19L G40 BM3 Game III ArtofWar1947 (Axis) vs. AetV (Allies)


  • Thanks for checking. German infantry + 8 Italian infantry


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 5 bombers, 2 marines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            3 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 carrier, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
            4 bombers moved from India to Sumatra
            1 marine moved from Queensland to 54 Sea Zone
            1 battleship, 4 carriers, 3 cruisers, 6 destroyers, 7 fighters, 1 marine, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone
                  Americans take 42 Sea Zone from Japanese
            1 marine moved from 41 Sea Zone to Sumatra
    
        Combat - Americans
            Battle in Gibraltar
            Battle in Sumatra
                Americans attack with 4 bombers and 1 marine
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                Americans win, taking Gibraltar from Italians, taking Sumatra from Japanese with 4 bombers and 1 marine remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            4 bombers moved from Sumatra to 39 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 3 destroyers, 2 infantry, 1 marine, 3 submarines and 2 transports moved from 26 Sea Zone to 63 Sea Zone
            1 artillery, 2 infantry and 1 marine moved from 63 Sea Zone to New Zealand
            2 bombers moved from Queensland to India
            4 bombers moved from 39 Sea Zone to India
            4 bombers moved from Western United States to Queensland
            2 carriers, 4 destroyers, 4 fighters and 2 submarines moved from 102 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            5 bombers placed in Western United States
            2 marines placed in Central United States
            1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 20 infantry moved from Szechwan to Yunnan
            1 fighter moved from Yunnan to Burma
    
        Place Units - Chinese
            3 artilleries and 1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Belgian Congo to Egypt
            4 armour, 3 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
            3 armour and 1 artillery moved from Trans-Jordan to Egypt
    
        Combat - British
            Battle in Egypt
                British attack with 7 armour, 1 artillery, 3 fighters, 2 infantry, 6 mech_infantrys and 1 tactical_bomber
                Germans defend with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Italians defend with 1 airfield, 2 armour, 3 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
                    British roll dice for 7 armour, 1 artillery, 3 fighters, 2 infantry, 6 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 9/20 hits, 7,50 expected hits
                    Italians roll dice for 2 armour, 3 artilleries, 1 bomber, 4 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 8/24 hits, 9,67 expected hits
                    6 mech_infantrys owned by the British, 1 infantry owned by the Germans, 8 infantry owned by the Italians and 2 infantry owned by the British lost in Egypt
                1 artillery owned by the British and 7 armour owned by the British retreated to Trans-Jordan
                Italians win with 2 armour, 3 artilleries, 1 bomber, 4 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for British: 2 infantry and 6 mech_infantrys
                Casualties for Germans: 1 infantry
                Casualties for Italians: 8 infantry
    
        Non Combat Move - British
            6 infantry moved from Iraq to Trans-Jordan
            3 mech_infantrys moved from Persia to Trans-Jordan
            3 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 fighters moved from United Kingdom to Gibraltar
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            2 destroyers moved from 102 Sea Zone to 91 Sea Zone
            2 artilleries and 20 infantry moved from India to Burma
            1 battleship moved from 54 Sea Zone to 41 Sea Zone
            1 carrier and 1 cruiser moved from 78 Sea Zone to 41 Sea Zone
    
        Place Units - British
            3 infantry placed in Iraq
            1 armour and 2 mech_infantrys placed in Persia
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            1 fighter and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 fighter and 1 infantry
    

    Combat Hit Differential Summary :

    British : 1,50
    Italians : -1,67
    Americans : 0,33
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 3 fighters and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour and 2 mech_infantrys moved from Archangel to Belarus
            2 artilleries and 3 infantry moved from Northern Italy to 95 Sea Zone
            2 artilleries, 3 infantry and 3 transports moved from 95 Sea Zone to 92 Sea Zone
            1 artillery and 2 infantry moved from Algeria to 92 Sea Zone
            1 battleship, 2 cruisers and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            1 bomber moved from Egypt to Gibraltar
            1 bomber moved from Southern Italy to Gibraltar
            3 artilleries and 5 infantry moved from 92 Sea Zone to Gibraltar
    
        Combat - Italians
            Battle in Gibraltar
                Italians attack with 3 artilleries, 2 bombers and 5 infantry
                British defend with 2 fighters and 1 harbour; Americans defend with 1 artillery, 3 infantry and 2 mech_infantrys
                    Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 0/3 hits, 1.67 expected hits
                    Italians roll dice for 3 artilleries, 2 bombers and 5 infantry in Gibraltar, round 2 : 6/10 hits, 3.67 expected hits
                    British roll dice for 1 artillery, 2 fighters, 3 infantry and 2 mech_infantrys in Gibraltar, round 2 : 1/8 hits, 3.33 expected hits
                    3 infantry owned by the Americans, 1 artillery owned by the Americans, 1 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Gibraltar
                    Italians roll dice for 3 artilleries, 2 bombers and 4 infantry in Gibraltar, round 3 : 2/9 hits, 3.50 expected hits
                    British roll dice for 2 fighters in Gibraltar, round 3 : 1/2 hits, 1.33 expected hits
                    2 fighters owned by the British and 1 infantry owned by the Italians lost in Gibraltar
                Italians win, taking Gibraltar from British with 3 artilleries, 2 bombers and 3 infantry remaining. Battle score for attacker is 35
                Casualties for Italians: 2 infantry
                Casualties for Americans: 1 artillery, 3 infantry and 2 mech_infantrys
                Casualties for British: 2 fighters
            Battle in Belarus
                Italians attack with 2 armour and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour and 2 mech_infantrys in Belarus, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus
                Italians win, taking Belarus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Archangel to Belarus
            2 armour, 3 artilleries, 2 fighters, 2 infantry and 1 mech_infantry moved from Egypt to Alexandria
            1 aaGun moved from Romania to Eastern Poland
            2 bombers moved from Gibraltar to Algeria
    
        Place Units - Italians
            3 fighters placed in Southern Italy
            1 marine placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.17
    British : -2.67
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 bomber moved from Queensland to India
            1 marine moved from Queensland to 54 Sea Zone
            1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 marine and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 marine and 1 submarine moved from 42 Sea Zone to 41 Sea Zone
            2 fighters moved from Queensland to Sumatra
            1 fighter moved from Queensland to Sumatra
            1 submarine moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from Queensland to South Australia
            1 artillery moved from New South Wales to South Australia
            1 aaGun moved from Queensland to South Australia
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to 91 Sea Zone
            1 destroyer moved from 78 Sea Zone to 41 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    

    Savegame


  • TripleA Move Summary: Germans round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            2 artilleries, 2 infantry and 2 mech_infantrys moved from Eastern Poland to Bessarabia
            1 mech_infantry moved from Novgorod to Bryansk
                  Germans take Bryansk from Russians
            3 artilleries moved from Archangel to Smolensk
            3 mech_infantrys moved from Archangel to Belarus
            3 mech_infantrys moved from Belarus to Smolensk
            1 armour moved from Vologda to Urals
                  Germans take Urals from Russians
            1 armour moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 armour moved from Vologda to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 armour moved from Novosibirsk to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
            1 submarine moved from 112 Sea Zone to 91 Sea Zone
            2 tactical_bombers moved from Algeria to 91 Sea Zone
            4 fighters moved from 92 Sea Zone to 91 Sea Zone
            2 fighters moved from Southern France to 91 Sea Zone
            3 fighters moved from Western Germany to 91 Sea Zone
            1 fighter moved from Southern Italy to 91 Sea Zone
            1 bomber moved from Greece to 91 Sea Zone
            2 fighters and 1 tactical_bomber moved from Egypt to 91 Sea Zone
            1 carrier, 1 destroyer and 3 submarines moved from 92 Sea Zone to 91 Sea Zone
    

    Savegame


  • OOL for battle in SZ 91?


  • @ArtofWar1947 please roll your first round and post again.
    As for your subs on 1st Round:
    If one hit-> dent CV
    If two hit-> kill CV
    If three should hit kill a DD as well…

    Thank you


  • Subs 1 hit;
    9 more hits by DD and air.


  • @ArtofWar1947

    Please sink two CV’s and three UK DD’d and three US DD’s,


  • Round 2: 6 more hits on Ally fleet.
    Causalities?


  • Could you please post a map @ArtofWar1947 ?


  • TripleA Manual Gamesave Post: Germans round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            2 artilleries, 2 infantry and 2 mech_infantrys moved from Eastern Poland to Bessarabia
            1 mech_infantry moved from Novgorod to Bryansk
                  Germans take Bryansk from Russians
            3 artilleries moved from Archangel to Smolensk
            3 mech_infantrys moved from Archangel to Belarus
            3 mech_infantrys moved from Belarus to Smolensk
            1 armour moved from Vologda to Urals
                  Germans take Urals from Russians
            1 armour moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 armour moved from Vologda to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 armour moved from Novosibirsk to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
            1 submarine moved from 112 Sea Zone to 91 Sea Zone
            2 tactical_bombers moved from Algeria to 91 Sea Zone
            4 fighters moved from 92 Sea Zone to 91 Sea Zone
            2 fighters moved from Southern France to 91 Sea Zone
            3 fighters moved from Western Germany to 91 Sea Zone
            1 fighter moved from Southern Italy to 91 Sea Zone
            1 bomber moved from Greece to 91 Sea Zone
            2 fighters and 1 tactical_bomber moved from Egypt to 91 Sea Zone
            1 carrier, 1 destroyer and 3 submarines moved from 92 Sea Zone to 91 Sea Zone
    
        Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 1 bomber, 1 carrier, 1 destroyer, 12 fighters, 5 submarines and 3 tactical_bombers
                British defend with 3 destroyers; French defend with 1 fighter; Americans defend with 3 carriers, 4 destroyers, 4 fighters, 2 submarines and 3 transports
                    Germans roll dice for 5 submarines in 91 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Germans roll dice for 1 bomber, 1 carrier, 1 destroyer, 12 fighters and 3 tactical_bombers in 91 Sea Zone, round 2 : 9/17 hits, 9.00 expected hits
                    Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Americans roll dice for 3 carriers, 7 destroyers, 5 fighters and 3 transports in 91 Sea Zone, round 2 : 6/15 hits, 6.67 expected hits
                    3 destroyers owned by the British, 3 destroyers owned by the Americans, 4 submarines owned by the Germans, 1 fighter owned by the Germans, 1 carrier owned by the Germans and 2 carriers owned by the Americans lost in 91 Sea Zone
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber, 1 destroyer, 11 fighters and 3 tactical_bombers in 91 Sea Zone, round 3 : 6/16 hits, 8.50 expected hits
    

    Combat Hit Differential Summary :

    Germans : -3.50
    Americans : -0.00
    

    Savegame


  • @ArtofWar1947 Sink CV, DD and kill Fra +two US Ftr’s, please.

    Thank you for the map.


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            2 artilleries, 2 infantry and 2 mech_infantrys moved from Eastern Poland to Bessarabia
            1 mech_infantry moved from Novgorod to Bryansk
                  Germans take Bryansk from Russians
            3 artilleries moved from Archangel to Smolensk
            3 mech_infantrys moved from Archangel to Belarus
            3 mech_infantrys moved from Belarus to Smolensk
            1 armour moved from Vologda to Urals
                  Germans take Urals from Russians
            1 armour moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 armour moved from Vologda to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 armour moved from Novosibirsk to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
            1 submarine moved from 112 Sea Zone to 91 Sea Zone
            2 tactical_bombers moved from Algeria to 91 Sea Zone
            4 fighters moved from 92 Sea Zone to 91 Sea Zone
            2 fighters moved from Southern France to 91 Sea Zone
            3 fighters moved from Western Germany to 91 Sea Zone
            1 fighter moved from Southern Italy to 91 Sea Zone
            1 bomber moved from Greece to 91 Sea Zone
            2 fighters and 1 tactical_bomber moved from Egypt to 91 Sea Zone
            1 carrier, 1 destroyer and 3 submarines moved from 92 Sea Zone to 91 Sea Zone
    
        Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 1 bomber, 1 carrier, 1 destroyer, 12 fighters, 5 submarines and 3 tactical_bombers
                British defend with 3 destroyers; French defend with 1 fighter; Americans defend with 3 carriers, 4 destroyers, 4 fighters, 2 submarines and 3 transports
                    Germans roll dice for 5 submarines in 91 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Germans roll dice for 1 bomber, 1 carrier, 1 destroyer, 12 fighters and 3 tactical_bombers in 91 Sea Zone, round 2 : 9/17 hits, 9.00 expected hits
                    Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Americans roll dice for 3 carriers, 7 destroyers, 5 fighters and 3 transports in 91 Sea Zone, round 2 : 6/15 hits, 6.67 expected hits
                    3 destroyers owned by the British, 3 destroyers owned by the Americans, 4 submarines owned by the Germans, 1 fighter owned by the Germans, 1 carrier owned by the Germans and 2 carriers owned by the Americans lost in 91 Sea Zone
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber, 1 destroyer, 11 fighters and 3 tactical_bombers in 91 Sea Zone, round 3 : 6/16 hits, 8.50 expected hits
                    Americans roll dice for 2 submarines in 91 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits
                    Americans roll dice for 1 carrier, 1 destroyer, 5 fighters and 3 transports in 91 Sea Zone, round 3 : 4/7 hits, 4.00 expected hits
                    1 destroyer owned by the Americans, 1 submarine owned by the Germans, 4 fighters owned by the Germans, 1 carrier owned by the Americans, 2 fighters owned by the Americans and 1 fighter owned by the French lost in 91 Sea Zone
                    Germans roll dice for 1 bomber, 1 destroyer, 7 fighters and 3 tactical_bombers in 91 Sea Zone, round 4 : 6/12 hits, 6.50 expected hits
                    Americans roll dice for 2 submarines in 91 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 3 transports in 91 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
                    2 submarines owned by the Americans, 1 destroyer owned by the Germans, 2 fighters owned by the Americans and 2 transports owned by the Americans lost in 91 Sea Zone
                    1 transport owned by the Americans lost in 91 Sea Zone
                Germans win with 1 bomber, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 83
                Casualties for Germans: 1 carrier, 1 destroyer, 5 fighters and 5 submarines
                Casualties for Americans: 3 carriers, 4 destroyers, 4 fighters, 2 submarines and 3 transports
                Casualties for British: 3 destroyers
                Casualties for French: 1 fighter
            Battle in Smolensk
                Germans attack with 3 artilleries and 3 mech_infantrys
                Russians defend with 4 infantry
                    Germans roll dice for 3 artilleries and 3 mech_infantrys in Smolensk, round 2 : 1/6 hits, 2.00 expected hits
                    Russians roll dice for 4 infantry in Smolensk, round 2 : 0/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Germans roll dice for 3 artilleries and 3 mech_infantrys in Smolensk, round 3 : 2/6 hits, 2.00 expected hits
                    Russians roll dice for 3 infantry in Smolensk, round 3 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians lost in Smolensk
                3 artilleries owned by the Germans and 3 mech_infantrys owned by the Germans retreated to Archangel
                Russians win with 1 infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
            Battle in Bessarabia
                Germans attack with 2 artilleries, 2 infantry and 2 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 2 artilleries, 2 infantry and 2 mech_infantrys in Bessarabia, round 2 : 1/6 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                    Germans roll dice for 2 artilleries, 2 infantry and 2 mech_infantrys in Bessarabia, round 3 : 2/6 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Changing ownership of Nenetsia from Russians to Germans
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 tactical_bomber could not land in 91 Sea Zone and was removed
            1 bomber moved from 91 Sea Zone to Gibraltar
            3 fighters and 2 tactical_bombers moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 91 Sea Zone to Algeria
            1 fighter moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from 91 Sea Zone to Algeria
            1 fighter moved from 91 Sea Zone to 92 Sea Zone
            1 transport moved from 92 Sea Zone to 93 Sea Zone
            2 infantry moved from Southern France to 93 Sea Zone
            2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 aaGun moved from Novgorod to Archangel
            1 artillery and 5 infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Poland to Belarus
            1 aaGun moved from Eastern Poland to Belarus
            1 aaGun, 7 artilleries, 30 infantry and 10 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 armour and 4 mech_infantrys moved from Vologda to Evenkiyskiy
            6 armour and 38 mech_infantrys moved from Vologda to Kazakhstan
            1 artillery moved from Southern France to Northern Italy
            1 aaGun moved from Southern France to Northern Italy
            10 infantry moved from Germany to Poland
    
        Place Units - Germans
            3 infantry placed in Novgorod
            6 mech_infantrys placed in Germany
            3 fighters placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 55 PUs; end with 55 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 91 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Germans from Kazakhstan: 3 mech_infantrys
            EDIT: Adding units owned by Germans to Evenkiyskiy: 2 mech_infantrys
            EDIT: Adding units owned by Germans to Timguska: 1 mech_infantry
            EDIT: Changing ownership of Timguska from Russians to Germans
            EDIT: Changing PUs for Germans from 70 to 71
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -5.33
    Americans : -0.00
    Russians : -3.33
    

    Savegame


  • @ArtofWar1947 where is the DD coming from?


  • I forgot that one of the German tacs came from Egypt and had no movement left. So for the hit in the last round, I swapped the tac for DD. Had I been thinking, I would have lost the tac in the second round instead of a fighter, which would have had enough movement to get to Gibraltar.


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 2 armour, 4 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Novosibirsk
                  Russians take Novosibirsk from Germans
            1 infantry moved from Samara to Vologda
                  Russians take Vologda from Germans
            2 infantry moved from Russia to Bryansk
            3 fighters moved from Russia to Bryansk
            1 tactical_bomber moved from Russia to Bryansk
            1 fighter moved from Rostov to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/7 hits, 3,00 expected hits
                    Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Changing ownership of Shan State from Japanese to British
            EDIT: Turning off Edit Mode
            1 infantry moved from Samara to Volgograd
            2 infantry moved from Rostov to Caucasus
            2 infantry moved from Rostov to Volgograd
            4 fighters and 1 tactical_bomber moved from Bryansk to Russia
            12 artilleries moved from Russia to Vologda
            12 infantry moved from Russia to Vologda
            3 mech_infantrys moved from Russia to Volgograd
            1 aaGun moved from Tambov to Russia
            1 aaGun moved from Rostov to Volgograd
            1 aaGun, 3 armour, 20 artilleries, 26 infantry and 2 mech_infantrys moved from Tambov to Volgograd
            1 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan
            1 armour and 1 mech_infantry moved from Szechwan to Burma
            1 mech_infantry moved from Szechwan to Shan State
            2 infantry moved from Russia to Samara
            2 aaGuns and 12 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            2 armour and 1 infantry placed in Volgograd
            4 artilleries and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : -1,00
    

    Savegame


  • Sorry for the Edit @ArtofWar1947 . I was so focused on the euromap that i almost forgot about that walk in of Shangtun.
    I hope that is ok with you.


  • No problem.


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 4 infantry, 1 marine, 5 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour, 2 artilleries, 2 infantry and 6 mech_infantrys moved from Hunan to Yunnan
            2 armour, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers moved from French Indo China to Yunnan
            1 artillery moved from Kwangtung to Kwangsi
            1 mech_infantry moved from Kiangsu to Kwangsi
            2 mech_infantrys moved from Anhwe to Yunnan
            2 fighters and 1 tactical_bomber moved from Kiangsu to Yunnan
            1 fighter moved from Kwangtung to Yunnan
            1 fighter moved from Philippines to Kwangsi
    
        Combat - Japanese
            Battle in Kwangsi
                Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Kwangsi, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 3 armour, 2 artilleries, 1 bomber, 6 fighters, 4 infantry, 8 mech_infantrys and 4 tactical_bombers
                Chinese defend with 3 artilleries and 21 infantry
                    Japanese roll dice for 3 armour, 2 artilleries, 1 bomber, 6 fighters, 4 infantry, 8 mech_infantrys and 4 tactical_bombers in Yunnan, round 2 : 9/28 hits, 10.83 expected hits
                    Chinese roll dice for 3 artilleries and 21 infantry in Yunnan, round 2 : 10/24 hits, 8.00 expected hits
                    4 infantry owned by the Japanese, 6 mech_infantrys owned by the Japanese and 9 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 3 armour, 2 artilleries, 1 bomber, 6 fighters, 2 mech_infantrys and 4 tactical_bombers in Yunnan, round 3 : 7/18 hits, 9.17 expected hits
                    Chinese roll dice for 3 artilleries and 12 infantry in Yunnan, round 3 : 6/15 hits, 5.00 expected hits
                    2 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese, 2 armour owned by the Japanese and 7 infantry owned by the Chinese lost in Yunnan
                1 armour owned by the Japanese retreated to French Indo China
                Chinese win with 3 artilleries and 5 infantry remaining. Battle score for attacker is -16
                Casualties for Japanese: 2 armour, 2 artilleries, 4 infantry and 8 mech_infantrys
                Casualties for Chinese: 16 infantry
    
        Non Combat Move - Japanese
            6 fighters and 4 tactical_bombers moved from Yunnan to French Indo China
            1 fighter moved from Kwangsi to French Indo China
            2 mech_infantrys moved from Kwangtung to French Indo China
            1 bomber moved from Yunnan to French Indo China
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Chahar to Anhwe
            1 mech_infantry moved from Hopei to Hunan
            3 fighters moved from Japan to Midway
            1 battleship, 4 carriers, 5 destroyers, 5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 23 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 7 submarines moved from 35 Sea Zone to 6 Sea Zone
            1 transport moved from 20 Sea Zone to 21 Sea Zone
            2 infantry moved from Guam to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Japan
            1 carrier, 2 fighters and 1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 submarine moved from 19 Sea Zone to 5 Sea Zone
            1 infantry moved from New Guinea to Dutch New Guinea
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            3 mech_infantrys placed in Kwangtung
            1 infantry and 2 mech_infantrys placed in Kiangsu
            1 artillery and 1 marine placed in Japan
            2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
            Japanese collect 45 PUs (2 lost to blockades); end with 45 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Chinese : 2.67
    Japanese : -3.17
    

    Savegame

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