sorry, those battles did not go your way
L19 dawgoneit Axis vs AetV Allies Game 2
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 artillery, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Novgorod to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Novgorod 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 destroyer moved from 114 Sea Zone to 112 Sea Zone 1 cruiser and 3 transports moved from 114 Sea Zone to 113 Sea Zone 1 infantry and 1 mech_infantry moved from Western Germany to France 1 armour and 2 mech_infantrys moved from Germany to France 1 infantry moved from Northern Italy to France 1 mech_infantry moved from Southern Italy to France Combat - Germans Non Combat Move - Germans 15 armour, 15 artilleries, 4 fighters, 34 infantry, 2 mech_infantrys and 4 tactical_bombers moved from Western Ukraine to Bryansk 10 mech_infantrys moved from Eastern Poland to Bryansk 3 aaGuns moved from Eastern Poland to Western Ukraine 8 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 1 armour and 6 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 1 artillery and 2 infantry placed in France 4 armour and 5 mech_infantrys placed in Western Germany 1 infantry placed in Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Vologda to Smolensk 1 infantry moved from Vologda to Smolensk 1 infantry moved from Volgograd to Rostov 1 infantry moved from Tambov to Rostov 2 fighters and 1 tactical_bomber moved from Russia to Rostov 2 fighters moved from Vologda to Smolensk Combat - Russians Battle in Rostov Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits, 2,00 expected hits Italians roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Battle in Smolensk Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Smolensk to Russia 2 fighters and 1 tactical_bomber moved from Rostov to Russia 1 armour and 2 mech_infantrys moved from Tambov to Samara 2 aaGuns and 12 infantry moved from Novosibirsk to Samara 1 aaGun, 6 artilleries and 28 infantry moved from Tambov to Russia 1 aaGun and 3 infantry moved from Vologda to Russia Place Units - Russians 3 infantry placed in Volgograd 9 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : 0,67 Italians : 0,50 Russians : -1,33
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 mech_infantrys moved from French Indo China to Siam 2 mech_infantrys moved from Siam to Shan State 1 mech_infantry moved from Hunan to Burma Japanese take Burma from UK_Pacific 1 artillery moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese 2 fighters moved from Kiangsu to Kwangsi 1 mech_infantry moved from Kiangsu to Hunan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kiangsu to Anhwe 1 artillery moved from Anhwe to Hopei 1 artillery moved from Kiangsu to Anhwe 2 fighters moved from Japan to 33 Sea Zone 1 carrier and 2 destroyers moved from 6 Sea Zone to 33 Sea Zone 2 battleships, 4 carriers, 1 cruiser and 2 submarines moved from 35 Sea Zone to 22 Sea Zone 2 battleships, 4 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 22 Sea Zone to 33 Sea Zone 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone 2 fighters moved from 6 Sea Zone to 33 Sea Zone 2 bombers, 3 fighters and 4 tactical_bombers moved from Yunnan to Shan State Combat - Japanese
Combat Hit Differential Summary :
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@aequitas-et-veritas scramble in sz33?
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@dawgoneit yes please scramble.
Please post first round of combat, so i can give you an Ool.
Thank you -
TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 mech_infantrys moved from French Indo China to Siam 2 mech_infantrys moved from Siam to Shan State 1 mech_infantry moved from Hunan to Burma Japanese take Burma from UK_Pacific 1 artillery moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese 2 fighters moved from Kiangsu to Kwangsi 1 mech_infantry moved from Kiangsu to Hunan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kiangsu to Anhwe 1 artillery moved from Anhwe to Hopei 1 artillery moved from Kiangsu to Anhwe 2 fighters moved from Japan to 33 Sea Zone 1 carrier and 2 destroyers moved from 6 Sea Zone to 33 Sea Zone 2 battleships, 4 carriers, 1 cruiser and 2 submarines moved from 35 Sea Zone to 22 Sea Zone 2 battleships, 4 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 22 Sea Zone to 33 Sea Zone 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone 2 fighters moved from 6 Sea Zone to 33 Sea Zone 2 bombers, 3 fighters and 4 tactical_bombers moved from Yunnan to Shan State Combat - Japanese Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone Battle in Shan State Japanese attack with 2 bombers, 3 fighters, 2 mech_infantrys and 4 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 bombers, 3 fighters, 2 mech_infantrys and 4 tactical_bombers in Shan State, round 2 : 7/11 hits, 5.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 bombers, 3 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 33 Sea Zone Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 8 fighters, 2 submarines and 4 tactical_bombers Americans defend with 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 3 transports; ANZAC defend with 1 cruiser, 6 fighters and 1 transport Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 8 fighters and 4 tactical_bombers in 33 Sea Zone, round 2 : 10/18 hits, 9.50 expected hits
Combat Hit Differential Summary :
UK_Pacific : -0.33 Japanese : 1.17
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@aequitas-et-veritas 10 hits
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Dent BB and all CV’s, kill two CV’s, 1 Sub and 2 DD’s, please.
Should be 10 hits.
If you should go for another round, please post round two and i will hand out a complete Ool.
Thank you.
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 mech_infantrys moved from French Indo China to Siam 2 mech_infantrys moved from Siam to Shan State 1 mech_infantry moved from Hunan to Burma Japanese take Burma from UK_Pacific 1 artillery moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese 2 fighters moved from Kiangsu to Kwangsi 1 mech_infantry moved from Kiangsu to Hunan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kiangsu to Anhwe 1 artillery moved from Anhwe to Hopei 1 artillery moved from Kiangsu to Anhwe 2 fighters moved from Japan to 33 Sea Zone 1 carrier and 2 destroyers moved from 6 Sea Zone to 33 Sea Zone 2 battleships, 4 carriers, 1 cruiser and 2 submarines moved from 35 Sea Zone to 22 Sea Zone 2 battleships, 4 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 22 Sea Zone to 33 Sea Zone 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone 2 fighters moved from 6 Sea Zone to 33 Sea Zone 2 bombers, 3 fighters and 4 tactical_bombers moved from Yunnan to Shan State Combat - Japanese Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone Battle in Shan State Japanese attack with 2 bombers, 3 fighters, 2 mech_infantrys and 4 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 bombers, 3 fighters, 2 mech_infantrys and 4 tactical_bombers in Shan State, round 2 : 7/11 hits, 5.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 bombers, 3 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 33 Sea Zone Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 8 fighters, 2 submarines and 4 tactical_bombers Americans defend with 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 3 transports; ANZAC defend with 1 cruiser, 6 fighters and 1 transport Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 8 fighters and 4 tactical_bombers in 33 Sea Zone, round 2 : 10/18 hits, 9.50 expected hits Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 4 carriers, 4 cruisers, 3 destroyers, 10 fighters, 1 tactical_bomber and 4 transports in 33 Sea Zone, round 2 : 10/23 hits, 12.17 expected hits Units damaged: 1 battleship owned by the Japanese 1 submarine owned by the Americans, 2 destroyers owned by the Americans, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 2 carriers owned by the Americans and 2 submarines owned by the Japanese lost in 33 Sea Zone Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 8 fighters and 4 tactical_bombers in 33 Sea Zone, round 3 : 10/17 hits, 9.17 expected hits
Combat Hit Differential Summary :
Americans : -1.33 UK_Pacific : -0.33 Japanese : 2.00
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@aequitas-et-veritas 10 more hits
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@dawgoneit, kill all ships plus TacB plus 1 Anzak Ftr, please.
Max Def. after that.
Thank you. -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 mech_infantrys moved from French Indo China to Siam 2 mech_infantrys moved from Siam to Shan State 1 mech_infantry moved from Hunan to Burma Japanese take Burma from UK_Pacific 1 artillery moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese 2 fighters moved from Kiangsu to Kwangsi 1 mech_infantry moved from Kiangsu to Hunan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kiangsu to Anhwe 1 artillery moved from Anhwe to Hopei 1 artillery moved from Kiangsu to Anhwe 2 fighters moved from Japan to 33 Sea Zone 1 carrier and 2 destroyers moved from 6 Sea Zone to 33 Sea Zone 2 battleships, 4 carriers, 1 cruiser and 2 submarines moved from 35 Sea Zone to 22 Sea Zone 2 battleships, 4 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 22 Sea Zone to 33 Sea Zone 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone 2 fighters moved from 6 Sea Zone to 33 Sea Zone 2 bombers, 3 fighters and 4 tactical_bombers moved from Yunnan to Shan State Combat - Japanese Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone Battle in Shan State Japanese attack with 2 bombers, 3 fighters, 2 mech_infantrys and 4 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 bombers, 3 fighters, 2 mech_infantrys and 4 tactical_bombers in Shan State, round 2 : 7/11 hits, 5.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 bombers, 3 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 33 Sea Zone Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 8 fighters, 2 submarines and 4 tactical_bombers Americans defend with 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 3 transports; ANZAC defend with 1 cruiser, 6 fighters and 1 transport Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 8 fighters and 4 tactical_bombers in 33 Sea Zone, round 2 : 10/18 hits, 9.50 expected hits Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 4 carriers, 4 cruisers, 3 destroyers, 10 fighters, 1 tactical_bomber and 4 transports in 33 Sea Zone, round 2 : 10/23 hits, 12.17 expected hits Units damaged: 1 battleship owned by the Japanese 1 submarine owned by the Americans, 2 destroyers owned by the Americans, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 2 carriers owned by the Americans and 2 submarines owned by the Japanese lost in 33 Sea Zone Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 8 fighters and 4 tactical_bombers in 33 Sea Zone, round 3 : 10/17 hits, 9.17 expected hits Americans roll dice for 1 battleship, 2 carriers, 4 cruisers, 1 destroyer, 10 fighters, 1 tactical_bomber and 4 transports in 33 Sea Zone, round 3 : 9/19 hits, 10.83 expected hits 2 tactical_bombers owned by the Japanese, 5 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 3 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 2 destroyers owned by the Japanese, 2 carriers owned by the Americans and 1 battleship owned by the Americans lost in 33 Sea Zone Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 3 fighters and 2 tactical_bombers in 33 Sea Zone, round 4 : 3/8 hits, 4.67 expected hits Americans roll dice for 9 fighters and 4 transports in 33 Sea Zone, round 4 : 6/9 hits, 6.00 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 carrier owned by the Japanese, 3 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 33 Sea Zone Japanese roll dice for 2 battleships, 1 carrier, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 5 : 3/4 hits, 2.50 expected hits Americans roll dice for 6 fighters and 4 transports in 33 Sea Zone, round 5 : 3/6 hits, 4.00 expected hits 1 fighter owned by the Japanese, 3 fighters owned by the ANZAC and 1 carrier owned by the Japanese lost in 33 Sea Zone Japanese roll dice for 2 battleships and 1 tactical_bomber in 33 Sea Zone, round 6 : 3/3 hits, 1.83 expected hits Americans roll dice for 3 fighters and 4 transports in 33 Sea Zone, round 6 : 3/3 hits, 2.00 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the ANZAC, 2 battleships owned by the Japanese and 1 fighter owned by the Americans lost in 33 Sea Zone Americans win with 4 transports remaining. Battle score for attacker is -19 Casualties for Japanese: 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 8 fighters, 2 submarines and 4 tactical_bombers Casualties for Americans: 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber Casualties for ANZAC: 1 cruiser and 6 fighters Non Combat Move - Japanese 2 bombers, 3 fighters and 4 tactical_bombers moved from Shan State to Kwangsi Place Units - Japanese 3 infantry placed in French Indo China 2 infantry placed in Kiangsu 1 carrier and 2 destroyers placed in 6 Sea Zone 2 fighters placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans : -3.17 UK_Pacific : -0.33 Japanese : 2.00
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 2 carriers, 2 destroyers, 2 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 armour and 1 infantry moved from 44 Sea Zone to Celebes 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 6 bombers moved from Caroline Islands to 6 Sea Zone 3 bombers moved from Western United States to 6 Sea Zone 1 submarine moved from 23 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese 1 marine moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans Combat - Americans Battle in Philippines Battle in Borneo Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Borneo Americans win, taking Philippines from Japanese, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Celebes Americans attack with 1 armour and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 armour and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Celebes Americans win, taking Celebes from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 6 Sea Zone Americans attack with 9 bombers and 1 submarine Japanese defend with 1 carrier, 2 destroyers, 2 fighters and 7 transports Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 9 bombers in 6 Sea Zone, round 2 : 6/9 hits, 6,00 expected hits Japanese roll dice for 1 carrier, 2 destroyers, 2 fighters and 7 transports in 6 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits 2 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese and 2 bombers owned by the Americans lost in 6 Sea Zone 7 transports owned by the Japanese lost in 6 Sea Zone Americans win with 7 bombers remaining. Battle score for attacker is 71 Casualties for Americans: 2 bombers and 1 submarine Casualties for Japanese: 1 carrier, 2 destroyers, 2 fighters and 7 transports Non Combat Move - Americans 7 bombers moved from 6 Sea Zone to Siberia 3 submarines moved from 10 Sea Zone to 26 Sea Zone 2 bombers moved from Western United States to Gibraltar 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from New Zealand to India Place Units - Americans 2 artilleries and 2 infantry placed in Central United States 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Suiyuyan 1 fighter moved from Kansu to Suiyuyan 2 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 2 infantry Japanese defend with 1 artillery Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Szechwan, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Chinese retreated to Shensi Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 2 artilleries, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from India to Burma 20 infantry moved from India to Burma 4 fighters and 1 tactical_bomber moved from India to Burma Combat - British Battle in Burma British attack with 1 artillery, 4 fighters, 20 infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 1 artillery, 4 fighters, 20 infantry and 1 tactical_bomber in Burma, round 2 : 5/26 hits, 6,50 expected hits Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery, 4 fighters, 20 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British 4 fighters and 1 tactical_bomber moved from Burma to India 2 aaGuns moved from India to Burma 1 artillery and 3 infantry moved from Iraq to Northwest Persia 4 armour and 3 mech_infantrys moved from Egypt to Iraq 2 mech_infantrys moved from Belgian Congo to Egypt 1 fighter moved from Normandy Bordeaux to Gibraltar 1 fighter moved from Normandy Bordeaux to Morocco 1 infantry moved from 91 Sea Zone to Gibraltar 1 aaGun and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun, 1 carrier, 3 destroyers, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from United Kingdom to 91 Sea Zone 1 battleship and 2 transports moved from 80 Sea Zone to 39 Sea Zone Place Units - British 1 artillery and 1 infantry placed in Union of South Africa 1 artillery and 2 infantry placed in Egypt 1 fighter placed in United Kingdom 1 destroyer placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1 British collect 30 PUs (2 lost to blockades); end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : -1,50 Americans : 0,33 Chinese : -1,67 Japanese : -1,00
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer and 3 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Southern France to Normandy Bordeaux Italians take Normandy Bordeaux from Americans 1 armour moved from Southern France to France 1 armour moved from France to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium 2 artilleries and 2 infantry moved from Southern France to 93 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 99 Sea Zone 1 artillery moved from 99 Sea Zone to Crete 1 artillery moved from 99 Sea Zone to Cyprus 1 infantry moved from 99 Sea Zone to Crete 1 infantry moved from 99 Sea Zone to Cyprus Combat - Italians Battle in Crete Battle in Cyprus Battle in Holland Belgium Italians attack with 1 armour and 1 bomber Americans defend with 1 marine Italians roll dice for 1 armour and 1 bomber in Holland Belgium, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 marine in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Holland Belgium Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Holland Belgium from Americans with 1 armour and 1 bomber remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Non Combat Move - Italians 1 bomber moved from Holland Belgium to Southern Italy 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 3 submarines moved from 93 Sea Zone to 99 Sea Zone 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 infantry moved from Southern France to Northern Italy 1 infantry moved from Southern France to Northern Italy 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Southern France to Northern Italy 1 artillery and 1 infantry moved from Southern France to Northern Italy 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 destroyer and 3 submarines placed in 97 Sea Zone Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : 0.83 Americans : -0.33
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TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Germans
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Germans Germans buy 11 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Bryansk to Smolensk 2 infantry moved from Bryansk to Tambov 2 infantry moved from Bryansk to Rostov 2 infantry moved from Novgorod to Archangel 1 fighter and 1 tactical_bomber moved from Bryansk to Rostov 1 fighter and 1 tactical_bomber moved from Bryansk to Tambov 1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk 1 fighter and 1 tactical_bomber moved from Bryansk to Archangel Combat - Germans Battle in Smolensk Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Rostov to Bryansk 1 fighter and 1 tactical_bomber moved from Tambov to Bryansk 1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk 1 fighter and 1 tactical_bomber moved from Archangel to Bryansk 3 aaGuns moved from Western Ukraine to Bryansk 1 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk 1 armour moved from Novgorod to Bryansk 7 infantry moved from Novgorod to Belarus 1 infantry moved from Germany to Poland 4 armour and 5 mech_infantrys moved from Western Germany to Poland 1 fighter and 1 tactical_bomber moved from Western Germany to Bryansk 4 mech_infantrys moved from France to Germany 1 armour moved from France to Germany 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 cruiser and 3 transports moved from 113 Sea Zone to 115 Sea Zone Place Units - Germans 3 mech_infantrys placed in Novgorod 10 infantry placed in Western Germany 1 infantry and 3 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 3.00 Russians : 1.67
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Volgograd to Rostov 2 fighters moved from Russia to Rostov 1 fighter moved from Russia to Tambov 2 infantry moved from Samara to Tambov 1 mech_infantry moved from Russia to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Archangel Combat - Russians Battle in Tambov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 2 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Rostov Russians roll dice for 2 fighters and 2 infantry in Rostov, round 3 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Archangel Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Archangel to Russia 2 fighters moved from Rostov to Russia 1 fighter moved from Tambov to Russia 2 infantry moved from Samara to Volgograd 1 aaGun moved from Samara to Volgograd Place Units - Russians 1 artillery placed in Volgograd 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -1,67 Russians : 2,17
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 factory_minor, 3 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 6 infantry moved from Korea to Manchuria 1 fighter moved from Kwangsi to 43 Sea Zone 2 bombers moved from Kwangsi to 42 Sea Zone 1 fighter moved from Kwangsi to 35 Sea Zone 1 infantry moved from French Indo China to Shan State 2 mech_infantrys moved from Shan State to Malaya 1 mech_infantry moved from French Indo China to Malaya 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Yunnan to Szechwan 1 artillery moved from Szechwan to Shensi 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kweichow to Shensi 1 artillery moved from Hopei to Suiyuyan 1 artillery moved from Anhwe to Chahar 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Kiangsu to Anhwe Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Shensi Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 42 Sea Zone Japanese attack with 2 bombers ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 2 bombers in 42 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win with 2 bombers remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in Suiyuyan Japanese attack with 1 artillery and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Japanese roll dice for 1 artillery in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Suiyuyan Chinese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from 43 Sea Zone to Kwangsi 2 bombers moved from 42 Sea Zone to Kwangsi 1 fighter moved from 35 Sea Zone to Kwangsi 1 infantry moved from Kiangsu to Anhwe 1 aaGun moved from Anhwe to Hunan Place Units - Japanese 3 infantry placed in Kiangsu 3 infantry placed in French Indo China 1 factory_minor placed in Kwangtung 1 submarine placed in 6 Sea Zone 3 fighters and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Chinese : 0.33 Japanese : 0.33
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Celebes to 44 Sea Zone 1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Malaya 3 bombers moved from India to Malaya 2 bombers moved from India to Yunnan 2 bombers moved from India to Kweichow 2 bombers moved from India to Szechwan 2 bombers moved from Gibraltar to Southern France 7 bombers moved from Siberia to Chahar Combat - Americans Strategic bombing raid in Southern France AA fire in Southern France : 0/2 hits, 0,33 expected hits Bombing raid in Southern France rolls: 5,7 and causes: 6 damage to unit: factory_minor Bombing raid in Southern France causes 6 damage total. Battle in Malaya Americans attack with 1 armour, 3 bombers and 1 infantry Japanese defend with 1 harbour and 3 mech_infantrys Americans roll dice for 1 armour, 3 bombers and 1 infantry in Malaya, round 2 : 3/5 hits, 2,67 expected hits Japanese roll dice for 3 mech_infantrys in Malaya, round 2 : 2/3 hits, 1,00 expected hits 3 mech_infantrys owned by the Japanese, 1 infantry owned by the Americans and 1 bomber owned by the Americans lost in Malaya Americans win, taking Malaya from Japanese with 1 armour and 2 bombers remaining. Battle score for attacker is -3 Casualties for Americans: 1 bomber and 1 infantry Casualties for Japanese: 3 mech_infantrys Battle in Kweichow Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Kweichow, round 2 : 2/2 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Americans win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Szechwan, round 2 : 1/2 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Szechwan Americans win with 1 bomber remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in Chahar Americans attack with 7 bombers Japanese defend with 1 artillery Americans roll dice for 7 bombers in Chahar, round 2 : 7/7 hits, 4,67 expected hits Japanese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Chahar Americans win with 7 bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Yunnan Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Yunnan, round 2 : 2/2 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Americans win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 bombers moved from Yunnan to Kansu 2 bombers moved from Kweichow to Kansu 7 bombers moved from Chahar to Kansu 1 bomber moved from Szechwan to Kansu 2 bombers moved from Malaya to India 3 submarines moved from 26 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 1 aaGun moved from 91 Sea Zone to Gibraltar 1 artillery moved from Morocco to 91 Sea Zone 1 artillery and 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 2 bombers moved from Southern France to Gibraltar Place Units - Americans 1 destroyer, 3 submarines and 2 transports placed in 101 Sea Zone 2 infantry placed in Central United States 1 fighter placed in Eastern United States 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 fighter and 1 infantry placed in Western United States Americans undo move 5. 1 fighter placed in Western United States 1 infantry placed in Central United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 1 infantry moved from Kansu to Shensi 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Sikang to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Chinese creates battle in territory Yunnan Chinese creates battle in territory Kweichow Chinese creates battle in territory Szechwan Chinese creates battle in territory Chahar Battle in Shensi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 2/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Yunnan from Japanese, taking Kweichow from Japanese, taking Szechwan from Japanese, taking Chahar from Japanese, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 2 artilleries, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from Burma to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 battleship moved from 39 Sea Zone to 41 Sea Zone 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone 2 fighters and 1 tactical_bomber moved from India to French Indo China 2 infantry moved from 36 Sea Zone to French Indo China 1 fighter moved from India to French Indo China 1 fighter moved from India to Shan State 1 infantry moved from Burma to Shan State 1 bomber moved from Egypt to 92 Sea Zone 1 fighter moved from Morocco to 92 Sea Zone 3 fighters moved from Gibraltar to 92 Sea Zone 1 fighter moved from United Kingdom to 92 Sea Zone Combat - British Battle in Sumatra British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra British win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in French Indo China British attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 factory_minor and 4 infantry British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/6 hits, 2,50 expected hits Japanese roll dice for 4 infantry in French Indo China, round 2 : 1/4 hits, 1,33 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in French Indo China, round 3 : 0/5 hits, 2,33 expected hits Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in French Indo China, round 4 : 3/5 hits, 2,33 expected hits Japanese roll dice for 1 infantry in French Indo China, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the British lost in French Indo China British win, taking French Indo China from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for British: 1 fighter and 1 infantry Casualties for Japanese: 4 infantry Battle in Shan State British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 92 Sea Zone British attack with 1 bomber and 5 fighters Italians defend with 1 destroyer British roll dice for 1 bomber and 5 fighters in 92 Sea Zone, round 2 : 0/6 hits, 3,17 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the British lost in 92 Sea Zone retreated to 92 Sea Zone Italians win with 1 destroyer remaining. Battle score for attacker is -10 Casualties for British: 1 fighter Non Combat Move - British 1 bomber moved from 92 Sea Zone to Gibraltar 1 fighter moved from 92 Sea Zone to Gibraltar 1 fighter moved from 92 Sea Zone to Egypt 2 fighters moved from 92 Sea Zone to Gibraltar 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 2 mech_infantrys moved from Egypt to Iraq 1 artillery and 1 infantry moved from Union of South Africa to Rhodesia 2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter moved from Shan State to Yunnan 2 aaGuns and 18 infantry moved from Burma to Yunnan Place Units - British 1 submarine placed in 81 Sea Zone 2 artilleries placed in Egypt 1 fighter and 1 infantry placed in Union of South Africa 1 submarine placed in 71 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2 British collect 29 PUs (3 lost to blockades); end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 1 armour, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : -2,67 Italians : 0,67 Americans : 3,67 AA fire in Southern France : : -0,33 Chinese : 1,00 Japanese : 1,33
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery, 1 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Crete to 99 Sea Zone 1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 2 infantry, 3 submarines and 2 transports moved from 99 Sea Zone to 95 Sea Zone 2 fighters moved from 95 Sea Zone to Southern Italy 2 fighters moved from Southern Italy to 95 Sea Zone 1 destroyer and 3 submarines moved from 97 Sea Zone to 95 Sea Zone 1 armour moved from Holland Belgium to France 1 infantry moved from Normandy Bordeaux to France 1 artillery and 2 infantry moved from Northern Italy to France Non Combat Move - Italians Place Units - Italians 3 submarines placed in 95 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :