L20 PTV ArtofWar1947 (Axis) vs. Avner (Allies)


  • @ArtofWar1947

    The Japanese purchased a sub last turn, but I forgot to place it in SZ 7.

    If it would not have affected your US/UK-7 turn and you will allow it, would you edit the sub in?

    Otherwise, I will be sure to place the sub on J-8.


  • @ArtofWar1947

    I forgot to mention that, on the I-7 turn, I did not scramble the 2 UK fighters to defend SZ 100, as there was 100% chance of an Italian victory any way. But would be glad to fight the battle if you wish. I did not scramble the UK fighters to defend Alexandria, because there were no Allied land units there and the fighters would simply have returned to Egypt.

  • '22

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 65 Sea Zone to 64 Sea Zone
            1 infantry moved from New South Wales to 64 Sea Zone
            1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone
            1 infantry moved from 55 Sea Zone to New Guinea
            1 transport moved from 65 Sea Zone to 64 Sea Zone
            1 artillery moved from New South Wales to 64 Sea Zone
            1 artillery and 1 transport moved from 64 Sea Zone to 56 Sea Zone
            1 artillery moved from 56 Sea Zone to Dutch New Guinea
    
        Combat - ANZAC
            Battle in New Guinea
            Battle in Dutch New Guinea
    
        Non Combat Move - ANZAC
            1 aaGun, 3 armour and 1 artillery moved from New South Wales to Queensland
            1 cruiser and 1 transport moved from 65 Sea Zone to 55 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 64 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 55 Sea Zone: 1 destroyer
            EDIT: Adding units owned by ANZAC to 64 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 83 Sea Zone to 82 Sea Zone
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 7 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '22

    ok for edit SS japanese


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            9 armour and 9 mech_infantrys moved from Ukraine to Northern Caucasus
            2 armour, 1 infantry and 2 mech_infantrys moved from Eastern Poland to Southern Belarus
            1 armour and 1 mech_infantry moved from Romania to Southern Belarus
            2 artilleries and 8 infantry moved from Northern Belarus to Southern Belarus
    
        Combat - Germans
            Battle in Southern Belarus
                Germans attack with 3 armour, 2 artilleries, 9 infantry and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour, 2 artilleries, 9 infantry and 3 mech_infantrys in Southern Belarus, round 2 : 4/17 hits, 5.00 expected hits
                    Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Southern Belarus
                Germans win, taking Southern Belarus from Russians with 3 armour, 2 artilleries, 9 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Northern Caucasus
                Germans attack with 9 armour and 9 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 9 armour and 9 mech_infantrys in Northern Caucasus, round 2 : 4/18 hits, 7.50 expected hits
                    Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Northern Caucasus
                Germans win, taking Northern Caucasus from Russians with 9 armour and 9 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun, 4 artilleries and 14 infantry moved from Ukraine to Western Ukraine
            3 artilleries and 3 infantry moved from Leningrad to Northern Belarus
            2 infantry moved from Holland Belgium to Normandy Bordeaux
            4 infantry moved from Western Germany to Holland Belgium
            1 destroyer moved from 116 Sea Zone to 118 Sea Zone
            1 fighter and 1 tactical_bomber moved from Crete to Southern Italy
            2 fighters and 2 tactical_bombers moved from Malta to Gibraltar
            2 bombers moved from Malta to Western Germany
    
        Place Units - Germans
            3 infantry placed in Leningrad
            3 armour and 3 mech_infantrys placed in Germany
            1 fighter and 1 infantry placed in France
            4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,1
            Germans collect 51 PUs (3 lost to blockades); end with 51 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Ukraine: 1 infantry
            EDIT: Adding units owned by Germans to Ukraine: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : -4.50
    

    Savegame

  • '22

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 3 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Kursk to Ukraine
            1 artillery moved from Kursk to Rostov
            3 infantry moved from Kursk to Rostov
            1 fighter moved from Kursk to Rostov
            1 fighter moved from Kursk to Rostov
            1 infantry moved from Yaroslavl to Vologda
            1 fighter moved from Russia to Vologda
            1 tactical_bomber moved from Russia to Vologda
            1 artillery moved from Kursk to Ukraine
            1 artillery moved from Kursk to Ukraine
            1 infantry moved from Kursk to Ukraine
            1 submarine moved from 112 Sea Zone to 108 Sea Zone
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 1 artillery, 2 fighters and 3 infantry
                Italians defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Rostov, round 2 : 2/6 hits, 2,00 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Rostov
                    Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Rostov, round 3 : 3/5 hits, 1,83 expected hits
                    Italians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in Ukraine
                Russians attack with 2 artilleries and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 artilleries and 3 infantry in Ukraine, round 2 : 1/5 hits, 1,50 expected hits
                    Italians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            5 armour and 5 mech_infantrys moved from Kursk to Stalingrad
            1 infantry moved from Samara to Stalingrad
            1 fighter moved from Rostov to Stalingrad
            1 fighter moved from Rostov to Stalingrad
            1 tactical_bomber moved from Vologda to Russia
            1 fighter moved from Vologda to Russia
            1 infantry moved from Russia to Yaroslavl
            1 infantry moved from Kursk to Bryansk
            2 aaGuns, 5 artilleries and 20 infantry moved from Kursk to Ukraine
            3 infantry moved from Kirov to Gorky
            1 artillery and 6 infantry moved from Amur to Siberia
            1 infantry moved from Kursk to Ukraine
    
        Place Units - Russians
            2 artilleries placed in Russia
            1 artillery placed in Stalingrad
            2 infantry placed in Stalingrad
            6 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,67
    Germans regular : -0,33
    Russians regular : 0,33
    

    Savegame

  • '22

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 3 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Kursk to Ukraine
            1 artillery moved from Kursk to Rostov
            3 infantry moved from Kursk to Rostov
            1 fighter moved from Kursk to Rostov
            1 fighter moved from Kursk to Rostov
            1 infantry moved from Yaroslavl to Vologda
            1 fighter moved from Russia to Vologda
            1 tactical_bomber moved from Russia to Vologda
            1 artillery moved from Kursk to Ukraine
            1 artillery moved from Kursk to Ukraine
            1 infantry moved from Kursk to Ukraine
            1 submarine moved from 112 Sea Zone to 108 Sea Zone
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 1 artillery, 2 fighters and 3 infantry
                Italians defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Rostov, round 2 : 2/6 hits, 2,00 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Rostov
                    Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Rostov, round 3 : 3/5 hits, 1,83 expected hits
                    Italians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in Ukraine
                Russians attack with 2 artilleries and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 artilleries and 3 infantry in Ukraine, round 2 : 1/5 hits, 1,50 expected hits
                    Italians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            5 armour and 5 mech_infantrys moved from Kursk to Stalingrad
            1 infantry moved from Samara to Stalingrad
            1 fighter moved from Rostov to Stalingrad
            1 fighter moved from Rostov to Stalingrad
            1 tactical_bomber moved from Vologda to Russia
            1 fighter moved from Vologda to Russia
            1 infantry moved from Russia to Yaroslavl
            1 infantry moved from Kursk to Bryansk
            2 aaGuns, 5 artilleries and 20 infantry moved from Kursk to Ukraine
            3 infantry moved from Kirov to Gorky
            1 artillery and 6 infantry moved from Amur to Siberia
            1 infantry moved from Kursk to Ukraine
    
        Place Units - Russians
            2 artilleries placed in Russia
            1 artillery placed in Stalingrad
            2 infantry placed in Stalingrad
            6 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Stalingrad: 1 infantry
            EDIT: Adding units owned by Russians to Kazakhstan: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : -0,67
    Germans regular : -0,33
    Russians regular : 0,33
    

    Savegame

  • '22

    sorry forgot inf in kazakistan


  • TripleA Move Summary: Japanese round 8

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 carriers, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 destroyer moved from 35 Sea Zone to 56 Sea Zone
            5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 56 Sea Zone
            2 artilleries, 2 infantry and 2 marines moved from Caroline Islands to 35 Sea Zone
            2 artilleries, 2 battleships, 4 carriers, 3 cruisers, 2 infantry, 2 marines and 2 transports moved from 35 Sea Zone to 132 Sea Zone
            1 transport moved from 37 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Borneo to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 132 Sea Zone
            3 artilleries, 3 infantry and 2 marines moved from 132 Sea Zone to Shan State
            2 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from French Indo China to Shan State
            2 infantry moved from Kiangsu to Anhwe
            1 fighter and 1 tactical_bomber moved from Hunan to Anhwe
            1 tactical_bomber moved from Kwangtung to Anhwe
            1 fighter moved from Kiangsu to Shantung
            1 tactical_bomber moved from Hunan to Anhwe
            3 transports moved from 20 Sea Zone to 6 Sea Zone
            1 artillery and 5 infantry moved from Japan to 6 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 3 infantry moved from 20 Sea Zone to Jehol
            2 infantry moved from 20 Sea Zone to Shantung
            1 tactical_bomber moved from Japan to Shantung
            1 fighter moved from Japan to Jehol
            1 submarine moved from 26 Sea Zone to 28 Sea Zone
    

    Savegame


  • @ArtofWar1947

    US sub in SZ 28: submerge or fight?

    Scramble fighters from SZ 55 to defend SZ 56? If so how many from each country?


  • @ArtofWar1947
    Wait, the troops from SZ 132 are supposed to be in the Shan State, not Malaya.


  • @ArtofWar1947

    Never mind, the amb. landing did go to the Shan State. Forgot to move the land units from Malaya I can move Shan State. Will do NCM.


  • TripleA Move Summary: Japanese round 8

    TripleA Move Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 carriers, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 submarine moved from 26 Sea Zone to 28 Sea Zone
            1 destroyer moved from 35 Sea Zone to 56 Sea Zone
            5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 56 Sea Zone
            2 artilleries, 2 infantry and 2 marines moved from Caroline Islands to 35 Sea Zone
            2 artilleries, 2 battleships, 4 carriers, 3 cruisers, 2 infantry, 2 marines and 2 transports moved from 35 Sea Zone to 132 Sea Zone
            2 artilleries, 2 infantry and 2 marines moved from 132 Sea Zone to Shan State
            1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from Malaya to Shan State
            1 transport moved from 37 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Borneo to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 132 Sea Zone
            1 artillery and 1 infantry moved from 132 Sea Zone to Shan State
            2 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from French Indo China to Shan State
            2 tactical_bombers moved from Hunan to Anhwe
            1 tactical_bomber moved from Kwangtung to Anhwe
            2 infantry moved from Kiangsu to Anhwe
            3 transports moved from 20 Sea Zone to 6 Sea Zone
            1 artillery and 5 infantry moved from Japan to 6 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Shantung
            1 artillery and 3 infantry moved from 20 Sea Zone to Jehol
            1 fighter moved from Kiangsu to Shantung
            1 tactical_bomber moved from Japan to Shantung
            1 fighter moved from Japan to Jehol
    

    Savegame

  • '22

    sub not submerge


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 carriers, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 submarine moved from 26 Sea Zone to 28 Sea Zone
            1 destroyer moved from 35 Sea Zone to 56 Sea Zone
            5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 56 Sea Zone
            2 artilleries, 2 infantry and 2 marines moved from Caroline Islands to 35 Sea Zone
            2 artilleries, 2 battleships, 4 carriers, 3 cruisers, 2 infantry, 2 marines and 2 transports moved from 35 Sea Zone to 132 Sea Zone
            2 artilleries, 2 infantry and 2 marines moved from 132 Sea Zone to Shan State
            1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from Malaya to Shan State
            1 transport moved from 37 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Borneo to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 132 Sea Zone
            1 artillery and 1 infantry moved from 132 Sea Zone to Shan State
            2 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from French Indo China to Shan State
            2 tactical_bombers moved from Hunan to Anhwe
            1 tactical_bomber moved from Kwangtung to Anhwe
            2 infantry moved from Kiangsu to Anhwe
            3 transports moved from 20 Sea Zone to 6 Sea Zone
            1 artillery and 5 infantry moved from Japan to 6 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Shantung
            1 artillery and 3 infantry moved from 20 Sea Zone to Jehol
            1 fighter moved from Kiangsu to Shantung
            1 tactical_bomber moved from Japan to Shantung
            1 fighter moved from Japan to Jehol
    
        Combat - Japanese
            Battle in 28 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 submarine and 2 transports
                    Japanese roll dice for 1 submarine in 28 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 28 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 submarine in 28 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 28 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 submarine in 28 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 28 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 28 Sea Zone
                    2 transports owned by the Americans lost in 28 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 18
                Casualties for Americans: 1 submarine and 2 transports
            Battle in 56 Sea Zone
                Japanese attack with 1 destroyer, 5 fighters and 3 tactical_bombers
                Americans defend with 1 destroyer; ANZAC defend with 1 transport
                    Japanese roll dice for 1 destroyer, 5 fighters and 3 tactical_bombers in 56 Sea Zone, round 2 : 4/9 hits, 4.83 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 56 Sea Zone
                Japanese win with 1 destroyer, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer
                Casualties for ANZAC: 1 transport
            Battle in Shantung
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 0/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 3 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Jehol
                Japanese attack with 1 artillery, 1 fighter and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Jehol, round 2 : 2/5 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 3 armour, 6 artilleries, 1 fighter, 13 infantry, 2 marines, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 battleships and 3 cruisers in Shan State, round 2 : 3/5 hits, 2.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 3 armour, 6 artilleries, 1 fighter, 12 infantry, 2 marines, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Anhwe
                Japanese attack with 2 infantry and 3 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 infantry and 3 tactical_bombers in Anhwe, round 2 : 2/5 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            5 fighters and 3 tactical_bombers moved from 56 Sea Zone to 132 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to 132 Sea Zone
            1 aaGun, 1 armour, 1 fighter and 1 mech_infantry moved from Hunan to Kwangtung
            1 infantry moved from Kwangtung to Hunan
            1 armour, 3 artilleries, 8 infantry and 1 mech_infantry moved from Kiangsu to Kiangsi
            1 fighter moved from Shantung to Kwangtung
            1 tactical_bomber moved from Shantung to Kiangsi
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 destroyer moved from 35 Sea Zone to 132 Sea Zone
            1 submarine moved from 40 Sea Zone to 38 Sea Zone
            1 submarine moved from 38 Sea Zone to 132 Sea Zone
            1 transport moved from 37 Sea Zone to 21 Sea Zone
            1 destroyer and 1 submarine moved from 7 Sea Zone to 21 Sea Zone
            1 tactical_bomber moved from 24 Sea Zone to Midway
            1 fighter moved from 24 Sea Zone to Midway
            1 destroyer and 1 transport moved from 25 Sea Zone to 7 Sea Zone
            1 infantry moved from Wake Island to 24 Sea Zone
            1 marine moved from Wake Island to 24 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 24 Sea Zone to 7 Sea Zone
            1 infantry and 1 marine moved from 7 Sea Zone to Japan
            1 fighter moved from Jehol to 7 Sea Zone
            1 fighter moved from Kwangtung to Davao
            1 tactical_bomber moved from Anhwe to Kiangsi
            2 tactical_bombers moved from Anhwe to Kwangtung
            1 submarine moved from 132 Sea Zone to 59 Sea Zone
    
        Place Units - Japanese
            2 carriers placed in 132 Sea Zone
            1 mech_infantry placed in Malaya
            1 artillery and 2 infantry placed in Kwangtung
            3 infantry placed in Kiangsu
            1 artillery and 3 infantry placed in Japan
            1 submarine placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 1 infantry and 1 marine
            EDIT: Adding units owned by Japanese to Kyushu: 1 infantry and 1 marine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -0.83
    Japanese regular : -2.00
    UK_Pacific regular : 0.67
    

    Savegame


  • @ArtofWar1947

    Forgot to edit in the Russian Infantry moving from Stalingrad to Kazakhstan.

  • '22

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 6 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Queensland to 55 Sea Zone
            1 marine moved from Queensland to 55 Sea Zone
            1 infantry moved from Queensland to 55 Sea Zone
            1 destroyer moved from 47 Sea Zone to 56 Sea Zone
            3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
            1 battleship, 5 carriers, 2 cruisers, 3 fighters, 2 infantry, 1 marine and 3 transports moved from 55 Sea Zone to 34 Sea Zone
            2 infantry and 1 marine moved from 34 Sea Zone to Caroline Islands
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 2 infantry and 1 marine
                Japanese defend with 2 aaGuns, 1 airfield and 1 harbour
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits
                    2 aaGuns owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 infantry and 1 marine remaining. Battle score for attacker is 10
                Casualties for Japanese: 2 aaGuns
            Battle in 56 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
                    Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 56 Sea Zone
                Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from 56 Sea Zone to 34 Sea Zone
            1 destroyer moved from 50 Sea Zone to 34 Sea Zone
            1 destroyer moved from 32 Sea Zone to 34 Sea Zone
            1 submarine moved from 27 Sea Zone to 34 Sea Zone
            1 fighter moved from Hawaiian Islands to 34 Sea Zone
            1 fighter moved from Hawaiian Islands to 34 Sea Zone
            1 infantry moved from Western United States to 11 Sea Zone
            1 mech_infantry moved from Western United States to British Columbia
            1 mech_infantry moved from Western United States to British Columbia
            1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 submarine moved from 106 Sea Zone to 108 Sea Zone
            1 submarine moved from 106 Sea Zone to 93 Sea Zone
            3 submarines moved from 104 Sea Zone to 93 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 11 Sea Zone
            1 artillery placed in Western United States
            1 submarine placed in 11 Sea Zone
            5 submarines placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
            1 infantry moved from Szechwan to Kweichow
            1 infantry moved from Hopei to Hunan
            1 infantry moved from Hopei to Hunan
            1 fighter moved from Hopei to Kweichow
            1 infantry moved from Hopei to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Hunan, round 3 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Shansi to Honan
            1 infantry moved from Shansi to Honan
            12 infantry moved from Hopei to Szechwan
            1 fighter moved from Kweichow to Szechwan
    
        Place Units - Chinese
            4 artilleries placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 3 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to Southern France
            1 infantry moved from Yunnan to French Indo China
                  UK_Pacific take French Indo China from Japanese
    
        Combat - British
            Strategic bombing raid in Southern France
                    Germans roll AA dice in Southern France : 0/1 hits, 0,17 expected hits
                Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Southern France causes 3 damage total. 
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Kazakhstan: 1 infantry
            EDIT: Removing units owned by Russians from Stalingrad: 1 infantry
            EDIT: Turning off Edit Mode
            1 bomber moved from Southern France to United Kingdom
            1 armour moved from Quebec to 109 Sea Zone
            1 infantry moved from Quebec to 109 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
            1 armour moved from 112 Sea Zone to United Kingdom
            1 infantry moved from 112 Sea Zone to United Kingdom
            3 aaGuns, 3 armour, 10 artilleries, 12 infantry and 1 mech_infantry moved from Yunnan to Burma
            3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber moved from Eastern India to Burma
    
        Place Units - British
            1 artillery and 2 tactical_bombers placed in Egypt
            2 artilleries and 1 infantry placed in Southern Persia
            2 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,1,5,4,6,2
            British collect 34 PUs (4 lost to blockades); end with 34 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 mech_infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 9 PUs; end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in Eastern India change ownership: 1 armour and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1,33
    Americans regular : -0,17
    Japanese regular : 1,00
    Germans AA : -0,17
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 94 Sea Zone to 93 Sea Zone
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
            1 fighter moved from Malta to 93 Sea Zone
            1 fighter moved from Malta to 93 Sea Zone
            1 tactical_bomber moved from Southern Italy to 93 Sea Zone
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 4 submarines
                    Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 4 submarines in 93 Sea Zone, round 2 : 3/4 hits, 0.67 expected hits
                    2 submarines owned by the Americans, 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 93 Sea Zone
                Americans and Italians reach a stalemate
                . Battle score for attacker is -2
                Casualties for Italians: 1 destroyer and 1 submarine
                Casualties for Americans: 2 submarines
    
        Non Combat Move - Italians
            1 tactical_bomber moved from 93 Sea Zone to Gibraltar
            2 fighters moved from 93 Sea Zone to 96 Sea Zone
            1 marine moved from Crete to 100 Sea Zone
            1 artillery moved from Alexandria to 100 Sea Zone
            1 artillery and 1 transport moved from 100 Sea Zone to 97 Sea Zone
            1 artillery moved from 97 Sea Zone to Northern Italy
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Algeria
            1 artillery, 5 infantry and 1 marine moved from Tobruk to 98 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 5 infantry, 1 marine and 3 transports moved from 98 Sea Zone to 96 Sea Zone
            1 artillery, 5 infantry and 1 marine moved from 96 Sea Zone to Algeria
            1 fighter moved from 100 Sea Zone to Malta
            1 tactical_bomber moved from 100 Sea Zone to Malta
            1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 100 Sea Zone to 96 Sea Zone
            1 infantry moved from Southern Italy to Northern Italy
            1 marine moved from 96 Sea Zone to Algeria
    
        Place Units - Italians
            1 destroyer and 1 submarine placed in 97 Sea Zone
            2 fighters and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.33
    Italians regular : -0.33
    

    Savegame

  • '22

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 infantry moved from New Guinea to 55 Sea Zone
            1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Celebes
            1 transport moved from 55 Sea Zone to 56 Sea Zone
            1 artillery moved from Dutch New Guinea to 56 Sea Zone
            1 artillery and 1 transport moved from 56 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Sumatra
            1 infantry moved from New South Wales to 64 Sea Zone
            1 infantry and 1 transport moved from 64 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Celebes
            Battle in Java
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 cruiser moved from 55 Sea Zone to 38 Sea Zone
            1 destroyer moved from 64 Sea Zone to 43 Sea Zone
            1 artillery moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 1,5
            ANZAC collect 17 PUs (1 lost to blockades); end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 82 Sea Zone to 83 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.0.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 armour and 4 mech_infantrys moved from Novgorod to Vologda
            1 infantry moved from Leningrad to Vologda
            9 armour and 9 mech_infantrys moved from Northern Caucasus to Northwest Persia
                  Germans take Southern Caucasus from Russians
                  Germans take Northwest Persia from Russians
    
        Combat - Germans
            Battle in Vologda
                Germans attack with 4 armour, 1 infantry and 4 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 4 armour, 1 infantry and 4 mech_infantrys in Vologda, round 2 : 6/9 hits, 3.50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Leningrad to Novgorod
            1 infantry moved from Leningrad to Vologda
            3 armour and 3 mech_infantrys moved from Southern Belarus to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Southern Italy to Western Ukraine
            1 mech_infantry moved from Northern Belarus to Western Ukraine
            3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
            2 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from France to Normandy Bordeaux
            2 bombers moved from Western Germany to Southern Italy
    
        Place Units - Germans
            3 infantry placed in Leningrad
            3 armour and 3 mech_infantrys placed in Germany
            1 fighter and 4 infantry placed in Western Germany
            1 infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3
                Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 5,1,4,2
            Germans collect 51 PUs (5 lost to blockades); end with 51 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.67
    Germans regular : 2.50
    

    Savegame

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