germans
2 bombers, 2 fighters and 2 tactical_bombers moved from 100 Sea Zone to Malta
1 fighter and 1 tactical_bomber moved from 100 Sea Zone to Crete
2 fighters and 1 tactical_bomber moved from Western Germany to Gibraltar
1 aaGun moved from Bessarabia to Ukraine
1 armour and 1 mech_infantry moved from Romania to Ukraine
1 armour and 1 mech_infantry moved from Germany to Romania
2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Northern Belarus to Eastern Poland
4 infantry moved from Karelia to Finland
4 infantry moved from Vyborg to Finland
2 armour and 2 mech_infantrys moved from Novgorod to Vyborg
1 fighter and 1 tactical_bomber moved from Leningrad to Western Germany
Place Units - Germans
2 fighters placed in France
1 fighter placed in Western Germany
2 artilleries and 1 infantry placed in Leningrad
1 artillery and 4 infantry placed in Western Germany
3 infantry placed in Normandy Bordeaux
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,5
Germans collect 51 PUs (1 lost to blockades); end with 51 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Smolensk to Russia
1 infantry moved from Smolensk to Russia
1 infantry moved from Southern Belarus to Smolensk
1 infantry moved from Urals to Samara
20 infantry moved from Bryansk to Kursk
1 aaGun moved from Bryansk to Russia
5 infantry moved from Siberia to Amur
1 infantry moved from Siberia to Amur
1 artillery moved from Siberia to Amur
1 fighter moved from Kursk to Russia
1 tactical_bomber moved from Kursk to Russia
1 submarine moved from 122 Sea Zone to 112 Sea Zone
Place Units - Russians
3 infantry placed in Stalingrad
9 infantry placed in Russia
Russians undo move 2.
1 infantry and 1 mech_infantry placed in Siberia
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 12 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 7 Sea Zone to 26 Sea Zone
1 fighter moved from Japan to 26 Sea Zone
1 submarine moved from 47 Sea Zone to 50 Sea Zone
5 fighters and 3 tactical_bombers moved from 47 Sea Zone to 50 Sea Zone
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
2 tactical_bombers moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
2 infantry moved from Iwo Jima to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 marine moved from Davao to 36 Sea Zone
1 marine and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Caroline Islands to 35 Sea Zone
1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 24 Sea Zone
1 infantry and 1 marine moved from 24 Sea Zone to Wake Island
Combat - Japanese
Battle in Midway
Battle in Wake Island
Battle in 50 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 50 Sea Zone
Japanese win, taking Midway from Americans, taking Wake Island from Americans with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 26 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter in 26 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 26 Sea Zone
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 4/8 hits, 3.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Shan State from UK_Pacific to Japanese
EDIT: Turning off Edit Mode
1 fighter moved from 26 Sea Zone to 24 Sea Zone
1 carrier, 1 destroyer and 1 tactical_bomber moved from 36 Sea Zone to 24 Sea Zone
2 artilleries and 2 marines moved from New Guinea to 47 Sea Zone
2 artilleries, 2 battleships, 4 carriers, 3 cruisers, 1 destroyer, 2 marines and 2 transports moved from 47 Sea Zone to 35 Sea Zone
5 fighters and 3 tactical_bombers moved from 50 Sea Zone to 35 Sea Zone
1 destroyer moved from 46 Sea Zone to 56 Sea Zone
1 submarine moved from 39 Sea Zone to 40 Sea Zone
1 fighter moved from 36 Sea Zone to Japan
1 destroyer moved from 7 Sea Zone to 25 Sea Zone
2 artilleries and 2 marines moved from 35 Sea Zone to Caroline Islands
1 artillery moved from Kiangsi to Kiangsu
1 artillery moved from Fukien to Kiangsu
1 transport moved from 21 Sea Zone to 20 Sea Zone
2 infantry moved from Kyushu to 20 Sea Zone
1 transport moved from 36 Sea Zone to 45 Sea Zone
2 infantry moved from Celebes to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
2 infantry moved from Davao to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 transport moved from 36 Sea Zone to 22 Sea Zone
2 infantry moved from Guam to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone
6 infantry moved from 20 Sea Zone to Kiangsu
1 infantry moved from Hunan to Kweichow
1 artillery moved from Kwangsi to French Indo China
1 aaGun moved from Kiangsi to Hunan
1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from Davao to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
4 infantry moved from 37 Sea Zone to French Indo China
1 submarine moved from 36 Sea Zone to 38 Sea Zone
2 destroyers moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 7 Sea Zone
1 fighter moved from Hunan to Kiangsu
1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
1 tactical_bomber moved from Yunnan to Kwangtung
1 fighter and 2 tactical_bombers moved from Yunnan to Hunan
Place Units - Japanese
3 infantry placed in Malaya
3 infantry placed in Kwangtung
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 artillery, 5 infantry and 1 tactical_bomber placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Fukien: 1 infantry
EDIT: Adding units owned by Japanese to Kiangsu: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.33
Japanese regular : 1.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
3 fighters and 1 tactical_bomber moved from 65 Sea Zone to 56 Sea Zone
Combat - Americans
Battle in 56 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone
1 destroyer moved from 65 Sea Zone to 47 Sea Zone
1 destroyer moved from 65 Sea Zone to 50 Sea Zone
2 infantry and 1 marine moved from New Zealand to 65 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 infantry, 1 marine and 3 transports moved from 65 Sea Zone to 55 Sea Zone
2 infantry and 1 marine moved from 55 Sea Zone to Queensland
1 infantry moved from Western United States to 11 Sea Zone
1 infantry moved from Western United States to 11 Sea Zone
1 infantry moved from Western United States to 11 Sea Zone
1 infantry moved from Western United States to 11 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 transport moved from 28 Sea Zone to 12 Sea Zone
1 destroyer moved from 28 Sea Zone to 32 Sea Zone
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
4 infantry, 1 submarine and 2 transports moved from 11 Sea Zone to 28 Sea Zone
4 infantry moved from 28 Sea Zone to Hawaiian Islands
1 submarine moved from 28 Sea Zone to 27 Sea Zone
1 destroyer moved from 107 Sea Zone to 112 Sea Zone
1 carrier moved from 109 Sea Zone to 112 Sea Zone
2 submarines moved from 104 Sea Zone to 106 Sea Zone
2 mech_infantrys moved from British Columbia to Western United States
1 infantry moved from Central United States to Western United States
1 transport moved from 12 Sea Zone to 11 Sea Zone
Place Units - Americans
3 submarines placed in 104 Sea Zone
1 carrier and 2 destroyers placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
3 infantry moved from Honan to Shansi
1 infantry moved from Anhwe to Kiangsi
1 fighter moved from Kansu to Kiangsi
1 infantry moved from Inner Mongolia to Shansi
Combat - Chinese
Battle in Shansi
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Shansi, round 2 : 0/4 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shansi
Chinese roll dice for 3 infantry in Shansi, round 3 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Shansi, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi
Chinese win, taking Shansi from Japanese with 2 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
13 infantry moved from Anhwe to Hopei
1 infantry moved from Szechwan to Hopei
1 fighter moved from Kiangsi to Hopei
Place Units - Chinese
1 infantry placed in Anhwe
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs
Purchase Units - British
British buy 1 destroyer, 2 fighters and 1 transport; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour, 10 artilleries and 14 infantry moved from Burma to Yunnan
2 armour and 1 mech_infantry moved from Eastern India to Yunnan
3 fighters and 1 tactical_bomber moved from Eastern India to Yunnan
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 bomber moved from United Kingdom to Normandy Bordeaux
Combat - British
Strategic bombing raid in Normandy Bordeaux
Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0,17 expected hits
Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 4 damage total.
Battle in Yunnan
British attack with 3 armour, 10 artilleries, 3 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 3 armour, 10 artilleries, 3 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 12/32 hits, 11,33 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 3 armour, 10 artilleries, 3 fighters, 13 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
3 aaGuns moved from Burma to Yunnan
3 fighters and 1 tactical_bomber moved from Yunnan to Eastern India
1 mech_infantry moved from Central India to Burma
1 artillery and 1 infantry moved from Northeast Persia to Southern Persia
1 infantry moved from Southern Persia to Iraq
1 transport moved from 83 Sea Zone to 73 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
Place Units - British
2 fighters placed in Egypt
1 transport placed in 109 Sea Zone
1 destroyer placed in 82 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,1,5,1,2,5
British collect 37 PUs (1 lost to blockades); end with 41 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 5,6
UK_Pacific collect 8 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0,17
Americans regular : 0,50
Japanese regular : 2,00
Germans AA : -0,17
British regular : 0,67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 97 Sea Zone to 95 Sea Zone
2 infantry moved from Southern France to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 transport moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery moved from Crete to 101 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 100 Sea Zone
1 artillery moved from 100 Sea Zone to Alexandria
1 destroyer moved from 97 Sea Zone to 100 Sea Zone
1 marine moved from Crete to 101 Sea Zone
1 battleship and 1 marine moved from 101 Sea Zone to 98 Sea Zone
1 artillery, 5 infantry and 1 marine moved from 98 Sea Zone to Tobruk
1 fighter moved from Malta to Tobruk
1 artillery and 3 infantry moved from Ukraine to Rostov
Combat - Italians
Battle in Alexandria
Battle in Tobruk
Italians attack with 1 artillery, 1 fighter, 5 infantry and 1 marine
British defend with 1 infantry
Italians roll dice for 1 battleship in Tobruk, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Tobruk
Italians win, taking Alexandria from British, taking Tobruk from British with 1 artillery, 1 fighter, 5 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Rostov
Italians attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 3 infantry in Rostov, round 3 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 3 infantry in Rostov, round 4 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from Tobruk to Malta
1 fighter and 1 tactical_bomber moved from Southern Italy to Malta
2 armour and 2 mech_infantrys moved from Ukraine to Western Ukraine
Place Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
1 infantry and 1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
I forgot to mention that, on the I-7 turn, I did not scramble the 2 UK fighters to defend SZ 100, as there was 100% chance of an Italian victory any way. But would be glad to fight the battle if you wish. I did not scramble the UK fighters to defend Alexandria, because there were no Allied land units there and the fighters would simply have returned to Egypt.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 65 Sea Zone to 64 Sea Zone
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to New Guinea
1 transport moved from 65 Sea Zone to 64 Sea Zone
1 artillery moved from New South Wales to 64 Sea Zone
1 artillery and 1 transport moved from 64 Sea Zone to 56 Sea Zone
1 artillery moved from 56 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in New Guinea
Battle in Dutch New Guinea
Non Combat Move - ANZAC
1 aaGun, 3 armour and 1 artillery moved from New South Wales to Queensland
1 cruiser and 1 transport moved from 65 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 transport placed in 64 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 55 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 64 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Move - French
Non Combat Move - French
1 destroyer moved from 83 Sea Zone to 82 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 7 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
9 armour and 9 mech_infantrys moved from Ukraine to Northern Caucasus
2 armour, 1 infantry and 2 mech_infantrys moved from Eastern Poland to Southern Belarus
1 armour and 1 mech_infantry moved from Romania to Southern Belarus
2 artilleries and 8 infantry moved from Northern Belarus to Southern Belarus
Combat - Germans
Battle in Southern Belarus
Germans attack with 3 armour, 2 artilleries, 9 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 2 artilleries, 9 infantry and 3 mech_infantrys in Southern Belarus, round 2 : 4/17 hits, 5.00 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 3 armour, 2 artilleries, 9 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northern Caucasus
Germans attack with 9 armour and 9 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 9 armour and 9 mech_infantrys in Northern Caucasus, round 2 : 4/18 hits, 7.50 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Caucasus
Germans win, taking Northern Caucasus from Russians with 9 armour and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun, 4 artilleries and 14 infantry moved from Ukraine to Western Ukraine
3 artilleries and 3 infantry moved from Leningrad to Northern Belarus
2 infantry moved from Holland Belgium to Normandy Bordeaux
4 infantry moved from Western Germany to Holland Belgium
1 destroyer moved from 116 Sea Zone to 118 Sea Zone
1 fighter and 1 tactical_bomber moved from Crete to Southern Italy
2 fighters and 2 tactical_bombers moved from Malta to Gibraltar
2 bombers moved from Malta to Western Germany
Place Units - Germans
3 infantry placed in Leningrad
3 armour and 3 mech_infantrys placed in Germany
1 fighter and 1 infantry placed in France
4 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,1
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Ukraine: 1 infantry
EDIT: Adding units owned by Germans to Ukraine: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Kursk to Ukraine
1 artillery moved from Kursk to Rostov
3 infantry moved from Kursk to Rostov
1 fighter moved from Kursk to Rostov
1 fighter moved from Kursk to Rostov
1 infantry moved from Yaroslavl to Vologda
1 fighter moved from Russia to Vologda
1 tactical_bomber moved from Russia to Vologda
1 artillery moved from Kursk to Ukraine
1 artillery moved from Kursk to Ukraine
1 infantry moved from Kursk to Ukraine
1 submarine moved from 112 Sea Zone to 108 Sea Zone
Combat - Russians
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 artillery, 2 fighters and 3 infantry
Italians defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Rostov, round 2 : 2/6 hits, 2,00 expected hits
Italians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Rostov
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Rostov, round 3 : 3/5 hits, 1,83 expected hits
Italians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Ukraine
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 3 infantry in Ukraine, round 2 : 1/5 hits, 1,50 expected hits
Italians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
5 armour and 5 mech_infantrys moved from Kursk to Stalingrad
1 infantry moved from Samara to Stalingrad
1 fighter moved from Rostov to Stalingrad
1 fighter moved from Rostov to Stalingrad
1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Vologda to Russia
1 infantry moved from Russia to Yaroslavl
1 infantry moved from Kursk to Bryansk
2 aaGuns, 5 artilleries and 20 infantry moved from Kursk to Ukraine
3 infantry moved from Kirov to Gorky
1 artillery and 6 infantry moved from Amur to Siberia
1 infantry moved from Kursk to Ukraine
Place Units - Russians
2 artilleries placed in Russia
1 artillery placed in Stalingrad
2 infantry placed in Stalingrad
6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Kursk to Ukraine
1 artillery moved from Kursk to Rostov
3 infantry moved from Kursk to Rostov
1 fighter moved from Kursk to Rostov
1 fighter moved from Kursk to Rostov
1 infantry moved from Yaroslavl to Vologda
1 fighter moved from Russia to Vologda
1 tactical_bomber moved from Russia to Vologda
1 artillery moved from Kursk to Ukraine
1 artillery moved from Kursk to Ukraine
1 infantry moved from Kursk to Ukraine
1 submarine moved from 112 Sea Zone to 108 Sea Zone
Combat - Russians
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 artillery, 2 fighters and 3 infantry
Italians defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Rostov, round 2 : 2/6 hits, 2,00 expected hits
Italians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Rostov
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Rostov, round 3 : 3/5 hits, 1,83 expected hits
Italians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Ukraine
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 3 infantry in Ukraine, round 2 : 1/5 hits, 1,50 expected hits
Italians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
5 armour and 5 mech_infantrys moved from Kursk to Stalingrad
1 infantry moved from Samara to Stalingrad
1 fighter moved from Rostov to Stalingrad
1 fighter moved from Rostov to Stalingrad
1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Vologda to Russia
1 infantry moved from Russia to Yaroslavl
1 infantry moved from Kursk to Bryansk
2 aaGuns, 5 artilleries and 20 infantry moved from Kursk to Ukraine
3 infantry moved from Kirov to Gorky
1 artillery and 6 infantry moved from Amur to Siberia
1 infantry moved from Kursk to Ukraine
Place Units - Russians
2 artilleries placed in Russia
1 artillery placed in Stalingrad
2 infantry placed in Stalingrad
6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Stalingrad: 1 infantry
EDIT: Adding units owned by Russians to Kazakhstan: 1 infantry
EDIT: Turning off Edit Mode
TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 carriers, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 destroyer moved from 35 Sea Zone to 56 Sea Zone
5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 56 Sea Zone
2 artilleries, 2 infantry and 2 marines moved from Caroline Islands to 35 Sea Zone
2 artilleries, 2 battleships, 4 carriers, 3 cruisers, 2 infantry, 2 marines and 2 transports moved from 35 Sea Zone to 132 Sea Zone
1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Borneo to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 132 Sea Zone
3 artilleries, 3 infantry and 2 marines moved from 132 Sea Zone to Shan State
2 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from French Indo China to Shan State
2 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Hunan to Anhwe
1 tactical_bomber moved from Kwangtung to Anhwe
1 fighter moved from Kiangsu to Shantung
1 tactical_bomber moved from Hunan to Anhwe
3 transports moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 3 infantry moved from 20 Sea Zone to Jehol
2 infantry moved from 20 Sea Zone to Shantung
1 tactical_bomber moved from Japan to Shantung
1 fighter moved from Japan to Jehol
1 submarine moved from 26 Sea Zone to 28 Sea Zone
TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 carriers, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 submarine moved from 26 Sea Zone to 28 Sea Zone
1 destroyer moved from 35 Sea Zone to 56 Sea Zone
5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 56 Sea Zone
2 artilleries, 2 infantry and 2 marines moved from Caroline Islands to 35 Sea Zone
2 artilleries, 2 battleships, 4 carriers, 3 cruisers, 2 infantry, 2 marines and 2 transports moved from 35 Sea Zone to 132 Sea Zone
2 artilleries, 2 infantry and 2 marines moved from 132 Sea Zone to Shan State
1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from Malaya to Shan State
1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Borneo to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 132 Sea Zone
1 artillery and 1 infantry moved from 132 Sea Zone to Shan State
2 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from French Indo China to Shan State
2 tactical_bombers moved from Hunan to Anhwe
1 tactical_bomber moved from Kwangtung to Anhwe
2 infantry moved from Kiangsu to Anhwe
3 transports moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Shantung
1 artillery and 3 infantry moved from 20 Sea Zone to Jehol
1 fighter moved from Kiangsu to Shantung
1 tactical_bomber moved from Japan to Shantung
1 fighter moved from Japan to Jehol
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 carriers, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 submarine moved from 26 Sea Zone to 28 Sea Zone
1 destroyer moved from 35 Sea Zone to 56 Sea Zone
5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 56 Sea Zone
2 artilleries, 2 infantry and 2 marines moved from Caroline Islands to 35 Sea Zone
2 artilleries, 2 battleships, 4 carriers, 3 cruisers, 2 infantry, 2 marines and 2 transports moved from 35 Sea Zone to 132 Sea Zone
2 artilleries, 2 infantry and 2 marines moved from 132 Sea Zone to Shan State
1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from Malaya to Shan State
1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Borneo to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 132 Sea Zone
1 artillery and 1 infantry moved from 132 Sea Zone to Shan State
2 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from French Indo China to Shan State
2 tactical_bombers moved from Hunan to Anhwe
1 tactical_bomber moved from Kwangtung to Anhwe
2 infantry moved from Kiangsu to Anhwe
3 transports moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Shantung
1 artillery and 3 infantry moved from 20 Sea Zone to Jehol
1 fighter moved from Kiangsu to Shantung
1 tactical_bomber moved from Japan to Shantung
1 fighter moved from Japan to Jehol
Combat - Japanese
Battle in 28 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 submarine and 2 transports
Japanese roll dice for 1 submarine in 28 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 28 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 28 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 28 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 28 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 28 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 28 Sea Zone
2 transports owned by the Americans lost in 28 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 18
Casualties for Americans: 1 submarine and 2 transports
Battle in 56 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 3 tactical_bombers
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 1 destroyer, 5 fighters and 3 tactical_bombers in 56 Sea Zone, round 2 : 4/9 hits, 4.83 expected hits
Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 56 Sea Zone
Japanese win with 1 destroyer, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in Shantung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 0/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 3 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery, 1 fighter and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Jehol, round 2 : 2/5 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 3 armour, 6 artilleries, 1 fighter, 13 infantry, 2 marines, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 battleships and 3 cruisers in Shan State, round 2 : 3/5 hits, 2.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 armour, 6 artilleries, 1 fighter, 12 infantry, 2 marines, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 2 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 3 tactical_bombers in Anhwe, round 2 : 2/5 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
5 fighters and 3 tactical_bombers moved from 56 Sea Zone to 132 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 132 Sea Zone
1 aaGun, 1 armour, 1 fighter and 1 mech_infantry moved from Hunan to Kwangtung
1 infantry moved from Kwangtung to Hunan
1 armour, 3 artilleries, 8 infantry and 1 mech_infantry moved from Kiangsu to Kiangsi
1 fighter moved from Shantung to Kwangtung
1 tactical_bomber moved from Shantung to Kiangsi
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 132 Sea Zone
1 submarine moved from 40 Sea Zone to 38 Sea Zone
1 submarine moved from 38 Sea Zone to 132 Sea Zone
1 transport moved from 37 Sea Zone to 21 Sea Zone
1 destroyer and 1 submarine moved from 7 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 24 Sea Zone to Midway
1 fighter moved from 24 Sea Zone to Midway
1 destroyer and 1 transport moved from 25 Sea Zone to 7 Sea Zone
1 infantry moved from Wake Island to 24 Sea Zone
1 marine moved from Wake Island to 24 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 24 Sea Zone to 7 Sea Zone
1 infantry and 1 marine moved from 7 Sea Zone to Japan
1 fighter moved from Jehol to 7 Sea Zone
1 fighter moved from Kwangtung to Davao
1 tactical_bomber moved from Anhwe to Kiangsi
2 tactical_bombers moved from Anhwe to Kwangtung
1 submarine moved from 132 Sea Zone to 59 Sea Zone
Place Units - Japanese
2 carriers placed in 132 Sea Zone
1 mech_infantry placed in Malaya
1 artillery and 2 infantry placed in Kwangtung
3 infantry placed in Kiangsu
1 artillery and 3 infantry placed in Japan
1 submarine placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 infantry and 1 marine
EDIT: Adding units owned by Japanese to Kyushu: 1 infantry and 1 marine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.83
Japanese regular : -2.00
UK_Pacific regular : 0.67
Round: 7
Purchase Units - Germans
Germans buy 1 armour and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from East Europe to Ukraine S.S.R.
2 fighters moved from East Europe to Ukraine S.S.R.
1 fighter moved from Germany to Ukraine S.S.R.
1 armour moved from Kenya-Rhodesia to Libya
1 fighter moved from West Europe to Libya
Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 3 fighters and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 3 fighters and 2 infantry in Ukraine S.S.R., round 2 : 3/5 hits, 1,83 expected hits
Russians roll dice for 2 infantry in Ukraine S.S.R., round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Ukraine S.S.R.
2 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Libya
Germans attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 fighter in Libya, round 2 : 1/2 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0,33 expected hits
1 armour owned by the Germans lost in Libya
1 infantry owned by the Russians lost in Libya
Germans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Libya to Anglo Sudan Egypt
1 infantry moved from Syria Jordan to Anglo Sudan Egypt
1 fighter moved from Ukraine S.S.R. to West Europe
2 fighters moved from Ukraine S.S.R. to East Europe
1 infantry moved from Germany to West Europe
1 infantry moved from Germany to South Europe
3 infantry moved from Germany to South Europe
1 infantry moved from West Europe to South Europe
1 armour moved from Germany to East Europe
Place Units - Germans
2 infantry placed in Anglo Sudan Egypt
1 armour and 8 infantry placed in Germany
Turn Complete - Germans
Germans collect 31 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to France
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Marshall Islands
Non Combat Move - Americans
1 bomber moved from France to Morocco
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 4 submarines and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to Morocco
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 26 Sea Zone to 32 Sea Zone
2 fighters moved from Hawaiian Islands to 32 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
5 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 32 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 5 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter, 1 infantry and 1 tactical_bomber moved from India to Burma
1 battleship and 1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
2 fighters moved from Morocco to Algeria
Combat - British
Battle in Algeria
British attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 battleship in Algeria, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Algeria
British win, taking Algeria from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Burma to India
2 fighters moved from India to 81 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 3 destroyers moved from 77 Sea Zone to 81 Sea Zone
1 transport moved from 77 Sea Zone to 71 Sea Zone
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
3 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
2 armour, 3 infantry and 5 mech_infantrys moved from Ethiopia to Anglo Egyptian Sudan
6 artilleries and 9 infantry moved from Northwest Persia to Iraq
2 artilleries and 1 infantry moved from Persia to Iraq
2 fighters moved from Algeria to Morocco
1 infantry moved from 92 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 armour and 1 infantry moved from British Guiana to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 armour moved from 92 Sea Zone to Morocco
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
EDIT: 1 artillery and 1 infantry moved from Western United States to Central United States
Place Units - British
2 infantry and 1 mech_infantry placed in Union of South Africa
3 artilleries placed in Iraq
2 artilleries and 1 infantry placed in Persia
Turn Complete - British
British collect 32 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 carrier and 2 fighters
EDIT: Adding units owned by Americans to 32 Sea Zone: 1 carrier and 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.33
Italians regular : -0.33
Germans AA : -0.17
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 16
Purchase Units - Russians
Russians repair damage of 6x factory_minor; Remaining resources: 10 PUs;
Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Buryatia to Amur
1 fighter and 1 tactical_bomber moved from Kansu to Vologda
2 infantry moved from Russia to Vologda
Combat - Russians
Battle in Amur
Russians attack with 2 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 2 infantry in Amur, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Amur
1 mech_infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 3/4 hits, 1.50 expected hits
Germans roll dice for 2 mech_infantrys in Vologda, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Vologda
2 mech_infantrys owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Russia
Place Units - Russians
1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 10 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs