@AndrewAAGamer Appreciate your patience. War on.
Submerge sub or fight?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters, 3 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Romania to Bessarabia
1 bomber moved from Southern France to Bessarabia
Combat - Germans
Battle in Bessarabia
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Bessarabia, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Bessarabia to Greece
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 1 fighter moved from Western Germany to France
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 carrier and 1 fighter moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Egypt to Gibraltar
1 mech_infantry moved from Romania to Eastern Poland
1 armour and 5 mech_infantrys moved from Romania to Belarus
6 mech_infantrys moved from Germany to Eastern Poland
3 artilleries moved from Novgorod to Belarus
1 fighter moved from Egypt to Southern France
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
6 mech_infantrys placed in Germany
1 infantry placed in France
2 fighters placed in Western Germany
1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.17
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
8 infantry moved from Russia to Bryansk
4 artilleries moved from Russia to Bryansk
1 armour and 2 mech_infantrys moved from Russia to Kazakhstan
2 aaGuns and 12 infantry moved from Buryatia to Amur
Place Units - Russians
1 armour and 1 mech_infantry placed in Volgograd
7 infantry placed in Russia
Russians undo move 2.
3 infantry placed in Ukraine
1 fighter and 4 infantry placed in Russia
Turning on Edit Mode
EDIT: Adding units owned by Russians to Ukraine: 1 aaGun
EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 airfield, 1 carrier, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Shantung to Jehol
1 infantry moved from Anhwe to Jehol
2 fighters moved from Japan to Jehol
1 mech_infantry moved from Siam to Burma
1 fighter moved from Yunnan to Burma
1 bomber moved from Kwangtung to Burma
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
7 fighters and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Siam to Java
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 7 fighters, 3 tactical_bombers and 1 transport
Americans defend with 1 submarine; ANZAC defend with 1 transport
Japanese roll dice for 1 destroyer, 7 fighters, 3 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 4/11 hits, 5.83 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 7 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits, 1.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery and 1 bomber in Java, round 3 : 1/2 hits, 1.00 expected hits
ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC and 1 bomber owned by the Japanese lost in Java
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is -8
Casualties for Japanese: 1 bomber and 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 1 bomber, 1 fighter and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Burma, round 2 : 0/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Burma, round 3 : 2/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Jehol, round 2 : 3/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 22 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 34 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 aaGun and 9 infantry moved from Manchuria to Korea
1 fighter moved from Jehol to Anhwe
1 fighter moved from Jehol to Kiangsu
2 fighters moved from Japan to 36 Sea Zone
1 infantry moved from Anhwe to Hunan
1 armour, 2 artilleries and 4 mech_infantrys moved from Hunan to Anhwe
3 infantry moved from Kiangsu to Anhwe
1 bomber and 1 fighter moved from Burma to French Indo China
1 armour moved from Siam to French Indo China
1 infantry moved from Kwangtung to Kwangsi
2 mech_infantrys moved from Kwangtung to Anhwe
2 fighters and 3 tactical_bombers moved from Kwangtung to French Indo China
1 tactical_bomber moved from Kwangtung to Anhwe
7 fighters and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier and 1 transport placed in 36 Sea Zone
1 airfield and 1 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Kwangtung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Dutch New Guinea: 1 infantry
EDIT: Adding units owned by Japanese to New Guinea: 1 infantry
EDIT: Changing ownership of New Guinea from ANZAC to Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 tactical_bomber
EDIT: Adding units owned by Japanese to French Indo China: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans : -0.17
ANZAC : 1.00
Chinese : -0.33
UK_Pacific : 0.33
Japanese : -1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 4 bombers, 1 carrier, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 bombers moved from Caroline Islands to 42 Sea Zone
1 bomber moved from India to Yunnan
1 bomber moved from Northern Territory to 42 Sea Zone
Combat - Americans
Battle in Yunnan
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Yunnan, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan
Japanese win with no units remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 mech_infantry
Battle in 42 Sea Zone
Americans attack with 5 bombers
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 5 bombers in 42 Sea Zone, round 2 : 2/5 hits, 3,33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 transport owned by the Japanese, 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 42 Sea Zone
Americans win with 4 bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
4 bombers moved from 42 Sea Zone to India
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 6 destroyers, 7 fighters, 1 marine, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
2 bombers and 1 fighter moved from Hawaiian Islands to Queensland
1 artillery, 2 infantry and 1 marine moved from Western United States to 10 Sea Zone
1 artillery, 3 destroyers, 2 infantry, 1 marine, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
2 carriers, 4 destroyers, 4 fighters and 2 submarines moved from 101 Sea Zone to 102 Sea Zone
1 bomber moved from British Guiana to United Kingdom
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
4 bombers placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
2 infantry moved from Kweichow to Hunan
1 fighter moved from Kweichow to Hunan
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Yunnan from Japanese, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Burma
19 infantry moved from Kweichow to Szechwan
Place Units - Chinese
1 infantry placed in Chahar
1 infantry placed in Hopei
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British buy 1 destroyer, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Szechwan: 1 fighter
EDIT: Removing units owned by Chinese from Burma: 1 fighter
EDIT: Turning off Edit Mode
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 artillery moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
Combat - British
Battle in Borneo
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo
British win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 carrier and 1 cruiser moved from 39 Sea Zone to 78 Sea Zone
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
3 infantry moved from Persia to Iraq
3 fighters and 1 tactical_bomber moved from Iraq to Anglo Egyptian Sudan
3 armour, 1 artillery and 1 infantry moved from Iraq to Trans-Jordan
1 destroyer moved from 106 Sea Zone to 102 Sea Zone
1 destroyer moved from 101 Sea Zone to 102 Sea Zone
Place Units - British
3 infantry placed in Iraq
3 mech_infantrys placed in Persia
1 mech_infantry placed in Union of South Africa
1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
British collect 33 PUs; end with 33 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : -0,33
Americans : -1,00
Chinese : 1,17
Japanese : 2,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries, 1 bomber and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour and 2 mech_infantrys moved from Eastern Poland to Archangel
1 bomber moved from Southern Italy to Trans-Jordan
2 armour, 2 artilleries, 2 fighters and 2 infantry moved from Egypt to Trans-Jordan
Combat - Italians
Battle in Archangel
Italians attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 armour and 2 mech_infantrys in Archangel, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Italians win, taking Archangel from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Italians attack with 2 armour, 2 artilleries, 1 bomber, 2 fighters and 2 infantry
British defend with 3 armour, 1 artillery and 2 infantry
Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Trans-Jordan, round 2 : 2/9 hits, 4.00 expected hits
British roll dice for 3 armour, 1 artillery and 2 infantry in Trans-Jordan, round 2 : 2/6 hits, 2.50 expected hits
2 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
2 artilleries owned by the Italians and 2 armour owned by the Italians retreated to Egypt
British win with 3 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
2 fighters moved from Trans-Jordan to Egypt
1 bomber moved from Trans-Jordan to Egypt
2 infantry moved from Morocco to Algeria
1 infantry moved from Tunisia to Algeria
1 aaGun moved from Belarus to Archangel
2 transports moved from 98 Sea Zone to 95 Sea Zone
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 battleship and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
Place Units - Italians
3 infantry placed in Egypt
2 artilleries and 2 infantry placed in Northern Italy
1 bomber placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 2 aaGuns
EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 battleship, 2 cruisers and 1 destroyer
EDIT: Removing units owned by Italians from 92 Sea Zone: 1 battleship, 2 cruisers and 1 destroyer
EDIT: Removing units owned by Italians from Algeria: 1 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians : -1.33
British : -0.50
Russians : -0.33
Please move the Italian AA fromE. Poland to Romania. Thanks.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 aaGuns moved from Northern Territory to Queensland
1 marine moved from Caroline Islands to 33 Sea Zone
1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 marine and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
3 fighters moved from Caroline Islands to Queensland
1 bomber moved from Caroline Islands to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Northern Territory to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turning on Edit Mode
EDIT: Adding units owned by British to 54 Sea Zone: 1 battleship
EDIT: Removing units owned by British from 33 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 39 Sea Zone to 78 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 aaGuns moved from Northern Territory to Queensland
1 marine moved from Caroline Islands to 33 Sea Zone
1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 marine and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
3 fighters moved from Caroline Islands to Queensland
1 bomber moved from Caroline Islands to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Northern Territory to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turning on Edit Mode
EDIT: Adding units owned by British to 54 Sea Zone: 1 battleship
EDIT: Removing units owned by British from 33 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 39 Sea Zone to 78 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Adding units owned by Italians to Romania: 1 aaGun
EDIT: Removing units owned by Italians from Eastern Poland: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 14 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 6 mech_infantrys moved from Belarus to Archangel
1 armour and 6 mech_infantrys moved from Archangel to Smolensk
7 artilleries and 4 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Belarus to Vologda
Germans take Vologda from Russians
Combat - Germans
Battle in Smolensk
Germans attack with 1 armour, 7 artilleries, 4 infantry and 6 mech_infantrys
Russians defend with 10 infantry
Germans roll dice for 1 armour, 7 artilleries, 4 infantry and 6 mech_infantrys in Smolensk, round 2 : 8/18 hits, 5.67 expected hits
Russians roll dice for 10 infantry in Smolensk, round 2 : 5/10 hits, 3.33 expected hits
8 infantry owned by the Russians, 1 artillery owned by the Germans and 4 infantry owned by the Germans lost in Smolensk
6 artilleries owned by the Germans, 1 armour owned by the Germans and 6 mech_infantrys owned by the Germans retreated to Archangel
Russians win with 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 4 infantry
Casualties for Russians: 8 infantry
Non Combat Move - Germans
9 armour and 41 mech_infantrys moved from Belarus to Vologda
2 aaGuns, 9 artilleries and 34 infantry moved from Belarus to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 112 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
2 fighters moved from Gibraltar to 92 Sea Zone
2 tactical_bombers moved from Gibraltar to Algeria
1 fighter moved from France to Southern Italy
1 aaGun and 1 infantry moved from France to Southern France
1 fighter moved from Western Germany to Southern France
Place Units - Germans
2 infantry and 1 mech_infantry placed in Novgorod
10 infantry placed in Germany
1 fighter and 2 infantry placed in Western Germany
1 submarine placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by Germans to Belarus: 1 infantry
EDIT: Adding units owned by Germans to Bessarabia: 1 mech_infantry
EDIT: Removing units owned by Russians from Bessarabia: 1 infantry
EDIT: Changing ownership of Bessarabia from Russians to Germans
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : 2.33
Russians : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Russians
Russians buy 10 artilleries; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 infantry moved from Smolensk to Belarus
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Bryansk to Bessarabia
2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
Combat - Russians
Battle in Bessarabia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 2,50 expected hits
Italians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Belarus to Russia
13 artilleries moved from Bryansk to Russia
40 infantry moved from Bryansk to Russia
4 infantry moved from Russia to Samara
4 infantry moved from Bryansk to Smolensk
2 aaGuns, 3 armour, 20 artilleries, 26 infantry and 2 mech_infantrys moved from Bryansk to Tambov
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
1 fighter moved from Bessarabia to Rostov
1 aaGun and 4 infantry moved from Ukraine to Rostov
1 armour and 2 mech_infantrys moved from Kazakhstan to Szechwan
Place Units - Russians
10 artilleries placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -0,33
Italians : 0,67
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Jehol to Chahar
1 fighter moved from Anhwe to Chahar
2 infantry moved from Anhwe to Hopei
1 fighter moved from Kiangsu to Hopei
1 infantry moved from Kwangsi to Hunan
1 artillery moved from Anhwe to Hunan
1 armour moved from Anhwe to Hunan
4 mech_infantrys moved from Anhwe to Hunan
1 fighter moved from Kwangtung to Hunan
2 fighters moved from 36 Sea Zone to Hunan
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from Anhwe to Chahar
1 bomber moved from French Indo China to Hopei
5 fighters and 3 tactical_bombers moved from 35 Sea Zone to Borneo
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 5 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 artillery
Japanese roll dice for 5 fighters, 2 infantry and 3 tactical_bombers in Borneo, round 2 : 3/10 hits, 4.83 expected hits
UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery
Battle in Hunan
Japanese attack with 1 armour, 1 artillery, 3 fighters, 1 infantry and 4 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry and 4 mech_infantrys in Hunan, round 2 : 1/10 hits, 3.33 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour, 1 artillery, 3 fighters, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber, 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Hopei, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Chahar to Kiangsu
1 fighter moved from Hopei to Kiangsu
1 bomber moved from Hopei to French Indo China
2 fighters moved from Hunan to 36 Sea Zone
1 fighter moved from Hunan to Kwangtung
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
5 fighters and 3 tactical_bombers moved from Borneo to 35 Sea Zone
1 fighter moved from Japan to Philippines
1 mech_infantry moved from Kiangsu to Hopei
1 artillery, 1 infantry and 2 mech_infantrys moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kwangtung to Anhwe
2 mech_infantrys moved from Kwangtung to Hunan
1 mech_infantry moved from Kiangsu to Anhwe
Place Units - Japanese
1 armour and 2 infantry placed in French Indo China
1 artillery placed in Kwangtung
2 transports placed in 20 Sea Zone
1 infantry and 1 mech_infantry placed in Kiangsu
1 submarine placed in 19 Sea Zone
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 armour, 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Kwangsi: 1 armour, 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Japanese from Hunan: 4 mech_infantrys
EDIT: Adding units owned by Japanese to Kwangsi: 4 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 carrier and 2 fighters
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 carrier and 2 fighters
EDIT: Adding units owned by Japanese to French Indo China: 1 armour, 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Hunan: 2 mech_infantrys
EDIT: Adding units owned by Japanese to Kwangtung: 2 mech_infantrys
EDIT: Removing units owned by Japanese from Kwangsi: 1 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : -1.00
UK_Pacific : 0.67
Japanese : -4.50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Combat Move - British
1 mech_infantry moved from Belgian Congo to Egypt
4 armour, 3 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
3 armour and 1 artillery moved from Trans-Jordan to Egypt
Combat - British
Battle in Egypt
British attack with 7 armour, 1 artillery, 3 fighters, 2 infantry, 6 mech_infantrys and 1 tactical_bomber
Germans defend with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Italians defend with 1 airfield, 2 armour, 3 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
British roll dice for 7 armour, 1 artillery, 3 fighters, 2 infantry, 6 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 9/20 hits, 7,50 expected hits
Combat Hit Differential Summary :
British : 1,50
@ArtofWar1947, i need an Ool please.
Thank you.
Thanks for checking. German infantry + 8 Italian infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 5 bombers, 2 marines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 2 mech_infantrys moved from Central United States to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 carrier, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
4 bombers moved from India to Sumatra
1 marine moved from Queensland to 54 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 6 destroyers, 7 fighters, 1 marine, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from Japanese
1 marine moved from 41 Sea Zone to Sumatra
Combat - Americans
Battle in Gibraltar
Battle in Sumatra
Americans attack with 4 bombers and 1 marine
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sumatra
Americans win, taking Gibraltar from Italians, taking Sumatra from Japanese with 4 bombers and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
4 bombers moved from Sumatra to 39 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 destroyers, 2 infantry, 1 marine, 3 submarines and 2 transports moved from 26 Sea Zone to 63 Sea Zone
1 artillery, 2 infantry and 1 marine moved from 63 Sea Zone to New Zealand
2 bombers moved from Queensland to India
4 bombers moved from 39 Sea Zone to India
4 bombers moved from Western United States to Queensland
2 carriers, 4 destroyers, 4 fighters and 2 submarines moved from 102 Sea Zone to 91 Sea Zone
Place Units - Americans
5 bombers placed in Western United States
2 marines placed in Central United States
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter and 20 infantry moved from Szechwan to Yunnan
1 fighter moved from Yunnan to Burma
Place Units - Chinese
3 artilleries and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 armour, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Belgian Congo to Egypt
4 armour, 3 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
3 armour and 1 artillery moved from Trans-Jordan to Egypt
Combat - British
Battle in Egypt
British attack with 7 armour, 1 artillery, 3 fighters, 2 infantry, 6 mech_infantrys and 1 tactical_bomber
Germans defend with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Italians defend with 1 airfield, 2 armour, 3 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
British roll dice for 7 armour, 1 artillery, 3 fighters, 2 infantry, 6 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 9/20 hits, 7,50 expected hits
Italians roll dice for 2 armour, 3 artilleries, 1 bomber, 4 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 8/24 hits, 9,67 expected hits
6 mech_infantrys owned by the British, 1 infantry owned by the Germans, 8 infantry owned by the Italians and 2 infantry owned by the British lost in Egypt
1 artillery owned by the British and 7 armour owned by the British retreated to Trans-Jordan
Italians win with 2 armour, 3 artilleries, 1 bomber, 4 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for British: 2 infantry and 6 mech_infantrys
Casualties for Germans: 1 infantry
Casualties for Italians: 8 infantry
Non Combat Move - British
6 infantry moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Persia to Trans-Jordan
3 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 fighters moved from United Kingdom to Gibraltar
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 destroyers moved from 102 Sea Zone to 91 Sea Zone
2 artilleries and 20 infantry moved from India to Burma
1 battleship moved from 54 Sea Zone to 41 Sea Zone
1 carrier and 1 cruiser moved from 78 Sea Zone to 41 Sea Zone
Place Units - British
3 infantry placed in Iraq
1 armour and 2 mech_infantrys placed in Persia
1 fighter placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Place Units - UK_Pacific
1 fighter and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 fighter and 1 infantry
Combat Hit Differential Summary :
British : 1,50
Italians : -1,67
Americans : 0,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 fighters and 1 marine; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour and 2 mech_infantrys moved from Archangel to Belarus
2 artilleries and 3 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 2 infantry moved from Algeria to 92 Sea Zone
1 battleship, 2 cruisers and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Egypt to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
3 artilleries and 5 infantry moved from 92 Sea Zone to Gibraltar
Combat - Italians
Battle in Gibraltar
Italians attack with 3 artilleries, 2 bombers and 5 infantry
British defend with 2 fighters and 1 harbour; Americans defend with 1 artillery, 3 infantry and 2 mech_infantrys
Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 0/3 hits, 1.67 expected hits
Italians roll dice for 3 artilleries, 2 bombers and 5 infantry in Gibraltar, round 2 : 6/10 hits, 3.67 expected hits
British roll dice for 1 artillery, 2 fighters, 3 infantry and 2 mech_infantrys in Gibraltar, round 2 : 1/8 hits, 3.33 expected hits
3 infantry owned by the Americans, 1 artillery owned by the Americans, 1 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Gibraltar
Italians roll dice for 3 artilleries, 2 bombers and 4 infantry in Gibraltar, round 3 : 2/9 hits, 3.50 expected hits
British roll dice for 2 fighters in Gibraltar, round 3 : 1/2 hits, 1.33 expected hits
2 fighters owned by the British and 1 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 3 artilleries, 2 bombers and 3 infantry remaining. Battle score for attacker is 35
Casualties for Italians: 2 infantry
Casualties for Americans: 1 artillery, 3 infantry and 2 mech_infantrys
Casualties for British: 2 fighters
Battle in Belarus
Italians attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 armour and 2 mech_infantrys in Belarus, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus
Italians win, taking Belarus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Archangel to Belarus
2 armour, 3 artilleries, 2 fighters, 2 infantry and 1 mech_infantry moved from Egypt to Alexandria
1 aaGun moved from Romania to Eastern Poland
2 bombers moved from Gibraltar to Algeria
Place Units - Italians
3 fighters placed in Southern Italy
1 marine placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians : -0.17
British : -2.67
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 bomber moved from Queensland to India
1 marine moved from Queensland to 54 Sea Zone
1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 marine and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 marine and 1 submarine moved from 42 Sea Zone to 41 Sea Zone
2 fighters moved from Queensland to Sumatra
1 fighter moved from Queensland to Sumatra
1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from Queensland to South Australia
1 artillery moved from New South Wales to South Australia
1 aaGun moved from Queensland to South Australia
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to 91 Sea Zone
1 destroyer moved from 78 Sea Zone to 41 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 artilleries, 2 infantry and 2 mech_infantrys moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Novgorod to Bryansk
Germans take Bryansk from Russians
3 artilleries moved from Archangel to Smolensk
3 mech_infantrys moved from Archangel to Belarus
3 mech_infantrys moved from Belarus to Smolensk
1 armour moved from Vologda to Urals
Germans take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Novosibirsk to Kazakhstan
Germans take Kazakhstan from Russians
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea Zone
2 tactical_bombers moved from Algeria to 91 Sea Zone
4 fighters moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from Southern France to 91 Sea Zone
3 fighters moved from Western Germany to 91 Sea Zone
1 fighter moved from Southern Italy to 91 Sea Zone
1 bomber moved from Greece to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to 91 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 92 Sea Zone to 91 Sea Zone
OOL for battle in SZ 91?
@ArtofWar1947 please roll your first round and post again.
As for your subs on 1st Round:
If one hit-> dent CV
If two hit-> kill CV
If three should hit kill a DD as well…
Thank you