TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
@farmboy said in Farmboy (X) vs Amon Sul (A+16):
@Amon-Sul I often see quite a few facilities being built by top players. I thought Johnston was unorthodox as a US1 move, but it certainly worked out for you.
I should of built in RD2, to bring more ACs earlier, and to keep the element of surprise longer.
@farmboy said in Farmboy (X) vs Amon Sul (A+16):
Nevermind I see what you are doing.
Thanks for trying to help me, anyway.
@farmboy said in Farmboy (X) vs Amon Sul (A+16):
@Amon-Sul I often see quite a few facilities being built by top players. I thought Johnston was unorthodox as a US1 move, but it certainly worked out for you.
Yeah, U ve definitely built a lot in the Adriatic. And it helped a lot.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 41 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by ANZAC to Iraq: 1 tactical_bomber
EDIT: Turning off Edit Mode
Germans buy 1 armour, 1 artillery, 23 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Southern Italy to 110 Sea Zone
2 infantry moved from France to Holland Belgium
1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
1 bomber moved from Yugoslavia to Volgograd
2 infantry moved from Bessarabia to Western Ukraine
2 fighters moved from Yugoslavia to Western Ukraine
3 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Northwest Persia to Volgograd
Germans take Caucasus from Russians
4 armour and 4 mech_infantrys moved from Northwest Persia to Kazakhstan
4 armour, 12 artilleries and 21 infantry moved from Northwest Persia to Persia
1 fighter moved from Greece to 99 Sea Zone
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 1 fighter; Italians loiter and taunt
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 110 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 110 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Volgograd
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Volgograd, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 armour and 1 bomber in Volgograd, round 3 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 armour in Volgograd, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 bomber owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is -8
Casualties for Germans: 1 bomber and 1 mech_infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.50 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Persia
Germans attack with 4 armour, 12 artilleries and 21 infantry
ANZAC defend with 1 factory_minor and 1 infantry
Germans roll dice for 4 armour, 12 artilleries and 21 infantry in Persia, round 2 : 9/37 hits, 11.50 expected hits
ANZAC roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Persia
Germans win, taking Persia from ANZAC with 4 armour, 12 artilleries and 21 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Western Ukraine
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Kazakhstan
Germans attack with 4 armour and 4 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 4 armour and 4 mech_infantrys in Kazakhstan, round 2 : 4/8 hits, 2.67 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
1 tactical_bomber moved from Northwest Persia to Greece
1 fighter moved from 99 Sea Zone to Greece
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
2 artilleries and 2 infantry moved from France to Southern France
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 fighter and 1 tactical_bomber moved from Belarus to Greece
2 fighters moved from Western Ukraine to Poland
1 fighter moved from Yugoslavia to Southern Italy
1 armour and 9 mech_infantrys moved from Germany to Northern Italy
6 mech_infantrys moved from Poland to Baltic States
4 mech_infantrys moved from Romania to Greece
1 aaGun, 2 artilleries and 5 infantry moved from Bessarabia to Eastern Poland
1 fighter moved from Greece to Southern Italy
1 aaGun moved from Germany to Western Germany
2 mech_infantrys moved from Yugoslavia to Northern Italy
1 submarine moved from 111 Sea Zone to 124 Sea Zone
1 aaGun moved from Northwest Persia to Persia
12 mech_infantrys moved from Northwest Persia to Persia
1 mech_infantry moved from Northwest Persia to Persia
4 mech_infantrys moved from Northwest Persia to Kazakhstan
1 bomber moved from 110 Sea Zone to Western Germany
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
Germans undo move 1.
3 infantry placed in Novgorod
1 armour, 2 infantry and 1 mech_infantry placed in Western Germany
3 infantry placed in Yugoslavia
1 artillery and 9 infantry placed in Germany
3 infantry placed in Southern France
3 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Kazakhstan: 1 mech_infantry
EDIT: Adding units owned by Germans to Persia: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,6,2
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
ANZAC regular : -0.33
Russians regular : 1.33
Germans regular : -0.17
British regular : -0.33
Man thats a pretty nice (buy) pile of land units and inf.
I ll need time for the move.
Very busy + coordination with other allies.
I doubt it will be today.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
2 artilleries and 2 infantry moved from Smolensk to Belarus
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Rostov to Caucasus
Russians take Caucasus from Germans
1 artillery moved from Rostov to Volgograd
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
5 armour and 1 fighter moved from Russia to Kazakhstan
2 infantry moved from Turkmenistan to Kazakhstan
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 armour moved from Bryansk to Volgograd
1 infantry moved from Smolensk to Belarus
1 mech_infantry moved from Anhwe to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 2 artilleries and 4 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 4 infantry in Western Ukraine, round 2 : 3/6 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 2 armour, 1 artillery and 1 mech_infantry
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 2 armour, 1 artillery and 1 mech_infantry in Volgograd, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Belarus
Russians attack with 2 artilleries and 3 infantry
Germans defend with 3 infantry
Russians roll dice for 2 artilleries and 3 infantry in Belarus, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 2 artilleries and 2 infantry in Belarus, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Belarus
Russians roll dice for 2 artilleries and 2 infantry in Belarus, round 4 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 3 infantry
Battle in Kazakhstan
Russians attack with 5 armour, 1 fighter and 2 infantry
Germans defend with 4 armour and 6 mech_infantrys
Russians roll dice for 5 armour, 1 fighter and 2 infantry in Kazakhstan, round 2 : 4/8 hits, 3.33 expected hits
Germans roll dice for 4 armour and 6 mech_infantrys in Kazakhstan, round 2 : 5/10 hits, 4.00 expected hits
2 infantry owned by the Russians, 3 armour owned by the Russians and 4 mech_infantrys owned by the Germans lost in Kazakhstan
Russians roll dice for 2 armour and 1 fighter in Kazakhstan, round 3 : 2/3 hits, 1.50 expected hits
Germans roll dice for 4 armour and 2 mech_infantrys in Kazakhstan, round 3 : 3/6 hits, 2.67 expected hits
1 fighter owned by the Russians, 2 armour owned by the Russians and 2 mech_infantrys owned by the Germans lost in Kazakhstan
Germans win with 4 armour remaining. Battle score for attacker is -22
Casualties for Russians: 5 armour, 1 fighter and 2 infantry
Casualties for Germans: 6 mech_infantrys
Non Combat Move - Russians
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Buyant-Uhaa to Jehol
1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
1 infantry moved from Kweichow to Hunan
1 mech_infantry moved from India to Eastern Persia
1 infantry moved from Smolensk to Archangel
1 aaGun moved from Ukraine to Western Ukraine
2 artilleries and 2 infantry moved from Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Bryansk to Vologda
2 aaGuns, 1 artillery and 34 infantry moved from Ukraine to Bessarabia
6 artilleries and 8 infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bessarabia
Place Units - Russians
2 artilleries and 1 infantry placed in Ukraine
2 armour and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : -0.50
Russians regular : 0.67
The dices in Kazakhstan were on pure average. I am glad nobody got diced.
I was thinking to retreat before last round, but decided i should press on. Since i scored 2 hits it is ok, it would be even better U scored only 2 in last round, but ok.
The dices were slightly at ur side, but almost on average.
I enjoyed so much playing UK this game. Now i found my favourite nation . Russia :)
With China i usually kick ass xd
And i forgot to say,
Japan may go when ready.
cheers
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 6 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from French Indo China to Shan State
3 artilleries, 2 infantry and 1 mech_infantry moved from Yunnan to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
1 armour, 1 infantry and 1 mech_infantry moved from Manchuria to Jehol
1 artillery and 6 infantry moved from Kiangsu to Kiangsi
1 marine moved from Kiangsu to 19 Sea Zone
1 cruiser and 1 marine moved from 19 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 battleship moved from 42 Sea Zone to 44 Sea Zone
1 marine moved from Celebes to 44 Sea Zone
1 battleship and 1 marine moved from 44 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 battleship and 1 marine moved from 42 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 20 Sea Zone to 34 Sea Zone
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to Shantung
1 fighter moved from Japan to 22 Sea Zone
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 34 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 bomber moved from Kiangsu to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
1 fighter moved from 19 Sea Zone to Philippines
1 fighter moved from Kiangsu to Anhwe
2 bombers moved from Kiangsu to Shan State
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Yunnan to Shan State
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 54 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Caroline Islands
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking Caroline Islands from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
Americans defend with 2 submarines and 1 transport
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine in 35 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine in 35 Sea Zone, round 3 : 2/5 hits, 2.33 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 19
Casualties for Americans: 2 submarines and 1 transport
Battle in 34 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 cruiser
Japanese roll dice for 3 fighters, 1 submarine and 4 tactical_bombers in 34 Sea Zone, round 2 : 3/8 hits, 4.33 expected hits
Americans roll dice for 1 cruiser in 34 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Americans lost in 34 Sea Zone
Japanese win with 3 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in Anhwe
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 bombers and 2 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Shan State, round 2 : 3/5 hits, 2.17 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Kwangsi
Japanese attack with 3 artilleries, 3 infantry and 1 mech_infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 3 artilleries, 3 infantry and 1 mech_infantry in Kwangsi, round 2 : 1/7 hits, 2.17 expected hits
Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Kiangsi
Japanese attack with 1 artillery and 6 infantry
Chinese defend with 1 artillery
Japanese roll dice for 1 artillery and 6 infantry in Kiangsi, round 2 : 1/7 hits, 1.50 expected hits
Chinese roll dice for 1 artillery in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery and 5 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery
Battle in Jehol
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Jehol, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Jehol, round 3 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Jehol, round 4 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
Japanese roll dice for 1 armour and 1 mech_infantry in Jehol, round 5 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Jehol, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 armour remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Philippines
Japanese attack with 1 fighter and 2 marines
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 fighter and 2 marines in Philippines, round 2 : 0/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Philippines
Japanese roll dice for 1 fighter and 1 marine in Philippines, round 3 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 marine in Philippines, round 4 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Philippines, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 fighter and 1 marine remaining. Battle score for attacker is -2
Casualties for Japanese: 1 marine
Casualties for Americans: 1 infantry
Battle in Shantung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Anhwe to French Indo China
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 bomber moved from 43 Sea Zone to French Indo China
2 bombers moved from Shan State to French Indo China
2 aaGuns moved from Yunnan to Kwangsi
1 infantry moved from Kiangsu to Kiangsi
1 tactical_bomber moved from Kiangsu to 6 Sea Zone
1 carrier moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from 22 Sea Zone to 33 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 42 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 54 Sea Zone to 49 Sea Zone
3 fighters and 4 tactical_bombers moved from 34 Sea Zone to 49 Sea Zone
4 carriers, 1 destroyer and 1 submarine moved from 42 Sea Zone to 49 Sea Zone
1 destroyer and 1 submarine moved from 42 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu
2 infantry moved from Amur to Korea
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 marine moved from Kiangsu to 19 Sea Zone
1 cruiser and 1 marine moved from 19 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
Place Units - Japanese
1 carrier and 2 transports placed in 6 Sea Zone
1 fighter placed in Japan
3 infantry placed in Kiangsu
2 infantry placed in French Indo China
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : 2.33
Americans regular : -1.00
Japanese regular : -5.67
UK_Pacific regular : 1.33
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 6 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from French Indo China to Shan State
3 artilleries, 2 infantry and 1 mech_infantry moved from Yunnan to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
1 armour, 1 infantry and 1 mech_infantry moved from Manchuria to Jehol
1 artillery and 6 infantry moved from Kiangsu to Kiangsi
1 marine moved from Kiangsu to 19 Sea Zone
1 cruiser and 1 marine moved from 19 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 battleship moved from 42 Sea Zone to 44 Sea Zone
1 marine moved from Celebes to 44 Sea Zone
1 battleship and 1 marine moved from 44 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 battleship and 1 marine moved from 42 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 20 Sea Zone to 34 Sea Zone
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to Shantung
1 fighter moved from Japan to 22 Sea Zone
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 34 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 bomber moved from Kiangsu to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
1 fighter moved from 19 Sea Zone to Philippines
1 fighter moved from Kiangsu to Anhwe
2 bombers moved from Kiangsu to Shan State
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Yunnan to Shan State
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 54 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Caroline Islands
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking Caroline Islands from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
Americans defend with 2 submarines and 1 transport
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine in 35 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine in 35 Sea Zone, round 3 : 2/5 hits, 2.33 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 19
Casualties for Americans: 2 submarines and 1 transport
Battle in 34 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 cruiser
Japanese roll dice for 3 fighters, 1 submarine and 4 tactical_bombers in 34 Sea Zone, round 2 : 3/8 hits, 4.33 expected hits
Americans roll dice for 1 cruiser in 34 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Americans lost in 34 Sea Zone
Japanese win with 3 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in Anhwe
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 bombers and 2 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Shan State, round 2 : 3/5 hits, 2.17 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Kwangsi
Japanese attack with 3 artilleries, 3 infantry and 1 mech_infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 3 artilleries, 3 infantry and 1 mech_infantry in Kwangsi, round 2 : 1/7 hits, 2.17 expected hits
Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Kiangsi
Japanese attack with 1 artillery and 6 infantry
Chinese defend with 1 artillery
Japanese roll dice for 1 artillery and 6 infantry in Kiangsi, round 2 : 1/7 hits, 1.50 expected hits
Chinese roll dice for 1 artillery in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery and 5 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery
Battle in Jehol
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Jehol, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Jehol, round 3 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Jehol, round 4 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
Japanese roll dice for 1 armour and 1 mech_infantry in Jehol, round 5 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Jehol, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 armour remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Philippines
Japanese attack with 1 fighter and 2 marines
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 fighter and 2 marines in Philippines, round 2 : 0/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Philippines
Japanese roll dice for 1 fighter and 1 marine in Philippines, round 3 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 marine in Philippines, round 4 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Philippines, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 fighter and 1 marine remaining. Battle score for attacker is -2
Casualties for Japanese: 1 marine
Casualties for Americans: 1 infantry
Battle in Shantung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Anhwe to French Indo China
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 bomber moved from 43 Sea Zone to French Indo China
2 bombers moved from Shan State to French Indo China
2 aaGuns moved from Yunnan to Kwangsi
1 infantry moved from Kiangsu to Kiangsi
1 tactical_bomber moved from Kiangsu to 6 Sea Zone
1 carrier moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from 22 Sea Zone to 33 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 42 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 54 Sea Zone to 49 Sea Zone
3 fighters and 4 tactical_bombers moved from 34 Sea Zone to 49 Sea Zone
4 carriers, 1 destroyer and 1 submarine moved from 42 Sea Zone to 49 Sea Zone
1 destroyer and 1 submarine moved from 42 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu
2 infantry moved from Amur to Korea
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 marine moved from Kiangsu to 19 Sea Zone
1 cruiser and 1 marine moved from 19 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
Place Units - Japanese
1 carrier and 2 transports placed in 6 Sea Zone
1 fighter placed in Japan
3 infantry placed in Kiangsu
2 infantry placed in French Indo China
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 49 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 2.33
Americans regular : -1.00
Japanese regular : -5.67
UK_Pacific regular : 1.33
British regular : -0.33
Interesting, in all the first half battles Japan was flawless.
Then it seems defence was (almost) flawless.
Russian land units heroes!
I am on mobile.
Cant play now.
And of course i need to prepare the move, since its a big one.
Cheers
scramble in 99 is so against the odds i think u re def not going for it. if u change ur mind we can later
I ve scored 4hits in Crete, U one :rolling_on_the_floor_laughing:
i ve scored 4 hits in sz 33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from Sumatra to 41 Sea Zone
1 battleship and 1 marine moved from 41 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
1 marine moved from 42 Sea Zone to Java
1 submarine moved from 41 Sea Zone to 37 Sea Zone
4 fighters and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
4 fighters moved from Johnston Island to 33 Sea Zone
2 destroyers and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry and 1 mech_infantry moved from Malta to 96 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
2 infantry and 1 mech_infantry moved from 99 Sea Zone to Crete
1 carrier and 1 cruiser moved from 96 Sea Zone to 99 Sea Zone
1 fighter moved from 96 Sea Zone to Crete
1 fighter moved from 96 Sea Zone to 99 Sea Zone
1 armour moved from Iraq to Northwest Persia
Americans take Northwest Persia from Germans
1 armour moved from Northwest Persia to Iraq
2 fighters moved from Iraq to 99 Sea Zone
2 fighters moved from Iraq to 99 Sea Zone
Combat - Americans
Battle in Java
Battle in Normandy Bordeaux
Battle in 99 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 5 fighters and 2 transports
Italians defend with 1 battleship
Americans roll dice for 1 carrier, 1 cruiser, 5 fighters and 2 transports in 99 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
Italians roll dice for 1 battleship in 99 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Italians lost in 99 Sea Zone
Americans win, taking Java from Japanese, taking Normandy Bordeaux from Italians, taking 99 Sea Zone from Neutral with 1 carrier, 1 cruiser, 5 fighters and 2 transports remaining. Battle score for attacker is 20
Casualties for Italians: 1 battleship
Battle in Crete
Americans attack with 1 fighter, 2 infantry and 1 mech_infantry
Italians defend with 1 marine
Americans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Crete, round 2 : 4/4 hits, 1.00 expected hits
Italians roll dice for 1 marine in Crete, round 2 : 1/1 hits, 0.33 expected hits
1 marine owned by the Italians and 1 infantry owned by the Americans lost in Crete
Americans win, taking Crete from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 infantry
Casualties for Italians: 1 marine
Battle in Holland Belgium
Americans attack with 2 artilleries and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in 37 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters, 1 submarine and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 33 Sea Zone
Americans attack with 2 destroyers, 4 fighters and 1 submarine
Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
Americans roll dice for 2 destroyers and 4 fighters in 33 Sea Zone, round 2 : 4/6 hits, 2.67 expected hits
Combat Hit Differential Summary :
Americans regular : 3.00
Japanese regular : -0.33
Italians regular : 0.00
Germans regular : 0.00
i think its logical u remove 1 hit for bb, 2 hits for ACs
but u need to decide about fig or dd
i ll stop here.
its too tricky
i need to wait ur decision, i dont want to mess up with assuming something wrong