@Elf491 after each power you don’t need to post. Just play until it’s not your powers turn anymore and then hit post turn summery. Thanks!
L20 dawgoneit (L) vs AetV (X)
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from Gibraltar to Egypt 2 bombers moved from United Kingdom to Western Germany 2 infantry moved from Marshall Islands to 32 Sea Zone 2 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Air Battle in Western Germany Americans attacks with 2 units heading to Western Germany Germans launches 1 interceptors out of Western Germany Attackers Fire, : 0/2 hits, 0.33 expected hits Defenders Fire, : 0/1 hits, 0.33 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 0/2 hits, 0.33 expected hits Bombing raid in Western Germany rolls: 6,5 and causes: 11 damage to unit: factory_major Bombing raid in Western Germany causes 11 damage total. Battle in Iwo Jima Americans attack with 3 infantry and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 3 infantry and 1 mech_infantry in Iwo Jima, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 16 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Cleaning up after air battles Non Combat Move - Americans 1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 26 Sea Zone to 17 Sea Zone 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 17 Sea Zone 1 destroyer moved from 25 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Morocco to Tunisia 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Morocco to Algeria 1 fighter moved from United Kingdom to Gibraltar 2 bombers moved from Western Germany to United Kingdom 1 bomber moved from Western United States to United Kingdom 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 2 fighters moved from Queensland to Marianas Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 bomber placed in Western United States 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Defenders Fire, : : -0.33 AA fire in Western Germany : : -0.33 Americans : -0.17 Attackers Fire, : : -0.33 Japanese : 0.33
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 9 infantry moved from Suiyuyan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 9 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 9 infantry in Shensi, round 2 : 2/10 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 0.00 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from Gibraltar to Egypt 2 bombers moved from United Kingdom to Western Germany 2 infantry moved from Marshall Islands to 32 Sea Zone 2 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Air Battle in Western Germany Americans attacks with 2 units heading to Western Germany Germans launches 1 interceptors out of Western Germany Attackers Fire, : 0/2 hits, 0.33 expected hits Defenders Fire, : 0/1 hits, 0.33 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 0/2 hits, 0.33 expected hits Bombing raid in Western Germany rolls: 6,5 and causes: 11 damage to unit: factory_major Bombing raid in Western Germany causes 11 damage total. Battle in Iwo Jima Americans attack with 3 infantry and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 3 infantry and 1 mech_infantry in Iwo Jima, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 16 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Cleaning up after air battles Non Combat Move - Americans 1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 26 Sea Zone to 17 Sea Zone 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 17 Sea Zone 1 destroyer moved from 25 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Morocco to Tunisia 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Morocco to Algeria 1 fighter moved from United Kingdom to Gibraltar 2 bombers moved from Western Germany to United Kingdom 1 bomber moved from Western United States to United Kingdom 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 2 fighters moved from Queensland to Marianas Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 bomber placed in Western United States 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 9 infantry moved from Suiyuyan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 9 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 9 infantry in Shensi, round 2 : 2/10 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 1 airfield, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 fighter moved from Union of South Africa to Egypt 2 infantry moved from Tanganyika Territory to Kenya 3 infantry moved from Persia to Iraq 1 tactical_bomber moved from Egypt to Iraq 1 armour moved from Egypt to Iraq 1 infantry moved from India to Burma 1 fighter moved from Gibraltar to Egypt 1 fighter moved from United Kingdom to Gibraltar 1 battleship, 1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone Combat - British Battle in Iraq British attack with 1 armour, 3 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 1/5 hits, 1.67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 2/4 hits, 1.50 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 tactical_bomber moved from Iraq to Egypt Place Units - British 1 airfield and 1 factory_minor placed in Egypt 1 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Defenders Fire, : : -0.33 British : -0.17 AA fire in Western Germany : : -0.33 Americans : -0.17 Chinese : 0.00 Attackers Fire, : : -0.33 Neutral_Axis : 0.33 Japanese : 0.00
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 submarine moved from 97 Sea Zone to 96 Sea Zone 1 fighter moved from Alexandria to 96 Sea Zone 1 bomber moved from Southern Italy to 96 Sea Zone 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British Combat - Italians Battle in Cyprus Battle in 96 Sea Zone Italians attack with 1 bomber, 1 fighter and 1 submarine French defend with 1 destroyer Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the French and 1 submarine owned by the Italians lost in 96 Sea Zone Italians win, taking Cyprus from British with 1 bomber and 1 fighter remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for French: 1 destroyer Non Combat Move - Italians 1 bomber and 1 fighter moved from 96 Sea Zone to Southern Italy 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk 2 armour and 1 mech_infantry moved from Romania to Eastern Poland 1 mech_infantry moved from Northern Italy to Romania 2 infantry moved from Yugoslavia to Northern Italy Place Units - Italians 1 mech_infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : 0,50 French : 0,67
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 2 fighters moved from Queensland to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 1 artillery moved from New South Wales to Queensland 2 infantry moved from Egypt to Anglo Egyptian Sudan Combat - ANZAC Battle in 34 Sea Zone ANZAC attack with 2 fighters and 1 transport Japanese defend with 1 destroyer ANZAC roll dice for 2 fighters and 1 transport in 34 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 34 Sea Zone ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 destroyer Battle in Anglo Egyptian Sudan ANZAC attack with 2 infantry Italians defend with 1 infantry ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan 1 infantry owned by the ANZAC retreated to Egypt Italians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 infantry Battle in Paulau Island Non Combat Move - ANZAC 1 fighter moved from 34 Sea Zone to Marianas 1 fighter moved from Queensland to Marianas Place Units - ANZAC 1 armour, 1 artillery and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 0.67 ANZAC : -0.33 Japanese : 0.67
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 2 fighters moved from Queensland to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 1 artillery moved from New South Wales to Queensland 2 infantry moved from Egypt to Anglo Egyptian Sudan Combat - ANZAC Battle in 34 Sea Zone ANZAC attack with 2 fighters and 1 transport Japanese defend with 1 destroyer ANZAC roll dice for 2 fighters and 1 transport in 34 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 34 Sea Zone ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 destroyer Battle in Anglo Egyptian Sudan ANZAC attack with 2 infantry Italians defend with 1 infantry ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan 1 infantry owned by the ANZAC retreated to Egypt Italians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 infantry Battle in Paulau Island Non Combat Move - ANZAC 1 fighter moved from 34 Sea Zone to Marianas 1 fighter moved from Queensland to Marianas Place Units - ANZAC 1 armour, 1 artillery and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 fighter moved from Morocco to 92 Sea Zone 2 infantry moved from Tunisia to Libya French take Libya from Italians 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 destroyer moved from 81 Sea Zone to 99 Sea Zone Combat - French Battle in 99 Sea Zone French attack with 1 destroyer Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone French win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Anglo Egyptian Sudan French attack with 2 infantry Italians defend with 1 infantry French roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Anglo Egyptian Sudan French roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Anglo Egyptian Sudan Italians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for French: 2 infantry Non Combat Move - French 1 fighter moved from 92 Sea Zone to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
Italians : 2.00 French : -0.50 ANZAC : -0.33 Japanese : 0.67
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_major; Remaining resources: 46 PUs; Germans buy 1 armour and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 armour, 5 artilleries, 17 infantry and 1 mech_infantry moved from Bessarabia to Ukraine 9 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 2 bombers moved from Western Germany to Western Ukraine 1 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Vyborg to Karelia Germans take Karelia from Russians 3 fighters and 4 tactical_bombers moved from Alexandria to 99 Sea Zone 1 bomber moved from Western Germany to Baltic States 1 armour and 1 mech_infantry moved from Romania to Ukraine Combat - Germans Battle in Ukraine Germans attack with 15 armour, 5 artilleries, 17 infantry and 9 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 15 armour, 5 artilleries, 17 infantry and 9 mech_infantrys in Ukraine, round 2 : 10/46 hits, 14,33 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 15 armour, 5 artilleries, 16 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Western Ukraine, round 2 : 0/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 bombers and 2 infantry in Western Ukraine, round 3 : 2/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Baltic States, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 99 Sea Zone Germans attack with 3 fighters and 4 tactical_bombers French defend with 1 destroyer Germans roll dice for 3 fighters and 4 tactical_bombers in 99 Sea Zone, round 2 : 4/7 hits, 4,00 expected hits French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 99 Sea Zone Germans win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Non Combat Move - Germans 1 fighter moved from Southern Italy to Western Germany 5 mech_infantrys moved from Germany to Eastern Poland 1 armour and 1 mech_infantry moved from Poland to Eastern Poland 1 bomber moved from Baltic States to Eastern Poland 2 bombers moved from Western Ukraine to Eastern Poland 2 aaGuns moved from Bessarabia to Ukraine 1 infantry moved from Bulgaria to Romania 1 aaGun, 1 artillery and 1 marine moved from Holland Belgium to Western Germany 1 submarine moved from 112 Sea Zone to 125 Sea Zone 8 infantry moved from Finland to Karelia 3 fighters and 4 tactical_bombers moved from 99 Sea Zone to Southern Italy Place Units - Germans 2 mech_infantrys placed in Western Germany 1 armour and 8 mech_infantrys placed in Germany Germans undo move 2. 1 mech_infantry placed in Western Germany 1 armour and 7 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : -5,50 French : -0,33 Russians : 0,67
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 15 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 7 infantry moved from Novgorod to Karelia 2 fighters and 1 tactical_bomber moved from Bryansk to Karelia 1 artillery and 3 infantry moved from Bryansk to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 1 artillery and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 3 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 4 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 5 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Karelia Russians attack with 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber Germans defend with 9 infantry Russians roll dice for 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber in Karelia, round 2 : 2/11 hits, 3.33 expected hits Germans roll dice for 9 infantry in Karelia, round 2 : 1/9 hits, 3.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia Russians roll dice for 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber in Karelia, round 3 : 3/10 hits, 3.17 expected hits Germans roll dice for 7 infantry in Karelia, round 3 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia Russians roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Karelia, round 4 : 1/8 hits, 2.83 expected hits Germans roll dice for 4 infantry in Karelia, round 4 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Karelia, round 5 : 3/6 hits, 2.50 expected hits Germans roll dice for 3 infantry in Karelia, round 5 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 6 infantry Casualties for Germans: 9 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Karelia to Novgorod 4 infantry moved from Belarus to Baltic States 2 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Rostov 1 aaGun moved from Belarus to Novgorod 2 infantry moved from Bryansk to Belarus 3 aaGuns, 2 armour, 9 artilleries, 17 infantry and 2 mech_infantrys moved from Bryansk to Russia 1 submarine moved from 111 Sea Zone to 104 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone Place Units - Russians 3 infantry placed in Novgorod 10 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : -1.33 Russians : -3.67
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TripleA Move Summary: Japanese round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 4 fighters, 2 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 2 transports moved from 36 Sea Zone to 37 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 armour, 2 artilleries, 5 infantry and 4 transports moved from 37 Sea Zone to 39 Sea Zone 1 armour, 2 artilleries and 5 infantry moved from 39 Sea Zone to India 3 bombers, 2 fighters and 4 tactical_bombers moved from French Indo China to India 1 fighter moved from 36 Sea Zone to Burma 1 mech_infantry moved from Yunnan to Sikang Japanese take Sikang from Chinese 2 artilleries moved from Yunnan to Burma 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to India 1 battleship and 1 carrier moved from 42 Sea Zone to 41 Sea Zone 1 battleship and 1 carrier moved from 41 Sea Zone to 39 Sea Zone 1 carrier moved from 41 Sea Zone to 39 Sea Zone 1 destroyer moved from 36 Sea Zone to 39 Sea Zone 1 fighter moved from Caroline Islands to 34 Sea Zone 1 battleship moved from 36 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to India 1 fighter moved from 41 Sea Zone to 39 Sea Zone 1 marine moved from Celebes to 44 Sea Zone 1 cruiser and 1 marine moved from 44 Sea Zone to 46 Sea Zone 1 marine moved from 46 Sea Zone to New Guinea
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 4 fighters, 2 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 2 transports moved from 36 Sea Zone to 37 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 armour, 2 artilleries, 5 infantry and 4 transports moved from 37 Sea Zone to 39 Sea Zone 1 armour, 2 artilleries and 5 infantry moved from 39 Sea Zone to India 3 bombers, 2 fighters and 4 tactical_bombers moved from French Indo China to India 1 fighter moved from 36 Sea Zone to Burma 1 mech_infantry moved from Yunnan to Sikang Japanese take Sikang from Chinese 2 artilleries moved from Yunnan to Burma 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to India 1 battleship and 1 carrier moved from 42 Sea Zone to 41 Sea Zone 1 battleship and 1 carrier moved from 41 Sea Zone to 39 Sea Zone 1 carrier moved from 41 Sea Zone to 39 Sea Zone 1 destroyer moved from 36 Sea Zone to 39 Sea Zone 1 fighter moved from Caroline Islands to 34 Sea Zone 1 battleship moved from 36 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to India 1 fighter moved from 41 Sea Zone to 39 Sea Zone 1 marine moved from Celebes to 44 Sea Zone 1 cruiser and 1 marine moved from 44 Sea Zone to 46 Sea Zone 1 marine moved from 46 Sea Zone to New Guinea Combat - Japanese Battle in New Guinea Battle in 34 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese win, taking New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in India Japanese attack with 1 armour, 4 artilleries, 3 bombers, 3 fighters, 7 infantry and 6 tactical_bombers British defend with 3 aaGuns, 3 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 2/9 hits, 1,50 expected hits 2 tactical_bombers owned by the Japanese lost in India Japanese roll dice for 2 battleships in India, round 2 : 2/2 hits, 1,33 expected hits Japanese roll dice for 1 armour, 4 artilleries, 3 bombers, 3 fighters, 7 infantry and 4 tactical_bombers in India, round 2 : 11/22 hits, 9,83 expected hits UK_Pacific roll dice for 3 aaGuns, 3 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber in India, round 2 : 2/16 hits, 6,17 expected hits 2 infantry owned by the Japanese, 3 aaGuns owned by the British and 10 infantry owned by the British lost in India Japanese roll dice for 1 armour, 4 artilleries, 3 bombers, 3 fighters, 5 infantry and 4 tactical_bombers in India, round 3 : 8/20 hits, 9,50 expected hits UK_Pacific roll dice for 3 artilleries, 2 fighters and 1 tactical_bomber in India, round 3 : 5/6 hits, 2,83 expected hits 5 infantry owned by the Japanese, 1 tactical_bomber owned by the British, 3 artilleries owned by the British and 2 fighters owned by the British lost in India Japanese captures 9PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 4 artilleries, 3 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 45 Casualties for Japanese: 7 infantry and 2 tactical_bombers Casualties for British: 3 aaGuns, 3 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber Battle in Burma Japanese attack with 2 artilleries and 1 fighter British defend with 1 infantry Japanese roll dice for 2 artilleries and 1 fighter in Burma, round 2 : 2/3 hits, 1,17 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 artilleries and 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 tactical_bomber moved from India to 39 Sea Zone 2 fighters and 3 tactical_bombers moved from India to Yunnan 1 fighter moved from Burma to Yunnan 1 aaGun moved from Shan State to Burma 3 bombers moved from India to French Indo China 1 fighter moved from India to 39 Sea Zone 1 fighter moved from 34 Sea Zone to 36 Sea Zone 1 fighter moved from 36 Sea Zone to French Indo China 1 aaGun, 1 artillery and 9 infantry moved from Chahar to Hopei 1 submarine moved from 22 Sea Zone to 35 Sea Zone Place Units - Japanese 2 mech_infantrys placed in Malaya 2 mech_infantrys placed in French Indo China 4 fighters and 2 infantry placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 64 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
UK_Pacific : -2,33 AA fire in India : : 0,50 Japanese : 1,17
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@dawgoneit , I assumed no scramble.
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TripleA Move Summary: Americans round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Morocco to 91 Sea Zone 3 infantry moved from Morocco to 91 Sea Zone 3 bombers moved from United Kingdom to 112 Sea Zone 1 fighter moved from Egypt to Cyprus 1 mech_infantry moved from Tunisia to Libya 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 cruiser, 1 destroyer, 4 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 1 armour, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 transport moved from 17 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Manchuria 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 bomber moved from Western United States to 6 Sea Zone
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@aequitas-et-veritas scramble in sz6 or sz112?
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@dawgoneit neither nor.
But take one Kami token for each CR please.
1x Kami on CR number 1 plus 1 Kami on CR number 2.
A total of two Kamis.
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Morocco to 91 Sea Zone 3 infantry moved from Morocco to 91 Sea Zone 3 bombers moved from United Kingdom to 112 Sea Zone 1 fighter moved from Egypt to Cyprus 1 mech_infantry moved from Tunisia to Libya 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 cruiser, 1 destroyer, 4 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 1 armour, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 transport moved from 17 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Manchuria 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 bomber moved from Western United States to 6 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5 Battle in Manchuria Battle in Norway Battle in Guam Battle in 6 Sea Zone Americans attack with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 tactical_bomber and 1 transport Japanese defend with 1 submarine Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 7/12 hits, 5.83 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 6 Sea Zone Americans win, taking Manchuria from Japanese, taking Norway from Germans, taking Guam from Japanese, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Cyprus Americans attack with 1 fighter Italians defend with 1 infantry Americans roll dice for 1 fighter in Cyprus, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Cyprus, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans and 1 infantry owned by the Italians lost in Cyprus Italians win with no units remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Italians: 1 infantry Battle in Korea Non Combat Move - Americans 1 bomber moved from 6 Sea Zone to Iwo Jima 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima 1 fighter moved from Marianas to 6 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 3 bombers moved from 112 Sea Zone to United Kingdom 1 fighter moved from Marianas to Iwo Jima Place Units - Americans 1 carrier placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 bomber placed in Western United States 1 transport placed in 101 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4 Americans collect 57 PUs (2 lost to blockades); end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Italians : 0.67 Americans : 1.67 Japanese : -0.17
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 11 infantry moved from Shensi to Sikang 1 fighter moved from Kansu to Sikang Combat - Chinese Chinese creates battle in territory Yunnan Battle in Sikang Chinese attack with 1 fighter and 11 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 11 infantry in Sikang, round 2 : 3/12 hits, 2.33 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 11 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Yunnan Chinese attack with 1 infantry Japanese defend with 3 fighters and 3 tactical_bombers Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 3 fighters and 3 tactical_bombers in Yunnan, round 2 : 5/6 hits, 3.50 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 0.50 Japanese : 1.17
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Morocco to 91 Sea Zone 3 infantry moved from Morocco to 91 Sea Zone 3 bombers moved from United Kingdom to 112 Sea Zone 1 fighter moved from Egypt to Cyprus 1 mech_infantry moved from Tunisia to Libya 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 cruiser, 1 destroyer, 4 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 1 armour, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 transport moved from 17 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Manchuria 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 bomber moved from Western United States to 6 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5 Battle in Manchuria Battle in Norway Battle in Guam Battle in 6 Sea Zone Americans attack with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 tactical_bomber and 1 transport Japanese defend with 1 submarine Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 7/12 hits, 5.83 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 6 Sea Zone Americans win, taking Manchuria from Japanese, taking Norway from Germans, taking Guam from Japanese, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Cyprus Americans attack with 1 fighter Italians defend with 1 infantry Americans roll dice for 1 fighter in Cyprus, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Cyprus, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans and 1 infantry owned by the Italians lost in Cyprus Italians win with no units remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Italians: 1 infantry Battle in Korea Non Combat Move - Americans 1 bomber moved from 6 Sea Zone to Iwo Jima 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima 1 fighter moved from Marianas to 6 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 3 bombers moved from 112 Sea Zone to United Kingdom 1 fighter moved from Marianas to Iwo Jima Place Units - Americans 1 carrier placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 bomber placed in Western United States 1 transport placed in 101 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4 Americans collect 57 PUs (2 lost to blockades); end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 11 infantry moved from Shensi to Sikang 1 fighter moved from Kansu to Sikang Combat - Chinese Chinese creates battle in territory Yunnan Battle in Sikang Chinese attack with 1 fighter and 11 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 11 infantry in Sikang, round 2 : 3/12 hits, 2.33 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 11 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Yunnan Chinese attack with 1 infantry Japanese defend with 3 fighters and 3 tactical_bombers Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 3 fighters and 3 tactical_bombers in Yunnan, round 2 : 5/6 hits, 3.50 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 1 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone 2 artilleries, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 81 Sea Zone to 96 Sea Zone 2 artilleries and 2 infantry moved from 96 Sea Zone to Tobruk 2 fighters and 1 tactical_bomber moved from Egypt to Tobruk 1 artillery and 2 infantry moved from Egypt to Alexandria 1 armour and 1 infantry moved from Iraq to Trans-Jordan 1 mech_infantry moved from Egypt to Trans-Jordan 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Union of South Africa to Rhodesia 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 fighters moved from Gibraltar to Tobruk 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone Combat - British Battle in Alexandria British attack with 1 artillery and 2 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 2 infantry in Alexandria, round 3 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Anglo Egyptian Sudan British attack with 1 armour and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Anglo Egyptian Sudan British roll dice for 1 armour in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour in Anglo Egyptian Sudan, round 5 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 armour remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Italians: 1 infantry Battle in Tobruk British attack with 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry British roll dice for 1 cruiser in Tobruk, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber in Tobruk, round 2 : 5/9 hits, 4.00 expected hits Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Tobruk, round 2 : 1/5 hits, 1.83 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 2 artilleries, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for British: 1 infantry Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Tobruk to Egypt 2 fighters moved from Tobruk to Libya Place Units - British 2 transports placed in 106 Sea Zone 1 armour and 2 mech_infantrys placed in Egypt 1 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : -1.17 British : 0.50 Americans : 1.67 Chinese : 0.50 Japanese : 1.00
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 cruiser moved from 97 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone 2 armour and 1 mech_infantry moved from Eastern Poland to Baltic States 1 mech_infantry moved from Romania to Baltic States 1 bomber moved from Southern Italy to Baltic States Combat - Italians Battle in 96 Sea Zone Italians attack with 1 cruiser and 2 fighters British defend with 1 cruiser, 3 destroyers and 2 transports Italians roll dice for 1 cruiser and 2 fighters in 96 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits British roll dice for 1 cruiser, 3 destroyers and 2 transports in 96 Sea Zone, round 2 : 2/4 hits, 1,50 expected hits 2 destroyers owned by the British, 1 cruiser owned by the Italians and 1 fighter owned by the Italians lost in 96 Sea Zone retreated to 96 Sea Zone British win with 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is -6 Casualties for Italians: 1 cruiser and 1 fighter Casualties for British: 2 destroyers Battle in Baltic States Italians attack with 2 armour, 1 bomber and 2 mech_infantrys Russians defend with 4 infantry Italians roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Baltic States, round 2 : 1/5 hits, 2,00 expected hits Russians roll dice for 4 infantry in Baltic States, round 2 : 2/4 hits, 1,33 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Baltic States Italians roll dice for 2 armour and 1 bomber in Baltic States, round 3 : 2/3 hits, 1,67 expected hits Russians roll dice for 3 infantry in Baltic States, round 3 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Russians lost in Baltic States Italians roll dice for 2 armour and 1 bomber in Baltic States, round 4 : 2/3 hits, 1,67 expected hits Russians roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Italians win, taking Baltic States from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 4 Casualties for Italians: 2 mech_infantrys Casualties for Russians: 4 infantry Non Combat Move - Italians 1 bomber moved from Baltic States to Eastern Poland 1 fighter moved from 96 Sea Zone to Southern Italy 1 mech_infantry moved from Northern Italy to Romania 1 artillery and 2 infantry moved from Northern Italy to Western Germany 1 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Northern Italy to Western Germany Place Units - Italians 1 mech_infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 9 PUs; end with 9 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : 0,17 British : 0,50 Russians : -0,67
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Dutch New Guinea to New Guinea Combat - ANZAC Battle in New Guinea ANZAC attack with 1 infantry Japanese defend with 1 marine ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 marine in New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in New Guinea Japanese win with 1 marine remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC 2 fighters moved from Marianas to Paulau Island Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
ANZAC : -0.17 Japanese : 0.67
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Dutch New Guinea to New Guinea Combat - ANZAC Battle in New Guinea ANZAC attack with 1 infantry Japanese defend with 1 marine ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 marine in New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in New Guinea Japanese win with 1 marine remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC 2 fighters moved from Marianas to Paulau Island Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 fighter moved from Gibraltar to Norway Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.17 Japanese : 0.67