No rush.
19L G40 BM3 Game III ArtofWar1947 (Axis) vs. AetV (Allies)
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 unit repaired. 1 infantry moved from Trans-Jordan to Iraq Italians take Iraq from British 1 infantry moved from Egypt to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone 2 artilleries, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone 2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar 1 bomber moved from Southern Italy to Gibraltar Combat - Italians Battle in Gibraltar Italians attack with 2 artilleries, 1 bomber and 2 infantry British defend with 1 artillery and 1 harbour Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Gibraltar Italians win, taking Gibraltar from British with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 bomber moved from Gibraltar to Southern France 2 mech_infantrys moved from Northern Italy to Romania 2 fighters moved from 98 Sea Zone to Egypt 2 transports moved from 98 Sea Zone to 97 Sea Zone Place Units - Italians 1 artillery and 1 infantry placed in Southern Italy 1 armour, 1 artillery and 1 mech_infantry placed in Egypt 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : 0.33 British : -0.33
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Please put the two Italian fighters in Egypt back on the German aircraft carrier. Thanks.
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 3 fighters moved from Queensland to 46 Sea Zone 4 fighters moved from 62 Sea Zone to 46 Sea Zone Combat - ANZAC Battle in 46 Sea Zone ANZAC attack with 7 fighters Japanese defend with 1 destroyer ANZAC roll dice for 7 fighters in 46 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone ANZAC win with 7 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Anglo Egyptian Sudan ANZAC attack with 1 infantry Italians defend with 1 infantry ANZAC roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan Italians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales 7 fighters moved from 46 Sea Zone to Queensland 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 marine placed in New South Wales 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians : 0,67 ANZAC : -0,67 Japanese : -0,33
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TripleA Move Summary: Germans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 fighter, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 battleship, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 95 Sea Zone to 91 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to 91 Sea Zone 1 bomber, 4 fighters and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
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Submerge US subs?
OOL if other than MAX defense? -
@ArtofWar1947, please submerge Subs and go Max.Def.
Thank you.
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 fighter, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 battleship, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 95 Sea Zone to 91 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to 91 Sea Zone 1 bomber, 4 fighters and 1 tactical_bomber moved from Western Germany to 91 Sea Zone Combat - Germans Battle in 91 Sea Zone Germans attack with 1 battleship, 2 bombers, 1 cruiser, 6 fighters, 1 submarine and 2 tactical_bombers British defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport; Americans defend with 1 destroyer, 2 submarines and 1 transport 2 submarines owned by the Americans Submerged Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the British Germans roll dice for 1 battleship, 2 bombers, 1 cruiser, 6 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 7/12 hits, 6.83 expected hits British roll dice for 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 transports in 91 Sea Zone, round 2 : 3/7 hits, 3.17 expected hits Units damaged: 1 battleship owned by the Germans 2 destroyers owned by the British, 1 destroyer owned by the Americans, 1 submarine owned by the Germans, 1 cruiser owned by the British, 2 fighters owned by the British, 1 cruiser owned by the Germans and 1 carrier owned by the British lost in 91 Sea Zone 1 transport owned by the British and 1 transport owned by the Americans lost in 91 Sea Zone Germans win with 1 battleship, 2 bombers, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 68 Casualties for Germans: 1 cruiser and 1 submarine Casualties for British: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport Casualties for Americans: 1 destroyer and 1 transport Non Combat Move - Germans 1 carrier and 2 fighters moved from 98 Sea Zone to 92 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar 2 bombers moved from 91 Sea Zone to Southern France 3 artilleries and 2 infantry moved from France to Southern France 4 fighters and 2 tactical_bombers moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Karelia to Belarus 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 125 Sea Zone 1 infantry and 8 mech_infantrys moved from Eastern Poland to Belarus 5 infantry moved from Finland to Karelia 2 artilleries moved from Novgorod to Belarus 1 mech_infantry moved from Germany to Romania 2 mech_infantrys moved from Slovakia Hungary to Belarus 3 mech_infantrys moved from Slovakia Hungary to Romania 1 destroyer moved from 81 Sea Zone to 97 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from Egypt to 92 Sea Zone 1 tactical_bomber moved from Egypt to Southern Italy 6 mech_infantrys moved from Western Germany to Slovakia Hungary 1 aaGun moved from Belarus to Novgorod Place Units - Germans 1 artillery and 2 infantry placed in France 3 artilleries placed in Novgorod 6 mech_infantrys placed in Germany 1 fighter placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2 Germans collect 46 PUs (2 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : 0.83 British : -0.17
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour and 8 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Western Ukraine to Eastern Poland Russians take Eastern Poland from Germans 1 submarine moved from 105 Sea Zone to 91 Sea Zone Combat - Russians Battle in 91 Sea Zone Americans loiter and taunt; Russians attack with 1 submarine Germans defend with 1 battleship Russians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 battleship in 91 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits Russians roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 battleship in 91 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits Russians roll dice for 1 submarine in 91 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 battleship in 91 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 1 submarine owned by the Russians lost in 91 Sea Zone Germans win with 1 battleship remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Non Combat Move - Russians 1 infantry moved from Bessarabia to Western Ukraine 1 armour and 8 artilleries moved from Russia to Bryansk Place Units - Russians 1 armour and 8 artilleries placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : -1,00 Russians : -1,00
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TripleA Move Summary: Japanese round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 2 fighters, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 2 mech_infantrys moved from Kiangsu to Hunan 1 armour, 5 artilleries, 5 fighters, 4 infantry, 7 mech_infantrys and 5 tactical_bombers moved from Yunnan to Burma 1 artillery and 5 infantry moved from Philippines to 35 Sea Zone 1 artillery, 2 battleships, 2 cruisers, 5 infantry and 3 transports moved from 35 Sea Zone to 38 Sea Zone 1 artillery and 5 infantry moved from 38 Sea Zone to Burma 2 bombers moved from Philippines to Burma
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OOL for the battle in Burma?
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@ArtofWar1947, I am glad you asked.
Would like to have your first round roll results before i decide wether I take out my Bmbrs first, or not.
Thank you. -
UK AA took out a J Fighter and Tac.
J. bombardment got 2 hits (on 2 AA guns).
J. first round attack netted another 16 hits. -
@ArtofWar1947, it took me a while to figure it out since i had no summary.
But my Ool will be:
2x AA-Guns
6x Bmbrs
8x InfIf you should continue go max Def., please.
Thank you for your patience. -
@ArtofWar1947 said in 19L G40 BM3 Game III ArtofWar1947 (Axis) vs. AetV (Allies):
Please put the two Italian fighters in Egypt back on the German aircraft carrier. Thanks.
I totally forgot About this.
Did you take care of it?
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 2 fighters, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 2 mech_infantrys moved from Kiangsu to Hunan 1 armour, 5 artilleries, 5 fighters, 4 infantry, 7 mech_infantrys and 5 tactical_bombers moved from Yunnan to Burma 1 artillery and 5 infantry moved from Philippines to 35 Sea Zone 1 artillery, 2 battleships, 2 cruisers, 5 infantry and 3 transports moved from 35 Sea Zone to 38 Sea Zone 1 artillery and 5 infantry moved from 38 Sea Zone to Burma 2 bombers moved from Philippines to Burma Combat - Japanese Battle in Burma Japanese attack with 1 armour, 6 artilleries, 2 bombers, 5 fighters, 9 infantry, 7 mech_infantrys and 5 tactical_bombers British defend with 4 aaGuns, 1 artillery and 26 infantry; Americans defend with 10 bombers; Chinese defend with 1 fighter AA fire in Burma : 2/12 hits, 2.00 expected hits 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Burma Japanese roll dice for 2 battleships and 2 cruisers in Burma, round 2 : 2/4 hits, 2.33 expected hits Japanese roll dice for 1 armour, 6 artilleries, 2 bombers, 4 fighters, 9 infantry, 7 mech_infantrys and 4 tactical_bombers in Burma, round 2 : 16/33 hits, 12.17 expected hits UK_Pacific roll dice for 4 aaGuns, 1 artillery, 10 bombers, 1 fighter and 26 infantry in Burma, round 2 : 14/38 hits, 11.33 expected hits 9 infantry owned by the Japanese, 5 mech_infantrys owned by the Japanese, 4 aaGuns owned by the British, 6 bombers owned by the Americans and 8 infantry owned by the British lost in Burma Japanese roll dice for 1 armour, 6 artilleries, 2 bombers, 4 fighters, 2 mech_infantrys and 4 tactical_bombers in Burma, round 3 : 9/19 hits, 9.17 expected hits UK_Pacific roll dice for 1 artillery, 4 bombers, 1 fighter and 18 infantry in Burma, round 3 : 5/24 hits, 7.67 expected hits 4 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 4 bombers owned by the Americans and 5 infantry owned by the British lost in Burma 1 armour, 2 artilleries and 1 mech_infantry retreated to Yunnan UK_Pacific win with 1 artillery, 1 fighter and 13 infantry remaining. Battle score for attacker is 91 Casualties for Japanese: 4 artilleries, 1 fighter, 9 infantry, 6 mech_infantrys and 1 tactical_bomber Casualties for British: 4 aaGuns and 13 infantry Casualties for Americans: 10 bombers Battle in Hunan Japanese attack with 1 armour and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour and 2 mech_infantrys in Hunan, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 mech_infantrys moved from Kwangtung to Yunnan 1 infantry moved from Kwangtung to Kwangsi 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 5 carriers, 5 destroyers, 5 fighters, 8 submarines and 3 tactical_bombers moved from 35 Sea Zone to 38 Sea Zone 2 bombers, 4 fighters and 4 tactical_bombers moved from Burma to Yunnan 2 destroyers moved from 6 Sea Zone to 20 Sea Zone 2 fighters moved from Japan to Kwangtung Place Units - Japanese 1 artillery, 2 fighters and 1 infantry placed in Japan 3 mech_infantrys placed in Kwangtung 3 mech_infantrys placed in Kiangsu 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
AA fire in Burma : : 0.00 Chinese : -0.33 UK_Pacific : -0.00 Japanese : 3.50
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No problem. Italian fighters have been moved.
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 armour and 1 infantry moved from New South Wales to 62 Sea Zone 2 infantry moved from New South Wales to 62 Sea Zone 1 armour, 3 infantry and 2 transports moved from 62 Sea Zone to 33 Sea Zone 1 armour and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 fighters and 1 tactical_bomber moved from Queensland to Caroline Islands 1 fighter moved from Wake Island to Caroline Islands 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands 1 battleship moved from 62 Sea Zone to 33 Sea Zone 3 cruisers moved from 62 Sea Zone to 33 Sea Zone 1 bomber moved from Queensland to Java 1 bomber moved from Queensland to Java 3 bombers moved from Eastern United States to 91 Sea Zone 1 fighter moved from Morocco to 91 Sea Zone Combat - Americans Battle in Java Americans attack with 1 artillery, 2 bombers and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 2/4 hits, 2,00 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Java Americans win, taking Java from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Battle in Caroline Islands Americans attack with 1 armour, 3 fighters, 4 infantry, 1 marine and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry AA fire in Caroline Islands : 0/3 hits, 0,50 expected hits Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 1/4 hits, 2,17 expected hits Americans roll dice for 1 armour, 3 fighters, 4 infantry, 1 marine and 1 tactical_bomber in Caroline Islands, round 2 : 4/10 hits, 3,67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 armour, 3 fighters, 3 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in 91 Sea Zone Americans attack with 3 bombers, 1 fighter and 2 submarines Germans defend with 1 battleship Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 battleship owned by the Germans lost in 91 Sea Zone Americans win with 3 bombers, 1 fighter and 2 submarines remaining. Battle score for attacker is 20 Casualties for Germans: 1 battleship Non Combat Move - Americans 1 fighter moved from 91 Sea Zone to Morocco 3 bombers moved from 91 Sea Zone to French Central Africa 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 2 mech_infantrys moved from Western United States to Central United States 1 destroyer moved from 10 Sea Zone to 89 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 2 carriers moved from 62 Sea Zone to 33 Sea Zone 3 fighters moved from Caroline Islands to 33 Sea Zone 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 carrier moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 fighter moved from Wake Island to 33 Sea Zone 1 carrier moved from 62 Sea Zone to 33 Sea Zone 3 destroyers and 2 submarines moved from 62 Sea Zone to 33 Sea Zone 2 bombers moved from Java to Northern Territory 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 4 fighters placed in Eastern United States 1 infantry placed in Central United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Shensi to Suiyuyan 16 infantry moved from Shensi to Hopei Combat - Chinese Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 16 infantry Japanese defend with 1 infantry Chinese roll dice for 16 infantry in Hopei, round 2 : 5/16 hits, 2,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 15 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Burma to Kansu Place Units - Chinese 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 1 armour, 1 artillery and 2 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 2 infantry moved from Persia to Iraq 1 fighter moved from India to Iraq 1 infantry moved from Kenya to Anglo Egyptian Sudan 3 armour, 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from French Central Africa to French West Africa British take French West Africa from Neutral_Axis Combat - British Battle in Borneo Battle in Anglo Egyptian Sudan British attack with 3 armour, 2 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 3 armour, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/6 hits, 2,00 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Borneo from Japanese, taking Anglo Egyptian Sudan from Italians with 3 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Iraq British attack with 1 fighter and 2 infantry Italians defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Iraq, round 2 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 2 infantry in Iraq, round 3 : 2/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Iraq British win, taking Iraq from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from Iraq to Persia 1 armour moved from West India to Persia 1 artillery and 12 infantry moved from Burma to India 1 destroyer moved from 39 Sea Zone to 41 Sea Zone 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 fighter moved from Union of South Africa to 80 Sea Zone 1 fighter moved from 80 Sea Zone to Persia 2 infantry moved from Quebec to 106 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 battleship moved from 62 Sea Zone to 33 Sea Zone Place Units - British 2 fighters placed in United Kingdom 1 armour and 1 artillery placed in Persia Turn Complete - British British collect 32 PUs; end with 32 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
British : -0,67 Italians : -1,00 Americans : -0,50 AA fire in Caroline Islands : : -0,50 Chinese : 2,50 Japanese : 2,00
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 2 infantry moved from Gibraltar to 92 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone 4 artilleries, 2 fighters and 4 infantry moved from 92 Sea Zone to Morocco 2 fighters moved from Southern Italy to Morocco 1 bomber moved from Southern France to Morocco 2 armour and 1 infantry moved from Belarus to Eastern Poland 1 mech_infantry moved from Romania to Eastern Poland Combat - Italians Battle in Morocco Italians attack with 4 artilleries, 1 bomber, 4 fighters and 4 infantry British defend with 1 armour, 2 fighters and 3 infantry; Americans defend with 1 aaGun, 1 artillery, 1 fighter and 3 infantry AA fire in Morocco : 1/3 hits, 0.50 expected hits 1 fighter owned by the Italians lost in Morocco Italians roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 4 artilleries, 1 bomber, 3 fighters and 4 infantry in Morocco, round 2 : 4/12 hits, 4.83 expected hits Americans roll dice for 1 aaGun, 1 armour, 1 artillery, 3 fighters and 6 infantry in Morocco, round 2 : 6/11 hits, 4.83 expected hits 1 aaGun owned by the Americans, 3 infantry owned by the Americans, 2 artilleries owned by the Italians, 1 infantry owned by the British and 4 infantry owned by the Italians lost in Morocco Italians roll dice for 2 artilleries, 1 bomber and 3 fighters in Morocco, round 3 : 4/6 hits, 2.83 expected hits Americans roll dice for 1 armour, 1 artillery, 3 fighters and 2 infantry in Morocco, round 3 : 5/7 hits, 3.50 expected hits 1 artillery owned by the Americans, 3 fighters owned by the Italians, 2 artilleries owned by the Italians, 2 infantry owned by the British and 1 armour owned by the British lost in Morocco Americans win with 3 fighters remaining. Battle score for attacker is -35 Casualties for Italians: 4 artilleries, 4 fighters and 4 infantry Casualties for Americans: 1 aaGun, 1 artillery and 3 infantry Casualties for British: 1 armour and 3 infantry 1 bomber owned by the Italians retreated Battle in Eastern Poland Italians attack with 2 armour, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 mech_infantry moved from Romania to Belarus 1 bomber moved from Morocco to Southern France Place Units - Italians 1 armour and 2 fighters placed in Egypt 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
AA fire in Morocco : : 0.50 Italians : 0.33 Americans : 2.67 Russians : 0.67
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 marine moved from New South Wales to 62 Sea Zone 2 fighters moved from Queensland to 33 Sea Zone 2 fighters moved from Queensland to 54 Sea Zone 1 aaGun moved from Queensland to Northern Territory 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands 1 infantry moved from New South Wales to Queensland 3 fighters moved from Queensland to Caroline Islands 1 fighter moved from Queensland to Hawaiian Islands Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 39 Sea Zone to 80 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco 1 bomber moved from Southern France to Morocco 1 bomber moved from Southern France to 91 Sea Zone 3 fighters and 2 tactical_bombers moved from Gibraltar to Morocco 2 fighters moved from Gibraltar to 91 Sea Zone 1 submarine moved from 110 Sea Zone to 91 Sea Zone