19L G40 BM3 Game II ArtofWar1947 (Axis) vs. Simon33 (Allies+6)

  • '19 '17 '16

    TripleA Turn Summary: French round 22

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 22
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 45 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Formosa
            1 bomber moved from Greece to Western Germany
    
        Combat - ANZAC
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Western Germany causes 8 damage total. 
            Battle in Formosa
    
        Non Combat Move - ANZAC
            1 bomber moved from Western Germany to Greece
            2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
            1 carrier, 2 fighters and 2 submarines moved from 45 Sea Zone to 35 Sea Zone
            1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 bomber moved from New South Wales to Philippines
            2 artilleries moved from Philippines to 35 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
    
        Combat Move - French
            1 destroyer moved from 19 Sea Zone to 35 Sea Zone
    
        Non Combat Move - French
            1 infantry moved from Ukraine to Bessarabia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    AA fire in Western Germany : : -0.17
    

    Savegame


  • TripleA Turn Summary: Germans round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 23
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter, 3 infantry and 14 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Russia to Samara
            3 infantry moved from Tambov to Rostov
            2 infantry moved from Smolensk to Bryansk
            1 infantry moved from Tambov to Bryansk
            10 armour, 6 artilleries, 9 infantry and 70 mech_infantrys moved from Tambov to Volgograd
            1 mech_infantry moved from Russia to Belarus
                  Germans take Belarus from British
            1 armour moved from Yugoslavia to Albania
                  Italians take Albania from Americans
            1 armour moved from Albania to Yugoslavia
            3 bombers moved from Russia to Samara
            2 bombers moved from Russia to Bryansk
            2 bombers moved from Russia to Rostov
            7 fighters and 1 tactical_bomber moved from Russia to Rostov
            8 fighters moved from Russia to Bryansk
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 2 bombers, 8 fighters and 3 infantry
                British defend with 2 infantry; Russians defend with 1 infantry
                    Germans roll dice for 2 bombers, 8 fighters and 3 infantry in Bryansk, round 2 : 4/13 hits, 5.83 expected hits
                    Russians roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians, 2 infantry owned by the Germans and 2 infantry owned by the British lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 bombers, 8 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
                Casualties for British: 2 infantry
            Battle in Samara
                Germans attack with 3 bombers and 2 infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 3 bombers and 2 infantry in Samara, round 2 : 1/5 hits, 2.33 expected hits
                    British roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Samara
                Germans win, taking Samara from British with 3 bombers and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Rostov
                Germans attack with 2 bombers, 7 fighters, 3 infantry and 1 tactical_bomber
                British defend with 2 infantry; Russians defend with 1 infantry
                    Germans roll dice for 2 bombers, 7 fighters, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 4/13 hits, 6.00 expected hits
                    Russians roll dice for 3 infantry in Rostov, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians, 2 infantry owned by the Germans and 2 infantry owned by the British lost in Rostov
                Germans win, taking Rostov from Russians with 2 bombers, 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for British: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 10 armour, 6 artilleries, 9 infantry and 70 mech_infantrys
                British defend with 1 artillery and 1 factory_minor
                    Germans roll dice for 10 armour, 6 artilleries, 9 infantry and 70 mech_infantrys in Volgograd, round 2 : 20/95 hits, 21.17 expected hits
                    British roll dice for 1 artillery in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Volgograd
                Germans win, taking Volgograd from British with 10 armour, 6 artilleries, 9 infantry and 70 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
    
        Non Combat Move - Germans
            2 bombers moved from Rostov to Southern Italy
            2 bombers moved from Bryansk to Southern Italy
            3 bombers moved from Samara to Russia
            8 fighters moved from Bryansk to Russia
            4 fighters moved from Rostov to Russia
            1 fighter moved from Novgorod to Russia
            1 fighter moved from Rostov to Russia
            2 fighters and 1 tactical_bomber moved from Rostov to Russia
            9 infantry moved from Norway to Finland
            1 armour and 9 mech_infantrys moved from Germany to Yugoslavia
            2 mech_infantrys moved from Western Germany to Yugoslavia
            2 aaGuns, 3 artilleries and 18 infantry moved from Southern France to Normandy Bordeaux
            6 mech_infantrys moved from Southern France to Yugoslavia
            4 armour and 30 mech_infantrys moved from Russia to Belarus
            3 mech_infantrys moved from Novgorod to Belarus
            1 submarine moved from 111 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            1 fighter and 2 infantry placed in Russia
            3 mech_infantrys placed in Novgorod
            1 infantry and 9 mech_infantrys placed in Germany
            Germans undo move 3.
            10 mech_infantrys placed in Germany
            1 infantry and 1 mech_infantry placed in Normandy Bordeaux
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,6,5,4,5,5,2,1,3,4,4,1,4
            Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Germans : -6.33
    British : -0.67
    Russians : 2.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 23
    
        Combat Move - Russians
            2 fighters, 1 infantry and 1 tactical_bomber moved from Caucasus to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Rostov to Caucasus
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : -0.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 23
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Marshall Islands
            1 infantry moved from Kwangsi to French Indo China
                  Japanese take French Indo China from UK_Pacific
            3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber moved from Kwangsi to Kwangtung
            2 armour, 14 artilleries, 10 infantry and 46 mech_infantrys moved from Kwangsi to Kiangsi
            1 fighter moved from 6 Sea Zone to 20 Sea Zone
            8 fighters moved from 6 Sea Zone to Manchuria
    
        Combat - Japanese
            Battle in Marshall Islands
            Battle in 20 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport; ANZAC defend with 1 transport
                    1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 20 Sea Zone
                Japanese win, taking Marshall Islands from Americans with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Americans: 1 transport
                Casualties for ANZAC: 1 transport
            Battle in Guam
            Battle in Manchuria
                Japanese attack with 1 artillery, 8 fighters and 1 infantry
                Americans defend with 1 artillery
                    Japanese roll dice for 1 artillery, 8 fighters and 1 infantry in Manchuria, round 2 : 5/10 hits, 4.67 expected hits
                    Chinese roll dice for 1 artillery in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Manchuria
                Japanese win, taking Guam from Americans, taking Manchuria from Chinese with 1 artillery and 8 fighters remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery
            Battle in Kwangtung
                Japanese attack with 3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Americans defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
                    Japanese roll dice for 3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 5/8 hits, 3.67 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Kiangsi
                Japanese attack with 2 armour, 14 artilleries, 10 infantry and 46 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 armour, 14 artilleries, 10 infantry and 46 mech_infantrys in Kiangsi, round 2 : 23/72 hits, 17.33 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 2 armour, 14 artilleries, 9 infantry and 46 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Kwangsi to Kiangsi
            1 battleship, 5 carriers, 1 cruiser, 5 destroyers, 5 fighters, 18 submarines and 3 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
            2 tactical_bombers moved from Japan to 26 Sea Zone
            1 fighter moved from 20 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone
            3 bombers moved from Kwangtung to Japan
            4 fighters moved from Manchuria to 6 Sea Zone
            4 fighters moved from Manchuria to Korea
            1 marine moved from Japan to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Korea
    
        Place Units - Japanese
            1 infantry placed in Japan
            3 destroyers and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 32 PUs; end with 32 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 destroyers
            EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 18 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese : 1.33
    UK_Pacific : 0.33
    Japanese : 7.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 23
    
        Purchase Units - Americans
            Americans buy 1 airfield, 3 artilleries, 3 fighters and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Greece to Albania
                  Americans take Albania from Italians
            1 armour moved from Albania to Greece
            8 fighters and 1 infantry moved from Greece to Bulgaria
            2 bombers moved from Yunnan to French Indo China
            1 bomber moved from Yunnan to Volgograd
            1 fighter moved from 35 Sea Zone to 21 Sea Zone
            5 fighters and 1 submarine moved from 35 Sea Zone to 18 Sea Zone
            2 submarines moved from 35 Sea Zone to 19 Sea Zone
            1 fighter moved from 35 Sea Zone to 32 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Volgograd
                    AA fire in Volgograd : 0/1 hits, 0.17 expected hits
                Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Volgograd causes 6 damage total. 
            Battle in 32 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 32 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 21 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 18 Sea Zone
                Americans attack with 5 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 5 fighters in 18 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 18 Sea Zone
                Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Bulgaria
                Americans attack with 8 fighters and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 8 fighters and 1 infantry in Bulgaria, round 2 : 3/9 hits, 4.17 expected hits
                    Italians roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Bulgaria
                Americans win, taking Bulgaria from Italians with 8 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in French Indo China
                Americans attack with 2 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 2 bombers in French Indo China, round 2 : 0/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Americans lost in French Indo China
                    Americans roll dice for 1 bomber in French Indo China, round 3 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Americans lost in French Indo China
                Japanese win with 1 infantry remaining. Battle score for attacker is -24
                Casualties for Americans: 2 bombers
            Battle in 19 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 19 Sea Zone
                    1 transport owned by the Japanese lost in 19 Sea Zone
                    Americans roll dice for 2 submarines in 19 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
                Americans win with 2 submarines remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - Americans
            1 transport moved from 35 Sea Zone to 45 Sea Zone
            1 mech_infantry moved from Dutch New Guinea to 45 Sea Zone
            1 mech_infantry and 1 transport moved from 45 Sea Zone to 33 Sea Zone
            1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            5 fighters moved from 18 Sea Zone to 33 Sea Zone
            1 fighter moved from 32 Sea Zone to 33 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery, 1 battleship, 9 carriers, 2 cruisers, 8 destroyers, 11 fighters, 28 submarines and 1 transport moved from 35 Sea Zone to 33 Sea Zone
            1 fighter moved from 21 Sea Zone to 33 Sea Zone
            3 fighters moved from Queensland to Caroline Islands
            2 bombers moved from Yunnan to Greece
            1 bomber moved from Volgograd to Caucasus
            8 fighters moved from Bulgaria to Greece
            1 transport moved from 92 Sea Zone to 89 Sea Zone
            3 artilleries and 4 infantry moved from Morocco to 92 Sea Zone
            1 mech_infantry moved from Trans-Jordan to Northwest Persia
            1 infantry moved from Morocco to Algeria
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            3 carriers and 3 destroyers moved from 101 Sea Zone to 64 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 64 Sea Zone
            6 fighters moved from Western United States to 64 Sea Zone
            2 fighters moved from Gibraltar to 64 Sea Zone
            3 carriers, 2 destroyers, 6 fighters and 1 submarine moved from 27 Sea Zone to 64 Sea Zone
            3 fighters moved from 92 Sea Zone to Southeast Mexico
            1 artillery and 1 infantry moved from 64 Sea Zone to Southeast Mexico
            1 artillery and 1 infantry moved from Central United States to Southeast Mexico
            2 bombers moved from Western United States to Caroline Islands
            3 artilleries, 2 carriers, 1 destroyer, 1 fighter, 5 infantry and 4 transports moved from 92 Sea Zone to 99 Sea Zone
            3 fighters moved from Greece to 99 Sea Zone
            3 artilleries and 5 infantry moved from 99 Sea Zone to Greece
            2 aaGuns moved from Western United States to Central United States
    
        Place Units - Americans
            1 airfield placed in Southeast Mexico
            3 fighters placed in Eastern United States
            1 artillery and 2 infantry placed in Greece
            2 artilleries and 8 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 6 artilleries; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            11 infantry moved from Kweichow to Hunan
            5 artilleries, 1 fighter and 45 infantry moved from Yunnan to Hunan
            1 infantry moved from Shantung to Anhwe
            5 infantry moved from Hopei to Kweichow
            1 infantry moved from Shensi to Kweichow
    
        Place Units - Chinese
            6 artilleries placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 21 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs
    
        Purchase Units - British
            British buy 4 artilleries, 1 fighter, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Bessarabia to Romania
                  British take Romania from Germans
            1 infantry moved from Bessarabia to Eastern Poland
                  British take Eastern Poland from Italians
            1 armour, 1 fighter and 1 mech_infantry moved from Yunnan to Kwangtung
            1 mech_infantry moved from Ukraine to Bryansk
            1 armour moved from Caucasus to Rostov
                  British take Rostov from Germans
            1 armour moved from Rostov to Caucasus
            1 bomber, 9 fighters and 1 tactical_bomber moved from Caucasus to Bryansk
    
        Combat - British
            Battle in Kwangtung
                British attack with 1 armour, 1 fighter and 1 mech_infantry
                Japanese defend with 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Kwangtung, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                    British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Kwangtung, round 3 : 3/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                British win, taking Kwangtung from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Bryansk
                British attack with 1 bomber, 9 fighters, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    British roll dice for 1 bomber, 9 fighters, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 5/12 hits, 6.00 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                British win, taking Bryansk from Germans with 1 bomber, 9 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 armour and 4 mech_infantrys moved from Bessarabia to Bulgaria
            1 artillery and 3 infantry moved from Greece to Bulgaria
            13 fighters and 1 tactical_bomber moved from Greece to Caucasus
            1 bomber moved from Bryansk to Greece
            9 fighters and 1 tactical_bomber moved from Bryansk to Caucasus
            28 artilleries and 38 infantry moved from Bessarabia to Ukraine
            2 artilleries and 2 infantry moved from Northwest Persia to Caucasus
            3 mech_infantrys moved from Iraq to Caucasus
            1 armour and 1 mech_infantry moved from Persia to Caucasus
            2 artilleries and 1 infantry moved from Persia to Northwest Persia
            1 infantry moved from Iraq to Northwest Persia
            1 mech_infantry moved from Egypt to Iraq
            1 aaGun moved from West India to Eastern Persia
            2 infantry moved from Union of South Africa to 71 Sea Zone
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 transport moved from 80 Sea Zone to 72 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 mech_infantry moved from Belgian Congo to Egypt
            2 infantry moved from 80 Sea Zone to Persia
            1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 92 Sea Zone to 109 Sea Zone
            1 battleship, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 99 Sea Zone
            1 fighter moved from Gibraltar to Greece
            1 fighter moved from Kwangtung to Hunan
            2 aaGuns, 3 armour, 8 artilleries, 15 infantry and 5 mech_infantrys moved from Yunnan to Hunan
            10 artilleries and 30 infantry moved from Yunnan to Szechwan
            1 cruiser and 2 destroyers moved from 35 Sea Zone to 33 Sea Zone
    
        Place Units - British
            2 infantry and 1 mech_infantry placed in Union of South Africa
            3 artilleries placed in Persia
            3 mech_infantrys placed in Iraq
            1 artillery and 2 infantry placed in Ukraine
            1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 51 PUs; end with 51 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 54 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 57 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 60 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 63 PUs
    
        Place Units - UK_Pacific
            6 fighters placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 22 PUs; end with 23 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 29 PUs
            Some Units in India change ownership: 6 fighters
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : -0.33
    British : 0.67
    AA fire in Volgograd : : -0.17
    Americans : -2.33
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 23
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Yugoslavia to Albania
                  Italians take Albania from Americans
            1 artillery and 5 infantry moved from Yugoslavia to Bulgaria
            1 bomber and 1 fighter moved from Southern Italy to Bulgaria
    
        Combat - Italians
            Battle in Bulgaria
                Italians attack with 1 artillery, 1 bomber, 1 fighter and 5 infantry
                British defend with 1 armour, 1 artillery, 3 infantry and 4 mech_infantrys; Americans defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 5 infantry in Bulgaria, round 2 : 2/8 hits, 2.50 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 4 infantry and 4 mech_infantrys in Bulgaria, round 2 : 1/10 hits, 3.50 expected hits
                    1 infantry owned by the Americans, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Bulgaria
                    Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 4 infantry in Bulgaria, round 3 : 1/7 hits, 2.33 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 2 infantry and 4 mech_infantrys in Bulgaria, round 3 : 1/8 hits, 2.83 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Bulgaria
                    Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Bulgaria, round 4 : 1/6 hits, 2.17 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 1 infantry and 4 mech_infantrys in Bulgaria, round 4 : 2/7 hits, 2.50 expected hits
                    1 infantry owned by the British and 2 infantry owned by the Italians lost in Bulgaria
                    Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Bulgaria, round 5 : 1/4 hits, 1.83 expected hits
                    Americans roll dice for 1 armour, 1 artillery and 4 mech_infantrys in Bulgaria, round 5 : 2/6 hits, 2.17 expected hits
                    1 mech_infantry owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Bulgaria
                 retreated to Bulgaria
                Americans win with 1 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is -3
                Casualties for Italians: 1 artillery and 5 infantry
                Casualties for Americans: 1 infantry
                Casualties for British: 3 infantry and 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber moved from Bulgaria to Southern Italy
            1 fighter moved from Bulgaria to Yugoslavia
            4 mech_infantrys moved from Southern Italy to Yugoslavia
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4,3,5,4,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,3,1,1,6,3,4,1,1,4,6,6
            Italians collect 0 PUs (11 lost to blockades); end with 2 PUs
    

    Combat Hit Differential Summary :

    Italians : -3.83
    Americans : -5.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 23
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 carrier and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from 36 Sea Zone to French Indo China
            1 bomber and 4 fighters moved from Philippines to French Indo China
            1 bomber moved from Greece to Western Germany
    
        Combat - ANZAC
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Western Germany causes 7 damage total. 
            Battle in French Indo China
                ANZAC attack with 1 artillery, 1 bomber and 4 fighters
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery, 1 bomber and 4 fighters in French Indo China, round 2 : 4/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                ANZAC win, taking French Indo China from Japanese with 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 bomber moved from French Indo China to Philippines
            4 fighters moved from French Indo China to Hunan
            1 destroyer moved from 35 Sea Zone to 20 Sea Zone
            3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 3 submarines moved from 35 Sea Zone to 33 Sea Zone
            1 fighter moved from New South Wales to 33 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            3 fighters moved from Greece to Caucasus
            1 bomber moved from Western Germany to United Kingdom
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
            1 fighter placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 20 PUs; end with 20 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
    
        Combat Move - French
            1 destroyer moved from 35 Sea Zone to 33 Sea Zone
    
        Non Combat Move - French
            1 infantry moved from Bessarabia to Ukraine
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    AA fire in Western Germany : : -0.17
    ANZAC : 1.00
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 24
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 fighter, 2 infantry and 14 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Volgograd
            1 armour moved from Volgograd to Rostov
                  Germans take Rostov from British
            1 armour moved from Rostov to Volgograd
            2 infantry moved from Russia to Bryansk
            2 mech_infantrys moved from Novgorod to Eastern Poland
            2 mech_infantrys moved from Germany to Romania
            4 bombers, 4 fighters and 1 tactical_bomber moved from Southern Italy to Greece
            5 fighters and 1 tactical_bomber moved from Russia to Bulgaria
            6 mech_infantrys moved from Yugoslavia to Bulgaria
            3 armour and 48 mech_infantrys moved from Yugoslavia to Greece
            3 bombers and 6 fighters moved from Russia to Greece
            1 mech_infantry moved from Germany to Romania
            2 fighters moved from Russia to Eastern Poland
            2 fighters moved from Russia to Romania
            1 mech_infantry moved from Novgorod to Eastern Poland
            1 artillery moved from Russia to Bryansk
            2 fighters moved from Russia to Bryansk
    
        Combat - Germans
            Battle in Greece
                Germans attack with 3 armour, 7 bombers, 10 fighters, 48 mech_infantrys and 1 tactical_bomber
                British defend with 1 bomber and 1 fighter; Americans defend with 1 airfield, 4 armour, 13 artilleries, 2 bombers, 1 factory_minor, 5 fighters, 16 infantry and 2 mech_infantrys
                    Germans roll dice for 3 armour, 7 bombers, 10 fighters, 48 mech_infantrys and 1 tactical_bomber in Greece, round 2 : 17/69 hits, 19.83 expected hits
                    Americans roll dice for 4 armour, 13 artilleries, 3 bombers, 6 fighters, 16 infantry and 2 mech_infantrys in Greece, round 2 : 20/44 hits, 16.83 expected hits
                    1 bomber owned by the British, 14 infantry owned by the Americans, 2 bombers owned by the Americans and 20 mech_infantrys owned by the Germans lost in Greece
                    Germans roll dice for 3 armour, 7 bombers, 10 fighters, 28 mech_infantrys and 1 tactical_bomber in Greece, round 3 : 14/49 hits, 16.50 expected hits
                    Americans roll dice for 4 armour, 13 artilleries, 6 fighters, 2 infantry and 2 mech_infantrys in Greece, round 3 : 7/27 hits, 11.67 expected hits
                    2 infantry owned by the Americans, 10 artilleries owned by the Americans, 7 mech_infantrys owned by the Germans and 2 mech_infantrys owned by the Americans lost in Greece
                    Germans roll dice for 3 armour, 7 bombers, 10 fighters, 21 mech_infantrys and 1 tactical_bomber in Greece, round 4 : 12/42 hits, 15.33 expected hits
                    Americans roll dice for 4 armour, 3 artilleries and 6 fighters in Greece, round 4 : 7/13 hits, 7.00 expected hits
                    4 armour owned by the Americans, 5 fighters owned by the Americans, 3 artilleries owned by the Americans and 7 mech_infantrys owned by the Germans lost in Greece
                    Germans roll dice for 3 armour, 7 bombers, 10 fighters, 14 mech_infantrys and 1 tactical_bomber in Greece, round 5 : 15/35 hits, 14.17 expected hits
                    Americans roll dice for 1 fighter in Greece, round 5 : 1/1 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Greece
                Germans win, taking Greece from Americans with 3 armour, 7 bombers, 10 fighters, 13 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 88
                Casualties for Germans: 35 mech_infantrys
                Casualties for Americans: 4 armour, 13 artilleries, 2 bombers, 5 fighters, 16 infantry and 2 mech_infantrys
                Casualties for British: 1 bomber and 1 fighter
            Battle in Bulgaria
                Germans attack with 5 fighters, 6 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour, 1 artillery and 3 mech_infantrys
                    Germans roll dice for 5 fighters, 6 mech_infantrys and 1 tactical_bomber in Bulgaria, round 2 : 4/12 hits, 4.17 expected hits
                    Americans roll dice for 1 armour, 1 artillery and 3 mech_infantrys in Bulgaria, round 2 : 2/5 hits, 1.83 expected hits
                    3 mech_infantrys owned by the British, 1 artillery owned by the British and 2 mech_infantrys owned by the Germans lost in Bulgaria
                    Germans roll dice for 5 fighters, 4 mech_infantrys and 1 tactical_bomber in Bulgaria, round 3 : 4/10 hits, 3.83 expected hits
                    Americans roll dice for 1 armour in Bulgaria, round 3 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Bulgaria
                Germans win, taking Bulgaria from Americans with 5 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 3 mech_infantrys
                Casualties for British: 1 armour, 1 artillery and 3 mech_infantrys
            Battle in Romania
                Germans attack with 2 fighters and 3 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 2 fighters and 3 mech_infantrys in Romania, round 2 : 1/5 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Romania
                Germans win, taking Romania from British with 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Eastern Poland
                Germans attack with 2 fighters and 3 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 2 fighters and 3 mech_infantrys in Eastern Poland, round 2 : 2/5 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Eastern Poland
                Germans win, taking Eastern Poland from British with 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Bryansk
                Germans attack with 1 artillery, 2 fighters and 2 infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Bryansk, round 2 : 2/5 hits, 1.83 expected hits
                    British roll dice for 1 mech_infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            7 bombers, 4 fighters and 1 tactical_bomber moved from Greece to Southern Italy
            6 fighters moved from Greece to Albania
            9 mech_infantrys moved from Southern Italy to Yugoslavia
            2 fighters moved from Romania to Yugoslavia
            1 tactical_bomber moved from Bulgaria to Yugoslavia
            5 fighters moved from Bulgaria to Albania
            7 mech_infantrys moved from Germany to Romania
            1 fighter moved from Eastern Poland to Germany
            1 fighter moved from Eastern Poland to Novgorod
            2 fighters moved from Bryansk to Russia
            2 infantry moved from Samara to Volgograd
            1 infantry moved from Volgograd to Rostov
            4 armour and 34 mech_infantrys moved from Belarus to Russia
            1 submarine moved from 112 Sea Zone to 113 Sea Zone
            1 mech_infantry moved from Normandy Bordeaux to Southern France
            1 submarine moved from 113 Sea Zone to 112 Sea Zone
            2 artilleries and 3 infantry moved from Karelia to Finland
    
        Place Units - Germans
            1 fighter and 1 mech_infantry placed in Normandy Bordeaux
            10 mech_infantrys placed in Germany
            3 mech_infantrys placed in Novgorod
            1 armour and 2 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to France: 1 aaGun, 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 aaGun, 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Western Germany: 9 mech_infantrys
            EDIT: Removing units owned by Germans from Southern France: 1 mech_infantry
            EDIT: Removing units owned by Germans from Romania: 7 mech_infantrys
            EDIT: Removing units owned by Germans from Normandy Bordeaux: 4 infantry
            EDIT: Adding units owned by Germans to France: 4 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4,4,4,5,5,2,3,6,5,5,3,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,4,2,3,2,2,5,3,2,6,3,3,3
            Germans collect 61 PUs (4 lost to blockades); end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Germans : -7.67
    British : 0.00
    Americans : -0.50
    

    Savegame


  • @ArtofWar1947

    Please move the German sub in SZ 112 to SZ 113. T%hanks.

  • '19 '17 '16

    TripleA Turn Summary: Russians round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 24
    
        Combat Move - Russians
            4 armour, 12 artilleries and 58 infantry moved from Caucasus to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 4 armour, 12 artilleries and 58 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 4 armour, 12 artilleries and 58 infantry in Rostov, round 2 : 23/74 hits, 17.67 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 4 armour, 12 artilleries and 58 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 aaGuns moved from Caucasus to Rostov
            1 aaGun, 2 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 5.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 24
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
            1 infantry moved from 8 Sea Zone to Aleutian Islands
            1 bomber moved from Japan to 36 Sea Zone
            1 infantry moved from Kiangsi to Kiangsu
                  Japanese take Kiangsu from Chinese
            2 armour, 14 artilleries, 8 infantry and 46 mech_infantrys moved from Kiangsi to Kwangtung
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            2 bombers moved from Japan to 20 Sea Zone
            6 fighters moved from 6 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
            5 fighters and 2 tactical_bombers moved from Japan to 19 Sea Zone
    
        Combat - Japanese
            Battle in Aleutian Islands
            Battle in 36 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 36 Sea Zone
                Japanese win, taking Aleutian Islands from Americans with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Kwangtung
                Japanese attack with 2 armour, 14 artilleries, 8 infantry and 46 mech_infantrys
                British defend with 1 armour and 1 mech_infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
                    Japanese roll dice for 2 armour, 14 artilleries, 8 infantry and 46 mech_infantrys in Kwangtung, round 2 : 17/70 hits, 17.00 expected hits
                    UK_Pacific roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 2 armour, 14 artilleries, 7 infantry and 46 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 armour and 1 mech_infantry
            Battle in 20 Sea Zone
                Japanese attack with 2 bombers, 6 fighters and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 bombers and 6 fighters in 20 Sea Zone, round 2 : 3/8 hits, 4.33 expected hits
                    ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 20 Sea Zone
                Japanese win with 2 bombers and 6 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer, 6 fighters and 3 tactical_bombers
                Americans defend with 2 submarines
                    Japanese roll dice for 1 destroyer, 6 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 7/10 hits, 5.33 expected hits
                    Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    2 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
                Japanese win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 2 submarines
    
        Non Combat Move - Japanese
            4 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 26 Sea Zone to 12 Sea Zone
            1 destroyer moved from 26 Sea Zone to 27 Sea Zone
            1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 1 fighter, 18 submarines and 5 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
            4 fighters moved from Korea to Manchuria
            1 marine moved from Korea to Manchuria
            1 tactical_bomber moved from 19 Sea Zone to Manchuria
            6 fighters moved from 20 Sea Zone to 6 Sea Zone
            2 bombers moved from 20 Sea Zone to Japan
            6 fighters moved from 19 Sea Zone to 6 Sea Zone
            2 tactical_bombers moved from 19 Sea Zone to Japan
            1 aaGun moved from Kiangsi to Kwangtung
            1 bomber moved from 36 Sea Zone to Manchuria
    
        Place Units - Japanese
            2 infantry placed in Japan
            2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 32 PUs; end with 33 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 38 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Americans : 0.67
    UK_Pacific : 0.17
    Japanese : 0.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 24
    
        Purchase Units - Americans
            Americans buy 7 artilleries, 11 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            10 fighters moved from 64 Sea Zone to 12 Sea Zone
            4 fighters moved from 64 Sea Zone to 27 Sea Zone
            1 submarine moved from 64 Sea Zone to 12 Sea Zone
            3 fighters moved from Southeast Mexico to 27 Sea Zone
            1 submarine moved from 33 Sea Zone to 27 Sea Zone
            1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 transport moved from 33 Sea Zone to 43 Sea Zone
            1 mech_infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
            1 mech_infantry moved from 31 Sea Zone to Wake Island
            18 fighters moved from 33 Sea Zone to Wake Island
    
        Combat - Americans
            Battle in Wake Island
                Americans attack with 18 fighters and 1 mech_infantry
                Japanese defend with 1 airfield and 2 infantry
                    Americans roll dice for 18 fighters and 1 mech_infantry in Wake Island, round 2 : 9/19 hits, 9.17 expected hits
                    Japanese roll dice for 2 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Wake Island
                Americans win, taking Wake Island from Japanese with 18 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in 12 Sea Zone
                Americans attack with 10 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 10 fighters in 12 Sea Zone, round 2 : 6/10 hits, 5.00 expected hits
                    Japanese roll dice for 1 destroyer in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 12 Sea Zone
                Americans win with 10 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 27 Sea Zone
                Americans attack with 7 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 7 fighters in 27 Sea Zone, round 2 : 6/7 hits, 3.50 expected hits
                    Japanese roll dice for 1 destroyer in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 27 Sea Zone
                Americans win with 7 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            10 fighters moved from 12 Sea Zone to 10 Sea Zone
            7 fighters moved from 27 Sea Zone to 10 Sea Zone
            1 artillery and 1 infantry moved from Southeast Mexico to 64 Sea Zone
            1 artillery, 7 carriers, 5 destroyers, 1 infantry and 1 transport moved from 64 Sea Zone to 10 Sea Zone
            1 artillery and 1 infantry moved from 10 Sea Zone to Western United States
            3 fighters moved from 10 Sea Zone to Western United States
            1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
            3 fighters moved from Eastern United States to Gibraltar
            2 carriers, 1 destroyer, 4 fighters and 4 transports moved from 99 Sea Zone to 92 Sea Zone
            1 bomber moved from Caucasus to Rostov
            2 artilleries and 10 infantry moved from Central United States to Southeast Mexico
            4 transports moved from 101 Sea Zone to 89 Sea Zone
            2 aaGuns moved from Central United States to Western United States
            1 battleship, 9 carriers, 2 cruisers, 8 destroyers and 27 submarines moved from 33 Sea Zone to 31 Sea Zone
            18 fighters moved from Wake Island to 31 Sea Zone
            2 bombers moved from Caroline Islands to India
    
        Place Units - Americans
            3 transports placed in 10 Sea Zone
            3 artilleries and 4 infantry placed in Western United States
            4 artilleries and 6 infantry placed in Central United States
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 6 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Hunan to Kiangsu
            1 infantry moved from Anhwe to Kiangsu
            1 infantry moved from Kwangsi to Kiangsi
                  Chinese take Kiangsi from Japanese
    
        Combat - Chinese
            Battle in Kiangsu
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsu to Hunan
            11 artilleries and 56 infantry moved from Hunan to Kwangsi
            1 infantry moved from Chahar to Anhwe
            6 infantry moved from Kweichow to Hunan
    
        Place Units - Chinese
            6 artilleries placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
    
        Purchase Units - British
            British buy 5 artilleries, 2 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
                Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 artillery and 1 infantry moved from Ukraine to Bryansk
            1 mech_infantry moved from Caucasus to Tambov
                  British take Tambov from Germans
            1 armour moved from Caucasus to Sikang
                  British take Kazakhstan from Germans
            EDIT: 1 mech_infantry moved from Northwest Persia to Rostov
            4 mech_infantrys moved from Iraq to Northwest Persia
            3 artilleries and 2 infantry moved from Persia to Northwest Persia
            10 fighters and 2 tactical_bombers moved from Caucasus to Bryansk
    
        Combat - British
            Battle in Bryansk
                British attack with 1 artillery, 10 fighters, 1 infantry and 2 tactical_bombers
                Germans defend with 1 artillery and 1 infantry
                    British roll dice for 1 artillery, 10 fighters, 1 infantry and 2 tactical_bombers in Bryansk, round 2 : 7/14 hits, 7.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
                British win, taking Bryansk from Germans with 1 artillery, 10 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - British
            40 artilleries and 39 infantry moved from Ukraine to Rostov
            1 armour and 7 mech_infantrys moved from Caucasus to Ukraine
            7 artilleries and 8 infantry moved from Caucasus to Rostov
            10 fighters and 2 tactical_bombers moved from Bryansk to Ukraine
            10 artilleries and 30 infantry moved from Szechwan to Sikang
            10 infantry moved from Yunnan to French Indo China
            2 aaGuns, 3 armour, 8 artilleries, 1 fighter, 15 infantry and 5 mech_infantrys moved from Hunan to Kwangsi
            1 mech_infantry moved from Egypt to Iraq
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 mech_infantry moved from Belgian Congo to Egypt
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            2 infantry moved from 80 Sea Zone to Persia
            1 aaGun moved from Eastern Persia to Persia
            6 fighters moved from India to Northwest Persia
            6 fighters moved from Caucasus to Ukraine
            6 fighters moved from Caucasus to Northwest Persia
            1 battleship, 2 cruisers and 1 destroyer moved from 99 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
            1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
    
        Place Units - British
            2 artilleries and 1 infantry placed in Ukraine
            2 artilleries and 1 mech_infantry placed in Persia
            1 artillery and 2 infantry placed in Iraq
            2 infantry and 1 mech_infantry placed in Union of South Africa
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 47 PUs; end with 47 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 53 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 56 PUs
    
        Place Units - UK_Pacific
            2 fighters and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 19 PUs; end with 19 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
            Some Units in India change ownership: 2 fighters and 3 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from 33 Sea Zone: 1 cruiser and 2 destroyers
            EDIT: Adding units owned by British to 31 Sea Zone: 1 cruiser and 2 destroyers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : 0.00
    Americans : 2.67
    Chinese : 0.33
    Japanese : -1.67
    

    Savegame


  • TripleA Turn Summary: Italians round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 24
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 fighter moved from Yugoslavia to Southern Italy
            1 mech_infantry moved from Albania to Greece
            3 mech_infantrys moved from Yugoslavia to Poland
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6,4,5,2,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,2,6,5,3,1,2,3,1,4,2,2
            Italians collect 0 PUs (11 lost to blockades); end with 2 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 24
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 bomber moved from Philippines to Guam
    
        Combat - ANZAC
            Battle in Guam
                ANZAC attack with 1 artillery, 1 bomber and 1 infantry
                Japanese defend with 1 airfield and 2 infantry
                    ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Guam
                ANZAC win, taking Guam from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            1 bomber moved from Guam to Caroline Islands
            4 fighters moved from Hunan to Philippines
            3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 5 submarines moved from 33 Sea Zone to 31 Sea Zone
            1 carrier and 1 fighter moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 artillery placed in New South Wales
            1 factory_minor placed in French Indo China
    
        Turn Complete - ANZAC
            ANZAC collect 20 PUs; end with 20 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
    
        Combat Move - French
            1 destroyer moved from 33 Sea Zone to 31 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Japanese : 0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 24

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 24
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 bomber moved from Philippines to Guam
    
        Combat - ANZAC
            Battle in Guam
                ANZAC attack with 1 artillery, 1 bomber and 1 infantry
                Japanese defend with 1 airfield and 2 infantry
                    ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Guam
                ANZAC win, taking Guam from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            1 bomber moved from Guam to Caroline Islands
            4 fighters moved from Hunan to Philippines
            3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 5 submarines moved from 33 Sea Zone to 31 Sea Zone
            1 carrier and 1 fighter moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 artillery placed in New South Wales
            1 factory_minor placed in French Indo China
    
        Turn Complete - ANZAC
            ANZAC collect 20 PUs; end with 20 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
    
        Combat Move - French
            1 destroyer moved from 33 Sea Zone to 31 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Caucasus: 3 fighters
            EDIT: Adding units owned by ANZAC to Northwest Persia: 3 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 25
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 infantry and 15 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from British
            1 infantry moved from Volgograd to Caucasus
                  Germans take Caucasus from Russians
            2 infantry moved from Volgograd to Tambov
            6 armour, 6 artilleries, 2 infantry and 32 mech_infantrys moved from Russia to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            2 fighters moved from Russia to Tambov
            1 fighter moved from Novgorod to Tambov
            3 bombers moved from Southern Italy to Tambov
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 6 armour, 6 artilleries, 2 infantry and 35 mech_infantrys
                British defend with 1 artillery and 1 infantry
                    Germans roll dice for 6 armour, 6 artilleries, 2 infantry and 35 mech_infantrys in Bryansk, round 2 : 10/49 hits, 12.17 expected hits
                    British roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Bryansk
                Germans win, taking Bryansk from British with 6 armour, 6 artilleries, 2 infantry and 35 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
            Battle in Tambov
                Germans attack with 3 bombers, 3 fighters and 2 infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 3 bombers, 3 fighters and 2 infantry in Tambov, round 2 : 5/8 hits, 3.83 expected hits
                    British roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Tambov
                Germans win, taking Tambov from British with 3 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Changing ownership of Kazakhstan from British to Germans
            EDIT: Turning off Edit Mode
            1 fighter moved from Tambov to Novgorod
            2 fighters moved from Tambov to Russia
            6 artilleries and 6 infantry moved from Volgograd to Samara
            3 bombers moved from Tambov to Russia
            2 mech_infantrys moved from Eastern Poland to Bryansk
            3 mech_infantrys moved from Russia to Samara
            1 armour and 22 mech_infantrys moved from Volgograd to Samara
            9 armour and 48 mech_infantrys moved from Volgograd to Bryansk
            3 mech_infantrys moved from Romania to Greece
            3 mech_infantrys moved from Bulgaria to Greece
            11 fighters moved from Albania to Greece
            4 bombers and 1 tactical_bomber moved from Southern Italy to Greece
            10 mech_infantrys moved from Germany to Yugoslavia
            3 mech_infantrys moved from Western Germany to Yugoslavia
            1 fighter and 1 tactical_bomber moved from Yugoslavia to Greece
            1 mech_infantry moved from Normandy Bordeaux to Western Germany
            1 submarine moved from 112 Sea Zone to 119 Sea Zone
    
        Place Units - Germans
            3 infantry placed in Normandy Bordeaux
            10 mech_infantrys placed in Germany
            1 infantry and 2 mech_infantrys placed in Greece
            3 mech_infantrys placed in Novgorod
            3 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Changing ownership of Kazakhstan from Germans to British
            EDIT: Adding units owned by Germans to Russia: 1 armour and 25 mech_infantrys
            EDIT: Removing units owned by Germans from Samara: 1 armour and 25 mech_infantrys
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,5,3,6,5,1,3,5,2,3,4,2,1
            Germans collect 62 PUs (4 lost to blockades); end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    British : -1.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 25
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Northwest Persia to Ukraine
            3 aaGuns, 4 armour, 12 artilleries and 57 infantry moved from Rostov to Ukraine
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 25

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 25
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 18 Sea Zone
            1 fighter moved from 6 Sea Zone to 21 Sea Zone
            12 fighters and 5 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone
            2 bombers moved from Japan to 18 Sea Zone
            1 bomber, 2 fighters and 1 tactical_bomber moved from Manchuria to 18 Sea Zone
    
        Combat - Japanese
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 21 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 18 Sea Zone
                Japanese attack with 3 bombers, 1 destroyer, 14 fighters and 6 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 3 bombers, 1 destroyer, 14 fighters and 6 tactical_bombers in 18 Sea Zone, round 2 : 13/24 hits, 13.33 expected hits
                    Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 18 Sea Zone
                Japanese win with 3 bombers, 1 destroyer, 14 fighters and 6 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            1 infantry moved from Aleutian Islands to 8 Sea Zone
            1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Japan
            2 fighters moved from Manchuria to Kwangtung
            1 fighter moved from 21 Sea Zone to 6 Sea Zone
            14 fighters and 3 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
            3 tactical_bombers moved from 18 Sea Zone to Japan
            1 bomber moved from 18 Sea Zone to Kwangtung
            2 bombers moved from 18 Sea Zone to Japan
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
    
        Place Units - Japanese
            1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
            2 infantry placed in Japan
            3 infantry placed in Kwangtung
            Turning on Edit Mode
            EDIT: Changing ownership of Okinawa from Americans to Japanese
            EDIT: Adding units owned by Japanese to Okinawa: 2 infantry
            EDIT: Removing units owned by Japanese from 19 Sea Zone: 2 infantry and 1 transport
            EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 29 PUs; end with 29 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 32 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.17
    Japanese : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Move Summary: Americans round 25

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 25
    
        Purchase Units - Americans
            Americans buy 8 artilleries, 8 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            16 fighters moved from 31 Sea Zone to Hawaiian Islands
            2 fighters moved from 31 Sea Zone to Midway
            3 artilleries and 5 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            2 infantry moved from 8 Sea Zone to Aleutian Islands
            2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            6 fighters moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            1 battleship, 2 cruisers and 8 destroyers moved from 31 Sea Zone to 25 Sea Zone
            2 fighters moved from Caroline Islands to Marshall Islands
            1 mech_infantry moved from Wake Island to 31 Sea Zone
            1 mech_infantry and 1 transport moved from 31 Sea Zone to 32 Sea Zone
            1 mech_infantry moved from 32 Sea Zone to Marshall Islands
            2 bombers moved from India to Caucasus
            1 bomber and 1 mech_infantry moved from Rostov to Caucasus
            2 fighters moved from 10 Sea Zone to 26 Sea Zone
    

    Savegame

  • '19 '17 '16

    Scrambles from Midway and Hawaii? I would guess no but you never know.

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