wizmark Allies -VS- dawgoneit Axis BM3


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour, 1 bomber and 1 fighter moved from Southern Italy to France
            1 artillery and 3 infantry moved from Southern Italy to Northern Italy
            1 fighter moved from Southern Italy to France
            2 artilleries and 6 infantry moved from Northern Italy to France
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 submarine placed in 97 Sea Zone
            1 artillery and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 submarines moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 fighter placed in Queensland
            2 submarines placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 submarines moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 fighter placed in Queensland
            2 submarines placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Urals to Russia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
            1 mech_infantry moved from Smolensk to Bryansk
            3 infantry moved from Bryansk to Tambov
            2 mech_infantrys moved from Ukraine to Caucasus
            1 mech_infantry moved from Ukraine to Volgograd
            1 mech_infantry moved from Bryansk to Volgograd
            2 bombers moved from Bryansk to Caucasus
            1 artillery moved from Bryansk to Tambov
            1 armour moved from Bryansk to Volgograd
            1 tactical_bomber moved from Bryansk to Volgograd
            3 fighters and 3 tactical_bombers moved from Bryansk to Germany
            3 infantry moved from Western Germany to Holland Belgium
            2 infantry moved from Western Germany to Holland Belgium
            9 mech_infantrys moved from Eastern Poland to Germany
            1 infantry moved from Finland to Norway
                  Germans take Norway from British
            3 mech_infantrys moved from Novgorod to Bryansk
            8 mech_infantrys moved from Germany to Western Germany
            2 infantry and 8 mech_infantrys moved from Western Germany to France
            5 infantry moved from Northern Italy to Southern France
    
        Combat - Germans
            Battle in Caucasus
                Germans attack with 2 bombers and 2 mech_infantrys
                British defend with 2 armour
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 2 armour in Caucasus, round 2 : 2/2 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Germans and 1 armour owned by the British lost in Caucasus
                    Germans roll dice for 2 bombers in Caucasus, round 3 : 2/2 hits, 1.33 expected hits
                    Russians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits
                    1 bomber owned by the Germans and 1 armour owned by the British lost in Caucasus
                Germans win with 1 bomber remaining. Battle score for attacker is -8
                Casualties for Germans: 1 bomber and 2 mech_infantrys
                Casualties for British: 2 armour
            Battle in Volgograd
                Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 3 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 4 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Tambov
                Germans attack with 1 artillery and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Tambov, round 4 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Holland Belgium
                Germans attack with 5 infantry
                Americans defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 5 infantry in Holland Belgium, round 2 : 1/5 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Germans roll dice for 3 infantry in Holland Belgium, round 3 : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    Germans roll dice for 2 infantry in Holland Belgium, round 4 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 mech_infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 5 : 1/2 hits, 0.33 expected hits
                    Americans roll dice for 1 mech_infantry in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 infantry remaining. Battle score for attacker is -2
                Casualties for Germans: 3 infantry
                Casualties for Americans: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Germans
            1 bomber moved from Caucasus to Northern Italy
            1 tactical_bomber moved from Volgograd to Bryansk
    
        Place Units - Germans
            5 armour and 5 mech_infantrys placed in Western Germany
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.83
    Americans : 1.33
    Russians : 0.83
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 artillery and 1 infantry moved from Vologda to Urals
            3 infantry moved from Samara to Volgograd
            3 infantry moved from Samara to Tambov
            2 infantry moved from Russia to Smolensk
            1 infantry moved from Samara to Tambov
            1 artillery moved from Russia to Smolensk
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Tambov
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Urals
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 1 infantry in Urals, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Urals
                Russians win, taking Urals from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Tambov
                Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Tambov, round 2 : 3/6 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Volgograd
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/5 hits, 1.67 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 3 : 2/2 hits, 0.83 expected hits
                    2 infantry owned by the Russians lost in Volgograd
                 retreated to Volgograd
                Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -9
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            1 fighter and 1 tactical_bomber moved from Tambov to Russia
            1 infantry moved from Samara to Kazakhstan
            3 infantry moved from Samara to Russia
    
        Place Units - Russians
            2 armour and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : -0.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 37 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 armour, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries and 3 infantry moved from Suiyuyan to Shensi
            2 artilleries and 2 infantry moved from Kweichow to Shensi
            1 artillery and 1 infantry moved from Szechwan to Shensi
            2 tactical_bombers moved from Yunnan to Shensi
            1 armour moved from Yunnan to Malaya
                  Japanese take Shan State from UK_Pacific
                  Japanese take Malaya from UK_Pacific
            2 artilleries moved from Yunnan to French Indo China
            1 tactical_bomber moved from Kwangtung to French Indo China
            1 armour and 1 mech_infantry moved from Hunan to Shensi
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            1 artillery moved from Anhwe to Hunan
            3 infantry moved from Kwangtung to Kwangsi
            2 carriers, 1 cruiser, 3 destroyers and 4 fighters moved from 35 Sea Zone to 20 Sea Zone
    
        Combat - Japanese
            Battle in Shensi
                Japanese attack with 1 armour, 5 artilleries, 6 infantry, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 13 infantry
                    Japanese roll dice for 1 armour, 5 artilleries, 6 infantry, 1 mech_infantry and 2 tactical_bombers in Shensi, round 2 : 6/15 hits, 5.33 expected hits
                    Chinese roll dice for 13 infantry in Shensi, round 2 : 6/13 hits, 4.33 expected hits
                    6 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 1 armour, 5 artilleries, 1 mech_infantry and 2 tactical_bombers in Shensi, round 3 : 3/9 hits, 3.67 expected hits
                    Chinese roll dice for 7 infantry in Shensi, round 3 : 2/7 hits, 2.33 expected hits
                    2 artilleries owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 1 armour, 3 artilleries, 1 mech_infantry and 2 tactical_bombers in Shensi, round 4 : 1/7 hits, 3.00 expected hits
                    Chinese roll dice for 4 infantry in Shensi, round 4 : 1/4 hits, 1.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 1 armour, 3 artilleries and 2 tactical_bombers in Shensi, round 5 : 3/6 hits, 2.67 expected hits
                    Chinese roll dice for 3 infantry in Shensi, round 5 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 armour, 2 artilleries and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Japanese: 3 artilleries, 6 infantry and 1 mech_infantry
                Casualties for Chinese: 13 infantry
            Battle in French Indo China
                Japanese attack with 2 artilleries and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 1 tactical_bomber in French Indo China, round 2 : 2/3 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from French Indo China to Hunan
            2 tactical_bombers moved from Shensi to Hunan
            2 fighters moved from 20 Sea Zone to Hunan
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 fighters moved from Japan to Hunan
            3 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Anhwe to Kweichow
            3 infantry moved from Shantung to Anhwe
    
        Place Units - Japanese
            1 armour and 2 infantry placed in Kiangsu
            3 infantry placed in Shantung
            3 infantry placed in Kwangtung
            1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 43 PUs; end with 43 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.00
    UK_Pacific : 0.67
    Japanese : -0.83
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 bombers, 3 fighters, 5 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 16 Sea Zone to 6 Sea Zone
            2 bombers moved from Midway to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            5 submarines moved from 25 Sea Zone to 16 Sea Zone
            2 infantry moved from Marshall Islands to 32 Sea Zone
            2 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Paulau Island
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Marianas
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
            1 bomber moved from India to Kwangtung
            1 bomber moved from India to Yunnan
            4 bombers moved from India to Volgograd
            1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Strategic bombing raid in Kwangtung
                    AA fire in Kwangtung : 0/1 hits, 0.17 expected hits
                Bombing raid in Kwangtung rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Kwangtung causes 6 damage total. 
            Battle in Marianas
            Battle in 6 Sea Zone
                Americans attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 carrier, 2 fighters and 2 transports
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
                    Japanese roll dice for 2 fighters in 6 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 carrier and 2 transports in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    2 fighters owned by the Japanese, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans lost in 6 Sea Zone
                    2 transports owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                Americans win, taking Marianas from Japanese, taking 6 Sea Zone from Japanese with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 27
                Casualties for Americans: 1 bomber and 1 tactical_bomber
                Casualties for Japanese: 1 carrier, 2 fighters and 2 transports
            Battle in 16 Sea Zone
                Americans attack with 5 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 5 submarines in 16 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 5 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Paulau Island
                Americans attack with 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 infantry in Paulau Island, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 infantry in Paulau Island, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Paulau Island
                Americans win, taking Paulau Island from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Iwo Jima
                Americans attack with 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 infantry in Iwo Jima, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Volgograd
                Americans attack with 4 bombers
                Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    Americans roll dice for 4 bombers in Volgograd, round 2 : 3/4 hits, 2.67 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0.83 expected hits
                    1 armour owned by the Germans, 1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Volgograd
                Americans win with 3 bombers remaining. Battle score for attacker is -2
                Casualties for Americans: 1 bomber
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Holland Belgium
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Yunnan
                Americans attack with 1 bomber
                Japanese defend with 1 artillery
                    Americans roll dice for 1 bomber in Yunnan, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Americans lost in Yunnan
                Japanese win with 1 artillery remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
    
        Non Combat Move - Americans
            3 bombers moved from Volgograd to Russia
            1 bomber moved from Kwangtung to 35 Sea Zone
            1 bomber moved from 35 Sea Zone to Philippines
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from 6 Sea Zone to Midway
            1 fighter moved from 6 Sea Zone to 25 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
            4 transports moved from 110 Sea Zone to 107 Sea Zone
            2 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            2 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 108 Sea Zone
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 destroyer moved from 101 Sea Zone to 108 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
    
        Place Units - Americans
            2 submarines placed in 10 Sea Zone
            3 fighters placed in Normandy Bordeaux
            1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
            2 transports placed in 101 Sea Zone
            2 bombers and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    AA fire in Kwangtung : : -0.17
    Germans : 0.50
    Americans : 3.50
    Japanese : -0.33
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 bombers, 3 fighters, 5 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 16 Sea Zone to 6 Sea Zone
            2 bombers moved from Midway to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            5 submarines moved from 25 Sea Zone to 16 Sea Zone
            2 infantry moved from Marshall Islands to 32 Sea Zone
            2 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Paulau Island
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Marianas
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
            1 bomber moved from India to Kwangtung
            1 bomber moved from India to Yunnan
            4 bombers moved from India to Volgograd
            1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Strategic bombing raid in Kwangtung
                    AA fire in Kwangtung : 0/1 hits, 0.17 expected hits
                Bombing raid in Kwangtung rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Kwangtung causes 6 damage total. 
            Battle in Marianas
            Battle in 6 Sea Zone
                Americans attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 carrier, 2 fighters and 2 transports
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
                    Japanese roll dice for 2 fighters in 6 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 carrier and 2 transports in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    2 fighters owned by the Japanese, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans lost in 6 Sea Zone
                    2 transports owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                Americans win, taking Marianas from Japanese, taking 6 Sea Zone from Japanese with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 27
                Casualties for Americans: 1 bomber and 1 tactical_bomber
                Casualties for Japanese: 1 carrier, 2 fighters and 2 transports
            Battle in 16 Sea Zone
                Americans attack with 5 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 5 submarines in 16 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 5 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Paulau Island
                Americans attack with 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 infantry in Paulau Island, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 infantry in Paulau Island, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Paulau Island
                Americans win, taking Paulau Island from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Iwo Jima
                Americans attack with 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 infantry in Iwo Jima, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Volgograd
                Americans attack with 4 bombers
                Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    Americans roll dice for 4 bombers in Volgograd, round 2 : 3/4 hits, 2.67 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0.83 expected hits
                    1 armour owned by the Germans, 1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Volgograd
                Americans win with 3 bombers remaining. Battle score for attacker is -2
                Casualties for Americans: 1 bomber
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Holland Belgium
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Yunnan
                Americans attack with 1 bomber
                Japanese defend with 1 artillery
                    Americans roll dice for 1 bomber in Yunnan, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Americans lost in Yunnan
                Japanese win with 1 artillery remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
    
        Non Combat Move - Americans
            3 bombers moved from Volgograd to Russia
            1 bomber moved from Kwangtung to 35 Sea Zone
            1 bomber moved from 35 Sea Zone to Philippines
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from 6 Sea Zone to Midway
            1 fighter moved from 6 Sea Zone to 25 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
            4 transports moved from 110 Sea Zone to 107 Sea Zone
            2 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            2 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 108 Sea Zone
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 destroyer moved from 101 Sea Zone to 108 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
    
        Place Units - Americans
            2 submarines placed in 10 Sea Zone
            3 fighters placed in Normandy Bordeaux
            1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
            2 transports placed in 101 Sea Zone
            2 bombers and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
    
        Combat - Chinese
            Chinese creates battle in territory Szechwan
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 2 armour, 3 artilleries, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 1 mech_infantry moved from Burma to Malaya
                  UK_Pacific take Shan State from Japanese
            1 bomber moved from India to Malaya
            1 armour and 1 mech_infantry moved from Burma to French Indo China
            1 mech_infantry moved from Siam to French Indo China
            1 tactical_bomber moved from Burma to French Indo China
            1 armour and 2 mech_infantrys moved from India to Yunnan
            1 artillery, 7 infantry and 11 mech_infantrys moved from Burma to Yunnan
            1 tactical_bomber moved from Burma to Malaya
            2 fighters moved from Burma to Yunnan
    
        Combat - British
            Battle in Malaya
                British attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 armour and 1 harbour
                    British roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 armour in Malaya, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Malaya
                British win, taking Malaya from Japanese with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 armour
            Battle in French Indo China
                British attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 artillery
                    British roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Yunnan
                British attack with 1 armour, 1 artillery, 2 fighters, 7 infantry and 13 mech_infantrys
                Japanese defend with 1 artillery
                    British roll dice for 1 armour, 1 artillery, 2 fighters, 7 infantry and 13 mech_infantrys in Yunnan, round 2 : 2/24 hits, 5.33 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 armour, 1 artillery, 2 fighters, 7 infantry and 13 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            1 tactical_bomber moved from French Indo China to Burma
            2 fighters moved from Yunnan to Burma
            1 infantry moved from India to Burma
            1 tactical_bomber moved from Malaya to Burma
            1 bomber moved from Malaya to India
            1 aaGun moved from Burma to Yunnan
            1 armour moved from Iraq to Caucasus
            1 armour moved from Persia to Caucasus
            2 armour and 2 mech_infantrys moved from Trans-Jordan to Northwest Persia
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
            8 infantry moved from United Kingdom to 110 Sea Zone
            8 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 cruiser and 1 destroyer moved from 110 Sea Zone to 108 Sea Zone
    
        Place Units - British
            1 fighter placed in 110 Sea Zone
            2 armour and 1 mech_infantry placed in Persia
            3 artilleries and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            2 armour and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Some Units in India change ownership: 2 armour and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    AA fire in Kwangtung : : -0.17
    Germans : 0.50
    British : -3.83
    Americans : 3.50
    Japanese : -0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from France to Holland Belgium
            1 bomber moved from France to United Kingdom
            2 fighters moved from France to Holland Belgium
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            2 artilleries and 4 infantry moved from Northern Italy to Southern France
    
        Combat - Italians
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in United Kingdom causes 7 damage total. 
            Battle in Holland Belgium
                Italians attack with 2 fighters and 2 infantry
                Americans defend with 1 artillery
                    Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Italians
            1 bomber moved from United Kingdom to France
            2 fighters moved from Holland Belgium to France
            1 armour and 1 infantry moved from Greece to 97 Sea Zone
            1 armour and 1 infantry moved from 97 Sea Zone to Northern Italy
            2 fighters moved from France to Southern Italy
    
        Place Units - Italians
            1 submarine placed in 97 Sea Zone
            1 artillery and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Americans : -0.33
    AA fire in United Kingdom : : -0.17
    

    Savegame

  • '20 '19

    TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 25 Sea Zone to 6 Sea Zone
    
        Non Combat Move - ANZAC
            1 fighter moved from Burma to Yunnan
            2 submarines moved from 54 Sea Zone to 33 Sea Zone
            2 fighters moved from Queensland to 54 Sea Zone
    
        Place Units - ANZAC
            1 carrier and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 25 Sea Zone to 6 Sea Zone
    
        Non Combat Move - ANZAC
            1 fighter moved from Burma to Yunnan
            2 submarines moved from 54 Sea Zone to 33 Sea Zone
            2 fighters moved from Queensland to 54 Sea Zone
    
        Place Units - ANZAC
            1 carrier and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 7 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 mech_infantrys moved from Ukraine to Caucasus
            1 tactical_bomber moved from Bryansk to Caucasus
            1 armour moved from Bryansk to Caucasus
            1 artillery and 3 infantry moved from Bryansk to Tambov
            3 mech_infantrys moved from Novgorod to Archangel
            1 armour moved from Bryansk to Archangel
            1 artillery and 3 infantry moved from Bryansk to Smolensk
            2 infantry and 8 mech_infantrys moved from France to Normandy Bordeaux
            2 artilleries and 13 infantry moved from Southern France to Normandy Bordeaux
            1 bomber moved from Northern Italy to Normandy Bordeaux
            3 fighters and 3 tactical_bombers moved from Germany to Normandy Bordeaux
            5 armour and 5 mech_infantrys moved from Western Germany to Normandy Bordeaux
    
        Combat - Germans
            Battle in Caucasus
                Germans attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber
                British defend with 2 armour
                    Germans roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 2 armour in Caucasus, round 2 : 2/2 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Germans and 2 armour owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 2 armour
            Battle in Smolensk
                Germans attack with 1 artillery and 3 infantry
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 3 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 4 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 5 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery in Smolensk, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 6 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery in Smolensk, round 6 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 7 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery in Smolensk, round 7 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery and 2 infantry
                Casualties for Germans: 2 infantry
            Battle in Archangel
                Germans attack with 1 armour and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 3 mech_infantrys in Archangel, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 artillery and 3 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 3 infantry in Tambov, round 2 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Tambov, round 3 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 3 infantry in Tambov, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 1 artillery and 2 infantry in Tambov, round 4 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 3 infantry in Tambov, round 4 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 1 artillery and 1 infantry in Tambov, round 5 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 5 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Tambov, round 6 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 6 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    Germans roll dice for 1 artillery and 1 infantry in Tambov, round 7 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 7 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 3 infantry
            Battle in Normandy Bordeaux
                Germans attack with 5 armour, 2 artilleries, 1 bomber, 3 fighters, 15 infantry, 13 mech_infantrys and 3 tactical_bombers
                British defend with 1 armour, 2 fighters and 9 infantry; Americans defend with 1 armour, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry, 1 marine and 2 mech_infantrys
                    Germans roll dice for 5 armour, 2 artilleries, 1 bomber, 3 fighters, 15 infantry, 13 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 2 : 17/42 hits, 12.33 expected hits
                    Americans roll dice for 2 armour, 5 fighters, 12 infantry, 1 marine and 2 mech_infantrys in Normandy Bordeaux, round 2 : 6/22 hits, 9.33 expected hits
                    6 infantry owned by the Germans, 1 armour owned by the Americans, 3 infantry owned by the Americans, 1 marine owned by the Americans, 9 infantry owned by the British, 1 armour owned by the British and 2 mech_infantrys owned by the Americans lost in Normandy Bordeaux
                    Germans roll dice for 5 armour, 2 artilleries, 1 bomber, 3 fighters, 9 infantry, 13 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 3 : 9/36 hits, 11.33 expected hits
                    Americans roll dice for 5 fighters in Normandy Bordeaux, round 3 : 4/5 hits, 3.33 expected hits
                    4 infantry owned by the Germans, 3 fighters owned by the Americans and 2 fighters owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 5 armour, 2 artilleries, 1 bomber, 3 fighters, 5 infantry, 13 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 81
                Casualties for Germans: 10 infantry
                Casualties for Americans: 1 armour, 3 fighters, 3 infantry, 1 marine and 2 mech_infantrys
                Casualties for British: 1 armour, 2 fighters and 9 infantry
    
        Non Combat Move - Germans
            1 bomber, 3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to France
            7 mech_infantrys moved from Germany to Denmark
            2 mech_infantrys moved from Germany to Denmark
            19 armour, 12 artilleries, 11 infantry and 23 mech_infantrys moved from Bryansk to Ukraine
            1 tactical_bomber moved from Caucasus to Ukraine
    
        Place Units - Germans
            1 artillery, 7 infantry and 2 mech_infantrys placed in Western Germany
            10 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
            Germans collect 58 PUs (3 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    Americans : -2.67
    Russians : -3.33
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Bryansk
            1 artillery and 1 infantry moved from Urals to Nenetsia
                  Russians take Nenetsia from Germans
            14 armour and 3 mech_infantrys moved from Russia to Archangel
            1 infantry moved from Samara to Volgograd
                  Russians take Volgograd from Germans
            3 infantry moved from Russia to Smolensk
            1 fighter and 1 tactical_bomber moved from Russia to Smolensk
            3 infantry moved from Russia to Tambov
            1 fighter and 1 tactical_bomber moved from Russia to Tambov
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 infantry
                Germans defend with 1 aaGun
                    1 aaGun owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun
            Battle in Tambov
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 2/5 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Archangel
                Russians attack with 14 armour and 3 mech_infantrys
                Germans defend with 1 armour and 3 mech_infantrys
                    Russians roll dice for 14 armour and 3 mech_infantrys in Archangel, round 2 : 8/17 hits, 7.50 expected hits
                    Germans roll dice for 1 armour and 3 mech_infantrys in Archangel, round 2 : 2/4 hits, 1.50 expected hits
                    2 mech_infantrys owned by the Russians, 1 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 14 armour and 1 mech_infantry remaining. Battle score for attacker is 10
                Casualties for Russians: 2 mech_infantrys
                Casualties for Germans: 1 armour and 3 mech_infantrys
            Battle in Smolensk
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/5 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 4 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            6 aaGuns, 8 artilleries and 63 infantry moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Smolensk to Russia
            1 fighter and 1 tactical_bomber moved from Tambov to Russia
    
        Place Units - Russians
            8 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.83
    Russians : -2.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 cruiser, 3 destroyers and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 artillery moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 artillery moved from Shensi to Sikang
                  Japanese take Sikang from Chinese
            1 armour moved from Shensi to Szechwan
            1 artillery and 1 infantry moved from Kweichow to Szechwan
            2 carriers, 1 cruiser, 3 destroyers and 2 fighters moved from 20 Sea Zone to 6 Sea Zone
            2 fighters moved from Hunan to 6 Sea Zone
            1 tactical_bomber moved from Hunan to Szechwan
            1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
            3 infantry moved from Kwangsi to French Indo China
            1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 artillery moved from Hunan to Kiangsi
            1 infantry moved from Anhwe to Hunan
            1 armour moved from Kiangsu to Anhwe
            2 infantry moved from Anhwe to Kiangsi
            1 infantry moved from Kiangsu to Shantung
            1 infantry moved from Shantung to Kiangsu
            1 infantry moved from Shantung to Anhwe
    
        Combat - Japanese
            Battle in French Indo China
                Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
                British defend with 1 armour and 2 mech_infantrys
                    Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in French Indo China, round 2 : 3/7 hits, 2.83 expected hits
                    UK_Pacific roll dice for 1 armour and 2 mech_infantrys in French Indo China, round 2 : 2/3 hits, 1.17 expected hits
                    2 infantry owned by the Japanese, 2 mech_infantrys owned by the British and 1 armour owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 armour and 2 mech_infantrys
            Battle in Szechwan
                Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in 6 Sea Zone
                Japanese attack with 2 carriers, 1 cruiser, 3 destroyers and 4 fighters
                Americans defend with 1 submarine; ANZAC defend with 2 submarines
                    Japanese roll dice for 2 carriers, 1 cruiser, 3 destroyers and 4 fighters in 6 Sea Zone, round 2 : 5/8 hits, 3.50 expected hits
                    ANZAC roll dice for 3 submarines in 6 Sea Zone, round 2 : 2/3 hits, 0.50 expected hits
                    1 submarine owned by the Americans, 2 destroyers owned by the Japanese and 2 submarines owned by the ANZAC lost in 6 Sea Zone
                Japanese win, taking 6 Sea Zone from Americans with 2 carriers, 1 cruiser, 1 destroyer and 4 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 2 destroyers
                Casualties for Americans: 1 submarine
                Casualties for ANZAC: 2 submarines
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Szechwan to Anhwe
            2 fighters moved from French Indo China to Kwangtung
            2 tactical_bombers moved from French Indo China to Kwangtung
            1 infantry moved from Kwangtung to Kwangsi
    
        Place Units - Japanese
            1 cruiser and 3 destroyers placed in 6 Sea Zone
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 40 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1.50
    Chinese : -0.67
    UK_Pacific : 0.83
    Japanese : 1.83
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 6 artilleries, 4 bombers, 3 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 bombers moved from Russia to Caucasus
            1 transport moved from 34 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 bomber moved from Philippines to French Indo China
            2 infantry moved from Marianas to 22 Sea Zone
            2 infantry moved from Iwo Jima to 17 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            2 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            2 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 bomber moved from United Kingdom to Western Germany
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Western Germany causes 8 damage total. 
            Battle in Caucasus
                Americans attack with 3 bombers
                Germans defend with 1 armour and 1 mech_infantry
                    Americans roll dice for 3 bombers in Caucasus, round 2 : 1/3 hits, 2.00 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits
                    1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Caucasus
                    Americans roll dice for 2 bombers in Caucasus, round 3 : 1/2 hits, 1.33 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 bomber owned by the Americans lost in Caucasus
                Americans win with 1 bomber remaining. Battle score for attacker is -14
                Casualties for Americans: 2 bombers
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Caroline Islands
                Americans attack with 6 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 6 infantry in Caroline Islands, round 2 : 1/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits
                    1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 4 infantry in Caroline Islands, round 3 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                    Americans roll dice for 4 infantry in Caroline Islands, round 4 : 2/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 4 infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in French Indo China
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in French Indo China, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                Americans win, taking French Indo China from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from French Indo China to 35 Sea Zone
            1 bomber moved from 35 Sea Zone to Philippines
            5 submarines moved from 16 Sea Zone to 25 Sea Zone
            2 submarines moved from 10 Sea Zone to 25 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            4 transports moved from 107 Sea Zone to 101 Sea Zone
            1 transport moved from 110 Sea Zone to 107 Sea Zone
            2 armour, 1 artillery, 3 infantry and 3 transports moved from 108 Sea Zone to 110 Sea Zone
            2 armour, 1 artillery and 3 infantry moved from 110 Sea Zone to United Kingdom
            1 bomber moved from Western Germany to United Kingdom
            2 bombers moved from Eastern United States to United Kingdom
            1 bomber moved from Caucasus to Russia
    
        Place Units - Americans
            2 submarines placed in 10 Sea Zone
            4 bombers and 1 tactical_bomber placed in Western United States
            6 artilleries and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    AA fire in Western Germany : : -0.17
    Americans : 1.00
    Japanese : 0.00
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 6 artilleries, 4 bombers, 3 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 bombers moved from Russia to Caucasus
            1 transport moved from 34 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 bomber moved from Philippines to French Indo China
            2 infantry moved from Marianas to 22 Sea Zone
            2 infantry moved from Iwo Jima to 17 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            2 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            2 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 bomber moved from United Kingdom to Western Germany
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Western Germany causes 8 damage total. 
            Battle in Caucasus
                Americans attack with 3 bombers
                Germans defend with 1 armour and 1 mech_infantry
                    Americans roll dice for 3 bombers in Caucasus, round 2 : 1/3 hits, 2.00 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits
                    1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Caucasus
                    Americans roll dice for 2 bombers in Caucasus, round 3 : 1/2 hits, 1.33 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 bomber owned by the Americans lost in Caucasus
                Americans win with 1 bomber remaining. Battle score for attacker is -14
                Casualties for Americans: 2 bombers
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Caroline Islands
                Americans attack with 6 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 6 infantry in Caroline Islands, round 2 : 1/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits
                    1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 4 infantry in Caroline Islands, round 3 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                    Americans roll dice for 4 infantry in Caroline Islands, round 4 : 2/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 4 infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in French Indo China
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in French Indo China, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                Americans win, taking French Indo China from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from French Indo China to 35 Sea Zone
            1 bomber moved from 35 Sea Zone to Philippines
            5 submarines moved from 16 Sea Zone to 25 Sea Zone
            2 submarines moved from 10 Sea Zone to 25 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            4 transports moved from 107 Sea Zone to 101 Sea Zone
            1 transport moved from 110 Sea Zone to 107 Sea Zone
            2 armour, 1 artillery, 3 infantry and 3 transports moved from 108 Sea Zone to 110 Sea Zone
            2 armour, 1 artillery and 3 infantry moved from 110 Sea Zone to United Kingdom
            1 bomber moved from Western Germany to United Kingdom
            2 bombers moved from Eastern United States to United Kingdom
            1 bomber moved from Caucasus to Russia
    
        Place Units - Americans
            2 submarines placed in 10 Sea Zone
            4 bombers and 1 tactical_bomber placed in Western United States
            6 artilleries and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 fighter moved from Burma to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    
        Purchase Units - British
            British repair damage of 7x factory_major; Remaining resources: 40 PUs; 
            British buy 2 armour, 1 destroyer, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 1 mech_infantry moved from Northwest Persia to Rostov
                  Russians take Caucasus from Germans
                  Russians take Rostov from Germans
            2 infantry moved from Yunnan to Kwangsi
            1 bomber moved from India to Kwangsi
            2 infantry moved from Yunnan to Kweichow
            1 fighter and 1 tactical_bomber moved from Burma to Kweichow
            1 armour moved from Yunnan to Szechwan
            1 artillery moved from Yunnan to Szechwan
            3 mech_infantrys moved from Yunnan to Szechwan
            1 fighter and 1 tactical_bomber moved from Burma to Szechwan
    
        Combat - British
            Battle in Kwangsi
                British attack with 1 bomber and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber and 2 infantry in Kwangsi, round 2 : 2/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                British win, taking Kwangsi from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                British attack with 1 armour, 1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 armour, 1 artillery and 1 infantry
                    British roll dice for 1 armour, 1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 2/7 hits, 2.67 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Szechwan, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Szechwan
                    British roll dice for 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 3 : 3/6 hits, 2.50 expected hits
                    Japanese roll dice for 1 armour in Szechwan, round 3 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Szechwan
                British win, taking Szechwan from Japanese with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for British: 2 mech_infantrys
                Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
            Battle in Kweichow
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                British win, taking Kweichow from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Kwangsi to Yunnan
            2 aaGuns and 1 infantry moved from Burma to Yunnan
            2 armour and 2 mech_infantrys moved from India to Yunnan
            1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
            1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
            2 armour and 1 mech_infantry moved from Persia to Turkmenistan
            1 armour and 1 mech_infantry moved from Northwest Persia to Volgograd
            1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
            2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
            1 armour moved from Malaya to Yunnan
            3 fighters moved from Russia to Bryansk
            2 fighters moved from Persia to Bryansk
            3 fighters moved from Gibraltar to United Kingdom
            3 fighters moved from Egypt to Gibraltar
            3 fighters moved from Persia to Egypt
    
        Place Units - British
            1 destroyer placed in 81 Sea Zone
            2 armour and 1 mech_infantry placed in Persia
            1 fighter and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6,6,5
            British collect 33 PUs (3 lost to blockades); end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            2 armour and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 15 PUs; end with 15 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
            Some Units in India change ownership: 2 armour and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : 0.33
    AA fire in Western Germany : : -0.17
    Americans : 1.00
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 submarines moved from 98 Sea Zone to 95 Sea Zone
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            2 destroyers, 12 submarines and 2 transports moved from 97 Sea Zone to 95 Sea Zone
            2 armour, 2 artilleries and 4 infantry moved from France to Normandy Bordeaux
            1 armour moved from Northern Italy to Normandy Bordeaux
            2 artilleries and 4 infantry moved from Southern France to Normandy Bordeaux
            2 fighters moved from Southern Italy to Greece
            1 bomber moved from France to Greece
    
        Non Combat Move - Italians
    
        Place Units - Italians
            2 submarines placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from Queensland to Caroline Islands
    
        Place Units - ANZAC
            2 fighters placed in Queensland
            1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from Queensland to Caroline Islands
    
        Place Units - ANZAC
            2 fighters placed in Queensland
            1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 8x factory_major; Remaining resources: 70 PUs; 
            Germans buy 3 armour, 1 artillery and 16 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Ukraine to Rostov
            1 tactical_bomber moved from Ukraine to Rostov
            1 infantry moved from Ukraine to Rostov
            10 mech_infantrys moved from Germany to Romania
            1 infantry moved from Western Germany to Denmark
            6 infantry moved from Western Germany to Denmark
            9 mech_infantrys moved from Denmark to Germany
            2 mech_infantrys moved from Western Germany to Poland
            1 artillery moved from Western Germany to France
            1 bomber, 3 fighters and 3 tactical_bombers moved from France to Ukraine
            1 mech_infantry moved from Finland to Novgorod
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 3 infantry and 1 tactical_bomber
                British defend with 1 armour and 1 mech_infantry
                    Germans roll dice for 3 infantry and 1 tactical_bomber in Rostov, round 2 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Germans lost in Rostov
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 armour and 1 mech_infantry in Rostov, round 3 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Rostov
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Rostov, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 armour in Rostov, round 4 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans lost in Rostov
                    Germans roll dice for 1 tactical_bomber in Rostov, round 5 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 armour in Rostov, round 5 : 1/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Germans and 1 armour owned by the British lost in Rostov
                Russians win with no units remaining. Battle score for attacker is -10
                Casualties for Germans: 3 infantry and 1 tactical_bomber
                Casualties for British: 1 armour and 1 mech_infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Eastern Poland to Belarus
    
        Place Units - Germans
            3 armour placed in Ukraine
            10 infantry placed in Western Germany
            1 artillery and 6 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
            Germans collect 50 PUs (1 lost to blockades); end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Russians : 1.33
    

    Savegame

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