wizmark Allies -VS- dawgoneit Axis BM3

  • '20 '19

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 26 Sea Zone
            1 submarine moved from 30 Sea Zone to 26 Sea Zone
    
        Place Units - ANZAC
            2 submarines placed in 54 Sea Zone
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6,4,2,3,1
            ANZAC collect 13 PUs (4 lost to blockades); end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Norway to Urals
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 infantry and 14 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            7 infantry and 3 mech_infantrys moved from Karelia to Finland
            1 mech_infantry moved from Novgorod to Vologda
                  Germans take Vologda from Russians
            1 mech_infantry moved from Novgorod to Nenetsia
                  Germans take Nenetsia from Russians
            1 mech_infantry moved from Novgorod to Smolensk
            1 infantry moved from Bryansk to Smolensk
            2 infantry moved from Rostov to Caucasus
            2 mech_infantrys moved from Ukraine to Volgograd
            1 mech_infantry moved from Bryansk to Volgograd
            2 infantry moved from Bryansk to Tambov
            1 bomber moved from Western Germany to Smolensk
            1 bomber moved from Western Germany to Tambov
            1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
            1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
    
        Combat - Germans
            Battle in Caucasus
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 3 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Smolensk
                Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 0/5 hits, 1.67 expected hits
                    Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 3/4 hits, 1.50 expected hits
                    Russians roll dice for 3 infantry in Volgograd, round 3 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 3 infantry
            Battle in Tambov
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Finland
                Germans attack with 7 infantry and 3 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 7 infantry and 3 mech_infantrys in Finland, round 2 : 3/10 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Finland
                Germans win, taking Finland from British with 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Smolensk to Bryansk
            1 bomber moved from Tambov to Bryansk
            1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
            1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
            1 mech_infantry moved from Ukraine to Bryansk
            2 mech_infantrys moved from Eastern Poland to Bryansk
            1 aaGun moved from Western Ukraine to Bryansk
            9 mech_infantrys moved from Germany to Eastern Poland
            1 fighter and 2 tactical_bombers moved from Western Germany to Bryansk
            1 fighter moved from Western Germany to Southern Italy
            3 infantry moved from Western Germany to Northern Italy
            1 aaGun, 2 artilleries and 8 infantry moved from France to Southern France
            2 infantry moved from Western Germany to Northern Italy
    
        Place Units - Germans
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Novgorod
            8 mech_infantrys placed in Germany
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    British : -0.33
    Russians : -1.33
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Samara to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            3 infantry moved from Russia to Tambov
            1 fighter and 1 tactical_bomber moved from Russia to Tambov
            1 artillery and 2 infantry moved from Russia to Vologda
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Tambov
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 3 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Vologda
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            1 fighter and 1 tactical_bomber moved from Tambov to Russia
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Russians : -1.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese repair damage of 5x factory_minor; Remaining resources: 46 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 artillery, 1 destroyer, 9 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Kweichow to Szechwan
            2 infantry moved from Kweichow to Szechwan
            2 artilleries moved from Hopei to Suiyuyan
            1 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            2 artilleries and 2 infantry moved from Anhwe to Kweichow
            2 artilleries and 3 infantry moved from Hunan to Yunnan
            1 armour moved from Kiangsu to Hunan
            1 mech_infantry moved from Kiangsu to Hunan
            1 artillery moved from Kiangsu to Anhwe
            1 artillery and 2 infantry moved from Shantung to Anhwe
            1 fighter moved from 42 Sea Zone to 44 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 42 Sea Zone to 35 Sea Zone
            2 fighters moved from Caroline Islands to Japan
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Szechwan
                Japanese attack with 1 artillery and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from 44 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Yunnan to Kwangtung
    
        Place Units - Japanese
            3 infantry placed in Kwangtung
            3 infantry placed in Kiangsu
            3 infantry placed in Shantung
            1 artillery placed in Japan
            1 destroyer and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 40 PUs; end with 40 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    Japanese : 0.17
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 artillery, 1 bomber, 2 destroyers, 4 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Marshall Islands
            2 submarines moved from 26 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 marine moved from Morocco to 92 Sea Zone
            2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
            1 armour, 1 battleship, 1 carrier, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 armour, 3 infantry, 1 marine and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from Philippines to Kwangtung
    
        Combat - Americans
            Strategic bombing raid in Kwangtung
                    AA fire in Kwangtung : 0/1 hits, 0.17 expected hits
                Bombing raid in Kwangtung rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Kwangtung causes 6 damage total. 
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Marshall Islands
            Battle in 16 Sea Zone
                Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Marshall Islands from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 carriers, 1 destroyer, 2 fighters and 3 submarines moved from 26 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
            4 infantry moved from Western United States to 10 Sea Zone
            4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            4 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Western United States to Midway
            2 submarines moved from 10 Sea Zone to 25 Sea Zone
            3 bombers moved from Queensland to India
            1 bomber moved from Kwangtung to India
            1 artillery and 1 infantry moved from Morocco to Algeria
            1 infantry moved from Tunisia to Algeria
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
            1 bomber moved from Western United States to Midway
    
        Place Units - Americans
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
            1 destroyer and 3 transports placed in 101 Sea Zone
            2 armour, 1 artillery, 1 bomber and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,3,1,2,5,3,5,5,1,6,6,3
            Americans collect 61 PUs (2 lost to blockades); end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    AA fire in Kwangtung : : -0.17
    Americans : 0.33
    Japanese : 0.67
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 6 infantry moved from Kansu to Shensi
            2 infantry moved from Tsinghai to Shensi
            3 infantry moved from Sikang to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 11 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 11 infantry in Shensi, round 2 : 4/12 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 11 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Burma
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.67
    Japanese : -0.33
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 artillery, 1 bomber, 2 destroyers, 4 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Marshall Islands
            2 submarines moved from 26 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 marine moved from Morocco to 92 Sea Zone
            2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
            1 armour, 1 battleship, 1 carrier, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 armour, 3 infantry, 1 marine and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from Philippines to Kwangtung
    
        Combat - Americans
            Strategic bombing raid in Kwangtung
                    AA fire in Kwangtung : 0/1 hits, 0.17 expected hits
                Bombing raid in Kwangtung rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Kwangtung causes 6 damage total. 
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Marshall Islands
            Battle in 16 Sea Zone
                Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Marshall Islands from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 carriers, 1 destroyer, 2 fighters and 3 submarines moved from 26 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
            4 infantry moved from Western United States to 10 Sea Zone
            4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            4 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Western United States to Midway
            2 submarines moved from 10 Sea Zone to 25 Sea Zone
            3 bombers moved from Queensland to India
            1 bomber moved from Kwangtung to India
            1 artillery and 1 infantry moved from Morocco to Algeria
            1 infantry moved from Tunisia to Algeria
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
            1 bomber moved from Western United States to Midway
    
        Place Units - Americans
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
            1 destroyer and 3 transports placed in 101 Sea Zone
            2 armour, 1 artillery, 1 bomber and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,3,1,2,5,3,5,5,1,6,6,3
            Americans collect 61 PUs (2 lost to blockades); end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 6 infantry moved from Kansu to Shensi
            2 infantry moved from Tsinghai to Shensi
            3 infantry moved from Sikang to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 11 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 11 infantry in Shensi, round 2 : 4/12 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 11 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Burma
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 2 armour, 2 artilleries, 2 fighters, 1 mech_infantry and 3 transports; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 armour moved from Persia to Caucasus
            3 fighters moved from Persia to Caucasus
            1 infantry moved from Shan State to French Indo China
                  UK_Pacific take French Indo China from Japanese
            1 mech_infantry moved from Malaya to Siam
                  UK_Pacific take Siam from Japanese
            1 armour moved from Malaya to Yunnan
            1 artillery, 2 fighters, 14 infantry and 12 mech_infantrys moved from Burma to Yunnan
            1 armour and 1 mech_infantry moved from India to Yunnan
            2 tactical_bombers moved from India to Yunnan
            1 bomber moved from Russia to Yunnan
            1 battleship moved from 26 Sea Zone to 25 Sea Zone
    
        Combat - British
            Battle in Yunnan
                British attack with 2 armour, 1 artillery, 1 bomber, 2 fighters, 14 infantry, 13 mech_infantrys and 2 tactical_bombers
                Japanese defend with 1 armour, 9 artilleries, 11 infantry and 2 tactical_bombers
                    British roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters, 14 infantry, 13 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 12/35 hits, 9.00 expected hits
                    Japanese roll dice for 1 armour, 9 artilleries, 11 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/23 hits, 8.17 expected hits
                    11 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the British lost in Yunnan
                    British roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters, 11 infantry, 13 mech_infantrys and 2 tactical_bombers in Yunnan, round 3 : 5/32 hits, 8.50 expected hits
                    Japanese roll dice for 1 armour, 8 artilleries and 2 tactical_bombers in Yunnan, round 3 : 5/11 hits, 4.17 expected hits
                    5 artilleries owned by the Japanese and 5 infantry owned by the British lost in Yunnan
                13 mech_infantrys owned by the British, 1 artillery owned by the British, 6 infantry owned by the British and 2 armour owned by the British retreated to Burma
                Japanese win with 1 armour, 3 artilleries and 2 tactical_bombers remaining. Battle score for attacker is 33
                Casualties for British: 8 infantry
                Casualties for Japanese: 6 artilleries and 11 infantry
            Battle in Caucasus
                British attack with 2 armour and 3 fighters
                Germans defend with 2 infantry
                    British roll dice for 2 armour and 3 fighters in Caucasus, round 2 : 2/5 hits, 2.50 expected hits
                    Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 2 armour and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            1 infantry moved from India to Burma
            2 fighters and 2 tactical_bombers moved from Yunnan to Burma
            1 bomber moved from Yunnan to India
            1 armour and 1 infantry moved from Morocco to 92 Sea Zone
            1 armour, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
            1 armour moved from Egypt to Iraq
            2 armour and 2 mech_infantrys moved from Alexandria to Trans-Jordan
            1 artillery and 3 infantry moved from Alexandria to Egypt
            3 fighters moved from Caucasus to Persia
    
        Place Units - British
            3 transports placed in 110 Sea Zone
            2 artilleries placed in United Kingdom
            1 armour and 2 fighters placed in Persia
            1 armour and 1 mech_infantry placed in Egypt
    
        Turn Complete - British
            British collect 39 PUs; end with 40 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    AA fire in Kwangtung : : -0.17
    Germans : -0.67
    British : -1.00
    Americans : 0.33
    Chinese : 1.67
    Japanese : -4.00
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour, 1 bomber and 1 fighter moved from Southern Italy to France
            1 artillery and 3 infantry moved from Southern Italy to Northern Italy
            1 fighter moved from Southern Italy to France
            2 artilleries and 6 infantry moved from Northern Italy to France
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 submarine placed in 97 Sea Zone
            1 artillery and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 submarines moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 fighter placed in Queensland
            2 submarines placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 submarines moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 fighter placed in Queensland
            2 submarines placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Urals to Russia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
            1 mech_infantry moved from Smolensk to Bryansk
            3 infantry moved from Bryansk to Tambov
            2 mech_infantrys moved from Ukraine to Caucasus
            1 mech_infantry moved from Ukraine to Volgograd
            1 mech_infantry moved from Bryansk to Volgograd
            2 bombers moved from Bryansk to Caucasus
            1 artillery moved from Bryansk to Tambov
            1 armour moved from Bryansk to Volgograd
            1 tactical_bomber moved from Bryansk to Volgograd
            3 fighters and 3 tactical_bombers moved from Bryansk to Germany
            3 infantry moved from Western Germany to Holland Belgium
            2 infantry moved from Western Germany to Holland Belgium
            9 mech_infantrys moved from Eastern Poland to Germany
            1 infantry moved from Finland to Norway
                  Germans take Norway from British
            3 mech_infantrys moved from Novgorod to Bryansk
            8 mech_infantrys moved from Germany to Western Germany
            2 infantry and 8 mech_infantrys moved from Western Germany to France
            5 infantry moved from Northern Italy to Southern France
    
        Combat - Germans
            Battle in Caucasus
                Germans attack with 2 bombers and 2 mech_infantrys
                British defend with 2 armour
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 2 armour in Caucasus, round 2 : 2/2 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Germans and 1 armour owned by the British lost in Caucasus
                    Germans roll dice for 2 bombers in Caucasus, round 3 : 2/2 hits, 1.33 expected hits
                    Russians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits
                    1 bomber owned by the Germans and 1 armour owned by the British lost in Caucasus
                Germans win with 1 bomber remaining. Battle score for attacker is -8
                Casualties for Germans: 1 bomber and 2 mech_infantrys
                Casualties for British: 2 armour
            Battle in Volgograd
                Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 3 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 4 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Tambov
                Germans attack with 1 artillery and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Tambov, round 4 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Holland Belgium
                Germans attack with 5 infantry
                Americans defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 5 infantry in Holland Belgium, round 2 : 1/5 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Germans roll dice for 3 infantry in Holland Belgium, round 3 : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    Germans roll dice for 2 infantry in Holland Belgium, round 4 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 mech_infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 5 : 1/2 hits, 0.33 expected hits
                    Americans roll dice for 1 mech_infantry in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 infantry remaining. Battle score for attacker is -2
                Casualties for Germans: 3 infantry
                Casualties for Americans: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Germans
            1 bomber moved from Caucasus to Northern Italy
            1 tactical_bomber moved from Volgograd to Bryansk
    
        Place Units - Germans
            5 armour and 5 mech_infantrys placed in Western Germany
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.83
    Americans : 1.33
    Russians : 0.83
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 artillery and 1 infantry moved from Vologda to Urals
            3 infantry moved from Samara to Volgograd
            3 infantry moved from Samara to Tambov
            2 infantry moved from Russia to Smolensk
            1 infantry moved from Samara to Tambov
            1 artillery moved from Russia to Smolensk
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Tambov
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Urals
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 1 infantry in Urals, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Urals
                Russians win, taking Urals from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Tambov
                Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Tambov, round 2 : 3/6 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Volgograd
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/5 hits, 1.67 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 3 : 2/2 hits, 0.83 expected hits
                    2 infantry owned by the Russians lost in Volgograd
                 retreated to Volgograd
                Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -9
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            1 fighter and 1 tactical_bomber moved from Tambov to Russia
            1 infantry moved from Samara to Kazakhstan
            3 infantry moved from Samara to Russia
    
        Place Units - Russians
            2 armour and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : -0.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 37 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 armour, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries and 3 infantry moved from Suiyuyan to Shensi
            2 artilleries and 2 infantry moved from Kweichow to Shensi
            1 artillery and 1 infantry moved from Szechwan to Shensi
            2 tactical_bombers moved from Yunnan to Shensi
            1 armour moved from Yunnan to Malaya
                  Japanese take Shan State from UK_Pacific
                  Japanese take Malaya from UK_Pacific
            2 artilleries moved from Yunnan to French Indo China
            1 tactical_bomber moved from Kwangtung to French Indo China
            1 armour and 1 mech_infantry moved from Hunan to Shensi
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            1 artillery moved from Anhwe to Hunan
            3 infantry moved from Kwangtung to Kwangsi
            2 carriers, 1 cruiser, 3 destroyers and 4 fighters moved from 35 Sea Zone to 20 Sea Zone
    
        Combat - Japanese
            Battle in Shensi
                Japanese attack with 1 armour, 5 artilleries, 6 infantry, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 13 infantry
                    Japanese roll dice for 1 armour, 5 artilleries, 6 infantry, 1 mech_infantry and 2 tactical_bombers in Shensi, round 2 : 6/15 hits, 5.33 expected hits
                    Chinese roll dice for 13 infantry in Shensi, round 2 : 6/13 hits, 4.33 expected hits
                    6 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 1 armour, 5 artilleries, 1 mech_infantry and 2 tactical_bombers in Shensi, round 3 : 3/9 hits, 3.67 expected hits
                    Chinese roll dice for 7 infantry in Shensi, round 3 : 2/7 hits, 2.33 expected hits
                    2 artilleries owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 1 armour, 3 artilleries, 1 mech_infantry and 2 tactical_bombers in Shensi, round 4 : 1/7 hits, 3.00 expected hits
                    Chinese roll dice for 4 infantry in Shensi, round 4 : 1/4 hits, 1.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 1 armour, 3 artilleries and 2 tactical_bombers in Shensi, round 5 : 3/6 hits, 2.67 expected hits
                    Chinese roll dice for 3 infantry in Shensi, round 5 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 armour, 2 artilleries and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Japanese: 3 artilleries, 6 infantry and 1 mech_infantry
                Casualties for Chinese: 13 infantry
            Battle in French Indo China
                Japanese attack with 2 artilleries and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 1 tactical_bomber in French Indo China, round 2 : 2/3 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from French Indo China to Hunan
            2 tactical_bombers moved from Shensi to Hunan
            2 fighters moved from 20 Sea Zone to Hunan
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 fighters moved from Japan to Hunan
            3 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Anhwe to Kweichow
            3 infantry moved from Shantung to Anhwe
    
        Place Units - Japanese
            1 armour and 2 infantry placed in Kiangsu
            3 infantry placed in Shantung
            3 infantry placed in Kwangtung
            1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 43 PUs; end with 43 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.00
    UK_Pacific : 0.67
    Japanese : -0.83
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 bombers, 3 fighters, 5 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 16 Sea Zone to 6 Sea Zone
            2 bombers moved from Midway to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            5 submarines moved from 25 Sea Zone to 16 Sea Zone
            2 infantry moved from Marshall Islands to 32 Sea Zone
            2 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Paulau Island
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Marianas
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
            1 bomber moved from India to Kwangtung
            1 bomber moved from India to Yunnan
            4 bombers moved from India to Volgograd
            1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Strategic bombing raid in Kwangtung
                    AA fire in Kwangtung : 0/1 hits, 0.17 expected hits
                Bombing raid in Kwangtung rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Kwangtung causes 6 damage total. 
            Battle in Marianas
            Battle in 6 Sea Zone
                Americans attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 carrier, 2 fighters and 2 transports
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
                    Japanese roll dice for 2 fighters in 6 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 carrier and 2 transports in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    2 fighters owned by the Japanese, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans lost in 6 Sea Zone
                    2 transports owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                Americans win, taking Marianas from Japanese, taking 6 Sea Zone from Japanese with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 27
                Casualties for Americans: 1 bomber and 1 tactical_bomber
                Casualties for Japanese: 1 carrier, 2 fighters and 2 transports
            Battle in 16 Sea Zone
                Americans attack with 5 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 5 submarines in 16 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 5 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Paulau Island
                Americans attack with 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 infantry in Paulau Island, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 infantry in Paulau Island, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Paulau Island
                Americans win, taking Paulau Island from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Iwo Jima
                Americans attack with 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 infantry in Iwo Jima, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Volgograd
                Americans attack with 4 bombers
                Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    Americans roll dice for 4 bombers in Volgograd, round 2 : 3/4 hits, 2.67 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0.83 expected hits
                    1 armour owned by the Germans, 1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Volgograd
                Americans win with 3 bombers remaining. Battle score for attacker is -2
                Casualties for Americans: 1 bomber
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Holland Belgium
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Yunnan
                Americans attack with 1 bomber
                Japanese defend with 1 artillery
                    Americans roll dice for 1 bomber in Yunnan, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Americans lost in Yunnan
                Japanese win with 1 artillery remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
    
        Non Combat Move - Americans
            3 bombers moved from Volgograd to Russia
            1 bomber moved from Kwangtung to 35 Sea Zone
            1 bomber moved from 35 Sea Zone to Philippines
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from 6 Sea Zone to Midway
            1 fighter moved from 6 Sea Zone to 25 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
            4 transports moved from 110 Sea Zone to 107 Sea Zone
            2 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            2 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 108 Sea Zone
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 destroyer moved from 101 Sea Zone to 108 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
    
        Place Units - Americans
            2 submarines placed in 10 Sea Zone
            3 fighters placed in Normandy Bordeaux
            1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
            2 transports placed in 101 Sea Zone
            2 bombers and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    AA fire in Kwangtung : : -0.17
    Germans : 0.50
    Americans : 3.50
    Japanese : -0.33
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 bombers, 3 fighters, 5 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 16 Sea Zone to 6 Sea Zone
            2 bombers moved from Midway to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            5 submarines moved from 25 Sea Zone to 16 Sea Zone
            2 infantry moved from Marshall Islands to 32 Sea Zone
            2 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Paulau Island
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Marianas
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
            1 bomber moved from India to Kwangtung
            1 bomber moved from India to Yunnan
            4 bombers moved from India to Volgograd
            1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Strategic bombing raid in Kwangtung
                    AA fire in Kwangtung : 0/1 hits, 0.17 expected hits
                Bombing raid in Kwangtung rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Kwangtung causes 6 damage total. 
            Battle in Marianas
            Battle in 6 Sea Zone
                Americans attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 carrier, 2 fighters and 2 transports
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
                    Japanese roll dice for 2 fighters in 6 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 carrier and 2 transports in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    2 fighters owned by the Japanese, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans lost in 6 Sea Zone
                    2 transports owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                Americans win, taking Marianas from Japanese, taking 6 Sea Zone from Japanese with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 27
                Casualties for Americans: 1 bomber and 1 tactical_bomber
                Casualties for Japanese: 1 carrier, 2 fighters and 2 transports
            Battle in 16 Sea Zone
                Americans attack with 5 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 5 submarines in 16 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 5 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Paulau Island
                Americans attack with 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 infantry in Paulau Island, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 infantry in Paulau Island, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Paulau Island
                Americans win, taking Paulau Island from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Iwo Jima
                Americans attack with 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 infantry in Iwo Jima, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Volgograd
                Americans attack with 4 bombers
                Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    Americans roll dice for 4 bombers in Volgograd, round 2 : 3/4 hits, 2.67 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0.83 expected hits
                    1 armour owned by the Germans, 1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Volgograd
                Americans win with 3 bombers remaining. Battle score for attacker is -2
                Casualties for Americans: 1 bomber
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Holland Belgium
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Yunnan
                Americans attack with 1 bomber
                Japanese defend with 1 artillery
                    Americans roll dice for 1 bomber in Yunnan, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Americans lost in Yunnan
                Japanese win with 1 artillery remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
    
        Non Combat Move - Americans
            3 bombers moved from Volgograd to Russia
            1 bomber moved from Kwangtung to 35 Sea Zone
            1 bomber moved from 35 Sea Zone to Philippines
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from 6 Sea Zone to Midway
            1 fighter moved from 6 Sea Zone to 25 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
            4 transports moved from 110 Sea Zone to 107 Sea Zone
            2 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            2 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 108 Sea Zone
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 destroyer moved from 101 Sea Zone to 108 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
    
        Place Units - Americans
            2 submarines placed in 10 Sea Zone
            3 fighters placed in Normandy Bordeaux
            1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
            2 transports placed in 101 Sea Zone
            2 bombers and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
    
        Combat - Chinese
            Chinese creates battle in territory Szechwan
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 2 armour, 3 artilleries, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 1 mech_infantry moved from Burma to Malaya
                  UK_Pacific take Shan State from Japanese
            1 bomber moved from India to Malaya
            1 armour and 1 mech_infantry moved from Burma to French Indo China
            1 mech_infantry moved from Siam to French Indo China
            1 tactical_bomber moved from Burma to French Indo China
            1 armour and 2 mech_infantrys moved from India to Yunnan
            1 artillery, 7 infantry and 11 mech_infantrys moved from Burma to Yunnan
            1 tactical_bomber moved from Burma to Malaya
            2 fighters moved from Burma to Yunnan
    
        Combat - British
            Battle in Malaya
                British attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 armour and 1 harbour
                    British roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 armour in Malaya, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Malaya
                British win, taking Malaya from Japanese with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 armour
            Battle in French Indo China
                British attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 artillery
                    British roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Yunnan
                British attack with 1 armour, 1 artillery, 2 fighters, 7 infantry and 13 mech_infantrys
                Japanese defend with 1 artillery
                    British roll dice for 1 armour, 1 artillery, 2 fighters, 7 infantry and 13 mech_infantrys in Yunnan, round 2 : 2/24 hits, 5.33 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 armour, 1 artillery, 2 fighters, 7 infantry and 13 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            1 tactical_bomber moved from French Indo China to Burma
            2 fighters moved from Yunnan to Burma
            1 infantry moved from India to Burma
            1 tactical_bomber moved from Malaya to Burma
            1 bomber moved from Malaya to India
            1 aaGun moved from Burma to Yunnan
            1 armour moved from Iraq to Caucasus
            1 armour moved from Persia to Caucasus
            2 armour and 2 mech_infantrys moved from Trans-Jordan to Northwest Persia
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
            8 infantry moved from United Kingdom to 110 Sea Zone
            8 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 cruiser and 1 destroyer moved from 110 Sea Zone to 108 Sea Zone
    
        Place Units - British
            1 fighter placed in 110 Sea Zone
            2 armour and 1 mech_infantry placed in Persia
            3 artilleries and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            2 armour and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Some Units in India change ownership: 2 armour and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    AA fire in Kwangtung : : -0.17
    Germans : 0.50
    British : -3.83
    Americans : 3.50
    Japanese : -0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from France to Holland Belgium
            1 bomber moved from France to United Kingdom
            2 fighters moved from France to Holland Belgium
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            2 artilleries and 4 infantry moved from Northern Italy to Southern France
    
        Combat - Italians
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in United Kingdom causes 7 damage total. 
            Battle in Holland Belgium
                Italians attack with 2 fighters and 2 infantry
                Americans defend with 1 artillery
                    Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Italians
            1 bomber moved from United Kingdom to France
            2 fighters moved from Holland Belgium to France
            1 armour and 1 infantry moved from Greece to 97 Sea Zone
            1 armour and 1 infantry moved from 97 Sea Zone to Northern Italy
            2 fighters moved from France to Southern Italy
    
        Place Units - Italians
            1 submarine placed in 97 Sea Zone
            1 artillery and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Americans : -0.33
    AA fire in United Kingdom : : -0.17
    

    Savegame

  • '20 '19

    TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 25 Sea Zone to 6 Sea Zone
    
        Non Combat Move - ANZAC
            1 fighter moved from Burma to Yunnan
            2 submarines moved from 54 Sea Zone to 33 Sea Zone
            2 fighters moved from Queensland to 54 Sea Zone
    
        Place Units - ANZAC
            1 carrier and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 25 Sea Zone to 6 Sea Zone
    
        Non Combat Move - ANZAC
            1 fighter moved from Burma to Yunnan
            2 submarines moved from 54 Sea Zone to 33 Sea Zone
            2 fighters moved from Queensland to 54 Sea Zone
    
        Place Units - ANZAC
            1 carrier and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 7 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 mech_infantrys moved from Ukraine to Caucasus
            1 tactical_bomber moved from Bryansk to Caucasus
            1 armour moved from Bryansk to Caucasus
            1 artillery and 3 infantry moved from Bryansk to Tambov
            3 mech_infantrys moved from Novgorod to Archangel
            1 armour moved from Bryansk to Archangel
            1 artillery and 3 infantry moved from Bryansk to Smolensk
            2 infantry and 8 mech_infantrys moved from France to Normandy Bordeaux
            2 artilleries and 13 infantry moved from Southern France to Normandy Bordeaux
            1 bomber moved from Northern Italy to Normandy Bordeaux
            3 fighters and 3 tactical_bombers moved from Germany to Normandy Bordeaux
            5 armour and 5 mech_infantrys moved from Western Germany to Normandy Bordeaux
    
        Combat - Germans
            Battle in Caucasus
                Germans attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber
                British defend with 2 armour
                    Germans roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 2 armour in Caucasus, round 2 : 2/2 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Germans and 2 armour owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 2 armour
            Battle in Smolensk
                Germans attack with 1 artillery and 3 infantry
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 3 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 4 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 5 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery in Smolensk, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 6 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery in Smolensk, round 6 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 7 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery in Smolensk, round 7 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery and 2 infantry
                Casualties for Germans: 2 infantry
            Battle in Archangel
                Germans attack with 1 armour and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 3 mech_infantrys in Archangel, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 artillery and 3 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 3 infantry in Tambov, round 2 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Tambov, round 3 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 3 infantry in Tambov, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 1 artillery and 2 infantry in Tambov, round 4 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 3 infantry in Tambov, round 4 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 1 artillery and 1 infantry in Tambov, round 5 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 5 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Tambov, round 6 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 6 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    Germans roll dice for 1 artillery and 1 infantry in Tambov, round 7 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 7 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 3 infantry
            Battle in Normandy Bordeaux
                Germans attack with 5 armour, 2 artilleries, 1 bomber, 3 fighters, 15 infantry, 13 mech_infantrys and 3 tactical_bombers
                British defend with 1 armour, 2 fighters and 9 infantry; Americans defend with 1 armour, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry, 1 marine and 2 mech_infantrys
                    Germans roll dice for 5 armour, 2 artilleries, 1 bomber, 3 fighters, 15 infantry, 13 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 2 : 17/42 hits, 12.33 expected hits
                    Americans roll dice for 2 armour, 5 fighters, 12 infantry, 1 marine and 2 mech_infantrys in Normandy Bordeaux, round 2 : 6/22 hits, 9.33 expected hits
                    6 infantry owned by the Germans, 1 armour owned by the Americans, 3 infantry owned by the Americans, 1 marine owned by the Americans, 9 infantry owned by the British, 1 armour owned by the British and 2 mech_infantrys owned by the Americans lost in Normandy Bordeaux
                    Germans roll dice for 5 armour, 2 artilleries, 1 bomber, 3 fighters, 9 infantry, 13 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 3 : 9/36 hits, 11.33 expected hits
                    Americans roll dice for 5 fighters in Normandy Bordeaux, round 3 : 4/5 hits, 3.33 expected hits
                    4 infantry owned by the Germans, 3 fighters owned by the Americans and 2 fighters owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 5 armour, 2 artilleries, 1 bomber, 3 fighters, 5 infantry, 13 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 81
                Casualties for Germans: 10 infantry
                Casualties for Americans: 1 armour, 3 fighters, 3 infantry, 1 marine and 2 mech_infantrys
                Casualties for British: 1 armour, 2 fighters and 9 infantry
    
        Non Combat Move - Germans
            1 bomber, 3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to France
            7 mech_infantrys moved from Germany to Denmark
            2 mech_infantrys moved from Germany to Denmark
            19 armour, 12 artilleries, 11 infantry and 23 mech_infantrys moved from Bryansk to Ukraine
            1 tactical_bomber moved from Caucasus to Ukraine
    
        Place Units - Germans
            1 artillery, 7 infantry and 2 mech_infantrys placed in Western Germany
            10 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
            Germans collect 58 PUs (3 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    Americans : -2.67
    Russians : -3.33
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Bryansk
            1 artillery and 1 infantry moved from Urals to Nenetsia
                  Russians take Nenetsia from Germans
            14 armour and 3 mech_infantrys moved from Russia to Archangel
            1 infantry moved from Samara to Volgograd
                  Russians take Volgograd from Germans
            3 infantry moved from Russia to Smolensk
            1 fighter and 1 tactical_bomber moved from Russia to Smolensk
            3 infantry moved from Russia to Tambov
            1 fighter and 1 tactical_bomber moved from Russia to Tambov
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 infantry
                Germans defend with 1 aaGun
                    1 aaGun owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun
            Battle in Tambov
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 2/5 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Archangel
                Russians attack with 14 armour and 3 mech_infantrys
                Germans defend with 1 armour and 3 mech_infantrys
                    Russians roll dice for 14 armour and 3 mech_infantrys in Archangel, round 2 : 8/17 hits, 7.50 expected hits
                    Germans roll dice for 1 armour and 3 mech_infantrys in Archangel, round 2 : 2/4 hits, 1.50 expected hits
                    2 mech_infantrys owned by the Russians, 1 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 14 armour and 1 mech_infantry remaining. Battle score for attacker is 10
                Casualties for Russians: 2 mech_infantrys
                Casualties for Germans: 1 armour and 3 mech_infantrys
            Battle in Smolensk
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/5 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 4 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            6 aaGuns, 8 artilleries and 63 infantry moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Smolensk to Russia
            1 fighter and 1 tactical_bomber moved from Tambov to Russia
    
        Place Units - Russians
            8 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.83
    Russians : -2.17
    

    Savegame

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