@Jacob16 Scramble in 110 or 111? WE ARE UNDER WAY!!!
L20 PTV-first game! Surfer(L) vs. AndrewAAGamer(X)
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 fighters, 6 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Non Combat Move - Japanese 1 armour, 1 infantry and 1 mech_infantry moved from Tsinghai to Eastern Sinkiang 3 artilleries and 7 infantry moved from Kansu to Eastern Sinkiang 1 infantry moved from Inner Mongolia to Kansu 3 fighters and 4 tactical_bombers moved from Szechwan to Eastern Sinkiang 2 bombers moved from Japan to Eastern Sinkiang 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Honan to Tsinghai 1 infantry moved from Anhwe to Shansi 1 infantry moved from Anhwe to Honan 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Hunan to Szechwan 1 infantry moved from Kiangsi to Hunan 2 infantry moved from Kiangsu to Kiangsi 1 artillery moved from Kweichow to Yunnan 1 artillery moved from French Indo China to Yunnan 4 infantry moved from French Indo China to Yunnan 2 aaGuns, 3 artilleries and 10 infantry moved from Korea to Northern Manchuria 2 marines moved from Japan to 7 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 battleship, 7 carriers, 3 cruisers, 1 destroyer, 2 marines and 4 submarines moved from 7 Sea Zone to 36 Sea Zone 2 infantry and 2 marines moved from 36 Sea Zone to Davao 1 battleship, 1 carrier, 2 destroyers, 1 tactical_bomber and 1 transport moved from 46 Sea Zone to 36 Sea Zone 6 fighters and 5 tactical_bombers moved from 7 Sea Zone to 36 Sea Zone 3 fighters moved from Japan to 36 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Kiangsu 2 fighters, 1 infantry and 1 tactical_bomber placed in Japan 1 carrier and 1 submarine placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Malta to 98 Sea Zone 1 armour moved from Malta to 98 Sea Zone 1 artillery moved from Malta to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone 1 infantry moved from Malta to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from 101 Sea Zone to Cyprus 1 armour and 1 infantry moved from 100 Sea Zone to Crete 1 fighter moved from 98 Sea Zone to Crete 1 fighter moved from 98 Sea Zone to Cyprus 1 infantry moved from New Guinea to Dutch New Guinea Americans take Dutch New Guinea from Japanese 2 infantry moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Malaya Combat - Americans Battle in Malaya Battle in Crete Americans attack with 1 armour, 1 fighter and 1 infantry Italians defend with 2 infantry Americans roll dice for 1 armour, 1 fighter and 1 infantry in Crete, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 2 infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Crete Americans win, taking Malaya from Japanese, taking Crete from Italians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Cyprus Americans attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 2 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Cyprus, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 2 infantry in Cyprus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Cyprus Americans win, taking Cyprus from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - Americans 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 83 Sea Zone 1 fighter moved from Crete to 83 Sea Zone 1 fighter moved from Cyprus to Syria 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 11 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Johnston Island 2 carriers and 3 fighters moved from 31 Sea Zone to 55 Sea Zone 4 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands Place Units - Americans 1 artillery, 2 fighters and 1 infantry placed in Eastern United States 1 destroyer and 1 transport placed in 104 Sea Zone 2 carriers placed in 104 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Italians : -1.33 Americans : 1.67
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TripleA Move Summary: Chinese round 6
TripleA Move Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 17 infantry moved from Western Sinkiang to Northern Sinkiang
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 17 infantry moved from Western Sinkiang to Northern Sinkiang Combat - Chinese Battle in Northern Sinkiang Chinese attack with 17 infantry Japanese defend with 1 infantry Chinese roll dice for 17 infantry in Northern Sinkiang, round 2 : 4/17 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Northern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Northern Sinkiang Chinese win, taking Northern Sinkiang from Japanese with 16 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Northern Sinkiang Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
Chinese : 1.17 Japanese : 0.67
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Malta to 98 Sea Zone 1 armour moved from Malta to 98 Sea Zone 1 artillery moved from Malta to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone 1 infantry moved from Malta to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from 101 Sea Zone to Cyprus 1 armour and 1 infantry moved from 100 Sea Zone to Crete 1 fighter moved from 98 Sea Zone to Crete 1 fighter moved from 98 Sea Zone to Cyprus 1 infantry moved from New Guinea to Dutch New Guinea Americans take Dutch New Guinea from Japanese 2 infantry moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Malaya Combat - Americans Battle in Malaya Battle in Crete Americans attack with 1 armour, 1 fighter and 1 infantry Italians defend with 2 infantry Americans roll dice for 1 armour, 1 fighter and 1 infantry in Crete, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 2 infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Crete Americans win, taking Malaya from Japanese, taking Crete from Italians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Cyprus Americans attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 2 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Cyprus, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 2 infantry in Cyprus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Cyprus Americans win, taking Cyprus from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - Americans 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 83 Sea Zone 1 fighter moved from Crete to 83 Sea Zone 1 fighter moved from Cyprus to Syria 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 11 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Johnston Island 2 carriers and 3 fighters moved from 31 Sea Zone to 55 Sea Zone 4 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands Place Units - Americans 1 artillery, 2 fighters and 1 infantry placed in Eastern United States 1 destroyer and 1 transport placed in 104 Sea Zone 2 carriers placed in 104 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 17 infantry moved from Western Sinkiang to Northern Sinkiang Combat - Chinese Battle in Northern Sinkiang Chinese attack with 17 infantry Japanese defend with 1 infantry Chinese roll dice for 17 infantry in Northern Sinkiang, round 2 : 4/17 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Northern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Northern Sinkiang Chinese win, taking Northern Sinkiang from Japanese with 16 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Northern Sinkiang Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 1 fighter and 5 infantry; Remaining resources: 8 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Eastern India to Burma UK_Pacific take Burma from Japanese 1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 78 Sea Zone 1 artillery and 1 infantry moved from 78 Sea Zone to British Somaliland 1 armour moved from Ethiopia to British Somaliland 1 bomber moved from Egypt to British Somaliland Combat - British Battle in British Somaliland British attack with 1 armour, 1 artillery, 1 bomber and 1 infantry Italians defend with 1 artillery British roll dice for 1 cruiser in British Somaliland, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in British Somaliland, round 2 : 1/4 hits, 1.67 expected hits Italians roll dice for 1 artillery in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - British 1 bomber moved from British Somaliland to Egypt 1 transport moved from 78 Sea Zone to 73 Sea Zone 1 destroyer moved from 78 Sea Zone to 83 Sea Zone 1 armour and 2 infantry moved from Malta to 98 Sea Zone 1 artillery moved from Malta to 98 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 2 transports moved from 98 Sea Zone to 83 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 83 Sea Zone to Trans-Jordan 2 mech_infantrys moved from Southern Persia to Syria 3 fighters moved from Southern Persia to Syria 2 armour moved from Southern Persia to Syria 1 tactical_bomber moved from Southern Persia to Syria 2 fighters moved from Southern Persia to Syria 3 aaGuns, 1 artillery, 2 fighters, 28 infantry and 1 mech_infantry moved from Eastern India to Burma 2 fighters moved from Burma to Eastern India 2 fighters moved from Malta to Morocco 1 fighter moved from United Kingdom to Morocco Place Units - British 2 infantry placed in Union of South Africa 3 infantry placed in Southern Persia 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 5,5,3,1,1,1 British collect 27 PUs (6 lost to blockades); end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in Eastern India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Italians : -1.67 British : -1.17 Americans : 1.67 Chinese : 1.17 Japanese : 0.67
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TripleA Move Summary: Italians round 6
TripleA Move Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 2 fighters and 2 tactical_bombers moved from Southern Italy to 100 Sea Zone 1 bomber moved from Southern Italy to 100 Sea Zone 1 fighter moved from Southern Italy to 101 Sea Zone
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Carrier scramble from SZ83 for SZ100 battle? Up to 2 fighters possible.
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Would like to, but probably lose 2:1.
No scramble.
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 2 fighters and 2 tactical_bombers moved from Southern Italy to 100 Sea Zone 1 bomber moved from Southern Italy to 100 Sea Zone 1 fighter moved from Southern Italy to 101 Sea Zone Combat - Italians Battle in 101 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 101 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 100 Sea Zone Italians attack with 1 bomber, 2 fighters and 2 tactical_bombers Americans defend with 1 transport 1 transport owned by the Americans lost in 100 Sea Zone Italians win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Non Combat Move - Italians 2 fighters and 2 tactical_bombers moved from 100 Sea Zone to Libya 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tunisia to Libya 1 fighter moved from 101 Sea Zone to Libya 1 bomber moved from 100 Sea Zone to Southern Italy Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians Combat - ANZAC Non Combat Move - ANZAC 1 transport moved from 56 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 fighter moved from New Guinea to 55 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 artillery and 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians Combat - ANZAC Non Combat Move - ANZAC 1 transport moved from 56 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 fighter moved from New Guinea to 55 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 artillery and 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Iraq to Syria 1 infantry moved from Trans-Jordan to Syria Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 2 fighters, 11 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from Holland Belgium to 113 Sea Zone 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 2 bombers moved from Southern Italy to Northern Caucasus 1 infantry moved from Rostov to Northern Caucasus 1 armour moved from Rostov to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Rostov Combat - Germans Battle in Gibraltar Battle in Northern Caucasus Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Northern Caucasus, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Caucasus Germans win, taking Gibraltar from British, taking Northern Caucasus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 6 artilleries and 23 infantry moved from Novgorod to Northern Belarus 1 aaGun moved from Southern Belarus to Northern Belarus 1 armour moved from Poland to Northern Belarus 1 armour moved from Eastern Poland to Ukraine 1 armour, 3 artilleries and 1 mech_infantry moved from Ukraine to Rostov 2 bombers moved from Northern Caucasus to Ukraine 3 mech_infantrys moved from Southern Belarus to Northern Belarus 3 artilleries and 5 infantry moved from Leningrad to Northern Belarus 4 transports moved from 118 Sea Zone to 117 Sea Zone 3 artilleries and 5 infantry moved from Germany to 117 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 117 Sea Zone to 118 Sea Zone 3 artilleries and 5 infantry moved from 118 Sea Zone to Leningrad 1 infantry moved from France to Holland Belgium 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 93 Sea Zone 2 fighters moved from Western Germany to 93 Sea Zone 2 fighters moved from Southern Italy to 93 Sea Zone 3 fighters and 3 tactical_bombers moved from Southern Italy to Libya 2 tactical_bombers moved from Southern Italy to Rostov 3 infantry moved from Rostov to Ukraine 1 infantry moved from Rostov to Ukraine 1 submarine moved from 112 Sea Zone to 93 Sea Zone 1 artillery moved from France to Western Germany 1 artillery and 1 infantry moved from Germany to Poland Place Units - Germans 1 artillery and 2 infantry placed in Ukraine 3 artilleries and 5 infantry placed in Germany 3 infantry placed in France 2 fighters and 1 infantry placed in Western Germany 1 transport placed in 115 Sea Zone Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : 0.83 Russians : -0.33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 7 Purchase Units - Russians Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Stalingrad to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Stalingrad 2 infantry moved from Stalingrad to Northern Caucasus 1 tactical_bomber moved from Stalingrad to Northern Caucasus 1 fighter moved from Russia to Northern Caucasus Combat - Russians Battle in Northern Caucasus Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northern Caucasus, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Caucasus Russians win, taking Northern Caucasus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Northern Caucasus to Stalingrad 1 fighter moved from Northern Caucasus to Stalingrad 5 infantry moved from Russia to Samara 3 infantry moved from Urals to Samara 1 infantry moved from Yaroslavl to Smolensk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Samara Place Units - Russians 3 infantry placed in Stalingrad 8 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : -0.50
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Sorry about the extra roll. Game froze after combat and after reopening and editing I forgot to remove the transport.
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 1 fighter, 10 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Chinese from Northern Sinkiang: 17 infantry EDIT: Removing units owned by Americans from Malaya: 2 infantry EDIT: Turning off Edit Mode 2 infantry and 2 marines moved from Davao to 36 Sea Zone 1 transport moved from 36 Sea Zone to 43 Sea Zone 2 infantry moved from Java to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone 2 battleships, 8 carriers, 3 cruisers, 4 destroyers, 9 fighters, 2 marines, 4 submarines and 6 tactical_bombers moved from 36 Sea Zone to 38 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 9 fighters, 4 infantry, 2 marines and 6 tactical_bombers moved from 38 Sea Zone to Malaya 1 armour, 3 artilleries, 2 bombers, 3 fighters, 9 infantry, 1 mech_infantry and 4 tactical_bombers moved from Eastern Sinkiang to Northern Sinkiang Japanese take Northern Sinkiang from Chinese 1 infantry moved from Kansu to Northern Sinkiang Combat - Japanese Battle in 38 Sea Zone Japanese attack with 2 battleships, 8 carriers, 3 cruisers, 4 destroyers, 4 submarines and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 38 Sea Zone Japanese roll dice for 4 submarines in 38 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Japanese win, taking 38 Sea Zone from Neutral with 2 battleships, 8 carriers, 3 cruisers, 4 destroyers, 4 submarines and 2 transports remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Malaya Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Malaya: 1 infantry EDIT: Removing units owned by Japanese from Northern Sinkiang: 10 infantry EDIT: Turning off Edit Mode 3 artilleries, 11 infantry and 1 marine moved from Yunnan to French Indo China 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Tsinghai to Eastern Sinkiang 1 infantry moved from Inner Mongolia to Kansu 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Honan to Tsinghai 1 infantry moved from Anhwe to Shansi 1 infantry moved from Hopei to Honan 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Kiangsi 3 fighters and 4 tactical_bombers moved from Northern Sinkiang to Hopei 9 fighters and 6 tactical_bombers moved from Malaya to 38 Sea Zone 2 fighters moved from Japan to 7 Sea Zone 1 carrier and 2 fighters moved from 7 Sea Zone to 37 Sea Zone 1 submarine moved from 7 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Japan to 38 Sea Zone 1 infantry moved from Northern Manchuria to Korea 2 bombers moved from Northern Sinkiang to Hunan Place Units - Japanese 1 destroyer and 1 submarine placed in 37 Sea Zone 1 artillery placed in French Indo China 3 infantry placed in Kiangsu 1 fighter, 7 infantry and 1 tactical_bomber placed in Japan 1 submarine placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Japanese : -0.33
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Man! The newest revision adds a mechanized infantry for Germany and removes an infantry for Britain. I should of been the Allies first!
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They added the mechanized infantry so they can do Normandy and France on the same Turn as they like to do the Vichy Rule. Not sure why they removed an infantry from UK. I think that UK is a tiny bit weak now against Sealion.
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@AndrewAAGamer hey dudes. We added the Austria mech and removed the British inf (restoring the original Global set up for UK) because it appeared, based on play testing, that Germany needed a slight buff. Uk should be alright against Sea Lion if it makes a reasonable UK1 buy. If Germany still presses ahead with Sea Lion, even with a reasonable uk buy, It will have a real problem with Russia.
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What would be a “reasonable” UK buy? Does this include doing Taranto and flying off 2 fighters and the bomber?
I show even with a 100% defensive 9 infantry buy that Germany has a G3 attack of about 82% if UK goes for Taranto. That seems pretty high to me with a 100% defensive build.
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@AndrewAAGamer, you’re definitely asking the right questions.
A reasonable buy depends on what Germany buys on round 1 (fleet, land, mixed, etc.), and the results of the G1 naval battles. But, in my personal opinion, you can typically go with one of three things:
- 6 inf, 1 fighter (plus Taranto)
- 9 inf (plus Taranto)
- 1 airbase, 4 inf (sz 92 stack + kill straggling German battleship) - especially good if there is a J1Dow.
82% is a disaster waiting to happen for Germany. If it goes exceptionally well, maybe Germany is still in the game. If it goes average or worse, it is gg in Europe.