@elrood If UK doesn’t like my F cruiser sz127 moving to sz131 Palau, you can move it elsewhere on your turn. However, my transport must stay there.
WaW Team Game IV
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TripleA Turn Summary: Romanians round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Romanians 2 Mech.Infs and 2 Tanks moved from Kursk to Georgia 1 Fighter moved from Kiev to Georgia 1 Tank moved from Vinnytsia to Crimea 2 Infantrys moved from Donetsk to Crimea 1 Artillery and 1 Infantry moved from Kursk to Tula Purchase Units - Romanians Romanians buy 1 Factory and 1 Infantry; Remaining resources: 1 PUs; Combat - Romanians Battle in Tula Romanians attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Romanians roll dice for 1 Artillery and 1 Infantry in Tula, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Tula, round 2 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Artillery and 1 Infantry in Tula, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Tula, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in Tula 1 Artillery retreated to Kursk Russians win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Romanians: 1 Infantry Battle in Crimea Romanians attack with 2 Infantrys and 1 Tank Russians defend with 1 Infantry Romanians roll dice for 2 Infantrys and 1 Tank in Crimea, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Crimea, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Crimea Romanians win, taking Crimea from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Infantry Battle in Georgia Romanians attack with 1 Fighter, 2 Mech.Infs and 2 Tanks Russians defend with 1 Factory and 4 Infantrys Romanians roll dice for 1 Fighter, 2 Mech.Infs and 2 Tanks in Georgia, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 4 Infantrys in Georgia, round 2 : 1/4 hits, 1.33 expected hits 2 Infantrys owned by the Russians and 1 Mech.Inf owned by the Romanians lost in Georgia Romanians roll dice for 1 Fighter, 1 Mech.Inf and 2 Tanks in Georgia, round 3 : 1/4 hits, 1.67 expected hits Russians roll dice for 2 Infantrys in Georgia, round 3 : 2/2 hits, 0.67 expected hits 1 Fighter owned by the Romanians, 1 Infantry owned by the Russians and 1 Mech.Inf owned by the Romanians lost in Georgia Romanians roll dice for 2 Tanks in Georgia, round 4 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Georgia, round 4 : 0/1 hits, 0.33 expected hits Romanians roll dice for 2 Tanks in Georgia, round 5 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Georgia, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Georgia Romanians win, taking Georgia from Russians with 2 Tanks remaining. Battle score for attacker is -12 Casualties for Romanians: 1 Fighter and 2 Mech.Infs Casualties for Russians: 4 Infantrys Non Combat Move - Romanians 2 Infantrys moved from Vinnytsia to Donetsk 3 Infantrys moved from E.Romania to Vinnytsia 1 Infantry moved from Bucharest to E.Romania 2 Tanks moved from Bucharest to Vinnytsia 1 Mot.Inf moved from Bucharest to Donetsk 1 AAGun moved from Danzig to Pomerania Place Units - Romanians 1 Factory placed in Kursk 1 Infantry placed in Bucharest Turn Complete - Romanians Romanians collect 23 PUs; end with 24 PUs
Combat Hit Differential Summary :
Romanians : -2.83 Russians : 1.33
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TripleA Turn Summary: Thai round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Thai 1 Elite and 1 Infantry moved from S.Thailand to Burma 1 Mech.Inf moved from Bangkok to Burma 1 Fighter moved from Bangkok to Burma Purchase Units - Thai Thai buy 2 Artillerys, 1 Elite and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Thai Battle in Burma Thai attack with 1 Elite, 1 Fighter, 1 Infantry and 1 Mech.Inf British defend with 1 Artillery and 1 Infantry Thai roll dice for 1 Elite, 1 Fighter, 1 Infantry and 1 Mech.Inf in Burma, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Thai lost in Burma Thai roll dice for 1 Elite, 1 Fighter and 1 Mech.Inf in Burma, round 3 : 2/3 hits, 1.17 expected hits British roll dice for 1 Artillery and 1 Infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits 1 Elite owned by the Thai, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Burma Thai win, taking Burma from British with 1 Fighter and 1 Mech.Inf remaining. Battle score for attacker is 1 Casualties for Thai: 1 Elite and 1 Infantry Casualties for British: 1 Artillery and 1 Infantry Non Combat Move - Thai 1 Fighter moved from Burma to S.Thailand 5 Infantrys moved from Bangkok to S.Thailand 2 Infantrys moved from S.Thailand to 105 Sea Zone 2 Infantrys and 1 Transport moved from 105 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Timor 1 T.Boat moved from 110 Sea Zone to 105 Sea Zone Place Units - Thai 2 Artillerys, 1 Elite and 1 Mech.Inf placed in Bangkok Turn Complete - Thai Thai collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
British : 0.67 Thai : -0.50
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Americans 1 Marine moved from Pearl Harbor to 98 Sea Zone 1 Marine and 2 S.Submarines moved from 98 Sea Zone to 97 Sea Zone 1 Infantry moved from Midway to 97 Sea Zone 1 Infantry, 1 Marine and 2 S.Submarines moved from 97 Sea Zone to 95 Sea Zone 1 Infantry and 1 Marine moved from 95 Sea Zone to Minamitori 2 Transports moved from 109 Sea Zone to 102 Sea Zone 1 Artillery moved from Ponape to 102 Sea Zone 1 Marine moved from Truk to 102 Sea Zone 2 Infantrys moved from Ponape to 102 Sea Zone 1 Artillery, 2 Infantrys, 1 Marine and 2 Transports moved from 102 Sea Zone to 95 Sea Zone 1 Artillery, 2 Infantrys and 1 Marine moved from 95 Sea Zone to Wake 1 Submarine moved from 109 Sea Zone to 108 Sea Zone 1 Adv.Fighter and 7 Fighters moved from 109 Sea Zone to 114 Sea Zone 3 Infantrys moved from Ponape to 109 Sea Zone 1 Infantry and 1 Transport moved from 109 Sea Zone to 103 Sea Zone 1 Infantry moved from Kwajalein to 103 Sea Zone 2 Infantrys and 1 Transport moved from 103 Sea Zone to 109 Sea Zone 4 Infantrys moved from 109 Sea Zone to West Papua 2 Infantrys moved from San Francisco to 83 Sea Zone 2 Infantrys and 2 S.Submarines moved from 83 Sea Zone to 88 Sea Zone 2 Infantrys moved from 88 Sea Zone to Wake 3 Mech.Infs moved from Santiago to Rio De Janeiro 2 Artillerys moved from Bolivia to Rio De Janeiro 4 ArmoredCars and 4 Tanks moved from Bolivia to Rio De Janeiro 1 ArmoredCar and 1 Tank moved from South Atlantic USA to 26 Sea Zone 1 Infantry moved from Jamaica to 26 Sea Zone 1 Infantry moved from Venezuela to 26 Sea Zone 1 Tank moved from Venezuela to 26 Sea Zone 1 ArmoredCar moved from Venezuela to 26 Sea Zone 2 ArmoredCars, 1 B.Transport, 1 Cruiser, 1 Destroyer, 2 Infantrys, 1 Submarine, 2 Tanks and 1 Transport moved from 26 Sea Zone to 35 Sea Zone 2 ArmoredCars, 2 Infantrys and 2 Tanks moved from 35 Sea Zone to Salvador 3 Destroyers and 4 Submarines moved from 32 Sea Zone to 35 Sea Zone 2 Infantrys moved from Northeast USA to South Atlantic USA 3 ArmoredCars moved from Venezuela to Rio De Janeiro Purchase Units - Americans Americans buy 1 Adv.Fighter, 3 B.Transports, 1 Carrier, 2 Destroyers, 1 Fighter, 3 S.Submarines and 2 Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in Wake Americans attack with 1 Artillery, 4 Infantrys and 1 Marine Yamamoto defend with 1 Artillery and 1 Infantry Americans roll dice for 1 Artillery, 4 Infantrys and 1 Marine in Wake, round 2 : 3/6 hits, 1.67 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Wake, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Wake Americans win, taking Wake from Yamamoto with 1 Artillery, 4 Infantrys and 1 Marine remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Artillery and 1 Infantry Battle in Rio De Janeiro Americans attack with 7 ArmoredCars, 2 Artillerys, 3 Mech.Infs and 4 Tanks Neutral defend with 1 Artillery and 2 Infantrys Americans roll dice for 7 ArmoredCars, 2 Artillerys, 3 Mech.Infs and 4 Tanks in Rio De Janeiro, round 2 : 5/16 hits, 6.00 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral, 1 Artillery owned by the Neutral and 1 ArmoredCar owned by the Americans lost in Rio De Janeiro Americans loses 0 PUs for violating Rio De Janeiros neutrality. Americans win, taking Rio De Janeiro from Neutral with 6 ArmoredCars, 2 Artillerys, 3 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 4 Casualties for Americans: 1 ArmoredCar Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Salvador Americans attack with 2 ArmoredCars, 2 Infantrys and 2 Tanks Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks Americans roll dice for 1 Cruiser in Salvador, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 ArmoredCars, 2 Infantrys and 2 Tanks in Salvador, round 2 : 2/6 hits, 2.00 expected hits Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 2/4 hits, 1.67 expected hits 2 Infantrys owned by the Americans and 2 Infantrys owned by the Neutral lost in Salvador Americans roll dice for 2 ArmoredCars and 2 Tanks in Salvador, round 3 : 0/4 hits, 1.67 expected hits Neutral roll dice for 2 Tanks in Salvador, round 3 : 1/2 hits, 1.00 expected hits 1 ArmoredCar owned by the Americans lost in Salvador Americans roll dice for 1 ArmoredCar and 2 Tanks in Salvador, round 4 : 1/3 hits, 1.33 expected hits Neutral roll dice for 2 Tanks in Salvador, round 4 : 2/2 hits, 1.00 expected hits 1 Tank owned by the Neutral, 1 Tank owned by the Americans and 1 ArmoredCar owned by the Americans lost in Salvador Americans roll dice for 1 Tank in Salvador, round 5 : 0/1 hits, 0.50 expected hits Neutral roll dice for 1 Tank in Salvador, round 5 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Americans lost in Salvador Neutral win with 1 Tank remaining. Battle score for attacker is -13 Casualties for Americans: 2 ArmoredCars, 2 Infantrys and 2 Tanks Casualties for Neutral: 2 Infantrys and 1 Tank Battle in Minamitori Americans attack with 1 Infantry and 1 Marine Yamamoto defend with 1 Infantry Americans roll dice for 1 Infantry and 1 Marine in Minamitori, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Minamitori, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Minamitori Americans win, taking Minamitori from Yamamoto with 1 Infantry and 1 Marine remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in 114 Sea Zone Americans attack with 1 Adv.Fighter and 7 Fighters Hisaichi defend with 1 Submarine Americans roll dice for 1 Adv.Fighter and 7 Fighters in 114 Sea Zone, round 2 : 2/8 hits, 2.83 expected hits 1 Submarine owned by the Hisaichi lost in 114 Sea Zone Americans win with 1 Adv.Fighter and 7 Fighters remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Submarine Non Combat Move - Americans 1 Adv.Fighter and 7 Fighters moved from 114 Sea Zone to 109 Sea Zone 2 Destroyers moved from 109 Sea Zone to 95 Sea Zone Place Units - Americans 3 B.Transports placed in 125 Sea Zone 1 Carrier placed in 98 Sea Zone 1 Adv.Fighter and 1 Fighter placed in 98 Sea Zone 1 Destroyer and 1 S.Submarine placed in 71 Sea Zone 1 S.Submarine and 1 Submarine placed in 26 Sea Zone Americans undo move 5. 2 S.Submarines placed in 83 Sea Zone 1 Destroyer and 2 Submarines placed in 26 Sea Zone Turn Complete - Americans Americans collect 122 PUs; end with 122 PUs
Combat Hit Differential Summary :
Neutral : 1.83 Yamamoto : -1.00 Americans : -3.17
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Germans 10 Tanks moved from Rostov to Stalingrad 2 ArmoredCars moved from Donetsk to Stalingrad 2 ArmoredCars moved from Kursk to Stalingrad 1 Mot.Inf moved from Kiev to Stalingrad 2 Infantrys moved from Kursk to Tula 1 Infantry moved from Kursk to Yaroslavl 1 Stuka moved from Kursk to Tula 1 Stuka moved from Kursk to Yaroslavl 8 Infantrys and 3 Tanks moved from Hamburg to 23 Sea Zone 8 Infantrys and 3 Tanks moved from 23 Sea Zone to Oslo 2 Infantrys moved from Stockholm to Oslo 2 Adv.Fighters moved from 23 Sea Zone to Oslo 1 Bomber and 1 Stuka moved from Hamburg to Oslo 1 Submarine moved from 112 Sea Zone to 108 Sea Zone Purchase Units - Germans Germans buy 2 Adv.Fighters, 4 ArmoredCars, 1 Carrier, 4 Infantrys, 2 Mot.Infs, 3 Submarines and 7 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Tula Germans attack with 2 Infantrys and 1 Stuka Russians defend with 1 Infantry Germans roll dice for 2 Infantrys and 1 Stuka in Tula, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Tula, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 Infantrys and 1 Stuka in Tula, round 3 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Tula, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Tula Germans win, taking Tula from Russians with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Oslo Germans attack with 2 Adv.Fighters, 1 Bomber, 10 Infantrys, 1 Stuka and 3 Tanks British defend with 11 Infantrys and 3 Tanks Germans roll dice for 1 Battleship in Oslo, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 2 Adv.Fighters, 1 Bomber, 10 Infantrys, 1 Stuka and 3 Tanks in Oslo, round 2 : 6/17 hits, 5.50 expected hits British roll dice for 11 Infantrys and 3 Tanks in Oslo, round 2 : 4/14 hits, 5.17 expected hits 4 Infantrys owned by the Germans and 6 Infantrys owned by the British lost in Oslo Germans roll dice for 2 Adv.Fighters, 1 Bomber, 6 Infantrys, 1 Stuka and 3 Tanks in Oslo, round 3 : 3/13 hits, 4.83 expected hits British roll dice for 5 Infantrys and 3 Tanks in Oslo, round 3 : 2/8 hits, 3.17 expected hits 2 Infantrys owned by the Germans and 3 Infantrys owned by the British lost in Oslo Germans roll dice for 2 Adv.Fighters, 1 Bomber, 4 Infantrys, 1 Stuka and 3 Tanks in Oslo, round 4 : 5/11 hits, 4.50 expected hits British roll dice for 2 Infantrys and 3 Tanks in Oslo, round 4 : 0/5 hits, 2.17 expected hits 3 Tanks owned by the British and 2 Infantrys owned by the British lost in Oslo Germans win, taking Oslo from British with 2 Adv.Fighters, 1 Bomber, 4 Infantrys, 1 Stuka and 3 Tanks remaining. Battle score for attacker is 25 Casualties for Germans: 6 Infantrys Casualties for British: 11 Infantrys and 3 Tanks Battle in Yaroslavl Germans attack with 1 Infantry and 1 Stuka Russians defend with 1 Infantry Germans roll dice for 1 Infantry and 1 Stuka in Yaroslavl, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Yaroslavl Germans win, taking Yaroslavl from Russians with 1 Infantry and 1 Stuka remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Stalingrad Germans attack with 4 ArmoredCars, 1 Mot.Inf and 10 Tanks Russians defend with 1 Factory and 9 Infantrys Germans roll dice for 4 ArmoredCars, 1 Mot.Inf and 10 Tanks in Stalingrad, round 2 : 6/15 hits, 6.50 expected hits Russians roll dice for 9 Infantrys in Stalingrad, round 2 : 1/9 hits, 3.00 expected hits 1 ArmoredCar owned by the Germans and 6 Infantrys owned by the Russians lost in Stalingrad Germans roll dice for 3 ArmoredCars, 1 Mot.Inf and 10 Tanks in Stalingrad, round 3 : 7/14 hits, 6.17 expected hits Russians roll dice for 3 Infantrys in Stalingrad, round 3 : 1/3 hits, 1.00 expected hits 1 ArmoredCar owned by the Germans and 3 Infantrys owned by the Russians lost in Stalingrad Germans win, taking Stalingrad from Russians with 2 ArmoredCars, 1 Mot.Inf and 10 Tanks remaining. Battle score for attacker is 10 Casualties for Germans: 2 ArmoredCars Casualties for Russians: 9 Infantrys Battle in 108 Sea Zone Germans attack with 1 Submarine Americans defend with 1 Submarine Germans roll dice for 1 Submarine in 108 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in 108 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Germans and 1 Submarine owned by the Americans lost in 108 Sea Zone Americans win with no units remaining. Battle score for attacker is 0 Casualties for Germans: 1 Submarine Casualties for Americans: 1 Submarine Non Combat Move - Germans 2 Adv.Fighters moved from Oslo to 23 Sea Zone 1 Bomber and 1 Stuka moved from Oslo to Hamburg 1 Stuka moved from Tula to Leningrad 1 Stuka moved from Yaroslavl to Leningrad 1 Infantry moved from S.Karelia to Arkhangelsk 4 Infantrys moved from S.Karelia to Vologda 1 AAGun moved from S.Karelia to Vologda 2 ArmoredCars and 2 Tanks moved from Smolensk to Rostov 4 ArmoredCars moved from Minsk to Rostov 2 Tanks moved from Kiev to Rostov 3 ArmoredCars and 1 Tank moved from Vinnytsia to Rostov 1 AAGun moved from Smolensk to S.Karelia 1 AAGun moved from Rostov to Stalingrad 1 AAGun moved from Kursk to Rostov 3 ArmoredCars moved from Krakow to Donetsk 1 Artillery and 2 Infantrys moved from Burgundy to Languedoc 1 Artillery and 1 Infantry moved from Orleanais to Languedoc 1 Infantry moved from Aquitaine to Languedoc 1 Infantry moved from Brittany to Aquitaine 1 Infantry moved from Normandy to Brittany 3 Tanks moved from Lorraine to Burgundy 3 Tanks moved from Normandy to Burgundy 5 Infantrys moved from Rhine to Hamburg 1 Infantry moved from Denmark to Hamburg 1 AAGun moved from Hamburg to Rhine 1 AAGun moved from Pomerania to Hamburg 1 AAGun moved from Brest to Danzig 1 Destroyer, 4 Submarines and 2 Transports moved from 41 Sea Zone to 45 Sea Zone 1 Submarine moved from 67 Sea Zone to 107 Sea Zone Place Units - Germans 3 Tanks placed in Kiev 4 Tanks placed in Leningrad 2 ArmoredCars and 2 Mot.Infs placed in Vinnytsia 2 ArmoredCars placed in Krakow 2 Adv.Fighters, 1 Carrier and 3 Submarines placed in 23 Sea Zone Germans undo move 5. 1 Carrier and 2 Submarines placed in 23 Sea Zone 2 Adv.Fighters and 1 Submarine placed in 23 Sea Zone 3 Infantrys placed in Hamburg 1 Infantry placed in Rhine Germans undo move 7. 3 Infantrys placed in Rhine Turn Complete - Germans Germans collect 128 PUs; end with 128 PUs
Combat Hit Differential Summary :
Germans : -0.33 British : -4.50 Americans : 0.67 Russians : -3.00
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Russians 4 HeavyTanks and 4 Infantrys moved from Perm to Sverdlovsk 1 Mot.Inf moved from Sverdlovsk to Tashkent 6 Infantrys moved from Yeniseysk to Sibirsky 2 Fighters and 3 Infantrys moved from Chita to Heilungchiang 4 Infantrys moved from N.Buryat Mongolia to Chita 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia Purchase Units - Russians Russians buy 2 Artillerys, 4 Bunkers and 21 Infantrys; Remaining resources: 14 PUs; Combat - Russians Battle in Heilungchiang Russians attack with 2 Fighters and 3 Infantrys Hisaichi defend with 1 Artillery and 1 Infantry Russians roll dice for 2 Fighters and 3 Infantrys in Heilungchiang, round 2 : 0/5 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Heilungchiang, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 Fighters and 3 Infantrys in Heilungchiang, round 3 : 1/5 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Heilungchiang, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Heilungchiang Russians roll dice for 2 Fighters and 3 Infantrys in Heilungchiang, round 4 : 0/5 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery in Heilungchiang, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Fighters and 3 Infantrys in Heilungchiang, round 5 : 2/5 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery in Heilungchiang, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Heilungchiang Russians win, taking Heilungchiang from Hisaichi with 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Artillery and 1 Infantry Non Combat Move - Russians 2 Fighters moved from Heilungchiang to Chita 1 AAGun moved from N.Buryat Mongolia to Olyokminsk 1 AAGun moved from Bratsk to Evenkia Place Units - Russians 1 Bunker and 10 Infantrys placed in Moscow 1 Bunker and 5 Infantrys placed in Sverdlovsk 1 Bunker and 6 Infantrys placed in Sibirsky 2 Artillerys and 1 Bunker placed in Tashkent Turn Complete - Russians Russians collect 63 PUs; end with 77 PUs
Combat Hit Differential Summary :
Hisaichi : -2.00 Russians : -1.67
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Italians 1 unit repaired. 1 Submarine moved from 44 Sea Zone to 48 Sea Zone 1 T.Boat moved from 47 Sea Zone to 48 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 50 Sea Zone to 48 Sea Zone 1 Fighter moved from Tripoli to 48 Sea Zone 3 Artillerys, 2 Elites, 5 Infantrys and 1 Tank moved from Kufra to New Valley 6 Infantrys moved from Kufra to New Valley 2 Tanks moved from French Equatorial Africa to New Valley 3 ArmoredCars and 1 Tank moved from Kordofan to Equatoria Purchase Units - Italians Italians buy 2 Bunkers, 1 Destroyer, 1 HeavyTank, 15 Infantrys, 2 T.Boats and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in 48 Sea Zone Italians attack with 1 Adv.Fighter, 2 Fighters, 1 Submarine and 1 T.Boat British defend with 2 T.Boats Italians roll dice for 1 Submarine in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Adv.Fighter, 2 Fighters and 1 T.Boat in 48 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 2 T.Boats in 48 Sea Zone, round 2 : 2/2 hits, 0.33 expected hits 1 Fighter owned by the Italians, 1 T.Boat owned by the British and 1 T.Boat owned by the Italians lost in 48 Sea Zone Italians roll dice for 1 Submarine in 48 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Adv.Fighter and 1 Fighter in 48 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits British roll dice for 1 T.Boat in 48 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the British lost in 48 Sea Zone Italians win with 1 Adv.Fighter, 1 Fighter and 1 Submarine remaining. Battle score for attacker is -2 Casualties for Italians: 1 Fighter and 1 T.Boat Casualties for British: 2 T.Boats Battle in Equatoria Italians attack with 3 ArmoredCars and 1 Tank British defend with 1 ArmoredCar and 1 Tank Italians roll dice for 3 ArmoredCars and 1 Tank in Equatoria, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 1 ArmoredCar and 1 Tank in Equatoria, round 2 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the British and 1 ArmoredCar owned by the Italians lost in Equatoria Italians roll dice for 2 ArmoredCars and 1 Tank in Equatoria, round 3 : 1/3 hits, 1.17 expected hits British roll dice for 1 Tank in Equatoria, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Equatoria Italians win, taking Equatoria from British with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 5 Casualties for Italians: 1 ArmoredCar Casualties for British: 1 ArmoredCar and 1 Tank Battle in New Valley Italians attack with 3 Artillerys, 2 Elites, 11 Infantrys and 3 Tanks British defend with 1 Infantry Italians roll dice for 3 Artillerys, 2 Elites, 11 Infantrys and 3 Tanks in New Valley, round 2 : 6/19 hits, 5.50 expected hits British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in New Valley Italians win, taking New Valley from British with 3 Artillerys, 2 Elites, 11 Infantrys and 3 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Italians 1 AAGun moved from Kufra to New Valley 1 Fighter moved from Tripoli to French Equatorial Africa 4 Mech.Infs moved from Kordofan to French Equatorial Africa 1 Infantry moved from Nubia to Kordofan 1 Adv.Fighter and 1 Fighter moved from 48 Sea Zone to 49 Sea Zone 1 Artillery, 1 HeavyTank, 5 Infantrys and 1 Tank moved from Tripoli to El Agheila 1 AAGun and 1 Elite moved from Tunis to 47 Sea Zone 2 Transports moved from 47 Sea Zone to 46 Sea Zone 3 Infantrys moved from Tunis to 47 Sea Zone 1 AAGun, 1 Elite and 3 Infantrys moved from 47 Sea Zone to Tripoli 1 Infantry moved from Croatia to Serbia 2 Infantrys moved from Albania to Serbia 1 Carrier, 3 Destroyers and 1 Submarine moved from 50 Sea Zone to 49 Sea Zone 2 Infantrys moved from Venetia to 50 Sea Zone 5 Infantrys moved from Rome to 50 Sea Zone 1 Cruiser, 7 Infantrys and 3 Transports moved from 50 Sea Zone to 49 Sea Zone 7 Infantrys moved from 49 Sea Zone to Serbia 1 Infantry and 1 Tank moved from Rome to 46 Sea Zone 2 Infantrys moved from Rome to 46 Sea Zone 3 Infantrys, 1 Tank and 2 Transports moved from 46 Sea Zone to 47 Sea Zone 3 Infantrys and 1 Tank moved from 47 Sea Zone to Tripoli 1 Transport moved from 44 Sea Zone to 43 Sea Zone 1 AAGun and 1 Infantry moved from Lombardy to Venetia 4 Infantrys moved from Mauritania to French Sudan 4 Infantrys moved from W.Morocco to Mauritania 4 Infantrys moved from E.Morocco to W.Morocco Place Units - Italians 1 Bunker and 4 Infantrys placed in E.Morocco 1 Bunker, 1 HeavyTank and 2 Infantrys placed in French Equatorial Africa 2 T.Boats placed in 47 Sea Zone 2 Infantrys placed in Tunis 1 Destroyer placed in 44 Sea Zone 2 Infantrys placed in Provence 5 Infantrys and 1 Tank placed in Rome Turn Complete - Italians Italians collect 73 PUs; end with 73 PUs
Combat Hit Differential Summary :
Italians : -0.17 British : 1.00
Territory Summary for Italians :
El Agheila : 1 Artillery, 1 HeavyTank, 5 Infantrys and 1 Tank Rome : 1 Factory, 5 Infantrys and 1 Tank Lombardy : 1 Factory Albania : 2 Infantrys Venetia : 1 AAGun and 1 Infantry Tripoli : 1 AAGun, 1 Elite, 6 Infantrys and 1 Tank Provence : 1 flag, 1 AAGun, 1 Factory and 2 Infantrys N.Algeria : 1 flag Mauritania : 1 flag, 4 Infantrys French Equatorial Africa : 1 flag, 1 Bunker, 1 Factory, 1 Fighter, 1 HeavyTank, 2 Infantrys and 4 Mech.Infs E.Morocco : 1 flag, 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys W.Morocco : 1 flag, 4 Infantrys S.Algeria : 1 flag S.Tunisia : 1 flag French Sudan : 1 flag, 4 Infantrys N.Tunisia : 1 flag Tunis : 1 flag, 1 Factory and 2 Infantrys New Valley : 1 flag, 1 AAGun, 3 Artillerys, 2 Elites, 11 Infantrys and 3 Tanks Equatoria : 1 flag, 2 ArmoredCars and 1 Tank Darfur : 1 flag Kordofan : 1 flag, 1 Infantry Gold Coast : 1 flag Nigeria : 1 flag Nubia : 1 flag Croatia : 1 flag Serbia : 1 flag, 1 Artillery, 1 Bunker, 10 Infantrys, 2 Mot.Infs and 1 Tank 43 Sea Zone : 1 Transport 48 Sea Zone : 1 Submarine 47 Sea Zone : 1 Battleship, 3 Destroyers, 2 Submarines, 3 T.Boats and 4 Transports 49 Sea Zone : 1 Adv.Fighter, 1 Carrier, 1 Cruiser, 3 Destroyers, 1 Fighter, 1 Submarine and 3 Transports 44 Sea Zone : 1 Destroyer and 1 Transport
Production/PUs Summary :
Germans : 128 / 128 Russians : 63 / 77 Italians : 73 / 73 French : 9 / 9 Yamamoto : 86 / 96 Chinese : 30 / 28 Hisaichi : 59 / 62 British : 98 / 104 Anzac : 22 / 0 Dutch : 11 / 11 Finns : 24 / 29 Romanians : 23 / 24 Thai : 16 / 16 Americans : 122 / 122
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - French 2 Infantrys moved from Churchill to 1 Sea Zone 2 Infantrys and 1 Transport moved from 1 Sea Zone to 8 Sea Zone 2 Infantrys moved from 8 Sea Zone to Greenland Purchase Units - French French buy 1 Infantry and 1 Transport; Remaining resources: 1 PUs; Non Combat Move - French 1 Adv.Fighter, 1 Carrier, 2 Destroyers and 2 Transports moved from 9 Sea Zone to 4 Sea Zone Place Units - French 1 Transport placed in 1 Sea Zone 1 Infantry placed in Churchill Turn Complete - French French collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Yamamoto round 8
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Yamamoto 2 Adv.Fighters moved from 67 Sea Zone to 109 Sea Zone 3 Adv.Fighters, 1 Battleship, 4 Carriers, 3 Cruisers, 1 Destroyer, 3 Fighters, 2 L.Fighters and 3 S.Submarines moved from 107 Sea Zone to 109 Sea Zone 2 Adv.Fighters and 1 Bomber moved from Tokyo to 109 Sea Zone 1 S.Submarine moved from 85 Sea Zone to 109 Sea Zone 1 Infantry moved from Kweichow to Szechwan Yamamoto take Szechwan from Chinese 1 ArmoredCar moved from Kwangsi to Yunnan 2 ArmoredCars moved from Kwangsi to Yunnan 1 Marine moved from Peking to Chahar Yamamoto take Chahar from Chinese 1 Marine moved from Peking to Hulunbuir 1 Infantry moved from Shantung to Shansi 1 Infantry moved from Western Australia to 67 Sea Zone 1 Infantry and 1 Transport moved from 67 Sea Zone to 114 Sea Zone 1 Infantry moved from 114 Sea Zone to Milne Bay Yamamoto take Milne Bay from Anzac 1 Infantry moved from Western Australia to Perth Yamamoto take Perth from Anzac 1 Infantry moved from Western Australia to 67 Sea Zone 1 ArmoredCar moved from Broome to 67 Sea Zone 1 ArmoredCar, 1 Infantry and 1 Transport moved from 67 Sea Zone to 114 Sea Zone 1 Infantry moved from 114 Sea Zone to New Georgia Yamamoto take New Georgia from Anzac 1 ArmoredCar moved from 114 Sea Zone to New Georgia Purchase Units - Yamamoto Yamamoto buy 3 Adv.Fighters, 4 ArmoredCars, 2 Artillerys, 2 Carriers, 1 Destroyer, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Yunnan Yamamoto attack with 3 ArmoredCars British defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 3 ArmoredCars in Yunnan, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Yunnan Yamamoto roll dice for 3 ArmoredCars in Yunnan, round 3 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the British and 1 ArmoredCar owned by the Yamamoto lost in Yunnan Yamamoto win, taking Yunnan from Chinese with 2 ArmoredCars remaining. Battle score for attacker is 2 Casualties for British: 1 Artillery and 1 Infantry Casualties for Yamamoto: 1 ArmoredCar Battle in 109 Sea Zone Yamamoto attack with 7 Adv.Fighters, 1 Battleship, 1 Bomber, 4 Carriers, 3 Cruisers, 1 Destroyer, 3 Fighters, 2 L.Fighters and 4 S.Submarines Americans defend with 1 Adv.Fighter, 2 Battleships, 4 Carriers, 3 Destroyers, 7 Fighters, 2 S.Submarines, 2 Submarines and 1 Transport Yamamoto roll dice for 4 S.Submarines in 109 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Units damaged: 2 Battleships owned by the Americans Americans roll dice for 2 S.Submarines and 2 Submarines in 109 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits Units damaged: 1 Battleship owned by the Yamamoto Yamamoto roll dice for 7 Adv.Fighters, 1 Battleship, 1 Bomber, 4 Carriers, 3 Cruisers, 1 Destroyer, 3 Fighters and 2 L.Fighters in 109 Sea Zone, round 2 : 10/22 hits, 9.33 expected hits
Combat Hit Differential Summary :
Yamamoto : 0.67 Americans : -0.67 Chinese : 0.00
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@dawgoneit Good afternoon. Could I have your 10 losses allocated, please?
Will have to continue tomorrow. Am happy to do max Defence, after this choice. I had 80%, so is not a foregone conclusion. -
@Wittmann Max “D” please save a destroyer until your subs are gone please
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@dawgoneit of course.
Will be tomorrow, as I said.
Have a good day all. -
TripleA Turn Summary: Yamamoto round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Yamamoto 2 Adv.Fighters moved from 67 Sea Zone to 109 Sea Zone 3 Adv.Fighters, 1 Battleship, 4 Carriers, 3 Cruisers, 1 Destroyer, 3 Fighters, 2 L.Fighters and 3 S.Submarines moved from 107 Sea Zone to 109 Sea Zone 2 Adv.Fighters and 1 Bomber moved from Tokyo to 109 Sea Zone 1 S.Submarine moved from 85 Sea Zone to 109 Sea Zone 1 Infantry moved from Kweichow to Szechwan Yamamoto take Szechwan from Chinese 1 ArmoredCar moved from Kwangsi to Yunnan 2 ArmoredCars moved from Kwangsi to Yunnan 1 Marine moved from Peking to Chahar Yamamoto take Chahar from Chinese 1 Marine moved from Peking to Hulunbuir 1 Infantry moved from Shantung to Shansi 1 Infantry moved from Western Australia to 67 Sea Zone 1 Infantry and 1 Transport moved from 67 Sea Zone to 114 Sea Zone 1 Infantry moved from 114 Sea Zone to Milne Bay Yamamoto take Milne Bay from Anzac 1 Infantry moved from Western Australia to Perth Yamamoto take Perth from Anzac 1 Infantry moved from Western Australia to 67 Sea Zone 1 ArmoredCar moved from Broome to 67 Sea Zone 1 ArmoredCar, 1 Infantry and 1 Transport moved from 67 Sea Zone to 114 Sea Zone 1 Infantry moved from 114 Sea Zone to New Georgia Yamamoto take New Georgia from Anzac 1 ArmoredCar moved from 114 Sea Zone to New Georgia Purchase Units - Yamamoto Yamamoto buy 3 Adv.Fighters, 4 ArmoredCars, 2 Artillerys, 2 Carriers, 1 Destroyer, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Yunnan Yamamoto attack with 3 ArmoredCars British defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 3 ArmoredCars in Yunnan, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Yunnan Yamamoto roll dice for 3 ArmoredCars in Yunnan, round 3 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the British and 1 ArmoredCar owned by the Yamamoto lost in Yunnan Yamamoto win, taking Yunnan from Chinese with 2 ArmoredCars remaining. Battle score for attacker is 2 Casualties for British: 1 Artillery and 1 Infantry Casualties for Yamamoto: 1 ArmoredCar Battle in 109 Sea Zone Yamamoto attack with 7 Adv.Fighters, 1 Battleship, 1 Bomber, 4 Carriers, 3 Cruisers, 1 Destroyer, 3 Fighters, 2 L.Fighters and 4 S.Submarines Americans defend with 1 Adv.Fighter, 2 Battleships, 4 Carriers, 3 Destroyers, 7 Fighters, 2 S.Submarines, 2 Submarines and 1 Transport Yamamoto roll dice for 4 S.Submarines in 109 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Units damaged: 2 Battleships owned by the Americans Americans roll dice for 2 S.Submarines and 2 Submarines in 109 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits Units damaged: 1 Battleship owned by the Yamamoto Yamamoto roll dice for 7 Adv.Fighters, 1 Battleship, 1 Bomber, 4 Carriers, 3 Cruisers, 1 Destroyer, 3 Fighters and 2 L.Fighters in 109 Sea Zone, round 2 : 10/22 hits, 9.33 expected hits Americans roll dice for 1 Adv.Fighter, 2 Battleships, 4 Carriers, 3 Destroyers, 7 Fighters and 1 Transport in 109 Sea Zone, round 2 : 6/18 hits, 8.67 expected hits 5 Fighters owned by the Americans, 2 Destroyers owned by the Americans, 2 Submarines owned by the Americans, 3 Carriers owned by the Yamamoto, 1 Transport owned by the Americans and 3 Fighters owned by the Yamamoto lost in 109 Sea Zone Yamamoto roll dice for 4 S.Submarines in 109 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits Americans roll dice for 2 S.Submarines in 109 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits Yamamoto roll dice for 7 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier, 3 Cruisers, 1 Destroyer and 2 L.Fighters in 109 Sea Zone, round 3 : 10/16 hits, 7.83 expected hits Americans roll dice for 1 Adv.Fighter, 2 Battleships, 4 Carriers, 1 Destroyer and 2 Fighters in 109 Sea Zone, round 3 : 5/10 hits, 5.33 expected hits 2 Fighters owned by the Americans, 1 Destroyer owned by the Americans, 4 Adv.Fighters owned by the Yamamoto, 4 Carriers owned by the Americans, 1 Cruiser owned by the Yamamoto, 2 Battleships owned by the Americans, 1 Carrier owned by the Yamamoto, 1 Adv.Fighter owned by the Americans, 1 S.Submarine owned by the Yamamoto and 2 S.Submarines owned by the Americans lost in 109 Sea Zone Yamamoto win with 3 Adv.Fighters, 1 Battleship, 1 Bomber, 2 Cruisers, 1 Destroyer, 2 L.Fighters and 3 S.Submarines remaining. Battle score for attacker is 84 Casualties for Yamamoto: 4 Adv.Fighters, 4 Carriers, 1 Cruiser, 3 Fighters and 1 S.Submarine Casualties for Americans: 1 Adv.Fighter, 2 Battleships, 4 Carriers, 3 Destroyers, 7 Fighters, 2 S.Submarines, 2 Submarines and 1 Transport Non Combat Move - Yamamoto 1 Bomber moved from 109 Sea Zone to Yap 3 Tanks moved from Canberra to South Australia 1 Infantry moved from Canberra to New South Wales 1 Infantry moved from Canberra to New South Wales 1 Marine moved from Canberra to New South Wales 1 Infantry moved from Canberra to New South Wales 2 ArmoredCars moved from Broome to South Australia 1 Cruiser moved from 84 Sea Zone to 85 Sea Zone 1 T.Boat moved from 84 Sea Zone to 85 Sea Zone 1 Infantry moved from Tohoku to 84 Sea Zone 1 Infantry moved from Tokyo to 84 Sea Zone 1 Marine moved from Tokyo to 84 Sea Zone 1 Elite moved from Tokyo to 84 Sea Zone 1 Infantry moved from Chubu to Tokyo 1 Elite, 2 Infantrys, 1 Marine and 2 Transports moved from 84 Sea Zone to 92 Sea Zone 1 Elite, 2 Infantrys and 1 Marine moved from 92 Sea Zone to N.French Indochina 1 Transport moved from 67 Sea Zone to 110 Sea Zone 1 Transport moved from 67 Sea Zone to 122 Sea Zone 2 L.Fighters moved from 109 Sea Zone to 114 Sea Zone 1 Adv.Fighter moved from 109 Sea Zone to 114 Sea Zone 1 Adv.Fighter moved from 109 Sea Zone to Yap 1 Adv.Fighter moved from 109 Sea Zone to Yap 1 B.Transport moved from 67 Sea Zone to 122 Sea Zone 1 Cruiser moved from 67 Sea Zone to 122 Sea Zone 1 Battleship, 2 Carriers, 1 Cruiser, 1 Destroyer and 1 Transport moved from 67 Sea Zone to 113 Sea Zone 3 Marines moved from Northern Territory to 113 Sea Zone 1 Battleship, 2 Carriers, 1 Cruiser, 1 Destroyer, 3 Marines and 1 Transport moved from 113 Sea Zone to 114 Sea Zone 3 Marines moved from 114 Sea Zone to New Georgia Place Units - Yamamoto 2 Carriers and 1 Destroyer placed in 85 Sea Zone 3 Adv.Fighters placed in 85 Sea Zone 3 ArmoredCars placed in Kwangsi 1 ArmoredCar, 1 Artillery and 1 Infantry placed in Peking 2 Infantrys placed in Tokyo 1 Artillery and 1 Elite placed in Canberra Turning on Edit Mode EDIT: Removing units owned by Yamamoto from 110 Sea Zone: 1 Transport EDIT: Adding units owned by Yamamoto to 122 Sea Zone: 1 B.Transport EDIT: Turning off Edit Mode Turn Complete - Yamamoto Yamamoto collect 96 PUs; end with 96 PUs
Combat Hit Differential Summary :
Yamamoto : 2.83 Americans : -2.67 Chinese : 0.00
Territory Summary for Yamamoto :
N.French Indochina : 1 flag, 1 Elite, 2 Infantrys and 1 Marine S.French Indochina : 1 flag, 1 Artillery and 1 Marine Tokyo : 1 AAGun, 1 Factory and 5 Infantrys Kwangsi : 1 flag, 3 ArmoredCars and 1 Factory Paramushir : 1 Infantry Kunashir : 1 Artillery Hainan : 1 flag Iwo Jima : 1 Infantry Saipan : 1 AAGun, 1 Bunker and 2 Infantrys Yap : 2 Adv.Fighters, 1 Bomber and 1 Infantry Fukien : 1 flag Shansi : 1 Infantry Kweichow : 1 flag, 1 ArmoredCar, 2 Artillerys, 1 Elite and 1 Marine Chahar : 1 flag, 1 Marine Szechwan : 1 flag, 1 Infantry Yunnan : 1 flag, 2 ArmoredCars Peking : 1 flag, 1 ArmoredCar, 1 Artillery, 1 Factory and 1 Infantry Hulunbuir : 1 Marine New South Wales : 1 flag, 3 Infantrys and 1 Marine Western Australia : 1 flag Milne Bay : 1 flag, 1 Infantry Broome : 1 flag, 1 AAGun and 1 Factory Perth : 1 flag, 1 Infantry New Georgia : 1 flag, 1 ArmoredCar, 1 Infantry and 3 Marines Northern Territory : 1 flag Canberra : 1 flag, 1 AAGun, 1 Artillery, 1 Bunker, 1 Elite, 1 Factory and 2 Infantrys South Australia : 1 flag, 2 ArmoredCars and 5 Tanks Jilolo : 1 flag Timor : 1 flag West Borneo : 1 flag Banjarmasin : 1 flag, 1 AAGun and 1 Factory Flores : 1 flag Celebes : 1 flag Samar : 1 flag Palawan : 1 flag Davao : 1 flag, 1 AAGun, 2 Elites and 1 Factory Mindoro : 1 flag Panay : 1 flag Manila : 1 flag Mindanao : 1 flag 85 Sea Zone : 3 Adv.Fighters, 2 Carriers, 1 Cruiser, 1 Destroyer and 1 T.Boat 114 Sea Zone : 1 Adv.Fighter, 1 Battleship, 2 Carriers, 1 Cruiser, 1 Destroyer, 2 L.Fighters and 3 Transports 122 Sea Zone : 2 B.Transports, 1 Cruiser and 1 Transport 109 Sea Zone : 1 Battleship, 2 Cruisers, 1 Destroyer and 3 S.Submarines 92 Sea Zone : 2 Transports
Production/PUs Summary :
Germans : 128 / 128 Russians : 63 / 77 Italians : 73 / 73 French : 9 / 10 Yamamoto : 96 / 96 Chinese : 24 / 28 Hisaichi : 59 / 62 British : 98 / 104 Anzac : 18 / 0 Dutch : 11 / 11 Finns : 24 / 29 Romanians : 23 / 24 Thai : 16 / 16 Americans : 122 / 122
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@dawgoneit Sorry! Looks like I was luckier than expected.
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Chinese 2 Infantrys moved from Shensi to Szechwan 2 ArmoredCars and 2 Tanks moved from Lanchow to Hupeh 1 Bomber moved from Lanchow to Szechwan 2 ArmoredCars moved from Shensi to Hupeh 1 ArmoredCar moved from Shensi to Hupeh Purchase Units - Chinese Chinese buy 4 ArmoredCars, 2 Elites and 4 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Hupeh Chinese attack with 5 ArmoredCars and 2 Tanks Hisaichi defend with 1 Bomber, 1 Bunker, 1 Elite, 1 Factory and 1 Fighter Chinese roll dice for 5 ArmoredCars and 2 Tanks in Hupeh, round 2 : 1/7 hits, 2.67 expected hits Units damaged: 1 Bunker owned by the Hisaichi Hisaichi roll dice for 1 Bomber, 1 Bunker, 1 Elite and 1 Fighter in Hupeh, round 2 : 0/4 hits, 1.50 expected hits Chinese roll dice for 5 ArmoredCars and 2 Tanks in Hupeh, round 3 : 1/7 hits, 2.67 expected hits Hisaichi roll dice for 1 Bomber, 1 Bunker, 1 Elite and 1 Fighter in Hupeh, round 3 : 3/4 hits, 1.50 expected hits 1 Bomber owned by the Hisaichi and 3 ArmoredCars owned by the Chinese lost in Hupeh Chinese roll dice for 2 ArmoredCars and 2 Tanks in Hupeh, round 4 : 0/4 hits, 1.67 expected hits Hisaichi roll dice for 1 Bunker, 1 Elite and 1 Fighter in Hupeh, round 4 : 2/3 hits, 1.33 expected hits 2 ArmoredCars owned by the Chinese lost in Hupeh Chinese roll dice for 2 Tanks in Hupeh, round 5 : 0/2 hits, 1.00 expected hits Hisaichi roll dice for 1 Bunker, 1 Elite and 1 Fighter in Hupeh, round 5 : 1/3 hits, 1.33 expected hits 1 Tank owned by the Chinese lost in Hupeh Chinese roll dice for 1 Tank in Hupeh, round 6 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Bunker, 1 Elite and 1 Fighter in Hupeh, round 6 : 1/3 hits, 1.33 expected hits 1 Elite owned by the Hisaichi and 1 Tank owned by the Chinese lost in Hupeh Hisaichi win with 1 Bunker and 1 Fighter remaining. Battle score for attacker is -13 Casualties for Chinese: 5 ArmoredCars and 2 Tanks Casualties for Hisaichi: 1 Bomber and 1 Elite Battle in Szechwan Chinese attack with 1 Bomber and 2 Infantrys Yamamoto defend with 1 Infantry Chinese roll dice for 1 Bomber and 2 Infantrys in Szechwan, round 2 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Yamamoto with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 1 Infantry Non Combat Move - Chinese 1 Bomber moved from Szechwan to Ningsia 2 ArmoredCars and 2 Tanks moved from Hsining to Ningsia 1 Mech.Inf moved from Hsining to Ningsia 1 AAGun moved from Shensi to Ningsia 1 Marine moved from Hsining to E.Qinghai 1 Marine moved from E.Qinghai to Ningsia 1 Infantry moved from Gobi Altai to Ningsia 4 Infantrys moved from E.Sinkiang to Gobi Altai 4 Infantrys moved from Urumqi to E.Sinkiang Place Units - Chinese 4 ArmoredCars and 2 Elites placed in Hsining 4 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Hisaichi : 0.00 Yamamoto : 0.67 Chinese : -5.50
Dice Statistics:
Total 1 was rolled 739 times 2 was rolled 683 times 3 was rolled 693 times 4 was rolled 705 times 5 was rolled 712 times 6 was rolled 689 times Average roll : 3.482 Median : 3.000 Variance : 0.492 Standard Deviation : 0.701 Total rolls : 4221 Null / Other 1 was rolled 6 times 2 was rolled 8 times 3 was rolled 7 times 4 was rolled 9 times 5 was rolled 9 times 6 was rolled 14 times Average roll : 3.925 Median : 4.000 Variance : 0.747 Standard Deviation : 0.864 Total rolls : 53 Germans Combat 1 was rolled 132 times 2 was rolled 114 times 3 was rolled 117 times 4 was rolled 121 times 5 was rolled 124 times 6 was rolled 120 times Average roll : 3.482 Median : 4.000 Variance : 0.269 Standard Deviation : 0.518 Total rolls : 728 Romanians Combat 1 was rolled 19 times 2 was rolled 15 times 3 was rolled 8 times 4 was rolled 16 times 5 was rolled 17 times 6 was rolled 14 times Average roll : 3.438 Median : 4.000 Variance : 0.805 Standard Deviation : 0.897 Total rolls : 89 Neutral Combat 1 was rolled 33 times 2 was rolled 21 times 3 was rolled 28 times 4 was rolled 17 times 5 was rolled 39 times 6 was rolled 21 times Average roll : 3.447 Median : 3.000 Variance : 2.225 Standard Deviation : 1.492 Total rolls : 159 British Combat 1 was rolled 76 times 2 was rolled 65 times 3 was rolled 73 times 4 was rolled 66 times 5 was rolled 73 times 6 was rolled 71 times Average roll : 3.491 Median : 3.000 Variance : 0.221 Standard Deviation : 0.470 Total rolls : 424 Italians Combat 1 was rolled 55 times 2 was rolled 47 times 3 was rolled 57 times 4 was rolled 52 times 5 was rolled 56 times 6 was rolled 51 times Average roll : 3.503 Median : 3.500 Variance : 0.221 Standard Deviation : 0.470 Total rolls : 318 Hisaichi Combat 1 was rolled 81 times 2 was rolled 65 times 3 was rolled 61 times 4 was rolled 91 times 5 was rolled 87 times 6 was rolled 80 times Average roll : 3.598 Median : 4.000 Variance : 1.551 Standard Deviation : 1.245 Total rolls : 465 Americans Combat 1 was rolled 36 times 2 was rolled 52 times 3 was rolled 52 times 4 was rolled 35 times 5 was rolled 56 times 6 was rolled 36 times Average roll : 3.491 Median : 3.000 Variance : 1.803 Standard Deviation : 1.343 Total rolls : 267 Anzac Combat 1 was rolled 11 times 2 was rolled 14 times 3 was rolled 11 times 4 was rolled 14 times 5 was rolled 7 times 6 was rolled 17 times Average roll : 3.581 Median : 4.000 Variance : 0.813 Standard Deviation : 0.902 Total rolls : 74 French Combat 1 was rolled 17 times 2 was rolled 12 times 3 was rolled 18 times 4 was rolled 11 times 5 was rolled 13 times 6 was rolled 16 times Average roll : 3.448 Median : 3.000 Variance : 0.483 Standard Deviation : 0.695 Total rolls : 87 Yamamoto Combat 1 was rolled 76 times 2 was rolled 76 times 3 was rolled 85 times 4 was rolled 82 times 5 was rolled 64 times 6 was rolled 48 times Average roll : 3.292 Median : 3.000 Variance : 2.188 Standard Deviation : 1.479 Total rolls : 431 Chinese Combat 1 was rolled 35 times 2 was rolled 36 times 3 was rolled 32 times 4 was rolled 52 times 5 was rolled 39 times 6 was rolled 37 times Average roll : 3.584 Median : 4.000 Variance : 1.067 Standard Deviation : 1.033 Total rolls : 231 Finns Combat 1 was rolled 20 times 2 was rolled 15 times 3 was rolled 21 times 4 was rolled 12 times 5 was rolled 18 times 6 was rolled 17 times Average roll : 3.427 Median : 3.000 Variance : 0.538 Standard Deviation : 0.733 Total rolls : 103 Thai Combat 1 was rolled 15 times 2 was rolled 15 times 3 was rolled 15 times 4 was rolled 12 times 5 was rolled 9 times 6 was rolled 20 times Average roll : 3.523 Median : 3.000 Variance : 0.792 Standard Deviation : 0.890 Total rolls : 86 Russians Combat 1 was rolled 112 times 2 was rolled 118 times 3 was rolled 100 times 4 was rolled 102 times 5 was rolled 89 times 6 was rolled 109 times Average roll : 3.421 Median : 3.000 Variance : 0.833 Standard Deviation : 0.913 Total rolls : 630 Dutch Combat 1 was rolled 15 times 2 was rolled 10 times 3 was rolled 8 times 4 was rolled 13 times 5 was rolled 12 times 6 was rolled 18 times Average roll : 3.671 Median : 4.000 Variance : 0.844 Standard Deviation : 0.919 Total rolls : 76
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Chinese : -5.50
What an absolute shit show on 94% odds.
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@Whackamatt unlucky. That was arse.
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TripleA Turn Summary: Hisaichi round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Hisaichi 1 unit repaired. 1 Destroyer moved from 107 Sea Zone to 85 Sea Zone 2 Fighters moved from 107 Sea Zone to 102 Sea Zone 1 ArmoredCar moved from Hunan to Shensi Hisaichi take Shensi from Chinese 2 ArmoredCars moved from Hunan to Szechwan 1 Fighter moved from Hupeh to Szechwan 2 ArmoredCars moved from Khabarovsk to Heilungchiang 1 Artillery moved from Khabarovsk to Heilungchiang 1 Mech.Inf moved from Khabarovsk to Heilungchiang 2 Transports moved from 92 Sea Zone to 84 Sea Zone 4 Infantrys moved from Changchun to 84 Sea Zone 3 Infantrys and 2 Transports moved from 84 Sea Zone to 75 Sea Zone 1 Infantry and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone 4 Infantrys moved from 75 Sea Zone to Ayan 1 Artillery moved from Khabarovsk to Ayan Purchase Units - Hisaichi Hisaichi buy 6 Artillerys, 1 Bunker, 1 Fighter, 6 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 102 Sea Zone Hisaichi attack with 2 Fighters British defend with 1 Transport Hisaichi roll dice for 2 Fighters in 102 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 Transport in 102 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the British lost in 102 Sea Zone Hisaichi win with 2 Fighters remaining. Battle score for attacker is 6 Casualties for British: 1 Transport Battle in Szechwan Hisaichi attack with 2 ArmoredCars and 1 Fighter Chinese defend with 1 Infantry Hisaichi roll dice for 2 ArmoredCars and 1 Fighter in Szechwan, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Szechwan Hisaichi win, taking Szechwan from Chinese with 2 ArmoredCars and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Heilungchiang Hisaichi attack with 2 ArmoredCars, 1 Artillery and 1 Mech.Inf Russians defend with 3 Infantrys Hisaichi roll dice for 2 ArmoredCars, 1 Artillery and 1 Mech.Inf in Heilungchiang, round 2 : 3/4 hits, 1.33 expected hits Russians roll dice for 3 Infantrys in Heilungchiang, round 2 : 1/3 hits, 1.00 expected hits 1 ArmoredCar owned by the Hisaichi and 3 Infantrys owned by the Russians lost in Heilungchiang Hisaichi win, taking Heilungchiang from Russians with 1 ArmoredCar, 1 Artillery and 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 ArmoredCar Casualties for Russians: 3 Infantrys Battle in Ayan Hisaichi attack with 1 Artillery and 4 Infantrys Americans defend with 1 Tank; Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery and 4 Infantrys in Ayan, round 2 : 2/5 hits, 1.17 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker and 1 Tank in Ayan, round 2 : 1/2 hits, 1.00 expected hits 1 Tank owned by the Americans and 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi roll dice for 1 Artillery and 3 Infantrys in Ayan, round 3 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 Bunker in Ayan, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 9 Casualties for Hisaichi: 1 Infantry Casualties for Americans: 1 Tank Casualties for Russians: 1 Bunker Non Combat Move - Hisaichi 1 Mech.Inf and 1 Tank moved from Khabarovsk to Hulunbuir 1 Artillery moved from Khabarovsk to Heilungchiang 3 Infantrys moved from Kiangsi to Hunan 2 Mech.Infs moved from Hong Kong to Hupeh 2 ArmoredCars moved from Hong Kong to Hunan 1 Fighter moved from Szechwan to Hupeh 1 Artillery moved from Hong Kong to Kwangtung 1 Infantry moved from Hong Kong to Kwangtung 3 Artillerys and 3 Infantrys moved from Sumatra to 110 Sea Zone 3 Artillerys, 3 Infantrys and 3 Transports moved from 110 Sea Zone to 61 Sea Zone 3 Artillerys and 3 Infantrys moved from 61 Sea Zone to Burma 1 AAGun, 5 Artillerys and 2 Infantrys moved from S.Thailand to Burma 2 Transports moved from 92 Sea Zone to 110 Sea Zone 2 Infantrys moved from Sumatra to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Malaya 1 Battleship, 1 Carrier and 1 Destroyer moved from 107 Sea Zone to 109 Sea Zone 2 Fighters moved from 102 Sea Zone to 109 Sea Zone Place Units - Hisaichi 1 Artillery, 1 Bunker and 2 Infantrys placed in Hupeh 3 Artillerys and 2 Infantrys placed in Hong Kong 1 Artillery and 1 Infantry placed in Sumatra 1 Artillery, 1 Fighter, 1 Infantry and 3 Tanks placed in Changchun Turn Complete - Hisaichi Hisaichi collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Hisaichi : 2.83 British : -0.17 Chinese : -0.33 Russians : -0.50
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TripleA Manual Gamesave Post: British round 8
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Germans from Oslo: 4 Infantrys and 3 Tanks EDIT: Changing ownership of Oslo from Germans to British EDIT: Removing units owned by British from Dover: 7 Infantrys EDIT: Adding units owned by British to Oslo: 5 Infantrys EDIT: Removing units owned by Italians from Serbia: 1 Artillery, 1 Bunker, 10 Infantrys, 2 Mot.Infs and 1 Tank EDIT: Changing ownership of Serbia from Italians to British EDIT: Removing units owned by British from Greece: 5 Artillerys and 8 Infantrys EDIT: Removing units owned by Italians from Equatoria: 2 ArmoredCars EDIT: Removing units owned by British from Rhodesia: 2 Tanks EDIT: Removing units owned by Yamamoto from Yunnan: 2 ArmoredCars EDIT: Changing ownership of Yunnan from Yamamoto to British EDIT: Adding units owned by British to Yunnan: 3 Infantrys EDIT: Removing units owned by British from Assam: 3 Infantrys EDIT: Removing units owned by British from Cairo: 1 Infantry EDIT: Changing ownership of Campania from Italians to British EDIT: Adding units owned by British to Campania: 1 Infantry EDIT: Removing units owned by Italians from 48 Sea Zone: 1 Submarine EDIT: Removing units owned by British from 51 Sea Zone: 1 T.Boat EDIT: Changing ownership of Kufra from Italians to British EDIT: Changing ownership of Nubia from Italians to British EDIT: Adding units owned by British to Nubia: 1 Infantry EDIT: Removing units owned by British from Lower Egypt: 1 Infantry EDIT: Adding units owned by British to Kufra: 1 Infantry EDIT: Removing units owned by British from Tobruk: 1 Infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 Artillery and 2 Tanks moved from Greece to Serbia 1 Carrier, 2 Cruisers, 5 Destroyers, 2 Fighters, 5 S.Submarines, 2 Submarines, 5 T.Boats and 3 Transports moved from 51 Sea Zone to 48 Sea Zone 1 T.Boat moved from 56 Sea Zone to 51 Sea Zone 1 S.Submarine moved from 57 Sea Zone to 48 Sea Zone Purchase Units - British British buy 2 ArmoredCars, 2 Artillerys, 3 Destroyers, 25 Infantrys and 3 Tanks; Remaining resources: 1 PUs; Non Combat Move - British 3 Destroyers and 1 Transport moved from 11 Sea Zone to 22 Sea Zone 3 Infantrys moved from Wales to Dover 5 Infantrys moved from Bihar to Assam 15 Infantrys moved from Calcutta to Assam 6 Infantrys moved from Hyderabad to Calcutta 1 Infantry moved from Madras to Hyderabad 3 Infantrys moved from Delhi to Bihar 1 AAGun moved from South Africa to Cape Town 1 Tank moved from Cape Town to Rhodesia 1 Tank moved from Cape Town to Mozambique 1 Infantry moved from Amazon to Bahia 2 Infantrys moved from Central America to Colombia 2 ArmoredCars moved from W.Iran to Palestine 1 Infantry moved from W.Iran to Iraq Place Units - British 2 Tanks placed in Cape Town 2 ArmoredCars and 1 Tank placed in W.Iran 1 Destroyer placed in 56 Sea Zone 2 Destroyers placed in 11 Sea Zone 2 Artillerys placed in Manchester 3 Infantrys placed in Dover 5 Infantrys placed in Madras 5 Infantrys placed in Delhi 5 Infantrys placed in Cairo 4 Infantrys placed in Wales 3 Infantrys placed in London Turn Complete - British British collect 111 PUs; end with 112 PUs Turning on Edit Mode EDIT: Changing ownership of Yunnan from British to Chinese EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for British from 112 to 110 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@Colt45554 File wouldn’t post after an hour of computer attempting to and manual save failed so I edited in the results and same buys. Original combat rolls would be in MARTI.
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@Colt45554 that is crap. Sorry you had to waste your time.