@Entek US is up
WaW Team Game VI
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Sorry about the triple posts. I wanted to change a few placements and add a NCM (Fighters from Pearl to the newly build big carrier off Wake.)
Other edit was just to swap placement of the subs to SF and the LR Fighters to Pearl.
Please use the last post.
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@Gargantua maybe Germany will do better!
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oh snap I’m up! apologies guys just realized.
I’ll see if I can’t crank it out now, but it may be tomorrow morning.
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Germans 2 ArmoredCars moved from Normandy to Belgium 1 Artillery moved from Lapland to 24 Sea Zone 1 Artillery, 1 Battleship and 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Artillery, 1 Battleship and 1 Transport moved from 23 Sea Zone to 22 Sea Zone 1 Infantry moved from Hamburg to Netherlands 1 Artillery moved from 22 Sea Zone to Netherlands 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Tank moved from Danzig to 24 Sea Zone 1 Infantry and 1 Tank moved from 24 Sea Zone to Vyborg 3 Carriers, 1 Destroyer and 3 S.Submarines moved from 12 Sea Zone to 22 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Krakow to Vyborg 2 Tanks moved from Krakow to Odessa 4 Adv.Fighters and 2 Fighters moved from Krakow to 22 Sea Zone 2 Mech.Infs moved from Bavaria to Netherlands 1 Bomber moved from Saxony to 21 Sea Zone 1 Destroyer moved from 22 Sea Zone to 21 Sea Zone 1 Mech.Inf moved from Bavaria to Netherlands 2 Mech.Infs moved from Krakow to Donetsk Germans take Vinnytsia from Russians 1 Tank moved from Krakow to Donetsk 1 Infantry moved from Krakow to Vinnytsia 2 Tanks moved from Krakow to Odessa 1 Tank moved from Normandy to Belgium Purchase Units - Germans Germans buy 6 ArmoredCars, 1 Cruiser, 1 Elite, 1 Factory, 22 Infantrys, 1 T.Boat and 3 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Netherlands Germans attack with 1 Artillery, 1 Infantry and 3 Mech.Infs British defend with 1 AAGun, 2 Infantrys and 1 Tank Germans roll dice for 1 Battleship in Netherlands, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the British lost in Netherlands Germans roll dice for 1 Artillery, 1 Infantry and 3 Mech.Infs in Netherlands, round 2 : 1/5 hits, 1.67 expected hits British roll dice for 1 Infantry and 1 Tank in Netherlands, round 2 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the British lost in Netherlands Germans roll dice for 1 Artillery, 1 Infantry and 3 Mech.Infs in Netherlands, round 3 : 1/5 hits, 1.67 expected hits British roll dice for 1 Tank in Netherlands, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Netherlands Germans win, taking Netherlands from British with 1 Artillery, 1 Infantry and 3 Mech.Infs remaining. Battle score for attacker is 9 Casualties for British: 2 Infantrys and 1 Tank Battle in 21 Sea Zone Germans attack with 1 Bomber and 1 Destroyer British defend with 1 Destroyer Germans roll dice for 1 Bomber and 1 Destroyer in 21 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 Destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the British lost in 21 Sea Zone Germans win with 1 Bomber and 1 Destroyer remaining. Battle score for attacker is 8 Casualties for British: 1 Destroyer Battle in Belgium Germans attack with 2 ArmoredCars and 1 Tank British defend with 1 Infantry Germans roll dice for 2 ArmoredCars and 1 Tank in Belgium, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 Infantry in Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Germans and 1 Infantry owned by the British lost in Belgium Germans win, taking Belgium from British with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is -2 Casualties for Germans: 1 ArmoredCar Casualties for British: 1 Infantry Battle in Donetsk Germans attack with 2 Mech.Infs and 1 Tank Russians defend with 1 AAGun and 2 Infantrys Germans roll dice for 2 Mech.Infs and 1 Tank in Donetsk, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 2 Infantrys in Donetsk, round 2 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 2 Mech.Infs owned by the Germans lost in Donetsk Germans roll dice for 1 Tank in Donetsk, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Tank in Donetsk, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Donetsk, round 4 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Germans lost in Donetsk Russians win with 1 Infantry remaining. Battle score for attacker is -15 Casualties for Germans: 2 Mech.Infs and 1 Tank Casualties for Russians: 1 Infantry Battle in Odessa Germans attack with 4 Tanks Russians defend with 1 Infantry Germans roll dice for 4 Tanks in Odessa, round 2 : 3/4 hits, 2.00 expected hits Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Odessa Germans win, taking Odessa from Russians with 4 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Germans 2 Tanks moved from W.Romania to Krakow 1 Elite and 3 Infantrys moved from Hungary to E.Romania 1 Infantry moved from Greece to Bulgaria 1 AAGun moved from Serbia to W.Romania 4 Tanks moved from Warsaw to Krakow 2 Artillerys and 2 Infantrys moved from Krakow to Danzig 2 Tanks moved from Danzig to Krakow 5 Tanks moved from Bohemia to Krakow 1 AAGun moved from Rhine to Belgium 1 Bomber moved from 21 Sea Zone to Hamburg Place Units - Germans 1 Factory placed in Greece Turning on Edit Mode EDIT: Removing units owned by Germans from 48 Sea Zone: 1 Destroyer EDIT: Adding units owned by Germans to 56 Sea Zone: 1 Destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 48 Sea Zone: 2 Transports EDIT: Adding units owned by Germans to 49 Sea Zone: 2 Transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Krakow: 3 Mot.Infs EDIT: Adding units owned by Germans to Greece: 3 Mot.Infs EDIT: Turning off Edit Mode 1 Cruiser placed in 24 Sea Zone 1 T.Boat placed in 20 Sea Zone 2 ArmoredCars placed in Normandy 4 Infantrys placed in Warsaw 2 Infantrys placed in Danzig 2 Infantrys placed in Rhine 3 Tanks placed in Bavaria 1 Elite placed in Hamburg 5 Infantrys placed in Hamburg 2 ArmoredCars placed in Hungary 2 ArmoredCars placed in Bohemia 2 Infantrys placed in Hungary 3 Infantrys placed in Bohemia 3 Infantrys placed in Krakow 1 Infantry placed in Rhine Turn Complete - Germans Germans collect 121 PUs; end with 121 PUs
Combat Hit Differential Summary :
Germans : -0.33 British : -1.00 Russians : 1.33
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Well Donetsk really sucked lol.
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Russians 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 2 Infantrys moved from 53 Sea Zone to Odessa 1 Infantry moved from Donetsk to Odessa 1 Bomber moved from Kiev to Odessa 3 Tanks moved from Kursk to Odessa 1 Artillery and 2 Infantrys moved from Kiev to Vinnytsia 1 Infantry moved from Lithuania to East Prussia 1 Infantry moved from Latvia to East Prussia 1 Tank moved from Minsk to East Prussia 1 Tank moved from Minsk to East Prussia 2 Fighters moved from Leningrad to N.Karelia 1 Infantry moved from S.Karelia to N.Karelia 3 Artillerys and 3 Infantrys moved from Kiev to Brest 2 Artillerys and 2 Elites moved from Kiev to Brest 1 Infantry moved from Ayan to Khabarovsk 1 Fighter moved from Chita to Khabarovsk Purchase Units - Russians Russians buy 6 ArmoredCars, 2 Artillerys, 2 Bunkers, 17 Infantrys, 1 Mech.Rocket and 6 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in East Prussia Russians attack with 2 Infantrys and 2 Tanks Germans defend with 1 AAGun and 1 Bunker Russians roll dice for 2 Infantrys and 2 Tanks in East Prussia, round 2 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 Bunker in East Prussia, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians and 1 Bunker owned by the Germans lost in East Prussia Russians win, taking East Prussia from Germans with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Bunker Battle in Brest Russians attack with 5 Artillerys, 2 Elites and 3 Infantrys Neutral defend with 1 Artillery Russians roll dice for 5 Artillerys, 2 Elites and 3 Infantrys in Brest, round 2 : 8/10 hits, 3.67 expected hits Neutral roll dice for 1 Artillery in Brest, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Brest Russians loses 0 PUs for violating Brests neutrality. Russians win, taking Brest from Neutral with 5 Artillerys, 2 Elites and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Neutral: 1 Artillery Battle in N.Karelia Russians attack with 2 Fighters and 1 Infantry Finns defend with 1 Infantry Russians roll dice for 2 Fighters and 1 Infantry in N.Karelia, round 2 : 0/3 hits, 0.83 expected hits Finns roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Fighters and 1 Infantry in N.Karelia, round 3 : 2/3 hits, 0.83 expected hits Finns roll dice for 1 Infantry in N.Karelia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in N.Karelia Russians win, taking N.Karelia from Finns with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Battle in Vinnytsia Russians attack with 1 Artillery and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Artillery and 2 Infantrys in Vinnytsia, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Vinnytsia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Vinnytsia Russians win, taking Vinnytsia from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Battle in Khabarovsk Russians attack with 1 Fighter and 1 Infantry Hisaichi defend with 1 Infantry Russians roll dice for 1 Fighter and 1 Infantry in Khabarovsk, round 2 : 1/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Khabarovsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Khabarovsk Russians win, taking Khabarovsk from Hisaichi with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Odessa Russians attack with 1 Bomber, 3 Infantrys and 3 Tanks Germans defend with 4 Tanks Russians roll dice for 1 Bomber, 3 Infantrys and 3 Tanks in Odessa, round 2 : 1/7 hits, 2.67 expected hits Germans roll dice for 4 Tanks in Odessa, round 2 : 2/4 hits, 2.00 expected hits 2 Infantrys owned by the Russians and 1 Tank owned by the Germans lost in Odessa Russians roll dice for 1 Bomber, 1 Infantry and 3 Tanks in Odessa, round 3 : 3/5 hits, 2.33 expected hits Germans roll dice for 3 Tanks in Odessa, round 3 : 2/3 hits, 1.50 expected hits 1 Infantry owned by the Russians, 1 Tank owned by the Russians and 3 Tanks owned by the Germans lost in Odessa Russians win, taking Odessa from Germans with 1 Bomber and 2 Tanks remaining. Battle score for attacker is 9 Casualties for Russians: 3 Infantrys and 1 Tank Casualties for Germans: 4 Tanks Non Combat Move - Russians 1 Destroyer and 1 Submarine moved from 54 Sea Zone to 53 Sea Zone 1 Bomber moved from Odessa to Kursk 3 Infantrys moved from Kursk to Donetsk 32 Infantrys moved from Kiev to Brest 1 Infantry moved from Minsk to Brest 2 Tanks moved from S.Karelia to Leningrad 4 Infantrys moved from Arkhangelsk to S.Karelia 1 AAGun moved from Arkhangelsk to S.Karelia 2 Fighters moved from N.Karelia to Leningrad 1 Infantry moved from Leningrad to Latvia 3 Tanks moved from Moscow to S.Karelia 1 Bomber moved from Kursk to Minsk 1 AAGun moved from Minsk to Brest 1 AAGun moved from Kursk to Minsk 11 ArmoredCars and 33 Tanks moved from Minsk to Brest 1 Mech.Rocket moved from Moscow to Minsk 1 Tank moved from Minsk to Kiev 1 ArmoredCar and 5 Tanks moved from Kursk to Kiev 1 ArmoredCar moved from Kursk to Minsk 5 ArmoredCars moved from Kiev to Brest 20 Tanks moved from Kiev to Brest 1 Tank moved from Georgia to Donetsk 21 Tanks moved from Brest to Minsk 1 ArmoredCar moved from Moscow to S.Karelia 1 ArmoredCar and 4 Tanks moved from Stalingrad to Kursk 1 Fighter moved from Khabarovsk to Chita 1 Infantry moved from Chita to Ayan Place Units - Russians 1 Bunker and 3 Infantrys placed in Kiev 1 Artillery, 1 Bunker and 3 Infantrys placed in Leningrad 1 Artillery and 2 Infantrys placed in Kursk 1 Mech.Rocket placed in Moscow 2 Infantrys and 1 Tank placed in Georgia 4 Infantrys placed in Arkhangelsk 3 Infantrys placed in Chita 1 ArmoredCar placed in Tashkent 2 ArmoredCars and 3 Tanks placed in Moscow 3 ArmoredCars and 2 Tanks placed in Stalingrad Turn Complete - Russians Russians collect 114 PUs; end with 114 PUs
Combat Hit Differential Summary :
Germans : 1.67 Neutral : -0.33 Hisaichi : -0.33 Finns : -0.67 Russians : 7.00
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Italians 1 Infantry moved from New Valley to Nubia Italians take Nubia from British 1 Elite moved from Kufra to Darfur Italians take Darfur from British 1 Artillery moved from Kufra to El Agheila 1 Infantry moved from Tripoli to El Agheila 1 Infantry moved from N.Tunisia to N.Algeria Italians take N.Algeria from French 1 S.Submarine moved from 56 Sea Zone to 46 Sea Zone 2 Transports moved from 56 Sea Zone to 48 Sea Zone 1 Battleship moved from 56 Sea Zone to 48 Sea Zone 2 Destroyers moved from 56 Sea Zone to 48 Sea Zone 3 T.Boats moved from 56 Sea Zone to 51 Sea Zone 3 Artillerys moved from Rome to 46 Sea Zone 6 Infantrys moved from Rome to 46 Sea Zone 1 Elite moved from Rome to 46 Sea Zone 1 Infantry moved from Tuscany to 46 Sea Zone 3 Artillerys, 3 Infantrys and 3 Transports moved from 46 Sea Zone to 48 Sea Zone 3 Artillerys and 3 Infantrys moved from 48 Sea Zone to Tobruk 1 Infantry and 1 T.Boat moved from 46 Sea Zone to 48 Sea Zone 1 Infantry moved from 48 Sea Zone to Tobruk 1 Elite and 3 Infantrys moved from 46 Sea Zone to N.Tunisia 1 HeavyTank moved from Tunis to N.Tunisia 2 Infantrys moved from Tunis to N.Tunisia 1 Artillery moved from Tunis to N.Tunisia 1 Fighter moved from Tripoli to N.Tunisia 1 Submarine moved from 36 Sea Zone to 32 Sea Zone 1 Infantry moved from Tuscany to Rome 5 Infantrys moved from Lombardy to Tuscany Purchase Units - Italians Italians buy 2 Artillerys, 19 Infantrys and 2 Submarines; Remaining resources: 0 PUs; Combat - Italians Battle in 32 Sea Zone Italians attack with 1 Submarine Americans defend with 2 B.Transports Italians roll dice for 1 Submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 B.Transports in 32 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 Submarine in 32 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 B.Transports in 32 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 Submarine in 32 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 B.Transports in 32 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 Submarine in 32 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 B.Transports in 32 Sea Zone, round 5 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 Submarine in 32 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 B.Transports in 32 Sea Zone, round 6 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 Submarine in 32 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 B.Transports in 32 Sea Zone, round 7 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 Submarine in 32 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 B.Transports in 32 Sea Zone, round 8 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 Submarine in 32 Sea Zone, round 9 : 1/1 hits, 0.33 expected hits 1 B.Transport owned by the Americans lost in 32 Sea Zone Americans roll dice for 1 B.Transport in 32 Sea Zone, round 9 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 Submarine in 32 Sea Zone, round 10 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 B.Transport in 32 Sea Zone, round 10 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 Submarine in 32 Sea Zone, round 11 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 B.Transport in 32 Sea Zone, round 11 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 Submarine in 32 Sea Zone, round 12 : 1/1 hits, 0.33 expected hits 1 B.Transport owned by the Americans lost in 32 Sea Zone Italians win with 1 Submarine remaining. Battle score for attacker is 16 Casualties for Americans: 2 B.Transports Non Combat Move - Italians 1 JetFighter moved from Tripoli to 47 Sea Zone 1 JetFighter moved from 47 Sea Zone to Tunis Place Units - Italians 4 Infantrys placed in Tunis 4 Infantrys placed in Provence 5 Infantrys placed in Lombardy 2 Artillerys and 6 Infantrys placed in Rome 2 Submarines placed in 46 Sea Zone Turn Complete - Italians Italians collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
Italians : -1.67 Americans : -2.83
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - French 1 Elite moved from S.Algeria to S.Tunisia 1 Artillery moved from S.Algeria to S.Tunisia 1 Tank moved from E.Morocco to S.Algeria 1 Elite moved from E.Morocco to N.Algeria 1 Elite moved from E.Morocco to N.Algeria 1 Infantry moved from E.Morocco to S.Algeria 1 Transport moved from 20 Sea Zone to 17 Sea Zone Purchase Units - French French buy 1 Elite, 2 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - French Battle in S.Tunisia French attack with 1 Artillery and 1 Elite Italians defend with 1 Infantry French roll dice for 1 Artillery and 1 Elite in S.Tunisia, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 Infantry in S.Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 Elite owned by the French lost in S.Tunisia French roll dice for 1 Artillery in S.Tunisia, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 Infantry in S.Tunisia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in S.Tunisia French win, taking S.Tunisia from Germans with 1 Artillery remaining. Battle score for attacker is -1 Casualties for French: 1 Elite Casualties for Italians: 1 Infantry Battle in N.Algeria French attack with 2 Elites Italians defend with 1 Infantry French roll dice for 2 Elites in N.Algeria, round 2 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in N.Algeria French win, taking N.Algeria from Italians with 2 Elites remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Non Combat Move - French Place Units - French 1 Elite and 3 Tanks placed in E.Morocco 2 Infantrys placed in Syria Turn Complete - French French collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : 0.33 Italians : -0.33 French : 1.17
Territory Summary for French :
Churchill : 1 AAGun and 1 Factory N.Algeria : 2 Elites Syria : 1 AAGun, 3 Bunkers, 1 Factory and 9 Infantrys E.Morocco : 1 Bunker, 1 Elite, 1 Factory and 3 Tanks S.Algeria : 1 AAGun, 2 Artillerys, 1 Infantry and 4 Tanks French Guiana : 1 Infantry S.Tunisia : 1 Artillery Madagascar : 1 Infantry Wales : 2 Infantrys Cairo : 2 Infantrys Greenland : 1 flag 17 Sea Zone : 1 Transport
Production/PUs Summary :
Germans : 113 / 121 Russians : 114 / 114 Italians : 59 / 60 French : 23 / 23 Yamamoto : 82 / 82 Chinese : 17 / 24 Hisaichi : 71 / 75 British : 86 / 95 Anzac : 33 / 33 Dutch : 19 / 20 Finns : 15 / 18 Romanians : 12 / 13 Thai : 11 / 11 Americans : 114 / 114
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TripleA Turn Summary: Yamamoto round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Yamamoto 1 Tank moved from Broome to Perth Yamamoto take Western Australia from Anzac Yamamoto take Perth from Anzac 1 Destroyer moved from 67 Sea Zone to 110 Sea Zone 1 Transport moved from 67 Sea Zone to 111 Sea Zone 1 Infantry moved from Mindanao to 111 Sea Zone 1 Infantry and 1 Transport moved from 111 Sea Zone to 110 Sea Zone 1 Artillery moved from Lombok to Java 3 Transports moved from 67 Sea Zone to 110 Sea Zone 2 Artillerys and 2 Marines moved from Banjarmasin to 110 Sea Zone 2 Artillerys, 1 Infantry and 2 Marines moved from 110 Sea Zone to Java 1 Tank moved from Broome to Northern Territory Yamamoto take Northern Territory from Anzac 3 Artillerys, 2 Elites, 3 Infantrys, 1 Marine and 5 Tanks moved from Broome to 67 Sea Zone 3 Artillerys, 2 B.Transports, 1 Battleship, 1 Destroyer, 2 Elites, 3 Infantrys, 1 Marine, 5 Tanks and 4 Transports moved from 67 Sea Zone to 113 Sea Zone 3 Artillerys, 2 Elites, 3 Infantrys, 1 Marine and 5 Tanks moved from 113 Sea Zone to Townsville 2 Adv.Fighters and 16 Fighters moved from 85 Sea Zone to Khabarovsk 2 Infantrys moved from Peking to Hulunbuir 1 Tank moved from Hupeh to Suiyuan 5 Infantrys moved from Hupeh to Shensi 1 Elite and 1 Infantry moved from Hupeh to Szechwan 3 Infantrys moved from Yunnan to Szechwan 6 Infantrys moved from Hunan to Hupeh 6 Infantrys moved from Kwangtung to Hunan 5 Infantrys moved from Hong Kong to Kwangtung 3 Infantrys moved from N.French Indochina to Yunnan 2 Infantrys moved from Kwangsi to N.French Indochina 2 Infantrys moved from Tokyo to Tohoku 2 T.Boats moved from 84 Sea Zone to 85 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 Bunker, 1 Destroyer, 2 Fighters, 16 Infantrys and 2 S.Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Townsville Yamamoto attack with 3 Artillerys, 2 Elites, 3 Infantrys, 1 Marine and 5 Tanks Anzac defend with 1 AAGun, 1 Bunker, 1 Factory and 11 Infantrys Yamamoto roll dice for 1 Battleship in Townsville, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 3 Artillerys, 2 Elites, 3 Infantrys, 1 Marine and 5 Tanks in Townsville, round 2 : 4/14 hits, 5.67 expected hits Units damaged: 1 Bunker owned by the Anzac Anzac roll dice for 1 Bunker and 11 Infantrys in Townsville, round 2 : 7/12 hits, 4.17 expected hits 3 Infantrys owned by the Anzac, 2 Elites owned by the Yamamoto, 2 Artillerys owned by the Yamamoto and 3 Infantrys owned by the Yamamoto lost in Townsville Yamamoto roll dice for 1 Artillery, 1 Marine and 5 Tanks in Townsville, round 3 : 2/7 hits, 3.50 expected hits Anzac roll dice for 1 Bunker and 8 Infantrys in Townsville, round 3 : 5/9 hits, 3.17 expected hits 2 Infantrys owned by the Anzac, 1 Marine owned by the Yamamoto, 1 Artillery owned by the Yamamoto and 3 Tanks owned by the Yamamoto lost in Townsville Yamamoto roll dice for 2 Tanks in Townsville, round 4 : 2/2 hits, 1.00 expected hits Anzac roll dice for 1 Bunker and 6 Infantrys in Townsville, round 4 : 2/7 hits, 2.50 expected hits 2 Infantrys owned by the Anzac and 2 Tanks owned by the Yamamoto lost in Townsville Anzac win with 1 Bunker and 4 Infantrys remaining. Battle score for attacker is -39 Casualties for Yamamoto: 3 Artillerys, 2 Elites, 3 Infantrys, 1 Marine and 5 Tanks Casualties for Anzac: 7 Infantrys Battle in Khabarovsk Yamamoto attack with 2 Adv.Fighters and 16 Fighters Russians defend with 1 Infantry Yamamoto roll dice for 2 Adv.Fighters and 16 Fighters in Khabarovsk, round 2 : 2/18 hits, 6.33 expected hits Russians roll dice for 1 Infantry in Khabarovsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Khabarovsk Yamamoto win with 2 Adv.Fighters and 16 Fighters remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Yamamoto 2 Adv.Fighters and 16 Fighters moved from Khabarovsk to 85 Sea Zone Place Units - Yamamoto 4 Infantrys placed in Banjarmasin 1 Bunker and 3 Infantrys placed in Broome Turning on Edit Mode EDIT: Removing units owned by Yamamoto from 85 Sea Zone: 1 Destroyer EDIT: Adding units owned by Yamamoto to 76 Sea Zone: 1 Destroyer EDIT: Removing units owned by Yamamoto from 85 Sea Zone: 1 Destroyer EDIT: Adding units owned by Yamamoto to 86 Sea Zone: 1 Destroyer EDIT: Turning off Edit Mode 1 Destroyer and 2 S.Submarines placed in 85 Sea Zone 2 Fighters and 3 Infantrys placed in Tokyo 6 Infantrys placed in Hong Kong Turn Complete - Yamamoto Yamamoto collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
Yamamoto : -7.17 Anzac : 4.17 Russians : -0.33
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@Wittmann OUCH!!!
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@dawgoneit unlucky. That was unexpected .
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@Wittmann
WOW! Anzac represent!
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What in the actual fuck.
Damn this game hates you, dawg.
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Chinese 2 ArmoredCars moved from Urumqi to W.Qinghai 1 Infantry moved from Urumqi to E.Sinkiang 1 Infantry moved from Urumqi to E.Sinkiang 1 Infantry moved from E.Sinkiang to W.Qinghai 2 Infantrys moved from W.Qinghai to E.Qinghai 2 Artillerys, 1 Elite and 1 Infantry moved from Hsining to E.Qinghai 1 Fighter moved from Hsining to Suiyuan 1 Fighter moved from Lanchow to Suiyuan 1 ArmoredCar, 1 Infantry and 1 Tank moved from Ningsia to Suiyuan 1 ArmoredCar moved from Ningsia to Suiyuan 1 ArmoredCar moved from Ningsia to Suiyuan 1 Elite and 3 Infantrys moved from E.Qinghai to Ningsia 2 Artillerys and 1 Infantry moved from Lanchow to Ningsia 1 Tank moved from Hsining to E.Qinghai 1 ArmoredCar moved from W.Qinghai to E.Qinghai 1 ArmoredCar moved from W.Qinghai to E.Qinghai Purchase Units - Chinese Chinese buy 2 ArmoredCars, 3 Infantrys and 2 Tanks; Remaining resources: 1 PUs; Combat - Chinese Battle in Suiyuan Chinese attack with 3 ArmoredCars, 2 Fighters, 1 Infantry and 1 Tank Hisaichi defend with 3 Tanks; Yamamoto defend with 1 Tank Chinese roll dice for 3 ArmoredCars, 2 Fighters, 1 Infantry and 1 Tank in Suiyuan, round 2 : 2/7 hits, 2.33 expected hits Hisaichi roll dice for 4 Tanks in Suiyuan, round 2 : 2/4 hits, 2.00 expected hits 2 Tanks owned by the Hisaichi, 1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Chinese lost in Suiyuan Chinese roll dice for 2 ArmoredCars, 2 Fighters and 1 Tank in Suiyuan, round 3 : 3/5 hits, 1.83 expected hits Hisaichi roll dice for 2 Tanks in Suiyuan, round 3 : 0/2 hits, 1.00 expected hits 1 Tank owned by the Hisaichi and 1 Tank owned by the Yamamoto lost in Suiyuan Chinese win, taking Suiyuan from Hisaichi with 2 ArmoredCars, 2 Fighters and 1 Tank remaining. Battle score for attacker is 14 Casualties for Chinese: 1 ArmoredCar and 1 Infantry Casualties for Hisaichi: 3 Tanks Casualties for Yamamoto: 1 Tank Non Combat Move - Chinese 1 Fighter moved from Suiyuan to E.Qinghai 1 Fighter moved from Suiyuan to Ningsia Place Units - Chinese 2 ArmoredCars, 2 Infantrys and 2 Tanks placed in Hsining 1 Infantry placed in Urumqi Turn Complete - Chinese Chinese collect 19 PUs; end with 20 PUs
Combat Hit Differential Summary :
Hisaichi : -1.00 Chinese : 0.83
Territory Summary for Chinese :
Suiyuan : 2 ArmoredCars and 1 Tank E.Qinghai : 1 AAGun, 2 ArmoredCars, 2 Artillerys, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank E.Sinkiang : 2 Infantrys Urumqi : 1 Factory and 1 Infantry W.Qinghai : 2 ArmoredCars and 1 Infantry Lanchow : 1 Infantry Ningsia : 2 Artillerys, 1 Elite, 1 Fighter and 4 Infantrys Hsining : 2 ArmoredCars, 1 Factory, 2 Infantrys and 2 Tanks Gobi Altai : 1 flag
Production/PUs Summary :
Germans : 113 / 121 Russians : 114 / 114 Italians : 59 / 60 French : 23 / 23 Yamamoto : 86 / 86 Chinese : 19 / 20 Hisaichi : 69 / 75 British : 86 / 95 Anzac : 29 / 33 Dutch : 19 / 20 Finns : 15 / 18 Romanians : 12 / 13 Thai : 11 / 11 Americans : 114 / 114
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TripleA Turn Summary: Hisaichi round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Hisaichi 2 Artillerys and 2 Infantrys moved from Shansi to Suiyuan 2 ArmoredCars moved from Hupeh to Suiyuan 1 S.Bomber moved from Assam to 70 Sea Zone 1 Bomber moved from Assam to Hyderabad 1 Bomber moved from Hyderabad to Delhi 1 Tank moved from Shensi to Suiyuan 1 Tank moved from Szechwan to Suiyuan 1 Artillery and 2 Infantrys moved from Yunnan to Szechwan 2 Mech.Infs moved from N.French Indochina to Szechwan 1 Mech.Inf moved from Hulunbuir to Khabarovsk Hisaichi take Khabarovsk from Russians 1 Mech.Inf moved from Khabarovsk to Ayan 2 Tanks moved from Hulunbuir to Ayan 4 ArmoredCars moved from Peking to Suiyuan 3 Mech.Infs moved from Peking to Suiyuan 1 Mech.Inf moved from Hulunbuir to Ayan 1 Infantry moved from Peking to Hulunbuir 1 Infantry moved from Saipan to 101 Sea Zone 1 Infantry and 1 T.Boat moved from 101 Sea Zone to 86 Sea Zone 1 Infantry moved from 86 Sea Zone to Minamitori Yamamoto take Minamitori from Americans 1 Battleship and 1 Carrier moved from 111 Sea Zone to 85 Sea Zone 1 Destroyer and 1 Submarine moved from 84 Sea Zone to 76 Sea Zone Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 2 Bunkers, 1 Destroyer, 1 Factory, 7 Infantrys and 3 Mech.Infs; Remaining resources: 1 PUs; Combat - Hisaichi Strategic bombing raid in Delhi Bombing raid in Delhi rolls: 5 and causes: 5 damage to unit: Factory Bombing raid in Delhi causes 5 damage total. Battle in 70 Sea Zone Hisaichi attack with 1 S.Bomber British defend with 1 Submarine Hisaichi roll dice for 1 S.Bomber in 70 Sea Zone, round 2 : 0/1 hits, 0.83 expected hits 1 Submarine owned by the British Submerged Battle in Ayan Hisaichi attack with 2 Mech.Infs and 2 Tanks Russians defend with 1 Bunker and 1 Infantry Hisaichi roll dice for 2 Mech.Infs and 2 Tanks in Ayan, round 2 : 2/4 hits, 1.67 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker and 1 Infantry in Ayan, round 2 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Russians lost in Ayan Hisaichi roll dice for 2 Mech.Infs and 2 Tanks in Ayan, round 3 : 3/4 hits, 1.67 expected hits Russians roll dice for 1 Bunker in Ayan, round 3 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Russians and 1 Mech.Inf owned by the Hisaichi lost in Ayan Hisaichi winHisaichi win with 1 S.Bomber remaining, taking Ayan from Russians with 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Bunker and 1 Infantry Casualties for Hisaichi: 1 Mech.Inf Battle in Suiyuan Hisaichi attack with 6 ArmoredCars, 2 Artillerys, 2 Infantrys, 3 Mech.Infs and 2 Tanks Chinese defend with 2 ArmoredCars and 1 Tank Hisaichi roll dice for 6 ArmoredCars, 2 Artillerys, 2 Infantrys, 3 Mech.Infs and 2 Tanks in Suiyuan, round 2 : 4/15 hits, 5.33 expected hits Chinese roll dice for 2 ArmoredCars and 1 Tank in Suiyuan, round 2 : 0/3 hits, 0.83 expected hits 1 Tank owned by the Chinese and 2 ArmoredCars owned by the Chinese lost in Suiyuan Hisaichi win, taking Suiyuan from Chinese with 6 ArmoredCars, 2 Artillerys, 2 Infantrys, 3 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 13 Casualties for Chinese: 2 ArmoredCars and 1 Tank Non Combat Move - Hisaichi 1 Bomber moved from Delhi to 60 Sea Zone 1 Bomber moved from 60 Sea Zone to Assam 1 S.Bomber moved from 70 Sea Zone to Assam 2 Artillerys, 1 Elite, 3 Infantrys and 2 Marines moved from Changchun to 84 Sea Zone 2 Artillerys, 1 Elite, 3 Infantrys and 2 Marines moved from 84 Sea Zone to Peking 2 Transports moved from 92 Sea Zone to 84 Sea Zone Place Units - Hisaichi 1 Bunker placed in Assam 1 Bunker placed in Hulunbuir 1 Destroyer placed in 84 Sea Zone 1 Factory placed in Hupeh 2 ArmoredCars placed in N.French Indochina 3 Mech.Infs placed in Peking 7 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 75 PUs; end with 76 PUs
Combat Hit Differential Summary :
Hisaichi : -0.50 Chinese : -0.83 Russians : -0.33
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TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - British 1 Bomber moved from Manchester to Hamburg 1 Adv.Fighter and 2 Fighters moved from 20 Sea Zone to 21 Sea Zone 1 Destroyer moved from 20 Sea Zone to 21 Sea Zone 1 Fighter moved from 20 Sea Zone to 21 Sea Zone 1 Infantry moved from Lower Egypt to Mersa Matruh British take Mersa Matruh from Italians 1 Tank moved from Lower Egypt to New Valley British take New Valley from Italians 1 Tank moved from New Valley to Kufra British take Kufra from Italians 2 Tanks moved from Kordofan to Darfur 1 ArmoredCar moved from Italian East Africa to Darfur 2 Tanks moved from Kordofan to Nubia 1 ArmoredCar moved from Italian East Africa to Nubia 1 Infantry moved from Italian East Africa to 57 Sea Zone 1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from Palestine to 57 Sea Zone 1 Artillery, 1 Cruiser, 1 Elite, 2 Infantrys, 1 Tank and 2 Transports moved from 57 Sea Zone to 58 Sea Zone 2 Fighters moved from 57 Sea Zone to E.Iran 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank moved from 58 Sea Zone to E.Iran 3 Infantrys moved from W.Iran to E.Iran 1 Adv.Fighter moved from Cairo to 56 Sea Zone 1 Fighter moved from Cairo to 56 Sea Zone 1 Submarine moved from 57 Sea Zone to 56 Sea Zone 1 Artillery and 8 Infantrys moved from Lower Egypt to New Valley 2 Artillerys, 19 Infantrys and 5 Tanks moved from Bihar to W.Tibet Purchase Units - British British repair damage of 5x Factory; Remaining resources: 90 PUs; British buy 1 Adv.Fighter, 4 Artillerys, 1 Bunker, 17 Infantrys, 1 Mot.Inf, 1 T.Boat and 3 Tanks; Remaining resources: 0 PUs; Combat - British British creates battle in territory 20 Sea Zone Strategic bombing raid in Hamburg Bombing raid in Hamburg rolls: 4 and causes: 4 damage to unit: Factory Bombing raid in Hamburg causes 4 damage total. Battle in 21 Sea Zone British attack with 1 Adv.Fighter, 1 Destroyer and 3 Fighters Germans defend with 1 Destroyer British roll dice for 1 Adv.Fighter, 1 Destroyer and 3 Fighters in 21 Sea Zone, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 Destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Germans lost in 21 Sea Zone British win with 1 Adv.Fighter, 1 Destroyer and 3 Fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 Destroyer Battle in 20 Sea Zone British attack with 1 Battleship, 2 Carriers, 2 Cruisers and 1 Transport Germans defend with 1 T.Boat British roll dice for 1 Battleship, 2 Carriers, 2 Cruisers and 1 Transport in 20 Sea Zone, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 T.Boat in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Germans lost in 20 Sea Zone British win with 1 Battleship, 2 Carriers, 2 Cruisers and 1 Transport remaining. Battle score for attacker is 6 Casualties for Germans: 1 T.Boat Battle in 56 Sea Zone British attack with 1 Adv.Fighter, 1 Fighter and 1 Submarine Germans defend with 1 Destroyer British roll dice for 1 Submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Adv.Fighter and 1 Fighter in 56 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 Destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Germans and 1 Submarine owned by the British lost in 56 Sea Zone British win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 1 Casualties for British: 1 Submarine Casualties for Germans: 1 Destroyer Battle in Darfur British attack with 1 ArmoredCar and 2 Tanks Italians defend with 1 Elite British roll dice for 1 ArmoredCar and 2 Tanks in Darfur, round 2 : 0/3 hits, 1.33 expected hits Italians roll dice for 1 Elite in Darfur, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the British lost in Darfur British roll dice for 2 Tanks in Darfur, round 3 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 Elite in Darfur, round 3 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Italians lost in Darfur British win, taking Darfur from Italians with 2 Tanks remaining. Battle score for attacker is -1 Casualties for British: 1 ArmoredCar Casualties for Italians: 1 Elite Battle in Nubia British attack with 1 ArmoredCar and 2 Tanks Italians defend with 1 Infantry British roll dice for 1 ArmoredCar and 2 Tanks in Nubia, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 Infantry in Nubia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Nubia British win, taking Nubia from Italians with 1 ArmoredCar and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in E.Iran British attack with 1 Artillery, 1 Elite, 2 Fighters, 5 Infantrys and 1 Tank Neutral defend with 1 Bunker and 3 Infantrys British roll dice for 1 Cruiser in E.Iran, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 Bunker owned by the Neutral British roll dice for 1 Artillery, 1 Elite, 2 Fighters, 5 Infantrys and 1 Tank in E.Iran, round 2 : 1/10 hits, 2.83 expected hits Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in E.Iran British roll dice for 1 Artillery, 1 Elite, 2 Fighters, 4 Infantrys and 1 Tank in E.Iran, round 3 : 5/9 hits, 2.67 expected hits Neutral roll dice for 1 Bunker and 2 Infantrys in E.Iran, round 3 : 0/3 hits, 1.17 expected hits 1 Bunker owned by the Neutral and 2 Infantrys owned by the Neutral lost in E.Iran British loses 0 PUs for violating E.Irans neutrality. British win, taking E.Iran from Neutral with 1 Artillery, 1 Elite, 2 Fighters, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 10 Casualties for British: 1 Infantry Casualties for Neutral: 1 Bunker and 3 Infantrys Battle in W.Tibet British attack with 2 Artillerys, 19 Infantrys and 5 Tanks Neutral defend with 2 Infantrys British roll dice for 2 Artillerys, 19 Infantrys and 5 Tanks in W.Tibet, round 2 : 6/26 hits, 6.67 expected hits Neutral roll dice for 2 Infantrys in W.Tibet, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in W.Tibet British loses 0 PUs for violating W.Tibets neutrality. British win, taking W.Tibet from Neutral with 2 Artillerys, 18 Infantrys and 5 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Neutral: 2 Infantrys Non Combat Move - British 1 AAGun moved from Bihar to Delhi 1 Infantry moved from Calcutta to Bihar 1 Artillery and 7 Infantrys moved from Madras to Hyderabad 2 Infantrys moved from Madras to Hyderabad 2 Infantrys moved from Bombay to Rajputana 2 Fighters moved from E.Iran to 58 Sea Zone 1 Infantry moved from Lower Egypt to New Valley 1 Adv.Fighter and 1 Fighter moved from 56 Sea Zone to Cairo 2 Infantrys moved from Cairo to Lower Egypt 1 Carrier, 1 Destroyer and 1 Submarine moved from 57 Sea Zone to 58 Sea Zone 1 Adv.Fighter and 3 Fighters moved from 21 Sea Zone to 20 Sea Zone 2 Infantrys moved from Wales to Manchester 1 Bomber moved from Hamburg to Manchester Place Units - British 1 Adv.Fighter, 1 Bunker, 2 Infantrys and 1 Tank placed in Manchester 1 T.Boat placed in 20 Sea Zone 3 Infantrys placed in Wales 1 Artillery and 1 Infantry placed in London 1 Artillery, 3 Infantrys and 1 Tank placed in Delhi 1 Artillery, 3 Infantrys and 1 Tank placed in Madras 2 Infantrys placed in Bombay British undo move 7. 5 Infantrys placed in Cairo 1 Mot.Inf placed in Italian East Africa 1 Artillery placed in Cairo Turn Complete - British British collect 97 PUs; end with 97 PUs
Combat Hit Differential Summary :
Germans : 0.17 Neutral : -1.33 British : 1.67 Italians : 0.00
Territory Summary for British :
London : 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry British Guiana : 1 Infantry Italian East Africa : 1 flag, 1 AAGun, 2 Bunkers, 1 Factory and 1 Mot.Inf Kufra : 1 flag, 1 Tank New Valley : 1 Artillery and 9 Infantrys Vancouver : 1 AAGun and 1 Factory Rajputana : 2 Infantrys Darfur : 2 Tanks Bombay : 1 AAGun and 1 Factory Yukon : 1 Infantry Dover : 1 Infantry Hyderabad : 1 Artillery and 10 Infantrys Wales : 1 AAGun, 1 Artillery, 1 Factory and 3 Infantrys Mersa Matruh : 1 Infantry Calcutta : 1 Infantry Fiji : 1 Artillery and 1 Infantry Manchester : 1 AAGun, 1 Adv.Fighter, 1 Bomber, 1 Bunker, 1 Factory, 9 Infantrys and 1 Tank Nubia : 1 ArmoredCar and 2 Tanks Madras : 1 AAGun, 1 Artillery, 3 Bunkers, 1 Factory, 3 Infantrys and 2 Tanks Montreal : 1 AAGun, 1 Factory and 2 Infantrys Delhi : 1 AAGun, 2 Artillerys, 1 Bunker, 1 Factory, 6 Infantrys and 2 Tanks Bihar : 1 Infantry Nauru : 1 Infantry Tarawa : 1 Infantry Cairo : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 3 Bunkers, 1 Factory, 1 Fighter, 8 Infantrys and 1 Tank Lower Egypt : 2 Infantrys Gibraltar : 1 Bunker and 2 Infantrys Alaska : 2 Infantrys and 1 Tank Attu : 2 Infantrys Cape Town : 1 Factory Dublin : 1 flag W.Tibet : 1 flag, 2 Artillerys, 18 Infantrys and 5 Tanks E.Iran : 1 flag, 1 Artillery, 1 Elite, 4 Infantrys and 1 Tank Iceland : 1 flag W.Iran : 1 flag, 1 AAGun and 1 Factory Munster : 1 flag 21 Sea Zone : 1 Destroyer 20 Sea Zone : 1 Adv.Fighter, 1 Battleship, 2 Carriers, 2 Cruisers, 3 Fighters, 1 T.Boat and 1 Transport 71 Sea Zone : 1 Destroyer and 1 Transport 58 Sea Zone : 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters, 1 Submarine and 2 Transports 70 Sea Zone : 1 Submarine
Production/PUs Summary :
Germans : 113 / 121 Russians : 110 / 114 Italians : 52 / 60 French : 23 / 23 Yamamoto : 88 / 86 Chinese : 17 / 20 Hisaichi : 75 / 76 British : 97 / 97 Anzac : 29 / 33 Dutch : 19 / 20 Finns : 15 / 18 Romanians : 12 / 13 Thai : 11 / 11 Americans : 112 / 114
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Victorious Anzac in about an hour!
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TripleA Turn Summary: Anzac round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Anzac 1 unit repaired. 1 Adv.Fighter moved from Canberra to Northern Territory 2 Infantrys moved from Townsville to Northern Territory Purchase Units - Anzac Anzac buy 1 Elite, 1 Fighter and 11 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Northern Territory Anzac attack with 1 Adv.Fighter and 2 Infantrys Yamamoto defend with 1 Tank Anzac roll dice for 1 Adv.Fighter and 2 Infantrys in Northern Territory, round 2 : 1/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Tank in Northern Territory, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in Northern Territory Anzac win, taking Northern Territory from Yamamoto with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 Tank Non Combat Move - Anzac 5 Tanks moved from Canberra to New South Wales 4 Tanks moved from Canberra to New South Wales 5 Tanks moved from New South Wales to South Australia 4 Tanks moved from New South Wales to South Australia 6 Infantrys moved from Canberra to New South Wales 5 Infantrys moved from Canberra to New South Wales 1 Adv.Fighter moved from Northern Territory to South Australia Place Units - Anzac 1 Fighter and 2 Infantrys placed in Townsville 3 Infantrys placed in Port Moresby 1 Elite and 5 Infantrys placed in Canberra 1 Infantry placed in Wellington Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Anzac Anzac collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Yamamoto : -0.50 Anzac : 0.17
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TripleA Turn Summary: Dutch round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Dutch 1 Fighter moved from Suriname to 32 Sea Zone 2 Adv.Fighters and 2 Tanks moved from Bolivia to Santiago 3 Tanks moved from Argentina to Santiago Purchase Units - Dutch Dutch buy 1 Destroyer, 1 Marine and 1 Transport; Remaining resources: 2 PUs; Combat - Dutch Battle in Santiago Dutch attack with 2 Adv.Fighters and 5 Tanks Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Tanks AA fire in Santiago : 0/2 hits, 0.33 expected hits Dutch roll dice for 2 Adv.Fighters and 5 Tanks in Santiago, round 2 : 3/7 hits, 3.50 expected hits Neutral roll dice for 1 Artillery and 2 Tanks in Santiago, round 2 : 3/3 hits, 1.33 expected hits 2 Tanks owned by the Neutral, 1 Artillery owned by the Neutral and 3 Tanks owned by the Dutch lost in Santiago Dutch loses 0 PUs for violating Santiagos neutrality. Dutch win, taking Santiago from Neutral with 2 Adv.Fighters and 2 Tanks remaining. Battle score for attacker is -1 Casualties for Dutch: 3 Tanks Casualties for Neutral: 1 Artillery and 2 Tanks Battle in 32 Sea Zone Dutch attack with 1 Fighter Italians defend with 1 Submarine Dutch roll dice for 1 Fighter in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Fighter in 32 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Italians lost in 32 Sea Zone Dutch win with 1 Fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 Submarine Non Combat Move - Dutch 1 Fighter moved from 32 Sea Zone to Suriname 2 Tanks moved from Suriname to Rio De Janeiro 2 Adv.Fighters moved from Santiago to N.Chile Place Units - Dutch 1 Destroyer and 1 Transport placed in 26 Sea Zone 1 Marine placed in Suriname Turn Complete - Dutch Dutch collect 22 PUs; end with 24 PUs Turning on Edit Mode EDIT: Adding units owned by Italians to 32 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Neutral : 1.67 AA fire in Santiago : : -0.33 Dutch : -0.17
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FYI, I edited the Italian sub back in because I didn’t hit it first turn but failed to submerge it round 2 when I did hit it.