@lebowsky said in Simon33 (Axis) vs Lebowsky (Allies+16):
OOL in French Indochina? thats a gamble, lets see how it goes
Aso scramble from greece? I assumed you wouldnt, but better ask
@ArtofWar1947 said in 19L G40 BM3 Game II ArtofWar1947 (Axis) vs. Simon33 (Allies+6):
The Russian retreat from Amur saved the East Russian Army. The J-9 Plan was to attacked with the land forces in Korea, a bomber, and 4 fighters and 4 tacs for SZ 6. A Japanese rout was virtually certain. Figured the Japanaese could sustain 2 AA hits and still defend SZ6 and a UK-Pac advance into Burma.
Hmm. I wonder if I was thinking about that, and/or stopping the Germans coming east? Sounds like you didn’t even need to use your transport.
Bummer about Java - I wanted that battle. Too much chance of needing to move the CV to SZ42 if I used 2 planes. Wasn’t worried so much about the plane - wanted to save the CV.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters, 8 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 armour moved from Volgograd to Caucasus
Germans take Caucasus from Russians
1 armour moved from Caucasus to Volgograd
1 bomber moved from Volgograd to Persia
1 armour moved from Rostov to Bryansk
Germans take Bryansk from Russians
1 armour moved from Bryansk to Rostov
Combat - Germans
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits, 0.17 expected hits
Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Persia causes 5 damage total.
Non Combat Move - Germans
3 mech_infantrys moved from Nenetsia to Evenkiyskiy
2 infantry moved from Nenetsia to Archangel
4 infantry moved from Novgorod to Archangel
2 mech_infantrys moved from Novgorod to Karelia
1 bomber moved from Persia to Volgograd
1 bomber moved from Volgograd to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from Ukraine to Volgograd
3 mech_infantrys moved from Germany to Romania
3 mech_infantrys moved from Romania to Ukraine
1 artillery, 2 infantry and 13 mech_infantrys moved from Ukraine to Rostov
2 infantry moved from Western Germany to France
Place Units - Germans
1 fighter and 2 infantry placed in Ukraine
1 fighter and 2 mech_infantrys placed in Novgorod
1 artillery and 1 infantry placed in Germany
3 infantry and 4 mech_infantrys placed in Western Germany
2 infantry and 1 mech_infantry placed in Volgograd
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,6,4,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 10 mech_infantrys
EDIT: Adding units owned by Germans to Baltic States: 6 mech_infantrys
EDIT: Adding units owned by Germans to Ukraine: 4 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Persia : : -0.17
Correct, the Japanese did not need to add any land units by transport.
With 2 hits by ANZAC in the first round, I was surprised the outcome was favorable to the Japanese. Good strategy sending just the one fighter, which in all probability, could be taken as a lost. I agree it would have been suicide and a waste to use the CV to send another fighter.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 18x factory_major; Remaining resources: 27 PUs;
Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 armour moved from Russia to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Russia
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Dzavhan to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Buryatia to Yakut S.S.R.
2 infantry moved from Olgiy to Kansu
2 infantry moved from Buyant-Uhaa to Central Mongolia
Place Units - Russians
1 armour and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Thanks for the support re:Java as a well planned attack. It just hadn’t worked as sometimes happens.
I think I may have been off with the fairies on my last US/UK turn. No US surface fleet in SZ91, US/UK planes on Moscow, no defense against strat bomb on Persia. Why, why?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 4 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 armour moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 bomber moved from Shan State to 41 Sea Zone
1 bomber moved from Shan State to 42 Sea Zone
1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
Combat - Japanese
Battle in Hawaiian Islands
Battle in 41 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking Hawaiian Islands from Americans with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 bomber moved from 41 Sea Zone to Kwangtung
1 bomber moved from 42 Sea Zone to Kwangtung
1 fighter moved from Java to Yunnan
1 armour and 15 mech_infantrys moved from Yunnan to Hunan
1 tactical_bomber moved from Shan State to Kwangtung
1 fighter moved from Kwangtung to Guam
1 fighter moved from Shan State to Kwangtung
1 fighter moved from Shan State to Kwangtung
5 artilleries, 1 fighter, 10 infantry and 3 tactical_bombers moved from Shan State to Yunnan
1 destroyer and 2 transports moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from Kwangtung to Kiangsi
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Hunan
1 artillery and 2 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Korea to Jehol
1 armour moved from Amur to Jehol
1 infantry moved from Korea to Manchuria
Place Units - Japanese
3 mech_infantrys placed in Kwangtung
1 artillery and 2 mech_infantrys placed in Kiangsu
4 infantry placed in Japan
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 3 mech_infantrys
EDIT: Adding units owned by Japanese to Hunan: 3 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@simon33 said in 19L G40 BM3 Game II ArtofWar1947 (Axis) vs. Simon33 (Allies+6):
Thanks for the support re:Java as a well planned attack. It just hadn’t worked as sometimes happens.
/////Well deserved.
I think I may have been off with the fairies on my last US/UK turn. No US surface fleet in SZ91, US/UK planes on Moscow, no defense against strat bomb on Persia. Why, why?
/////Been there, done that.
////Would you move 1 fighter from Japan to Kwangtung (so that there are 2 fighters in Japan and 3 fighters in Kwangtung). Thanks.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 3 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
4 fighters moved from 93 Sea Zone to Southern France
1 fighter moved from Gibraltar to Southern France
1 armour moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 armour moved from Caucasus to Northwest Persia
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Johnston Island to Hawaiian Islands
2 bombers moved from Western United States to Hawaiian Islands
1 battleship moved from 33 Sea Zone to 26 Sea Zone
1 bomber and 2 fighters moved from Russia to Ukraine
Combat - Americans
Air Battle in Ukraine
Americans attacks with 3 units heading to Ukraine
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.
Battle in Normandy Bordeaux
Battle in Hawaiian Islands
Americans attack with 1 artillery, 2 bombers and 1 fighter
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship in Hawaiian Islands, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 artillery, 2 bombers and 1 fighter in Hawaiian Islands, round 2 : 1/4 hits, 2.17 expected hits
Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in Hawaiian Islands
Americans win, taking Normandy Bordeaux from Germans, taking Hawaiian Islands from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is -16
Casualties for Americans: 1 bomber and 1 fighter
Casualties for Japanese: 2 infantry
Battle in Southern France
Americans attack with 5 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 5 fighters and 1 infantry in Southern France, round 2 : 2/6 hits, 2.67 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
1 fighter moved from Southern France to United Kingdom
4 fighters moved from Southern France to 93 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery moved from Tunisia to Libya
1 bomber moved from Hawaiian Islands to Johnston Island
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
2 cruisers and 1 destroyer moved from 33 Sea Zone to 26 Sea Zone
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 transport moved from 33 Sea Zone to 54 Sea Zone
20 submarines moved from 33 Sea Zone to 54 Sea Zone
1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
2 carriers and 3 fighters moved from 33 Sea Zone to 26 Sea Zone
2 carriers and 5 fighters moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 artillery moved from Southeast Mexico to Central United States
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
2 bombers moved from Hopei to India
1 bomber and 2 fighters moved from Ukraine to Russia
2 submarines moved from 101 Sea Zone to 91 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Egypt to Iraq
Place Units - Americans
1 fighter placed in Eastern United States
2 infantry placed in Central United States
2 artilleries, 2 fighters and 2 infantry placed in Western United States
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Hopei to Anhwe
1 infantry moved from Chahar to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 5 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 6 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 6 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Hopei
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Shensi
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Purchase Units - British
British repair damage of 5x factory_minor; Remaining resources: 41 PUs;
British buy 4 artilleries, 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Burma to India
Combat - British
Non Combat Move - British
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 105 Sea Zone
2 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 91 Sea Zone to 105 Sea Zone
2 fighters moved from Gibraltar to Egypt
3 infantry moved from Iraq to Northwest Persia
1 artillery and 4 infantry moved from Persia to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Gibraltar to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to Tobruk
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 transport moved from 80 Sea Zone to 39 Sea Zone
3 fighters moved from India to Northwest Persia
2 tactical_bombers moved from Northwest Persia to India
2 fighters moved from Russia to Northwest Persia
Place Units - British
3 artilleries placed in Persia
1 artillery, 1 bomber and 1 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
3 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 3 artilleries
Combat Hit Differential Summary :
Italians : -0.33
Americans : -1.50
AA fire in Ukraine : : -0.17
Chinese : -2.33
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
13 infantry and 1 mech_infantry moved from Northern Italy to Southern France
1 bomber and 1 fighter moved from Southern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 bomber, 1 fighter, 13 infantry and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber, 1 fighter, 13 infantry and 1 mech_infantry in Southern France, round 2 : 3/16 hits, 3.50 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 bomber, 1 fighter, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from Southern France to Southern Italy
2 aaGuns moved from Northern Italy to Southern France
1 mech_infantry moved from Ukraine to Rostov
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,1,3,5,2,1,3,1,6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4,1,3,6,3,2,3,1
Italians collect 3 PUs (13 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Italians : -0.50
Americans : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
13 infantry and 1 mech_infantry moved from Northern Italy to Southern France
1 bomber and 1 fighter moved from Southern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 bomber, 1 fighter, 13 infantry and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber, 1 fighter, 13 infantry and 1 mech_infantry in Southern France, round 2 : 3/16 hits, 3.50 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 bomber, 1 fighter, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from Southern France to Southern Italy
2 aaGuns moved from Northern Italy to Southern France
1 mech_infantry moved from Ukraine to Rostov
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,1,3,5,2,1,3,1,6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4,1,3,6,3,2,3,1
Italians collect 3 PUs (13 lost to blockades); end with 3 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to Romania: 1 armour, 1 artillery, 6 infantry and 1 mech_infantry
EDIT: Removing units owned by Italians from Bulgaria: 1 armour, 1 artillery, 6 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0.50
Americans : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Battle in 26 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 26 Sea Zone
ANZAC win, taking Java from Japanese, taking 26 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 carrier and 1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from New South Wales to 42 Sea Zone
2 fighters moved from Sumatra to India
1 fighter moved from Sumatra to 42 Sea Zone
1 bomber moved from Sumatra to India
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 infantry moved from Tobruk to Alexandria
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 77 PUs;
Germans buy 4 fighters, 5 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Volgograd to Caucasus
Germans take Caucasus from Russians
1 armour moved from Caucasus to Volgograd
2 artilleries, 5 infantry and 2 mech_infantrys moved from France to Normandy Bordeaux
6 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 bombers and 2 fighters moved from Western Germany to Normandy Bordeaux
1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Volgograd to Persia
Combat - Germans
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits, 0.17 expected hits
Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Persia causes 3 damage total.
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 3 bombers, 3 fighters, 5 infantry, 8 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries, 3 bombers, 3 fighters, 5 infantry, 8 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 8/22 hits, 7.33 expected hits
Americans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Germans, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 3 bombers, 3 fighters, 3 infantry, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
1 aaGun moved from France to Normandy Bordeaux
1 submarine moved from 125 Sea Zone to 112 Sea Zone
3 bombers, 3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 112 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 artillery and 9 infantry moved from Finland to Norway
1 artillery and 2 infantry moved from Northern Italy to France
1 aaGun moved from Western Germany to France
2 infantry moved from Western Germany to France
1 armour and 3 mech_infantrys moved from Evenkiyskiy to Nenetsia
2 mech_infantrys moved from Novgorod to Nenetsia
4 infantry moved from Archangel to Belarus
5 infantry moved from Novgorod to Belarus
6 mech_infantrys moved from Baltic States to Novgorod
1 bomber moved from Persia to Volgograd
1 fighter moved from Volgograd to Ukraine
2 artilleries and 6 infantry moved from Volgograd to Rostov
8 mech_infantrys moved from Rostov to Volgograd
2 bombers moved from Novgorod to Western Germany
1 submarine moved from 124 Sea Zone to 123 Sea Zone
Place Units - Germans
2 fighters and 1 submarine placed in 112 Sea Zone
1 infantry and 3 mech_infantrys placed in Western Germany
1 fighter, 1 infantry and 1 mech_infantry placed in Novgorod
1 fighter placed in Ukraine
3 infantry placed in Volgograd
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,2,4,6,4,5,5,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3,3,4,5,6,3,1,2,1
Germans collect 59 PUs (4 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 123 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.67
AA fire in Persia : : -0.17
Americans : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to Russia
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Vologda
17 infantry moved from Buryatia to Sakha
Combat - Russians
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Sakha
Russians attack with 17 infantry
Japanese defend with 1 infantry
Russians roll dice for 17 infantry in Sakha, round 2 : 1/17 hits, 2.83 expected hits
Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sakha
Russians win, taking Sakha from Japanese with 17 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Buryatia to Sakha
3 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Kansu to Olgiy
2 infantry moved from Central Mongolia to Dzavhan
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
1 submarine moved from 105 Sea Zone to 91 Sea Zone
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : -1.00
Russians : -2.50
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 3 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
4 artilleries and 10 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 armour moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 armour moved from Buyant-Uhaa to Jehol
2 infantry moved from Kiangsi to Anhwe
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 fighter moved from Kiangsu to Anhwe
2 bombers, 2 fighters and 1 tactical_bomber moved from Kwangtung to Anhwe
2 fighters and 3 tactical_bombers moved from Yunnan to Anhwe
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Anhwe
Japanese attack with 2 bombers, 5 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 5 fighters, 2 infantry and 4 tactical_bombers in Anhwe, round 2 : 8/13 hits, 6.83 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 bombers, 5 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Anhwe to Kiangsu
1 bomber, 2 fighters and 1 tactical_bomber moved from Anhwe to Kwangtung
1 bomber, 2 fighters and 3 tactical_bombers moved from Anhwe to Yunnan
2 aaGuns moved from Amur to Buryatia
1 bomber moved from Japan to Philippines
1 fighter moved from Guam to Philippines
1 marine moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
3 mech_infantrys moved from Kwangtung to Yunnan
1 artillery moved from Hunan to Yunnan
2 mech_infantrys moved from Kiangsu to Hunan
1 artillery moved from Kiangsi to Hunan
2 battleships, 3 carriers, 2 cruisers, 9 destroyers, 2 fighters, 4 infantry, 1 marine, 9 submarines, 2 tactical_bombers and 2 transports moved from 6 Sea Zone to 35 Sea Zone
4 infantry and 1 marine moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Jehol to Manchuria
Place Units - Japanese
1 artillery and 1 infantry placed in Japan
2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in Kiangsu
1 artillery and 2 mech_infantrys placed in Kwangtung
Japanese undo move 4.
Japanese undo move 3.
1 artillery and 2 infantry placed in Kiangsu
3 mech_infantrys placed in Kwangtung
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0.33
Chinese : -0.67
Japanese : 2.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 destroyers, 3 fighters and 3 infantry; Remaining resources: 4 PUs;
Combat Move - Americans
1 armour moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 armour moved from Caucasus to Northwest Persia
1 bomber moved from Russia to Anhwe
2 bombers moved from India to Anhwe
2 fighters moved from Western United States to 25 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Russia to Anhwe
Combat - Americans
Battle in New Guinea
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win, taking New Guinea from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Anhwe
Americans attack with 4 bombers
Japanese defend with 2 infantry
Americans roll dice for 4 bombers in Anhwe, round 2 : 3/4 hits, 2.67 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Anhwe
Americans win with 4 bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
2 bombers moved from Anhwe to Hopei
2 bombers moved from Anhwe to Hopei
2 carriers, 1 destroyer, 4 fighters and 20 submarines moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 bomber moved from Johnston Island to Queensland
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 4 submarines moved from 26 Sea Zone to 46 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 91 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 artillery moved from Libya to Tobruk
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 93 Sea Zone to United Kingdom
2 carriers, 3 fighters and 1 transport moved from 93 Sea Zone to 91 Sea Zone
1 transport moved from 105 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Western United States to Central United States
Place Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
1 artillery, 3 fighters and 1 infantry placed in Western United States
Americans undo move 2.
1 fighter placed in Eastern United States
1 carrier and 2 destroyers placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 infantry moved from Kansu to Shensi
Combat - Chinese
Chinese creates battle in territory Anhwe
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
10 infantry moved from Hopei to Shensi
EDIT: 2 bombers moved from Hopei to Shensi
Place Units - Chinese
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Purchase Units - British
British repair damage of 3x factory_minor; Remaining resources: 43 PUs;
British buy 3 artilleries, 1 factory_minor, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Burma to India
Combat - British
Non Combat Move - British
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport moved from 105 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Alexandria to Egypt
1 infantry moved from Tobruk to Alexandria
3 mech_infantrys moved from Belgian Congo to Egypt
3 fighters moved from Egypt to Northwest Persia
1 tactical_bomber moved from India to Northwest Persia
1 tactical_bomber moved from India to Sumatra
1 armour, 1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
3 artilleries moved from Persia to Northwest Persia
1 cruiser and 2 destroyers moved from 81 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 bomber moved from Union of South Africa to Northwest Persia
1 fighter moved from Northwest Persia to India
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Northwest Persia to Persia
1 fighter moved from Northwest Persia to Iraq
5 fighters moved from Northwest Persia to Russia
Place Units - British
1 factory_minor placed in Iraq
3 artilleries placed in Persia
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
2 infantry placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
Americans : 0.00
Japanese : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Romania to Ukraine
2 aaGuns, 13 infantry and 1 mech_infantry moved from Southern France to Northern Italy
Place Units - Italians
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,2,2,1,5,3,6,5,2,4
Italians collect 3 PUs (13 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Romania to Ukraine
2 aaGuns, 13 infantry and 1 mech_infantry moved from Southern France to Northern Italy
Place Units - Italians
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,2,2,1,5,3,6,5,2,4
Italians collect 3 PUs (13 lost to blockades); end with 3 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to Southern France: 2 aaGuns, 14 infantry and 1 mech_infantry
EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns, 14 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@ArtofWar1947
Please use second, edited I-11 map. Thanks.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 fighter moved from 42 Sea Zone to Sumatra
1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 fighter moved from New South Wales to 46 Sea Zone
1 infantry moved from New South Wales to Queensland
2 fighters moved from India to Sumatra
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 infantry moved from Alexandria to Egypt
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Bringing to the top.