@Witt Wow, max 8 RAF fig builds that can reach Paris next turn. All out defense of Paris and conquering the Kaiser’s Pacific colonies. But Italian cav didn’t move towards Paris, so for the want of a horse the battle is lost and G will prevail with 63 horses.
WaW Team Game IV
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@dawgoneit Sorry! Looks like I was luckier than expected.
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Chinese 2 Infantrys moved from Shensi to Szechwan 2 ArmoredCars and 2 Tanks moved from Lanchow to Hupeh 1 Bomber moved from Lanchow to Szechwan 2 ArmoredCars moved from Shensi to Hupeh 1 ArmoredCar moved from Shensi to Hupeh Purchase Units - Chinese Chinese buy 4 ArmoredCars, 2 Elites and 4 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Hupeh Chinese attack with 5 ArmoredCars and 2 Tanks Hisaichi defend with 1 Bomber, 1 Bunker, 1 Elite, 1 Factory and 1 Fighter Chinese roll dice for 5 ArmoredCars and 2 Tanks in Hupeh, round 2 : 1/7 hits, 2.67 expected hits Units damaged: 1 Bunker owned by the Hisaichi Hisaichi roll dice for 1 Bomber, 1 Bunker, 1 Elite and 1 Fighter in Hupeh, round 2 : 0/4 hits, 1.50 expected hits Chinese roll dice for 5 ArmoredCars and 2 Tanks in Hupeh, round 3 : 1/7 hits, 2.67 expected hits Hisaichi roll dice for 1 Bomber, 1 Bunker, 1 Elite and 1 Fighter in Hupeh, round 3 : 3/4 hits, 1.50 expected hits 1 Bomber owned by the Hisaichi and 3 ArmoredCars owned by the Chinese lost in Hupeh Chinese roll dice for 2 ArmoredCars and 2 Tanks in Hupeh, round 4 : 0/4 hits, 1.67 expected hits Hisaichi roll dice for 1 Bunker, 1 Elite and 1 Fighter in Hupeh, round 4 : 2/3 hits, 1.33 expected hits 2 ArmoredCars owned by the Chinese lost in Hupeh Chinese roll dice for 2 Tanks in Hupeh, round 5 : 0/2 hits, 1.00 expected hits Hisaichi roll dice for 1 Bunker, 1 Elite and 1 Fighter in Hupeh, round 5 : 1/3 hits, 1.33 expected hits 1 Tank owned by the Chinese lost in Hupeh Chinese roll dice for 1 Tank in Hupeh, round 6 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Bunker, 1 Elite and 1 Fighter in Hupeh, round 6 : 1/3 hits, 1.33 expected hits 1 Elite owned by the Hisaichi and 1 Tank owned by the Chinese lost in Hupeh Hisaichi win with 1 Bunker and 1 Fighter remaining. Battle score for attacker is -13 Casualties for Chinese: 5 ArmoredCars and 2 Tanks Casualties for Hisaichi: 1 Bomber and 1 Elite Battle in Szechwan Chinese attack with 1 Bomber and 2 Infantrys Yamamoto defend with 1 Infantry Chinese roll dice for 1 Bomber and 2 Infantrys in Szechwan, round 2 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Yamamoto with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 1 Infantry Non Combat Move - Chinese 1 Bomber moved from Szechwan to Ningsia 2 ArmoredCars and 2 Tanks moved from Hsining to Ningsia 1 Mech.Inf moved from Hsining to Ningsia 1 AAGun moved from Shensi to Ningsia 1 Marine moved from Hsining to E.Qinghai 1 Marine moved from E.Qinghai to Ningsia 1 Infantry moved from Gobi Altai to Ningsia 4 Infantrys moved from E.Sinkiang to Gobi Altai 4 Infantrys moved from Urumqi to E.Sinkiang Place Units - Chinese 4 ArmoredCars and 2 Elites placed in Hsining 4 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Hisaichi : 0.00 Yamamoto : 0.67 Chinese : -5.50
Dice Statistics:
Total 1 was rolled 739 times 2 was rolled 683 times 3 was rolled 693 times 4 was rolled 705 times 5 was rolled 712 times 6 was rolled 689 times Average roll : 3.482 Median : 3.000 Variance : 0.492 Standard Deviation : 0.701 Total rolls : 4221 Null / Other 1 was rolled 6 times 2 was rolled 8 times 3 was rolled 7 times 4 was rolled 9 times 5 was rolled 9 times 6 was rolled 14 times Average roll : 3.925 Median : 4.000 Variance : 0.747 Standard Deviation : 0.864 Total rolls : 53 Germans Combat 1 was rolled 132 times 2 was rolled 114 times 3 was rolled 117 times 4 was rolled 121 times 5 was rolled 124 times 6 was rolled 120 times Average roll : 3.482 Median : 4.000 Variance : 0.269 Standard Deviation : 0.518 Total rolls : 728 Romanians Combat 1 was rolled 19 times 2 was rolled 15 times 3 was rolled 8 times 4 was rolled 16 times 5 was rolled 17 times 6 was rolled 14 times Average roll : 3.438 Median : 4.000 Variance : 0.805 Standard Deviation : 0.897 Total rolls : 89 Neutral Combat 1 was rolled 33 times 2 was rolled 21 times 3 was rolled 28 times 4 was rolled 17 times 5 was rolled 39 times 6 was rolled 21 times Average roll : 3.447 Median : 3.000 Variance : 2.225 Standard Deviation : 1.492 Total rolls : 159 British Combat 1 was rolled 76 times 2 was rolled 65 times 3 was rolled 73 times 4 was rolled 66 times 5 was rolled 73 times 6 was rolled 71 times Average roll : 3.491 Median : 3.000 Variance : 0.221 Standard Deviation : 0.470 Total rolls : 424 Italians Combat 1 was rolled 55 times 2 was rolled 47 times 3 was rolled 57 times 4 was rolled 52 times 5 was rolled 56 times 6 was rolled 51 times Average roll : 3.503 Median : 3.500 Variance : 0.221 Standard Deviation : 0.470 Total rolls : 318 Hisaichi Combat 1 was rolled 81 times 2 was rolled 65 times 3 was rolled 61 times 4 was rolled 91 times 5 was rolled 87 times 6 was rolled 80 times Average roll : 3.598 Median : 4.000 Variance : 1.551 Standard Deviation : 1.245 Total rolls : 465 Americans Combat 1 was rolled 36 times 2 was rolled 52 times 3 was rolled 52 times 4 was rolled 35 times 5 was rolled 56 times 6 was rolled 36 times Average roll : 3.491 Median : 3.000 Variance : 1.803 Standard Deviation : 1.343 Total rolls : 267 Anzac Combat 1 was rolled 11 times 2 was rolled 14 times 3 was rolled 11 times 4 was rolled 14 times 5 was rolled 7 times 6 was rolled 17 times Average roll : 3.581 Median : 4.000 Variance : 0.813 Standard Deviation : 0.902 Total rolls : 74 French Combat 1 was rolled 17 times 2 was rolled 12 times 3 was rolled 18 times 4 was rolled 11 times 5 was rolled 13 times 6 was rolled 16 times Average roll : 3.448 Median : 3.000 Variance : 0.483 Standard Deviation : 0.695 Total rolls : 87 Yamamoto Combat 1 was rolled 76 times 2 was rolled 76 times 3 was rolled 85 times 4 was rolled 82 times 5 was rolled 64 times 6 was rolled 48 times Average roll : 3.292 Median : 3.000 Variance : 2.188 Standard Deviation : 1.479 Total rolls : 431 Chinese Combat 1 was rolled 35 times 2 was rolled 36 times 3 was rolled 32 times 4 was rolled 52 times 5 was rolled 39 times 6 was rolled 37 times Average roll : 3.584 Median : 4.000 Variance : 1.067 Standard Deviation : 1.033 Total rolls : 231 Finns Combat 1 was rolled 20 times 2 was rolled 15 times 3 was rolled 21 times 4 was rolled 12 times 5 was rolled 18 times 6 was rolled 17 times Average roll : 3.427 Median : 3.000 Variance : 0.538 Standard Deviation : 0.733 Total rolls : 103 Thai Combat 1 was rolled 15 times 2 was rolled 15 times 3 was rolled 15 times 4 was rolled 12 times 5 was rolled 9 times 6 was rolled 20 times Average roll : 3.523 Median : 3.000 Variance : 0.792 Standard Deviation : 0.890 Total rolls : 86 Russians Combat 1 was rolled 112 times 2 was rolled 118 times 3 was rolled 100 times 4 was rolled 102 times 5 was rolled 89 times 6 was rolled 109 times Average roll : 3.421 Median : 3.000 Variance : 0.833 Standard Deviation : 0.913 Total rolls : 630 Dutch Combat 1 was rolled 15 times 2 was rolled 10 times 3 was rolled 8 times 4 was rolled 13 times 5 was rolled 12 times 6 was rolled 18 times Average roll : 3.671 Median : 4.000 Variance : 0.844 Standard Deviation : 0.919 Total rolls : 76
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Chinese : -5.50
What an absolute shit show on 94% odds.
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@Whackamatt unlucky. That was arse.
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TripleA Turn Summary: Hisaichi round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Hisaichi 1 unit repaired. 1 Destroyer moved from 107 Sea Zone to 85 Sea Zone 2 Fighters moved from 107 Sea Zone to 102 Sea Zone 1 ArmoredCar moved from Hunan to Shensi Hisaichi take Shensi from Chinese 2 ArmoredCars moved from Hunan to Szechwan 1 Fighter moved from Hupeh to Szechwan 2 ArmoredCars moved from Khabarovsk to Heilungchiang 1 Artillery moved from Khabarovsk to Heilungchiang 1 Mech.Inf moved from Khabarovsk to Heilungchiang 2 Transports moved from 92 Sea Zone to 84 Sea Zone 4 Infantrys moved from Changchun to 84 Sea Zone 3 Infantrys and 2 Transports moved from 84 Sea Zone to 75 Sea Zone 1 Infantry and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone 4 Infantrys moved from 75 Sea Zone to Ayan 1 Artillery moved from Khabarovsk to Ayan Purchase Units - Hisaichi Hisaichi buy 6 Artillerys, 1 Bunker, 1 Fighter, 6 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 102 Sea Zone Hisaichi attack with 2 Fighters British defend with 1 Transport Hisaichi roll dice for 2 Fighters in 102 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 Transport in 102 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the British lost in 102 Sea Zone Hisaichi win with 2 Fighters remaining. Battle score for attacker is 6 Casualties for British: 1 Transport Battle in Szechwan Hisaichi attack with 2 ArmoredCars and 1 Fighter Chinese defend with 1 Infantry Hisaichi roll dice for 2 ArmoredCars and 1 Fighter in Szechwan, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Szechwan Hisaichi win, taking Szechwan from Chinese with 2 ArmoredCars and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Heilungchiang Hisaichi attack with 2 ArmoredCars, 1 Artillery and 1 Mech.Inf Russians defend with 3 Infantrys Hisaichi roll dice for 2 ArmoredCars, 1 Artillery and 1 Mech.Inf in Heilungchiang, round 2 : 3/4 hits, 1.33 expected hits Russians roll dice for 3 Infantrys in Heilungchiang, round 2 : 1/3 hits, 1.00 expected hits 1 ArmoredCar owned by the Hisaichi and 3 Infantrys owned by the Russians lost in Heilungchiang Hisaichi win, taking Heilungchiang from Russians with 1 ArmoredCar, 1 Artillery and 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 ArmoredCar Casualties for Russians: 3 Infantrys Battle in Ayan Hisaichi attack with 1 Artillery and 4 Infantrys Americans defend with 1 Tank; Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery and 4 Infantrys in Ayan, round 2 : 2/5 hits, 1.17 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker and 1 Tank in Ayan, round 2 : 1/2 hits, 1.00 expected hits 1 Tank owned by the Americans and 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi roll dice for 1 Artillery and 3 Infantrys in Ayan, round 3 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 Bunker in Ayan, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 9 Casualties for Hisaichi: 1 Infantry Casualties for Americans: 1 Tank Casualties for Russians: 1 Bunker Non Combat Move - Hisaichi 1 Mech.Inf and 1 Tank moved from Khabarovsk to Hulunbuir 1 Artillery moved from Khabarovsk to Heilungchiang 3 Infantrys moved from Kiangsi to Hunan 2 Mech.Infs moved from Hong Kong to Hupeh 2 ArmoredCars moved from Hong Kong to Hunan 1 Fighter moved from Szechwan to Hupeh 1 Artillery moved from Hong Kong to Kwangtung 1 Infantry moved from Hong Kong to Kwangtung 3 Artillerys and 3 Infantrys moved from Sumatra to 110 Sea Zone 3 Artillerys, 3 Infantrys and 3 Transports moved from 110 Sea Zone to 61 Sea Zone 3 Artillerys and 3 Infantrys moved from 61 Sea Zone to Burma 1 AAGun, 5 Artillerys and 2 Infantrys moved from S.Thailand to Burma 2 Transports moved from 92 Sea Zone to 110 Sea Zone 2 Infantrys moved from Sumatra to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Malaya 1 Battleship, 1 Carrier and 1 Destroyer moved from 107 Sea Zone to 109 Sea Zone 2 Fighters moved from 102 Sea Zone to 109 Sea Zone Place Units - Hisaichi 1 Artillery, 1 Bunker and 2 Infantrys placed in Hupeh 3 Artillerys and 2 Infantrys placed in Hong Kong 1 Artillery and 1 Infantry placed in Sumatra 1 Artillery, 1 Fighter, 1 Infantry and 3 Tanks placed in Changchun Turn Complete - Hisaichi Hisaichi collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Hisaichi : 2.83 British : -0.17 Chinese : -0.33 Russians : -0.50
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TripleA Manual Gamesave Post: British round 8
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Germans from Oslo: 4 Infantrys and 3 Tanks EDIT: Changing ownership of Oslo from Germans to British EDIT: Removing units owned by British from Dover: 7 Infantrys EDIT: Adding units owned by British to Oslo: 5 Infantrys EDIT: Removing units owned by Italians from Serbia: 1 Artillery, 1 Bunker, 10 Infantrys, 2 Mot.Infs and 1 Tank EDIT: Changing ownership of Serbia from Italians to British EDIT: Removing units owned by British from Greece: 5 Artillerys and 8 Infantrys EDIT: Removing units owned by Italians from Equatoria: 2 ArmoredCars EDIT: Removing units owned by British from Rhodesia: 2 Tanks EDIT: Removing units owned by Yamamoto from Yunnan: 2 ArmoredCars EDIT: Changing ownership of Yunnan from Yamamoto to British EDIT: Adding units owned by British to Yunnan: 3 Infantrys EDIT: Removing units owned by British from Assam: 3 Infantrys EDIT: Removing units owned by British from Cairo: 1 Infantry EDIT: Changing ownership of Campania from Italians to British EDIT: Adding units owned by British to Campania: 1 Infantry EDIT: Removing units owned by Italians from 48 Sea Zone: 1 Submarine EDIT: Removing units owned by British from 51 Sea Zone: 1 T.Boat EDIT: Changing ownership of Kufra from Italians to British EDIT: Changing ownership of Nubia from Italians to British EDIT: Adding units owned by British to Nubia: 1 Infantry EDIT: Removing units owned by British from Lower Egypt: 1 Infantry EDIT: Adding units owned by British to Kufra: 1 Infantry EDIT: Removing units owned by British from Tobruk: 1 Infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 Artillery and 2 Tanks moved from Greece to Serbia 1 Carrier, 2 Cruisers, 5 Destroyers, 2 Fighters, 5 S.Submarines, 2 Submarines, 5 T.Boats and 3 Transports moved from 51 Sea Zone to 48 Sea Zone 1 T.Boat moved from 56 Sea Zone to 51 Sea Zone 1 S.Submarine moved from 57 Sea Zone to 48 Sea Zone Purchase Units - British British buy 2 ArmoredCars, 2 Artillerys, 3 Destroyers, 25 Infantrys and 3 Tanks; Remaining resources: 1 PUs; Non Combat Move - British 3 Destroyers and 1 Transport moved from 11 Sea Zone to 22 Sea Zone 3 Infantrys moved from Wales to Dover 5 Infantrys moved from Bihar to Assam 15 Infantrys moved from Calcutta to Assam 6 Infantrys moved from Hyderabad to Calcutta 1 Infantry moved from Madras to Hyderabad 3 Infantrys moved from Delhi to Bihar 1 AAGun moved from South Africa to Cape Town 1 Tank moved from Cape Town to Rhodesia 1 Tank moved from Cape Town to Mozambique 1 Infantry moved from Amazon to Bahia 2 Infantrys moved from Central America to Colombia 2 ArmoredCars moved from W.Iran to Palestine 1 Infantry moved from W.Iran to Iraq Place Units - British 2 Tanks placed in Cape Town 2 ArmoredCars and 1 Tank placed in W.Iran 1 Destroyer placed in 56 Sea Zone 2 Destroyers placed in 11 Sea Zone 2 Artillerys placed in Manchester 3 Infantrys placed in Dover 5 Infantrys placed in Madras 5 Infantrys placed in Delhi 5 Infantrys placed in Cairo 4 Infantrys placed in Wales 3 Infantrys placed in London Turn Complete - British British collect 111 PUs; end with 112 PUs Turning on Edit Mode EDIT: Changing ownership of Yunnan from British to Chinese EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for British from 112 to 110 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@Colt45554 File wouldn’t post after an hour of computer attempting to and manual save failed so I edited in the results and same buys. Original combat rolls would be in MARTI.
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@Colt45554 that is crap. Sorry you had to waste your time.
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@Colt45554 Oh wow. That’s quite a lot of edits! I tend to get in the habit of saving the game right before posting. Once in a while especially if on a slow/spotty network I’ve seen issues where it doesn’t post and respond back to TripleA causing it to spin.
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@redrum I have trash internet at the moment so I definitely need to get in that habit of saving!
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TripleA Turn Summary: Anzac round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Anzac 1 Artillery moved from Port Moresby to Milne Bay 1 Infantry moved from West Papua to Milne Bay 6 Infantrys moved from West Papua to Port Moresby 1 Infantry moved from West Papua to Milne Bay 1 Infantry moved from Queensland to Northern Territory Anzac take Northern Territory from Yamamoto 1 Infantry moved from Townsville to Queensland Combat - Anzac Battle in Milne Bay Anzac attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Infantry Anzac roll dice for 1 Artillery and 2 Infantrys in Milne Bay, round 2 : 2/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in Milne Bay, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Milne Bay Anzac win, taking Milne Bay from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Anzac: 1 Infantry Casualties for Yamamoto: 1 Infantry Non Combat Move - Anzac 1 Tank moved from Port Moresby to Milne Bay 1 Tank moved from Milne Bay to Port Moresby Turn Complete - Anzac
Combat Hit Differential Summary :
Yamamoto : 0.67 Anzac : 1.17
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TripleA Turn Summary: Dutch round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Dutch 1 Tank moved from Hollandia to Port Moresby 1 Artillery and 2 Infantrys moved from Hollandia to West Papua 2 Mech.Infs and 1 Tank moved from Bahia to Salvador Purchase Units - Dutch Dutch buy 1 Bunker, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; Combat - Dutch Battle in Salvador Dutch attack with 2 Mech.Infs and 1 Tank Neutral defend with 1 AAGun, 1 Factory and 1 Tank Dutch roll dice for 2 Mech.Infs and 1 Tank in Salvador, round 2 : 1/3 hits, 1.17 expected hits Neutral roll dice for 1 Tank in Salvador, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Neutral lost in Salvador Dutch loses 0 PUs for violating Salvadors neutrality. Dutch win, taking Salvador from Neutral with 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is 5 Casualties for Neutral: 1 Tank Non Combat Move - Dutch 1 ArmoredCar moved from Suriname to French Guiana 1 ArmoredCar moved from French Guiana to Suriname 2 Infantrys moved from Amazon to Bahia 1 ArmoredCar and 1 Infantry moved from Suriname to Amazon 1 ArmoredCar moved from Amazon to Bahia Place Units - Dutch 1 Bunker, 1 Elite and 1 Infantry placed in Suriname Turn Complete - Dutch Dutch collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Neutral : -0.50 Dutch : -0.17
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TripleA Turn Summary: Finns round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Finns 1 Infantry moved from Vologda to Gorky Finns take Gorky from Russians 1 Infantry moved from Arkhangelsk to Kirov Finns take Kirov from Russians 2 Infantrys moved from Stockholm to Middle Norrland 1 Transport moved from 23 Sea Zone to 24 Sea Zone 2 Infantrys moved from Helsinki to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Upper Norrland 4 ArmoredCars moved from Oulu to Upper Norrland 2 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys and 2 Infantrys moved from Helsinki to 24 Sea Zone 2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Middle Norrland 1 Tank moved from Arkhangelsk to Kuybyshev Finns take Kuybyshev from Russians Purchase Units - Finns Finns buy 2 ArmoredCars, 6 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Finns Battle in Upper Norrland Finns attack with 4 ArmoredCars and 2 Infantrys Neutral defend with 2 Infantrys Finns roll dice for 4 ArmoredCars and 2 Infantrys in Upper Norrland, round 2 : 2/6 hits, 1.67 expected hits Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Finns and 2 Infantrys owned by the Neutral lost in Upper Norrland Finns loses 0 PUs for violating Upper Norrlands neutrality. Finns win, taking Upper Norrland from Neutral with 4 ArmoredCars remaining. Battle score for attacker is 0 Casualties for Finns: 2 Infantrys Casualties for Neutral: 2 Infantrys Battle in Middle Norrland Finns attack with 2 Artillerys and 4 Infantrys Neutral defend with 1 Artillery and 2 Infantrys Finns roll dice for 2 Artillerys and 4 Infantrys in Middle Norrland, round 2 : 1/6 hits, 1.67 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Middle Norrland, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Finns and 1 Infantry owned by the Neutral lost in Middle Norrland Finns roll dice for 2 Artillerys and 2 Infantrys in Middle Norrland, round 3 : 1/4 hits, 1.33 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Middle Norrland, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Middle Norrland Finns roll dice for 2 Artillerys and 2 Infantrys in Middle Norrland, round 4 : 1/4 hits, 1.33 expected hits Neutral roll dice for 1 Artillery in Middle Norrland, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Middle Norrland Finns loses 0 PUs for violating Middle Norrlands neutrality. Finns win, taking Middle Norrland from Neutral with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Finns: 2 Infantrys Casualties for Neutral: 1 Artillery and 2 Infantrys Non Combat Move - Finns 2 Artillerys, 1 Elite and 3 Infantrys moved from S.Karelia to Yaroslavl 1 Elite and 4 Infantrys moved from Vologda to Yaroslavl 1 Infantry moved from Smolensk to Yaroslavl 1 Fighter moved from S.Karelia to Yaroslavl 1 Artillery and 4 Infantrys moved from Arkhangelsk to Vologda Place Units - Finns 6 Infantrys placed in Helsinki 2 ArmoredCars and 2 Tanks placed in Arkhangelsk Turn Complete - Finns Finns collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Neutral : 1.33 Finns : -1.00
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TripleA Turn Summary: Romanians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Romanians 2 Tanks moved from Georgia to Saratov Purchase Units - Romanians Romanians buy 2 ArmoredCars, 1 Elite and 7 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Saratov Romanians attack with 2 Tanks Russians defend with 1 Infantry Romanians roll dice for 2 Tanks in Saratov, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Saratov, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Saratov Romanians win, taking Saratov from Russians with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 Infantry moved from Bucharest to W.Romania 2 Artillerys moved from Kursk to Yaroslavl 1 Mot.Inf moved from Donetsk to Yaroslavl 2 Tanks moved from Vinnytsia to Rostov 2 Infantrys moved from Donetsk to Rostov 1 Tank moved from Crimea to Rostov 1 Infantry moved from Crimea to Donetsk 3 Infantrys moved from Vinnytsia to Donetsk 1 Infantry moved from E.Romania to Vinnytsia 1 AAGun moved from Pomerania to Hamburg Place Units - Romanians 2 ArmoredCars and 2 Infantrys placed in Bucharest 1 Elite and 2 Infantrys placed in Georgia 3 Infantrys placed in Kursk Turn Complete - Romanians Romanians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Romanians : 1.00 Russians : -0.33
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TripleA Turn Summary: Thai round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Thai 1 Infantry moved from Timor to 67 Sea Zone 1 Infantry moved from Timor to 67 Sea Zone 2 Infantrys and 1 Transport moved from 67 Sea Zone to 113 Sea Zone 2 Infantrys moved from 113 Sea Zone to Tanimbar Thai take Tanimbar from Dutch 2 Artillerys and 1 Elite moved from Bangkok to S.Thailand 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone 1 Destroyer and 1 Submarine moved from 110 Sea Zone to 61 Sea Zone 1 Fighter moved from S.Thailand to Yunnan 1 Infantry moved from N.Thailand to Yunnan 1 Mech.Inf moved from Burma to Yunnan 1 Mech.Inf moved from Bangkok to Yunnan Purchase Units - Thai Thai buy 5 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Thai Battle in Yunnan Thai attack with 1 Fighter, 1 Infantry and 2 Mech.Infs British defend with 3 Infantrys Thai roll dice for 1 Fighter, 1 Infantry and 2 Mech.Infs in Yunnan, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 3 Infantrys in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the British lost in Yunnan Thai roll dice for 1 Fighter, 1 Infantry and 2 Mech.Infs in Yunnan, round 3 : 2/4 hits, 1.33 expected hits Chinese roll dice for 2 Infantrys in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai and 2 Infantrys owned by the British lost in Yunnan Thai win, taking Yunnan from Chinese with 1 Fighter and 2 Mech.Infs remaining. Battle score for attacker is 4 Casualties for British: 3 Infantrys Casualties for Thai: 1 Infantry Non Combat Move - Thai 1 Fighter moved from Yunnan to S.Thailand Place Units - Thai 5 Infantrys and 1 Mech.Inf placed in Bangkok Turn Complete - Thai Thai collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Chinese : -0.67 Thai : 0.33
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Americans 1 B.Transport moved from 125 Sea Zone to 39 Sea Zone 1 Tank moved from Rio De Janeiro to 39 Sea Zone 1 Tank moved from Rio De Janeiro to 39 Sea Zone 1 ArmoredCar moved from Rio De Janeiro to 39 Sea Zone 1 B.Transport moved from 125 Sea Zone to 39 Sea Zone 1 ArmoredCar and 2 Tanks moved from Rio De Janeiro to 39 Sea Zone 1 B.Transport moved from 125 Sea Zone to 39 Sea Zone 1 ArmoredCar and 2 Mech.Infs moved from Rio De Janeiro to 39 Sea Zone 1 B.Transport moved from 35 Sea Zone to 39 Sea Zone 1 ArmoredCar, 1 Artillery and 1 Mech.Inf moved from Rio De Janeiro to 39 Sea Zone 1 Transport moved from 35 Sea Zone to 39 Sea Zone 1 ArmoredCar and 1 Artillery moved from Rio De Janeiro to 39 Sea Zone 1 Cruiser moved from 35 Sea Zone to 39 Sea Zone 1 ArmoredCar moved from Rio De Janeiro to 39 Sea Zone 6 ArmoredCars, 2 Artillerys, 4 B.Transports, 1 Cruiser, 3 Mech.Infs, 4 Tanks and 1 Transport moved from 39 Sea Zone to 40 Sea Zone 6 ArmoredCars, 2 Artillerys, 3 Mech.Infs and 4 Tanks moved from 40 Sea Zone to Angola 1 Destroyer and 2 Submarines moved from 26 Sea Zone to 35 Sea Zone 2 Destroyers and 2 Submarines moved from 35 Sea Zone to 40 Sea Zone 2 Destroyers and 3 Submarines moved from 35 Sea Zone to 125 Sea Zone 1 S.Submarine moved from 71 Sea Zone to 89 Sea Zone 2 S.Submarines moved from 88 Sea Zone to 98 Sea Zone 2 S.Submarines moved from 95 Sea Zone to 98 Sea Zone 2 Destroyers and 2 Transports moved from 95 Sea Zone to 89 Sea Zone 2 S.Submarines moved from 83 Sea Zone to 98 Sea Zone Purchase Units - Americans Americans buy 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Destroyer, 3 Infantrys, 1 Marine and 5 S.Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in Angola Americans attack with 6 ArmoredCars, 2 Artillerys, 3 Mech.Infs and 4 Tanks Neutral defend with 1 Infantry Americans roll dice for 1 Cruiser in Angola, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 6 ArmoredCars, 2 Artillerys, 3 Mech.Infs and 4 Tanks in Angola, round 2 : 9/15 hits, 5.67 expected hits Neutral roll dice for 1 Infantry in Angola, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Angola Americans loses 0 PUs for violating Angolas neutrality. Americans win, taking Angola from Neutral with 6 ArmoredCars, 2 Artillerys, 3 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Americans 1 Cruiser, 1 Destroyer and 1 Submarine moved from 71 Sea Zone to 78 Sea Zone Place Units - Americans 2 Adv.Fighters and 1 Carrier placed in 98 Sea Zone 1 Battleship, 1 Destroyer and 5 S.Submarines placed in 83 Sea Zone 2 Infantrys and 1 Marine placed in Santiago Americans undo move 3. 3 Infantrys and 1 Marine placed in San Francisco Turn Complete - Americans Americans collect 123 PUs; end with 123 PUs
Combat Hit Differential Summary :
Neutral : -0.33 Americans : 2.83
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Germans
Combat Hit Differential Summary :
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@dawgoneit ignore the second post
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Germans 1 Infantry moved from Tula to Penza 1 Infantry moved from Arkhangelsk to Komi Germans take Komi from Russians 1 Mot.Inf moved from Stalingrad to Chimkent Germans take Chimkent from Russians 4 Adv.Fighters moved from 23 Sea Zone to Oslo 1 Bomber moved from Hamburg to Oslo 1 Stuka moved from Hamburg to Oslo 4 Infantrys moved from Hamburg to 23 Sea Zone 4 Infantrys moved from 23 Sea Zone to Oslo 2 Artillerys and 4 Infantrys moved from Languedoc to Catalonia 6 Tanks moved from Burgundy to Catalonia 4 Tanks moved from Leningrad to Yaroslavl 3 Tanks moved from Kiev to Yaroslavl 1 ArmoredCar moved from Rostov to Erzurum 1 ArmoredCar and 3 Tanks moved from Rostov to Erzurum 1 ArmoredCar moved from Rostov to Erzurum 1 ArmoredCar moved from Donetsk to Penza 1 ArmoredCar moved from Donetsk to Penza 1 ArmoredCar moved from Stalingrad to Astrakhan 1 ArmoredCar moved from Stalingrad to Astrakhan 2 ArmoredCars moved from Rostov to Astrakhan 2 Tanks moved from Rostov to Astrakhan 1 Tank moved from Stalingrad to Astrakhan 2 Infantrys moved from Vologda to Arkhangelsk 2 Infantrys moved from Vologda to Yaroslavl 1 Submarine moved from 107 Sea Zone to 109 Sea Zone Purchase Units - Germans Germans buy 2 ArmoredCars, 6 Infantrys, 7 Submarines and 12 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Astrakhan Germans attack with 4 ArmoredCars and 3 Tanks Russians defend with 1 Infantry Germans roll dice for 4 ArmoredCars and 3 Tanks in Astrakhan, round 2 : 2/7 hits, 2.83 expected hits Russians roll dice for 1 Infantry in Astrakhan, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Astrakhan Germans win, taking Astrakhan from Russians with 3 ArmoredCars and 3 Tanks remaining. Battle score for attacker is -2 Casualties for Germans: 1 ArmoredCar Casualties for Russians: 1 Infantry Battle in Oslo Germans attack with 4 Adv.Fighters, 1 Bomber, 4 Infantrys and 1 Stuka British defend with 5 Infantrys Germans roll dice for 1 Battleship in Oslo, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the British lost in Oslo Germans roll dice for 4 Adv.Fighters, 1 Bomber, 4 Infantrys and 1 Stuka in Oslo, round 2 : 3/10 hits, 4.00 expected hits British roll dice for 4 Infantrys in Oslo, round 2 : 0/4 hits, 1.33 expected hits 3 Infantrys owned by the British lost in Oslo Germans roll dice for 4 Adv.Fighters, 1 Bomber, 4 Infantrys and 1 Stuka in Oslo, round 3 : 3/10 hits, 4.00 expected hits British roll dice for 1 Infantry in Oslo, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Oslo Germans win, taking Oslo from British with 4 Adv.Fighters, 1 Bomber, 4 Infantrys and 1 Stuka remaining. Battle score for attacker is 10 Casualties for British: 5 Infantrys Battle in Catalonia Germans attack with 2 Artillerys, 4 Infantrys and 6 Tanks Neutral defend with 1 Bunker, 1 Fighter and 1 Infantry Germans roll dice for 2 Artillerys, 4 Infantrys and 6 Tanks in Catalonia, round 2 : 6/12 hits, 4.67 expected hits Neutral roll dice for 1 Bunker, 1 Fighter and 1 Infantry in Catalonia, round 2 : 2/3 hits, 1.33 expected hits 1 Fighter owned by the Neutral, 1 Bunker owned by the Neutral, 2 Infantrys owned by the Germans and 1 Infantry owned by the Neutral lost in Catalonia Germans loses 0 PUs for violating Catalonias neutrality. Germans win, taking Catalonia from Neutral with 2 Artillerys, 2 Infantrys and 6 Tanks remaining. Battle score for attacker is 12 Casualties for Germans: 2 Infantrys Casualties for Neutral: 1 Bunker, 1 Fighter and 1 Infantry Battle in Penza Germans attack with 2 ArmoredCars and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 2 ArmoredCars and 1 Infantry in Penza, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Penza, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 ArmoredCars and 1 Infantry in Penza, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Penza, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Penza Germans roll dice for 2 ArmoredCars in Penza, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Penza, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 ArmoredCars in Penza, round 5 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Penza, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 ArmoredCars in Penza, round 6 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Penza, round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Penza Germans win, taking Penza from Russians with 2 ArmoredCars remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in Erzurum Germans attack with 3 ArmoredCars and 3 Tanks Neutral defend with 2 Infantrys Germans roll dice for 3 ArmoredCars and 3 Tanks in Erzurum, round 2 : 2/6 hits, 2.50 expected hits Neutral roll dice for 2 Infantrys in Erzurum, round 2 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Germans and 2 Infantrys owned by the Neutral lost in Erzurum Germans loses 0 PUs for violating Erzurums neutrality. Germans win, taking Erzurum from Neutral with 2 ArmoredCars and 3 Tanks remaining. Battle score for attacker is 0 Casualties for Germans: 1 ArmoredCar Casualties for Neutral: 2 Infantrys Non Combat Move - Germans 1 Mot.Inf moved from Vinnytsia to Yaroslavl 2 Stukas moved from Leningrad to Kuybyshev 1 Mot.Inf moved from Vinnytsia to Saratov 1 ArmoredCar moved from Donetsk to Georgia 9 Tanks moved from Stalingrad to Kuybyshev 4 ArmoredCars moved from Rostov to Kuybyshev 1 AAGun moved from Stalingrad to Saratov 1 AAGun moved from Rostov to Georgia 2 ArmoredCars moved from Vinnytsia to Rostov 2 ArmoredCars moved from Krakow to Donetsk 1 AAGun moved from S.Karelia to Yaroslavl 4 Adv.Fighters moved from Oslo to 23 Sea Zone 1 Bomber and 1 Stuka moved from Oslo to Hamburg 4 Infantrys moved from Rhine to Hamburg 1 AAGun moved from Picardy to Paris 1 AAGun moved from Belgium to Lorraine 1 AAGun moved from Hamburg to Rhine 1 AAGun moved from Rhine to Lorraine 1 Destroyer, 4 Submarines and 2 Transports moved from 45 Sea Zone to 46 Sea Zone Place Units - Germans 2 Infantrys placed in Hamburg 4 Submarines placed in 23 Sea Zone 3 Submarines placed in 23 Sea Zone 4 Infantrys placed in Rhine 5 Tanks placed in Stalingrad 4 Tanks placed in Leningrad 3 Tanks placed in Kiev 2 ArmoredCars placed in Vinnytsia Turn Complete - Germans Germans collect 134 PUs; end with 134 PUs
Combat Hit Differential Summary :
Germans : -4.33 Neutral : 1.00 British : -1.67 Russians : 0.00
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Please let Italy move the German Med fleet to where they’d prefer. Russia’s turn shouldn’t impact that.