@AndrewAAGamer Appreciate your patience. War on.
Submerge sub or fight?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 8 infantry, 4 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 armour and 2 mech_infantrys moved from Evenkiyskiy to Yenisey
1 mech_infantry moved from Timguska to Yenisey
3 infantry moved from Archangel to Vologda
1 tactical_bomber moved from Novosibirsk to Vologda
1 artillery moved from Nenetsia to Vologda
1 bomber moved from Archangel to Vologda
1 mech_infantry moved from Kazakhstan to Szechwan
Germans take Szechwan from Chinese
3 mech_infantrys moved from Novosibirsk to Samara
1 artillery moved from Kazakhstan to Samara
1 tactical_bomber moved from Volgograd to Samara
1 artillery and 3 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Kazakhstan to Caucasus
1 artillery moved from Rostov to Caucasus
2 infantry moved from Ukraine to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
4 infantry moved from Tunisia to Algeria
Germans take Algeria from British
Combat - Germans
Battle in Yenisey
Germans attack with 1 armour and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 3 mech_infantrys in Yenisey, round 2 : 3/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yenisey
Germans win, taking Yenisey from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 artillery, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 3 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 2/5 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Germans roll dice for 1 artillery, 2 mech_infantrys and 1 tactical_bomber in Samara, round 3 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Samara, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 2 infantry
Battle in Vologda
Germans attack with 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber
Russians defend with 4 infantry
Germans roll dice for 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber in Vologda, round 2 : 2/6 hits, 2.17 expected hits
Russians roll dice for 4 infantry in Vologda, round 2 : 0/4 hits, 1.33 expected hits
2 infantry owned by the Russians lost in Vologda
Germans roll dice for 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber in Vologda, round 3 : 3/6 hits, 2.17 expected hits
Russians roll dice for 2 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 4 infantry
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 artilleries, 3 infantry and 1 mech_infantry
British defend with 4 infantry
Germans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Caucasus, round 2 : 2/6 hits, 1.67 expected hits
Russians roll dice for 4 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus
Germans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Caucasus, round 3 : 2/5 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for British: 4 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 109 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 104 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 infantry moved from Volgograd to Rostov
7 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Ukraine to Western Ukraine
1 bomber moved from Vologda to Norway
1 tactical_bomber moved from Vologda to Novgorod
1 tactical_bomber moved from Samara to Volgograd
1 mech_infantry moved from Timguska to Yenisey
2 mech_infantrys moved from Nenetsia to Timguska
1 artillery moved from Nenetsia to Archangel
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
1 submarine moved from 110 Sea Zone to 109 Sea Zone
2 submarines moved from 110 Sea Zone to 112 Sea Zone
2 transports moved from 94 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from Southern France to 93 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from 94 Sea Zone to Gibraltar
1 fighter moved from Western Germany to Gibraltar
1 battleship and 1 cruiser moved from 94 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 carrier moved from 94 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to Western Germany
Place Units - Germans
1 artillery and 2 infantry placed in Volgograd
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in France
1 fighter, 4 mech_infantrys and 1 tactical_bomber placed in Western Germany
1 infantry placed in Western Germany
3 submarines placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 70 PUs; end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : 3.83
Russians : -1.00
Ugh. I forgot to kill the US DD blocker, so there is a final attack I rolled extra. You can look through the dice rolls. Essentially, we traded a DD for a sub.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
4 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Vologda
8 infantry moved from Yakut S.S.R. to Yenisey
Combat - Russians
Battle in Yenisey
Russians attack with 8 infantry
Germans defend with 1 armour and 4 mech_infantrys
Russians roll dice for 8 infantry in Yenisey, round 2 : 2/8 hits, 1.33 expected hits
Germans roll dice for 1 armour and 4 mech_infantrys in Yenisey, round 2 : 3/5 hits, 1.83 expected hits
3 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Yenisey
Russians roll dice for 5 infantry in Yenisey, round 3 : 0/5 hits, 0.83 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Yenisey, round 3 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Russians lost in Yenisey
Russians roll dice for 4 infantry in Yenisey, round 4 : 0/4 hits, 0.67 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Yenisey, round 4 : 0/3 hits, 1.17 expected hits
Russians roll dice for 4 infantry in Yenisey, round 5 : 1/4 hits, 0.67 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Yenisey, round 5 : 2/3 hits, 1.17 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Yenisey
Russians roll dice for 2 infantry in Yenisey, round 6 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Yenisey, round 6 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians lost in Yenisey
1 infantry owned by the Russians retreated to Yakut S.S.R.
Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Russians: 7 infantry
Casualties for Germans: 3 mech_infantrys
Battle in Samara
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 1 fighter and 3 infantry in Samara, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Russians roll dice for 1 fighter and 2 infantry in Samara, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Vologda, round 2 : 1/6 hits, 1.83 expected hits
Germans roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Vologda, round 3 : 1/5 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 4 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery in Vologda, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Vologda to Russia
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 9 PUs; end with 9 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 12 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
Combat Hit Differential Summary :
Germans : 0.83
Russians : -1.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Jehol
1 armour and 1 mech_infantry moved from Suiyuyan to Kweichow
4 bombers moved from Timguska to Russia
1 artillery, 7 infantry and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
1 fighter and 1 tactical_bomber moved from Timguska to Hopei
2 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 fighter moved from 36 Sea Zone to Yunnan
1 tactical_bomber moved from 36 Sea Zone to Anhwe
1 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
2 fighters moved from 36 Sea Zone to Shan State
1 armour moved from Suiyuyan to Hopei
1 mech_infantry moved from Hunan to Kweichow
1 fighter moved from 36 Sea Zone to Jehol
1 artillery and 1 mech_infantry moved from Suiyuyan to Hopei
1 submarine moved from 36 Sea Zone to 41 Sea Zone
Scramble in Russia?
@surfer yes
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Jehol
1 armour and 1 mech_infantry moved from Suiyuyan to Kweichow
4 bombers moved from Timguska to Russia
1 artillery, 7 infantry and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
1 fighter and 1 tactical_bomber moved from Timguska to Hopei
2 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 fighter moved from 36 Sea Zone to Yunnan
1 tactical_bomber moved from 36 Sea Zone to Anhwe
1 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
2 fighters moved from 36 Sea Zone to Shan State
1 armour moved from Suiyuyan to Hopei
1 mech_infantry moved from Hunan to Kweichow
1 fighter moved from 36 Sea Zone to Jehol
1 artillery and 1 mech_infantry moved from Suiyuyan to Hopei
1 submarine moved from 36 Sea Zone to 41 Sea Zone
Combat - Japanese
Air Battle in Russia
Japanese attacks with 4 units heading to Russia
Russians launches 2 interceptors out of Russia
Attackers Fire, : 0/4 hits, 0.67 expected hits
Defenders Fire, : 0/2 hits, 0.67 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/4 hits, 0.67 expected hits
Bombing raid in Russia rolls: 4,8,4,6 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters and 2 infantry
British defend with 1 mech_infantry
Japanese roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 2/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Kweichow
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 3/5 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 fighter and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 4 infantry in Jehol, round 2 : 2/5 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 artillery, 7 infantry and 1 mech_infantry
Russians defend with 2 aaGuns and 1 infantry
Japanese roll dice for 1 artillery, 7 infantry and 1 mech_infantry in Yakut S.S.R., round 2 : 1/9 hits, 1.83 expected hits
Russians roll dice for 2 aaGuns and 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Russians lost in Yakut S.S.R.
Japanese roll dice for 1 artillery, 7 infantry and 1 mech_infantry in Yakut S.S.R., round 3 : 1/9 hits, 1.83 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Yakut S.S.R., round 3 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Russians lost in Yakut S.S.R.
Japanese roll dice for 1 artillery, 7 infantry and 1 mech_infantry in Yakut S.S.R., round 4 : 4/9 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 artillery, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for Russians: 2 aaGuns and 1 infantry
Cleaning up after air battles
Non Combat Move - Japanese
2 aaGuns moved from Buryatia to Yakut S.S.R.
2 transports moved from 36 Sea Zone to 20 Sea Zone
3 infantry moved from Kwangtung to 20 Sea Zone
3 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
3 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 36 Sea Zone to 35 Sea Zone
2 carriers moved from 36 Sea Zone to 35 Sea Zone
1 carrier and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 mech_infantry moved from French Indo China to Malaya
2 bombers moved from Russia to Volgograd
2 bombers moved from Russia to Volgograd
1 mech_infantry moved from Kiangsu to Hunan
1 fighter moved from Philippines to 6 Sea Zone
2 fighters moved from Shan State to French Indo China
1 fighter moved from Yunnan to French Indo China
1 fighter moved from Jehol to Shantung
1 tactical_bomber moved from Anhwe to Kiangsi
1 fighter and 1 tactical_bomber moved from Hopei to Shensi
Place Units - Japanese
1 fighter placed in Japan
2 destroyers placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in French Indo China
2 infantry and 1 mech_infantry placed in Kiangsu
2 infantry placed in Japan
1 infantry placed in Japan
Japanese undo move 4.
1 infantry and 1 mech_infantry placed in Kiangsu
2 infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.67
Defenders Fire, : : -0.67
Chinese : 0.00
Attackers Fire, : : -0.67
UK_Pacific : 0.67
Russians : -1.00
Japanese : 2.50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 7 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from British Guiana to Gibraltar
2 armour, 5 artilleries, 8 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
Combat - Americans
Combat Hit Differential Summary :
@surfer scramble in sz91?
Nope. Stay put…I hate having to make a post 8 characters. I should be able to answer yes/no…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 7 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from British Guiana to Gibraltar
2 armour, 5 artilleries, 8 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in Gibraltar
Americans attack with 2 armour, 5 artilleries, 1 bomber, 2 fighters, 8 infantry and 1 mech_infantry
Germans defend with 1 airfield, 4 artilleries, 3 fighters, 1 harbour, 8 infantry and 1 marine; Italians defend with 1 fighter
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 2 armour, 5 artilleries, 1 bomber, 2 fighters, 8 infantry and 1 mech_infantry in Gibraltar, round 2 : 7/19 hits, 6.67 expected hits
Germans roll dice for 4 artilleries, 4 fighters, 8 infantry and 1 marine in Gibraltar, round 2 : 10/17 hits, 7.00 expected hits
8 infantry owned by the Germans, 8 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Gibraltar
Americans roll dice for 2 armour, 3 artilleries, 1 bomber, 2 fighters and 1 mech_infantry in Gibraltar, round 3 : 3/9 hits, 4.00 expected hits
Germans roll dice for 4 artilleries, 4 fighters and 1 marine in Gibraltar, round 3 : 5/9 hits, 4.33 expected hits
3 artilleries owned by the Germans, 1 armour owned by the Americans, 3 artilleries owned by the Americans and 1 mech_infantry owned by the Americans lost in Gibraltar
2 fighters owned by the Americans and 1 bomber owned by the Americans retreated
Americans roll dice for 1 armour in Gibraltar, round 4 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 artillery, 4 fighters and 1 marine in Gibraltar, round 4 : 4/6 hits, 3.33 expected hits
1 armour owned by the Americans lost in Gibraltar
Germans win with 1 artillery, 4 fighters and 1 marine remaining. Battle score for attacker is -24
Casualties for Americans: 2 armour, 5 artilleries, 8 infantry and 1 mech_infantry
Casualties for Germans: 3 artilleries and 8 infantry
Non Combat Move - Americans
2 fighters moved from Gibraltar to 91 Sea Zone
1 bomber moved from Gibraltar to British Guiana
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
7 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
Americans undo move 1.
2 destroyers placed in 10 Sea Zone
5 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : 4.33
Americans : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 7 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from British Guiana to Gibraltar
2 armour, 5 artilleries, 8 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in Gibraltar
Americans attack with 2 armour, 5 artilleries, 1 bomber, 2 fighters, 8 infantry and 1 mech_infantry
Germans defend with 1 airfield, 4 artilleries, 3 fighters, 1 harbour, 8 infantry and 1 marine; Italians defend with 1 fighter
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 2 armour, 5 artilleries, 1 bomber, 2 fighters, 8 infantry and 1 mech_infantry in Gibraltar, round 2 : 7/19 hits, 6.67 expected hits
Germans roll dice for 4 artilleries, 4 fighters, 8 infantry and 1 marine in Gibraltar, round 2 : 10/17 hits, 7.00 expected hits
8 infantry owned by the Germans, 8 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Gibraltar
Americans roll dice for 2 armour, 3 artilleries, 1 bomber, 2 fighters and 1 mech_infantry in Gibraltar, round 3 : 3/9 hits, 4.00 expected hits
Germans roll dice for 4 artilleries, 4 fighters and 1 marine in Gibraltar, round 3 : 5/9 hits, 4.33 expected hits
3 artilleries owned by the Germans, 1 armour owned by the Americans, 3 artilleries owned by the Americans and 1 mech_infantry owned by the Americans lost in Gibraltar
2 fighters owned by the Americans and 1 bomber owned by the Americans retreated
Americans roll dice for 1 armour in Gibraltar, round 4 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 artillery, 4 fighters and 1 marine in Gibraltar, round 4 : 4/6 hits, 3.33 expected hits
1 armour owned by the Americans lost in Gibraltar
Germans win with 1 artillery, 4 fighters and 1 marine remaining. Battle score for attacker is -24
Casualties for Americans: 2 armour, 5 artilleries, 8 infantry and 1 mech_infantry
Casualties for Germans: 3 artilleries and 8 infantry
Non Combat Move - Americans
2 fighters moved from Gibraltar to 91 Sea Zone
1 bomber moved from Gibraltar to British Guiana
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
7 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
Americans undo move 1.
2 destroyers placed in 10 Sea Zone
5 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Purchase Units - British
British buy 3 armour, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Egypt to 99 Sea Zone
1 infantry moved from Scotland to Eire
British take Eire from Germans
6 armour, 6 artilleries, 6 infantry, 17 mech_infantrys and 1 tactical_bomber moved from Northwest Persia to Caucasus
3 armour moved from Iraq to Caucasus
1 infantry moved from India to Burma
3 infantry moved from Rhodesia to Belgian Congo
Combat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Caucasus
British attack with 9 armour, 6 artilleries, 6 infantry, 17 mech_infantrys and 1 tactical_bomber
Germans defend with 2 artilleries, 1 infantry and 1 mech_infantry
British roll dice for 9 armour, 6 artilleries, 6 infantry, 17 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 9/39 hits, 12.00 expected hits
Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 2/4 hits, 1.33 expected hits
2 artilleries owned by the Germans, 1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 9 armour, 6 artilleries, 4 infantry, 17 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 2 infantry
Casualties for Germans: 2 artilleries, 1 infantry and 1 mech_infantry
Non Combat Move - British
1 tactical_bomber moved from Caucasus to Northwest Persia
3 infantry moved from Persia to Northwest Persia
3 infantry moved from Eastern Persia to West India
2 armour moved from Egypt to Iraq
1 fighter moved from 99 Sea Zone to Egypt
Place Units - British
3 armour placed in Persia
3 mech_infantrys placed in Iraq
1 infantry and 2 mech_infantrys placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6
British collect 35 PUs (2 lost to blockades); end with 35 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Germans : 5.00
British : -3.00
Americans : -0.67
@surfer i agree
@surfer said in Dawgoneit (Allies +8) vs Surfer (Axis) BM3, reloaded:
Nope. Stay put…I hate having to make a post 8 characters. I should be able to answer yes/no…
i agree
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Gibraltar to 104 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Gibraltar to 104 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
Combat - Italians
Battle in Morocco
Italians attack with 2 infantry
Americans defend with 2 aaGuns
2 aaGuns owned by the Americans lost in Morocco
Italians win, taking Morocco from British with 2 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 2 aaGuns
Battle in 104 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 destroyer
Italians roll dice for 1 fighter in 104 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Italians lost in 104 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for Italians: 1 fighter
Non Combat Move - Italians
1 fighter moved from Southern Italy to Gibraltar
1 armour moved from Bessarabia to Ukraine
Place Units - Italians
1 carrier, 1 destroyer and 1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : -0.50
Americans : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 7 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 carrier and 1 transport moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Java to 54 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Borneo, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Borneo
ANZAC roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Borneo, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Borneo
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery
EDIT: Adding units owned by ANZAC to Queensland: 1 artillery
EDIT: Turning off Edit Mode
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,5
ANZAC collect 15 PUs (3 lost to blockades); end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
ANZAC : -1.67
Japanese : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 7 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 carrier and 1 transport moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Java to 54 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Borneo, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Borneo
ANZAC roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Borneo, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Borneo
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery
EDIT: Adding units owned by ANZAC to Queensland: 1 artillery
EDIT: Turning off Edit Mode
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,5
ANZAC collect 15 PUs (3 lost to blockades); end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.67
Japanese : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 2 fighters, 9 infantry, 1 marine and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 92 Sea Zone to 91 Sea Zone
3 fighters moved from Gibraltar to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 bomber moved from Norway to 104 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 104 Sea Zone
2 infantry moved from Volgograd to Samara
1 artillery moved from Volgograd to Samara
2 infantry moved from Volgograd to Tambov
2 infantry moved from Archangel to Vologda
1 tactical_bomber moved from Novgorod to Vologda
1 tactical_bomber moved from Volgograd to Tambov
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 1 bomber and 2 submarines
Americans defend with 1 destroyer
Germans roll dice for 2 submarines in 104 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 bomber and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 91 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 8 transports
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/9 hits, 4.83 expected hits
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 8 transports in 91 Sea Zone, round 2 : 4/7 hits, 3.17 expected hits
Units damaged: 1 battleship owned by the Germans
1 submarine owned by the Americans, 1 destroyer owned by the Germans, 2 destroyers owned by the Americans, 1 submarine owned by the Germans and 1 fighter owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 2/7 hits, 4.00 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 8 transports in 91 Sea Zone, round 3 : 1/5 hits, 2.50 expected hits
1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser and 3 fighters in 91 Sea Zone, round 4 : 3/6 hits, 3.33 expected hits
Americans roll dice for 1 cruiser, 2 fighters and 8 transports in 91 Sea Zone, round 4 : 2/3 hits, 1.83 expected hits
Units damaged: 1 carrier owned by the Germans
1 cruiser owned by the Americans, 1 fighter owned by the Germans and 2 fighters owned by the Americans lost in 91 Sea Zone
8 transports owned by the Americans lost in 91 Sea Zone
Germans win with 1 battleship, 1 bomber, 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 89
Casualties for Germans: 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Casualties for Americans: 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 8 transports
Battle in Tambov
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery and 2 infantry in Samara, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Samara, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Samara
Germans roll dice for 1 artillery and 2 infantry in Samara, round 4 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Samara, round 5 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Samara, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Samara, round 6 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Samara, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Vologda
Germans roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 2 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans roll dice for 1 tactical_bomber in Vologda, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits
retreated to Vologda
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Vologda to Novgorod
1 tactical_bomber moved from Tambov to Novgorod
2 mech_infantrys moved from Timguska to Urals
1 armour and 1 mech_infantry moved from Yenisey to Urals
9 armour and 7 mech_infantrys moved from Volgograd to Ukraine
1 infantry moved from Volgograd to Kazakhstan
1 aaGun moved from Volgograd to Kazakhstan
2 mech_infantrys moved from Western Ukraine to Ukraine
1 armour moved from Western Ukraine to Ukraine
7 mech_infantrys moved from Eastern Poland to Ukraine
1 artillery and 2 infantry moved from France to Northern Italy
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 aaGun moved from Southern France to 93 Sea Zone
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 aaGun and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 aaGun moved from 92 Sea Zone to Gibraltar
3 infantry moved from Algeria to Tunisia
2 fighters moved from 91 Sea Zone to Gibraltar
1 bomber moved from 91 Sea Zone to Gibraltar
4 submarines moved from 112 Sea Zone to 91 Sea Zone
1 bomber moved from 104 Sea Zone to Gibraltar
4 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Western Germany to Northern Italy
Place Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 infantry placed in Volgograd
2 infantry and 1 marine placed in Southern France
7 mech_infantrys placed in Germany
1 bomber and 2 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 68 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : -6.17
Americans : -1.00
Russians : -2.33