@axis-dominion Almost done with these combats, but question for you in the SZ 111 battle. It’s round 1, I’ve damaged your Battleship and have 1 more hit from a plane. Do you want to lose the Destroyer? I do still have two attacking subs. Your units, save the submarine, haven’t rolled yet, so they might not survive anyway. Wanted to check though.
19L G40 BM3 Game II ArtofWar1947 (Axis) vs. Simon33 (Allies+6)
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@ArtofWar1947 said in 19L G40 BM3 Game II ArtofWar1947 (Axis) vs. Simon33 (Allies+6):
The Russian retreat from Amur saved the East Russian Army. The J-9 Plan was to attacked with the land forces in Korea, a bomber, and 4 fighters and 4 tacs for SZ 6. A Japanese rout was virtually certain. Figured the Japanaese could sustain 2 AA hits and still defend SZ6 and a UK-Pac advance into Burma.
Hmm. I wonder if I was thinking about that, and/or stopping the Germans coming east? Sounds like you didn’t even need to use your transport.
Bummer about Java - I wanted that battle. Too much chance of needing to move the CV to SZ42 if I used 2 planes. Wasn’t worried so much about the plane - wanted to save the CV.
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 fighters, 8 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Nenetsia to Evenkiyskiy Germans take Urals from Russians Germans take Evenkiyskiy from Russians 1 armour moved from Volgograd to Caucasus Germans take Caucasus from Russians 1 armour moved from Caucasus to Volgograd 1 bomber moved from Volgograd to Persia 1 armour moved from Rostov to Bryansk Germans take Bryansk from Russians 1 armour moved from Bryansk to Rostov Combat - Germans Strategic bombing raid in Persia AA fire in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Persia causes 5 damage total. Non Combat Move - Germans 3 mech_infantrys moved from Nenetsia to Evenkiyskiy 2 infantry moved from Nenetsia to Archangel 4 infantry moved from Novgorod to Archangel 2 mech_infantrys moved from Novgorod to Karelia 1 bomber moved from Persia to Volgograd 1 bomber moved from Volgograd to Novgorod 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 115 Sea Zone 1 submarine moved from 112 Sea Zone to 113 Sea Zone 1 fighter moved from Ukraine to Volgograd 3 mech_infantrys moved from Germany to Romania 3 mech_infantrys moved from Romania to Ukraine 1 artillery, 2 infantry and 13 mech_infantrys moved from Ukraine to Rostov 2 infantry moved from Western Germany to France Place Units - Germans 1 fighter and 2 infantry placed in Ukraine 1 fighter and 2 mech_infantrys placed in Novgorod 1 artillery and 1 infantry placed in Germany 3 infantry and 4 mech_infantrys placed in Western Germany 2 infantry and 1 mech_infantry placed in Volgograd Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,6,4,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6 Germans collect 60 PUs (2 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Romania: 10 mech_infantrys EDIT: Adding units owned by Germans to Baltic States: 6 mech_infantrys EDIT: Adding units owned by Germans to Ukraine: 4 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Persia : : -0.17
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Correct, the Japanese did not need to add any land units by transport.
With 2 hits by ANZAC in the first round, I was surprised the outcome was favorable to the Japanese. Good strategy sending just the one fighter, which in all probability, could be taken as a lost. I agree it would have been suicide and a waste to use the CV to send another fighter.
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians repair damage of 18x factory_major; Remaining resources: 27 PUs; Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 armour moved from Russia to Vologda Russians take Vologda from Germans 1 armour moved from Vologda to Russia Combat - Russians Non Combat Move - Russians 1 infantry moved from Dzavhan to Yakut S.S.R. 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Buryatia to Yakut S.S.R. 2 infantry moved from Olgiy to Kansu 2 infantry moved from Buyant-Uhaa to Central Mongolia Place Units - Russians 1 armour and 7 infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
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Thanks for the support re:Java as a well planned attack. It just hadn’t worked as sometimes happens.
I think I may have been off with the fairies on my last US/UK turn. No US surface fleet in SZ91, US/UK planes on Moscow, no defense against strat bomb on Persia. Why, why?
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 4 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 armour moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Yunnan 1 bomber moved from Shan State to 41 Sea Zone 1 bomber moved from Shan State to 42 Sea Zone 1 infantry moved from Kiangsu to Anhwe 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands Combat - Japanese Battle in Hawaiian Islands Battle in 41 Sea Zone Japanese attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win, taking Hawaiian Islands from Americans with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 42 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Non Combat Move - Japanese 1 bomber moved from 41 Sea Zone to Kwangtung 1 bomber moved from 42 Sea Zone to Kwangtung 1 fighter moved from Java to Yunnan 1 armour and 15 mech_infantrys moved from Yunnan to Hunan 1 tactical_bomber moved from Shan State to Kwangtung 1 fighter moved from Kwangtung to Guam 1 fighter moved from Shan State to Kwangtung 1 fighter moved from Shan State to Kwangtung 5 artilleries, 1 fighter, 10 infantry and 3 tactical_bombers moved from Shan State to Yunnan 1 destroyer and 2 transports moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 2 infantry moved from Kwangtung to Kiangsi 1 mech_infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Hunan 1 artillery and 2 infantry moved from Manchuria to Jehol 1 mech_infantry moved from Korea to Jehol 1 armour moved from Amur to Jehol 1 infantry moved from Korea to Manchuria Place Units - Japanese 3 mech_infantrys placed in Kwangtung 1 artillery and 2 mech_infantrys placed in Kiangsu 4 infantry placed in Japan 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangtung: 3 mech_infantrys EDIT: Adding units owned by Japanese to Hunan: 3 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@simon33 said in 19L G40 BM3 Game II ArtofWar1947 (Axis) vs. Simon33 (Allies+6):
Thanks for the support re:Java as a well planned attack. It just hadn’t worked as sometimes happens.
/////Well deserved.
I think I may have been off with the fairies on my last US/UK turn. No US surface fleet in SZ91, US/UK planes on Moscow, no defense against strat bomb on Persia. Why, why?
/////Been there, done that.
////Would you move 1 fighter from Japan to Kwangtung (so that there are 2 fighters in Japan and 3 fighters in Kwangtung). Thanks.
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 3 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 4 fighters moved from 93 Sea Zone to Southern France 1 fighter moved from Gibraltar to Southern France 1 armour moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 1 armour moved from Caucasus to Northwest Persia 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Johnston Island to Hawaiian Islands 2 bombers moved from Western United States to Hawaiian Islands 1 battleship moved from 33 Sea Zone to 26 Sea Zone 1 bomber and 2 fighters moved from Russia to Ukraine Combat - Americans Air Battle in Ukraine Americans attacks with 3 units heading to Ukraine Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Ukraine causes 5 damage total. Battle in Normandy Bordeaux Battle in Hawaiian Islands Americans attack with 1 artillery, 2 bombers and 1 fighter Japanese defend with 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship in Hawaiian Islands, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 artillery, 2 bombers and 1 fighter in Hawaiian Islands, round 2 : 1/4 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in Hawaiian Islands Americans win, taking Normandy Bordeaux from Germans, taking Hawaiian Islands from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is -16 Casualties for Americans: 1 bomber and 1 fighter Casualties for Japanese: 2 infantry Battle in Southern France Americans attack with 5 fighters and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 5 fighters and 1 infantry in Southern France, round 2 : 2/6 hits, 2.67 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 5 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Cleaning up after air battles Non Combat Move - Americans 1 fighter moved from Southern France to United Kingdom 4 fighters moved from Southern France to 93 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 destroyer moved from 93 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery moved from Tunisia to Libya 1 bomber moved from Hawaiian Islands to Johnston Island 1 destroyer moved from 33 Sea Zone to 25 Sea Zone 2 cruisers and 1 destroyer moved from 33 Sea Zone to 26 Sea Zone 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 1 transport moved from 33 Sea Zone to 54 Sea Zone 20 submarines moved from 33 Sea Zone to 54 Sea Zone 1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 2 carriers and 3 fighters moved from 33 Sea Zone to 26 Sea Zone 2 carriers and 5 fighters moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 artillery moved from Southeast Mexico to Central United States 1 destroyer moved from 93 Sea Zone to 91 Sea Zone 2 bombers moved from Hopei to India 1 bomber and 2 fighters moved from Ukraine to Russia 2 submarines moved from 101 Sea Zone to 91 Sea Zone 2 submarines moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 mech_infantry moved from Egypt to Iraq Place Units - Americans 1 fighter placed in Eastern United States 2 infantry placed in Central United States 2 artilleries, 2 fighters and 2 infantry placed in Western United States 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Hopei to Anhwe 1 infantry moved from Chahar to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 6 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 6 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Hopei Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Shensi 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Purchase Units - British British repair damage of 5x factory_minor; Remaining resources: 41 PUs; British buy 4 artilleries, 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 artilleries; Remaining resources: 1 PUs; Combat Move - British 1 armour moved from India to Burma UK_Pacific take Burma from Japanese 1 armour moved from Burma to India Combat - British Non Combat Move - British 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 105 Sea Zone 2 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 91 Sea Zone to 105 Sea Zone 2 fighters moved from Gibraltar to Egypt 3 infantry moved from Iraq to Northwest Persia 1 artillery and 4 infantry moved from Persia to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from Gibraltar to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Libya to Tobruk 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 transport moved from 80 Sea Zone to 39 Sea Zone 3 fighters moved from India to Northwest Persia 2 tactical_bombers moved from Northwest Persia to India 2 fighters moved from Russia to Northwest Persia Place Units - British 3 artilleries placed in Persia 1 artillery, 1 bomber and 1 infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 3 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 3 artilleries
Combat Hit Differential Summary :
Italians : -0.33 Americans : -1.50 AA fire in Ukraine : : -0.17 Chinese : -2.33 Japanese : 0.33
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 13 infantry and 1 mech_infantry moved from Northern Italy to Southern France 1 bomber and 1 fighter moved from Southern Italy to Southern France Combat - Italians Battle in Southern France Italians attack with 1 bomber, 1 fighter, 13 infantry and 1 mech_infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber, 1 fighter, 13 infantry and 1 mech_infantry in Southern France, round 2 : 3/16 hits, 3.50 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 bomber, 1 fighter, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Southern France to Southern Italy 2 aaGuns moved from Northern Italy to Southern France 1 mech_infantry moved from Ukraine to Rostov Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,1,3,5,2,1,3,1,6,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4,1,3,6,3,2,3,1 Italians collect 3 PUs (13 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Italians : -0.50 Americans : -0.33
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 13 infantry and 1 mech_infantry moved from Northern Italy to Southern France 1 bomber and 1 fighter moved from Southern Italy to Southern France Combat - Italians Battle in Southern France Italians attack with 1 bomber, 1 fighter, 13 infantry and 1 mech_infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber, 1 fighter, 13 infantry and 1 mech_infantry in Southern France, round 2 : 3/16 hits, 3.50 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 bomber, 1 fighter, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Southern France to Southern Italy 2 aaGuns moved from Northern Italy to Southern France 1 mech_infantry moved from Ukraine to Rostov Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,1,3,5,2,1,3,1,6,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4,1,3,6,3,2,3,1 Italians collect 3 PUs (13 lost to blockades); end with 3 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Italians to Romania: 1 armour, 1 artillery, 6 infantry and 1 mech_infantry EDIT: Removing units owned by Italians from Bulgaria: 1 armour, 1 artillery, 6 infantry and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0.50 Americans : -0.33
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Battle in 26 Sea Zone Americans loiter and taunt; ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 26 Sea Zone ANZAC win, taking Java from Japanese, taking 26 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 carrier and 1 cruiser moved from 33 Sea Zone to 42 Sea Zone 1 fighter moved from New South Wales to 42 Sea Zone 2 fighters moved from Sumatra to India 1 fighter moved from Sumatra to 42 Sea Zone 1 bomber moved from Sumatra to India Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 infantry moved from Tobruk to Alexandria Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 79 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 77 PUs; Germans buy 4 fighters, 5 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 1 armour moved from Volgograd to Caucasus Germans take Caucasus from Russians 1 armour moved from Caucasus to Volgograd 2 artilleries, 5 infantry and 2 mech_infantrys moved from France to Normandy Bordeaux 6 mech_infantrys moved from Western Germany to Normandy Bordeaux 2 bombers and 2 fighters moved from Western Germany to Normandy Bordeaux 1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 1 bomber moved from Volgograd to Persia Combat - Germans Strategic bombing raid in Persia AA fire in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Persia causes 3 damage total. Battle in Normandy Bordeaux Germans attack with 2 artilleries, 3 bombers, 3 fighters, 5 infantry, 8 mech_infantrys and 1 tactical_bomber British defend with 2 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 artilleries, 3 bombers, 3 fighters, 5 infantry, 8 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 8/22 hits, 7.33 expected hits Americans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Germans, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 3 bombers, 3 fighters, 3 infantry, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 2 infantry Casualties for Americans: 1 artillery and 1 infantry Casualties for British: 2 infantry Non Combat Move - Germans 1 aaGun moved from France to Normandy Bordeaux 1 submarine moved from 125 Sea Zone to 112 Sea Zone 3 bombers, 3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 112 Sea Zone 1 submarine moved from 113 Sea Zone to 112 Sea Zone 1 artillery and 9 infantry moved from Finland to Norway 1 artillery and 2 infantry moved from Northern Italy to France 1 aaGun moved from Western Germany to France 2 infantry moved from Western Germany to France 1 armour and 3 mech_infantrys moved from Evenkiyskiy to Nenetsia 2 mech_infantrys moved from Novgorod to Nenetsia 4 infantry moved from Archangel to Belarus 5 infantry moved from Novgorod to Belarus 6 mech_infantrys moved from Baltic States to Novgorod 1 bomber moved from Persia to Volgograd 1 fighter moved from Volgograd to Ukraine 2 artilleries and 6 infantry moved from Volgograd to Rostov 8 mech_infantrys moved from Rostov to Volgograd 2 bombers moved from Novgorod to Western Germany 1 submarine moved from 124 Sea Zone to 123 Sea Zone Place Units - Germans 2 fighters and 1 submarine placed in 112 Sea Zone 1 infantry and 3 mech_infantrys placed in Western Germany 1 fighter, 1 infantry and 1 mech_infantry placed in Novgorod 1 fighter placed in Ukraine 3 infantry placed in Volgograd Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,2,4,6,4,5,5,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3,3,4,5,6,3,1,2,1 Germans collect 59 PUs (4 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 123 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.67 AA fire in Persia : : -0.17 Americans : 0.67
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 armour moved from Russia to Bryansk Russians take Bryansk from Germans 1 armour moved from Bryansk to Russia 1 armour moved from Russia to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Russia 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Vologda 17 infantry moved from Buryatia to Sakha Combat - Russians Battle in Vologda Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Sakha Russians attack with 17 infantry Japanese defend with 1 infantry Russians roll dice for 17 infantry in Sakha, round 2 : 1/17 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sakha Russians win, taking Sakha from Japanese with 17 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Buryatia to Sakha 3 infantry moved from Yakut S.S.R. to Yenisey 2 infantry moved from Kansu to Olgiy 2 infantry moved from Central Mongolia to Dzavhan 1 fighter and 1 tactical_bomber moved from Vologda to Russia 1 fighter moved from Smolensk to Russia 1 submarine moved from 105 Sea Zone to 91 Sea Zone Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 16 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : -1.00 Russians : -2.50 Japanese : -0.33
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 artilleries, 2 destroyers, 3 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 4 artilleries and 10 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 armour moved from Jehol to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 armour moved from Buyant-Uhaa to Jehol 2 infantry moved from Kiangsi to Anhwe 1 armour moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Yunnan 1 fighter moved from Kiangsu to Anhwe 2 bombers, 2 fighters and 1 tactical_bomber moved from Kwangtung to Anhwe 2 fighters and 3 tactical_bombers moved from Yunnan to Anhwe 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 25 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Anhwe Japanese attack with 2 bombers, 5 fighters, 2 infantry and 4 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 5 fighters, 2 infantry and 4 tactical_bombers in Anhwe, round 2 : 8/13 hits, 6.83 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 bombers, 5 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 fighter moved from Anhwe to Kiangsu 1 bomber, 2 fighters and 1 tactical_bomber moved from Anhwe to Kwangtung 1 bomber, 2 fighters and 3 tactical_bombers moved from Anhwe to Yunnan 2 aaGuns moved from Amur to Buryatia 1 bomber moved from Japan to Philippines 1 fighter moved from Guam to Philippines 1 marine moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 3 mech_infantrys moved from Kwangtung to Yunnan 1 artillery moved from Hunan to Yunnan 2 mech_infantrys moved from Kiangsu to Hunan 1 artillery moved from Kiangsi to Hunan 2 battleships, 3 carriers, 2 cruisers, 9 destroyers, 2 fighters, 4 infantry, 1 marine, 9 submarines, 2 tactical_bombers and 2 transports moved from 6 Sea Zone to 35 Sea Zone 4 infantry and 1 marine moved from 35 Sea Zone to Philippines 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Jehol to Manchuria Place Units - Japanese 1 artillery and 1 infantry placed in Japan 2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in Kiangsu 1 artillery and 2 mech_infantrys placed in Kwangtung Japanese undo move 4. Japanese undo move 3. 1 artillery and 2 infantry placed in Kiangsu 3 mech_infantrys placed in Kwangtung Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer and 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0.33 Chinese : -0.67 Japanese : 2.50
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 2 destroyers, 3 fighters and 3 infantry; Remaining resources: 4 PUs; Combat Move - Americans 1 armour moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 1 armour moved from Caucasus to Northwest Persia 1 bomber moved from Russia to Anhwe 2 bombers moved from India to Anhwe 2 fighters moved from Western United States to 25 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery and 1 transport moved from 26 Sea Zone to 46 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 bomber moved from Russia to Anhwe Combat - Americans Battle in New Guinea Battle in 25 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win, taking New Guinea from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Anhwe Americans attack with 4 bombers Japanese defend with 2 infantry Americans roll dice for 4 bombers in Anhwe, round 2 : 3/4 hits, 2.67 expected hits Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Anhwe Americans win with 4 bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 2 bombers moved from Anhwe to Hopei 2 bombers moved from Anhwe to Hopei 2 carriers, 1 destroyer, 4 fighters and 20 submarines moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from Queensland to 46 Sea Zone 1 bomber moved from Johnston Island to Queensland 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 4 submarines moved from 26 Sea Zone to 46 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 25 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Eastern United States to 91 Sea Zone 1 mech_infantry moved from Morocco to Tunisia 1 submarine moved from 93 Sea Zone to 97 Sea Zone 2 submarines moved from 91 Sea Zone to 93 Sea Zone 1 artillery moved from Libya to Tobruk 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 93 Sea Zone to United Kingdom 2 carriers, 3 fighters and 1 transport moved from 93 Sea Zone to 91 Sea Zone 1 transport moved from 105 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Iraq to Northwest Persia 1 artillery and 2 infantry moved from Western United States to Central United States Place Units - Americans 2 artilleries and 2 infantry placed in Eastern United States 1 artillery, 3 fighters and 1 infantry placed in Western United States Americans undo move 2. 1 fighter placed in Eastern United States 1 carrier and 2 destroyers placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 infantry moved from Kansu to Shensi Combat - Chinese Chinese creates battle in territory Anhwe Non Combat Move - Chinese Turning on Edit Mode EDIT: Turning off Edit Mode 10 infantry moved from Hopei to Shensi EDIT: 2 bombers moved from Hopei to Shensi Place Units - Chinese 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Purchase Units - British British repair damage of 3x factory_minor; Remaining resources: 43 PUs; British buy 3 artilleries, 1 factory_minor, 4 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from India to Burma UK_Pacific take Burma from Japanese 1 armour moved from Burma to India Combat - British Non Combat Move - British 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport moved from 105 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Alexandria to Egypt 1 infantry moved from Tobruk to Alexandria 3 mech_infantrys moved from Belgian Congo to Egypt 3 fighters moved from Egypt to Northwest Persia 1 tactical_bomber moved from India to Northwest Persia 1 tactical_bomber moved from India to Sumatra 1 armour, 1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia 3 artilleries moved from Persia to Northwest Persia 1 cruiser and 2 destroyers moved from 81 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia 1 bomber moved from Union of South Africa to Northwest Persia 1 fighter moved from Northwest Persia to India 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from Northwest Persia to Persia 1 fighter moved from Northwest Persia to Iraq 5 fighters moved from Northwest Persia to Russia Place Units - British 1 factory_minor placed in Iraq 3 artilleries placed in Persia 1 transport placed in 71 Sea Zone 2 infantry placed in Union of South Africa 2 infantry placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 2 artilleries and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
Americans : 0.00 Japanese : -0.83
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 armour and 1 mech_infantry moved from Romania to Ukraine 2 aaGuns, 13 infantry and 1 mech_infantry moved from Southern France to Northern Italy Place Units - Italians 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,4,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,2,2,1,5,3,6,5,2,4 Italians collect 3 PUs (13 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 armour and 1 mech_infantry moved from Romania to Ukraine 2 aaGuns, 13 infantry and 1 mech_infantry moved from Southern France to Northern Italy Place Units - Italians 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,4,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,2,2,1,5,3,6,5,2,4 Italians collect 3 PUs (13 lost to blockades); end with 3 PUs Turning on Edit Mode EDIT: Adding units owned by Italians to Southern France: 2 aaGuns, 14 infantry and 1 mech_infantry EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns, 14 infantry and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@ArtofWar1947
Please use second, edited I-11 map. Thanks. -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 fighter moved from 42 Sea Zone to Sumatra 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 1 fighter moved from New South Wales to 46 Sea Zone 1 infantry moved from New South Wales to Queensland 2 fighters moved from India to Sumatra Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 infantry moved from Alexandria to Egypt Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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Bringing to the top.