@simon-tressel nice a close friend of mine lives in Squamish BC. I am from Germany
WaW Team Game IV
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@Wittmann Max “D” please save a destroyer until your subs are gone please
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@dawgoneit of course.
Will be tomorrow, as I said.
Have a good day all. -
TripleA Turn Summary: Yamamoto round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Yamamoto 2 Adv.Fighters moved from 67 Sea Zone to 109 Sea Zone 3 Adv.Fighters, 1 Battleship, 4 Carriers, 3 Cruisers, 1 Destroyer, 3 Fighters, 2 L.Fighters and 3 S.Submarines moved from 107 Sea Zone to 109 Sea Zone 2 Adv.Fighters and 1 Bomber moved from Tokyo to 109 Sea Zone 1 S.Submarine moved from 85 Sea Zone to 109 Sea Zone 1 Infantry moved from Kweichow to Szechwan Yamamoto take Szechwan from Chinese 1 ArmoredCar moved from Kwangsi to Yunnan 2 ArmoredCars moved from Kwangsi to Yunnan 1 Marine moved from Peking to Chahar Yamamoto take Chahar from Chinese 1 Marine moved from Peking to Hulunbuir 1 Infantry moved from Shantung to Shansi 1 Infantry moved from Western Australia to 67 Sea Zone 1 Infantry and 1 Transport moved from 67 Sea Zone to 114 Sea Zone 1 Infantry moved from 114 Sea Zone to Milne Bay Yamamoto take Milne Bay from Anzac 1 Infantry moved from Western Australia to Perth Yamamoto take Perth from Anzac 1 Infantry moved from Western Australia to 67 Sea Zone 1 ArmoredCar moved from Broome to 67 Sea Zone 1 ArmoredCar, 1 Infantry and 1 Transport moved from 67 Sea Zone to 114 Sea Zone 1 Infantry moved from 114 Sea Zone to New Georgia Yamamoto take New Georgia from Anzac 1 ArmoredCar moved from 114 Sea Zone to New Georgia Purchase Units - Yamamoto Yamamoto buy 3 Adv.Fighters, 4 ArmoredCars, 2 Artillerys, 2 Carriers, 1 Destroyer, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Yunnan Yamamoto attack with 3 ArmoredCars British defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 3 ArmoredCars in Yunnan, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Yunnan Yamamoto roll dice for 3 ArmoredCars in Yunnan, round 3 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the British and 1 ArmoredCar owned by the Yamamoto lost in Yunnan Yamamoto win, taking Yunnan from Chinese with 2 ArmoredCars remaining. Battle score for attacker is 2 Casualties for British: 1 Artillery and 1 Infantry Casualties for Yamamoto: 1 ArmoredCar Battle in 109 Sea Zone Yamamoto attack with 7 Adv.Fighters, 1 Battleship, 1 Bomber, 4 Carriers, 3 Cruisers, 1 Destroyer, 3 Fighters, 2 L.Fighters and 4 S.Submarines Americans defend with 1 Adv.Fighter, 2 Battleships, 4 Carriers, 3 Destroyers, 7 Fighters, 2 S.Submarines, 2 Submarines and 1 Transport Yamamoto roll dice for 4 S.Submarines in 109 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Units damaged: 2 Battleships owned by the Americans Americans roll dice for 2 S.Submarines and 2 Submarines in 109 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits Units damaged: 1 Battleship owned by the Yamamoto Yamamoto roll dice for 7 Adv.Fighters, 1 Battleship, 1 Bomber, 4 Carriers, 3 Cruisers, 1 Destroyer, 3 Fighters and 2 L.Fighters in 109 Sea Zone, round 2 : 10/22 hits, 9.33 expected hits Americans roll dice for 1 Adv.Fighter, 2 Battleships, 4 Carriers, 3 Destroyers, 7 Fighters and 1 Transport in 109 Sea Zone, round 2 : 6/18 hits, 8.67 expected hits 5 Fighters owned by the Americans, 2 Destroyers owned by the Americans, 2 Submarines owned by the Americans, 3 Carriers owned by the Yamamoto, 1 Transport owned by the Americans and 3 Fighters owned by the Yamamoto lost in 109 Sea Zone Yamamoto roll dice for 4 S.Submarines in 109 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits Americans roll dice for 2 S.Submarines in 109 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits Yamamoto roll dice for 7 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier, 3 Cruisers, 1 Destroyer and 2 L.Fighters in 109 Sea Zone, round 3 : 10/16 hits, 7.83 expected hits Americans roll dice for 1 Adv.Fighter, 2 Battleships, 4 Carriers, 1 Destroyer and 2 Fighters in 109 Sea Zone, round 3 : 5/10 hits, 5.33 expected hits 2 Fighters owned by the Americans, 1 Destroyer owned by the Americans, 4 Adv.Fighters owned by the Yamamoto, 4 Carriers owned by the Americans, 1 Cruiser owned by the Yamamoto, 2 Battleships owned by the Americans, 1 Carrier owned by the Yamamoto, 1 Adv.Fighter owned by the Americans, 1 S.Submarine owned by the Yamamoto and 2 S.Submarines owned by the Americans lost in 109 Sea Zone Yamamoto win with 3 Adv.Fighters, 1 Battleship, 1 Bomber, 2 Cruisers, 1 Destroyer, 2 L.Fighters and 3 S.Submarines remaining. Battle score for attacker is 84 Casualties for Yamamoto: 4 Adv.Fighters, 4 Carriers, 1 Cruiser, 3 Fighters and 1 S.Submarine Casualties for Americans: 1 Adv.Fighter, 2 Battleships, 4 Carriers, 3 Destroyers, 7 Fighters, 2 S.Submarines, 2 Submarines and 1 Transport Non Combat Move - Yamamoto 1 Bomber moved from 109 Sea Zone to Yap 3 Tanks moved from Canberra to South Australia 1 Infantry moved from Canberra to New South Wales 1 Infantry moved from Canberra to New South Wales 1 Marine moved from Canberra to New South Wales 1 Infantry moved from Canberra to New South Wales 2 ArmoredCars moved from Broome to South Australia 1 Cruiser moved from 84 Sea Zone to 85 Sea Zone 1 T.Boat moved from 84 Sea Zone to 85 Sea Zone 1 Infantry moved from Tohoku to 84 Sea Zone 1 Infantry moved from Tokyo to 84 Sea Zone 1 Marine moved from Tokyo to 84 Sea Zone 1 Elite moved from Tokyo to 84 Sea Zone 1 Infantry moved from Chubu to Tokyo 1 Elite, 2 Infantrys, 1 Marine and 2 Transports moved from 84 Sea Zone to 92 Sea Zone 1 Elite, 2 Infantrys and 1 Marine moved from 92 Sea Zone to N.French Indochina 1 Transport moved from 67 Sea Zone to 110 Sea Zone 1 Transport moved from 67 Sea Zone to 122 Sea Zone 2 L.Fighters moved from 109 Sea Zone to 114 Sea Zone 1 Adv.Fighter moved from 109 Sea Zone to 114 Sea Zone 1 Adv.Fighter moved from 109 Sea Zone to Yap 1 Adv.Fighter moved from 109 Sea Zone to Yap 1 B.Transport moved from 67 Sea Zone to 122 Sea Zone 1 Cruiser moved from 67 Sea Zone to 122 Sea Zone 1 Battleship, 2 Carriers, 1 Cruiser, 1 Destroyer and 1 Transport moved from 67 Sea Zone to 113 Sea Zone 3 Marines moved from Northern Territory to 113 Sea Zone 1 Battleship, 2 Carriers, 1 Cruiser, 1 Destroyer, 3 Marines and 1 Transport moved from 113 Sea Zone to 114 Sea Zone 3 Marines moved from 114 Sea Zone to New Georgia Place Units - Yamamoto 2 Carriers and 1 Destroyer placed in 85 Sea Zone 3 Adv.Fighters placed in 85 Sea Zone 3 ArmoredCars placed in Kwangsi 1 ArmoredCar, 1 Artillery and 1 Infantry placed in Peking 2 Infantrys placed in Tokyo 1 Artillery and 1 Elite placed in Canberra Turning on Edit Mode EDIT: Removing units owned by Yamamoto from 110 Sea Zone: 1 Transport EDIT: Adding units owned by Yamamoto to 122 Sea Zone: 1 B.Transport EDIT: Turning off Edit Mode Turn Complete - Yamamoto Yamamoto collect 96 PUs; end with 96 PUs
Combat Hit Differential Summary :
Yamamoto : 2.83 Americans : -2.67 Chinese : 0.00
Territory Summary for Yamamoto :
N.French Indochina : 1 flag, 1 Elite, 2 Infantrys and 1 Marine S.French Indochina : 1 flag, 1 Artillery and 1 Marine Tokyo : 1 AAGun, 1 Factory and 5 Infantrys Kwangsi : 1 flag, 3 ArmoredCars and 1 Factory Paramushir : 1 Infantry Kunashir : 1 Artillery Hainan : 1 flag Iwo Jima : 1 Infantry Saipan : 1 AAGun, 1 Bunker and 2 Infantrys Yap : 2 Adv.Fighters, 1 Bomber and 1 Infantry Fukien : 1 flag Shansi : 1 Infantry Kweichow : 1 flag, 1 ArmoredCar, 2 Artillerys, 1 Elite and 1 Marine Chahar : 1 flag, 1 Marine Szechwan : 1 flag, 1 Infantry Yunnan : 1 flag, 2 ArmoredCars Peking : 1 flag, 1 ArmoredCar, 1 Artillery, 1 Factory and 1 Infantry Hulunbuir : 1 Marine New South Wales : 1 flag, 3 Infantrys and 1 Marine Western Australia : 1 flag Milne Bay : 1 flag, 1 Infantry Broome : 1 flag, 1 AAGun and 1 Factory Perth : 1 flag, 1 Infantry New Georgia : 1 flag, 1 ArmoredCar, 1 Infantry and 3 Marines Northern Territory : 1 flag Canberra : 1 flag, 1 AAGun, 1 Artillery, 1 Bunker, 1 Elite, 1 Factory and 2 Infantrys South Australia : 1 flag, 2 ArmoredCars and 5 Tanks Jilolo : 1 flag Timor : 1 flag West Borneo : 1 flag Banjarmasin : 1 flag, 1 AAGun and 1 Factory Flores : 1 flag Celebes : 1 flag Samar : 1 flag Palawan : 1 flag Davao : 1 flag, 1 AAGun, 2 Elites and 1 Factory Mindoro : 1 flag Panay : 1 flag Manila : 1 flag Mindanao : 1 flag 85 Sea Zone : 3 Adv.Fighters, 2 Carriers, 1 Cruiser, 1 Destroyer and 1 T.Boat 114 Sea Zone : 1 Adv.Fighter, 1 Battleship, 2 Carriers, 1 Cruiser, 1 Destroyer, 2 L.Fighters and 3 Transports 122 Sea Zone : 2 B.Transports, 1 Cruiser and 1 Transport 109 Sea Zone : 1 Battleship, 2 Cruisers, 1 Destroyer and 3 S.Submarines 92 Sea Zone : 2 Transports
Production/PUs Summary :
Germans : 128 / 128 Russians : 63 / 77 Italians : 73 / 73 French : 9 / 10 Yamamoto : 96 / 96 Chinese : 24 / 28 Hisaichi : 59 / 62 British : 98 / 104 Anzac : 18 / 0 Dutch : 11 / 11 Finns : 24 / 29 Romanians : 23 / 24 Thai : 16 / 16 Americans : 122 / 122
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@dawgoneit Sorry! Looks like I was luckier than expected.
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Chinese 2 Infantrys moved from Shensi to Szechwan 2 ArmoredCars and 2 Tanks moved from Lanchow to Hupeh 1 Bomber moved from Lanchow to Szechwan 2 ArmoredCars moved from Shensi to Hupeh 1 ArmoredCar moved from Shensi to Hupeh Purchase Units - Chinese Chinese buy 4 ArmoredCars, 2 Elites and 4 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Hupeh Chinese attack with 5 ArmoredCars and 2 Tanks Hisaichi defend with 1 Bomber, 1 Bunker, 1 Elite, 1 Factory and 1 Fighter Chinese roll dice for 5 ArmoredCars and 2 Tanks in Hupeh, round 2 : 1/7 hits, 2.67 expected hits Units damaged: 1 Bunker owned by the Hisaichi Hisaichi roll dice for 1 Bomber, 1 Bunker, 1 Elite and 1 Fighter in Hupeh, round 2 : 0/4 hits, 1.50 expected hits Chinese roll dice for 5 ArmoredCars and 2 Tanks in Hupeh, round 3 : 1/7 hits, 2.67 expected hits Hisaichi roll dice for 1 Bomber, 1 Bunker, 1 Elite and 1 Fighter in Hupeh, round 3 : 3/4 hits, 1.50 expected hits 1 Bomber owned by the Hisaichi and 3 ArmoredCars owned by the Chinese lost in Hupeh Chinese roll dice for 2 ArmoredCars and 2 Tanks in Hupeh, round 4 : 0/4 hits, 1.67 expected hits Hisaichi roll dice for 1 Bunker, 1 Elite and 1 Fighter in Hupeh, round 4 : 2/3 hits, 1.33 expected hits 2 ArmoredCars owned by the Chinese lost in Hupeh Chinese roll dice for 2 Tanks in Hupeh, round 5 : 0/2 hits, 1.00 expected hits Hisaichi roll dice for 1 Bunker, 1 Elite and 1 Fighter in Hupeh, round 5 : 1/3 hits, 1.33 expected hits 1 Tank owned by the Chinese lost in Hupeh Chinese roll dice for 1 Tank in Hupeh, round 6 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Bunker, 1 Elite and 1 Fighter in Hupeh, round 6 : 1/3 hits, 1.33 expected hits 1 Elite owned by the Hisaichi and 1 Tank owned by the Chinese lost in Hupeh Hisaichi win with 1 Bunker and 1 Fighter remaining. Battle score for attacker is -13 Casualties for Chinese: 5 ArmoredCars and 2 Tanks Casualties for Hisaichi: 1 Bomber and 1 Elite Battle in Szechwan Chinese attack with 1 Bomber and 2 Infantrys Yamamoto defend with 1 Infantry Chinese roll dice for 1 Bomber and 2 Infantrys in Szechwan, round 2 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Yamamoto with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 1 Infantry Non Combat Move - Chinese 1 Bomber moved from Szechwan to Ningsia 2 ArmoredCars and 2 Tanks moved from Hsining to Ningsia 1 Mech.Inf moved from Hsining to Ningsia 1 AAGun moved from Shensi to Ningsia 1 Marine moved from Hsining to E.Qinghai 1 Marine moved from E.Qinghai to Ningsia 1 Infantry moved from Gobi Altai to Ningsia 4 Infantrys moved from E.Sinkiang to Gobi Altai 4 Infantrys moved from Urumqi to E.Sinkiang Place Units - Chinese 4 ArmoredCars and 2 Elites placed in Hsining 4 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Hisaichi : 0.00 Yamamoto : 0.67 Chinese : -5.50
Dice Statistics:
Total 1 was rolled 739 times 2 was rolled 683 times 3 was rolled 693 times 4 was rolled 705 times 5 was rolled 712 times 6 was rolled 689 times Average roll : 3.482 Median : 3.000 Variance : 0.492 Standard Deviation : 0.701 Total rolls : 4221 Null / Other 1 was rolled 6 times 2 was rolled 8 times 3 was rolled 7 times 4 was rolled 9 times 5 was rolled 9 times 6 was rolled 14 times Average roll : 3.925 Median : 4.000 Variance : 0.747 Standard Deviation : 0.864 Total rolls : 53 Germans Combat 1 was rolled 132 times 2 was rolled 114 times 3 was rolled 117 times 4 was rolled 121 times 5 was rolled 124 times 6 was rolled 120 times Average roll : 3.482 Median : 4.000 Variance : 0.269 Standard Deviation : 0.518 Total rolls : 728 Romanians Combat 1 was rolled 19 times 2 was rolled 15 times 3 was rolled 8 times 4 was rolled 16 times 5 was rolled 17 times 6 was rolled 14 times Average roll : 3.438 Median : 4.000 Variance : 0.805 Standard Deviation : 0.897 Total rolls : 89 Neutral Combat 1 was rolled 33 times 2 was rolled 21 times 3 was rolled 28 times 4 was rolled 17 times 5 was rolled 39 times 6 was rolled 21 times Average roll : 3.447 Median : 3.000 Variance : 2.225 Standard Deviation : 1.492 Total rolls : 159 British Combat 1 was rolled 76 times 2 was rolled 65 times 3 was rolled 73 times 4 was rolled 66 times 5 was rolled 73 times 6 was rolled 71 times Average roll : 3.491 Median : 3.000 Variance : 0.221 Standard Deviation : 0.470 Total rolls : 424 Italians Combat 1 was rolled 55 times 2 was rolled 47 times 3 was rolled 57 times 4 was rolled 52 times 5 was rolled 56 times 6 was rolled 51 times Average roll : 3.503 Median : 3.500 Variance : 0.221 Standard Deviation : 0.470 Total rolls : 318 Hisaichi Combat 1 was rolled 81 times 2 was rolled 65 times 3 was rolled 61 times 4 was rolled 91 times 5 was rolled 87 times 6 was rolled 80 times Average roll : 3.598 Median : 4.000 Variance : 1.551 Standard Deviation : 1.245 Total rolls : 465 Americans Combat 1 was rolled 36 times 2 was rolled 52 times 3 was rolled 52 times 4 was rolled 35 times 5 was rolled 56 times 6 was rolled 36 times Average roll : 3.491 Median : 3.000 Variance : 1.803 Standard Deviation : 1.343 Total rolls : 267 Anzac Combat 1 was rolled 11 times 2 was rolled 14 times 3 was rolled 11 times 4 was rolled 14 times 5 was rolled 7 times 6 was rolled 17 times Average roll : 3.581 Median : 4.000 Variance : 0.813 Standard Deviation : 0.902 Total rolls : 74 French Combat 1 was rolled 17 times 2 was rolled 12 times 3 was rolled 18 times 4 was rolled 11 times 5 was rolled 13 times 6 was rolled 16 times Average roll : 3.448 Median : 3.000 Variance : 0.483 Standard Deviation : 0.695 Total rolls : 87 Yamamoto Combat 1 was rolled 76 times 2 was rolled 76 times 3 was rolled 85 times 4 was rolled 82 times 5 was rolled 64 times 6 was rolled 48 times Average roll : 3.292 Median : 3.000 Variance : 2.188 Standard Deviation : 1.479 Total rolls : 431 Chinese Combat 1 was rolled 35 times 2 was rolled 36 times 3 was rolled 32 times 4 was rolled 52 times 5 was rolled 39 times 6 was rolled 37 times Average roll : 3.584 Median : 4.000 Variance : 1.067 Standard Deviation : 1.033 Total rolls : 231 Finns Combat 1 was rolled 20 times 2 was rolled 15 times 3 was rolled 21 times 4 was rolled 12 times 5 was rolled 18 times 6 was rolled 17 times Average roll : 3.427 Median : 3.000 Variance : 0.538 Standard Deviation : 0.733 Total rolls : 103 Thai Combat 1 was rolled 15 times 2 was rolled 15 times 3 was rolled 15 times 4 was rolled 12 times 5 was rolled 9 times 6 was rolled 20 times Average roll : 3.523 Median : 3.000 Variance : 0.792 Standard Deviation : 0.890 Total rolls : 86 Russians Combat 1 was rolled 112 times 2 was rolled 118 times 3 was rolled 100 times 4 was rolled 102 times 5 was rolled 89 times 6 was rolled 109 times Average roll : 3.421 Median : 3.000 Variance : 0.833 Standard Deviation : 0.913 Total rolls : 630 Dutch Combat 1 was rolled 15 times 2 was rolled 10 times 3 was rolled 8 times 4 was rolled 13 times 5 was rolled 12 times 6 was rolled 18 times Average roll : 3.671 Median : 4.000 Variance : 0.844 Standard Deviation : 0.919 Total rolls : 76
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Chinese : -5.50
What an absolute shit show on 94% odds.
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@Whackamatt unlucky. That was arse.
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TripleA Turn Summary: Hisaichi round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Hisaichi 1 unit repaired. 1 Destroyer moved from 107 Sea Zone to 85 Sea Zone 2 Fighters moved from 107 Sea Zone to 102 Sea Zone 1 ArmoredCar moved from Hunan to Shensi Hisaichi take Shensi from Chinese 2 ArmoredCars moved from Hunan to Szechwan 1 Fighter moved from Hupeh to Szechwan 2 ArmoredCars moved from Khabarovsk to Heilungchiang 1 Artillery moved from Khabarovsk to Heilungchiang 1 Mech.Inf moved from Khabarovsk to Heilungchiang 2 Transports moved from 92 Sea Zone to 84 Sea Zone 4 Infantrys moved from Changchun to 84 Sea Zone 3 Infantrys and 2 Transports moved from 84 Sea Zone to 75 Sea Zone 1 Infantry and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone 4 Infantrys moved from 75 Sea Zone to Ayan 1 Artillery moved from Khabarovsk to Ayan Purchase Units - Hisaichi Hisaichi buy 6 Artillerys, 1 Bunker, 1 Fighter, 6 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 102 Sea Zone Hisaichi attack with 2 Fighters British defend with 1 Transport Hisaichi roll dice for 2 Fighters in 102 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 Transport in 102 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the British lost in 102 Sea Zone Hisaichi win with 2 Fighters remaining. Battle score for attacker is 6 Casualties for British: 1 Transport Battle in Szechwan Hisaichi attack with 2 ArmoredCars and 1 Fighter Chinese defend with 1 Infantry Hisaichi roll dice for 2 ArmoredCars and 1 Fighter in Szechwan, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Szechwan Hisaichi win, taking Szechwan from Chinese with 2 ArmoredCars and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Heilungchiang Hisaichi attack with 2 ArmoredCars, 1 Artillery and 1 Mech.Inf Russians defend with 3 Infantrys Hisaichi roll dice for 2 ArmoredCars, 1 Artillery and 1 Mech.Inf in Heilungchiang, round 2 : 3/4 hits, 1.33 expected hits Russians roll dice for 3 Infantrys in Heilungchiang, round 2 : 1/3 hits, 1.00 expected hits 1 ArmoredCar owned by the Hisaichi and 3 Infantrys owned by the Russians lost in Heilungchiang Hisaichi win, taking Heilungchiang from Russians with 1 ArmoredCar, 1 Artillery and 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 ArmoredCar Casualties for Russians: 3 Infantrys Battle in Ayan Hisaichi attack with 1 Artillery and 4 Infantrys Americans defend with 1 Tank; Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery and 4 Infantrys in Ayan, round 2 : 2/5 hits, 1.17 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker and 1 Tank in Ayan, round 2 : 1/2 hits, 1.00 expected hits 1 Tank owned by the Americans and 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi roll dice for 1 Artillery and 3 Infantrys in Ayan, round 3 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 Bunker in Ayan, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 9 Casualties for Hisaichi: 1 Infantry Casualties for Americans: 1 Tank Casualties for Russians: 1 Bunker Non Combat Move - Hisaichi 1 Mech.Inf and 1 Tank moved from Khabarovsk to Hulunbuir 1 Artillery moved from Khabarovsk to Heilungchiang 3 Infantrys moved from Kiangsi to Hunan 2 Mech.Infs moved from Hong Kong to Hupeh 2 ArmoredCars moved from Hong Kong to Hunan 1 Fighter moved from Szechwan to Hupeh 1 Artillery moved from Hong Kong to Kwangtung 1 Infantry moved from Hong Kong to Kwangtung 3 Artillerys and 3 Infantrys moved from Sumatra to 110 Sea Zone 3 Artillerys, 3 Infantrys and 3 Transports moved from 110 Sea Zone to 61 Sea Zone 3 Artillerys and 3 Infantrys moved from 61 Sea Zone to Burma 1 AAGun, 5 Artillerys and 2 Infantrys moved from S.Thailand to Burma 2 Transports moved from 92 Sea Zone to 110 Sea Zone 2 Infantrys moved from Sumatra to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Malaya 1 Battleship, 1 Carrier and 1 Destroyer moved from 107 Sea Zone to 109 Sea Zone 2 Fighters moved from 102 Sea Zone to 109 Sea Zone Place Units - Hisaichi 1 Artillery, 1 Bunker and 2 Infantrys placed in Hupeh 3 Artillerys and 2 Infantrys placed in Hong Kong 1 Artillery and 1 Infantry placed in Sumatra 1 Artillery, 1 Fighter, 1 Infantry and 3 Tanks placed in Changchun Turn Complete - Hisaichi Hisaichi collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Hisaichi : 2.83 British : -0.17 Chinese : -0.33 Russians : -0.50
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TripleA Manual Gamesave Post: British round 8
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Germans from Oslo: 4 Infantrys and 3 Tanks EDIT: Changing ownership of Oslo from Germans to British EDIT: Removing units owned by British from Dover: 7 Infantrys EDIT: Adding units owned by British to Oslo: 5 Infantrys EDIT: Removing units owned by Italians from Serbia: 1 Artillery, 1 Bunker, 10 Infantrys, 2 Mot.Infs and 1 Tank EDIT: Changing ownership of Serbia from Italians to British EDIT: Removing units owned by British from Greece: 5 Artillerys and 8 Infantrys EDIT: Removing units owned by Italians from Equatoria: 2 ArmoredCars EDIT: Removing units owned by British from Rhodesia: 2 Tanks EDIT: Removing units owned by Yamamoto from Yunnan: 2 ArmoredCars EDIT: Changing ownership of Yunnan from Yamamoto to British EDIT: Adding units owned by British to Yunnan: 3 Infantrys EDIT: Removing units owned by British from Assam: 3 Infantrys EDIT: Removing units owned by British from Cairo: 1 Infantry EDIT: Changing ownership of Campania from Italians to British EDIT: Adding units owned by British to Campania: 1 Infantry EDIT: Removing units owned by Italians from 48 Sea Zone: 1 Submarine EDIT: Removing units owned by British from 51 Sea Zone: 1 T.Boat EDIT: Changing ownership of Kufra from Italians to British EDIT: Changing ownership of Nubia from Italians to British EDIT: Adding units owned by British to Nubia: 1 Infantry EDIT: Removing units owned by British from Lower Egypt: 1 Infantry EDIT: Adding units owned by British to Kufra: 1 Infantry EDIT: Removing units owned by British from Tobruk: 1 Infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 Artillery and 2 Tanks moved from Greece to Serbia 1 Carrier, 2 Cruisers, 5 Destroyers, 2 Fighters, 5 S.Submarines, 2 Submarines, 5 T.Boats and 3 Transports moved from 51 Sea Zone to 48 Sea Zone 1 T.Boat moved from 56 Sea Zone to 51 Sea Zone 1 S.Submarine moved from 57 Sea Zone to 48 Sea Zone Purchase Units - British British buy 2 ArmoredCars, 2 Artillerys, 3 Destroyers, 25 Infantrys and 3 Tanks; Remaining resources: 1 PUs; Non Combat Move - British 3 Destroyers and 1 Transport moved from 11 Sea Zone to 22 Sea Zone 3 Infantrys moved from Wales to Dover 5 Infantrys moved from Bihar to Assam 15 Infantrys moved from Calcutta to Assam 6 Infantrys moved from Hyderabad to Calcutta 1 Infantry moved from Madras to Hyderabad 3 Infantrys moved from Delhi to Bihar 1 AAGun moved from South Africa to Cape Town 1 Tank moved from Cape Town to Rhodesia 1 Tank moved from Cape Town to Mozambique 1 Infantry moved from Amazon to Bahia 2 Infantrys moved from Central America to Colombia 2 ArmoredCars moved from W.Iran to Palestine 1 Infantry moved from W.Iran to Iraq Place Units - British 2 Tanks placed in Cape Town 2 ArmoredCars and 1 Tank placed in W.Iran 1 Destroyer placed in 56 Sea Zone 2 Destroyers placed in 11 Sea Zone 2 Artillerys placed in Manchester 3 Infantrys placed in Dover 5 Infantrys placed in Madras 5 Infantrys placed in Delhi 5 Infantrys placed in Cairo 4 Infantrys placed in Wales 3 Infantrys placed in London Turn Complete - British British collect 111 PUs; end with 112 PUs Turning on Edit Mode EDIT: Changing ownership of Yunnan from British to Chinese EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for British from 112 to 110 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@Colt45554 File wouldn’t post after an hour of computer attempting to and manual save failed so I edited in the results and same buys. Original combat rolls would be in MARTI.
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@Colt45554 that is crap. Sorry you had to waste your time.
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@Colt45554 Oh wow. That’s quite a lot of edits! I tend to get in the habit of saving the game right before posting. Once in a while especially if on a slow/spotty network I’ve seen issues where it doesn’t post and respond back to TripleA causing it to spin.
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@redrum I have trash internet at the moment so I definitely need to get in that habit of saving!
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TripleA Turn Summary: Anzac round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Anzac 1 Artillery moved from Port Moresby to Milne Bay 1 Infantry moved from West Papua to Milne Bay 6 Infantrys moved from West Papua to Port Moresby 1 Infantry moved from West Papua to Milne Bay 1 Infantry moved from Queensland to Northern Territory Anzac take Northern Territory from Yamamoto 1 Infantry moved from Townsville to Queensland Combat - Anzac Battle in Milne Bay Anzac attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Infantry Anzac roll dice for 1 Artillery and 2 Infantrys in Milne Bay, round 2 : 2/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in Milne Bay, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Milne Bay Anzac win, taking Milne Bay from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Anzac: 1 Infantry Casualties for Yamamoto: 1 Infantry Non Combat Move - Anzac 1 Tank moved from Port Moresby to Milne Bay 1 Tank moved from Milne Bay to Port Moresby Turn Complete - Anzac
Combat Hit Differential Summary :
Yamamoto : 0.67 Anzac : 1.17
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TripleA Turn Summary: Dutch round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Dutch 1 Tank moved from Hollandia to Port Moresby 1 Artillery and 2 Infantrys moved from Hollandia to West Papua 2 Mech.Infs and 1 Tank moved from Bahia to Salvador Purchase Units - Dutch Dutch buy 1 Bunker, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; Combat - Dutch Battle in Salvador Dutch attack with 2 Mech.Infs and 1 Tank Neutral defend with 1 AAGun, 1 Factory and 1 Tank Dutch roll dice for 2 Mech.Infs and 1 Tank in Salvador, round 2 : 1/3 hits, 1.17 expected hits Neutral roll dice for 1 Tank in Salvador, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Neutral lost in Salvador Dutch loses 0 PUs for violating Salvadors neutrality. Dutch win, taking Salvador from Neutral with 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is 5 Casualties for Neutral: 1 Tank Non Combat Move - Dutch 1 ArmoredCar moved from Suriname to French Guiana 1 ArmoredCar moved from French Guiana to Suriname 2 Infantrys moved from Amazon to Bahia 1 ArmoredCar and 1 Infantry moved from Suriname to Amazon 1 ArmoredCar moved from Amazon to Bahia Place Units - Dutch 1 Bunker, 1 Elite and 1 Infantry placed in Suriname Turn Complete - Dutch Dutch collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Neutral : -0.50 Dutch : -0.17
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TripleA Turn Summary: Finns round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Finns 1 Infantry moved from Vologda to Gorky Finns take Gorky from Russians 1 Infantry moved from Arkhangelsk to Kirov Finns take Kirov from Russians 2 Infantrys moved from Stockholm to Middle Norrland 1 Transport moved from 23 Sea Zone to 24 Sea Zone 2 Infantrys moved from Helsinki to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Upper Norrland 4 ArmoredCars moved from Oulu to Upper Norrland 2 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys and 2 Infantrys moved from Helsinki to 24 Sea Zone 2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Middle Norrland 1 Tank moved from Arkhangelsk to Kuybyshev Finns take Kuybyshev from Russians Purchase Units - Finns Finns buy 2 ArmoredCars, 6 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Finns Battle in Upper Norrland Finns attack with 4 ArmoredCars and 2 Infantrys Neutral defend with 2 Infantrys Finns roll dice for 4 ArmoredCars and 2 Infantrys in Upper Norrland, round 2 : 2/6 hits, 1.67 expected hits Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Finns and 2 Infantrys owned by the Neutral lost in Upper Norrland Finns loses 0 PUs for violating Upper Norrlands neutrality. Finns win, taking Upper Norrland from Neutral with 4 ArmoredCars remaining. Battle score for attacker is 0 Casualties for Finns: 2 Infantrys Casualties for Neutral: 2 Infantrys Battle in Middle Norrland Finns attack with 2 Artillerys and 4 Infantrys Neutral defend with 1 Artillery and 2 Infantrys Finns roll dice for 2 Artillerys and 4 Infantrys in Middle Norrland, round 2 : 1/6 hits, 1.67 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Middle Norrland, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Finns and 1 Infantry owned by the Neutral lost in Middle Norrland Finns roll dice for 2 Artillerys and 2 Infantrys in Middle Norrland, round 3 : 1/4 hits, 1.33 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Middle Norrland, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Middle Norrland Finns roll dice for 2 Artillerys and 2 Infantrys in Middle Norrland, round 4 : 1/4 hits, 1.33 expected hits Neutral roll dice for 1 Artillery in Middle Norrland, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Middle Norrland Finns loses 0 PUs for violating Middle Norrlands neutrality. Finns win, taking Middle Norrland from Neutral with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Finns: 2 Infantrys Casualties for Neutral: 1 Artillery and 2 Infantrys Non Combat Move - Finns 2 Artillerys, 1 Elite and 3 Infantrys moved from S.Karelia to Yaroslavl 1 Elite and 4 Infantrys moved from Vologda to Yaroslavl 1 Infantry moved from Smolensk to Yaroslavl 1 Fighter moved from S.Karelia to Yaroslavl 1 Artillery and 4 Infantrys moved from Arkhangelsk to Vologda Place Units - Finns 6 Infantrys placed in Helsinki 2 ArmoredCars and 2 Tanks placed in Arkhangelsk Turn Complete - Finns Finns collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Neutral : 1.33 Finns : -1.00
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TripleA Turn Summary: Romanians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Romanians 2 Tanks moved from Georgia to Saratov Purchase Units - Romanians Romanians buy 2 ArmoredCars, 1 Elite and 7 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Saratov Romanians attack with 2 Tanks Russians defend with 1 Infantry Romanians roll dice for 2 Tanks in Saratov, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Saratov, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Saratov Romanians win, taking Saratov from Russians with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 Infantry moved from Bucharest to W.Romania 2 Artillerys moved from Kursk to Yaroslavl 1 Mot.Inf moved from Donetsk to Yaroslavl 2 Tanks moved from Vinnytsia to Rostov 2 Infantrys moved from Donetsk to Rostov 1 Tank moved from Crimea to Rostov 1 Infantry moved from Crimea to Donetsk 3 Infantrys moved from Vinnytsia to Donetsk 1 Infantry moved from E.Romania to Vinnytsia 1 AAGun moved from Pomerania to Hamburg Place Units - Romanians 2 ArmoredCars and 2 Infantrys placed in Bucharest 1 Elite and 2 Infantrys placed in Georgia 3 Infantrys placed in Kursk Turn Complete - Romanians Romanians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Romanians : 1.00 Russians : -0.33
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TripleA Turn Summary: Thai round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Thai 1 Infantry moved from Timor to 67 Sea Zone 1 Infantry moved from Timor to 67 Sea Zone 2 Infantrys and 1 Transport moved from 67 Sea Zone to 113 Sea Zone 2 Infantrys moved from 113 Sea Zone to Tanimbar Thai take Tanimbar from Dutch 2 Artillerys and 1 Elite moved from Bangkok to S.Thailand 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone 1 Destroyer and 1 Submarine moved from 110 Sea Zone to 61 Sea Zone 1 Fighter moved from S.Thailand to Yunnan 1 Infantry moved from N.Thailand to Yunnan 1 Mech.Inf moved from Burma to Yunnan 1 Mech.Inf moved from Bangkok to Yunnan Purchase Units - Thai Thai buy 5 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Thai Battle in Yunnan Thai attack with 1 Fighter, 1 Infantry and 2 Mech.Infs British defend with 3 Infantrys Thai roll dice for 1 Fighter, 1 Infantry and 2 Mech.Infs in Yunnan, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 3 Infantrys in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the British lost in Yunnan Thai roll dice for 1 Fighter, 1 Infantry and 2 Mech.Infs in Yunnan, round 3 : 2/4 hits, 1.33 expected hits Chinese roll dice for 2 Infantrys in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai and 2 Infantrys owned by the British lost in Yunnan Thai win, taking Yunnan from Chinese with 1 Fighter and 2 Mech.Infs remaining. Battle score for attacker is 4 Casualties for British: 3 Infantrys Casualties for Thai: 1 Infantry Non Combat Move - Thai 1 Fighter moved from Yunnan to S.Thailand Place Units - Thai 5 Infantrys and 1 Mech.Inf placed in Bangkok Turn Complete - Thai Thai collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Chinese : -0.67 Thai : 0.33
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Americans 1 B.Transport moved from 125 Sea Zone to 39 Sea Zone 1 Tank moved from Rio De Janeiro to 39 Sea Zone 1 Tank moved from Rio De Janeiro to 39 Sea Zone 1 ArmoredCar moved from Rio De Janeiro to 39 Sea Zone 1 B.Transport moved from 125 Sea Zone to 39 Sea Zone 1 ArmoredCar and 2 Tanks moved from Rio De Janeiro to 39 Sea Zone 1 B.Transport moved from 125 Sea Zone to 39 Sea Zone 1 ArmoredCar and 2 Mech.Infs moved from Rio De Janeiro to 39 Sea Zone 1 B.Transport moved from 35 Sea Zone to 39 Sea Zone 1 ArmoredCar, 1 Artillery and 1 Mech.Inf moved from Rio De Janeiro to 39 Sea Zone 1 Transport moved from 35 Sea Zone to 39 Sea Zone 1 ArmoredCar and 1 Artillery moved from Rio De Janeiro to 39 Sea Zone 1 Cruiser moved from 35 Sea Zone to 39 Sea Zone 1 ArmoredCar moved from Rio De Janeiro to 39 Sea Zone 6 ArmoredCars, 2 Artillerys, 4 B.Transports, 1 Cruiser, 3 Mech.Infs, 4 Tanks and 1 Transport moved from 39 Sea Zone to 40 Sea Zone 6 ArmoredCars, 2 Artillerys, 3 Mech.Infs and 4 Tanks moved from 40 Sea Zone to Angola 1 Destroyer and 2 Submarines moved from 26 Sea Zone to 35 Sea Zone 2 Destroyers and 2 Submarines moved from 35 Sea Zone to 40 Sea Zone 2 Destroyers and 3 Submarines moved from 35 Sea Zone to 125 Sea Zone 1 S.Submarine moved from 71 Sea Zone to 89 Sea Zone 2 S.Submarines moved from 88 Sea Zone to 98 Sea Zone 2 S.Submarines moved from 95 Sea Zone to 98 Sea Zone 2 Destroyers and 2 Transports moved from 95 Sea Zone to 89 Sea Zone 2 S.Submarines moved from 83 Sea Zone to 98 Sea Zone Purchase Units - Americans Americans buy 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Destroyer, 3 Infantrys, 1 Marine and 5 S.Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in Angola Americans attack with 6 ArmoredCars, 2 Artillerys, 3 Mech.Infs and 4 Tanks Neutral defend with 1 Infantry Americans roll dice for 1 Cruiser in Angola, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 6 ArmoredCars, 2 Artillerys, 3 Mech.Infs and 4 Tanks in Angola, round 2 : 9/15 hits, 5.67 expected hits Neutral roll dice for 1 Infantry in Angola, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Angola Americans loses 0 PUs for violating Angolas neutrality. Americans win, taking Angola from Neutral with 6 ArmoredCars, 2 Artillerys, 3 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Americans 1 Cruiser, 1 Destroyer and 1 Submarine moved from 71 Sea Zone to 78 Sea Zone Place Units - Americans 2 Adv.Fighters and 1 Carrier placed in 98 Sea Zone 1 Battleship, 1 Destroyer and 5 S.Submarines placed in 83 Sea Zone 2 Infantrys and 1 Marine placed in Santiago Americans undo move 3. 3 Infantrys and 1 Marine placed in San Francisco Turn Complete - Americans Americans collect 123 PUs; end with 123 PUs
Combat Hit Differential Summary :
Neutral : -0.33 Americans : 2.83
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Germans
Combat Hit Differential Summary :