I am not at my computer, but if you make a picture post of the situation i can reply shortly
L19 BM3 Giallo(x) vs 666(JWW)
-
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Kweichow 1 fighter moved from Shensi to Kweichow 3 infantry moved from Shensi to Hopei Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Hopei, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 2 infantry in Hopei, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi Place Units - Chinese 2 artilleries and 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : -0.83 Japanese : 1.33
Territory Summary for Chinese :
Shensi : 2 artilleries, 1 fighter and 2 infantry Kweichow : 1 infantry Hopei : 1 infantry
Production/PUs Summary :
Germans : 43 / 53 Russians : 37 / 39 Japanese : 48 / 53 Americans : 50 / 65 Chinese : 9 / 12 British : 28 / 34 UK_Pacific : 6 / 13 Italians : 14 / 17 ANZAC : 10 / 16 French : 7 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 4 / 0 Neutral_True : 18 / 0
-
TripleA Move Summary: British round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Combat Move - British 1 fighter moved from Malta to 96 Sea Zone 1 destroyer moved from 81 Sea Zone to 96 Sea Zone 1 fighter moved from India to Shan State 1 infantry moved from Burma to Shan State 1 mech_infantry moved from India to Shan State
-
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Western United States to 8 Sea Zone Combat - Americans Battle in 8 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Queensland 1 bomber moved from Hawaiian Islands to Queensland 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 fighter moved from 8 Sea Zone to 10 Sea Zone 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 3 mech_infantrys moved from Central United States to Eastern United States Place Units - Americans 1 transport placed in 101 Sea Zone 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 2 transports placed in 10 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Kweichow 1 fighter moved from Shensi to Kweichow 3 infantry moved from Shensi to Hopei Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Hopei, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 2 infantry in Hopei, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi Place Units - Chinese 2 artilleries and 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Malta to 96 Sea Zone 1 destroyer moved from 81 Sea Zone to 96 Sea Zone 1 fighter moved from India to Shan State 1 infantry moved from Burma to Shan State 1 mech_infantry moved from India to Shan State Combat - British Battle in 96 Sea Zone British attack with 1 destroyer and 1 fighter Italians defend with 1 cruiser, 1 destroyer and 2 transports British roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 cruiser, 1 destroyer and 2 transports in 96 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone British roll dice for 1 fighter in 96 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 cruiser and 2 transports in 96 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Italians lost in 96 Sea Zone 2 transports owned by the Italians lost in 96 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 26 Casualties for British: 1 destroyer Casualties for Italians: 1 cruiser, 1 destroyer and 2 transports Battle in Shan State British attack with 1 fighter, 1 infantry and 1 mech_infantry Japanese defend with 1 artillery British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State British roll dice for 1 fighter and 1 mech_infantry in Shan State, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - British 1 fighter moved from Shan State to India 1 infantry moved from Burma to Yunnan 1 aaGun moved from Burma to India 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 infantry moved from Alexandria to Egypt 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 transport moved from 76 Sea Zone to 71 Sea Zone 2 infantry moved from Rhodesia to Belgian Congo 1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Egypt 1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 fighter moved from 96 Sea Zone to Egypt 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 2 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco Place Units - British 1 factory_minor placed in Egypt 1 artillery and 1 infantry placed in Union of South Africa 1 destroyer and 1 transport placed in 106 Sea Zone Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 fighter and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 fighter and 1 infantry
Combat Hit Differential Summary :
British : 1.17 Italians : -0.33 Chinese : -0.83 Japanese : 1.67
Territory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 2 artilleries, 1 fighter and 2 infantry Yunnan : 1 infantry Kweichow : 1 infantry Hopei : 1 infantry Shan State : 1 mech_infantry India : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 mech_infantry Queensland : 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 3 infantry, 1 marine and 1 mech_infantry Johnston Island : 1 artillery and 1 infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield 30 Sea Zone : 1 cruiser and 1 transport 10 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports 54 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys Belgian Congo : 2 infantry Iceland : 1 airfield Quebec : 1 artillery, 1 factory_minor and 1 infantry Trans-Jordan : 1 artillery and 1 infantry Gibraltar : 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Scotland : 1 airfield Malta : 1 infantry United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry Morocco : 2 armour and 2 infantry 106 Sea Zone : 1 flag, 1 destroyer and 1 transport 97 Sea Zone : 1 flag Eastern Persia : 1 flag 101 Sea Zone : 1 transport 71 Sea Zone : 1 transport Persia : 1 flag, 3 infantry 98 Sea Zone : 1 cruiser and 1 destroyer 91 Sea Zone : 1 carrier, 3 destroyers, 1 fighter and 2 transports
Production/PUs Summary :
Germans : 43 / 53 Russians : 37 / 39 Japanese : 47 / 53 Americans : 50 / 65 Chinese : 9 / 12 British : 30 / 36 UK_Pacific : 7 / 9 Italians : 14 / 17 ANZAC : 10 / 16 French : 7 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
-
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from Southern Italy to 98 Sea Zone 1 submarine moved from 93 Sea Zone to 98 Sea Zone 1 infantry moved from Italian Somaliland to British Somaliland Italians take British Somaliland from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 2 infantry moved from Libya to Tunisia 2 infantry moved from Bulgaria to Romania 1 armour moved from Southern France to Greater Southern Germany 2 artilleries moved from Southern France to Northern Italy Combat - Italians Battle in 98 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 fighters in 98 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits British roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone Italians roll dice for 2 fighters in 98 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits British roll dice for 1 cruiser in 98 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the British lost in 98 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 14 Casualties for Italians: 1 submarine Casualties for British: 1 cruiser and 1 destroyer Non Combat Move - Italians 2 fighters moved from 98 Sea Zone to Greece Place Units - Italians 2 mech_infantrys placed in Northern Italy 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -0,33 British : -0,33
-
@Giallo sorry been on vacation, will try to get a move in this week
-
TripleA Move Summary: ANZAC round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians 1 infantry moved from Anglo Egyptian Sudan to Ethiopia ANZAC take Ethiopia from Italians
-
TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians 1 infantry moved from Anglo Egyptian Sudan to Ethiopia ANZAC take Ethiopia from Italians Combat - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from New South Wales to Queensland 1 cruiser moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor, 1 harbour and 1 mech_infantry 54 Sea Zone : 1 cruiser and 1 transport 62 Sea Zone : 1 flag Tobruk : 1 flag, 1 infantry Ethiopia : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 43 / 53 Russians : 37 / 39 Japanese : 47 / 53 Americans : 50 / 65 Chinese : 9 / 12 British : 29 / 36 UK_Pacific : 7 / 9 Italians : 14 / 20 ANZAC : 11 / 14 French : 7 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
-
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians 1 infantry moved from Anglo Egyptian Sudan to Ethiopia ANZAC take Ethiopia from Italians Combat - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from New South Wales to Queensland 1 cruiser moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor, 1 harbour and 1 mech_infantry 54 Sea Zone : 1 cruiser and 1 transport 62 Sea Zone : 1 flag Egypt : 1 infantry United Kingdom : 2 infantry French Equatorial Africa : 1 infantry Algeria : 2 infantry Tobruk : 1 flag, 1 infantry Ethiopia : 1 flag, 1 infantry 98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 43 / 53 Russians : 37 / 39 Japanese : 47 / 53 Americans : 50 / 65 Chinese : 9 / 12 British : 29 / 36 UK_Pacific : 7 / 9 Italians : 14 / 20 ANZAC : 11 / 14 French : 7 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - Germans 2 armour moved from Greece to Romania 10 artilleries moved from Germany to Poland 5 armour and 3 mech_infantrys moved from Germany to Poland 1 armour and 1 mech_infantry moved from Western Germany to Poland 7 mech_infantrys moved from Western Germany to Germany Non Combat Move - Germans 1 aaGun moved from Western Germany to France 1 artillery moved from Western Germany to Germany 1 artillery moved from Western Germany to Germany Place Units - Germans 2 infantry placed in France 1 submarine placed in 113 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 111 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 124 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 10 mech_infantrys placed in Western Germany Germans undo move 3. 5 mech_infantrys placed in Western Germany 5 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 artillery EDIT: Adding units owned by Germans to Finland: 1 artillery EDIT: Removing units owned by Germans from 113 Sea Zone: 1 transport EDIT: Adding units owned by Germans to 115 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 aaGuns and 18 infantry moved from Buryatia to Amur 6 infantry moved from Bryansk to Western Ukraine 6 infantry moved from Russia to Bryansk 5 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Baltic States to Eastern Poland 1 infantry moved from Western Ukraine to Bessarabia 1 infantry moved from Novgorod to Baltic States 2 infantry moved from Novgorod to Belarus 2 armour and 2 mech_infantrys moved from Western Ukraine to Belarus 2 fighters and 1 tactical_bomber moved from Ukraine to Belarus 1 cruiser moved from 114 Sea Zone to 115 Sea Zone 1 submarine moved from 113 Sea Zone to 114 Sea Zone Place Units - Russians 3 infantry placed in Ukraine 10 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Territory Summary for Russians :
Amur : 2 aaGuns and 18 infantry Belarus : 2 aaGuns, 2 armour, 1 artillery, 2 fighters, 20 infantry, 2 mech_infantrys and 1 tactical_bomber Baltic States : 1 infantry Bryansk : 6 infantry Eastern Poland : 1 infantry Bessarabia : 1 infantry Russia : 1 airfield, 1 factory_major and 10 infantry Ukraine : 1 factory_minor and 3 infantry Western Ukraine : 2 aaGuns, 2 artilleries and 22 infantry Volgograd : 1 factory_minor Novgorod : 1 airfield, 1 factory_minor and 1 harbour 125 Sea Zone : 1 submarine 114 Sea Zone : 1 submarine 115 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 43 / 54 Russians : 37 / 37 Japanese : 47 / 53 Americans : 50 / 65 Chinese : 9 / 12 British : 29 / 36 UK_Pacific : 7 / 9 Italians : 14 / 20 ANZAC : 11 / 14 French : 7 / 0 Dutch : 7 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
-
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 airfield, 1 harbour, 3 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from Hunan to Yunnan 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Hunan to Yunnan 1 artillery moved from Malaya to Shan State 1 armour moved from French Indo China to Shan State 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 38 Sea Zone 1 artillery moved from 38 Sea Zone to Burma 1 infantry moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 bomber moved from Kwangtung to Kweichow 1 bomber moved from Kwangtung to Kweichow 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan Combat - Japanese Battle in Java Battle in Celebes Battle in Burma Battle in Kweichow Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Kweichow, round 2 : 2/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Java from Dutch, taking Celebes from Dutch, taking Burma from UK_Pacific, taking Kweichow from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 2,00 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 artillery Casualties for British: 1 mech_infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 tactical_bomber moved from Yunnan to French Indo China 1 fighter moved from Yunnan to French Indo China 1 battleship and 1 cruiser moved from 37 Sea Zone to 44 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 35 Sea Zone to 44 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes 2 fighters moved from French Indo China to 44 Sea Zone 1 carrier and 1 fighter moved from 41 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to French Indo China 1 fighter moved from French Indo China to 44 Sea Zone 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Chahar to Hunan 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 2 bombers moved from Kweichow to French Indo China Place Units - Japanese 1 airfield, 1 harbour and 3 infantry placed in French Indo China 3 mech_infantrys placed in Kwangtung Turn Complete - Japanese Japanese collect 58 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese : -0,67 UK_Pacific : 0,67 Japanese : 0,67
-
TripleA Move Summary: Americans round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 2 carriers and 2 fighters; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 bomber moved from Queensland to 38 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 cruiser and 1 marine moved from 10 Sea Zone to 8 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 2 infantry and 1 marine moved from 8 Sea Zone to Aleutian Islands 2 fighters moved from 10 Sea Zone to Aleutian Islands 1 carrier moved from 10 Sea Zone to 8 Sea Zone
-
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 2 carriers and 2 fighters; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 bomber moved from Queensland to 38 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 cruiser and 1 marine moved from 10 Sea Zone to 8 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 2 infantry and 1 marine moved from 8 Sea Zone to Aleutian Islands 2 fighters moved from 10 Sea Zone to Aleutian Islands 1 carrier moved from 10 Sea Zone to 8 Sea Zone Combat - Americans Battle in 38 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 38 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Sumatra Battle in Guam Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking Sumatra from Japanese, taking Guam from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Aleutian Islands Americans attack with 2 fighters, 2 infantry and 1 marine Japanese defend with 2 infantry Americans roll dice for 1 cruiser in Aleutian Islands, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 fighters, 2 infantry and 1 marine in Aleutian Islands, round 2 : 3/5 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 2 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 bomber moved from 38 Sea Zone to India 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 2 fighters moved from Aleutian Islands to 8 Sea Zone 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to 26 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 armour and 1 infantry moved from Morocco to Algeria 1 carrier, 1 destroyer and 1 fighter moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone 1 bomber and 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans : 0.83 Japanese : -0.67
Territory Summary for Americans :
India : 1 bomber Queensland : 2 artilleries, 2 infantry and 1 tactical_bomber Guam : 1 airfield and 1 infantry Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry Aleutian Islands : 2 infantry and 1 marine Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry Midway : 1 airfield Sumatra : 1 flag, 1 infantry 41 Sea Zone : 1 transport 26 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport 21 Sea Zone : 1 transport 10 Sea Zone : 1 carrier 8 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport 54 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 2 mech_infantrys Algeria : 1 armour and 1 infantry 86 Sea Zone : 2 transports 92 Sea Zone : 1 carrier, 1 destroyer and 1 fighter 101 Sea Zone : 1 carrier Brazil : 1 flag, 3 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 43 / 54 Russians : 37 / 37 Japanese : 54 / 68 Americans : 56 / 82 Chinese : 7 / 12 British : 29 / 36 UK_Pacific : 5 / 9 Italians : 14 / 20 ANZAC : 11 / 14 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
-
TripleA Move Summary: Chinese round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Chahar 1 fighter moved from Shensi to Chahar 1 artillery and 1 infantry moved from Shensi to Kweichow
-
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Chahar 1 fighter moved from Shensi to Chahar 1 artillery and 1 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar retreated to Chahar Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Kweichow Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Shensi Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Szechwan 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : -1.00 Japanese : 0.00
Territory Summary for Chinese :
Shensi : 1 artillery, 1 fighter and 3 infantry Suiyuyan : 1 infantry Kweichow : 1 artillery and 1 infantry Szechwan : 1 infantry
Production/PUs Summary :
Germans : 43 / 54 Russians : 37 / 37 Japanese : 53 / 68 Americans : 56 / 82 Chinese : 8 / 8 British : 29 / 36 UK_Pacific : 5 / 9 Italians : 14 / 20 ANZAC : 11 / 14 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
-
TripleA Move Summary: British round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Combat Move - British 2 infantry moved from Belgian Congo to Kenya 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Persia to Iraq 2 infantry moved from India to Burma 2 fighters moved from India to Burma 1 tactical_bomber moved from Egypt to Iraq 1 fighter moved from Egypt to Iraq 1 destroyer moved from 106 Sea Zone to 124 Sea Zone 1 fighter moved from United Kingdom to 124 Sea Zone 1 infantry moved from Persia to Iraq 1 armour moved from Egypt to Kenya 1 mech_infantry moved from Egypt to Iraq 1 fighter moved from Egypt to British Somaliland 1 infantry moved from Persia to Iraq
-
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 2 carriers and 2 fighters; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 bomber moved from Queensland to 38 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 cruiser and 1 marine moved from 10 Sea Zone to 8 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 2 infantry and 1 marine moved from 8 Sea Zone to Aleutian Islands 2 fighters moved from 10 Sea Zone to Aleutian Islands 1 carrier moved from 10 Sea Zone to 8 Sea Zone Combat - Americans Battle in 38 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 38 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Sumatra Battle in Guam Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking Sumatra from Japanese, taking Guam from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Aleutian Islands Americans attack with 2 fighters, 2 infantry and 1 marine Japanese defend with 2 infantry Americans roll dice for 1 cruiser in Aleutian Islands, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 fighters, 2 infantry and 1 marine in Aleutian Islands, round 2 : 3/5 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 2 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 bomber moved from 38 Sea Zone to India 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 2 fighters moved from Aleutian Islands to 8 Sea Zone 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to 26 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 armour and 1 infantry moved from Morocco to Algeria 1 carrier, 1 destroyer and 1 fighter moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone 1 bomber and 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Chahar 1 fighter moved from Shensi to Chahar 1 artillery and 1 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar retreated to Chahar Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Kweichow Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Shensi Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Szechwan 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 1 bomber, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Belgian Congo to Kenya 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Persia to Iraq 2 infantry moved from India to Burma 2 fighters moved from India to Burma 1 tactical_bomber moved from Egypt to Iraq 1 fighter moved from Egypt to Iraq 1 destroyer moved from 106 Sea Zone to 124 Sea Zone 1 fighter moved from United Kingdom to 124 Sea Zone 1 infantry moved from Persia to Iraq 1 armour moved from Egypt to Kenya 1 mech_infantry moved from Egypt to Iraq 1 fighter moved from Egypt to British Somaliland 1 infantry moved from Persia to Iraq Combat - British Battle in 124 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 124 Sea Zone British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in British Somaliland British attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in British Somaliland, round 2 : 3/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Kenya British attack with 1 armour and 2 infantry Italians defend with 1 infantry British roll dice for 1 armour and 2 infantry in Kenya, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Iraq British attack with 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 0/8 hits, 2.50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq British roll dice for 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 2/7 hits, 2.33 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 3/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis and 3 infantry owned by the British lost in Iraq British roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Iraq, round 4 : 1/4 hits, 1.83 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for British: 4 infantry Casualties for Neutral_Axis: 3 infantry Battle in Burma British attack with 2 fighters and 2 infantry Japanese defend with 1 artillery British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma British roll dice for 2 fighters and 1 infantry in Burma, round 3 : 3/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - British 2 fighters moved from Burma to India 1 fighter and 1 tactical_bomber moved from Iraq to Eastern Persia 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 fighter moved from British Somaliland to Ethiopia 1 armour and 1 infantry moved from Morocco to Algeria 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 124 Sea Zone to Scotland 1 fighter moved from United Kingdom to Algeria 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 106 Sea Zone 1 aaGun moved from United Kingdom to Scotland 1 aaGun moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland Place Units - British 1 bomber and 2 fighters placed in United Kingdom 1 mech_infantry placed in Egypt Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.33 British : -1.83 Italians : -0.67 Americans : 0.83 Chinese : -1.00 Neutral_Axis : 1.67 Japanese : -0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 1 artillery, 1 fighter and 3 infantry Suiyuyan : 1 infantry Kweichow : 1 artillery and 1 infantry Szechwan : 1 infantry Burma : 1 infantry India : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry Queensland : 2 artilleries, 2 infantry and 1 tactical_bomber Guam : 1 airfield and 1 infantry Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry Aleutian Islands : 2 infantry and 1 marine Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry Midway : 1 airfield Sumatra : 1 flag, 1 infantry 41 Sea Zone : 1 transport 26 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport 21 Sea Zone : 1 transport 10 Sea Zone : 1 carrier 8 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport 54 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 2 mech_infantrys Iceland : 1 airfield Quebec : 1 artillery, 1 factory_minor and 1 infantry Trans-Jordan : 1 artillery and 2 infantry British Somaliland : 1 artillery and 1 infantry Gibraltar : 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 factory_minor, 1 harbour and 1 mech_infantry Union of South Africa : 1 factory_minor and 1 harbour Scotland : 2 aaGuns, 1 airfield, 1 fighter and 2 infantry Kenya : 1 armour and 2 infantry Malta : 1 infantry United Kingdom : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry Algeria : 2 armour, 1 fighter and 2 infantry Ethiopia : 1 fighter 124 Sea Zone : 1 destroyer 76 Sea Zone : 1 transport 106 Sea Zone : 1 flag, 1 destroyer and 1 transport 86 Sea Zone : 2 transports 97 Sea Zone : 1 flag Iraq : 1 flag, 1 artillery and 1 mech_infantry 92 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 1 transport Eastern Persia : 1 flag, 1 fighter and 1 tactical_bomber 101 Sea Zone : 1 carrier Brazil : 1 flag, 3 infantry and 1 mech_infantry Persia : 1 flag
Production/PUs Summary :
Germans : 43 / 54 Russians : 37 / 37 Japanese : 52 / 68 Americans : 56 / 82 Chinese : 8 / 8 British : 32 / 41 UK_Pacific : 6 / 9 Italians : 13 / 20 ANZAC : 11 / 14 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
-
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 bomber and 1 destroyer; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 1 armour moved from Slovakia Hungary to Baltic States 1 armour moved from Greater Southern Germany to Poland 2 infantry moved from Romania to Bessarabia 1 artillery moved from Italian Somaliland to British Somaliland Combat - Italians Battle in Bessarabia Italians attack with 2 infantry Russians defend with 1 infantry Italians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0,33 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 infantry in Bessarabia, round 3 : 0/2 hits, 0,33 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Bessarabia Italians roll dice for 1 infantry in Bessarabia, round 4 : 1/1 hits, 0,17 expected hits Russians roll dice for 1 infantry in Bessarabia, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia Russians win with no units remaining. Battle score for attacker is -3 Casualties for Italians: 2 infantry Casualties for Russians: 1 infantry Battle in British Somaliland Italians attack with 1 artillery British defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery in British Somaliland, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 infantry in British Somaliland, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 artillery in British Somaliland, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 infantry in British Somaliland, round 3 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Italians lost in British Somaliland British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4 Casualties for Italians: 1 artillery Battle in Baltic States Italians attack with 1 armour Russians defend with 1 infantry Italians roll dice for 1 armour in Baltic States, round 2 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits 1 armour owned by the Italians lost in Baltic States Russians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Italians: 1 armour Non Combat Move - Italians 2 mech_infantrys moved from Northern Italy to Germany 2 artilleries moved from Northern Italy to Greater Southern Germany 2 fighters moved from Greece to Southern Italy 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tunisia to Libya Place Units - Italians 1 bomber placed in Southern Italy 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : -1,00 British : -0,33 Russians : 1,67
-
TripleA Move Summary: ANZAC round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Ethiopia to Italian Somaliland ANZAC take Italian Somaliland from Italians
-
TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Ethiopia to Italian Somaliland ANZAC take Italian Somaliland from Italians Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 mech_infantry moved from New South Wales to Queensland Place Units - ANZAC 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
ANZAC : -1.67 Japanese : 1.00
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour 42 Sea Zone : 1 transport 54 Sea Zone : 1 cruiser and 2 transports 62 Sea Zone : 1 flag Tobruk : 1 flag, 1 infantry Italian Somaliland : 1 flag, 1 infantry Ethiopia : 1 flag
Production/PUs Summary :
Germans : 43 / 54 Russians : 37 / 37 Japanese : 52 / 68 Americans : 56 / 82 Chinese : 8 / 8 British : 32 / 41 UK_Pacific : 6 / 9 Italians : 13 / 13 ANZAC : 11 / 14 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0