@dawgoneit do you mean the one in Ulaanbaatar? Yes, he has to land there. Came from sz5.
wizmark Allies -VS- dawgoneit Axis BM3
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 submarines moved from 25 Sea Zone to 6 Sea Zone Non Combat Move - ANZAC 1 fighter moved from Burma to Yunnan 2 submarines moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to 54 Sea Zone Place Units - ANZAC 1 carrier and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 submarines moved from 25 Sea Zone to 6 Sea Zone Non Combat Move - ANZAC 1 fighter moved from Burma to Yunnan 2 submarines moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to 54 Sea Zone Place Units - ANZAC 1 carrier and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 7 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 mech_infantrys moved from Ukraine to Caucasus 1 tactical_bomber moved from Bryansk to Caucasus 1 armour moved from Bryansk to Caucasus 1 artillery and 3 infantry moved from Bryansk to Tambov 3 mech_infantrys moved from Novgorod to Archangel 1 armour moved from Bryansk to Archangel 1 artillery and 3 infantry moved from Bryansk to Smolensk 2 infantry and 8 mech_infantrys moved from France to Normandy Bordeaux 2 artilleries and 13 infantry moved from Southern France to Normandy Bordeaux 1 bomber moved from Northern Italy to Normandy Bordeaux 3 fighters and 3 tactical_bombers moved from Germany to Normandy Bordeaux 5 armour and 5 mech_infantrys moved from Western Germany to Normandy Bordeaux Combat - Germans Battle in Caucasus Germans attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber British defend with 2 armour Germans roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 2 armour in Caucasus, round 2 : 2/2 hits, 1.00 expected hits 2 mech_infantrys owned by the Germans and 2 armour owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 2 mech_infantrys Casualties for British: 2 armour Battle in Smolensk Germans attack with 1 artillery and 3 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Smolensk Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 3 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Smolensk Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 4 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Smolensk Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 5 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 artillery in Smolensk, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 6 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Smolensk, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 7 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Smolensk, round 7 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery and 2 infantry Casualties for Germans: 2 infantry Battle in Archangel Germans attack with 1 armour and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour and 3 mech_infantrys in Archangel, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 artillery and 3 infantry Russians defend with 3 infantry Germans roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 3 infantry in Tambov, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 artillery and 3 infantry in Tambov, round 3 : 0/4 hits, 1.00 expected hits Russians roll dice for 3 infantry in Tambov, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Tambov Germans roll dice for 1 artillery and 2 infantry in Tambov, round 4 : 1/3 hits, 0.83 expected hits Russians roll dice for 3 infantry in Tambov, round 4 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans roll dice for 1 artillery and 1 infantry in Tambov, round 5 : 0/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Tambov, round 5 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Tambov, round 6 : 1/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Tambov, round 6 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Tambov Germans roll dice for 1 artillery and 1 infantry in Tambov, round 7 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Normandy Bordeaux Germans attack with 5 armour, 2 artilleries, 1 bomber, 3 fighters, 15 infantry, 13 mech_infantrys and 3 tactical_bombers British defend with 1 armour, 2 fighters and 9 infantry; Americans defend with 1 armour, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry, 1 marine and 2 mech_infantrys Germans roll dice for 5 armour, 2 artilleries, 1 bomber, 3 fighters, 15 infantry, 13 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 2 : 17/42 hits, 12.33 expected hits Americans roll dice for 2 armour, 5 fighters, 12 infantry, 1 marine and 2 mech_infantrys in Normandy Bordeaux, round 2 : 6/22 hits, 9.33 expected hits 6 infantry owned by the Germans, 1 armour owned by the Americans, 3 infantry owned by the Americans, 1 marine owned by the Americans, 9 infantry owned by the British, 1 armour owned by the British and 2 mech_infantrys owned by the Americans lost in Normandy Bordeaux Germans roll dice for 5 armour, 2 artilleries, 1 bomber, 3 fighters, 9 infantry, 13 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 3 : 9/36 hits, 11.33 expected hits Americans roll dice for 5 fighters in Normandy Bordeaux, round 3 : 4/5 hits, 3.33 expected hits 4 infantry owned by the Germans, 3 fighters owned by the Americans and 2 fighters owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 5 armour, 2 artilleries, 1 bomber, 3 fighters, 5 infantry, 13 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 81 Casualties for Germans: 10 infantry Casualties for Americans: 1 armour, 3 fighters, 3 infantry, 1 marine and 2 mech_infantrys Casualties for British: 1 armour, 2 fighters and 9 infantry Non Combat Move - Germans 1 bomber, 3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to France 7 mech_infantrys moved from Germany to Denmark 2 mech_infantrys moved from Germany to Denmark 19 armour, 12 artilleries, 11 infantry and 23 mech_infantrys moved from Bryansk to Ukraine 1 tactical_bomber moved from Caucasus to Ukraine Place Units - Germans 1 artillery, 7 infantry and 2 mech_infantrys placed in Western Germany 10 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5 Germans collect 58 PUs (3 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : 0.83 Americans : -2.67 Russians : -3.33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Bryansk 1 artillery and 1 infantry moved from Urals to Nenetsia Russians take Nenetsia from Germans 14 armour and 3 mech_infantrys moved from Russia to Archangel 1 infantry moved from Samara to Volgograd Russians take Volgograd from Germans 3 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 3 infantry moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Tambov Combat - Russians Battle in Bryansk Russians attack with 1 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Tambov Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Archangel Russians attack with 14 armour and 3 mech_infantrys Germans defend with 1 armour and 3 mech_infantrys Russians roll dice for 14 armour and 3 mech_infantrys in Archangel, round 2 : 8/17 hits, 7.50 expected hits Germans roll dice for 1 armour and 3 mech_infantrys in Archangel, round 2 : 2/4 hits, 1.50 expected hits 2 mech_infantrys owned by the Russians, 1 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 14 armour and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Russians: 2 mech_infantrys Casualties for Germans: 1 armour and 3 mech_infantrys Battle in Smolensk Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/5 hits, 1.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/5 hits, 1.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Smolensk Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 4 : 1/5 hits, 1.67 expected hits Germans roll dice for 1 artillery in Smolensk, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 6 aaGuns, 8 artilleries and 63 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Tambov to Russia Place Units - Russians 8 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -1.83 Russians : -2.17
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 cruiser, 3 destroyers and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 artillery moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 artillery moved from Shensi to Sikang Japanese take Sikang from Chinese 1 armour moved from Shensi to Szechwan 1 artillery and 1 infantry moved from Kweichow to Szechwan 2 carriers, 1 cruiser, 3 destroyers and 2 fighters moved from 20 Sea Zone to 6 Sea Zone 2 fighters moved from Hunan to 6 Sea Zone 1 tactical_bomber moved from Hunan to Szechwan 1 fighter and 1 tactical_bomber moved from Hunan to French Indo China 3 infantry moved from Kwangsi to French Indo China 1 fighter and 1 tactical_bomber moved from Hunan to French Indo China 1 infantry moved from Hopei to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 artillery moved from Hunan to Kiangsi 1 infantry moved from Anhwe to Hunan 1 armour moved from Kiangsu to Anhwe 2 infantry moved from Anhwe to Kiangsi 1 infantry moved from Kiangsu to Shantung 1 infantry moved from Shantung to Kiangsu 1 infantry moved from Shantung to Anhwe Combat - Japanese Battle in French Indo China Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers British defend with 1 armour and 2 mech_infantrys Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in French Indo China, round 2 : 3/7 hits, 2.83 expected hits UK_Pacific roll dice for 1 armour and 2 mech_infantrys in French Indo China, round 2 : 2/3 hits, 1.17 expected hits 2 infantry owned by the Japanese, 2 mech_infantrys owned by the British and 1 armour owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 2 infantry Casualties for British: 1 armour and 2 mech_infantrys Battle in Szechwan Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 6 Sea Zone Japanese attack with 2 carriers, 1 cruiser, 3 destroyers and 4 fighters Americans defend with 1 submarine; ANZAC defend with 2 submarines Japanese roll dice for 2 carriers, 1 cruiser, 3 destroyers and 4 fighters in 6 Sea Zone, round 2 : 5/8 hits, 3.50 expected hits ANZAC roll dice for 3 submarines in 6 Sea Zone, round 2 : 2/3 hits, 0.50 expected hits 1 submarine owned by the Americans, 2 destroyers owned by the Japanese and 2 submarines owned by the ANZAC lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 2 carriers, 1 cruiser, 1 destroyer and 4 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 2 destroyers Casualties for Americans: 1 submarine Casualties for ANZAC: 2 submarines Non Combat Move - Japanese 1 tactical_bomber moved from Szechwan to Anhwe 2 fighters moved from French Indo China to Kwangtung 2 tactical_bombers moved from French Indo China to Kwangtung 1 infantry moved from Kwangtung to Kwangsi Place Units - Japanese 1 cruiser and 3 destroyers placed in 6 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
ANZAC : 1.50 Chinese : -0.67 UK_Pacific : 0.83 Japanese : 1.83
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 6 artilleries, 4 bombers, 3 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from Russia to Caucasus 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 bomber moved from Philippines to French Indo China 2 infantry moved from Marianas to 22 Sea Zone 2 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 bomber moved from United Kingdom to Western Germany Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Western Germany causes 8 damage total. Battle in Caucasus Americans attack with 3 bombers Germans defend with 1 armour and 1 mech_infantry Americans roll dice for 3 bombers in Caucasus, round 2 : 1/3 hits, 2.00 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits 1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Caucasus Americans roll dice for 2 bombers in Caucasus, round 3 : 1/2 hits, 1.33 expected hits Germans roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 bomber owned by the Americans lost in Caucasus Americans win with 1 bomber remaining. Battle score for attacker is -14 Casualties for Americans: 2 bombers Casualties for Germans: 1 armour and 1 mech_infantry Battle in Caroline Islands Americans attack with 6 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 6 infantry in Caroline Islands, round 2 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 4 infantry in Caroline Islands, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans roll dice for 4 infantry in Caroline Islands, round 4 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 4 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 2 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in French Indo China Americans attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in French Indo China, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China Americans win, taking French Indo China from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from French Indo China to 35 Sea Zone 1 bomber moved from 35 Sea Zone to Philippines 5 submarines moved from 16 Sea Zone to 25 Sea Zone 2 submarines moved from 10 Sea Zone to 25 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 4 transports moved from 107 Sea Zone to 101 Sea Zone 1 transport moved from 110 Sea Zone to 107 Sea Zone 2 armour, 1 artillery, 3 infantry and 3 transports moved from 108 Sea Zone to 110 Sea Zone 2 armour, 1 artillery and 3 infantry moved from 110 Sea Zone to United Kingdom 1 bomber moved from Western Germany to United Kingdom 2 bombers moved from Eastern United States to United Kingdom 1 bomber moved from Caucasus to Russia Place Units - Americans 2 submarines placed in 10 Sea Zone 4 bombers and 1 tactical_bomber placed in Western United States 6 artilleries and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
Germans : 0.67 AA fire in Western Germany : : -0.17 Americans : 1.00 Japanese : 0.00
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 6 artilleries, 4 bombers, 3 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from Russia to Caucasus 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 bomber moved from Philippines to French Indo China 2 infantry moved from Marianas to 22 Sea Zone 2 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 bomber moved from United Kingdom to Western Germany Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Western Germany causes 8 damage total. Battle in Caucasus Americans attack with 3 bombers Germans defend with 1 armour and 1 mech_infantry Americans roll dice for 3 bombers in Caucasus, round 2 : 1/3 hits, 2.00 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits 1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Caucasus Americans roll dice for 2 bombers in Caucasus, round 3 : 1/2 hits, 1.33 expected hits Germans roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 bomber owned by the Americans lost in Caucasus Americans win with 1 bomber remaining. Battle score for attacker is -14 Casualties for Americans: 2 bombers Casualties for Germans: 1 armour and 1 mech_infantry Battle in Caroline Islands Americans attack with 6 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 6 infantry in Caroline Islands, round 2 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 4 infantry in Caroline Islands, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans roll dice for 4 infantry in Caroline Islands, round 4 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 4 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 2 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in French Indo China Americans attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in French Indo China, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China Americans win, taking French Indo China from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from French Indo China to 35 Sea Zone 1 bomber moved from 35 Sea Zone to Philippines 5 submarines moved from 16 Sea Zone to 25 Sea Zone 2 submarines moved from 10 Sea Zone to 25 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 4 transports moved from 107 Sea Zone to 101 Sea Zone 1 transport moved from 110 Sea Zone to 107 Sea Zone 2 armour, 1 artillery, 3 infantry and 3 transports moved from 108 Sea Zone to 110 Sea Zone 2 armour, 1 artillery and 3 infantry moved from 110 Sea Zone to United Kingdom 1 bomber moved from Western Germany to United Kingdom 2 bombers moved from Eastern United States to United Kingdom 1 bomber moved from Caucasus to Russia Place Units - Americans 2 submarines placed in 10 Sea Zone 4 bombers and 1 tactical_bomber placed in Western United States 6 artilleries and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter moved from Burma to Yunnan Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British repair damage of 7x factory_major; Remaining resources: 40 PUs; British buy 2 armour, 1 destroyer, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Northwest Persia to Rostov Russians take Caucasus from Germans Russians take Rostov from Germans 2 infantry moved from Yunnan to Kwangsi 1 bomber moved from India to Kwangsi 2 infantry moved from Yunnan to Kweichow 1 fighter and 1 tactical_bomber moved from Burma to Kweichow 1 armour moved from Yunnan to Szechwan 1 artillery moved from Yunnan to Szechwan 3 mech_infantrys moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from Burma to Szechwan Combat - British Battle in Kwangsi British attack with 1 bomber and 2 infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 2 infantry in Kwangsi, round 2 : 2/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan British attack with 1 armour, 1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber Japanese defend with 1 armour, 1 artillery and 1 infantry British roll dice for 1 armour, 1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 2/7 hits, 2.67 expected hits Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Szechwan, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Szechwan British roll dice for 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 3 : 3/6 hits, 2.50 expected hits Japanese roll dice for 1 armour in Szechwan, round 3 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Szechwan British win, taking Szechwan from Japanese with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 2 mech_infantrys Casualties for Japanese: 1 armour, 1 artillery and 1 infantry Battle in Kweichow British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow British win, taking Kweichow from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber moved from Kwangsi to Yunnan 2 aaGuns and 1 infantry moved from Burma to Yunnan 2 armour and 2 mech_infantrys moved from India to Yunnan 1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan 1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan 2 armour and 1 mech_infantry moved from Persia to Turkmenistan 1 armour and 1 mech_infantry moved from Northwest Persia to Volgograd 1 armour and 1 mech_infantry moved from Iraq to Eastern Persia 2 artilleries and 2 infantry moved from Trans-Jordan to Iraq 1 armour moved from Malaya to Yunnan 3 fighters moved from Russia to Bryansk 2 fighters moved from Persia to Bryansk 3 fighters moved from Gibraltar to United Kingdom 3 fighters moved from Egypt to Gibraltar 3 fighters moved from Persia to Egypt Place Units - British 1 destroyer placed in 81 Sea Zone 2 armour and 1 mech_infantry placed in Persia 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6,6,5 British collect 33 PUs (3 lost to blockades); end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 2 armour and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in India change ownership: 2 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 0.67 British : 0.33 AA fire in Western Germany : : -0.17 Americans : 1.00 Japanese : -0.33
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 2 submarines; Remaining resources: 1 PUs; Combat Move - Italians 2 submarines moved from 98 Sea Zone to 95 Sea Zone 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 2 destroyers, 12 submarines and 2 transports moved from 97 Sea Zone to 95 Sea Zone 2 armour, 2 artilleries and 4 infantry moved from France to Normandy Bordeaux 1 armour moved from Northern Italy to Normandy Bordeaux 2 artilleries and 4 infantry moved from Southern France to Normandy Bordeaux 2 fighters moved from Southern Italy to Greece 1 bomber moved from France to Greece Non Combat Move - Italians Place Units - Italians 2 submarines placed in 95 Sea Zone Turn Complete - Italians Italians collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Queensland to Caroline Islands Place Units - ANZAC 2 fighters placed in Queensland 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Queensland to Caroline Islands Place Units - ANZAC 2 fighters placed in Queensland 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 8x factory_major; Remaining resources: 70 PUs; Germans buy 3 armour, 1 artillery and 16 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Ukraine to Rostov 1 tactical_bomber moved from Ukraine to Rostov 1 infantry moved from Ukraine to Rostov 10 mech_infantrys moved from Germany to Romania 1 infantry moved from Western Germany to Denmark 6 infantry moved from Western Germany to Denmark 9 mech_infantrys moved from Denmark to Germany 2 mech_infantrys moved from Western Germany to Poland 1 artillery moved from Western Germany to France 1 bomber, 3 fighters and 3 tactical_bombers moved from France to Ukraine 1 mech_infantry moved from Finland to Novgorod Combat - Germans Battle in Rostov Germans attack with 3 infantry and 1 tactical_bomber British defend with 1 armour and 1 mech_infantry Germans roll dice for 3 infantry and 1 tactical_bomber in Rostov, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans lost in Rostov Germans roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Rostov, round 3 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Rostov Germans roll dice for 1 infantry and 1 tactical_bomber in Rostov, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 armour in Rostov, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Rostov Germans roll dice for 1 tactical_bomber in Rostov, round 5 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 armour in Rostov, round 5 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Germans and 1 armour owned by the British lost in Rostov Russians win with no units remaining. Battle score for attacker is -10 Casualties for Germans: 3 infantry and 1 tactical_bomber Casualties for British: 1 armour and 1 mech_infantry Non Combat Move - Germans 1 aaGun moved from Eastern Poland to Belarus Place Units - Germans 3 armour placed in Ukraine 10 infantry placed in Western Germany 1 artillery and 6 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1 Germans collect 50 PUs (1 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : -1.00 Russians : 1.33
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 3 infantry moved from Smolensk to Belarus 14 armour and 1 mech_infantry moved from Archangel to Novgorod 1 mech_infantry moved from Russia to Belarus Combat - Russians Battle in Belarus Russians attack with 3 infantry and 1 mech_infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Novgorod Russians attack with 14 armour and 1 mech_infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Russians roll dice for 14 armour and 1 mech_infantry in Novgorod, round 2 : 9/15 hits, 7.17 expected hits Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 14 armour remaining. Battle score for attacker is 0 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 artillery and 1 infantry moved from Nenetsia to Archangel 1 infantry moved from Volgograd to Rostov 8 infantry moved from Russia to Bryansk 3 infantry moved from Tambov to Samara Place Units - Russians 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : 1.83
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 34 PUs; 6 SuicideAttackTokens; Japanese buy 11 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Hopei to Kweichow 1 armour moved from Anhwe to Kweichow 1 tactical_bomber moved from Anhwe to Kweichow 2 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kiangsi to Kwangsi 1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from Kwangtung to Szechwan 1 infantry moved from Shensi to Szechwan 1 artillery moved from Sikang to Szechwan 1 artillery moved from Tsinghai to Sikang 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 fighter moved from Japan to 36 Sea Zone Combat - Japanese Battle in 36 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 36 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kwangsi Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/5 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Kwangsi Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kwangsi, round 3 : 1/5 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Szechwan Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 armour, 1 artillery and 1 mech_infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Szechwan, round 2 : 0/3 hits, 1.17 expected hits 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Szechwan Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 3 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 armour in Szechwan, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the British lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for British: 1 armour, 1 artillery and 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Kweichow Japanese attack with 1 armour, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Kweichow to Kwangtung 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from Szechwan to Sikang 1 fighter moved from 36 Sea Zone to Hainan Place Units - Japanese 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu 3 infantry placed in Shantung 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 38 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese : -2.33 Japanese : 0.50
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 3 bombers, 1 factory_minor, 1 harbour, 1 infantry and 2 submarines; Remaining resources: 2 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from French Indo China to Kwangsi 1 bomber moved from Philippines to Kwangsi 1 transport moved from 33 Sea Zone to 34 Sea Zone 2 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 bomber moved from Russia to Kwangsi 2 bombers moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to France 1 submarine moved from 25 Sea Zone to 16 Sea Zone 1 fighter moved from 25 Sea Zone to 16 Sea Zone 1 bomber moved from Midway to 16 Sea Zone 4 bombers moved from Western United States to 16 Sea Zone Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Western Germany causes 5 damage total. Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in France causes 4 damage total. Battle in 16 Sea Zone Americans attack with 5 bombers, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 5 bombers and 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Kwangsi Americans attack with 1 artillery, 2 bombers and 3 infantry Japanese defend with 3 infantry Americans roll dice for 1 artillery, 2 bombers and 3 infantry in Kwangsi, round 2 : 4/6 hits, 2.33 expected hits Japanese roll dice for 3 infantry in Kwangsi, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kwangsi Americans win, taking Kwangsi from Japanese with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Japanese: 3 infantry Non Combat Move - Americans 2 bombers moved from Kwangsi to French Indo China 5 bombers moved from 16 Sea Zone to Midway 2 submarines moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from 16 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from Western United States to 25 Sea Zone 6 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone 6 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 108 Sea Zone 1 bomber moved from Western Germany to United Kingdom 1 bomber moved from France to United Kingdom 1 transport moved from 107 Sea Zone to 101 Sea Zone Place Units - Americans 1 airfield and 1 factory_minor placed in French Indo China 1 harbour placed in Midway 3 bombers placed in Western United States 2 submarines placed in 10 Sea Zone 1 armour and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Combat Hit Differential Summary :
AA fire in France : : -0.17 AA fire in Western Germany : : 0.67 Americans : 2.33 Japanese : 0.67
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 3 bombers, 1 factory_minor, 1 harbour, 1 infantry and 2 submarines; Remaining resources: 2 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from French Indo China to Kwangsi 1 bomber moved from Philippines to Kwangsi 1 transport moved from 33 Sea Zone to 34 Sea Zone 2 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 bomber moved from Russia to Kwangsi 2 bombers moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to France 1 submarine moved from 25 Sea Zone to 16 Sea Zone 1 fighter moved from 25 Sea Zone to 16 Sea Zone 1 bomber moved from Midway to 16 Sea Zone 4 bombers moved from Western United States to 16 Sea Zone Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Western Germany causes 5 damage total. Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in France causes 4 damage total. Battle in 16 Sea Zone Americans attack with 5 bombers, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 5 bombers and 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Kwangsi Americans attack with 1 artillery, 2 bombers and 3 infantry Japanese defend with 3 infantry Americans roll dice for 1 artillery, 2 bombers and 3 infantry in Kwangsi, round 2 : 4/6 hits, 2.33 expected hits Japanese roll dice for 3 infantry in Kwangsi, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kwangsi Americans win, taking Kwangsi from Japanese with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Japanese: 3 infantry Non Combat Move - Americans 2 bombers moved from Kwangsi to French Indo China 5 bombers moved from 16 Sea Zone to Midway 2 submarines moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from 16 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from Western United States to 25 Sea Zone 6 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone 6 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 108 Sea Zone 1 bomber moved from Western Germany to United Kingdom 1 bomber moved from France to United Kingdom 1 transport moved from 107 Sea Zone to 101 Sea Zone Place Units - Americans 1 airfield and 1 factory_minor placed in French Indo China 1 harbour placed in Midway 3 bombers placed in Western United States 2 submarines placed in 10 Sea Zone 1 armour and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi 1 fighter and 1 infantry moved from Yunnan to Szechwan Combat - Chinese Chinese creates battle in territory Shensi Chinese creates battle in territory Hopei Chinese creates battle in territory Chahar Chinese creates battle in territory Anhwe Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Shensi from Japanese, taking Hopei from Japanese, taking Chahar from Japanese, taking Anhwe from Japanese with 1 fighter remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Szechwan to Yunnan Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 artillery, 2 bombers and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 armour and 1 mech_infantry moved from Turkmenistan to Sikang 3 armour and 5 mech_infantrys moved from Yunnan to Kwangtung 1 bomber moved from Yunnan to Kwangtung 1 armour and 1 mech_infantry moved from Volgograd to Sikang 1 fighter and 1 tactical_bomber moved from Yunnan to Sikang 1 infantry moved from Yunnan to Szechwan Chinese take Szechwan from Japanese 1 mech_infantry moved from Yunnan to Kwangtung 5 mech_infantrys moved from Yunnan to Kweichow 1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow 3 infantry and 1 mech_infantry moved from Yunnan to Hunan Combat - British Battle in Kweichow British attack with 1 fighter, 5 mech_infantrys and 1 tactical_bomber Japanese defend with 1 armour and 2 infantry British roll dice for 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 2/7 hits, 2.00 expected hits Japanese roll dice for 1 armour and 2 infantry in Kweichow, round 2 : 1/3 hits, 1.17 expected hits 2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kweichow British roll dice for 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Kweichow, round 3 : 2/6 hits, 1.83 expected hits Japanese roll dice for 1 armour in Kweichow, round 3 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Kweichow British win, taking Kweichow from Japanese with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 2 mech_infantrys Casualties for Japanese: 1 armour and 2 infantry Battle in Kwangtung British attack with 3 armour, 1 bomber and 6 mech_infantrys Japanese defend with 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 2 tactical_bombers British roll dice for 3 armour, 1 bomber and 6 mech_infantrys in Kwangtung, round 2 : 4/10 hits, 3.17 expected hits Japanese roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/6 hits, 2.67 expected hits 1 tactical_bomber owned by the Japanese, 3 infantry owned by the Japanese and 4 mech_infantrys owned by the British lost in Kwangtung British roll dice for 3 armour, 1 bomber and 2 mech_infantrys in Kwangtung, round 3 : 1/6 hits, 2.50 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in Kwangtung, round 3 : 1/2 hits, 1.17 expected hits 1 tactical_bomber owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung British roll dice for 3 armour, 1 bomber and 1 mech_infantry in Kwangtung, round 4 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 fighter in Kwangtung, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung British win, taking Kwangtung from Japanese with 3 armour and 1 bomber remaining. Battle score for attacker is 17 Casualties for British: 6 mech_infantrys Casualties for Japanese: 1 fighter, 3 infantry and 2 tactical_bombers Battle in Hunan British attack with 3 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 3 infantry and 1 mech_infantry in Hunan, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 3 infantry and 1 mech_infantry in Hunan, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Hunan British roll dice for 2 infantry and 1 mech_infantry in Hunan, round 4 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan British win, taking Hunan from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry Battle in Sikang British attack with 3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 artillery, 1 fighter and 1 tactical_bomber British roll dice for 3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Sikang, round 2 : 3/7 hits, 3.00 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Sikang, round 2 : 2/3 hits, 1.50 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 artillery owned by the Japanese and 2 mech_infantrys owned by the British lost in Sikang British win, taking Sikang from Japanese with 3 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for British: 2 mech_infantrys Casualties for Japanese: 1 artillery, 1 fighter and 1 tactical_bomber Non Combat Move - British 2 armour and 2 mech_infantrys moved from India to Yunnan 1 aaGun moved from Yunnan to French Indo China 1 bomber moved from Kwangtung to Yunnan 1 fighter and 1 tactical_bomber moved from Sikang to Yunnan 1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan 1 artillery moved from Iraq to Trans-Jordan 1 artillery and 2 infantry moved from Iraq to Northwest Persia 2 armour and 1 mech_infantry moved from Persia to Caucasus 1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan 1 cruiser moved from 108 Sea Zone to 110 Sea Zone Place Units - British 1 artillery and 2 bombers placed in United Kingdom 2 transports placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4 British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 1 armour and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Some Units in India change ownership: 1 armour and 3 mech_infantrys
Combat Hit Differential Summary :
British : -1.67 AA fire in France : : -0.17 AA fire in Western Germany : : 0.67 Americans : 2.33 Chinese : 0.33 Japanese : 4.67
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Northern Italy to France 2 destroyers, 16 submarines and 2 transports moved from 95 Sea Zone to 97 Sea Zone 4 infantry moved from Southern Italy to 97 Sea Zone Non Combat Move - Italians 2 fighters moved from Greece to Western Germany 1 bomber moved from Greece to France 4 infantry moved from 97 Sea Zone to Greece Place Units - Italians 1 artillery and 1 infantry placed in Southern Italy 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi 2 fighters moved from Philippines to Kiangsi Combat - ANZAC Battle in Kiangsi ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Kiangsi, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsi ANZAC win, taking Kiangsi from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 fighter moved from Yunnan to Kwangtung 2 fighters moved from Kiangsi to Kwangtung 1 submarine moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to Guam 2 fighters moved from Caroline Islands to Guam Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland 1 bomber placed in Queensland 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : -0.67
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi 2 fighters moved from Philippines to Kiangsi Combat - ANZAC Battle in Kiangsi ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Kiangsi, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsi ANZAC win, taking Kiangsi from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 fighter moved from Yunnan to Kwangtung 2 fighters moved from Kiangsi to Kwangtung 1 submarine moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to Guam 2 fighters moved from Caroline Islands to Guam Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland 1 bomber placed in Queensland 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Russia to Novgorod Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : -0.67
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_major, 4x factory_minor; Remaining resources: 51 PUs; Germans buy 1 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 armour and 13 mech_infantrys moved from Normandy Bordeaux to Western Germany 1 artillery moved from France to Normandy Bordeaux 10 infantry moved from Western Germany to Denmark 22 armour, 12 artilleries, 1 bomber, 3 fighters, 8 infantry, 23 mech_infantrys and 3 tactical_bombers moved from Ukraine to Bryansk 10 mech_infantrys moved from Romania to Western Ukraine 1 mech_infantry moved from Poland to Eastern Poland 1 mech_infantry moved from Poland to Baltic States 1 artillery, 6 infantry and 9 mech_infantrys moved from Germany to Poland 1 infantry moved from Finland to Karelia 1 infantry moved from Finland to Vyborg Combat - Germans Battle in Western Ukraine Germans attack with 10 mech_infantrys Russians defend with 1 infantry Germans roll dice for 10 mech_infantrys in Western Ukraine, round 2 : 1/10 hits, 1.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 10 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 22 armour, 12 artilleries, 1 bomber, 3 fighters, 8 infantry, 23 mech_infantrys and 3 tactical_bombers British defend with 5 fighters; Russians defend with 6 aaGuns, 8 artilleries and 71 infantry AA fire in Bryansk : 2/7 hits, 1.17 expected hits 2 fighters owned by the Germans lost in Bryansk Germans roll dice for 22 armour, 12 artilleries, 1 bomber, 1 fighter, 8 infantry, 23 mech_infantrys and 3 tactical_bombers in Bryansk, round 2 : 23/70 hits, 25.33 expected hits Russians roll dice for 6 aaGuns, 8 artilleries, 5 fighters and 71 infantry in Bryansk, round 2 : 36/84 hits, 29.67 expected hits 17 infantry owned by the Russians, 8 artilleries owned by the Germans, 8 infantry owned by the Germans, 6 aaGuns owned by the Russians and 20 mech_infantrys owned by the Germans lost in Bryansk Germans roll dice for 22 armour, 4 artilleries, 1 bomber, 1 fighter, 3 mech_infantrys and 3 tactical_bombers in Bryansk, round 3 : 19/34 hits, 16.50 expected hits Russians roll dice for 8 artilleries, 5 fighters and 54 infantry in Bryansk, round 3 : 32/67 hits, 24.00 expected hits 19 infantry owned by the Russians, 4 artilleries owned by the Germans, 1 fighter owned by the Germans, 22 armour owned by the Germans, 2 tactical_bombers owned by the Germans and 3 mech_infantrys owned by the Germans lost in Bryansk retreated to Bryansk Russians win with 8 artilleries, 5 fighters and 35 infantry remaining. Battle score for attacker is -210 Casualties for Germans: 22 armour, 12 artilleries, 3 fighters, 8 infantry, 23 mech_infantrys and 2 tactical_bombers Casualties for Russians: 6 aaGuns and 36 infantry Non Combat Move - Germans 1 bomber and 1 tactical_bomber moved from Bryansk to Eastern Poland Place Units - Germans 1 infantry and 9 mech_infantrys placed in Germany 3 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1 Germans collect 47 PUs (1 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : -0.50 AA fire in Bryansk : : 0.83 Russians : 14.00
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 3 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Rostov to Ukraine Russians take Ukraine from Germans 8 artilleries and 35 infantry moved from Bryansk to Western Ukraine 3 infantry moved from Belarus to Eastern Poland 2 armour moved from Novgorod to Eastern Poland 1 mech_infantry moved from Belarus to Baltic States 1 fighter and 1 tactical_bomber moved from Russia to Baltic States 1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland Combat - Russians Battle in Western Ukraine Russians attack with 8 artilleries and 35 infantry Germans defend with 10 mech_infantrys Russians roll dice for 8 artilleries and 35 infantry in Western Ukraine, round 2 : 9/43 hits, 9.83 expected hits Germans roll dice for 10 mech_infantrys in Western Ukraine, round 2 : 4/10 hits, 3.33 expected hits 4 infantry owned by the Russians and 9 mech_infantrys owned by the Germans lost in Western Ukraine Russians roll dice for 8 artilleries and 31 infantry in Western Ukraine, round 3 : 10/39 hits, 9.17 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 8 artilleries and 31 infantry remaining. Battle score for attacker is 28 Casualties for Russians: 4 infantry Casualties for Germans: 10 mech_infantrys Battle in Eastern Poland Russians attack with 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 bomber, 1 mech_infantry and 1 tactical_bomber Russians roll dice for 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/7 hits, 2.67 expected hits Germans roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 bomber owned by the Germans and 1 mech_infantry owned by the Germans lost in Eastern Poland Russians roll dice for 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 4/6 hits, 2.50 expected hits Germans roll dice for 1 tactical_bomber in Eastern Poland, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 tactical_bomber owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 2 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for Russians: 2 infantry Casualties for Germans: 1 bomber, 1 mech_infantry and 1 tactical_bomber Battle in Baltic States Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 artillery and 1 infantry moved from Archangel to Novgorod 1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod 1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod 2 artilleries and 7 infantry moved from Russia to Bryansk Place Units - Russians 3 infantry placed in Novgorod 3 armour, 1 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : 0.50 Russians : 1.50