Hmm, I wasn’t expecting that opening. My med bid wasn’t optimal against it. Did you change your planned opening because of my bid?
19L G40 BM3 Game II ArtofWar1947 (Axis) vs. Simon33 (Allies+6)
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Earlier, I either did not have an opportunity for a SBR on Russia or had a higher priority for the bombers and could not risk losing one or more of them.
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 bombers, 1 destroyer, 1 fighter and 6 submarines; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 2 fighters moved from 92 Sea Zone to Southern France 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 infantry moved from Algeria to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone 2 fighters and 1 infantry moved from 93 Sea Zone to Southern France 1 artillery and 2 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 25 Sea Zone to 33 Sea Zone 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands 2 bombers moved from India to Anhwe 1 bomber moved from Anhwe to Chahar 1 bomber moved from Anhwe to Chahar Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery and 2 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery in Caroline Islands, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 5 Casualties for Americans: 2 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in Southern France Americans attack with 4 fighters and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 4 fighters and 1 infantry in Southern France, round 2 : 2/5 hits, 2.17 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Chahar Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Chahar, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Americans win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 bombers moved from Chahar to Hopei 1 fighter moved from Midway to Johnston Island 4 carriers, 3 destroyers, 8 fighters and 19 submarines moved from 25 Sea Zone to 33 Sea Zone 1 submarine moved from 47 Sea Zone to 33 Sea Zone 2 bombers moved from Northwest Persia to Russia 1 armour moved from Iraq to Northwest Persia 2 fighters moved from Persia to Russia 4 fighters moved from Southern France to 93 Sea Zone 1 carrier and 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 1 mech_infantry moved from Tobruk to Egypt 1 artillery and 1 infantry moved from Algeria to Morocco 2 transports moved from 92 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from Central United States to Southeast Mexico 3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 3 artilleries, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Gibraltar 1 artillery moved from Algeria to Tunisia 2 submarines moved from 91 Sea Zone to 93 Sea Zone Place Units - Americans 1 destroyer and 2 submarines placed in 10 Sea Zone 2 bombers and 1 fighter placed in Western United States 4 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 infantry moved from Kweichow to Anhwe 1 fighter moved from Shensi to Anhwe Combat - Chinese Chinese creates battle in territory Chahar Battle in Anhwe Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Chahar from Japanese with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Hopei 25 infantry moved from Shensi to Hopei Place Units - Chinese 2 infantry placed in Tsinghai Chinese undo move 1. 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 submarines moved from 101 Sea Zone to 10 Sea Zone 1 armour moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 1 armour moved from Caucasus to Northwest Persia 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 armour moved from India to Burma UK_Pacific take Burma from Japanese 1 armour moved from Burma to India Combat - British Battle in Sumatra Non Combat Move - British 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 mech_infantry moved from Belgian Congo to Egypt 1 infantry moved from Egypt to Trans-Jordan 3 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia 4 artilleries and 1 infantry moved from Persia to Northwest Persia 3 mech_infantrys moved from Iraq to Northwest Persia 1 armour moved from Tobruk to Egypt 1 infantry moved from Libya to Tobruk 1 infantry moved from Tunisia to Libya 1 battleship, 1 carrier, 2 cruisers and 1 fighter moved from 93 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to 91 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 3 fighters moved from Northwest Persia to India 3 fighters moved from Northwest Persia to Russia Place Units - British 3 infantry placed in Persia 3 mech_infantrys placed in Union of South Africa 3 fighters placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Italians : -0.33 Americans : 0.00 Chinese : -1.67 Japanese : 0.00
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@ArtofWar1947 said in 19L G40 BM3 Game II ArtofWar1947 (Axis) vs. Simon33 (Allies+6):
Earlier, I either did not have an opportunity for a SBR on Russia or had a higher priority for the bombers and could not risk losing one or more of them.
Up until this point I was really mindful to make sure it wasn’t easy. I think I left a couple of times you could have done it but using up all your planes to do so.
I think that retreat from Amur may have been ill advised or at least premature. I mulled it over for a while though. Wondered if you’d go that way.
About time USA got installed on the Carolines. Still needs ANZAC help to hold it. Can’t forget that.
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to Southern France 1 bomber and 1 fighter moved from Southern Italy to Southern France Combat - Italians Battle in Southern France Italians attack with 1 bomber, 1 fighter and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Southern France, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Southern France to Southern Italy 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3,4,2,3,1,5,3,5,1,4,1,2,1,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,5,2,1 Italians collect 6 PUs (10 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Italians : 0.67 Americans : -0.33
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The Russian retreat from Amur saved the East Russian Army. The J-9 Plan was to attacked with the land forces in Korea, a bomber, and 4 fighters and 4 tacs for SZ 6. A Japanese rout was virtually certain. Figured the Japanaese could sustain 2 AA hits and still defend SZ6 and a UK-Pac advance into Burma.
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber and 1 fighter moved from Queensland to Java 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Japanese defend with 1 fighter and 2 infantry ANZAC roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Java, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 fighter and 2 infantry in Java, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Japanese, 1 fighter owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery and 1 bomber in Java, round 3 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 fighter in Java, round 3 : 1/1 hits, 0.67 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win with 1 fighter remaining. Battle score for attacker is -11 Casualties for ANZAC: 1 artillery, 1 fighter and 1 infantry Casualties for Japanese: 2 infantry 1 bomber owned by the ANZAC retreated Non Combat Move - ANZAC 1 bomber moved from Java to Sumatra 3 fighters moved from Queensland to Sumatra 1 artillery moved from Solomon Islands to 49 Sea Zone 1 artillery and 1 transport moved from 49 Sea Zone to 54 Sea Zone 1 carrier moved from 62 Sea Zone to 33 Sea Zone 1 cruiser and 1 destroyer moved from 49 Sea Zone to 33 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 62 Sea Zone 1 artillery moved from 62 Sea Zone to New South Wales Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 infantry moved from Libya to Tobruk Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.83 Japanese : 1.00
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@ArtofWar1947 said in 19L G40 BM3 Game II ArtofWar1947 (Axis) vs. Simon33 (Allies+6):
The Russian retreat from Amur saved the East Russian Army. The J-9 Plan was to attacked with the land forces in Korea, a bomber, and 4 fighters and 4 tacs for SZ 6. A Japanese rout was virtually certain. Figured the Japanaese could sustain 2 AA hits and still defend SZ6 and a UK-Pac advance into Burma.
Hmm. I wonder if I was thinking about that, and/or stopping the Germans coming east? Sounds like you didn’t even need to use your transport.
Bummer about Java - I wanted that battle. Too much chance of needing to move the CV to SZ42 if I used 2 planes. Wasn’t worried so much about the plane - wanted to save the CV.
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 fighters, 8 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Nenetsia to Evenkiyskiy Germans take Urals from Russians Germans take Evenkiyskiy from Russians 1 armour moved from Volgograd to Caucasus Germans take Caucasus from Russians 1 armour moved from Caucasus to Volgograd 1 bomber moved from Volgograd to Persia 1 armour moved from Rostov to Bryansk Germans take Bryansk from Russians 1 armour moved from Bryansk to Rostov Combat - Germans Strategic bombing raid in Persia AA fire in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Persia causes 5 damage total. Non Combat Move - Germans 3 mech_infantrys moved from Nenetsia to Evenkiyskiy 2 infantry moved from Nenetsia to Archangel 4 infantry moved from Novgorod to Archangel 2 mech_infantrys moved from Novgorod to Karelia 1 bomber moved from Persia to Volgograd 1 bomber moved from Volgograd to Novgorod 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 115 Sea Zone 1 submarine moved from 112 Sea Zone to 113 Sea Zone 1 fighter moved from Ukraine to Volgograd 3 mech_infantrys moved from Germany to Romania 3 mech_infantrys moved from Romania to Ukraine 1 artillery, 2 infantry and 13 mech_infantrys moved from Ukraine to Rostov 2 infantry moved from Western Germany to France Place Units - Germans 1 fighter and 2 infantry placed in Ukraine 1 fighter and 2 mech_infantrys placed in Novgorod 1 artillery and 1 infantry placed in Germany 3 infantry and 4 mech_infantrys placed in Western Germany 2 infantry and 1 mech_infantry placed in Volgograd Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,6,4,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6 Germans collect 60 PUs (2 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Romania: 10 mech_infantrys EDIT: Adding units owned by Germans to Baltic States: 6 mech_infantrys EDIT: Adding units owned by Germans to Ukraine: 4 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Persia : : -0.17
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Correct, the Japanese did not need to add any land units by transport.
With 2 hits by ANZAC in the first round, I was surprised the outcome was favorable to the Japanese. Good strategy sending just the one fighter, which in all probability, could be taken as a lost. I agree it would have been suicide and a waste to use the CV to send another fighter.
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians repair damage of 18x factory_major; Remaining resources: 27 PUs; Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 armour moved from Russia to Vologda Russians take Vologda from Germans 1 armour moved from Vologda to Russia Combat - Russians Non Combat Move - Russians 1 infantry moved from Dzavhan to Yakut S.S.R. 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Buryatia to Yakut S.S.R. 2 infantry moved from Olgiy to Kansu 2 infantry moved from Buyant-Uhaa to Central Mongolia Place Units - Russians 1 armour and 7 infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
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Thanks for the support re:Java as a well planned attack. It just hadn’t worked as sometimes happens.
I think I may have been off with the fairies on my last US/UK turn. No US surface fleet in SZ91, US/UK planes on Moscow, no defense against strat bomb on Persia. Why, why?
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 4 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 armour moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Yunnan 1 bomber moved from Shan State to 41 Sea Zone 1 bomber moved from Shan State to 42 Sea Zone 1 infantry moved from Kiangsu to Anhwe 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands Combat - Japanese Battle in Hawaiian Islands Battle in 41 Sea Zone Japanese attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win, taking Hawaiian Islands from Americans with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 42 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Non Combat Move - Japanese 1 bomber moved from 41 Sea Zone to Kwangtung 1 bomber moved from 42 Sea Zone to Kwangtung 1 fighter moved from Java to Yunnan 1 armour and 15 mech_infantrys moved from Yunnan to Hunan 1 tactical_bomber moved from Shan State to Kwangtung 1 fighter moved from Kwangtung to Guam 1 fighter moved from Shan State to Kwangtung 1 fighter moved from Shan State to Kwangtung 5 artilleries, 1 fighter, 10 infantry and 3 tactical_bombers moved from Shan State to Yunnan 1 destroyer and 2 transports moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 2 infantry moved from Kwangtung to Kiangsi 1 mech_infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Hunan 1 artillery and 2 infantry moved from Manchuria to Jehol 1 mech_infantry moved from Korea to Jehol 1 armour moved from Amur to Jehol 1 infantry moved from Korea to Manchuria Place Units - Japanese 3 mech_infantrys placed in Kwangtung 1 artillery and 2 mech_infantrys placed in Kiangsu 4 infantry placed in Japan 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangtung: 3 mech_infantrys EDIT: Adding units owned by Japanese to Hunan: 3 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@simon33 said in 19L G40 BM3 Game II ArtofWar1947 (Axis) vs. Simon33 (Allies+6):
Thanks for the support re:Java as a well planned attack. It just hadn’t worked as sometimes happens.
/////Well deserved.
I think I may have been off with the fairies on my last US/UK turn. No US surface fleet in SZ91, US/UK planes on Moscow, no defense against strat bomb on Persia. Why, why?
/////Been there, done that.
////Would you move 1 fighter from Japan to Kwangtung (so that there are 2 fighters in Japan and 3 fighters in Kwangtung). Thanks.
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 3 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 4 fighters moved from 93 Sea Zone to Southern France 1 fighter moved from Gibraltar to Southern France 1 armour moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 1 armour moved from Caucasus to Northwest Persia 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Johnston Island to Hawaiian Islands 2 bombers moved from Western United States to Hawaiian Islands 1 battleship moved from 33 Sea Zone to 26 Sea Zone 1 bomber and 2 fighters moved from Russia to Ukraine Combat - Americans Air Battle in Ukraine Americans attacks with 3 units heading to Ukraine Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Ukraine causes 5 damage total. Battle in Normandy Bordeaux Battle in Hawaiian Islands Americans attack with 1 artillery, 2 bombers and 1 fighter Japanese defend with 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship in Hawaiian Islands, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 artillery, 2 bombers and 1 fighter in Hawaiian Islands, round 2 : 1/4 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in Hawaiian Islands Americans win, taking Normandy Bordeaux from Germans, taking Hawaiian Islands from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is -16 Casualties for Americans: 1 bomber and 1 fighter Casualties for Japanese: 2 infantry Battle in Southern France Americans attack with 5 fighters and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 5 fighters and 1 infantry in Southern France, round 2 : 2/6 hits, 2.67 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 5 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Cleaning up after air battles Non Combat Move - Americans 1 fighter moved from Southern France to United Kingdom 4 fighters moved from Southern France to 93 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 destroyer moved from 93 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery moved from Tunisia to Libya 1 bomber moved from Hawaiian Islands to Johnston Island 1 destroyer moved from 33 Sea Zone to 25 Sea Zone 2 cruisers and 1 destroyer moved from 33 Sea Zone to 26 Sea Zone 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 1 transport moved from 33 Sea Zone to 54 Sea Zone 20 submarines moved from 33 Sea Zone to 54 Sea Zone 1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 2 carriers and 3 fighters moved from 33 Sea Zone to 26 Sea Zone 2 carriers and 5 fighters moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 artillery moved from Southeast Mexico to Central United States 1 destroyer moved from 93 Sea Zone to 91 Sea Zone 2 bombers moved from Hopei to India 1 bomber and 2 fighters moved from Ukraine to Russia 2 submarines moved from 101 Sea Zone to 91 Sea Zone 2 submarines moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 mech_infantry moved from Egypt to Iraq Place Units - Americans 1 fighter placed in Eastern United States 2 infantry placed in Central United States 2 artilleries, 2 fighters and 2 infantry placed in Western United States 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Hopei to Anhwe 1 infantry moved from Chahar to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 6 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 6 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Hopei Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Shensi 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Purchase Units - British British repair damage of 5x factory_minor; Remaining resources: 41 PUs; British buy 4 artilleries, 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 artilleries; Remaining resources: 1 PUs; Combat Move - British 1 armour moved from India to Burma UK_Pacific take Burma from Japanese 1 armour moved from Burma to India Combat - British Non Combat Move - British 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 105 Sea Zone 2 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 91 Sea Zone to 105 Sea Zone 2 fighters moved from Gibraltar to Egypt 3 infantry moved from Iraq to Northwest Persia 1 artillery and 4 infantry moved from Persia to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from Gibraltar to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Libya to Tobruk 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 transport moved from 80 Sea Zone to 39 Sea Zone 3 fighters moved from India to Northwest Persia 2 tactical_bombers moved from Northwest Persia to India 2 fighters moved from Russia to Northwest Persia Place Units - British 3 artilleries placed in Persia 1 artillery, 1 bomber and 1 infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 3 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 3 artilleries
Combat Hit Differential Summary :
Italians : -0.33 Americans : -1.50 AA fire in Ukraine : : -0.17 Chinese : -2.33 Japanese : 0.33
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 13 infantry and 1 mech_infantry moved from Northern Italy to Southern France 1 bomber and 1 fighter moved from Southern Italy to Southern France Combat - Italians Battle in Southern France Italians attack with 1 bomber, 1 fighter, 13 infantry and 1 mech_infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber, 1 fighter, 13 infantry and 1 mech_infantry in Southern France, round 2 : 3/16 hits, 3.50 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 bomber, 1 fighter, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Southern France to Southern Italy 2 aaGuns moved from Northern Italy to Southern France 1 mech_infantry moved from Ukraine to Rostov Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,1,3,5,2,1,3,1,6,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4,1,3,6,3,2,3,1 Italians collect 3 PUs (13 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Italians : -0.50 Americans : -0.33
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 13 infantry and 1 mech_infantry moved from Northern Italy to Southern France 1 bomber and 1 fighter moved from Southern Italy to Southern France Combat - Italians Battle in Southern France Italians attack with 1 bomber, 1 fighter, 13 infantry and 1 mech_infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber, 1 fighter, 13 infantry and 1 mech_infantry in Southern France, round 2 : 3/16 hits, 3.50 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 bomber, 1 fighter, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Southern France to Southern Italy 2 aaGuns moved from Northern Italy to Southern France 1 mech_infantry moved from Ukraine to Rostov Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,1,3,5,2,1,3,1,6,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4,1,3,6,3,2,3,1 Italians collect 3 PUs (13 lost to blockades); end with 3 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Italians to Romania: 1 armour, 1 artillery, 6 infantry and 1 mech_infantry EDIT: Removing units owned by Italians from Bulgaria: 1 armour, 1 artillery, 6 infantry and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0.50 Americans : -0.33
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Battle in 26 Sea Zone Americans loiter and taunt; ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 26 Sea Zone ANZAC win, taking Java from Japanese, taking 26 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 carrier and 1 cruiser moved from 33 Sea Zone to 42 Sea Zone 1 fighter moved from New South Wales to 42 Sea Zone 2 fighters moved from Sumatra to India 1 fighter moved from Sumatra to 42 Sea Zone 1 bomber moved from Sumatra to India Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 infantry moved from Tobruk to Alexandria Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 79 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 77 PUs; Germans buy 4 fighters, 5 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 1 armour moved from Volgograd to Caucasus Germans take Caucasus from Russians 1 armour moved from Caucasus to Volgograd 2 artilleries, 5 infantry and 2 mech_infantrys moved from France to Normandy Bordeaux 6 mech_infantrys moved from Western Germany to Normandy Bordeaux 2 bombers and 2 fighters moved from Western Germany to Normandy Bordeaux 1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 1 bomber moved from Volgograd to Persia Combat - Germans Strategic bombing raid in Persia AA fire in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Persia causes 3 damage total. Battle in Normandy Bordeaux Germans attack with 2 artilleries, 3 bombers, 3 fighters, 5 infantry, 8 mech_infantrys and 1 tactical_bomber British defend with 2 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 artilleries, 3 bombers, 3 fighters, 5 infantry, 8 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 8/22 hits, 7.33 expected hits Americans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Germans, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 3 bombers, 3 fighters, 3 infantry, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 2 infantry Casualties for Americans: 1 artillery and 1 infantry Casualties for British: 2 infantry Non Combat Move - Germans 1 aaGun moved from France to Normandy Bordeaux 1 submarine moved from 125 Sea Zone to 112 Sea Zone 3 bombers, 3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 112 Sea Zone 1 submarine moved from 113 Sea Zone to 112 Sea Zone 1 artillery and 9 infantry moved from Finland to Norway 1 artillery and 2 infantry moved from Northern Italy to France 1 aaGun moved from Western Germany to France 2 infantry moved from Western Germany to France 1 armour and 3 mech_infantrys moved from Evenkiyskiy to Nenetsia 2 mech_infantrys moved from Novgorod to Nenetsia 4 infantry moved from Archangel to Belarus 5 infantry moved from Novgorod to Belarus 6 mech_infantrys moved from Baltic States to Novgorod 1 bomber moved from Persia to Volgograd 1 fighter moved from Volgograd to Ukraine 2 artilleries and 6 infantry moved from Volgograd to Rostov 8 mech_infantrys moved from Rostov to Volgograd 2 bombers moved from Novgorod to Western Germany 1 submarine moved from 124 Sea Zone to 123 Sea Zone Place Units - Germans 2 fighters and 1 submarine placed in 112 Sea Zone 1 infantry and 3 mech_infantrys placed in Western Germany 1 fighter, 1 infantry and 1 mech_infantry placed in Novgorod 1 fighter placed in Ukraine 3 infantry placed in Volgograd Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,2,4,6,4,5,5,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3,3,4,5,6,3,1,2,1 Germans collect 59 PUs (4 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 123 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.67 AA fire in Persia : : -0.17 Americans : 0.67
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 armour moved from Russia to Bryansk Russians take Bryansk from Germans 1 armour moved from Bryansk to Russia 1 armour moved from Russia to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Russia 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Vologda 17 infantry moved from Buryatia to Sakha Combat - Russians Battle in Vologda Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Sakha Russians attack with 17 infantry Japanese defend with 1 infantry Russians roll dice for 17 infantry in Sakha, round 2 : 1/17 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sakha Russians win, taking Sakha from Japanese with 17 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Buryatia to Sakha 3 infantry moved from Yakut S.S.R. to Yenisey 2 infantry moved from Kansu to Olgiy 2 infantry moved from Central Mongolia to Dzavhan 1 fighter and 1 tactical_bomber moved from Vologda to Russia 1 fighter moved from Smolensk to Russia 1 submarine moved from 105 Sea Zone to 91 Sea Zone Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 16 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : -1.00 Russians : -2.50 Japanese : -0.33
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 artilleries, 2 destroyers, 3 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 4 artilleries and 10 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 armour moved from Jehol to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 armour moved from Buyant-Uhaa to Jehol 2 infantry moved from Kiangsi to Anhwe 1 armour moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Yunnan 1 fighter moved from Kiangsu to Anhwe 2 bombers, 2 fighters and 1 tactical_bomber moved from Kwangtung to Anhwe 2 fighters and 3 tactical_bombers moved from Yunnan to Anhwe 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in 25 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Anhwe Japanese attack with 2 bombers, 5 fighters, 2 infantry and 4 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 5 fighters, 2 infantry and 4 tactical_bombers in Anhwe, round 2 : 8/13 hits, 6.83 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 bombers, 5 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 fighter moved from Anhwe to Kiangsu 1 bomber, 2 fighters and 1 tactical_bomber moved from Anhwe to Kwangtung 1 bomber, 2 fighters and 3 tactical_bombers moved from Anhwe to Yunnan 2 aaGuns moved from Amur to Buryatia 1 bomber moved from Japan to Philippines 1 fighter moved from Guam to Philippines 1 marine moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 3 mech_infantrys moved from Kwangtung to Yunnan 1 artillery moved from Hunan to Yunnan 2 mech_infantrys moved from Kiangsu to Hunan 1 artillery moved from Kiangsi to Hunan 2 battleships, 3 carriers, 2 cruisers, 9 destroyers, 2 fighters, 4 infantry, 1 marine, 9 submarines, 2 tactical_bombers and 2 transports moved from 6 Sea Zone to 35 Sea Zone 4 infantry and 1 marine moved from 35 Sea Zone to Philippines 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Jehol to Manchuria Place Units - Japanese 1 artillery and 1 infantry placed in Japan 2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in Kiangsu 1 artillery and 2 mech_infantrys placed in Kwangtung Japanese undo move 4. Japanese undo move 3. 1 artillery and 2 infantry placed in Kiangsu 3 mech_infantrys placed in Kwangtung Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer and 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0.33 Chinese : -0.67 Japanese : 2.50