@dawgoneit I am back from vacation
German U-Boats score 1 hit in NOR. What sinks?
I russian sub stays and lives, do you want it to run after air attack?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 transport moved from 45 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 bomber moved from Greece to Western Germany
Combat - ANZAC
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Battle in Formosa
Non Combat Move - ANZAC
1 bomber moved from Western Germany to Greece
2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 carrier, 2 fighters and 2 submarines moved from 45 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 bomber moved from New South Wales to Philippines
2 artilleries moved from Philippines to 35 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Move - French
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
Non Combat Move - French
1 infantry moved from Ukraine to Bessarabia
Turn Complete - French
Combat Hit Differential Summary :
AA fire in Western Germany : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 3 infantry and 14 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Russia to Samara
3 infantry moved from Tambov to Rostov
2 infantry moved from Smolensk to Bryansk
1 infantry moved from Tambov to Bryansk
10 armour, 6 artilleries, 9 infantry and 70 mech_infantrys moved from Tambov to Volgograd
1 mech_infantry moved from Russia to Belarus
Germans take Belarus from British
1 armour moved from Yugoslavia to Albania
Italians take Albania from Americans
1 armour moved from Albania to Yugoslavia
3 bombers moved from Russia to Samara
2 bombers moved from Russia to Bryansk
2 bombers moved from Russia to Rostov
7 fighters and 1 tactical_bomber moved from Russia to Rostov
8 fighters moved from Russia to Bryansk
Combat - Germans
Battle in Bryansk
Germans attack with 2 bombers, 8 fighters and 3 infantry
British defend with 2 infantry; Russians defend with 1 infantry
Germans roll dice for 2 bombers, 8 fighters and 3 infantry in Bryansk, round 2 : 4/13 hits, 5.83 expected hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 2 infantry owned by the Germans and 2 infantry owned by the British lost in Bryansk
Germans win, taking Bryansk from Russians with 2 bombers, 8 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Casualties for British: 2 infantry
Battle in Samara
Germans attack with 3 bombers and 2 infantry
British defend with 1 mech_infantry
Germans roll dice for 3 bombers and 2 infantry in Samara, round 2 : 1/5 hits, 2.33 expected hits
British roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Samara
Germans win, taking Samara from British with 3 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Rostov
Germans attack with 2 bombers, 7 fighters, 3 infantry and 1 tactical_bomber
British defend with 2 infantry; Russians defend with 1 infantry
Germans roll dice for 2 bombers, 7 fighters, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 4/13 hits, 6.00 expected hits
Russians roll dice for 3 infantry in Rostov, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 2 infantry owned by the Germans and 2 infantry owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 2 bombers, 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 10 armour, 6 artilleries, 9 infantry and 70 mech_infantrys
British defend with 1 artillery and 1 factory_minor
Germans roll dice for 10 armour, 6 artilleries, 9 infantry and 70 mech_infantrys in Volgograd, round 2 : 20/95 hits, 21.17 expected hits
British roll dice for 1 artillery in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Volgograd
Germans win, taking Volgograd from British with 10 armour, 6 artilleries, 9 infantry and 70 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Germans
2 bombers moved from Rostov to Southern Italy
2 bombers moved from Bryansk to Southern Italy
3 bombers moved from Samara to Russia
8 fighters moved from Bryansk to Russia
4 fighters moved from Rostov to Russia
1 fighter moved from Novgorod to Russia
1 fighter moved from Rostov to Russia
2 fighters and 1 tactical_bomber moved from Rostov to Russia
9 infantry moved from Norway to Finland
1 armour and 9 mech_infantrys moved from Germany to Yugoslavia
2 mech_infantrys moved from Western Germany to Yugoslavia
2 aaGuns, 3 artilleries and 18 infantry moved from Southern France to Normandy Bordeaux
6 mech_infantrys moved from Southern France to Yugoslavia
4 armour and 30 mech_infantrys moved from Russia to Belarus
3 mech_infantrys moved from Novgorod to Belarus
1 submarine moved from 111 Sea Zone to 112 Sea Zone
Place Units - Germans
1 fighter and 2 infantry placed in Russia
3 mech_infantrys placed in Novgorod
1 infantry and 9 mech_infantrys placed in Germany
Germans undo move 3.
10 mech_infantrys placed in Germany
1 infantry and 1 mech_infantry placed in Normandy Bordeaux
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,6,5,4,5,5,2,1,3,4,4,1,4
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : -6.33
British : -0.67
Russians : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Combat Move - Russians
2 fighters, 1 infantry and 1 tactical_bomber moved from Caucasus to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Rostov to Caucasus
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0.67
Russians : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber moved from Kwangsi to Kwangtung
2 armour, 14 artilleries, 10 infantry and 46 mech_infantrys moved from Kwangsi to Kiangsi
1 fighter moved from 6 Sea Zone to 20 Sea Zone
8 fighters moved from 6 Sea Zone to Manchuria
Combat - Japanese
Battle in Marshall Islands
Battle in 20 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport; ANZAC defend with 1 transport
1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 20 Sea Zone
Japanese win, taking Marshall Islands from Americans with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 1 transport
Casualties for ANZAC: 1 transport
Battle in Guam
Battle in Manchuria
Japanese attack with 1 artillery, 8 fighters and 1 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 artillery, 8 fighters and 1 infantry in Manchuria, round 2 : 5/10 hits, 4.67 expected hits
Chinese roll dice for 1 artillery in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Manchuria
Japanese win, taking Guam from Americans, taking Manchuria from Chinese with 1 artillery and 8 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in Kwangtung
Japanese attack with 3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese roll dice for 3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 5/8 hits, 3.67 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Kiangsi
Japanese attack with 2 armour, 14 artilleries, 10 infantry and 46 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 14 artilleries, 10 infantry and 46 mech_infantrys in Kiangsi, round 2 : 23/72 hits, 17.33 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 armour, 14 artilleries, 9 infantry and 46 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Kwangsi to Kiangsi
1 battleship, 5 carriers, 1 cruiser, 5 destroyers, 5 fighters, 18 submarines and 3 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
2 tactical_bombers moved from Japan to 26 Sea Zone
1 fighter moved from 20 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone
3 bombers moved from Kwangtung to Japan
4 fighters moved from Manchuria to 6 Sea Zone
4 fighters moved from Manchuria to Korea
1 marine moved from Japan to 6 Sea Zone
1 marine moved from 6 Sea Zone to Korea
Place Units - Japanese
1 infantry placed in Japan
3 destroyers and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 destroyers
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 18 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : 1.33
UK_Pacific : 0.33
Japanese : 7.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Purchase Units - Americans
Americans buy 1 airfield, 3 artilleries, 3 fighters and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Greece to Albania
Americans take Albania from Italians
1 armour moved from Albania to Greece
8 fighters and 1 infantry moved from Greece to Bulgaria
2 bombers moved from Yunnan to French Indo China
1 bomber moved from Yunnan to Volgograd
1 fighter moved from 35 Sea Zone to 21 Sea Zone
5 fighters and 1 submarine moved from 35 Sea Zone to 18 Sea Zone
2 submarines moved from 35 Sea Zone to 19 Sea Zone
1 fighter moved from 35 Sea Zone to 32 Sea Zone
Combat - Americans
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in 32 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 32 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 21 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 18 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters in 18 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Bulgaria
Americans attack with 8 fighters and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 8 fighters and 1 infantry in Bulgaria, round 2 : 3/9 hits, 4.17 expected hits
Italians roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Bulgaria
Americans win, taking Bulgaria from Italians with 8 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in French Indo China
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in French Indo China, round 2 : 0/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Americans lost in French Indo China
Americans roll dice for 1 bomber in French Indo China, round 3 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Americans lost in French Indo China
Japanese win with 1 infantry remaining. Battle score for attacker is -24
Casualties for Americans: 2 bombers
Battle in 19 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
1 transport owned by the Japanese lost in 19 Sea Zone
Americans roll dice for 2 submarines in 19 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
Americans win with 2 submarines remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
1 transport moved from 35 Sea Zone to 45 Sea Zone
1 mech_infantry moved from Dutch New Guinea to 45 Sea Zone
1 mech_infantry and 1 transport moved from 45 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
5 fighters moved from 18 Sea Zone to 33 Sea Zone
1 fighter moved from 32 Sea Zone to 33 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery, 1 battleship, 9 carriers, 2 cruisers, 8 destroyers, 11 fighters, 28 submarines and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from 21 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to Caroline Islands
2 bombers moved from Yunnan to Greece
1 bomber moved from Volgograd to Caucasus
8 fighters moved from Bulgaria to Greece
1 transport moved from 92 Sea Zone to 89 Sea Zone
3 artilleries and 4 infantry moved from Morocco to 92 Sea Zone
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 infantry moved from Morocco to Algeria
4 transports moved from 91 Sea Zone to 101 Sea Zone
3 carriers and 3 destroyers moved from 101 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 64 Sea Zone
6 fighters moved from Western United States to 64 Sea Zone
2 fighters moved from Gibraltar to 64 Sea Zone
3 carriers, 2 destroyers, 6 fighters and 1 submarine moved from 27 Sea Zone to 64 Sea Zone
3 fighters moved from 92 Sea Zone to Southeast Mexico
1 artillery and 1 infantry moved from 64 Sea Zone to Southeast Mexico
1 artillery and 1 infantry moved from Central United States to Southeast Mexico
2 bombers moved from Western United States to Caroline Islands
3 artilleries, 2 carriers, 1 destroyer, 1 fighter, 5 infantry and 4 transports moved from 92 Sea Zone to 99 Sea Zone
3 fighters moved from Greece to 99 Sea Zone
3 artilleries and 5 infantry moved from 99 Sea Zone to Greece
2 aaGuns moved from Western United States to Central United States
Place Units - Americans
1 airfield placed in Southeast Mexico
3 fighters placed in Eastern United States
1 artillery and 2 infantry placed in Greece
2 artilleries and 8 infantry placed in Central United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 artilleries; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
11 infantry moved from Kweichow to Hunan
5 artilleries, 1 fighter and 45 infantry moved from Yunnan to Hunan
1 infantry moved from Shantung to Anhwe
5 infantry moved from Hopei to Kweichow
1 infantry moved from Shensi to Kweichow
Place Units - Chinese
6 artilleries placed in Hunan
Turn Complete - Chinese
Chinese collect 19 PUs; end with 21 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs
Purchase Units - British
British buy 4 artilleries, 1 fighter, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 fighters; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Bessarabia to Romania
British take Romania from Germans
1 infantry moved from Bessarabia to Eastern Poland
British take Eastern Poland from Italians
1 armour, 1 fighter and 1 mech_infantry moved from Yunnan to Kwangtung
1 mech_infantry moved from Ukraine to Bryansk
1 armour moved from Caucasus to Rostov
British take Rostov from Germans
1 armour moved from Rostov to Caucasus
1 bomber, 9 fighters and 1 tactical_bomber moved from Caucasus to Bryansk
Combat - British
Battle in Kwangtung
British attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Kwangtung, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kwangtung
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Kwangtung, round 3 : 3/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Bryansk
British attack with 1 bomber, 9 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 1 bomber, 9 fighters, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 5/12 hits, 6.00 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
British win, taking Bryansk from Germans with 1 bomber, 9 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 armour and 4 mech_infantrys moved from Bessarabia to Bulgaria
1 artillery and 3 infantry moved from Greece to Bulgaria
13 fighters and 1 tactical_bomber moved from Greece to Caucasus
1 bomber moved from Bryansk to Greece
9 fighters and 1 tactical_bomber moved from Bryansk to Caucasus
28 artilleries and 38 infantry moved from Bessarabia to Ukraine
2 artilleries and 2 infantry moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
1 armour and 1 mech_infantry moved from Persia to Caucasus
2 artilleries and 1 infantry moved from Persia to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
1 aaGun moved from West India to Eastern Persia
2 infantry moved from Union of South Africa to 71 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from 80 Sea Zone to Persia
1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 92 Sea Zone to 109 Sea Zone
1 battleship, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 fighter moved from Gibraltar to Greece
1 fighter moved from Kwangtung to Hunan
2 aaGuns, 3 armour, 8 artilleries, 15 infantry and 5 mech_infantrys moved from Yunnan to Hunan
10 artilleries and 30 infantry moved from Yunnan to Szechwan
1 cruiser and 2 destroyers moved from 35 Sea Zone to 33 Sea Zone
Place Units - British
2 infantry and 1 mech_infantry placed in Union of South Africa
3 artilleries placed in Persia
3 mech_infantrys placed in Iraq
1 artillery and 2 infantry placed in Ukraine
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 51 PUs; end with 51 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 54 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 57 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 60 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 63 PUs
Place Units - UK_Pacific
6 fighters placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 23 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 29 PUs
Some Units in India change ownership: 6 fighters
Combat Hit Differential Summary :
Germans : -0.33
Italians : -0.33
British : 0.67
AA fire in Volgograd : : -0.17
Americans : -2.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;
Combat Move - Italians
1 mech_infantry moved from Yugoslavia to Albania
Italians take Albania from Americans
1 artillery and 5 infantry moved from Yugoslavia to Bulgaria
1 bomber and 1 fighter moved from Southern Italy to Bulgaria
Combat - Italians
Battle in Bulgaria
Italians attack with 1 artillery, 1 bomber, 1 fighter and 5 infantry
British defend with 1 armour, 1 artillery, 3 infantry and 4 mech_infantrys; Americans defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 5 infantry in Bulgaria, round 2 : 2/8 hits, 2.50 expected hits
Americans roll dice for 1 armour, 1 artillery, 4 infantry and 4 mech_infantrys in Bulgaria, round 2 : 1/10 hits, 3.50 expected hits
1 infantry owned by the Americans, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Bulgaria
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 4 infantry in Bulgaria, round 3 : 1/7 hits, 2.33 expected hits
Americans roll dice for 1 armour, 1 artillery, 2 infantry and 4 mech_infantrys in Bulgaria, round 3 : 1/8 hits, 2.83 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Bulgaria
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Bulgaria, round 4 : 1/6 hits, 2.17 expected hits
Americans roll dice for 1 armour, 1 artillery, 1 infantry and 4 mech_infantrys in Bulgaria, round 4 : 2/7 hits, 2.50 expected hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Bulgaria
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Bulgaria, round 5 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 armour, 1 artillery and 4 mech_infantrys in Bulgaria, round 5 : 2/6 hits, 2.17 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Bulgaria
retreated to Bulgaria
Americans win with 1 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Italians: 1 artillery and 5 infantry
Casualties for Americans: 1 infantry
Casualties for British: 3 infantry and 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Bulgaria to Southern Italy
1 fighter moved from Bulgaria to Yugoslavia
4 mech_infantrys moved from Southern Italy to Yugoslavia
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4,3,5,4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,3,1,1,6,3,4,1,1,4,6,6
Italians collect 0 PUs (11 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Italians : -3.83
Americans : -5.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from 36 Sea Zone to French Indo China
1 bomber and 4 fighters moved from Philippines to French Indo China
1 bomber moved from Greece to Western Germany
Combat - ANZAC
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Battle in French Indo China
ANZAC attack with 1 artillery, 1 bomber and 4 fighters
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 1 bomber and 4 fighters in French Indo China, round 2 : 4/6 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Indo China
ANZAC win, taking French Indo China from Japanese with 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 bomber moved from French Indo China to Philippines
4 fighters moved from French Indo China to Hunan
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 3 submarines moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Greece to Caucasus
1 bomber moved from Western Germany to United Kingdom
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 fighter placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Combat Move - French
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
Non Combat Move - French
1 infantry moved from Bessarabia to Ukraine
Turn Complete - French
Combat Hit Differential Summary :
AA fire in Western Germany : : -0.17
ANZAC : 1.00
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 2 infantry and 14 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
1 armour moved from Volgograd to Rostov
Germans take Rostov from British
1 armour moved from Rostov to Volgograd
2 infantry moved from Russia to Bryansk
2 mech_infantrys moved from Novgorod to Eastern Poland
2 mech_infantrys moved from Germany to Romania
4 bombers, 4 fighters and 1 tactical_bomber moved from Southern Italy to Greece
5 fighters and 1 tactical_bomber moved from Russia to Bulgaria
6 mech_infantrys moved from Yugoslavia to Bulgaria
3 armour and 48 mech_infantrys moved from Yugoslavia to Greece
3 bombers and 6 fighters moved from Russia to Greece
1 mech_infantry moved from Germany to Romania
2 fighters moved from Russia to Eastern Poland
2 fighters moved from Russia to Romania
1 mech_infantry moved from Novgorod to Eastern Poland
1 artillery moved from Russia to Bryansk
2 fighters moved from Russia to Bryansk
Combat - Germans
Battle in Greece
Germans attack with 3 armour, 7 bombers, 10 fighters, 48 mech_infantrys and 1 tactical_bomber
British defend with 1 bomber and 1 fighter; Americans defend with 1 airfield, 4 armour, 13 artilleries, 2 bombers, 1 factory_minor, 5 fighters, 16 infantry and 2 mech_infantrys
Germans roll dice for 3 armour, 7 bombers, 10 fighters, 48 mech_infantrys and 1 tactical_bomber in Greece, round 2 : 17/69 hits, 19.83 expected hits
Americans roll dice for 4 armour, 13 artilleries, 3 bombers, 6 fighters, 16 infantry and 2 mech_infantrys in Greece, round 2 : 20/44 hits, 16.83 expected hits
1 bomber owned by the British, 14 infantry owned by the Americans, 2 bombers owned by the Americans and 20 mech_infantrys owned by the Germans lost in Greece
Germans roll dice for 3 armour, 7 bombers, 10 fighters, 28 mech_infantrys and 1 tactical_bomber in Greece, round 3 : 14/49 hits, 16.50 expected hits
Americans roll dice for 4 armour, 13 artilleries, 6 fighters, 2 infantry and 2 mech_infantrys in Greece, round 3 : 7/27 hits, 11.67 expected hits
2 infantry owned by the Americans, 10 artilleries owned by the Americans, 7 mech_infantrys owned by the Germans and 2 mech_infantrys owned by the Americans lost in Greece
Germans roll dice for 3 armour, 7 bombers, 10 fighters, 21 mech_infantrys and 1 tactical_bomber in Greece, round 4 : 12/42 hits, 15.33 expected hits
Americans roll dice for 4 armour, 3 artilleries and 6 fighters in Greece, round 4 : 7/13 hits, 7.00 expected hits
4 armour owned by the Americans, 5 fighters owned by the Americans, 3 artilleries owned by the Americans and 7 mech_infantrys owned by the Germans lost in Greece
Germans roll dice for 3 armour, 7 bombers, 10 fighters, 14 mech_infantrys and 1 tactical_bomber in Greece, round 5 : 15/35 hits, 14.17 expected hits
Americans roll dice for 1 fighter in Greece, round 5 : 1/1 hits, 0.67 expected hits
1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Greece
Germans win, taking Greece from Americans with 3 armour, 7 bombers, 10 fighters, 13 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 88
Casualties for Germans: 35 mech_infantrys
Casualties for Americans: 4 armour, 13 artilleries, 2 bombers, 5 fighters, 16 infantry and 2 mech_infantrys
Casualties for British: 1 bomber and 1 fighter
Battle in Bulgaria
Germans attack with 5 fighters, 6 mech_infantrys and 1 tactical_bomber
British defend with 1 armour, 1 artillery and 3 mech_infantrys
Germans roll dice for 5 fighters, 6 mech_infantrys and 1 tactical_bomber in Bulgaria, round 2 : 4/12 hits, 4.17 expected hits
Americans roll dice for 1 armour, 1 artillery and 3 mech_infantrys in Bulgaria, round 2 : 2/5 hits, 1.83 expected hits
3 mech_infantrys owned by the British, 1 artillery owned by the British and 2 mech_infantrys owned by the Germans lost in Bulgaria
Germans roll dice for 5 fighters, 4 mech_infantrys and 1 tactical_bomber in Bulgaria, round 3 : 4/10 hits, 3.83 expected hits
Americans roll dice for 1 armour in Bulgaria, round 3 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Bulgaria
Germans win, taking Bulgaria from Americans with 5 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 armour, 1 artillery and 3 mech_infantrys
Battle in Romania
Germans attack with 2 fighters and 3 mech_infantrys
British defend with 1 infantry
Germans roll dice for 2 fighters and 3 mech_infantrys in Romania, round 2 : 1/5 hits, 1.50 expected hits
British roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Romania
Germans win, taking Romania from British with 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Eastern Poland
Germans attack with 2 fighters and 3 mech_infantrys
British defend with 1 infantry
Germans roll dice for 2 fighters and 3 mech_infantrys in Eastern Poland, round 2 : 2/5 hits, 1.50 expected hits
British roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Eastern Poland
Germans win, taking Eastern Poland from British with 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery, 2 fighters and 2 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Bryansk, round 2 : 2/5 hits, 1.83 expected hits
British roll dice for 1 mech_infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
7 bombers, 4 fighters and 1 tactical_bomber moved from Greece to Southern Italy
6 fighters moved from Greece to Albania
9 mech_infantrys moved from Southern Italy to Yugoslavia
2 fighters moved from Romania to Yugoslavia
1 tactical_bomber moved from Bulgaria to Yugoslavia
5 fighters moved from Bulgaria to Albania
7 mech_infantrys moved from Germany to Romania
1 fighter moved from Eastern Poland to Germany
1 fighter moved from Eastern Poland to Novgorod
2 fighters moved from Bryansk to Russia
2 infantry moved from Samara to Volgograd
1 infantry moved from Volgograd to Rostov
4 armour and 34 mech_infantrys moved from Belarus to Russia
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to Southern France
1 submarine moved from 113 Sea Zone to 112 Sea Zone
2 artilleries and 3 infantry moved from Karelia to Finland
Place Units - Germans
1 fighter and 1 mech_infantry placed in Normandy Bordeaux
10 mech_infantrys placed in Germany
3 mech_infantrys placed in Novgorod
1 armour and 2 infantry placed in Russia
Turning on Edit Mode
EDIT: Adding units owned by Germans to France: 1 aaGun, 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 aaGun, 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 9 mech_infantrys
EDIT: Removing units owned by Germans from Southern France: 1 mech_infantry
EDIT: Removing units owned by Germans from Romania: 7 mech_infantrys
EDIT: Removing units owned by Germans from Normandy Bordeaux: 4 infantry
EDIT: Adding units owned by Germans to France: 4 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4,4,4,5,5,2,3,6,5,5,3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,4,2,3,2,2,5,3,2,6,3,3,3
Germans collect 61 PUs (4 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : -7.67
British : 0.00
Americans : -0.50
Please move the German sub in SZ 112 to SZ 113. T%hanks.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24
Combat Move - Russians
4 armour, 12 artilleries and 58 infantry moved from Caucasus to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 4 armour, 12 artilleries and 58 infantry
Germans defend with 1 infantry
Russians roll dice for 4 armour, 12 artilleries and 58 infantry in Rostov, round 2 : 23/74 hits, 17.67 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 4 armour, 12 artilleries and 58 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 aaGuns moved from Caucasus to Rostov
1 aaGun, 2 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -0.33
Russians : 5.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 bomber moved from Japan to 36 Sea Zone
1 infantry moved from Kiangsi to Kiangsu
Japanese take Kiangsu from Chinese
2 armour, 14 artilleries, 8 infantry and 46 mech_infantrys moved from Kiangsi to Kwangtung
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 bombers moved from Japan to 20 Sea Zone
6 fighters moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
5 fighters and 2 tactical_bombers moved from Japan to 19 Sea Zone
Combat - Japanese
Battle in Aleutian Islands
Battle in 36 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 36 Sea Zone
Japanese win, taking Aleutian Islands from Americans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kwangtung
Japanese attack with 2 armour, 14 artilleries, 8 infantry and 46 mech_infantrys
British defend with 1 armour and 1 mech_infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese roll dice for 2 armour, 14 artilleries, 8 infantry and 46 mech_infantrys in Kwangtung, round 2 : 17/70 hits, 17.00 expected hits
UK_Pacific roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 armour, 14 artilleries, 7 infantry and 46 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in 20 Sea Zone
Japanese attack with 2 bombers, 6 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers and 6 fighters in 20 Sea Zone, round 2 : 3/8 hits, 4.33 expected hits
ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 20 Sea Zone
Japanese win with 2 bombers and 6 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 6 fighters and 3 tactical_bombers
Americans defend with 2 submarines
Japanese roll dice for 1 destroyer, 6 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 7/10 hits, 5.33 expected hits
Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
2 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
Japanese win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 destroyer
Casualties for Americans: 2 submarines
Non Combat Move - Japanese
4 fighters moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 12 Sea Zone
1 destroyer moved from 26 Sea Zone to 27 Sea Zone
1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 1 fighter, 18 submarines and 5 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
4 fighters moved from Korea to Manchuria
1 marine moved from Korea to Manchuria
1 tactical_bomber moved from 19 Sea Zone to Manchuria
6 fighters moved from 20 Sea Zone to 6 Sea Zone
2 bombers moved from 20 Sea Zone to Japan
6 fighters moved from 19 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 19 Sea Zone to Japan
1 aaGun moved from Kiangsi to Kwangtung
1 bomber moved from 36 Sea Zone to Manchuria
Place Units - Japanese
2 infantry placed in Japan
2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 32 PUs; end with 33 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 38 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
Americans : 0.67
UK_Pacific : 0.17
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24
Purchase Units - Americans
Americans buy 7 artilleries, 11 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
10 fighters moved from 64 Sea Zone to 12 Sea Zone
4 fighters moved from 64 Sea Zone to 27 Sea Zone
1 submarine moved from 64 Sea Zone to 12 Sea Zone
3 fighters moved from Southeast Mexico to 27 Sea Zone
1 submarine moved from 33 Sea Zone to 27 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 transport moved from 33 Sea Zone to 43 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
1 mech_infantry moved from 31 Sea Zone to Wake Island
18 fighters moved from 33 Sea Zone to Wake Island
Combat - Americans
Battle in Wake Island
Americans attack with 18 fighters and 1 mech_infantry
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 18 fighters and 1 mech_infantry in Wake Island, round 2 : 9/19 hits, 9.17 expected hits
Japanese roll dice for 2 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 18 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 12 Sea Zone
Americans attack with 10 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 10 fighters in 12 Sea Zone, round 2 : 6/10 hits, 5.00 expected hits
Japanese roll dice for 1 destroyer in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 12 Sea Zone
Americans win with 10 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 27 Sea Zone
Americans attack with 7 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 7 fighters in 27 Sea Zone, round 2 : 6/7 hits, 3.50 expected hits
Japanese roll dice for 1 destroyer in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 27 Sea Zone
Americans win with 7 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
10 fighters moved from 12 Sea Zone to 10 Sea Zone
7 fighters moved from 27 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to 64 Sea Zone
1 artillery, 7 carriers, 5 destroyers, 1 infantry and 1 transport moved from 64 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from 10 Sea Zone to Western United States
3 fighters moved from 10 Sea Zone to Western United States
1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
3 fighters moved from Eastern United States to Gibraltar
2 carriers, 1 destroyer, 4 fighters and 4 transports moved from 99 Sea Zone to 92 Sea Zone
1 bomber moved from Caucasus to Rostov
2 artilleries and 10 infantry moved from Central United States to Southeast Mexico
4 transports moved from 101 Sea Zone to 89 Sea Zone
2 aaGuns moved from Central United States to Western United States
1 battleship, 9 carriers, 2 cruisers, 8 destroyers and 27 submarines moved from 33 Sea Zone to 31 Sea Zone
18 fighters moved from Wake Island to 31 Sea Zone
2 bombers moved from Caroline Islands to India
Place Units - Americans
3 transports placed in 10 Sea Zone
3 artilleries and 4 infantry placed in Western United States
4 artilleries and 6 infantry placed in Central United States
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Hunan to Kiangsu
1 infantry moved from Anhwe to Kiangsu
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
Combat - Chinese
Battle in Kiangsu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsu to Hunan
11 artilleries and 56 infantry moved from Hunan to Kwangsi
1 infantry moved from Chahar to Anhwe
6 infantry moved from Kweichow to Hunan
Place Units - Chinese
6 artilleries placed in Kwangsi
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
Purchase Units - British
British buy 5 artilleries, 2 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Caucasus to Tambov
British take Tambov from Germans
1 armour moved from Caucasus to Sikang
British take Kazakhstan from Germans
EDIT: 1 mech_infantry moved from Northwest Persia to Rostov
4 mech_infantrys moved from Iraq to Northwest Persia
3 artilleries and 2 infantry moved from Persia to Northwest Persia
10 fighters and 2 tactical_bombers moved from Caucasus to Bryansk
Combat - British
Battle in Bryansk
British attack with 1 artillery, 10 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 10 fighters, 1 infantry and 2 tactical_bombers in Bryansk, round 2 : 7/14 hits, 7.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
British win, taking Bryansk from Germans with 1 artillery, 10 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - British
40 artilleries and 39 infantry moved from Ukraine to Rostov
1 armour and 7 mech_infantrys moved from Caucasus to Ukraine
7 artilleries and 8 infantry moved from Caucasus to Rostov
10 fighters and 2 tactical_bombers moved from Bryansk to Ukraine
10 artilleries and 30 infantry moved from Szechwan to Sikang
10 infantry moved from Yunnan to French Indo China
2 aaGuns, 3 armour, 8 artilleries, 1 fighter, 15 infantry and 5 mech_infantrys moved from Hunan to Kwangsi
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 aaGun moved from Eastern Persia to Persia
6 fighters moved from India to Northwest Persia
6 fighters moved from Caucasus to Ukraine
6 fighters moved from Caucasus to Northwest Persia
1 battleship, 2 cruisers and 1 destroyer moved from 99 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
Place Units - British
2 artilleries and 1 infantry placed in Ukraine
2 artilleries and 1 mech_infantry placed in Persia
1 artillery and 2 infantry placed in Iraq
2 infantry and 1 mech_infantry placed in Union of South Africa
2 fighters placed in United Kingdom
Turn Complete - British
British collect 47 PUs; end with 47 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 53 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 56 PUs
Place Units - UK_Pacific
2 fighters and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Some Units in India change ownership: 2 fighters and 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 33 Sea Zone: 1 cruiser and 2 destroyers
EDIT: Adding units owned by British to 31 Sea Zone: 1 cruiser and 2 destroyers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.67
British : 0.00
Americans : 2.67
Chinese : 0.33
Japanese : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 fighter moved from Yugoslavia to Southern Italy
1 mech_infantry moved from Albania to Greece
3 mech_infantrys moved from Yugoslavia to Poland
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6,4,5,2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,2,6,5,3,1,2,3,1,4,2,2
Italians collect 0 PUs (11 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from Philippines to Guam
Combat - ANZAC
Battle in Guam
ANZAC attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 airfield and 2 infantry
ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Guam
ANZAC win, taking Guam from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
1 bomber moved from Guam to Caroline Islands
4 fighters moved from Hunan to Philippines
3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 5 submarines moved from 33 Sea Zone to 31 Sea Zone
1 carrier and 1 fighter moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
1 factory_minor placed in French Indo China
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Combat Move - French
1 destroyer moved from 33 Sea Zone to 31 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from Philippines to Guam
Combat - ANZAC
Battle in Guam
ANZAC attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 airfield and 2 infantry
ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Guam
ANZAC win, taking Guam from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
1 bomber moved from Guam to Caroline Islands
4 fighters moved from Hunan to Philippines
3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 5 submarines moved from 33 Sea Zone to 31 Sea Zone
1 carrier and 1 fighter moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
1 factory_minor placed in French Indo China
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Combat Move - French
1 destroyer moved from 33 Sea Zone to 31 Sea Zone
Non Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Caucasus: 3 fighters
EDIT: Adding units owned by ANZAC to Northwest Persia: 3 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 25
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 infantry and 15 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from British
1 infantry moved from Volgograd to Caucasus
Germans take Caucasus from Russians
2 infantry moved from Volgograd to Tambov
6 armour, 6 artilleries, 2 infantry and 32 mech_infantrys moved from Russia to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
2 fighters moved from Russia to Tambov
1 fighter moved from Novgorod to Tambov
3 bombers moved from Southern Italy to Tambov
Combat - Germans
Battle in Bryansk
Germans attack with 6 armour, 6 artilleries, 2 infantry and 35 mech_infantrys
British defend with 1 artillery and 1 infantry
Germans roll dice for 6 armour, 6 artilleries, 2 infantry and 35 mech_infantrys in Bryansk, round 2 : 10/49 hits, 12.17 expected hits
British roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Bryansk
Germans win, taking Bryansk from British with 6 armour, 6 artilleries, 2 infantry and 35 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Tambov
Germans attack with 3 bombers, 3 fighters and 2 infantry
British defend with 1 mech_infantry
Germans roll dice for 3 bombers, 3 fighters and 2 infantry in Tambov, round 2 : 5/8 hits, 3.83 expected hits
British roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Tambov
Germans win, taking Tambov from British with 3 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Kazakhstan from British to Germans
EDIT: Turning off Edit Mode
1 fighter moved from Tambov to Novgorod
2 fighters moved from Tambov to Russia
6 artilleries and 6 infantry moved from Volgograd to Samara
3 bombers moved from Tambov to Russia
2 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Russia to Samara
1 armour and 22 mech_infantrys moved from Volgograd to Samara
9 armour and 48 mech_infantrys moved from Volgograd to Bryansk
3 mech_infantrys moved from Romania to Greece
3 mech_infantrys moved from Bulgaria to Greece
11 fighters moved from Albania to Greece
4 bombers and 1 tactical_bomber moved from Southern Italy to Greece
10 mech_infantrys moved from Germany to Yugoslavia
3 mech_infantrys moved from Western Germany to Yugoslavia
1 fighter and 1 tactical_bomber moved from Yugoslavia to Greece
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 submarine moved from 112 Sea Zone to 119 Sea Zone
Place Units - Germans
3 infantry placed in Normandy Bordeaux
10 mech_infantrys placed in Germany
1 infantry and 2 mech_infantrys placed in Greece
3 mech_infantrys placed in Novgorod
3 infantry placed in Russia
Turning on Edit Mode
EDIT: Changing ownership of Kazakhstan from Germans to British
EDIT: Adding units owned by Germans to Russia: 1 armour and 25 mech_infantrys
EDIT: Removing units owned by Germans from Samara: 1 armour and 25 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,5,3,6,5,1,3,5,2,3,4,2,1
Germans collect 62 PUs (4 lost to blockades); end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : -1.00
British : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 25
Combat Move - Russians
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Northwest Persia to Ukraine
3 aaGuns, 4 armour, 12 artilleries and 57 infantry moved from Rostov to Ukraine
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 25
Purchase Units - Japanese
Japanese buy 1 destroyer, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
12 fighters and 5 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone
2 bombers moved from Japan to 18 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Manchuria to 18 Sea Zone
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 18 Sea Zone
Japanese attack with 3 bombers, 1 destroyer, 14 fighters and 6 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 3 bombers, 1 destroyer, 14 fighters and 6 tactical_bombers in 18 Sea Zone, round 2 : 13/24 hits, 13.33 expected hits
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 18 Sea Zone
Japanese win with 3 bombers, 1 destroyer, 14 fighters and 6 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
2 fighters moved from Manchuria to Kwangtung
1 fighter moved from 21 Sea Zone to 6 Sea Zone
14 fighters and 3 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
3 tactical_bombers moved from 18 Sea Zone to Japan
1 bomber moved from 18 Sea Zone to Kwangtung
2 bombers moved from 18 Sea Zone to Japan
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
Place Units - Japanese
1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
2 infantry placed in Japan
3 infantry placed in Kwangtung
Turning on Edit Mode
EDIT: Changing ownership of Okinawa from Americans to Japanese
EDIT: Adding units owned by Japanese to Okinawa: 2 infantry
EDIT: Removing units owned by Japanese from 19 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 29 PUs; end with 29 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 32 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Americans : -0.17
Japanese : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 25
Purchase Units - Americans
Americans buy 8 artilleries, 8 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
16 fighters moved from 31 Sea Zone to Hawaiian Islands
2 fighters moved from 31 Sea Zone to Midway
3 artilleries and 5 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
6 fighters moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 battleship, 2 cruisers and 8 destroyers moved from 31 Sea Zone to 25 Sea Zone
2 fighters moved from Caroline Islands to Marshall Islands
1 mech_infantry moved from Wake Island to 31 Sea Zone
1 mech_infantry and 1 transport moved from 31 Sea Zone to 32 Sea Zone
1 mech_infantry moved from 32 Sea Zone to Marshall Islands
2 bombers moved from India to Caucasus
1 bomber and 1 mech_infantry moved from Rostov to Caucasus
2 fighters moved from 10 Sea Zone to 26 Sea Zone
Scrambles from Midway and Hawaii? I would guess no but you never know.